Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.27 @ 09:34:05 Player: Xaria Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (115) 575 Value Destroyed (3028) 3028 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (710) 710 TOTAL SCORE: 7133 Bonus ------- High Alert Combat Kills 292 Follower Combat Kills 118 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 124/300 Energy 360/360 System Corruption 4% Temperature Cool (9) Movement Core (900) Ox17 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Heat Sink High-capacity Storage Unit Compact Battery System Shield > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (20) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Medium Storage Unit Large Storage Unit Structural Scanner Improved Signal Interpreter Hacking Suite Hacking Suite Assault Cannon Missile Launcher Field Lobotomy Kit (5) Heavy Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter System Shield > --- WEAPON ----------- Cooled Pulse Rifle Enhanced Autogun > --- INVENTORY -------- Improved Deuterium Engine Wheel Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Heat Sink Medium Storage Unit Large Storage Unit Large Matter Pod Structural Scanner Improved Sensor Array Signal Interpreter Hacking Suite Cooled Pulse Rifle Grenade Launcher Missile Launcher Field Lobotomy Kit Heavy Hammer [Rating: 34] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Light Cannon Energy Gun EM Shotgun Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 113 | 8 17 7 2 5 56 18 Power 13 | 1 2 2 . . 7 1 Engine 11 | 1 2 2 . . 6 . Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 27 | 3 5 1 . 1 14 3 Treads 18 | 2 2 . . . 11 3 Leg . | . . . . . . . Wheel 8 | 1 2 1 . 1 3 . Hover . | . . . . . . . Flight 1 | . 1 . . . . . Utility 26 | 2 5 . . 1 12 6 Device 9 | 1 1 . . . 4 3 Storage 7 | 1 4 . . . 1 1 Processor 1 | . . . . . 1 . Hackware 1 | . . . . . 1 . Protection 8 | . . . . 1 5 2 Artifact . | . . . . . . . Weapon 47 | 2 5 4 2 3 23 8 Energy Gun 16 | 1 4 3 1 1 6 . Energy Cannon . | . . . . . . . Ballistic Gun 9 | 1 . . . . 7 1 Ballistic Cannon 10 | . 1 1 1 1 2 4 Launcher 5 | . . . . . 3 2 Special Weapon 1 | . . . . 1 . . Impact Weapon 6 | . . . . . 5 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . 1 . . . 4 1 Parts Lost 22 | . 1 3 . . 8 10 Power 3 | . . 1 . . 1 1 Propulsion 10 | . . . . . 5 5 Utility 4 | . 1 . . . 1 2 Weapon 5 | . . 2 . . 1 2 Highest Loss Streak 7 | . 1 3 . . 4 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 99 86 74 99 96 90 Engine 10 | . 14 14 14 14 7 . Core 1 | . . . . . 1 8 Treads 16 | . 10 4 . . 27 28 Wheel 12 | . 14 15 28 27 6 5 Device 10 | . 13 14 14 1 9 9 Storage 11 | . 14 14 14 14 9 9 Processor 2 | . . . . . 4 . Hackware 4 | . . . . . 8 9 Protection 2 | . . . . 12 3 4 Energy Gun 9 | . 13 10 1 13 10 . Ballistic Gun 3 | . 3 . . . 3 6 Ballistic Cannon 6 | . 10 13 1 13 2 2 Peak Build Rating 34 | 7 13 15 16 16 34 29 Average Rating 20 | 5 10 9 12 15 29 25 On Entrance 12 | . 7 11 15 16 16 25 Naked Turns . | . . . . . . . Heaviest Build 65 | 15 52 56 56 58 65 58 Greatest Support 82 | 40 20 26 26 26 82 80 Greatest Overweight (x) 17 | 1 5 3 2 2 15 17 Average Overweight (x) 1 | . 2 2 1 1 1 3 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 18 | 7 16 20 20 20 20 20 Most Carried 20 | 2 20 20 20 20 20 20 Average Carried 17 | 1 14 17 18 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 2 20 18 19 20 20 17 Class Distribution -------------------- 56% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Matter Collected 2506 | 284 517 105 . 127 1072 401 Remotely . | . . . . . . . Salvage Created 3648 | 68 913 159 . 106 1866 536 Parts 220 | 2 58 12 . 14 98 36 Haulers Intercepted 7 | . 2 . . . 5 . Recyclers Shooed 5 | . 1 . . . 1 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 69 | . 15 3 . 3 31 17 Guns 37 | . 15 2 . 2 17 1 Cannons 7 | . . 1 . 1 . 5 AOE 25 | . . . . . 14 11 Classes Destroyed 14 | 2 7 1 . . 1 3 Worker 10 | . 4 . . 1 3 2 Builder 7 | . 1 . . 2 2 2 Tunneler 4 | 1 1 1 . . 1 . Hauler 7 | . 2 . . . 5 . Recycler 6 | 1 2 . . . 3 . Mechanic 1 | . . . . . . 1 Operator 4 | . 2 . . . 2 . Watcher 7 | . 2 . . . 4 1 Swarmer 15 | . 6 . . 3 6 . Grunt 41 | . 9 1 . . 18 13 Brawler 2 | . . . . . . 2 Duelist 2 | . . . . . 2 . Protector 1 | . . . . . . 1 Sentry 8 | . . 2 . . 5 1 Best Kill Streak 18 | 2 6 2 . 3 7 18 Combat Bots Only 12 | . 4 2 . 3 5 12 Max Kills in Single Turn 4 | 1 2 1 . 1 4 3 Gunslinging . | . . . . . . . Exploded 4 | . . . . . 4 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Hostile Shots Fired 421 | . 75 31 . 14 153 148 Missed 116 | . 21 8 . 4 44 39 Damage Taken 4722 | . 630 455 . 85 1697 1855 Core 735 | . 112 61 . 7 226 329 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 27 | . 27 . . . . . Core Remaining (%) 64 | 100 . . . 28 . . Volleys Fired 301 | 4 86 21 . 11 136 43 Largest 2 | 2 2 2 . 2 2 2 Hottest 90 | 70 80 90 . 80 75 69 Shots Fired 498 | 8 149 29 . 22 231 59 Gun 403 | 8 144 16 . 11 201 23 Cannon 62 | . 5 13 . 11 12 21 Launcher 33 | . . . . . 18 15 Special . | . . . . . . . Kinetic 209 | 4 63 13 . 11 74 44 Thermal 187 | 4 44 . . . 139 . Explosive 33 | . . . . . 18 15 Electromagnetic 69 | . 42 16 . 11 . . Robot Hit Streak 27 | 3 7 27 . 4 24 9 Robot Miss Streak 8 | 2 4 1 . 5 8 2 Penetration Max . | . . . . . . . Secondary Targets 4 | . 2 . . . 2 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 304 | 3 93 23 . 13 137 35 Core Hits 200 | 3 47 10 . 8 81 51 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 2 | . 1 . . . 1 . Critical Strikes 12 | . 5 . . . 6 1 Burn 8 | . 3 . . . 5 . Destroy 3 | . 2 . . . 1 . Blast 1 | . . . . . . 1 Melee Attacks 14 | . . . . . 7 7 Impact 14 | . . . . . 7 7 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8954 | 49 1229 524 . 182 4475 2495 Guns 4198 | 49 1169 221 . 80 2444 235 Cannons 898 | . 35 159 . 89 126 489 Explosions 3845 | . 25 144 . . 1905 1771 Melee . | . . . . . . . Ramming 13 | . . . . 13 . . Kinetic 2181 | 24 435 159 . 89 750 724 Thermal 2370 | 25 341 144 . . 1860 . Explosive 3636 | . . . . . 1865 1771 Electromagnetic 754 | . 453 221 . 80 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . 1 1 1 1 4 4 Average Corruption 2 | . 1 1 1 1 4 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 59 | . 1 4 3 7 31 13 Message Errors 14 | . . . . 6 6 2 Matter Fused 18 | . . 1 1 . 12 4 Heat Flow Errors 5 | . 1 1 . . 2 1 Energy Discharges 6 | . . . 1 1 4 . Parts Rejected 2 | . . 1 . . 1 . Data Loss (minor) 4 | . . 1 . . 2 1 Data Loss (major) 3 | . . . . . 1 2 Misfires 3 | . . . . . 3 . Alerts 2 | . . . 1 . . 1 Weapon Failures 2 | . . . . . . 2 Overload Shots 10 | . . . . . 10 . Effects 1 | . . . . . 1 . Energy Bleed 1 | . . . . . 1 . Overflow Damage 248 | . . 11 . . 216 21 Projectiles . | . . . . . . . Explosions 248 | . . 11 . . 216 21 Melee . | . . . . . . . Knockbacks 19 | . . 4 . 3 1 11 Impact . | . . . . . . . Kinetic 18 | . . 4 . 2 1 11 Secondary 1 | . . . . 1 . . Self-Inflicted Damage 312 | . 13 88 . 6 149 56 Shots 7 | . 1 2 . . 3 1 Rammed 1 | . . . . 1 . . Targets Rammed 1 | . . . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 238 | 27 226 185 . 144 122 238 Average Temperature 57 | 12 54 74 . 52 26 77 Received Heat Transfer 2106 | . 279 144 . . 657 1026 Siege Activations . | . . . . . . . Robots Corrupted 1 | . 1 . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . 1 2 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . 1 1 . . 5 . Heat Transferred 5238 | 74 1197 200 . . 3767 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 1 2 . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Peak Influence 684 | 10 415 125 . 115 676 684 Initial 285 | . 6 49 . . . 285 Average 241 | 3 200 77 . 88 298 447 Maximum Alert Level 2 | . 2 . . . 2 2 Low Security (%) 45 | 100 40 100 . 100 34 . Level 1 38 | . 54 . . . 42 53 Level 2 15 | . 5 . . . 23 46 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 5 1 . . 4 4 Investigation 4 | . 3 1 . . . . Extermination . | . . . . . . . Reinforcement 7 | . 2 . . . 3 2 Assault 3 | . . . . . 1 2 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . . 2 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Distress Signals 7 | . . . . . 5 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 108 | . 30 3 . 3 50 22 Peak Tracking Total 12 | . 4 2 . 2 6 12 Tactical Retreats 3 | . . . . . 3 . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Traps Triggered 4 | . 3 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Machines Disabled 13 | . 1 . . 2 8 2 Max in Single Turn 3 | . 1 . . 1 3 1 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Machines Accessed 17 | . 9 1 3 . 4 . Terminals 9 | . 6 . . . 3 . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 47 | . 25 1 16 . 5 . Successful 28 | . 9 1 16 . 2 . Failed 19 | . 16 . . . 3 . Catastrophic 5 | . 3 . . . 2 . Database Lockouts . | . . . . . . . Manual 17 | . 12 . 1 . 4 . Terminals 24 | . 20 . . . 4 . Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units 3 | . 3 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 23 | . 5 1 16 . 1 . Record 16 | . 1 . 15 . . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . 1 . . . . Branch Access Points 2 | . 1 . . . 1 . Locate Traps 1 | . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Retrieve Components 2 | . 2 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used 1 | . . . . . 1 . Hacking Detections 9 | . 7 . . . 2 . Full Trace Events 2 | . 2 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 32 | . 32 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 16 | . 16 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Total Allies 6 | . . . . 4 . 2 Largest Group 4 | . . . . 4 3 2 Highest-Rated Group 71 | . . . . 71 40 62 Highest-Rated Ally 31 | . . . . 31 16 31 Total Orders . | . . . . . . . Ally Attacks 28 | . . . . . 23 5 Total Damage 258 | . . . . . 152 106 Kills 6 | . . . . . 5 1 Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Turns Passed 5557 | 77 1325 400 528 464 2394 369 Spaces Moved 3142 | 47 722 240 489 324 1187 133 Core 5 | 2 . . . . 2 1 Treads 698 | 12 41 . . . 602 43 Legs . | . . . . . . . Wheels 2439 | 33 681 240 489 324 583 89 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 95 120 105 105 108 140 Average Speed 136 | 109 136 138 106 119 150 165 Slowest Speed 900 | 160 240 145 120 120 800 900 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 54 | 4 95 34 80 75 75 19 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 1 | . . . . 1 . . Spaces Dug 16 | . . . . . 14 2 Terrain Destroyed 189 | . 3 9 . . 105 72 Melee 8 | . . . . . 6 2 Projectile 3 | . . . . . 2 1 AOE 178 | . 3 9 . . 97 69 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Total 3911 | 60 914 278 498 378 1567 216 Wait 217 | . 42 9 3 31 126 6 Move 3136 | 46 721 239 488 323 1186 133 Hop . | . . . . . . . Pick Up 56 | 1 29 1 1 2 20 2 Fast Attach 48 | 8 5 1 2 4 22 6 Attach 23 | . 5 4 . . 10 4 Detach 6 | 1 1 . 2 . 1 1 Swap 42 | . 7 2 . 1 24 8 Drop 67 | . 18 1 2 5 35 6 Fire 301 | 4 86 21 . 11 136 43 Melee 14 | . . . . . 7 7 Ram 1 | . . . . 1 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 578 | -10/Materials | Discovered new exit (range 10) 748 | -10/Materials | Discovered new exit (range 15) 757 | -10/Materials | Identified exit to Mines 1061 | -10/Materials | Discovered new exit (range 11) 1154 | -10/Materials | Repaired EM Shotgun 1403 | -10/Materials | Entered Mines 1487 | -10/Mines | Core integrity fell below 50% 1547 | -10/Mines | Lost 3 parts (1p2w) 1708 | -10/Mines | Met a Derelict shopkeep closing up shop 1781 | -10/Mines | Discovered new exit (range 12) 1798 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1798 | -10/Mines | Discovered new exit (range 5) 1803 | -10/Mines | Entered Exiles 1836 | -10/Exiles | Met 8R-AWN 1853 | -10/Exiles | Met EX-HEX 1895 | -10/Exiles | Met EX-DEC 1930 | -10/Exiles | Discovered new exit (range 14) 2006 | -10/Exiles | Met EX-BIN 2027 | -10/Exiles | Aligned with FarCom system 2028 | -10/Exiles | Given EX-Vault access code 2059 | -10/Exiles | Build established: Scavenger-Mutant 2073 | -10/Exiles | Opened EX-Vault 2080 | -10/Exiles | Found Field Lobotomy Kit 2102 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2169 | -10/Exiles | Visited The Gauntlet 2257 | -10/Exiles | Learned location of Zion (-7) 2331 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 2331 | -10/Exiles | Entered Mines 2340 | -9/Mines | Met a Derelict bent on vengeance 2366 | -9/Mines | Received a Mining Laser from a helpful Derelict 2456 | -9/Mines | Learned 2 Materials zone layouts 2570 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2625 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2668 | -9/Mines | Build established: Mutant 2752 | -9/Mines | Discovered new exit (range 15) 2795 | -9/Mines | Entered Materials 2795 | -8/Materials | Accompanied by 3 allies 2795 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2796 | -8/Materials | Discovered new exit (range 8) 2965 | -8/Materials | Lost 3 allies 3218 | -8/Materials | Build established: Scavenger-Mutant 3444 | -8/Materials | Discovered new exit (range 5) 3752 | -8/Materials | Identified exit to Factory 3861 | -8/Materials | Identified exit to Storage 4709 | -8/Materials | Lost 4 parts (1p3n) 4795 | -8/Materials | First assault squad dispatched 4923 | -8/Materials | Discovered exit to Factory (range 16) 5189 | -8/Materials | Entered Storage 5197 | -8/Storage | Met a pair of Derelict thieves 5386 | -8/Storage | Core integrity fell below 50% 5430 | -8/Storage | Destroyed 12 combat bots 5534 | -8/Storage | Core integrity fell below 20% 5558 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05523_ G-47 Trooper destroyed. 05523_ Critical hit (Burn: +37). 05524_ Acquired 25 matter. 05525_ G-47 Trooper knocked back. 05525_ Lgt. Treads destroyed. 05531_ Enh. Autogun destroyed. 05532_ System corrupted: Substantial component data lost. 05533_ M-13 Machinist repairs G-47 Trooper. 05535_ M-13 Machinist repairs Lgt. Nuclear Core. 05537_ M-13 Machinist repairs G-47 Trooper. 05538_ System corrupted: Assault Cannon jammed. 05539_ Assault Cannon destroyed. 05541_ G-50 Soldier destroyed. [Achievement: Oops] 05543_ Acquired 122 matter. 05546_ G-47 Trooper knocked back. 05553_ Arm. Treads destroyed. 05554_ Acquired 5 matter. 05555_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????????######?????????????????? | | ?????######## ] ]#?????????????????? | | ?????# ##T#] ] #?????????????????? | | ????## # " [ #?????????????????? | | ????## # ]#?????????????????? | | ????## # " ] #?????????????????? | | ????## + #! ]]#?????????????????? | | ????## #########?????????????????? | | ????## ##????????????????????????? | | ????## ##????????????????????????? | | ????## ##????????????????????????? | | ????## #########?????????????????? | | ????## ##########????????????????? | | ????## #g %%"%?????????????????? | | ????## # %%m"%""?????????????????? | | ????## # *[g=*["?????????????????? | | ????## # @! !/" #???????????????? | | ????## + k" ! %=#???????????????? | | ????## # %"]!""%%#???????????????? | | ????## # """" #???????????????? | | ????## + #???????????????? | | ????## ###########???????????????? | | ????## ###########???????????????? | | ????## + ???????????????? | | ????## # ???????????????? | | ????## #|! " " # ???????????????? | | ???### #%= ! + ?#?????????????? | | ???# #* ] " #? ??????????????? | | ???# # "" # ???????????????? | | ??## # + "T????????????? | | ??# # #????????????????? | | ?## / #?? ??????????? | | ?### %/########### ???????? | | ?## [ = % ???????? | | ?## / # ???????? | | ?# # #??????????????????? | | ?## = /## ##??????????????????? | | ?## #??????????????????? | | ?##! * ###??????????????????? | | ?## #????????????????????? | | ?##!= = #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 41 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Oops Overkill Challenges ------------ None Game ------ Seed LinkedRecoilBuckler Manual? 0 Play Time 01:02:31 Cumulative 4.5 hours Start 2024.09.27 @ 00:13:17 End 2024.09.27 @ 09:34:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 7 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df9b7f4d-ec20-479f-b0d2-054c433943ec