Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.04 @ 00:08:44 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (158) 790 Value Destroyed (5748) 5748 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (1940) 1940 TOTAL SCORE: 15218 Bonus ------- High Alert Combat Kills 705 Follower Combat Kills 674 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -439 Cogmind --------- Core Integrity 955/1150 Matter 289/300 Energy 450/450 System Corruption 3% Temperature Warm (135) Movement Hovering (159) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Hovering Gyprokinetic Exoskeleton > --- UTILITY (6) ------ Armored Scrap Engine Advanced Coolant Injector Energy Well Encrypted Comm Array Advanced Targeting Computer > --- WEAPON (5) ------- Firepult Kinetic Coil Construct/G Hyp. Ballistic Coil Construct/G > --- INVENTORY (5) ---- Long-range Sensor Array Mini Grenade Launcher Makeshift Hammer Peak State ------------ > --- POWER ------------ Antimatter-Neutrino Reactor > --- PROPULSION ------- Hovering Gyprokinetic Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Coolant Injector Long-range Sensor Array Encrypted Comm Array Advanced Targeting Computer > --- WEAPON ----------- Firepult Kinetic Coil Construct/G Hyp. Ballistic Coil Construct/G > --- INVENTORY -------- Energy Well Mini Grenade Launcher Makeshift Hammer [Rating: 92] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Constructs Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Constructs Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Gar Fac Low Low Fac DSF Fac Slots Evolved 12 | . . . . . 4 . . 4 . . . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . 2 . . 2 . . . . . . . Utility 4 | . . . . . 2 . . 2 . . . . . . . Weapon 3 | . . . . . . . . . . . . . 2 . 1 Parts Attached 140 | . 12 7 1 . 54 4 3 1 35 8 2 . 1 4 8 Power 10 | . 1 1 . . 6 1 . . 1 . . . . . . Engine 8 | . 1 1 . . 5 1 . . . . . . . . . Core 2 | . . . . . 1 . . . 1 . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 25 | . 4 2 . . 14 1 . . 4 . . . . . . Treads 19 | . 2 . . . 12 1 . . 4 . . . . . . Leg 6 | . 2 2 . . 2 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 39 | . 5 . 1 . 13 . 2 1 4 6 2 . 1 1 3 Device 22 | . 2 . . . 5 . 2 . 2 5 2 . 1 1 2 Storage 6 | . 2 . 1 . 1 . . . . 1 . . . . 1 Processor 2 | . . . . . . . . 1 1 . . . . . . Hackware 2 | . 1 . . . 1 . . . . . . . . . . Protection 7 | . . . . . 6 . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 66 | . 2 4 . . 21 2 1 . 26 2 . . . 3 5 Energy Gun 19 | . 2 2 . . 9 1 1 . 4 . . . . . . Energy Cannon 19 | . . . . . 1 . . . 11 1 . . . 1 5 Ballistic Gun 6 | . . 1 . . 5 . . . . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . . Launcher 12 | . . . . . 1 1 . . 8 . . . . 2 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 9 | . . 1 . . 4 . . . 3 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . 1 . . . 3 . . . . . . . 1 . . Parts Lost 31 | . . 2 . . 5 . . . 10 3 . . . 4 7 Power 6 | . . . . . 1 . . . 2 . . . . 1 2 Propulsion 12 | . . . . . 2 . . . 4 2 . . . 3 1 Utility 6 | . . 1 . . 1 . . . 2 1 . . . . 1 Weapon 7 | . . 1 . . 1 . . . 2 . . . . . 3 Highest Loss Streak 4 | . . 2 . . 2 . . . 3 1 . . . 3 4 To Critical Strikes 3 | . . . . . . . . . 1 . . . . . 2 Average Slot Usage (%) 76 | . 98 86 85 85 91 90 86 78 58 57 59 60 52 55 45 Engine 7 | . 14 14 14 14 7 9 9 6 . 5 6 6 5 3 . Core 1 | . . . . . 1 . . . 4 . . . . . 3 Treads 12 | . 7 5 . . 30 36 36 33 11 . . . . . . Leg 9 | . 20 22 28 28 5 . . . 2 . . . . . . Device 11 | . 10 1 . . 9 9 17 13 15 20 26 26 23 23 18 Storage 8 | . 14 14 14 14 9 9 9 6 6 4 . . . . . Processor 2 | . . . . . . . . 4 4 6 6 6 5 5 5 Protection 1 | . . . . . 8 9 . . . . . . . . . Energy Gun 8 | . 14 15 14 14 9 17 13 6 2 . . . . 2 . Energy Cannon 2 | . . . . . . . . . 4 6 9 13 11 11 4 Ballistic Gun 5 | . 14 10 . . 6 . 1 6 3 5 2 . . . 6 Impact Weapon 1 | . . 2 14 14 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 118 | 13 90 92 91 51 111 111 97 97 110 118 38 38 38 36 49 Greatest Support 155 | 20 40 40 20 20 80 80 80 99 122 155 75 56 56 56 26 Greatest Overweight (x) 7 | . 2 4 4 2 1 1 1 1 2 . . . . 2 7 Average Overweight (x) . | . . 3 2 2 . 1 1 . . . . . . . . Largest Inventory Capacity 25 | . 25 25 25 20 25 25 25 25 25 25 5 5 5 5 5 Average Capacity 20 | . 12 25 22 20 22 25 25 25 25 20 5 5 5 5 5 Most Carried 25 | . 11 15 19 19 25 25 25 17 17 14 5 5 5 5 5 Average Carried 13 | . 8 14 16 19 21 24 17 17 9 10 4 5 5 4 4 Final Capacity 25 | 8 25 25 20 20 25 25 25 25 25 5 5 5 5 5 5 Final Carried 25 | 6 11 15 19 19 25 25 17 17 9 4 5 5 5 4 3 Scrap Engine Consumption 230 | . . . . . . . 18 . 61 38 9 4 3 61 36 Constructs Created 14 | . . . . . . . 2 1 2 2 1 . . 3 3 Constructs Modified 50 | . . . . . . . . . 22 10 8 . . 5 5 Class Distribution -------------------- 47% | Mutant 27% | Scavenger-Mutant 19% | Construct 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Mutant | -6/Garrison Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Gar Fac Low Low Fac DSF Fac Matter Collected 3227 | 200 116 101 . . 1043 51 69 . 1188 114 87 . . 79 179 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 8797 | . 854 179 . 17 1963 56 1045 . 1624 508 741 55 . 598 1157 Parts 295 | . 55 9 . . 91 6 24 . 42 7 18 . . 16 27 Haulers Intercepted 7 | . 2 . . . 3 1 . . . 1 . . . . . Recyclers Shooed 11 | . . 1 . . 5 . 2 . . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . 10 2 . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Gar Fac Low Low Fac DSF Fac Combat Hostiles Destroyed 174 | . 11 6 . . 34 4 3 . 82 4 6 1 . 9 14 Guns 68 | . 9 5 . . 28 1 3 . 17 3 . . . . 2 Cannons 34 | . . . . . 4 . . . 19 1 5 1 . 3 1 AOE 59 | . 2 . . . 2 3 . . 44 . . . . 5 3 Classes Destroyed 18 | . 8 1 . . 3 . 1 . 3 1 . . . . 1 Worker 3 | . 1 . . 1 . . . . . . . . . . 1 Builder 4 | . 1 . . . . . . . . 1 . . . . 2 Tunneler 2 | . 1 . . . 1 . . . . . . . . . . Hauler 7 | . 2 . . . 3 1 . . . 1 . . . . . Recycler 21 | . 1 . . . 5 . 13 . . 2 . . . . . Operator 4 | . 3 . . . 1 . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . Swarmer 20 | . . 3 . . 3 4 . . 4 . . . . 6 . Cutter 3 | . . . . . . . . . 2 1 . . . . . Grunt 52 | . 11 2 . . 22 . . . 8 1 1 1 . 2 4 Brawler 2 | . . . . . . . . . . 1 1 . . . . Duelist 4 | . . . . . 1 . . . . 1 2 . . . . Sentry 22 | . . . . . 7 . 1 . 7 . 1 . . . 6 Hunter 2 | . . . . . . . . . . . . . . . 2 Programmer 3 | . . . . . . . 2 . . . . . . . 1 Heavy 2 | . . . . . 1 . . . . . . . . 1 . Behemoth 4 | . . . . . . . . . 2 . 1 . . . 1 Decomposer 1 | . . . . . . . . . . . 1 . . . . Packrat 3 | . . . . . . . . . . . 3 . . . . Assembled 60 | . . . . . . . . . 60 . . . . . . Butcher 1 | . . . . . . . . . 1 . . . . . . Best Kill Streak 23 | . 5 3 . 1 6 4 12 . 23 3 4 1 . 3 7 Combat Bots Only 23 | . 3 3 . . 5 4 3 . 23 3 4 1 . 3 5 Max Kills in Single Turn 4 | . 2 1 . 1 2 3 2 . 3 1 1 1 . 3 4 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . 2 . . . 2 3 . . 3 . . . . 3 1 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -4 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Gar Fac Low Low Fac DSF Fac Damage Taken 11518 | . 146 498 . . 2386 . 222 . 4582 934 267 145 . 734 1604 Core 1192 | . 12 47 . . 133 . 16 . 519 49 58 8 . 155 195 Absorbed by Shields 497 | . . . . . . . . . . 377 40 80 . . . Regen/Repaired (Parts) 2778 | . . . . . 578 . 28 . 1411 250 352 . . 102 57 Core Remaining (%) 71 | 100 . . . 76 . . 72 . . . . 25 . 84 . Volleys Fired 563 | . 33 19 . . 162 6 34 . 196 26 26 6 . 20 35 Largest 4 | . 2 2 . . 2 2 2 . 2 2 2 2 . 3 4 Hottest 334 | . 70 90 . . 122 122 122 . 143 100 79 79 . 250 334 Shots Fired 995 | . 66 38 . . 312 11 62 . 301 46 52 12 . 33 62 Gun 658 | . 66 38 . . 284 10 62 . 143 24 1 . . 1 29 Cannon 273 | . . . . . 26 . . . 103 22 51 12 . 26 33 Launcher 64 | . . . . . 2 1 . . 55 . . . . 6 . Special . | . . . . . . . . . . . . . . . . Kinetic 341 | . 33 14 . . 172 . . . 68 24 1 . . . 29 Thermal 527 | . 5 . . . 137 10 62 . 178 22 51 12 . 26 24 Explosive 64 | . . . . . 2 1 . . 55 . . . . 6 . Electromagnetic 63 | . 28 24 . . 1 . . . . . . . . 1 9 Robot Hit Streak 27 | . 16 12 . . 27 12 24 . 23 18 18 4 . 7 19 Robot Miss Streak 7 | . 4 4 . . 3 . 7 . 4 4 2 2 . 2 3 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 6 | . 1 1 . . 1 . . . 3 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . 1 . . . . . . Shots Hit Robots 712 | . 49 27 . 1 240 9 41 . 185 43 42 7 . 21 47 Core Hits 479 | . 44 12 . . 107 6 19 . 166 37 19 1 . 14 54 Critical Kills 3 | . . . . . . . . . 1 . 1 . . . 1 Critical Parts Destroyed 2 | . . . . 1 1 . . . . . . . . . . Critical Strikes 22 | . . . . 1 5 2 6 . 6 . 1 . . . 1 Burn 17 | . . . . . 4 2 6 . 5 . . . . . . Meltdown 3 | . . . . . . . . . 1 . 1 . . . 1 Destroy 1 | . . . . . 1 . . . . . . . . . . Smash 1 | . . . . 1 . . . . . . . . . . . Melee Attacks 46 | . . 2 . 1 8 . . . 30 5 . . . . . Impact 46 | . . 2 . 1 8 . . . 30 5 . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . 1 . . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 21021 | . 808 478 . 121 4516 357 939 . 7576 1136 1127 206 . 1372 2385 Guns 8647 | . 678 402 . . 3514 168 937 . 2059 476 27 . . . 386 Cannons 5416 | . . . . . 557 . . . 1808 463 1100 206 . 515 767 Explosions 6533 | . 118 57 . . 371 189 . . 3709 . . . . 857 1232 Melee 368 | . . . . 121 50 . . . . 197 . . . . . Ramming 57 | . 12 19 . . 24 . 2 . . . . . . . . Kinetic 4086 | . 174 59 . . 1955 . . . 1009 476 27 . . . 386 Thermal 10551 | . 143 57 . . 2116 168 937 . 2858 463 1100 206 . 700 1803 Explosive 4941 | . . . . . 371 189 . . 3709 . . . . 672 . Electromagnetic 1018 | . 479 343 . . . . . . . . . . . . 196 Impact 368 | . . . . 121 50 . . . . 197 . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . 1 1 4 . . . . . . . 3 Average Corruption 1 | . . . . . 1 1 2 . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 20 | . . . . . 8 3 9 . . . . . . . . Message Errors 2 | . . . . . 1 1 . . . . . . . . . Matter Fused 9 | . . . . . 3 1 5 . . . . . . . . Energy Discharges 4 | . . . . . 1 . 3 . . . . . . . . Parts Fused 2 | . . . . . 1 1 . . . . . . . . . Data Loss (minor) 1 | . . . . . 1 . . . . . . . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 594 | . . . . 121 22 . . . 154 107 78 . . 112 . Projectiles 161 | . . . . . . . . . 44 . 78 . . 39 . Explosions 205 | . . . . . 22 . . . 110 . . . . 73 . Melee 228 | . . . . 121 . . . . . 107 . . . . . Knockbacks 14 | . . 1 . 1 11 . . . . 1 . . . . . Impact 3 | . . 1 . 1 . . . . . 1 . . . . . Kinetic 10 | . . . . . 10 . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 400 | . . 21 . . . . . . 255 . . . . 102 22 Shots 18 | . . 1 . . . . . . 9 . . . . 4 4 Rammed 5 | . . 1 . . 3 . 1 . . . . . . . . Targets Rammed 9 | . 2 2 . . 4 . 1 . . . . . . . . Kicked 3 | . 2 1 . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . Highest Temperature 441 | . 70 162 . . 67 18 180 . 15 4 17 28 . 208 441 Average Temperature 47 | . 17 65 . . 10 7 32 . 4 3 10 14 . 83 156 Received Heat Transfer 2356 | . 96 66 . . 963 . 9 . 812 90 43 65 . 18 194 Effects 2 | . . . . . . . . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . Parts Fried 10 | . 2 1 . . . . . . . 4 . . . . 3 Impact Corruptions 6 | . . . . 4 . . . . . 2 . . . . . Robots Melted 16 | . . . . . . . . . 2 . 1 . . 5 8 Combat Hostiles 12 | . . . . . . . . . 2 . 1 . . 1 8 Parts Melted 70 | . . . . . 10 1 3 . 10 3 2 . . 9 32 Heat Transferred 26593 | . 224 150 . . 4329 481 2183 . 5550 1184 1517 296 . 2026 8653 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 3 2 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Gar Fac Low Low Fac DSF Fac Peak Influence 2283 | . 234 122 . 5 386 308 279 75 2283 1590 . . 510 595 546 Initial 1198 | . . . . . 1 122 120 75 69 1198 . . 510 357 312 Average 475 | . 54 19 . 1 179 205 124 75 1076 1438 . . 510 491 379 Maximum Alert Level 5 | . 1 . . . 1 1 1 . 5 4 . . 2 2 2 Low Security (%) 46 | . 97 100 . 100 54 46 84 100 4 . . . . . . Level 1 19 | . 2 . . . 45 53 15 . 8 . . . . 23 69 Level 2 11 | . . . . . . . . . 25 . . . 100 76 30 Level 3 4 | . . . . . . . . . 16 . . . . . . Level 4 12 | . . . . . . . . . 21 100 . . . . . Level 5 6 | . . . . . . . . . 24 . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . 1 . Squads Dispatched 31 | . 2 . . . 6 3 . 1 . 7 . . 1 1 10 Investigation 7 | . 1 . . . 1 1 . 1 . . . . 1 . 2 Extermination 1 | . . . . . . . . . . . . . . . 1 Reinforcement 16 | . 1 . . . 5 2 . . . 4 . . . 1 3 Assault 3 | . . . . . . . . . . 3 . . . . . Garrison 4 | . . . . . . . . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . 1 . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Gar Fac Low Low Fac DSF Fac Distress Signals 15 | . 2 . . . 10 . . . . 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 270 | . 20 5 . . 58 3 4 . 105 27 6 3 . 11 28 Peak Tracking Total 9 | . 4 2 . . 6 4 3 . 8 9 5 3 . 4 6 Tactical Retreats 19 | . . . . . 5 . . . 9 3 . 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Gar Fac Low Low Fac DSF Fac Traps Triggered 13 | . 1 . . . 2 1 . . 6 1 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Gar Fac Low Low Fac DSF Fac Machines Disabled 13 | . 2 1 . . 1 . 4 . 2 . . . . . 3 Max in Single Turn 2 | . 2 1 . . 1 . 1 . 1 . . . . . 1 Garrison Relay 3 | . . . . . . . . . 3 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Gar Fac Low Low Fac DSF Fac Machines Accessed 29 | . 6 . 3 . 5 4 3 1 2 2 . . 1 . 2 Terminals 20 | . 6 . . . 3 4 3 . 2 1 . . 1 . . Fabricators 2 | . . . . . . . . . . 1 . . . . 1 Repair Stations 2 | . . . . . 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . 1 Total Hacks 86 | . 19 . 11 . 21 7 8 2 6 3 . . 4 . 5 Successful 47 | . 11 . 11 . 12 4 2 1 2 2 . . 1 . 1 Failed 38 | . 7 . . . 9 3 6 1 4 1 . . 3 . 4 Catastrophic 7 | . . . . . 2 1 . 1 1 . . . . . 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 28 | . 7 . 1 . 8 8 2 . . 2 . . . . . Terminals 55 | . 19 . . . 10 7 8 . 6 1 . . 4 . . Fabricators 4 | . . . . . . . . . . 2 . . . . 2 Repair Stations 11 | . . . . . 11 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 2 . . . . . . 3 Terminal Hacks 32 | . 10 . 11 . 4 4 . . 2 . . . 1 . . Record 10 | . . . 10 . . . . . . . . . . . . Robot Analysis 4 | . 4 . . . . . . . . . . . . . . Prototype ID Bank 3 | . 3 . . . . . . . . . . . . . . Open Door 2 | . . . . . . 1 . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . Unreport Threat 4 | . 1 . . . 2 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . Security Stations 1 | . . . . . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 1 . . . . 1 Build 2 | . . . . . . . . . . 1 . . . . 1 Repair Station Hacks 8 | . . . . . 8 . . . . . . . . . . Scan Component 4 | . . . . . 4 . . . . . . . . . . Repair 4 | . . . . . 4 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . . . Unauthorized Hacks 4 | . 1 . . . . . 2 . . 1 . . . . . Terminals 4 | . 1 . . . . . 2 . . 1 . . . . . Assimilate 1 | . . . . . . . . . . 1 . . . . . Botnet 3 | . 1 . . . . . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 2 . . . . . . . . . . . . . . Used 2 | . 2 . . . . . . . . . . . . . . Hacking Detections 24 | . 5 . . . 4 4 3 1 2 2 . . 1 . 2 Full Trace Events 6 | . 1 . . . . . 1 1 1 . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 245 | . . . . . . . . . . 117 . . . . 128 Total Part Build Rating 14 | . . . . . . . . . . 14 . . . . . Parts Repaired 4 | . . . . . 4 . . . . . . . . . . Time 116 | . . . . . 116 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Jun Mat Min Exi Min Mat Sto Rec Fac Gar Fac Low Low Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . 9 . . . . . . Machine Destruction 9 | . . . . . . . . . 9 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . 4 . 4 . 1 . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -4 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Gar Fac Low Low Fac DSF Fac Total Allies 21 | . . . . . . 10 4 . 4 1 1 1 . . . Largest Group 10 | . . . . . . 10 7 4 4 3 1 2 . . . Highest-Rated Group 274 | . . . . . . 173 125 89 264 274 30 165 . . . Highest-Rated Ally 148 | . . . . . . 29 34 34 148 148 30 135 . . . Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . 1 Chimera 1 | . . . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 176 | . . . . . . 59 9 . 48 49 . 11 . . . Total Damage 4618 | . . . . . . 856 103 . 1771 1483 . 405 . . . Kills 37 | . . . . . . 8 1 . 17 10 . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Gar Fac Low Low Fac DSF Fac Robot Analysis Total 4 | . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Gar Fac Low Low Fac DSF Fac Turns Passed 12174 | . 1125 1700 1031 47 2192 307 702 71 2730 712 402 39 48 411 657 Spaces Moved 5489 | 1 661 419 325 18 664 114 208 43 1113 684 463 30 65 207 474 Core 7 | . . . . . . . . . . . . . . . 7 Treads 1599 | . 91 88 . . 560 114 208 43 467 11 . . . 1 16 Legs 1998 | 1 570 331 325 18 104 . . . 646 3 . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 1053 | . . . . . . . . . . . 301 30 65 206 451 Flight 832 | . . . . . . . . . . 670 162 . . . . Fastest Speed 54 | 120 120 320 260 260 160 242 242 159 76 69 54 54 54 54 59 Average Speed 164 | 120 147 383 316 260 209 242 242 160 158 70 59 54 54 84 84 Slowest Speed 400 | 120 320 400 400 260 245 242 242 242 326 76 69 54 54 187 400 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . 10 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 2 93 88 70 7 68 25 55 2 84 14 64 5 2 89 16 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . . . 1 . . . . Known Exits Taken 4 | . . . . . 1 1 . 1 . . . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 . . 1 1 1 . . . Scrap Searched 2 | . . . . . . . . . . . 2 . . . . Spaces Dug 72 | . . . . . 4 . . . 62 3 . . . 3 . Terrain Destroyed 278 | . 6 8 . . 21 4 . . 196 4 2 2 . 30 5 Melee 33 | . . . . . 4 . . . 26 3 . . . . . Projectile 16 | . . . . . . . . . 11 . 2 2 . . 1 AOE 228 | . 6 8 . . 17 4 . . 159 . . . . 30 4 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Gar Fac Low Low Fac DSF Fac Total 7616 | . 756 471 329 18 1158 138 350 44 1745 857 540 40 77 413 680 Wait 1116 | . 30 19 . . 182 9 39 . 329 131 37 5 11 180 144 Move 5454 | . 660 418 324 17 663 113 207 43 1110 664 462 29 64 206 474 Hop 9 | . . . . . . . . . . 9 . . . . . Pick Up 68 | . 8 4 3 . 42 2 2 . 4 2 1 . . . . Fast Attach 28 | . 3 . 1 . 10 . 1 1 6 3 . . 1 . 2 Attach 30 | . . 1 . . 11 . 2 . 8 . . . . 3 5 Detach 13 | . . . . . . . 1 . 2 2 1 . . 2 5 Swap 82 | . 9 6 . . 33 4 . . 21 5 2 . . 1 1 Drop 96 | . 11 . 1 . 43 4 12 . 10 10 2 . 1 1 1 Fire 563 | . 33 19 . . 162 6 34 . 196 26 26 6 . 20 35 Melee 46 | . . 2 . 1 8 . . . 30 5 . . . . . Ram . | . . . . . . . . . . . . . . . . Kick 3 | . 2 1 . . . . . . . . . . . . . Crush 6 | . . 1 . . 4 . 1 . . . . . . . . Escape Stasis 23 | . . . . . . . . . 10 . . . . . 13 Rewire 79 | . . . . . . . 51 . 19 . 9 . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 5 exits: [*Fac x3] / *Sto x2) -8/Storage -8/Recycling -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 307 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 8) 469 | -10/Materials | Central database locked down 528 | -10/Materials | Discovered new exit (range 16) 642 | -10/Materials | Discovered new exit (range 15) 1052 | -10/Materials | Discovered new exit (range 14) 1126 | -10/Materials | Entered Mines 1173 | -10/Mines | Discovered new exit (range 5) 1333 | -10/Mines | Destroyed YI-UF0 1419 | -10/Mines | Learned 8 Materials zone layouts 1544 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1612 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1642 | -10/Mines | Discovered new exit (range 5) 2806 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2810 | -10/Mines | Discovered new exit (range 5) 2826 | -10/Mines | Entered Exiles 2886 | -10/Exiles | Discovered new exit (range 15) 2934 | -10/Exiles | Met 8R-AWN 2990 | -10/Exiles | Met EX-HEX 3195 | -10/Exiles | Met EX-DEC 3432 | -10/Exiles | Learned location of Zion (-7) 3492 | -10/Exiles | Met EX-BIN 3521 | -10/Exiles | Aligned with FarCom system 3523 | -10/Exiles | Given EX-Vault access code 3583 | -10/Exiles | Opened EX-Vault 3601 | -10/Exiles | Found Firepult 3657 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3823 | -10/Exiles | Discovered new exit (range 15) 3857 | -10/Exiles | Left Exiles lab with Firepult 3857 | -10/Exiles | Entered Mines 3858 | -9/Mines | Assembled infested the area 3863 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3883 | -9/Mines | Discovered new exit (range 6) 3904 | -9/Mines | Entered Materials 3904 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3905 | -8/Materials | Identified exit to Storage 4096 | -8/Materials | Repaired Lgt. Treads 4123 | -8/Materials | Repaired Lgt. Treads 4210 | -8/Materials | Discovered new exit (range 16) 4354 | -8/Materials | Build established: Scavenger-Mutant 4758 | -8/Materials | Discovered new exit (range 3) 5118 | -8/Materials | Discovered new exit (range 12) 5503 | -8/Materials | Repaired Lgt. Treads 5543 | -8/Materials | Repaired Hvy. Armor Plating 6096 | -8/Materials | Entered Storage 6204 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6204 | -8/Storage | Identified exit to Recycling 6389 | -8/Storage | Used back door to open Recycling access 6403 | -8/Storage | Entered Recycling 6403 | -8/Recycling | Accompanied by 7 allies 6404 | -8/Recycling | Found Scrap Engine 6509 | -8/Recycling | Build established: Commander-Mutant 7069 | -8/Recycling | Discovered new exit (range 16) 7089 | -8/Recycling | Build established: Scavenger-Mutant 7105 | -8/Recycling | Entered Factory 7105 | -6/Factory | Accompanied by 4 allies 7105 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 7176 | -6/Factory | Identified exit to Garrison 7176 | -6/Factory | Entered Garrison 7176 | -6/Garrison | Accompanied by 4 allies 7244 | -6/Garrison | Triggered checkpoint 7246 | -6/Garrison | Triggered checkpoint 7271 | -6/Garrison | Assembled breached garrison interior 7402 | -6/Garrison | Destroyed 23 combat bots 7599 | -6/Garrison | Learned Factory security intel 7805 | -6/Garrison | Destroyed 12 combat bots 7845 | -6/Garrison | Lost 3 parts (1p2u) 7963 | -6/Garrison | Discovered new exit (range 8) 8078 | -6/Garrison | Build established: Mutant 8651 | -6/Garrison | Spotted B-75 Beast 8737 | -6/Garrison | Destroyed B-75 Beast 8827 | -6/Garrison | Core integrity fell below 50% 8996 | -6/Garrison | Destroyed B-75 Beast 9068 | -6/Garrison | Rewired B-90 Cyclops 9097 | -6/Garrison | Rewired B-86 Titan 9348 | -6/Garrison | Discovered new exit (range 2) 9410 | -6/Garrison | Build established: Construct 9576 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9638 | -6/Garrison | Discovered new exit (range 9) 9661 | -6/Garrison | Garrison Relay disabled 9668 | -6/Garrison | Garrison Relay disabled 9709 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9906 | -6/Garrison | Entered Factory 9906 | -6/Factory | Accompanied by 2 allies 10140 | -6/Factory | Fabricated Adv. Hardlight Generator (x2) 10256 | -6/Factory | First assault squad dispatched 10608 | -6/Factory | Discovered new exit (range 8) 10618 | -6/Factory | Entered Lower Caves 10621 | -6/Lower Caves | Encountered a Warlord checkpoint 10624 | -6/Lower Caves | Met a Warlord Commander 10625 | -6/Lower Caves | Learned location of Warlord (-5) 10627 | -6/Lower Caves | Found Encrypted Comm Array 10717 | -6/Lower Caves | Learned Factory terminal intel 10742 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10838 | -6/Lower Caves | Spotted B-75 Beast 10847 | -6/Lower Caves | Destroyed B-75 Beast 10988 | -6/Lower Caves | Discovered new exit (range 7) 11020 | -6/Lower Caves | Entered another Lower Caves area 11020 | -6/Lower Caves | Accompanied by 1 ally 11036 | -6/Lower Caves | 99-TNT showed up to help 11040 | -6/Lower Caves | 99-TNT revealed a hidden path 11059 | -6/Lower Caves | Entered Factory 11059 | -5/Factory | Evolved 2 slots: Weapon x2 11060 | -5/Factory | Loaded intel: 27 terminal locations 11098 | -5/Factory | Identified exit to DSF 11107 | -5/Factory | Entered DSF 11133 | -5/DSF | Additional patrols routed to DSF 11259 | -5/DSF | Discovered new exit (range 14) 11275 | -5/DSF | Lost 3 parts (1p2n) 11382 | -5/DSF | Sterilization system engaged 11402 | -5/DSF | Ambient heat levels rising (+10) 11417 | -5/DSF | Ambient heat levels rising (+10) 11432 | -5/DSF | Ambient heat levels rising (+10) 11447 | -5/DSF | Ambient heat levels rising (+10) 11462 | -5/DSF | Ambient heat levels rising (+10) 11477 | -5/DSF | Ambient heat levels rising (+10) 11492 | -5/DSF | Ambient heat levels rising (+10) 11507 | -5/DSF | Ambient heat levels rising (+10) 11518 | -5/DSF | Entered Factory 11518 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 11589 | -4/Factory | Destroyed B-86 Titan 11803 | -4/Factory | Lost 4 parts (1u3w) 11868 | -4/Factory | Discovered new exit (range 15) 11923 | -4/Factory | Joined by Warlord Chimera squad 11972 | -4/Factory | Garrison activated, responded to threat 12175 | -4/Factory | Self-destructed Last Messages --------------- 12166_ K-01 Serf collects debris. 12167_ U-05 Engineer lays Concrete. 12167_ K-01 Serf collects debris. 12169_ U-05 Engineer lays Concrete. 12169_ K-01 Serf collects debris. 12169_ Connecting with Garrison Access... 12169_ ALERT: Suspicious activity at Garrison Access F004. Dispatching Investigation squad. 12170_ U-05 Engineer lays Concrete. 12170_ K-01 Serf collects debris. 12171_ U-05 Engineer lays Concrete. 12171_ K-01 Serf collects debris. 12172_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 12172_ Critical hit (Burn: +50). 12173_ K-01 Serf collects debris. 12173_ Critical hit (Burn: +50). 12174_ K-01 Serf collects debris. 12175_ Antimatter-Neutrino Reactor destroyed. 12175_ Arm. Scrap Engine damaged due to network destabilization (-8). Map ----- +----------------------------------------------------+ | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# ####+### | | ?????????????????????????????????## ##?????? | | ?????????????????????????????????# #?????? | | ?????????????????????????????????# #?????? | | ?????????????????????????????????# #?????? | | ?????????????????????????????????# #?????? | | ?????????????????????????????????# #?????? | | ?????????????????????????????????# #?????? | | ?????????????o??????????????#????# #?????? | | ??????????????????????????? #????# #?????? | | ?????????????????????????? #????# #?????? | | ?????????????????????????? #????### ###?????? | | ???????????????????????F "" #?????# #???????? | | ??????????????????????""""" #?????## %! #???????? | | ??????????????????????""""" #?###### % #???????? | | ???????????????????????? #### #% % #???????? | | ?????????????????????####### # #???????? | | ?????????????????????# k ##%% ##??????? | | ?????????????????????# " #!%% ######## | | ?????????????????????# ""@ %# % # # # ! | | ?????????????????????# Gggg % #% " | | ?????????????????????# ""%g k% +% % "T | | ?????????????????????# " ; % | | ?????????????????????# k u #####% | | ????????????????????## % k % #???##^% | | ????????????????????# % ## ##????#% | | ????????????????????## ##?????# | | ?????????????????????# % #####????????# | | ?????????????????????# ! #????????????# | | ?????????????????????###### #######???????????? | | ????????????????????????# #p ????????????????? | | ??????????????????????????# #??????????????? | | ??????????????????????????# #???????????????#+# | | ?????????????????????????? #?????????????????? | | ??????????????????????????#### #?????????????????? | | ?????????????????????????????? #?????????????????? | | ???????????????????????????????#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 100 Energy Generation 28 Energy Capacity 593 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 25 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Hardlight Generator | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavyForceBarrier Manual? 0 Play Time 01:14:35 Cumulative 812.2 hours Start 2023.03.03 @ 22:55:31 End 2023.03.04 @ 00:08:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1230 Rogue 1230 Adventurer 0 Explorer 0 Win Type - Total 77 Types 46/1/13/12/4/0/0/1/0 Lore% 91 Gallery% 91 Achievement% 85 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 49d2892f-4825-4a37-947b-230fbf2ba16e