Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 18:42:20 Player: _An Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (67) 335 Value Destroyed (2529) 2529 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (612) 612 TOTAL SCORE: 6196 Bonus ------- High Alert Combat Kills 112 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 52/300 Energy 116/300 System Corruption 10% Temperature Cool (9) Movement Treading (160) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Compact Battery Hacking Suite Advanced Field Recycling Unit > --- WEAPON (2) ------- Improved Grenade Launcher > --- INVENTORY (5) ---- Improved VTOL Module Advanced System Shield Improved Grenade Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Medium Battery Hacking Suite Advanced Field Recycling Unit > --- WEAPON ----------- Shock Rifle Heavy Shock Bomb Launcher > --- INVENTORY -------- Improved VTOL Module Advanced System Shield Shock Rifle Rocket Launcher Improved Remote Datajack [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Nuclear Pulse Array Utility Light Armor Plating Device Advanced Field Recycling Unit Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Shock Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 2 | . . . 1 . . . 1 . Weapon . | . . . . . . . . . Parts Attached 97 | 6 4 7 28 5 4 . 2 41 Power 7 | 1 . . 3 . . . 1 2 Engine 6 | 1 . . 3 . . . 1 1 Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 36 | 2 2 3 10 1 1 . . 17 Treads 12 | . . . 4 . 1 . . 7 Leg 7 | 2 . . 1 . . . . 4 Wheel 1 | . . . 1 . . . . . Hover 13 | . 2 3 4 1 . . . 3 Flight 3 | . . . . . . . . 3 Utility 25 | 1 1 1 8 3 2 . 1 8 Device 7 | . . 1 1 1 2 . . 2 Storage 4 | 1 . . . . . . . 3 Processor 1 | . . . 1 . . . . . Hackware 1 | . . . . . . . 1 . Protection 12 | . 1 . 6 2 . . . 3 Artifact . | . . . . . . . . . Weapon 29 | 2 1 3 7 1 1 . . 14 Energy Gun 4 | . . . . . . . . 4 Energy Cannon . | . . . . . . . . . Ballistic Gun 12 | 2 . . 6 . . . . 4 Ballistic Cannon 2 | . 1 1 . . . . . . Launcher 8 | . . 2 1 . . . . 5 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon 2 | . . . . . 1 . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . 1 1 3 . . 1 Corrupted Parts 2 | . . . . . . . . 2 System Corruption 6 | . . . . . . . . 6 Parts Lost 48 | . . 6 19 . . . 1 22 Power 3 | . . . 1 . . . . 2 Propulsion 21 | . . 3 7 . . . . 11 Utility 11 | . . 1 5 . . . 1 4 Weapon 13 | . . 2 6 . . . . 5 Highest Loss Streak 7 | . . 6 4 . . . 1 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 73 | . 97 66 86 45 51 55 54 72 Engine 5 | . 13 . 10 . . . . 4 Treads 6 | . . . 10 . . 11 9 10 Leg 5 | . 26 . 2 . . . . 5 Hover 9 | . 1 22 8 10 11 11 9 9 Device 7 | . . 9 4 3 11 11 9 10 Storage 7 | . 14 14 11 . . . . 7 Processor 2 | . . . 9 . . . . . Hackware 2 | . . . . . . . 9 9 Protection 7 | . 13 2 6 20 17 11 9 1 Energy Gun 1 | . . . . . . . . 6 Ballistic Gun 8 | . 22 2 15 . . . . 3 Ballistic Cannon 1 | . 5 9 1 . . . . . Launcher 2 | . . 4 4 . . . . 3 Impact Weapon 2 | . . . . 9 11 11 9 . Naked Turns 10 | . . . . 10 . . . . Heaviest Build 46 | 12 17 13 25 17 13 7 16 46 Greatest Support 60 | 20 20 12 60 40 7 7 7 60 Greatest Overweight (x) 13 | . 2 1 8 1 1 . 2 13 Average Overweight (x) . | . . . 1 . . . . 1 Largest Inventory Capacity 15 | 8 8 8 8 8 5 5 5 15 Average Capacity 7 | 6 8 8 8 5 5 5 5 9 Most Carried 8 | . 8 8 8 6 5 5 5 7 Average Carried 4 | . 3 5 6 4 4 5 4 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 Final Carried 8 | . 8 5 6 5 5 5 5 4 Class Distribution -------------------- 65% | Mutant 23% | Scavenger-Mutant 9% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scout | -8/Mines Scout | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Matter Collected 1963 | 196 183 158 595 125 . . . 706 Remotely . | . . . . . . . . . Salvage Created 1992 | . 222 3 886 . . . . 881 Parts 133 | . 16 . 64 . . . . 53 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled 9 | . . . . . . . . 9 Retrieved Matter 71 | . . . . . . . . 71 Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 59 | . 6 2 27 . . . . 24 Melee 1 | . . . . . . . . 1 Guns 21 | . 3 . 11 . . . . 7 Cannons 5 | . 3 2 . . . . . . AOE 32 | . . . 16 . . . . 16 Classes Destroyed 13 | . 4 1 4 . . . . 4 Worker 2 | . . . 2 . . . . . Builder 3 | . 1 . 2 . . . . . Recycler 1 | . . . 1 . . . . . Operator 1 | . 1 . . . . . . . Watcher 3 | . . . 2 . . . . 1 Swarmer 14 | . 2 . 8 . . . . 4 Grunt 21 | . 4 . 12 . . . . 5 Brawler 3 | . . . . . . . . 3 Duelist 1 | . . . . . . . . 1 Sentry 14 | . . . 7 . . . . 7 Specialist 1 | . . . . . . . . 1 Programmer 3 | . . . . . . . . 3 Assembled 2 | . . 2 . . . . . . Best Kill Streak 9 | . 2 2 6 . . . . 9 Combat Bots Only 9 | . 2 2 6 . . . . 9 Max Kills in Single Turn 4 | . 1 1 4 . . . . 2 Gunslinging . | . . . . . . . . . Exploded 3 | . . . 3 . . . . 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Hostile Shots Fired 573 | . 25 29 181 3 . . 33 302 Missed 170 | . 6 10 43 1 . . 15 95 Damage Taken 5660 | . 201 533 1981 22 . . 248 2675 Core 1131 | . 10 173 384 10 . . 29 525 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 32 | . . . 32 . . . . . Core Remaining (%) 42 | 100 . 26 . . . 1 . . Volleys Fired 222 | . 26 10 94 . . . . 92 Largest 2 | . 2 2 2 . . . . 2 Hottest 114 | . 55 65 53 . . . . 114 Shots Fired 312 | . 52 11 141 . . . . 108 Gun 215 | . 42 . 101 . . . . 72 Cannon 32 | . 10 6 16 . . . . . Launcher 65 | . . 5 24 . . . . 36 Special . | . . . . . . . . . Kinetic 210 | . 52 6 117 . . . . 35 Thermal 21 | . . . . . . . . 21 Explosive 55 | . . 5 24 . . . . 26 Electromagnetic 26 | . . . . . . . . 26 Robot Hit Streak 13 | . 13 7 12 . . . . 8 Robot Miss Streak 6 | . 2 1 3 . . . . 6 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 210 | . 38 10 105 . . . . 57 Core Hits 137 | . 19 7 62 . . . . 49 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 3 | . 1 1 1 . . . . . Destroy 1 | . 1 . . . . . . . Blast 2 | . . 1 1 . . . . . Melee Attacks 2 | . . . . 1 . . . 1 Impact 1 | . . . . 1 . . . . Slashing 1 | . . . . . . . . 1 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5821 | . 369 189 2918 . . . . 2345 Guns 2388 | . 265 . 1071 . . . . 1052 Cannons 363 | . 104 105 154 . . . . . Explosions 3037 | . . 84 1693 . . . . 1260 Melee 27 | . . . . . . . . 27 Ramming 6 | . . . . . . . . 6 Kinetic 2278 | . 369 105 1225 . . . . 579 Thermal 422 | . . . . . . . . 422 Explosive 2612 | . . 84 1693 . . . . 835 Electromagnetic 476 | . . . . . . . . 476 Impact . | . . . . . . . . . Slashing 27 | . . . . . . . . 27 Piercing . | . . . . . . . . . Highest Corruption 10 | . 2 2 2 2 2 2 . 10 Average Corruption 3 | . 1 2 2 2 2 2 . 7 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 66 | . 7 9 11 6 5 1 . 27 Message Errors 15 | . 1 1 4 2 . 1 . 6 Matter Fused 19 | . 4 2 3 2 3 . . 5 Heat Flow Errors 7 | . . 1 2 . . . . 4 Energy Discharges 10 | . 1 2 . 2 1 . . 4 Parts Rejected 1 | . . 1 . . . . . . Parts Fused 3 | . . 1 . . 1 . . 1 Data Loss (minor) 4 | . 1 1 2 . . . . . Data Loss (major) 2 | . . . . . . . . 2 Misfires 1 | . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . 3 Overload Shots . | . . . . . . . . . Overflow Damage 99 | . . . 63 . . . . 36 Projectiles . | . . . . . . . . . Explosions 99 | . . . 63 . . . . 36 Melee . | . . . . . . . . . Knockbacks 3 | . 1 1 1 . . . . . Impact . | . . . . . . . . . Kinetic 3 | . 1 1 1 . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 427 | . . 18 200 . . . . 209 Shots 20 | . . 1 9 . . . . 10 Rammed . | . . . . . . . . . Targets Rammed 4 | . . . . . . . . 4 Kicked 4 | . . . . . . . . 4 Crushed . | . . . . . . . . . Highest Temperature 521 | . 64 214 260 . . . 1 521 Average Temperature 74 | . 24 132 39 . . . 1 131 Received Heat Transfer 1538 | . 87 20 708 12 . . 99 612 Effects 12 | . . . . . . . . 12 Energy Bleed 2 | . . . . . . . . 2 Short Circuit 2 | . . . . . . . . 2 Damage (major) 8 | . . . . . . . . 8 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 Heat Transferred 594 | . . . . . . . . 594 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . 4 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Peak Influence 810 | . 140 16 289 152 . 45 95 810 Initial 81 | . . 5 5 81 . . 17 61 Average 111 | . 47 3 87 130 . 7 14 231 Maximum Alert Level 3 | . . . 1 . . . . 3 Low Security (%) 85 | 100 100 100 87 100 . 100 100 64 Level 1 6 | . . . 12 . . . . 7 Level 2 5 | . . . . . . . . 17 Level 3 2 | . . . . . . . . 10 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 4 | . 1 . 3 . . . . . Investigation 2 | . . . 2 . . . . . Extermination . | . . . . . . . . . Reinforcement 2 | . 1 . 1 . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Distress Signals 8 | . 2 . 5 . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 115 | . 13 14 39 3 . 1 13 32 Peak Tracking Total 11 | . 4 7 7 2 . 3 11 6 Tactical Retreats 16 | . 1 2 3 3 . 2 2 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Traps Triggered 10 | . 2 . 5 . . . . 3 Indirectly 1 | . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Disabled 6 | . . . 4 . . . . 2 Max in Single Turn 2 | . . . 2 . . . . 1 Garrison Relay 2 | . . . . . . . . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Accessed 20 | . 8 . 9 . . . 2 1 Terminals 18 | . 7 . 9 . . . 1 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 66 | . 26 . 30 . . . 7 3 Successful 28 | . 9 . 13 . . . 5 1 Failed 38 | . 17 . 17 . . . 2 2 Catastrophic 16 | . 9 . 5 . . . 2 . Database Lockouts . | . . . . . . . . . Manual 55 | . 22 . 27 . 1 . 5 . Terminals 62 | . 23 . 30 . . . 6 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 12 | . 2 . 6 . . . 3 1 Record 1 | . 1 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . 1 Terminal Index 3 | . . . 2 . . . 1 . Alert Level 1 | . . . . . . . 1 . Unreport Threat 5 | . 1 . 3 . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 14 | . 6 . 7 . . . 1 . Terminals 14 | . 6 . 7 . . . 1 . Botnet 14 | . 6 . 7 . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 18 | . 7 . 9 . . . 1 1 Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . 9 Machine Destruction 9 | . . . . . . . . 9 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Turns Passed 5275 | 51 600 383 1554 392 314 267 287 1427 Spaces Moved 3308 | 40 387 365 848 356 336 238 189 549 Core 129 | 8 . 5 52 44 . . . 20 Treads 497 | . . . 284 2 . . . 211 Legs 462 | 32 354 . 8 . . . . 68 Wheels 170 | . . . 170 . . . . . Hover 2049 | . 33 360 334 310 336 238 189 249 Flight 1 | . . . . . . . . 1 Fastest Speed 50 | 50 56 56 52 50 60 80 80 52 Average Speed 123 | 106 115 77 138 101 91 80 89 201 Slowest Speed 700 | 120 180 120 450 160 120 80 200 700 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 57 | 4 75 76 77 80 65 63 27 48 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . 1 . . 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . Scrap Searched 4 | . . . . 4 . . . . Spaces Dug 46 | . . . 20 1 . . . 25 Terrain Destroyed 368 | . . 18 174 1 . . . 175 Melee 1 | . . . . 1 . . . . Projectile 1 | . . . . . . . . 1 AOE 366 | . . 18 174 . . . . 174 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total 4186 | 45 499 454 1085 384 344 314 307 754 Wait 482 | . 65 71 104 20 . 77 114 31 Move 3300 | 39 386 364 847 355 335 237 188 549 Hop . | . . . . . . . . . Pick Up 36 | . 9 2 9 3 1 . 2 10 Fast Attach 57 | 6 4 2 15 2 3 . 1 24 Attach 38 | . . 5 11 3 1 . 1 17 Detach 14 | . 3 . 2 . 1 . . 8 Swap 2 | . . . 2 . . . . . Drop 19 | . 6 . 1 . 3 . 1 8 Fire 222 | . 26 10 94 . . . . 92 Melee 2 | . . . . 1 . . . 1 Ram . | . . . . . . . . . Kick 4 | . . . . . . . . 4 Crush . | . . . . . . . . . Escape Stasis 10 | . . . . . . . . 10 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 52 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 16) 490 | -10/Materials | Discovered new exit (range 16) 601 | -10/Materials | Discovered new exit (range 11) 652 | -10/Materials | Entered Mines 674 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 688 | -10/Mines | Assembled infested the area 768 | -10/Mines | Lost 6 parts (3n1u2w) 779 | -10/Mines | Learned 4 Materials zone layouts 856 | -10/Mines | Core integrity fell below 50% 880 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1027 | -10/Mines | Discovered new exit (range 5) 1035 | -10/Mines | Entered Materials 1035 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1036 | -9/Materials | Identified exit to Materials 1472 | -9/Materials | Lost 4 parts (2n2w) 1555 | -9/Materials | Core integrity fell below 50% 1570 | -9/Materials | Lost 3 parts (2n1u) 2052 | -9/Materials | Discovered exit to Materials (range 9) 2140 | -9/Materials | Core integrity fell below 20% 2182 | -9/Materials | Lost 4 parts (1p1n1u1w) 2207 | -9/Materials | Identified exit to Mines 2589 | -9/Materials | Entered Mines 2593 | -9/Mines | Released all parts (7) 2659 | -9/Mines | Discovered exit to Materials (range 13) 2662 | -9/Mines | Learned Materials emergency access door positions 2671 | -9/Mines | Met a Derelict bent on vengeance 2775 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2847 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2849 | -9/Mines | Found Prototype Device 2849 | -9/Mines | Identified Exp. Sensor Array 2938 | -9/Mines | Learned Materials stockpile data 2977 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2977 | -9/Mines | Discovered new exit (range 5) 2981 | -9/Mines | Entered Exiles 3010 | -9/Exiles | Met 8R-AWN 3032 | -9/Exiles | Met EX-HEX 3070 | -9/Exiles | Met EX-BIN 3135 | -9/Exiles | Aligned with FarCom system 3136 | -9/Exiles | Given EX-Vault access code 3164 | -9/Exiles | Opened EX-Vault 3170 | -9/Exiles | Found Prototype Slashing Weapon 3170 | -9/Exiles | Identified Longsword +1 3174 | -9/Exiles | Found Prototype Device 3174 | -9/Exiles | Identified Supersonic Drone Bay 3177 | -9/Exiles | Found Prototype Device 3177 | -9/Exiles | Identified Chronowheel 3177 | -9/Exiles | Activated Chronowheel 3200 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3217 | -9/Exiles | Met EX-DEC 3288 | -9/Exiles | Discovered new exit (range 11) 3295 | -9/Exiles | Entered Mines 3554 | -8/Mines | Discovered exit to Materials (range 4) 3562 | -8/Mines | Entered Materials 3562 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3607 | -8/Materials | Build established: Scout 3847 | -8/Materials | Identified exit to Garrison 3849 | -8/Materials | Entered Garrison 3863 | -8/Garrison | Triggered checkpoint 3948 | -8/Garrison | Lost 4 parts (2n1u1w) 4084 | -8/Garrison | Core integrity fell below 50% 4114 | -8/Garrison | Lost 5 parts (1p2n2u) 4204 | -8/Garrison | Build established: Mutant 4530 | -8/Garrison | Lost 3 parts (1n1u1w) 4724 | -8/Garrison | Triggered checkpoint 4834 | -8/Garrison | Triggered checkpoint 4853 | -8/Garrison | Triggered checkpoint 4870 | -8/Garrison | Build established: Scavenger-Mutant 4917 | -8/Garrison | Destroyed 9 combat bots 5052 | -8/Garrison | Core integrity fell below 20% 5052 | -8/Garrison | Spotted B-75 Beast 5145 | -8/Garrison | System corruption reached 10% 5163 | -8/Garrison | Lost 7 parts (1p4n2w) 5229 | -8/Garrison | Discovered new exit (range 9) 5276 | -8/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Acquired Lgt. Treads. Acquired Imp. Grenade Launcher. Extracted 50 matter. System corrupted: FCS attempts to trigger Imp. Grenade Launcher. System corrupted: Imp. Grenade Launcher misfires. Acquired 20 matter. The unstable cave ceiling collapses. System corrupted: Imp. Grenade Launcher failed to launch. EG:NFRYZ3E= :GE HLE=MK&5CH6OKIDKSZ|QZD The unstable cave ceiling collapses. EXIT=FOUND The unstable cave ceiling collapses. CR VE7#VD/66W=E6HJQ|DPX|R1H>MWV/ System corrupted: Heat flow error (+255). Y-45 Defender springs to life. The unstable cave ceiling collapses. System corrupted: Energy discharge (-73). Map ----- +----------------------------------------------------+ | ?????????????# #???????# # ##????????????????? | | ?????????????# ###+### # ##+###???????????? | | ?????????????# [ ###! [#???????????? | | ?????????????# =%! ##! [+???????????? | | ?????????????##### #### ! #?#! [#???????????? | | ?????????????????# # %! ##### #????????????? | | ???+?????????????# # =^ #????????????? | | ???????????????###!]" " / #????????????? | | ???????????????# #[/### # ######++#????????????? | | ???????????????# #?# #????#BB#????????????? | | ???????????????# * #?# #???##BB#??????? ##??? | | ???????????????#! !/ #?# #####"""##### ! # | | ???????????????#"# ###?# / % % *%==! | | ???????????????### ! ### / w %![*%= | | ???????????????### # ##############=!!#??#? | | ???????????????# # #????????????????????? | | ??????????????## #????????????????????? | | ??????????????#] #????????????????????? | | ??????????????#! # #????????????????????? | | ??????????????#!!! #????????????????????? | | ??????????????#### # ##???????????????????? | | ?????????????????## ##### #???????????????????? | | ??????????????????# ### ##???????????????????? | | ????????????????## #? # ###??????????????????? | | ????????????????# ![ # #??????????????????? | | ?????????????????# Y @ < #??????????????????? | | ?????????????????# # #??????????????????? | | ?????????????????# #??## # ##??????????????????? | | ????????????????? #???######???????????????????? | | ??????????????? ????????????????????????????? | | ??????????????# ????????????????????????????? | | ?????????????#T ##???????????????????????????? | | ?????????????##""####????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedPhaseLaser Manual? 0 Play Time 00:47:28 Cumulative 12.2 hours Start 2024.04.04 @ 17:35:45 End 2024.04.04 @ 18:42:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 24 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 041cc04c-a9ef-4e03-b61e-79f2a9d79a89