Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.02 @ 01:29:32 Player: AM Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (446) 446 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1606 Bonus ------- None Cogmind --------- Core Integrity 352/400 Matter 295/300 Energy 25/100 System Corruption 0% Temperature Cool (6) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Medium Armor Plating > --- WEAPON (2) ------- Mining Laser > --- INVENTORY (10) --- Aluminum Leg Improved Heat Sink Improved Terrain Scanner Improved Terrain Scanner Seismic Analyzer Targeting Computer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- EM Shotgun Particle Gun > --- INVENTORY -------- Aluminum Leg Improved Terrain Scanner Improved Terrain Scanner Seismic Analyzer Targeting Computer Medium Armor Plating Mining Laser [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Medium Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 26 | 6 12 4 4 Power 3 | 1 2 . . Engine 3 | 1 2 . . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 1 . 2 Treads . | . . . . Leg 5 | 2 1 . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 5 2 1 Device 6 | . 4 2 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 9 | 2 4 2 1 Energy Gun 8 | 2 4 2 . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 3 1 3 Power 2 | . 1 . 1 Propulsion . | . . . . Utility 1 | . 1 . . Weapon 4 | . 1 1 2 Highest Loss Streak 3 | . 2 1 3 Average Slot Usage (%) 98 | . 95 100 98 Engine 13 | . 13 14 10 Leg 30 | . 28 28 44 Device 12 | . 11 14 8 Storage 13 | . 14 14 11 Energy Gun 26 | . 27 28 20 Naked Turns . | . . . . Heaviest Build 32 | 9 26 26 32 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 1 | . 1 1 . Average Overweight (x) . | . . 1 . Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 8 | 4 7 10 10 Most Carried 9 | 3 6 9 8 Average Carried 5 | 1 5 6 6 Final Capacity 10 | 6 10 10 10 Final Carried 8 | 2 5 8 6 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 442 | 222 128 57 35 Remotely . | . . . . Salvage Created 529 | . 288 176 65 Parts 26 | . 14 7 5 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 12 | . 6 4 2 Guns 10 | . 4 4 2 AOE 2 | . 2 . . Classes Destroyed 2 | . 1 . 1 Swarmer 1 | . . . 1 Grunt 11 | . 6 4 1 Best Kill Streak 2 | . 2 2 1 Combat Bots Only 2 | . 2 2 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 686 | . 302 149 235 Core 127 | . 52 27 48 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 . 68 . Volleys Fired 36 | . 15 12 9 Largest 2 | . 2 2 2 Hottest 110 | . 90 110 110 Shots Fired 68 | . 30 24 14 Gun 65 | . 30 24 11 Cannon . | . . . . Launcher . | . . . . Special 3 | . . . 3 Kinetic . | . . . . Thermal 16 | . . 7 9 Explosive . | . . . . Electromagnetic 52 | . 30 17 5 Robot Hit Streak 28 | . 28 5 6 Robot Miss Streak 3 | . 2 3 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 53 | . 28 16 9 Core Hits 29 | . 15 11 3 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 861 | . 475 253 133 Guns 674 | . 397 192 85 Cannons . | . . . . Explosions 132 | . 78 54 . Melee . | . . . . Ramming 7 | . . 7 . Kinetic . | . . . . Thermal 210 | . 78 54 78 Explosive . | . . . . Electromagnetic 644 | . 397 192 55 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 34 | . 34 . . Projectiles . | . . . . Explosions 34 | . 34 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 90 | . 67 23 . Shots 3 | . 2 1 . Rammed 1 | . . 1 . Targets Rammed 3 | . . 3 . Kicked 2 | . . 2 . Crushed . | . . . . Highest Temperature 165 | . 123 165 48 Average Temperature 37 | . 36 55 11 Received Heat Transfer 225 | . 132 69 24 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 374 | . 100 100 174 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 2 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 169 | . 165 169 50 Initial 64 | . . 64 . Average 72 | . 95 86 14 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 22 | . 10 5 7 Peak Tracking Total 5 | . 3 2 5 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 975 | 61 287 474 153 Spaces Moved 517 | 43 138 268 68 Core 5 | 5 . . . Treads . | . . . . Legs 512 | 38 138 268 68 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 150 120 Average Speed 137 | 111 130 150 120 Slowest Speed 150 | 120 150 150 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 4 26 72 10 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 4 | . . 4 . Spaces Dug . | . . . . Terrain Destroyed 10 | . 6 4 . Melee . | . . . . Projectile . | . . . . AOE 10 | . 6 4 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 706 | 56 217 314 119 Wait 88 | . 30 22 36 Move 514 | 42 137 267 68 Hop . | . . . . Pick Up 29 | 8 15 5 1 Fast Attach . | . . . . Attach 18 | 6 7 1 4 Detach 1 | . . . 1 Swap 8 | . 5 3 . Drop 9 | . 8 1 . Fire 36 | . 15 12 9 Melee . | . . . . Ram . | . . . . Kick 3 | . . 3 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 6) 349 | -10/Materials | Entered Mines 356 | -10/Mines | Met a Derelict bent on vengeance 387 | -10/Mines | Identified exit to Materials 803 | -10/Mines | Build established: Scavenger-Mutant 813 | -10/Mines | Discovered exit to Materials (range 9) 823 | -10/Mines | Entered Materials 823 | -9/Materials | Evolved 2 slots: Propulsion x2 976 | -9/Materials | Self-destructed Last Messages --------------- 00768_ Found Datajack. 00768_ Found 25 Matter. 00813_ EXIT=FOUND: MATERIALS PARAMETERS=PROPULSION_2 LOCATION=MATERIALS GOAL=ESCAPE 00873_ G-34 Mercenary destroyed. 00876_ Acquired 20 matter. 00899_ K-01 Serf collects debris. 00942_ Acquired Med. Armor Plating. 00952_ C-30 ARC bursts open, deploying its payload. 00952_ S-10 Pest unfolds itself. 00956_ S-10 Pest destroyed. 00956_ Door malfunctions. 00959_ Acquired 10 matter. 00960_ EM Shotgun destroyed. 00962_ Particle Gun destroyed. 00962_ Lgt. Ion Engine destroyed. 00964_ Acquired 5 matter. 00970_ U-05 Engineer lays Concrete. 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