Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 17:52:29 Player: iwantthegold Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (1038) 1038 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2848 Bonus ------- None Cogmind --------- Core Integrity 253/550 Matter 9/300 Energy 250/250 System Corruption 1% Temperature Cool (0) Movement Flying (192) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Flight Unit Small Storage Unit Weight Redist. System Light Cannon Heavy Hammer Katana Katana Katana Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Large Storage Unit Signal Interpreter Hardened Medium Armor Plating Reactive Plating > --- WEAPON ----------- Light Cannon Rocket Launcher > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Wheel Cesium-ion Thruster Small Storage Unit Weight Redist. System Beam Rifle EMP Blaster Rocket Launcher Heavy Hammer Katana Katana Katana [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Signal Interpreter Device Shield Generator Storage Large Storage Unit Processor Signal Interpreter Protection Reactive Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 54 | 5 9 9 31 Power 5 | 1 . 2 2 Engine 5 | 1 . 2 2 Core . | . . . . Reactor . | . . . . Propulsion 26 | 2 4 4 16 Treads . | . . . . Leg 15 | 2 4 4 5 Wheel 1 | . . . 1 Hover . | . . . . Flight 10 | . . . 10 Utility 7 | 1 2 2 2 Device 2 | . . 2 . Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 16 | 1 3 1 11 Energy Gun 2 | . . 1 1 Energy Cannon 1 | . 1 . . Ballistic Gun 3 | 1 1 . 1 Ballistic Cannon 3 | . 1 . 2 Launcher 7 | . . . 7 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 24 | . 3 2 19 Power 3 | . 1 . 2 Propulsion 10 | . 1 1 8 Utility 4 | . . . 4 Weapon 7 | . 1 1 5 Highest Loss Streak 13 | . 2 1 13 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 85 97 91 Engine 9 | . 9 11 9 Leg 29 | . 27 32 28 Device 4 | . . 9 3 Storage 10 | . 14 11 9 Processor 9 | . 7 11 8 Protection 5 | . . . 13 Energy Gun 4 | . . 10 2 Energy Cannon 3 | . 11 . . Ballistic Gun 8 | . 13 11 3 Ballistic Cannon 1 | . . . 3 Launcher 3 | . . . 7 Naked Turns . | . . . . Heaviest Build 52 | 12 25 32 52 Greatest Support 40 | 20 20 30 40 Greatest Overweight (x) 16 | 3 1 1 16 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 9 15 15 Most Carried 15 | 7 8 15 15 Average Carried 11 | 5 7 11 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 7 8 15 8 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 796 | 250 154 127 265 Remotely . | . . . . Salvage Created 1195 | . 384 388 423 Parts 84 | . 20 28 36 Haulers Intercepted 2 | . . 1 1 Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 30 | . 7 12 11 Guns 11 | . . 11 . Cannons 9 | . 7 1 1 AOE 9 | . . . 9 Classes Destroyed 10 | . 3 3 4 Worker 1 | . . . 1 Builder 1 | . . . 1 Hauler 2 | . . 1 1 Recycler 2 | . 1 . 1 Watcher 2 | . 1 . 1 Swarmer 10 | . . 6 4 Grunt 12 | . 7 5 . Sentry 5 | . . 1 4 Specialist 2 | . . . 2 Hunter 1 | . . . 1 Best Kill Streak 5 | . 4 4 5 Combat Bots Only 4 | . 2 4 4 Max Kills in Single Turn 4 | . 1 2 4 Gunslinging 1 | . . 1 . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 261 | . 57 62 142 Missed 69 | . 6 15 48 Damage Taken 2799 | . 613 463 1723 Core 443 | . 83 63 297 Absorbed by Shields 153 | . . 44 109 Ignored by Resistances 169 | . . . 169 Core Remaining (%) 83 | 100 66 84 . Volleys Fired 110 | . 33 37 40 Largest 2 | . 2 2 2 Hottest 88 | . 88 88 83 Shots Fired 198 | . 59 73 66 Gun 129 | . 31 70 28 Cannon 43 | . 28 3 12 Launcher 26 | . . . 26 Special . | . . . . Kinetic 100 | . 31 37 32 Thermal 72 | . 28 36 8 Explosive 19 | . . . 19 Electromagnetic 7 | . . . 7 Robot Hit Streak 14 | . 7 14 5 Robot Miss Streak 3 | . 3 3 3 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 113 | . 31 49 33 Core Hits 62 | . 13 22 27 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 4 | . . 3 1 Burn 3 | . . 3 . Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2680 | . 541 539 1600 Guns 818 | . 194 497 127 Cannons 464 | . 347 42 75 Explosions 1398 | . . . 1398 Melee . | . . . . Ramming . | . . . . Kinetic 568 | . 194 198 176 Thermal 755 | . 347 341 67 Explosive 1085 | . . . 1085 Electromagnetic 272 | . . . 272 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . 1 Average Corruption 1 | . 1 . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 10 | . . . 10 Message Errors 4 | . . . 4 Matter Fused 5 | . . . 5 Heat Flow Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 75 | . . 1 74 Projectiles 1 | . . 1 . Explosions 74 | . . . 74 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 424 | . . . 424 Shots 15 | . . . 15 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 326 | . 326 108 205 Average Temperature 64 | . 121 35 33 Received Heat Transfer 831 | . 342 123 366 Effects 1 | . 1 . . Short Circuit 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 2 | . . . 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 3 . Heat Transferred 1887 | . 629 1184 74 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 385 | . 202 256 385 Initial 74 | . . 14 74 Average 185 | . 71 155 283 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 54 | 100 95 74 15 Level 1 45 | . 4 25 84 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 2 2 5 Investigation . | . . . . Extermination . | . . . . Reinforcement 9 | . 2 2 5 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 9 | . 3 3 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 59 | . 14 22 23 Peak Tracking Total 5 | . 5 5 5 Tactical Retreats 5 | . 1 1 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . . . 6 Max in Single Turn 3 | . . . 3 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 1 . 5 Terminals 4 | . 1 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access 1 | . . . 1 Total Hacks 14 | . 2 . 12 Successful 8 | . 1 . 7 Failed 6 | . 1 . 5 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 7 | . . . 7 Terminals 9 | . 2 . 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . . 2 Garrison Access 3 | . . . 3 Terminal Hacks 2 | . 1 . 1 Locate Traps 1 | . 1 . . Recall Investigation 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 3 | . . . 3 Terminals 3 | . . . 3 Assimilate 1 | . . . 1 Botnet 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 1 . 5 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2371 | 67 597 678 1029 Spaces Moved 1139 | 44 347 326 422 Core 20 | 15 . . 5 Treads . | . . . . Legs 1101 | 29 347 326 399 Wheels . | . . . . Hover . | . . . . Flight 18 | . . . 18 Fastest Speed 50 | 50 120 120 120 Average Speed 165 | 120 136 158 199 Slowest Speed 850 | 200 190 190 850 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 5 56 33 38 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 164 | . . . 164 Melee . | . . . . Projectile . | . . . . AOE 164 | . . . 164 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1440 | 55 413 425 547 Wait 82 | . 16 37 29 Move 1136 | 43 346 325 422 Hop . | . . . . Pick Up 37 | 7 4 12 14 Fast Attach 13 | 5 2 2 4 Attach 18 | . 2 4 12 Detach . | . . . . Swap 23 | . 5 3 15 Drop 21 | . 5 5 11 Fire 110 | . 33 37 40 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 68 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 501 | -10/Materials | Discovered new exit (range 7) 554 | -10/Materials | Discovered new exit (range 6) 663 | -10/Materials | Identified exit to Materials 665 | -10/Materials | Entered another Materials area 665 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1288 | -9/Materials | Discovered new exit (range 6) 1341 | -9/Materials | Identified exit to Materials 1343 | -9/Materials | Entered another Materials area 1343 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1466 | -8/Materials | Build established: Scavenger-Mutant 1775 | -8/Materials | Lost 4 parts (1n1u2w) 2361 | -8/Materials | Core integrity fell below 50% 2367 | -8/Materials | Lost 13 parts (1p6n3u3w) 2372 | -8/Materials | Self-destructed Last Messages --------------- 02332_ U-05 Engineer suffers critical hit (Burn). 02333_ U-05 Engineer lays Concrete. 02333_ Cesium-ion Thruster destroyed. 02333_ Signal Interpreter destroyed. 02333_ Critical hit (Blast). 02334_ Lgt. Deuterium Engine destroyed. 02334_ U-05 Engineer builds a Wall. 02335_ The unstable cave ceiling collapses. 02335_ U-05 Engineer builds a Wall. 02335_ U-05 Engineer lays Concrete. 02336_ The unstable cave ceiling collapses. 02336_ Imp. Heat Sink crushed. 02336_ Cesium-ion Thruster destroyed. 02337_ The unstable cave ceiling collapses. 02337_ U-05 Engineer builds a Wall. 02338_ Penetrated by Slug. 02338_ U-05 Engineer destroyed. 02338_ U-05 Engineer builds a Wall. 02346_ U-05 Engineer lays Concrete. 02347_ U-05 Engineer builds a Wall. 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""" # ! # #???# ####??????# | | ???### # ? ??? # # #???# """ #?????????# | | ?????#### ?##????# # #???# """ ##???###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Coolant Potential 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Evasion (%) 55 Item Schematics ----------------- Cesium-ion Thruster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityFieldEngine Manual? 0 Play Time 00:28:10 Cumulative 23.8 hours Start 2024.04.15 @ 13:52:37 End 2024.04.15 @ 17:52:29 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 24 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a726a813-592d-4950-9eb2-a788eb85f96a