Cogmind - Beta 12 *** ADVENTURER MODE // 2023.03.17 @ 21:03:02 Player: Occam Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (43) 215 Value Destroyed (966) 966 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3301 Bonus ------- Met Imprinter 300 Cogmind --------- Core Integrity 228/400 Matter 175/300 Energy 280/280 System Corruption 0% Temperature Warning (338) Movement Core (1600) Ox31 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (3) ------- Improved Medium Laser Autogun > --- INVENTORY (25) --- Neutrino Core Light Treads Light Treads Light Treads Improved Treads Improved Treads Improved Treads Improved Treads Wheel Heat Sink Cooling System Medium Storage Unit Large Storage Unit High-capacity Battery (250) High-capacity Matter Pod (200) Signal Interpreter Light Armor Plating Improved Medium Laser Improved Medium Laser Improved Medium Laser Autogun Autogun Advanced Assault Cannon CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Wheel > --- UTILITY ---------- Huge Storage Unit Hacking Drone Bay > --- WEAPON ----------- Improved Medium Laser Autogun CR-A16's Pointy Stick > --- INVENTORY -------- Neutrino Core Light Treads Light Treads Light Treads Improved Treads Improved Treads Improved Treads Improved Treads Wheel Heat Sink Cooling System Medium Storage Unit Large Storage Unit High-capacity Battery High-capacity Matter Pod Signal Interpreter Light Armor Plating Improved Medium Armor Plating Improved Medium Laser Improved Medium Laser Improved Medium Laser Autogun Autogun Autogun Rocket Launcher [Rating: 30] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Improved Medium Armor Plating Weapon Autogun Energy Gun Improved Medium Laser Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility . | . . . . . . . Weapon 1 | . . . 1 . . . Parts Attached 38 | 8 9 1 14 . 5 1 Power 4 | 1 1 . 2 . . . Engine 4 | 1 1 . 2 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 10 | 3 2 . 5 . . . Treads 6 | 1 1 . 4 . . . Leg . | . . . . . . . Wheel 4 | 2 1 . 1 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | 2 1 . 2 . 3 . Device 2 | 1 . . . . 1 . Storage 2 | 1 1 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 4 | . . . 2 . 2 . Artifact . | . . . . . . . Weapon 16 | 2 5 1 5 . 2 1 Energy Gun 5 | 2 2 . 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 6 | . 1 . 4 . . 1 Ballistic Cannon 2 | . 2 . . . . . Launcher 2 | . . 1 . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 6 | . . . . . . 6 Power . | . . . . . . . Propulsion 3 | . . . . . . 3 Utility 1 | . . . . . . 1 Weapon 2 | . . . . . . 2 Highest Loss Streak 6 | . . . . . . 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 99 | . 99 100 99 100 100 97 Engine 11 | . 14 14 11 11 11 11 Treads 19 | . 14 14 22 22 22 21 Wheel 11 | . 14 14 11 11 11 10 Device 4 | . 14 14 3 . . . Storage 11 | . 14 14 11 11 11 11 Protection 6 | . . . 8 11 11 10 Energy Gun 7 | . 9 . 2 11 11 11 Ballistic Gun 14 | . 4 . 30 22 13 11 Ballistic Cannon 5 | . 13 25 . . . . Piercing Weapon 3 | . . . . . 8 . Naked Turns . | . . . . . . . Heaviest Build 105 | 15 94 92 100 100 105 105 Greatest Support 16 | 16 10 10 12 12 12 12 Greatest Overweight (x) 9 | 1 9 9 9 8 8 8 Average Overweight (x) 7 | . 6 9 7 8 8 8 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 24 | 6 22 25 25 25 25 25 Most Carried 25 | 4 25 25 25 25 25 25 Average Carried 23 | 2 18 25 24 25 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 4 25 25 25 25 25 24 Class Distribution -------------------- 64% | Mutant 29% | Tank 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Jun Mat Min Mat Min Zio Dee Matter Collected 1636 | 270 378 98 869 . 20 1 Remotely . | . . . . . . . Salvage Created 1582 | 108 337 60 1068 . . 9 Parts 95 | 4 22 1 68 . . . Haulers Intercepted 5 | . 2 . 3 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 36 | . 8 8 17 . . 3 Guns 21 | . 4 . 17 . . . Cannons 5 | . 3 2 . . . . AOE 9 | . . 6 . . . 3 Classes Destroyed 9 | 2 5 1 1 . . . Worker 2 | . 1 . 1 . . . Tunneler 1 | 1 . . . . . . Hauler 5 | . 2 . 3 . . . Recycler 2 | 1 . . 1 . . . Watcher 6 | . 3 . 3 . . . Swarmer 9 | . 6 . 3 . . . Grunt 10 | . 2 2 6 . . . Sentry 8 | . . . 8 . . . Assembled 9 | . . 6 . . . 3 Best Kill Streak 6 | 2 5 6 5 . . 3 Combat Bots Only 6 | . 3 6 3 . . 3 Max Kills in Single Turn 3 | 1 2 3 1 . . 2 Gunslinging . | . . . . . . . Exploded 3 | . . 3 . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Jun Mat Min Mat Min Zio Dee Damage Taken 2007 | 28 358 189 515 . . 917 Core 305 | . 99 34 54 . . 118 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 79 | . . . 79 . . . Core Remaining (%) 73 | 100 . 46 . . . . Volleys Fired 112 | 5 32 10 53 . . 12 Largest 3 | 2 2 2 3 . . 3 Hottest 102 | 80 100 78 102 . . 102 Shots Fired 270 | 10 65 18 158 . . 19 Gun 223 | 10 44 . 158 . . 11 Cannon 36 | . 21 15 . . . . Launcher 11 | . . 3 . . . 8 Special . | . . . . . . . Kinetic 204 | . 32 15 150 . . 7 Thermal 37 | . 25 . 8 . . 4 Explosive 11 | . . 3 . . . 8 Electromagnetic 18 | 10 8 . . . . . Robot Hit Streak 33 | 9 30 7 33 . . 8 Robot Miss Streak 2 | . 2 2 2 . . 2 Penetration Max . | . . . . . . . Secondary Targets 5 | . 2 . 3 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 209 | 9 49 13 123 . . 15 Core Hits 89 | 3 17 15 38 . . 16 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 5 | . 2 1 2 . . . Burn 3 | . 2 . 1 . . . Destroy 1 | . . . 1 . . . Blast 1 | . . 1 . . . . Melee Attacks 1 | . . . . . 1 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 1 | . . . . . 1 . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4086 | 261 741 588 1966 . . 530 Guns 2668 | 118 484 . 1945 . . 121 Cannons 460 | . 257 203 . . . . Explosions 937 | 143 . 385 . . . 409 Melee . | . . . . . . . Ramming 21 | . . . 21 . . . Kinetic 2490 | . 384 203 1799 . . 104 Thermal 555 | 143 249 . 146 . . 17 Explosive 794 | . . 385 . . . 409 Electromagnetic 226 | 118 108 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 1 . . . . Average Corruption 1 | . 1 1 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 9 | . 5 4 . . . . Message Errors 2 | . 1 1 . . . . Matter Fused 2 | . 2 . . . . . Heat Flow Errors 1 | . . 1 . . . . Energy Discharges 1 | . 1 . . . . . Data Loss (minor) 1 | . . 1 . . . . Misfires 2 | . 1 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 17 | 5 6 . 6 . . . Projectiles 6 | . 6 . . . . . Explosions 5 | 5 . . . . . . Melee 6 | . . . 6 . . . Knockbacks 3 | . 2 1 . . . . Impact . | . . . . . . . Kinetic 3 | . 2 1 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 73 | 28 . 18 10 . . 17 Shots 3 | 1 . 1 . . . 1 Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 339 | 48 339 168 212 . . 315 Average Temperature 66 | 20 82 78 54 . . 88 Received Heat Transfer 711 | . 75 60 279 . . 297 Effects 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 1 | . 1 . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | 1 1 . . . . . Impact Corruptions 1 | . . . 1 . . . Robots Melted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Melted 5 | . 5 . . . . . Heat Transferred 1467 | 200 888 . 370 . . 9 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | 1 . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Peak Influence 206 | 10 111 51 206 . . . Initial 7 | . 5 . 7 . . . Average 60 | 2 47 24 93 . . . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 99 | 100 100 100 98 100 . . Level 1 . | . . . 1 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 1 . 2 . . . Investigation 2 | . 1 . 1 . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Jun Mat Min Mat Min Zio Dee Distress Signals 3 | . . 1 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 51 | . 14 8 23 . . 6 Peak Tracking Total 6 | . 3 6 3 . . 3 Tactical Retreats 3 | . 1 . 2 . . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Traps Triggered 4 | . 4 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Jun Mat Min Mat Min Zio Dee Machines Disabled 1 | . . 1 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Jun Mat Min Mat Min Zio Dee Machines Accessed 15 | . 7 . 8 . . . Terminals 13 | . 7 . 6 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 50 | . 26 . 24 . . . Successful 29 | . 13 . 16 . . . Failed 21 | . 13 . 8 . . . Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual 50 | . 25 . 21 . 4 . Terminals 46 | . 26 . 20 . . . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 19 | . 10 . 9 . . . Part Schematic 2 | . . . 2 . . . Robot Analysis 6 | . 4 . 2 . . . Prototype ID Bank 2 | . 1 . 1 . . . Branch Access Points 2 | . 1 . 1 . . . Terminal Index 2 | . 1 . 1 . . . Locate Traps 1 | . 1 . . . . . Recall Reinforcements 1 | . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . Registered Components 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 3 . 3 . . . Terminals 6 | . 3 . 3 . . . Botnet 6 | . 3 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 6 . 7 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 17 | . . . 3 . 14 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 32 | . . . 32 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Jun Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Jun Mat Min Mat Min Zio Dee Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Robot Analysis Total 6 | . 4 . 2 . . . Derelict Logs Recovered 3 | . . 1 . . 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Jun Mat Min Mat Min Zio Dee Turns Passed 7189 | 65 1642 536 1648 145 2906 247 Spaces Moved 3277 | 39 809 236 644 70 1375 104 Core 3 | 3 . . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 3274 | 36 809 236 644 70 1375 104 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 95 215 195 210 210 210 Average Speed 201 | 91 182 215 207 210 210 210 Slowest Speed 215 | 100 215 215 215 210 210 210 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . 1 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 47 | 3 93 44 55 25 89 25 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . . 2 . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched 4 | . . . . . 4 . Spaces Dug . | . . . . . . . Terrain Destroyed 45 | 5 . 27 . . . 13 Melee . | . . . . . . . Projectile 1 | . . 1 . . . . AOE 44 | 5 . 26 . . . 13 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Jun Mat Min Mat Min Zio Dee Total 3677 | 54 923 248 873 69 1393 117 Wait 153 | . 22 . 130 . 1 . Move 3269 | 38 808 235 643 69 1372 104 Hop 1 | . . . . . 1 . Pick Up 52 | 3 30 1 12 . 6 . Fast Attach 16 | 7 5 . 3 . 1 . Attach 5 | . 1 . 2 . 1 1 Detach 6 | . 5 . 1 . . . Swap 17 | 1 3 1 9 . 3 . Drop 44 | . 17 1 19 . 7 . Fire 112 | 5 32 10 53 . . 12 Melee 1 | . . . . . 1 . Ram 1 | . . . 1 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: [*Mat] / *Min / *Sto x2) -9/Mines -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 17 | -11/Junkyard | Discovered new exit (range 15) 66 | -11/Junkyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 4) 324 | -10/Materials | Build established: Mutant 535 | -10/Materials | Discovered new exit (range 8) 1216 | -10/Materials | Discovered new exit (range 8) 1314 | -10/Materials | Discovered new exit (range 5) 1622 | -10/Materials | Identified exit to Mines 1708 | -10/Materials | Entered Mines 1776 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1807 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1984 | -10/Mines | Discovered new exit (range 7) 2053 | -10/Mines | Learned location of Zion (-7) 2130 | -10/Mines | Assembled infested the area 2148 | -10/Mines | Core integrity fell below 50% 2244 | -10/Mines | Entered Materials 2244 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2546 | -9/Materials | Discovered new exit (range 13) 2549 | -9/Materials | Build established: Gunner 2842 | -9/Materials | Discovered new exit (range 6) 2970 | -9/Materials | Build established: Tank 3053 | -9/Materials | Identified exit to Mines 3053 | -9/Materials | Identified exit to Storage 3217 | -9/Materials | Repaired Autogun 3892 | -9/Materials | Entered Mines 4030 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4037 | -9/Mines | Entered Zion 4082 | -7/Zion | Given the Hacking Drone Bay 4087 | -7/Zion | Found Prototype Device 4178 | -7/Zion | Found CR-A16's Pointy Stick 4379 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4436 | -7/Zion | Discovered new exit (range 10) 5134 | -7/Zion | Build established: Mutant 5305 | -7/Zion | Learned Factory emergency access door positions 5650 | -7/Zion | Learned location of Warlord (-5) 6005 | -7/Zion | Given A8's code to call for help 6078 | -7/Zion | Opened final containment barrier to the Deep Caves 6107 | -7/Zion | Discovered new exit (range 5) 6112 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6531 | -7/Zion | Identified Hacking Drone Bay 6534 | -7/Zion | Found GAL Module 6943 | -7/Zion | Entered Deep Caves 7162 | -7/Deep Caves | Attacked by Z-Imprinter 7190 | -7/Deep Caves | Self-destructed Last Messages --------------- systems, cleaned 0. LOCATION=UNKNOWN GOAL=ESCAPE 06956_ as-51689 destroyed. 06956_ as-65444 destroyed. 06958_ as-31482 destroyed. 06979_ Acquired 1 matter. 06988_ The unstable cave ceiling collapses. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 07172_ Destroyed Prototype Protection. 07175_ Rocket Launcher destroyed. 07177_ Arm. Wheel destroyed. 07186_ Lgt. Treads destroyed. 07187_ Imp. Medium Armor Plating destroyed. 07188_ Lgt. Treads destroyed. 07189_ Overheating: Autogun damaged (-35). 07190_ Autogun destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????###########????????????????????????????? | | ?????????? ??????????????????????????### | | ????????? ???#?###?????????????????# | | ????????? ###;## ##?????######?????# | | ???????? ;; # ##??### ##????# | | ???????? ;#;## #???## | | ???????? #???# | | ???????? @ #???# | | ???????? #????# | | ????????? #????# | | ????????? """""" ##???# | | ?????????????""""" zz ###### | | ???????????????""" I | | ???????????????""" | | ??????????????? | | ???????????????""" ###### | | ???????????????""" ###????? | | ????????????????"" ##??????? | | ????????????????"" #???????# | | ????????????????? ##?????## | | ?????????????????? #?????# | | ?????????????????? #?????# | | ??????????????????? #?????## | | ??????????????????? ##??????# | | ???????????????????? ##??????? | | ???????????????????? #??????? | | ???????????????????? #??????? | | ???????????????????? ##??????? | | ???????????????????? ##???????? | | ???????????????????? ##???????? | | ???????????????????? ##??????? | | ???????????????????? #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 41 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Hacked Hacking Suite | -9/Materials | Hacked Gatling Laser | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Power Sword | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Mapping Drone Bay | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Beamcaster | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Coil Gun | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive H-55 Commando | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SeismicBladeProcessor Manual? 0 Play Time 00:47:16 Cumulative 103.0 hours Start 2023.03.12 @ 22:30:00 End 2023.03.17 @ 21:03:02 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 87 Rogue 0 Adventurer 87 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 52 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: c956a10d-2183-44d0-9458-cf9a0b92750c