Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.04 @ 23:31:23

Player: Waffa

Result: Destroyed by Y-45 Defender with Heavy Assault Rifle

 Performance 
-------------
Evolutions (1)             500
Regions Visited (2)        400
Robots Destroyed (41)      205
Value Destroyed (955)      955
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 2060

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/400
Matter                     300/300
Energy                     79/100
System Corruption          0%
Temperature                Cool (73)
Movement                   Rolling (100)
Location                   -9/Materials

 Parts 
-------
>         --- POWER (1) --------
              (None)
>         --- PROPULSION (4) ---
  Compact Wheel
>         --- UTILITY (2) ------
    Small Storage Unit
>         --- WEAPON (2) -------
          Beam Cannon
>         --- INVENTORY (8) ----
          Ion Engine
    Small Storage Unit
          Structural Scanner
          Sensor Array
          Signal Interpreter

 Peak State 
------------
>          --- POWER ------------
  Improved Ion Engine
>          --- PROPULSION -------
           Flight Unit
           Flight Unit
>          --- UTILITY ----------
     Small Storage Unit
           Weight Redist. System
>          --- WEAPON -----------
    Medium Laser
           Particle Gun
>          --- INVENTORY --------
           Hover Unit
     Small Storage Unit
           Structural Scanner
           Sensor Array
           Signal Interpreter
  Hardened Light Armor Plating
           Beam Cannon
[Rating: 10]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Wheel
  Wheel                    Wheel
  Hover Unit               Hover Unit
  Flight Unit              Flight Unit
Utility                    Small Storage Unit
  Device                   Weight Redist. System
  Storage                  Small Storage Unit
  Processor                Signal Interpreter
  Protection               Hardened Light Armor Plating
Weapon                     Small Laser
  Energy Gun               Small Laser
  Energy Cannon            Beam Cannon
  Ballistic Gun            Assault Rifle
  Slashing Weapon          Katana

 Build                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Slots Evolved              2    | .   .   2   
  Power                    .    | .   .   .   
  Propulsion               2    | .   .   2   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             37   | 6   21  10  
  Power                    6    | 1   2   3   
    Engine                 6    | 1   2   3   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               14   | 2   10  2   
    Treads                 .    | .   .   .   
    Leg                    .    | .   .   .   
    Wheel                  7    | 2   4   1   
    Hover                  3    | .   2   1   
    Flight                 4    | .   4   .   
  Utility                  11   | 1   8   2   
    Device                 7    | .   6   1   
    Storage                2    | 1   1   .   
    Processor              1    | .   1   .   
    Hackware               .    | .   .   .   
    Protection             1    | .   .   1   
    Artifact               .    | .   .   .   
  Weapon                   6    | 2   1   3   
    Energy Gun             3    | 1   1   1   
    Energy Cannon          1    | .   .   1   
    Ballistic Gun          1    | 1   .   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        1    | .   .   1   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 18   | .   7   11  
  Power                    5    | .   2   3   
  Propulsion               6    | .   3   3   
  Utility                  4    | .   1   3   
  Weapon                   3    | .   1   2   
  Highest Loss Streak      7    | .   2   7   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     82   | .   90  60  
  Engine                   11   | .   12  9   
  Wheel                    14   | .   18  2   
  Hover                    1    | .   2   .   
  Flight                   7    | .   5   12  
  Device                   7    | .   7   6   
  Storage                  13   | .   14  11  
  Energy Gun               20   | .   23  12  
  Ballistic Gun            3    | .   4   .   
  Slashing Weapon          1    | .   .   4   
Peak Build Rating          10   | 6   8   10  
  Average Rating           6    | 4   6   7   
  On Entrance              4    | .   6   8   
Naked Turns                .    | .   .   .   
Heaviest Build             17   | 11  12  17  
  Greatest Support         26   | 20  26  16  
  Greatest Overweight (x)  3    | .   2   3   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 8    | 8   8   8   
  Average Capacity         7    | 7   7   8   
  Most Carried             8    | 5   8   8   
  Average Carried          6    | 2   6   6   
  Final Capacity           8    | 8   8   8   
  Final Carried            5    | 4   5   5   

 Class Distribution 
--------------------
 79% | Mutant
 20% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -9/Materials

 Resources                      | -11 -10 -9  
-----------                Run  | Yrd Mat Mat 
Matter Collected           755  | 268 300 187 
  Remotely                 .    | .   .   .   
Salvage Created            1392 | 104 676 612 
  Parts                    84   | 4   50  30  
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           3    | .   2   1   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Combat Hostiles Destroyed  26   | .   16  10  
  Melee                    5    | .   .   5   
  Guns                     19   | .   15  4   
  Cannons                  1    | .   .   1   
  AOE                      1    | .   1   .   
Classes Destroyed          9    | 2   5   2   
  Worker                   4    | 1   3   .   
  Tunneler                 2    | .   2   .   
  Hauler                   1    | .   1   .   
  Recycler                 3    | 1   .   2   
  Watcher                  5    | .   3   2   
  Swarmer                  6    | .   6   .   
  Grunt                    17   | .   10  7   
  Duelist                  1    | .   .   1   
  Sentry                   2    | .   .   2   
Best Kill Streak           5    | 1   5   5   
  Combat Bots Only         4    | .   3   4   
Max Kills in Single Turn   3    | 1   3   1   
  Gunslinging              .    | .   .   .   
  Exploded                 1    | .   1   .   
  Melee                    1    | .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -9   
--------                   Run  | Yrd  Mat  Mat  
Hostile Shots Fired        209  | .    81   128  
  Missed                   57   | .    22   35   
Damage Taken               1882 | .    704  1178 
  Core                     630  | .    214  416  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         57   | 100  14   .    
Volleys Fired              113  | 8    76   29   
  Largest                  2    | 1    2    2    
  Hottest                  115  | 20   90   115  
Shots Fired                198  | 8    143  47   
  Gun                      187  | 8    143  36   
  Cannon                   11   | .    .    11   
  Launcher                 .    | .    .    .    
  Special                  .    | .    .    .    
  Kinetic                  51   | 8    43   .    
  Thermal                  147  | .    100  47   
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         9    | 4    9    6    
  Robot Miss Streak        7    | 3    7    3    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           134  | 5    84   45   
  Core Hits                64   | 3    41   20   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         7    | .    2    5    
    Burn                   6    | .    2    4    
    Sever                  1    | .    .    1    
Melee Attacks              22   | .    .    22   
  Impact                   .    | .    .    .    
  Slashing                 22   | .    .    22   
  Piercing                 .    | .    .    .    
  Sneak Attacks            1    | .    .    1    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           2403 | 60   1340 1003 
  Guns                     1407 | 60   1041 306  
  Cannons                  158  | .    .    158  
  Explosions               299  | .    299  .    
  Melee                    539  | .    .    539  
  Ramming                  .    | .    .    .    
  Kinetic                  409  | 60   349  .    
  Thermal                  1156 | .    692  464  
  Explosive                299  | .    299  .    
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 539  | .    .    539  
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            48   | .    2    46   
  Projectiles              .    | .    .    .    
  Explosions               2    | .    2    .    
  Melee                    46   | .    .    46   
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      44   | .    44   .    
  Shots                    1    | .    1    .    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        483  | .    304  483  
  Average Temperature      119  | .    70   213  
  Received Heat Transfer   939  | .    273  666  
  Effects                  5    | .    1    4    
    Shutdowns              2    | .    .    2    
    Energy Bleed           1    | .    1    .    
    Matter Decay           2    | .    .    2    
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             5    | .    2    3    
  Heat Transferred         3355 | .    1912 1443 
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Peak Influence             381  | 10  349 381 
  Initial                  48   | .   6   48  
  Average                  158  | 4   185 180 
Maximum Alert Level        1    | .   1   1   
  Low Security (%)         63   | 100 57  60  
  Level 1                  36   | .   42  39  
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          3    | .   3   .   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   2   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              34   | .   20  14  
  Peak Tracking Total      6    | .   4   6   
  Tactical Retreats        2    | .   .   2   

 Traps                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Traps Triggered            1    | .   1   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -9  
----------                 Run  | Yrd Mat Mat 
Machines Disabled          1    | .   1   .   
  Max in Single Turn       1    | .   1   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Machines Accessed          8    | .   5   3   
  Terminals                7    | .   5   2   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   .   1   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                32   | .   19  13  
  Successful               16   | .   9   7   
  Failed                   16   | .   10  6   
    Catastrophic           1    | .   1   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                30   | .   19  11  
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   .   2   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             14   | .   9   5   
  Record                   2    | .   2   .   
  Branch Access Points     2    | .   1   1   
  Emergency Access Points  2    | .   1   1   
  Scanalyzer Index         1    | .   .   1   
  Alert Level              1    | .   1   .   
  Locate Traps             1    | .   .   1   
  Reinforcement Status     1    | .   1   .   
  Hauler Manifests         1    | .   1   .   
  Zone Layout              3    | .   2   1   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       2    | .   .   2   
  Report Inventory         1    | .   .   1   
  Retrieve Components      1    | .   .   1   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         7    | .   4   3   
  Full Trace Events        3    | .   2   1   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     1    | .   .   1   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -9  
------------               Run  | Yrd Mat Mat 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -9  
--------                   Run  | Yrd Mat Mat 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -9  
-------------              Run  | Yrd Mat Mat 
Turns Passed               1484 | 210 925 349 
Spaces Moved               1351 | 95  898 358 
  Core                     17   | 5   .   12  
  Treads                   .    | .   .   .   
  Legs                     .    | .   .   .   
  Wheels                   616  | 90  493 33  
  Hover                    42   | .   41  1   
  Flight                   676  | .   364 312 
  Fastest Speed            37   | 50  37  37  
  Average Speed            62   | 78  66  48  
  Slowest Speed            280  | 80  200 280 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            1    | .   .   1   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       37   | 6   85  20  
  Regions Visited          2
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        1    | .   1   .   
  Unknown Exits Taken      1    | 1   .   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          18   | .   18  .   
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      18   | .   18  .   
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11  -10  -9   
---------                  Run  | Yrd  Mat  Mat  
Total                      1761 | 222  1084 455  
  Wait                     174  | 102  48   24   
  Move                     1347 | 94   897  356  
  Hop                      1    | .    .    1    
  Pick Up                  46   | 11   25   10   
  Fast Attach              3    | .    3    .    
  Attach                   26   | 6    12   8    
  Detach                   1    | .    1    .    
  Swap                     8    | .    6    2    
  Drop                     20   | 1    16   3    
  Fire                     113  | 8    76   29   
  Melee                    22   | .    .    22   
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x2 / *Min x2)
-9/Materials (discovered 4 exits: *Min x2 / Sto x2)

 History 
---------
 Turn | Location      | Event
   14 | -11/Scrapyard | Discovered new exit (range 15)
  211 | -11/Scrapyard | Entered Materials
  303 | -10/Materials | Discovered new exit (range 20)
  303 | -10/Materials | Identified exit to Mines
  313 | -10/Materials | Build established: Mutant
  804 | -10/Materials | Core integrity fell below 50%
  846 | -10/Materials | Core integrity fell below 20%
 1117 | -10/Materials | Discovered new exit (range 16)
 1125 | -10/Materials | Identified exit to Materials
 1136 | -10/Materials | Entered another Materials area
 1136 | -9/Materials  | Evolved 2 slots: Propulsion x2
 1229 | -9/Materials  | Identified exit to Mines
 1229 | -9/Materials  | Identified exit to Storage
 1350 | -9/Materials  | Core integrity fell below 50%
 1382 | -9/Materials  | Lost 7 parts (2p3n1u1w)
 1408 | -9/Materials  | Core integrity fell below 20%
 1485 | -9/Materials  | Destroyed by Y-45 Defender with Heavy Assault Rifle

 Last Messages 
---------------
Hrd. Light Armor Plating destroyed.
G-34 Mercenary destroyed. <x2>
Acquired Ion Engine.
W-16 Scout destroyed.
Acquired 15 matter.
Acquired Cryofiber Web.
R-06 Scavenger collects Heat Sink.
Ion Engine destroyed.
Critical hit (Burn: +37).
K-01 Serf collects debris.
R-06 Scavenger collects Lgt. Ion Engine.
Cryofiber Web destroyed.
M-13 Machinist repairs Y-45 Defender.
K-01 Serf collects debris.
R-06 Scavenger destroyed.
K-01 Serf collects debris. <x2>
Critical hit (Burn: +37).
Katana destroyed.
G-34 Mercenary destroyed.
K-01 Serf collects debris. <x3>

 Map 
-----
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| #       #         #   #??????????????????????????? |
| #    ^  ###########   ####???????????????????????? |
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| ?????????????????#      "#???????????????????????? |
| ?????????????????#     !"#???????????????????????? |
| ?????????????????#  >  ""#???????????????????????? |
| ?????????????????#     |"#???????????????????????? |
| ?????????????????#      "#???????????????????????? |
| ?????????????????#     ""#???????????????????????? |
| ?????????????????##   ####???????????????????????? |
| ??????????????????#   #??????????????????????????? |
| ??????????????????#   #??????????????????????????? |
| ??????????????????#   #??????????????????????????? |
| ??????????????????# % #??????????????????????????? |
| ??????????????????     #?????????????????????????? |
| ?????????????????#     #?????????????????????????? |
| ?????????????????#     +?????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          12
Energy Capacity            265
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           14
Terrain Scan Density       10
Additional Mass Support    6
Base Temperature (-)       100
Armor Coverage             150
Evasion (%)                62

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Storm Trooper

 Challenges 
------------
None

 Game 
------
Seed              BraceFocalRedistributor
  Manual?         0
Play Time         00:30:41
  Cumulative      3.0 hours
  Start           2025.02.04 @ 13:39:30
  End             2025.02.04 @ 23:31:23
Sessions          2
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          4
  Rogue           4
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             4
Gallery%          5
Achievement%      8
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Proggy
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 7c0c886e-9044-4136-b70e-3c98f4390d93