Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.03 @ 20:24:50 Player: Pitt Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (17) 85 Value Destroyed (388) 388 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 4993 Bonus ------- Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 29/300 Energy 100/100 System Corruption 28% Temperature Warm (173) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Ion Engine Light Nuclear Core Small Storage Unit Remote Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Aluminum Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Improved Terrain Scanner Seismic Detector Recoil Stabilizer > --- WEAPON ----------- Enhanced Autogun Assault Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Ion Engine Ion Engine Light Nuclear Core Light Fission Core Fusion Compressor Small Storage Unit Sensor Array Target Analyzer Hardened Medium Armor Plating Tractor Beam Recalibrator High-powered Shotgun Grenade Launcher Remote Datajack Mining Laser [Rating: 54] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Gyrokinetic Inverter Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Was Fac DSF Gar Slots Evolved 8 | . . . 4 2 2 . . . . Power 1 | . . . 1 . . . . . . Propulsion 2 | . . . 1 1 . . . . . Utility 4 | . . . 2 1 1 . . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 40 | 7 3 2 12 2 6 2 1 5 . Power 6 | 1 . . 1 . 3 . 1 . . Engine 3 | 1 . . 1 . . . 1 . . Core 3 | . . . . . 3 . . . . Reactor . | . . . . . . . . . . Propulsion 7 | 2 . . 3 1 . 1 . . . Treads . | . . . . . . . . . . Leg 6 | 2 . . 3 1 . . . . . Wheel . | . . . . . . . . . . Hover 1 | . . . . . . 1 . . . Flight . | . . . . . . . . . . Utility 16 | 2 1 1 4 1 2 . . 5 . Device 7 | 1 1 1 1 1 1 . . 1 . Storage 3 | 1 . . . . 1 . . 1 . Processor 5 | . . . 2 . . . . 3 . Hackware . | . . . . . . . . . . Protection 1 | . . . 1 . . . . . . Artifact . | . . . . . . . . . . Weapon 11 | 2 2 1 4 . 1 1 . . . Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 6 | 2 . 1 3 . . . . . . Ballistic Cannon 2 | . . . 1 . 1 . . . . Launcher 1 | . 1 . . . . . . . . Special Weapon 2 | . 1 . . . . 1 . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . Corrupted Parts 1 | . . . . . . 1 . . . System Corruption 8 | . . . . . . 8 . . . Parts Lost 11 | . . 1 . . . 6 . 3 1 Power . | . . . . . . . . . . Propulsion 3 | . . . . . . 2 . 1 . Utility 4 | . . . . . . 2 . 1 1 Weapon 4 | . . 1 . . . 2 . 1 . Highest Loss Streak 6 | . . 1 . . . 6 . 3 1 To Critical Strikes . | . . . . . . . . . . Average Backups 7 | 3 7 8 7 7 7 11 5 5 5 Power 1 | . 2 1 . . 1 3 2 2 2 Propulsion . | . . . 1 . . . . . . Utility 3 | . 3 4 3 4 4 4 1 1 1 Weapon 2 | 1 2 2 2 3 2 2 1 1 1 Tool/Special . | . . . . . . . . . . Unused Backups 6 | . . 1 2 . . 3 . . . Power 2 | . . 1 . . . 1 . . . Propulsion 1 | . . . 1 . . . . . . Utility 2 | . . . . . . 2 . . . Weapon 1 | . . . 1 . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 86 | . 100 87 94 92 99 70 22 21 11 Engine 10 | . 14 14 17 15 5 . 2 2 . Core 1 | . . . . . 6 9 . . . Leg 23 | . 28 28 25 23 26 17 . . . Device 15 | . 14 14 14 14 25 16 . . 4 Storage 9 | . 14 14 9 7 6 4 . . . Processor 3 | . . . 8 7 6 6 6 7 6 Ballistic Gun 11 | . 14 13 12 7 12 4 . . . Ballistic Cannon 2 | . . . 3 7 6 7 . . . Special Weapon 3 | . 12 2 . . . 2 4 . . Peak Build Rating 54 | 7 9 9 30 34 54 54 19 17 7 Average Rating 19 | 6 8 8 24 33 40 38 16 12 6 On Entrance 17 | . 7 9 6 30 34 54 14 17 7 Naked Turns . | . . . . . . . . . . Heaviest Build 54 | 13 15 13 32 33 54 54 12 12 1 Greatest Support 70 | 20 20 20 60 70 70 70 12 12 3 Greatest Overweight (x) 1 | . . . 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 5 5 5 Average Capacity 9 | 7 8 8 8 8 14 11 5 5 5 Most Carried 15 | 6 8 8 8 8 15 15 5 5 5 Average Carried 7 | 3 7 7 7 7 7 11 5 5 5 Final Capacity 15 | 8 8 8 8 8 15 5 5 5 5 Final Carried 15 | 6 8 8 8 7 15 5 5 5 5 Class Distribution -------------------- 75% | Mutant 10% | Skirmisher 10% | Scavenger-Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Waste Skirmisher | -6/Factory Mutant | -6/DSF Mutant | -6/Garrison Resources | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Fac Was Fac DSF Gar Matter Collected 686 | 332 . 111 . 102 103 . . 38 . Remotely 117 | . . 69 . . 48 . . . . Salvage Created 420 | 185 34 . 66 . 97 . . 38 . Parts 29 | 10 7 . 3 . 8 . . 1 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Was Fac DSF Gar Combat Hostiles Destroyed 7 | . 3 . 1 . 2 . . 1 . Guns 1 | . . . . . 1 . . . . Cannons 2 | . . . 1 . 1 . . . . AOE 4 | . 3 . . . . . . 1 . Classes Destroyed 8 | 2 3 . 1 . 1 . . 1 . Worker 2 | . 2 . . . . . . . . Tunneler 5 | 4 . . 1 . . . . . . Recycler 1 | 1 . . . . . . . . . Watcher 2 | . 1 . . . 1 . . . . Swarmer 3 | . 3 . . . . . . . . Grunt 1 | . . . 1 . . . . . . Specialist 1 | . . . . . . . . 1 . Programmer 2 | . . . . . 2 . . . . Best Kill Streak 6 | 2 6 . 1 . 2 . . 1 . Combat Bots Only 3 | . 3 . 1 . 1 . . 1 . Max Kills in Single Turn 3 | 1 3 . 1 . 1 . . 1 . Gunslinging . | . . . . . . . . . . Exploded 3 | . 3 . . . . . . 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Was Fac DSF Gar Hostile Shots Fired 118 | . 5 31 . . 12 6 . 21 43 Missed 44 | . 2 19 . . 3 1 . 9 10 Hits 74 | . 3 12 . . 9 5 . 12 33 Melee 11 | . . . . . . 5 . 6 . Projectile 63 | . 3 12 . . 9 . . 6 33 AOE 3 | . . . . . . . . 3 . Critical Strikes 8 | . . 1 1 . . 2 . 4 . Damage Taken 1765 | . 25 455 15 . 132 239 . 384 515 Core 1039 | . 10 175 . . 30 49 . 281 494 Absorbed by Shields 52 | . . . . . . . . . 52 Core Remaining (%) 81 | 100 . 26 100 100 . . . . . Volleys Fired 61 | 33 10 . 5 1 8 . . 4 . Largest 3 | 2 1 . 2 2 3 . . 1 . Hottest 100 | 40 100 . 100 62 87 . . 30 . Shots Fired 111 | 66 10 . 6 2 23 . . 4 . Gun 86 | 66 . . 4 1 15 . . . . Cannon 10 | . . . 1 1 8 . . . . Launcher 8 | . 4 . . . . . . 4 . Special 7 | . 6 . 1 . . . . . . Kinetic 96 | 66 . . 5 2 23 . . . . Thermal 7 | . 6 . 1 . . . . . . Explosive 8 | . 4 . . . . . . 4 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 12 | 12 . . 2 . 3 . . 1 . Robot Miss Streak 4 | 4 3 . 1 2 4 . . 1 . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 58 | 43 . . 4 . 10 . . 1 . Core Hits 35 | 12 9 . 2 . 5 . . 6 1 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 1 | . . . . . 1 . . . . Blast 1 | . . . . . 1 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1273 | 380 426 . 83 . 230 . . 113 41 Guns 576 | 380 . . 55 . 141 . . . . Cannons 117 | . . . 28 . 89 . . . . Explosions 534 | . 426 . . . . . . 108 . Melee . | . . . . . . . . . . Ramming 46 | . . . . . . . . 5 41 Kinetic 693 | 380 . . 83 . 230 . . . . Thermal . | . . . . . . . . . . Explosive 534 | . 426 . . . . . . 108 . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 28 | . . . . . 1 22 22 28 28 Average Corruption 14 | . . . . . 1 9 22 22 28 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 16 | . . . . . 2 3 1 4 6 Message Errors 1 | . . . . . . . . 1 . Matter Fused 4 | . . . . . . . 1 1 2 Heat Flow Errors 1 | . . . . . . . . . 1 Energy Discharges 1 | . . . . . 1 . . . . Parts Rejected 1 | . . . . . . 1 . . . Data Loss (minor) 5 | . . . . . 1 2 . . 2 Data Loss (major) 1 | . . . . . . . . 1 . Alerts 1 | . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 7 | . 7 . . . . . . . . Projectiles . | . . . . . . . . . . Explosions 7 | . 7 . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 2 | . . . . . 2 . . . . Impact . | . . . . . . . . . . Kinetic 2 | . . . . . 2 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 74 | . . . . . . . . 55 19 Shots 3 | . . . . . . . . 3 . Rammed 11 | . . . . . . . . 1 10 Targets Rammed 11 | . . . . . . . . 1 10 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 173 | . 100 . 16 24 47 . . . 173 Average Temperature 31 | . 46 . 6 14 21 . . . 173 Received Heat Transfer 138 | . . 48 27 . . . . . 63 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Was Fac DSF Gar Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 . 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 145 | 10 145 . 20 . 30 . . 61 24 Initial 24 | . . . . . . . . 3 24 Average 5 | 1 8 . 2 . 4 . . 22 21 Influence Increases 370 | 25 171 . 41 . 68 . 5 60 . Destroy 0b10 Robot/C 140 | . 60 . 20 . 40 . . 20 . Destroy 0b10 Robot/NC 50 | 25 15 . 5 . 5 . . . . Destroy Leader 34 | . 12 . . . 22 . . . . Successful Hack 5 | . . . . . . . 5 . . Disable Machine 60 | . 45 . . . . . . 15 . Destroy Structure 51 | . 39 . 1 . 1 . . 10 . Partial Spotted 15 | . . . 15 . . . . . . Lose Combat Pursuer 15 | . . . . . . . . 15 . Influence Decreases 356 | 25 39 132 41 . 68 . . 32 19 Entered New Map 75 | . . 64 . . . . . 2 9 Time Decay 241 | 25 39 68 41 . 68 . . . . Lost Part 40 | . . . . . . . . 30 10 Squads Dispatched 11 | . . . 7 1 2 . . 1 . Investigation 2 | . . . 1 . 1 . . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 5 | . . . 3 1 . . . 1 . Assault . | . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Was Fac DSF Gar Distress Signals 1 | . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 43 | . 5 4 4 3 3 6 . 7 11 Peak Tracking Total 11 | . 3 4 2 1 1 6 . 5 11 Tactical Retreats 1 | . . . . . . . . 1 . Traps | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Was Fac DSF Gar Traps Triggered 8 | . . 4 . . 2 . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Fac Was Fac DSF Gar Machines Disabled 4 | . 3 . . . . . . 1 . Max in Single Turn 2 | . 2 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Was Fac DSF Gar Machines Accessed 2 | . . . 1 . . . 1 . . Terminals 2 | . . . 1 . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 5 | . . . 3 . . . 2 . . Successful 1 | . . . . . . . 1 . . Failed 4 | . . . 3 . . . 1 . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 3 | . . . 3 . . . . . . Terminals 5 | . . . 3 . . . 2 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 1 | . . . . . . . 1 . . Open DSF 1 | . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 2 | . . . 1 . . . 1 . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Fac Was Fac DSF Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Was Fac DSF Gar Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Was Fac DSF Gar Active Infowar (turns) 2083 | 131 543 269 321 83 557 99 . 4 76 Sensors 595 | . . . 216 . 207 92 . 4 76 Terrain 1223 | . 498 146 . . 480 99 . . . Seismic 1352 | 131 45 123 321 83 557 92 . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Fac Was Fac DSF Gar Turns Passed 2622 | 265 543 499 321 83 557 142 27 87 98 Spaces Moved 1380 | 139 78 395 194 61 131 131 34 105 112 Core 164 | 5 . . . . . 33 . 14 112 Treads . | . . . . . . . . . . Legs 1081 | 134 78 395 194 61 131 88 . . . Wheels . | . . . . . . . . . . Hover 135 | . . . . . . 10 34 91 . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 127 127 50 70 50 50 Average Speed 110 | 117 120 120 135 129 127 103 70 67 50 Slowest Speed 190 | 120 120 120 190 130 127 130 70 70 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 24 | 6 12 22 19 2 4 74 2 80 20 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . 1 1 . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 6 | . 5 . 1 . . . . . . Terrain Destroyed 69 | . 57 . 1 . 1 . . 10 . Melee . | . . . . . . . . . . Projectile 7 | . 5 . 1 . 1 . . . . AOE 62 | . 52 . . . . . . 10 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Was Fac DSF Gar Total 2350 | 184 504 418 242 63 503 134 35 114 153 Wait 801 | . 409 17 19 . 348 . . . 8 Move 1372 | 138 77 394 193 60 131 130 33 104 112 Hop . | . . . . . . . . . . Pick Up 21 | 6 3 1 6 . 5 . . . . Fast Attach 22 | 7 . 1 3 1 . 4 1 5 . Attach 7 | . . . 4 1 2 . . . . Detach . | . . . . . . . . . . Swap 23 | . 4 2 7 . 9 . 1 . . Drop 9 | . 1 3 5 . . . . . . Fire 61 | 33 10 . 5 1 8 . . 4 . Melee . | . . . . . . . . . . Ram 10 | . . . . . . . . 1 9 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . 24 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/DSF -6/Garrison History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 266 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 739 | -10/Materials | Discovered new exit (range 12) 809 | -10/Materials | Entered Subcaves 1061 | -10/Subcaves | Discovered new exit (range 11) 1280 | -10/Subcaves | Core integrity fell below 50% 1308 | -10/Subcaves | Entered Materials 1308 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1387 | -8/Materials | Garrison activated, responded to threat 1541 | -8/Materials | Met 7R-MNS 1610 | -8/Materials | Discovered new exit (range 16) 1628 | -8/Materials | Identified exit to Factory 1629 | -8/Materials | Entered Factory 1629 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1630 | -7/Factory | Caught up to 7R-MNS 1671 | -7/Factory | Discovered new exit (range 14) 1711 | -7/Factory | Identified exit to Factory 1712 | -7/Factory | Entered another Factory area 1712 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2269 | -6/Factory | Sucked down chute 2269 | -6/Factory | Entered Waste 2281 | -6/Waste | Spotted C-40 Crusher 2284 | -6/Waste | EMP discharged 2299 | -6/Waste | Spotted C-40 Crusher 2306 | -6/Waste | Spotted C-40 Crusher 2326 | -6/Waste | Spotted C-40 Crusher 2343 | -6/Waste | Spotted C-40 Crusher 2351 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2358 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2361 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2361 | -6/Waste | Spotted C-40 Crusher 2368 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2384 | -6/Waste | EMP discharged 2384 | -6/Waste | System corruption reached 10% 2384 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2402 | -6/Waste | Discovered new exit (range 11) 2410 | -6/Waste | Identified exit to Factory 2411 | -6/Waste | Entered Factory 2415 | -6/Factory | Lost 6 parts (2n2u2w) 2438 | -6/Factory | Identified exit to DSF 2438 | -6/Factory | Entered DSF 2475 | -6/DSF | Additional patrols routed to DSF 2516 | -6/DSF | Discovered new exit (range 12) 2525 | -6/DSF | Identified exit to Garrison 2525 | -6/DSF | Entered Garrison 2545 | -6/Garrison | Lost 3 parts (1n1u1w) 2583 | -6/Garrison | Triggered checkpoint 2604 | -6/Garrison | Core integrity fell below 50% 2615 | -6/Garrison | Core integrity fell below 20% 2623 | -6/Garrison | Core destroyed Last Messages --------------- 02598_ Field strength at 94. 02599_ Field strength at 88. 02600_ Field strength at 82. 02601_ Field strength at 76. 02601_ Imp. Sensor Array destroyed. 02602_ Field strength at 67. 02603_ Field strength at 58. 02604_ Field strength at 43. 02605_ Field strength at 32. 02606_ Field strength at 18. 02607_ System corrupted: Matter fused (-5). 02607_ Field strength at 4. 02607_ Stasis field depleted. 02613_ Slammed into S-27 Virus. 02614_ Imp. Signal Interpreter broken. 02614_ Destabilizing: Short circuit. 02615_ Slammed into S-27 Virus. 02622_ System corrupted: Heat flow error (+210). 02622_ Slammed into S-27 Virus. 02623_ Destabilizing: Core damaged (-34). Map ----- +----------------------------------------------------+ | ????????????????#######??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????### #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??? ??????????????????????? | | ??????????????????# #??? ??????????????????????? | | ??????????????????# #??? ??????????????????????? | | ??????????????????# #??? ??????????????????????? | | ??????????????????# #??? ??????????????????????? | | ??????????????????# #??? ??????????????????????? | | ??????????????????# #??? ??????????????????????? | | ??????????????????# #??# #?????????????????????? | | ??????????????????# #??# #?????????????????????? | | ??????????????????# #??# #?????????????????????? | | ??????????????????# #??# #?????????????????????? | | ??????????????????# #??# #?????????????????????? | | ??????????????????# #??# #?????????????????????? | | ##????????????????# #??# #?????????????????????? | | !################## #### #######???????????????? | | g s s #???????????????? | | ## gg b ss @ #???????????????? | | !####### ######### ######### #???????????????? | | ##?????# #???????# #??????????#???????????????? | | ???????" #???????# #??????????????????????????? | | ???????" ???????# #??????????????????????????? | | ???????" "??????# #??????????????????????????? | | ???????" "#?????# #????????? #????????? #????? | | ???????" #"#?????# #########++##""""## #????? | | ???????# ###?????# ^^ #????? | | ???????####???????# #????? | | ??????????????????# #????? | | ??????????????????############ ## ## #????? | | ?????????????????????????????# #??? #?????????? | | ???????????????????????????? ??????????? | | ???????????????????????????# ?????? | | ???????????????????????????# "????? | | ???????????????????????????# "????? | | ???????????????????????????### ## ## ?????? | | ?????????????????????????????# #? #??? ?????? | | ????????????????????????????? ?? ????????? | | ????????????????????????????? ?? ???????? | | ?????????????????????????????# ?? ??????? | | ?????????????????????????????## ##??""## ??????? | | ??????????????????????????????? #???????????????? | | ??????????????????????????????? #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 225 Evasion (%) 55 Target Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialSwarmMediator Manual? 0 Play Time 00:21:20 Cumulative 239.8 hours Start 2025.09.03 @ 20:04:06 End 2025.09.03 @ 20:24:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 372 Rogue 372 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 52 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63ee4a1d-2531-4170-a9b1-59ee65e7a504