Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.20 @ 15:25:07 Player: Cinder Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (216) 1080 Value Destroyed (7845) 7845 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (3419) 3419 TOTAL SCORE: 18644 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1896 Follower Combat Kills 363 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -240 Cogmind --------- Core Integrity 0/1000 Matter 112/300 Energy 99/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Long-range Tractor Beam Heart of Steel Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Medium Treads Thunder Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Cargo Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Weapon Cycler Improved Medium Armor Plating Light Regenerative Plating Focal Shield Shield Generator Dynamic Insulation System > --- WEAPON ----------- Flak Gun Coil Gun Coil Gun > --- INVENTORY -------- Angular Momentum Engine Angular Momentum Engine Armored Treads Advanced Treads Medium Treads Improved Titanium Leg Xenon Bombardment Thruster Cooled Nuclear Pulse Thruster Huge Storage Unit Large Matter Pod Compact Matter Pod Improved Medium Armor Plating Thermal Shield Improved Shield Generator Authchip [Armor] System Guard Long-range Tractor Beam Heart of Steel Magnetic Acceleration Cannon Heavy Flak Cannon Bore Cannon Heavy Rocket Launcher Heavy Rocket Launcher Long-range Missile Launcher Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap [Rating: 83] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit VTOL Module Utility Advanced Visual Processing Unit Device Dynamic Insulation System Storage Cargo Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Coil Gun Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . . . 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . . . . . Utility 8 | . . . 2 . . . 1 2 . . . . 2 . . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . 1 Parts Attached 142 | 7 2 4 24 1 . 7 17 21 3 3 . 10 16 2 2 2 21 Power 10 | 1 . . 2 . . . 3 . . 1 . 1 2 . . . . Engine 6 | 1 . . 2 . . . 2 . . . . . 1 . . . . Core 4 | . . . . . . . 1 . . 1 . 1 1 . . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 45 | 2 . 2 6 . . 2 6 8 1 2 . 4 3 1 . . 8 Treads 21 | 2 . 1 3 . . 2 2 5 . 1 . . . . . . 5 Leg 10 | . . . . . . . . . . 1 . 4 2 1 . . 2 Wheel 3 | . . 1 . . . . . 1 1 . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 . . . . Flight 10 | . . . 3 . . . 4 2 . . . . . . . . 1 Utility 47 | 2 2 1 5 . . 3 5 8 . . . 3 6 . 2 1 9 Device 18 | 1 . . 1 . . 3 1 . . . . 2 2 . 1 1 6 Storage 7 | 1 2 1 . . . . 1 1 . . . . . . . . 1 Processor 3 | . . . 1 . . . 1 1 . . . . . . . . . Hackware 7 | . . . . . . . 2 3 . . . . 1 . 1 . . Protection 12 | . . . 3 . . . . 3 . . . 1 3 . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 40 | 2 . 1 11 1 . 2 3 5 2 . . 2 5 1 . 1 4 Energy Gun 5 | 1 . . 2 . . . . . . . . . 2 . . . . Energy Cannon 2 | . . 1 1 . . . . . . . . . . . . . . Ballistic Gun 12 | 1 . . 5 . . . . . 2 . . . 1 . . 1 2 Ballistic Cannon 14 | . . . 3 1 . 1 3 3 . . . . 2 . . . 1 Launcher 7 | . . . . . . 1 . 2 . . . 2 . 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 2 . . . 2 . . . . 2 2 . . . 1 Corrupted Parts 5 | . . . . . . . . . 1 . . 4 . . . . . System Corruption 40 | . . . . . . . . . 10 . . 30 . . . . . Parts Lost 73 | . . 2 6 1 . 6 6 12 . 4 . 15 . . . . 21 Power 9 | . . . 1 . . . 4 . . 1 . 2 . . . . 1 Propulsion 26 | . . 1 2 1 . 2 1 7 . 2 . 5 . . . . 5 Utility 20 | . . . 2 . . 2 . 3 . . . 3 . . . . 10 Weapon 18 | . . 1 1 . . 2 1 2 . 1 . 5 . . . . 5 Highest Loss Streak 8 | . . 2 2 1 . 6 1 3 . 2 . 5 . . . . 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 16 | 1 9 17 12 25 25 21 11 7 18 19 19 15 17 20 19 23 22 Power 1 | . . 1 . 2 2 2 1 . 2 1 2 1 1 2 2 2 1 Propulsion 2 | . . . 2 4 4 2 2 1 3 3 3 2 3 3 3 4 5 Utility 6 | . 1 5 3 11 11 10 4 2 7 7 7 6 7 8 7 8 8 Weapon 5 | . 7 9 5 8 8 6 3 3 6 5 6 4 4 6 6 7 5 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 42 | . 3 1 11 . . . 8 2 . . . . 3 . . 1 13 Power 5 | . 1 . . . . . 1 . . . . . . . . . 3 Propulsion 3 | . . . . . . . . . . . . . . . . . 3 Utility 19 | . 1 1 3 . . . 5 . . . . . 2 . . 1 6 Weapon 14 | . 1 . 8 . . . 2 2 . . . . 1 . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 99 93 67 88 88 83 72 84 85 87 92 70 94 100 94 93 89 Engine 4 | . 13 14 3 11 11 11 1 7 7 4 . . 3 . . . . Core 2 | . . . . . . . 1 . . 2 7 . 2 6 6 6 4 Treads 10 | . 27 23 16 22 22 21 17 16 7 5 7 . . . . . 11 Leg 6 | . . . . . . . . . . 1 7 13 17 20 20 20 4 Wheel 1 | . . 3 2 . . . . . 8 12 7 . . . . . . Device 7 | . 14 7 . . . 8 11 1 . . . . 9 6 11 13 19 Storage 6 | . 14 14 6 11 11 11 4 2 7 7 7 7 6 6 6 6 4 Processor 10 | . . . 8 11 11 8 5 13 15 15 15 15 13 13 13 13 10 Hackware 7 | . . . . . . . 8 18 17 15 15 15 16 20 4 . . Protection 8 | . . . 8 11 11 2 . 6 4 7 7 3 10 13 18 20 12 Energy Gun 2 | . 13 14 8 . . . . . . . . . . . . . . Ballistic Gun 6 | . 13 . 7 18 11 2 . . 6 9 15 6 4 5 6 7 12 Ballistic Cannon 5 | . . . . 3 11 18 15 13 7 4 . 4 7 6 6 5 . Peak Build Rating 83 | 9 10 11 16 16 16 21 30 35 35 45 45 48 67 67 67 69 83 Average Rating 38 | 6 9 10 10 15 16 17 24 28 33 38 45 33 59 66 65 68 74 On Entrance 32 | . 9 10 10 16 16 16 21 27 32 35 45 45 37 67 67 66 68 Avg Prop Armor Cover (%) 7 | . . 12 9 . . . 2 8 8 8 13 10 . . . . . Naked Turns 1 | . . . 1 . . . . . . . . . . . . . . Heaviest Build 189 | 15 50 150 156 158 158 158 159 157 160 160 157 157 115 109 178 180 189 Greatest Support 75 | 40 40 40 40 40 40 40 60 68 20 20 10 58 63 63 63 63 75 Greatest Overweight (x) 15 | . 1 14 15 3 3 3 3 15 15 15 15 15 2 1 2 2 5 Average Overweight (x) 2 | . . 4 2 3 3 3 . 1 13 9 15 3 1 1 1 2 1 Largest Inventory Capacity 30 | 8 20 30 30 30 30 30 30 30 30 30 30 30 25 25 30 30 30 Average Capacity 23 | 7 15 24 20 30 30 30 16 12 30 30 30 27 25 25 28 30 29 Most Carried 30 | 3 17 22 26 26 25 26 23 24 26 29 28 28 25 25 25 30 30 Average Carried 19 | 1 9 17 12 25 25 21 11 7 21 27 28 21 22 24 23 27 28 Final Capacity 30 | 8 20 30 30 30 30 30 25 30 30 30 30 25 25 25 30 30 5 Final Carried 30 | 3 17 22 26 25 25 21 22 19 26 28 28 19 25 25 25 30 4 Scrap Suit Usage (%) 2 | . . . . . . 24 30 . . . . . . . . . . Class Distribution -------------------- 46% | Hauler-Mutant 27% | Hacker-Mutant 16% | Mutant 8% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -5/Proximity Caves Hauler-Tank | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Matter Collected 9601 | 300 395 116 850 101 . 102 1221 1137 277 489 . 971 550 457 135 159 2341 Remotely 1318 | . . . . . . . 134 . . . . . . . . . 1184 Salvage Created 6080 | 104 338 127 1031 148 . 162 714 561 125 277 . 404 198 139 . 41 1711 Parts 321 | 5 15 5 78 6 . 6 43 33 3 12 . 10 11 6 . 5 83 Haulers Intercepted 8 | . 1 . 3 . . . 3 1 . . . . . . . . . Recyclers Shooed 6 | . . . 1 . . . . 2 . . . . 1 . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . . 2 12 . 19 . 6 3 6 . Prevented 11 | . . . . . . . . . 3 . . 8 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Combat Hostiles Destroyed 177 | . 8 5 29 6 . 6 22 18 4 6 . 12 5 4 . 5 47 Guns 67 | . 8 2 18 4 . . . . 1 2 . 3 3 . . 1 25 Cannons 67 | . . 3 11 2 . 1 22 15 2 1 . 4 2 1 . 1 2 AOE 42 | . . . . . . 5 . 3 1 3 . 5 . 3 . 3 19 Classes Destroyed 19 | 3 4 . 2 . . 1 . 4 1 . . . . . . 2 2 Worker 10 | 1 1 . 2 . . . . 3 . . . . . . . . 3 Builder 7 | . . . . . . . . 3 . . . . . . . . 4 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . Hauler 8 | . 1 . 3 . . . 3 1 . . . . . . . . . Recycler 2 | 1 . . . . . . . 1 . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . 1 . Watcher 9 | . 1 . 5 . . . 2 . . . . . . . . . 1 Swarmer 44 | . 3 3 16 3 . . 7 . 3 . . . . . . 4 5 Saboteur 1 | . . . . . . . . . . . . . . . . . 1 Grunt 79 | . 5 2 10 3 . 5 9 5 1 4 . 7 2 2 . . 24 Brawler 6 | . . . . . . . . 2 . . . 1 . 1 . . 2 Duelist 4 | . . . . . . 1 1 . . . . . . . . . 2 Sentry 14 | . . . 3 . . . 5 2 . . . 1 1 . . . 2 Hunter 8 | . . . . . . . . 3 . 1 . 2 . . . . 2 Programmer 19 | . . . . . . . . 6 . 1 . 1 2 1 . . 8 Heavy 1 | . . . . . . . . . . . . . . . . . 1 Decomposer 2 | . . . . . . . . . . 2 . . . . . . . Samaritan 2 | . . . . . . . . . 2 . . . . . . . . Best Kill Streak 9 | 1 3 3 6 3 . 6 5 5 3 4 . 3 2 3 . 4 9 Combat Bots Only 7 | . 2 3 5 3 . 6 5 3 3 4 . 3 2 3 . 4 7 Max Kills in Single Turn 4 | 1 1 1 2 1 . 3 1 2 2 2 . 3 1 1 . 2 4 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 . 1 1 2 . 3 . 1 . 2 3 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Hostile Shots Fired 1275 | . 38 24 165 65 . 30 137 176 16 24 . 117 67 4 . 18 394 Missed 387 | . 10 7 35 14 . 6 45 58 6 7 . 29 28 2 . 3 137 Hits 888 | . 28 17 130 51 . 24 92 118 10 17 . 88 39 2 . 15 257 Melee 16 | . . . . . . 3 4 . . . . 1 . . . 3 5 Projectile 872 | . 28 17 130 51 . 21 88 118 10 17 . 87 39 2 . 12 252 Critical Strikes 38 | . . . 1 . . 2 5 5 . . . 5 3 . . 1 16 Actively Blocked 1 | . . . . . . . . . . . . . . . . . 1 Part Disruptions 5 | . . . . . . . . . . . . 2 . . . . 3 Actively Blocked 3 | . . . . . . . . . . . . . . . . . 3 Damage Taken 13560 | . 318 187 1304 503 . 461 1071 1716 147 283 . 1884 368 99 . 259 4960 Core 2369 | . 38 24 276 42 . 68 170 142 29 15 . 431 44 37 . 52 1001 Absorbed by Shields 982 | . . . . . . 62 95 . . . . . 132 . . 94 599 Redirected to Shielding 106 | . . . . . . . . . . . . . 9 . . 73 24 Ignored by Resistances 369 | . . . . . . . . . . . . 6 . . . . 363 Regen/Repaired (Parts) 757 | . . . 121 . . . . . . . . . 152 . . 30 454 Core Remaining (%) 57 | 100 . 75 . . . 3 69 . . . . 11 . . . 84 . Volleys Fired 564 | 4 37 11 88 14 . 8 69 85 16 14 . 48 26 4 . 17 123 Largest 3 | 2 2 2 2 2 . 2 2 2 2 2 . 2 2 2 . 2 3 Hottest 120 | 70 70 110 110 53 . 69 74 76 76 67 . 67 81 83 . 74 120 Shots Fired 1143 | 8 75 20 168 28 . 14 116 174 33 27 . 81 51 8 . 34 306 Gun 572 | 8 75 10 112 24 . 3 . . 15 12 . 46 21 2 . 18 226 Cannon 508 | . . 10 56 4 . 8 116 171 16 13 . 28 30 3 . 14 39 Launcher 63 | . . . . . . 3 . 3 2 2 . 7 . 3 . 2 41 Special . | . . . . . . . . . . . . . . . . . . Kinetic 939 | 4 38 1 87 28 . 11 116 171 31 25 . 74 51 5 . 32 265 Thermal 141 | 4 37 19 81 . . . . . . . . . . . . . . Explosive 63 | . . . . . . 3 . 3 2 2 . 7 . 3 . 2 41 Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 21 | 6 12 13 9 5 . 4 18 21 5 5 . 8 5 2 . 3 18 Robot Miss Streak 7 | . 7 3 3 3 . 1 4 4 4 2 . 7 5 1 . 2 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 Secondary Targets 9 | . 2 . 1 1 . . . . . . . . . . . . 5 Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . 1 Shots Hit Robots 754 | 6 45 12 108 15 . 9 75 116 20 17 . 61 34 3 . 18 215 Core Hits 478 | 4 22 6 52 7 . 12 37 42 14 13 . 54 14 7 . 7 187 Critical Kills 5 | . . . . . . . . . . . . . . . . . 5 Critical Parts Destroyed 13 | . . . . . . . . . . . . . 1 . . 2 10 Critical Strikes 42 | . 1 2 4 . . . 6 5 2 . . 1 1 . . 2 18 Burn 5 | . 1 2 2 . . . . . . . . . . . . . . Destroy 21 | . . . . . . . . . . . . . 1 . . 2 18 Blast 16 | . . . 2 . . . 6 5 2 . . 1 . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 22681 | 77 623 233 1623 255 . 725 1721 3312 523 691 . 1504 969 374 . 940 9111 Guns 6841 | 77 550 89 983 186 . 27 . . 188 168 . 620 287 . . 206 3460 Cannons 7832 | . . 124 602 66 . 99 1710 2894 217 158 . 318 660 33 . 231 720 Explosions 7732 | . . . . . . 599 . 354 118 331 . 566 . 341 . 503 4920 Melee . | . . . . . . . . . . . . . . . . . . Ramming 276 | . 73 20 38 3 . . 11 64 . 34 . . 22 . . . 11 Kinetic 13414 | 27 313 . 826 252 . 126 1710 2894 405 326 . 938 947 33 . 437 4180 Thermal 1293 | 50 237 213 759 . . . . . . . . . . . . . 34 Explosive 7644 | . . . . . . 599 . 354 118 331 . 566 . 341 . 503 4832 Electromagnetic 54 | . . . . . . . . . . . . . . . . . 54 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 62 | . 1 1 . . . . . 15 25 26 26 62 1 1 1 . 6 Average Corruption 14 | . 1 1 . . . . . 7 16 25 26 46 1 1 1 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 302 | . 5 3 . . . . . 46 39 50 9 110 5 . . . 35 Message Errors 64 | . 1 3 . . . . . 9 6 12 1 24 2 . . . 6 Matter Fused 74 | . 2 . . . . . . 14 8 16 3 20 2 . . . 9 Heat Flow Errors 27 | . . . . . . . . 2 5 2 1 12 . . . . 5 Energy Discharges 35 | . 1 . . . . . . 3 8 6 2 9 . . . . 6 Parts Rejected 5 | . . . . . . . . 2 . . . 2 . . . . 1 Parts Fused 5 | . . . . . . . . . . 2 . 1 . . . . 2 Data Loss (minor) 31 | . . . . . . . . 5 5 5 . 13 . . . . 3 Data Loss (major) 15 | . . . . . . . . 2 . 1 2 7 1 . . . 2 Misfires 16 | . 1 . . . . . . 5 3 2 . 5 . . . . . Alerts 8 | . . . . . . . . 2 2 1 . 2 . . . . 1 Misdirections 3 | . . . . . . . . 1 . 1 . 1 . . . . . Weapon Failures 19 | . . . . . . . . 1 2 2 . 14 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 383 | . . . . . . . 15 118 33 9 . 22 16 7 . 132 31 Projectiles 215 | . . . . . . . 15 118 33 . . 22 16 . . 10 1 Explosions 159 | . . . . . . . . . . . . . . 7 . 122 30 Melee 9 | . . . . . . . . . . 9 . . . . . . . Knockbacks 76 | . . . 5 . . 1 12 36 2 2 . 8 5 . . 2 3 Impact 3 | . . . . . . . . 2 . 1 . . . . . . . Kinetic 70 | . . . 5 . . 1 10 33 2 1 . 8 5 . . 2 3 Secondary 3 | . . . . . . . 2 1 . . . . . . . . . Self-Inflicted Damage 607 | . . 7 . . . 81 . 138 . . . 99 . 62 . . 220 Shots 13 | . . . . . . 3 . 2 . . . 2 . 1 . . 5 Rammed 43 | . 9 2 8 1 . . 4 11 . 8 . . . . . . . Targets Rammed 49 | . 10 2 9 1 . . 4 12 . 8 . . 2 . . . 1 Kicked 3 | . . . . . . . . . . . . . 2 . . . 1 Crushed 3 | . 1 . 1 . . . . 1 . . . . . . . . . Highest Temperature 389 | 18 120 264 344 15 . 109 45 243 180 253 123 296 218 39 . 36 389 Average Temperature 62 | 8 31 117 92 11 . 58 13 29 75 55 68 105 56 11 . 12 87 Received Heat Transfer 3020 | . 138 63 351 141 . 186 378 273 9 72 . 309 104 18 . 24 954 Effects 6 | . . . . . . . . . . . . . 3 . . . 3 Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . . . 3 . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . 2 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . 5 3 . . . . . . . . . . . . . . Heat Transferred 3587 | 148 777 666 1946 . . . . . . . . . . . . . 50 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . 6 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Maximum Alert Level 5 | . . . 2 1 . . 1 1 . . . . . . . . 5 Low Security (%) 63 | 100 100 100 33 93 . 100 50 93 . . . . 100 . . . . Level 1 12 | . . . 31 6 . . 49 6 . . . . . . . . . Level 2 7 | . . . 34 . . . . . . . . . . . . . 6 Level 3 10 | . . . . . . . . . . . . . . . . . 57 Level 4 3 | . . . . . . . . . . . . . . . . . 19 Level 5 . | . . . . . . . . . . . . . . . . . 2 High Security 2 | . . . . . . . . . . . . . . . . . 15 Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 2105 | 5 65 60 521 203 . 133 283 220 . . . . 53 . . . 2105 Initial 484 | . . . . 143 . . . 93 . . . . . . . . 484 Average 294 | . 9 8 275 170 . 49 153 91 . . . . 10 . . . 1149 Influence Increases 7264 | 15 261 120 954 140 . 163 710 700 90 150 . 377 307 100 . 241 2936 Destroy 0b10 Robot/C 3700 | . 160 100 580 120 . 120 440 360 80 120 . 300 140 80 . 160 940 Destroy 0b10 Robot/NC 205 | 15 15 . 55 . . . 25 40 . . . . . . . 15 40 Destroy Leader 824 | . 44 20 146 20 . 20 110 122 10 30 . 40 50 20 . 30 162 Allied During Kill 83 | . . . . . . . . . . . . 37 10 . . 36 . Successful Hack 206 | . 27 . 32 . . . 38 23 . . . . 70 . . . 16 Disable Machine 300 | . . . 45 . . . 15 30 . . . . . . . . 210 Anti-Garrison Action 400 | . . . . . . . . . . . . . . . . . 400 Destroy Structure 601 | . . . 6 . . 23 7 80 . . . . 7 . . . 478 Advance Influence 450 | . . . . . . . . . . . . . . . . . 450 Partial Spotted 60 | . . . . . . . 60 . . . . . . . . . . Lose Combat Pursuer 435 | . 15 . 90 . . . 15 45 . . . . 30 . . . 240 Influence Decreases 5144 | 15 261 120 585 346 163 163 505 745 250 150 . 377 306 51 50 186 871 Entered New Map 633 | . . . . 226 163 . . 112 60 . . . . 1 50 . 21 Time Decay 3821 | 15 261 120 525 110 . 133 455 523 190 126 . 267 266 50 . 160 620 Lost Part 584 | . . . 60 10 . 30 50 110 . 24 . 90 . . . . 210 Lost Ally 106 | . . . . . . . . . . . . 20 40 . . 26 20 Squads Dispatched 54 | . 1 . 7 . . . 2 7 . . . . 4 . . . 33 Investigation 11 | . 1 . 4 . . . 1 1 . . . . 2 . . . 2 Extermination 10 | . . . . . . . . 4 . . . . 2 . . . 4 Reinforcement 12 | . . . 3 . . . 1 2 . . . . . . . . 6 Assault 20 | . . . . . . . . . . . . . . . . . 20 Garrison 1 | . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . 1 . . . 5 Construction Impeded 4 | . . . . . . . . 1 . . . . . . . . 3 Haulers Reinforced 3 | . . . . . . . . 1 . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Distress Signals 8 | . 1 . 3 . . . 3 . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 318 | . 26 5 45 7 . 6 31 29 4 6 . 19 16 3 . 10 111 Peak Tracking Total 31 | . 4 3 6 4 . 6 5 4 3 4 . 5 4 3 . 4 31 Tactical Retreats 19 | . 1 . 3 . . . 1 2 . . . . 1 . . . 11 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Traps Triggered 6 | . 3 . . . . . . 1 . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . 3 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . . 5 . . . . 1 Triggered 3 | . . . . . . . . . . . . 3 . . . . . Most Traps Carried 7 | . . . . . . . . . 7 7 7 7 2 2 2 4 4 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Machines Disabled 20 | . . . 3 . . . 1 2 . . . . . . . . 14 Max in Single Turn 4 | . . . 1 . . . 1 2 . . . . . . . . 4 Garrison Access 2 | . . . . . . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Machines Accessed 41 | . 5 . 9 . . . 6 6 . 1 4 . 7 . . . 3 Terminals 21 | . 4 . 7 . . . 4 4 . . . . 2 . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . Repair Stations 2 | . . . 1 . . . . . . . . . 1 . . . . Recycling Units 8 | . 1 . 1 . . . 1 2 . . . . 2 . . . 1 Scanalyzers 2 | . . . . . . . 1 . . . . . 1 . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . 2 Total Hacks 128 | . 14 . 23 . . . 15 15 . 1 30 . 23 . . . 7 Successful 79 | . 6 . 8 . . . 11 6 . 1 30 . 14 . . . 3 Failed 48 | . 7 . 15 . . . 4 9 . . . . 9 . . . 4 Catastrophic 12 | . 2 . 5 . . . 1 3 . . . . 1 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 79 | . 14 . 21 . . . 13 13 . . . . 11 . . . 7 Terminals 55 | . 12 . 19 . . . 9 10 . . . . 5 . . . . Fabricators 4 | . . . . . . . . . . . . . 4 . . . . Repair Stations 4 | . . . 2 . . . . . . . . . 2 . . . . Recycling Units 23 | . 2 . 2 . . . 4 5 . . . . 6 . . . 4 Scanalyzers 8 | . . . . . . . 2 . . . . . 6 . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . 3 Terminal Hacks 49 | . 4 . 4 . . . 6 2 . 1 30 . 2 . . . . Record 11 | . . . . . . . . . . . 11 . . . . . . Part Schematic 14 | . 1 . 1 . . . . . . . 12 . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . Robot Analysis 3 | . . . 1 . . . 1 1 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . Branch Access Points 3 | . 1 . . . . . 1 . . . . . 1 . . . . Terminal Index 3 | . 1 . 1 . . . . 1 . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . . Recycling Unit Index 2 | . . . 1 . . . 1 . . . . . . . . . . Registered Components 3 | . 1 . . . . . 2 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 4 | . . . 2 . . . . . . . . . 2 . . . . Scan Component 2 | . . . 1 . . . . . . . . . 1 . . . . Repair 2 | . . . 1 . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . 2 . . . . . 5 . . . . Insert Component 3 | . . . . . . . 1 . . . . . 2 . . . . Analyze 4 | . . . . . . . 1 . . . . . 3 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 2 . 2 . . . 3 4 . . . . 3 . . . 3 Terminals 3 | . . . . . . . 1 1 . . . . 1 . . . . Botnet 3 | . . . . . . . 1 1 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 2 . 2 . . . 2 3 . . . . 2 . . . 1 Reject 5 | . 1 . 1 . . . 1 1 . . . . 1 . . . . Mask 7 | . 1 . 1 . . . 1 2 . . . . 1 . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . 2 Jam 2 | . . . . . . . . . . . . . . . . . 2 Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 3 . 7 . . . 5 6 . . . . 6 . . . 1 Full Trace Events 9 | . 2 . 4 . . . 1 1 . . . . 1 . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 4 . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . 1 . 1 . . . 1 . . . 12 . 2 . 15 . . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . 76 . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . 5 . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . . . . . 1 . . . . Time 70 | . . . 26 . . . . . . . . . 44 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 1 . . . . . 2 . . . . Part Schematics Acquired 3 | . . . . . . . 1 . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Total Allies 7 | . . . . . . . . . . . . 3 . . 4 . . Largest Group 4 | . . . . . . . . . . . . 2 2 . 4 4 1 Highest-Rated Group 159 | . . . . . . . . . . . . 96 49 . 159 159 37 Highest-Rated Ally 96 | . . . . . . . . . . . . 96 29 . 42 42 37 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 42 | . . . . . . . . . . . . 5 16 . . 20 1 Total Damage 1297 | . . . . . . . . . . . . 185 322 . . 780 10 Kills 10 | . . . . . . . . . . . . 3 2 . . 5 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Active Infowar (turns) 21089 | 31 1687 439 1971 233 784 275 971 2295 910 1020 232 1791 1821 112 2679 1464 2374 Optics 18932 | . . . 1971 233 784 275 971 2295 910 1020 232 1791 1821 112 2679 1464 2374 Terrain 2157 | 31 1687 439 . . . . . . . . . . . . . . . Robot Analysis Total 3 | . . . 1 . . . 1 1 . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . 1 . 1 . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Turns Passed 22901 | 145 1687 780 2625 233 784 373 1470 2295 910 1020 232 1791 1836 112 2679 1464 2465 Spaces Moved 9170 | 77 788 267 1156 47 197 86 820 1327 307 393 77 500 760 47 1102 529 690 Core 54 | 2 . . 3 . . . . 4 . . . . . . . . 45 Treads 3648 | 75 788 195 591 47 197 86 444 809 . . . . . . . . 416 Legs 3139 | . . . . . . . . . . . . 472 760 47 1102 529 229 Wheels 1116 | . . 72 147 . . . . 99 307 393 77 21 . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 1213 | . . . 415 . . . 376 415 . . . 7 . . . . . Fastest Speed 29 | 50 160 160 37 400 400 400 29 32 185 185 305 190 190 193 193 263 50 Average Speed 219 | 157 190 268 186 400 400 400 136 143 276 216 305 314 212 193 242 263 287 Slowest Speed 868 | 160 240 400 400 400 400 400 400 720 305 305 305 868 260 193 263 263 470 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . . 10 . . . 8 6 . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 97 53 59 18 62 22 51 22 54 61 72 67 16 10 89 66 21 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 6 | . . 2 . . . . . . . 1 1 . . . 2 . . Known Exits Taken 4 | . 1 . . . . . 1 . . . . 1 1 . . . . Unknown Exits Taken 13 | 1 . 1 1 1 1 1 . 1 1 1 1 . . 1 1 1 . Scrap Searched 7 | . . 1 . . . . . . 1 1 . . . . 2 2 . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 644 | . . . . . . 27 5 92 34 38 . 80 9 38 . 26 295 Melee . | . . . . . . . . . . . . . . . . . . Projectile 35 | . . . . . . 1 5 6 . 2 . 2 9 2 . 3 5 AOE 608 | . . . . . . 26 . 86 34 36 . 78 . 36 . 23 289 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Total 10848 | 90 885 311 1446 63 196 104 1062 1538 336 486 76 627 935 61 1115 572 945 Wait 317 | . 12 . 64 . . . 41 28 . 61 . 6 92 2 . . 11 Move 9105 | 76 787 266 1135 46 196 85 803 1314 306 392 76 499 759 46 1101 528 690 Hop 24 | . . . 10 . . . 8 6 . . . . . . . . . Pick Up 230 | 3 21 22 45 . . 1 40 28 8 3 . 4 16 2 3 14 20 Fast Attach 106 | 7 8 2 25 . . 1 13 18 1 1 . 8 11 . 1 . 10 Attach 110 | . . 2 15 1 . 6 26 14 1 3 . 11 7 . 4 . 20 Detach 88 | . . 2 24 . . 2 26 11 1 . . 5 4 . 6 . 7 Swap 66 | . 2 . 1 1 . 1 4 5 3 2 . 3 3 4 . 3 34 Drop 149 | . 8 4 30 . . . 28 17 . . . 8 15 3 . 10 26 Fire 564 | 4 37 11 88 14 . 8 69 85 16 14 . 48 26 4 . 17 123 Melee . | . . . . . . . . . . . . . . . . . . Ram 1 | . . 1 . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . 2 . . . 1 Crush 45 | . 10 1 9 1 . . 4 12 . 8 . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . 2 Rewire 32 | . . . . . . . . . . 2 . 30 . . . . . Trap 6 | . . . . . . . . . . . . 5 . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 146 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 528 | -10/Materials | Discovered new exit (range 13) 633 | -10/Materials | Discovered new exit (range 6) 762 | -10/Materials | Discovered new exit (range 14) 916 | -10/Materials | Identified exit to Mines 1214 | -10/Materials | Discovered new exit (range 16) 1436 | -10/Materials | Central database locked down 1633 | -10/Materials | Discovered new exit (range 9) 1833 | -10/Materials | Entered Mines 2206 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2248 | -10/Mines | Discovered new exit (range 9) 2262 | -10/Mines | Found DCF Scrap (12 items) 2454 | -10/Mines | Learned location of Storage (-9) 2587 | -10/Mines | Build established: Hauler-Mutant 2613 | -10/Mines | Entered Materials 2613 | -9/Materials | Evolved 2 slots: Utility x2 2865 | -9/Materials | Repaired Lgt. Treads 3253 | -9/Materials | Discovered new exit (range 16) 3260 | -9/Materials | Released all parts (8) 3596 | -9/Materials | Build established: Mutant 3603 | -9/Materials | Core integrity fell below 50% 4110 | -9/Materials | Discovered new exit (range 16) 4555 | -9/Materials | Build established: Hauler-Mutant 5238 | -9/Materials | Entered Mines 5451 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5455 | -9/Mines | Discovered new exit (range 5) 5471 | -9/Mines | Entered Exiles 5523 | -9/Exiles | Discovered new exit (range 15) 5571 | -9/Exiles | Met 8R-AWN 5635 | -9/Exiles | Met EX-HEX 5751 | -9/Exiles | Met EX-BIN 6059 | -9/Exiles | Met EX-DEC 6199 | -9/Exiles | Discovered new exit (range 15) 6255 | -9/Exiles | Entered Mines 6334 | -8/Mines | Core integrity fell below 20% 6374 | -8/Mines | Lost 6 parts (2n2u2w) 6526 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 6535 | -8/Mines | Found Scrap Suit 6584 | -8/Mines | Discovered new exit (range 11) 6628 | -8/Mines | Entered Materials 6628 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7233 | -8/Materials | Identified exit to Factory 7512 | -8/Materials | Build established: Hacker-Mutant 8098 | -8/Materials | Entered Factory 8098 | -7/Factory | Evolved 2 slots: Utility x2 8108 | -7/Factory | Build established: Mutant 8240 | -7/Factory | Discovered new exit (range 16) 8795 | -7/Factory | Build established: Hacker-Mutant 8864 | -7/Factory | Discovered new exit (range 19) 9608 | -7/Factory | Lost 3 parts (2n1u) 9692 | -7/Factory | System corruption reached 10% 10095 | -7/Factory | Lost 3 parts (2n1w) 10393 | -7/Factory | Entered Lower Caves 10780 | -7/Lower Caves | Encountered a Warlord checkpoint 10999 | -7/Lower Caves | Build established: Hauler-Mutant 11280 | -7/Lower Caves | Discovered new exit (range 13) 11303 | -7/Lower Caves | Entered another Lower Caves area 11313 | -7/Lower Caves | Discovered new exit (range 7) 11543 | -7/Lower Caves | Found Prototype Device 12230 | -7/Lower Caves | Entered a destroyed Warlord outpost 12317 | -7/Lower Caves | Discovered new exit (range 2) 12323 | -7/Lower Caves | Entered Data Miner 12323 | -7/Data Miner | Discovered new exit (range 6) 12369 | -7/Data Miner | Met Data Miner 12436 | -7/Data Miner | Learned location of Section 7 (-2) 12436 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12485 | -7/Data Miner | Received God Mode back door access code from Data Miner 12555 | -7/Data Miner | Entered Proximity Caves 12651 | -6/Proximity Caves | Lost 5 parts (2p1n1u1w) 12763 | -6/Proximity Caves | System corruption reached 30% 13340 | -6/Proximity Caves | Core integrity fell below 50% 13421 | -6/Proximity Caves | Escorted by Enhanced Grunt 13489 | -6/Proximity Caves | Core integrity fell below 20% 13691 | -6/Proximity Caves | Build established: Hacker-Mutant 14064 | -6/Proximity Caves | Identified exit to Factory 14078 | -6/Proximity Caves | Found Prototype Device 14078 | -6/Proximity Caves | Identified Exp. Thermal Shield 14131 | -6/Proximity Caves | Lost 4 parts (1n1u2w) 14346 | -6/Proximity Caves | Entered Factory 14346 | -6/Factory | Accompanied by 2 allies 14346 | -6/Factory | Evolved 2 slots: Utility x2 14779 | -6/Factory | Discovered new exit (range 18) 15489 | -6/Factory | Identified exit to Lower Caves 15698 | -6/Factory | Incoming investigation squad redirected 15757 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 16121 | -6/Factory | Repaired Imp. Medium Armor Plating 16182 | -6/Factory | Entered Lower Caves 16288 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 16294 | -6/Lower Caves | Entered Zion 16403 | -6/Zion | System corruption cleaned by Quarantine Array 16738 | -6/Zion | Learned Factory emergency access door positions 16850 | -6/Zion | Met Imprinter 16924 | -6/Zion | Imprinted 16926 | -6/Zion | Declared Zion's savior 17211 | -6/Zion | Build established: Hauler-Mutant 18251 | -6/Zion | Discovered new exit (range 14) 18272 | -6/Zion | Learned location of Warlord (-4) 18973 | -6/Zion | Entered Proximity Caves 18973 | -5/Proximity Caves | Accompanied by 4 allies 19033 | -5/Proximity Caves | Spotted B-75 Beast 19038 | -5/Proximity Caves | Allies destroyed B-75 Beast 19085 | -5/Proximity Caves | Spotter reported a threat 19094 | -5/Proximity Caves | Spotter reported a threat 19288 | -5/Proximity Caves | Spotter reported a threat 19553 | -5/Proximity Caves | Lost 3 allies 20389 | -5/Proximity Caves | Discovered new exit (range 19) 20437 | -5/Proximity Caves | Entered Factory 20437 | -5/Factory | Accompanied by 1 ally 20437 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 20601 | -5/Factory | Destroyed 7 combat bots 20869 | -5/Factory | Build established: Hauler-Tank 20939 | -5/Factory | Garrison activated, responded to threat 21037 | -5/Factory | First assault squad dispatched 21044 | -5/Factory | Incoming investigation squad redirected 21062 | -5/Factory | Incoming assault squad redirected 21795 | -5/Factory | Terminal network hard line cut 22124 | -5/Factory | Destroyed 7 combat bots 22260 | -5/Factory | Incoming assault squad redirected 22265 | -5/Factory | Incoming assault squad redirected 22265 | -5/Factory | Incoming assault squad redirected 22532 | -5/Factory | High security lockdown imminent 22612 | -5/Factory | High security lockdown engaged 22632 | -5/Factory | Lost 3 parts (1n1u1w) 22845 | -5/Factory | Destroyed 7 combat bots 22871 | -5/Factory | Lost 8 parts (1p2n3u2w) 22880 | -5/Factory | Core integrity fell below 50% 22898 | -5/Factory | Discovered new exit (range 13) 22901 | -5/Factory | Core integrity fell below 20% 22902 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 22895_ Y-64 Sentinel suffers critical hit (Burn). 22895_ Adv. Heat Sink destroyed. 22896_ Slug penetrates G-50 Soldier. 22898_ Acquired 97 matter. 22898_ EXIT=FOUND 22898_ C-30 ARC bursts open, deploying its payload. 22898_ S-27 Virus unfolds itself. 22899_ U-05 Engineer exits level. 22899_ A-15 Conveyor exits level. 22900_ R-10 Processor exits level. 22900_ S-27 Virus destroyed. 22900_ Slug penetrates Y-64 Sentinel. 22900_ Penetrated by Slug. 22901_ U-05 Engineer exits level. 22902_ C-45 Heavy ARC bursts open, deploying its payload. 22902_ G-67 Veteran unfolds itself. 22902_ L-41 Fighter unfolds itself. 22902_ G-50 Soldier unfolds itself. 22902_ M-28 Smith unfolds itself. 22902_ Penetrated by Slug. 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