Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.20 @ 21:56:40 // AFD2020/Player2 Player: cptwinky Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (23) 4600 Robots Destroyed (161) 805 Value Destroyed (7022) 7022 Prototype IDs (49) 980 Alien Tech Used (2) 400 Bonus (7117) 7117 TOTAL SCORE: 23924 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1807 Follower Combat Kills 4952 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -1342 Cogmind --------- Core Integrity 0/1150 Matter 208/300 Energy 100/100 System Corruption 0% Temperature Cool (48) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Bomb Factory No. 2 Heavy Mass Driver Peak State ------------ > --- POWER ------------ Neutrino Core Reinforced Fission Core > --- PROPULSION ------- Medium Treads Armored Medium Treads Wheel Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Experimental Signal Interpreter Active Sensor Suite Experimental Armor Integrity Analyzer Improved Kinecellerator Improved Transmission Jammer Zionite Heavy Carapace > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- Advanced Cooling System Advanced Energy Well High-capacity Matter Pod 0b10 Decoder Chip [Generic] Zionite Weapon Casing Hardened Medium Armor Plating Improved Light Armor Plating Improved Powered Armor Advanced Force Field Advanced System Shield Authchip [Propulsion] Z-Drone Bay Hacking Drone Bay Bomb Factory No. 2 Transdimensional Reconstructor Heavy Assault Cannon Heavy Assault Cannon Heavy Mass Driver Heavy Mass Driver Heavy Rocket Launcher [Rating: 114] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Gravmag System Utility Huge Storage Unit Device Transmission Jammer Storage Huge Storage Unit Processor Targeting Computer Hackware Authchip [R/Combat] Protection Improved Light Armor Plating Weapon Heavy Assault Cannon Energy Gun Particle Gun Ballistic Gun Autogun Ballistic Cannon Heavy Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Enhanced Flamer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 Utility 8 | . . . 1 . . . 2 2 . . . . 1 . . . . 1 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 158 | . 6 2 11 4 1 2 16 15 3 3 10 9 9 10 2 . 2 7 4 1 7 5 29 Power 12 | . 1 . 2 . . . 1 1 . . . . . . 1 . 1 1 . . . . 4 Engine 8 | . 1 . 2 . . . 1 1 . . . . . . 1 . 1 1 . . . . . Core 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 31 | . 2 . 5 1 . . 5 . 1 1 1 1 1 1 . . . . 1 1 2 . 8 Treads 17 | . 2 . 5 1 . . 3 . . 1 . 1 . 1 . . . . 1 . . . 2 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel 13 | . . . . . . . 2 . 1 . 1 . 1 . . . . . . 1 1 . 6 Hover 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 75 | . 1 . 2 2 1 . 7 13 1 2 7 2 6 7 1 . . 4 3 . 3 3 10 Device 30 | . . . . . . . 2 9 . 1 2 1 3 3 . . . 4 . . . 2 3 Storage 3 | . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . Processor 9 | . . . . . . . 1 2 . . 4 . . . . . . . . . . . 2 Hackware 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Protection 32 | . 1 . 2 2 . . 3 2 1 1 1 1 2 4 1 . . . 3 . 2 1 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 40 | . 2 2 2 1 . 2 3 1 1 . 2 6 2 2 . . 1 2 . . 2 2 7 Energy Gun 7 | . 2 1 2 . . 1 1 . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 22 | . . . . . . . 1 1 1 . 2 3 1 1 . . 1 2 . . 2 2 5 Launcher 8 | . . 1 . . . 1 1 . . . . 1 1 1 . . . . . . . . 2 Special Weapon 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 1 . . . 1 . . . 5 . . 1 . . . 1 1 . 4 . 3 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Lost 25 | . . . . 1 . . 2 1 . . . . 2 . 2 . . . . . . . 17 Power 4 | . . . . . . . . 1 . . . . . . 1 . . . . . . . 2 Propulsion 9 | . . . . . . . 1 . . . . . 1 . . . . . . . . . 7 Utility 12 | . . . . 1 . . 1 . . . . . 1 . 1 . . . . . . . 8 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 10 | . . . . 1 . . 2 1 . . . . 2 . 2 . . . . . . . 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 97 100 87 89 100 100 89 91 91 92 90 91 83 86 86 80 86 82 76 76 72 75 78 Engine 8 | . 14 14 11 11 11 11 9 6 7 7 7 7 6 6 6 6 6 11 11 11 11 11 3 Treads 11 | . 24 28 33 33 33 33 11 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 6 Wheel 10 | . . . . . . . 14 15 15 15 15 15 12 13 13 13 13 11 11 11 11 11 16 Device 8 | . . . . . . . 9 13 7 13 10 11 11 7 1 . . 8 11 11 5 10 14 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 Processor 11 | . . . . . . . 9 16 15 15 18 23 20 20 20 20 20 14 11 11 11 11 10 Protection 14 | . 12 14 11 12 22 22 16 15 22 16 15 10 12 18 24 26 26 16 11 11 13 11 8 Energy Gun 3 | . 15 27 21 11 11 10 . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 12 . . 9 11 11 . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . 8 7 7 7 6 6 5 6 6 . 6 5 5 5 5 5 4 Naked Turns 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Heaviest Build 162 | 11 17 17 34 34 68 68 113 118 119 123 123 119 122 129 126 126 127 139 131 130 130 130 162 Greatest Support 60 | 20 40 40 60 60 60 60 60 32 32 32 32 32 44 44 44 44 44 44 44 44 38 38 56 Greatest Overweight (x) 13 | . . . . . 1 1 4 3 3 3 3 3 7 2 2 2 2 3 2 3 4 3 13 Average Overweight (x) 2 | . . . . . . 1 2 3 3 3 3 3 2 2 2 2 2 2 2 2 3 3 3 Largest Inventory Capacity 25 | 8 8 8 8 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 8 8 8 8 8 10 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 6 8 8 8 8 8 9 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 Average Carried 20 | 6 7 7 7 7 7 8 22 24 25 25 24 24 22 24 23 24 23 23 24 24 24 24 23 Final Capacity 25 | 8 8 8 8 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 8 8 8 6 8 9 25 25 25 25 25 25 22 25 23 25 24 25 25 25 25 25 4 Class Distribution -------------------- 50% | Mutant 22% | Scavenger-Mutant 19% | Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Skirmisher | -5/Zhirov Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Matter Collected 5254 | 190 61 78 110 79 . 76 430 628 290 96 55 272 465 387 69 . 111 235 168 82 . 182 1190 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6738 | . 64 357 121 81 . 124 632 1052 295 148 . 290 432 357 42 . 54 263 178 54 . 123 2071 Parts 291 | . 10 12 4 4 . 8 45 51 7 4 . 17 20 12 2 . 2 4 5 4 . 7 73 Haulers Intercepted 9 | . 1 . 1 . . . 3 1 . . . . . 1 . . . . . . . . 2 Recyclers Shooed 6 | . . 1 2 . . 1 . 1 . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 93 | . . . . . . . . . 9 . . 14 . 14 1 . 4 . 27 14 . 10 . Prevented 12 | . . . . . . . . . . . . . . 8 . . 1 . 1 . . 2 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 125 | . 2 6 1 3 . 7 18 18 6 3 . 4 9 6 1 . 1 3 3 1 . 2 31 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Guns 17 | . 2 3 1 3 . 3 5 . . . . . . . . . . . . . . . . Cannons 85 | . . . . . . . 10 18 6 3 . 3 8 6 1 . 1 3 3 1 . 2 20 AOE 22 | . . 3 . . . 3 3 . . . . 1 1 . . . . . . . . . 11 Classes Destroyed 20 | . 2 2 2 1 . 1 3 2 . 1 . 1 1 . . . . . 1 . . . 3 Worker 5 | . . . . . . . 1 1 . . . . 1 . . . . 1 . . . . 1 Builder 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 9 | . 1 . 1 . . . 3 1 . . . . . 1 . . . . . . . . 2 Recycler 10 | . . 3 . . . . . 4 . . . . . . . . . 1 . . . . 2 Minesweeper 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Watcher 3 | . . . 1 . . . . . . . . . . . . . . . . . . . 2 Swarmer 19 | . 2 3 . 2 . 5 5 . . . . . 1 1 . . . . . . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 65 | . . 3 . . . 1 11 12 5 . . 2 6 2 1 . . 2 2 . . 2 16 Brawler 7 | . . . . . . . . . . . . . 2 2 . . . . . . . . 3 Duelist 4 | . . . . . . . 1 . 1 . . . . . . . . . . 1 . . 1 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 9 | . . . 1 . . . . 4 . . . . 1 1 . . . 1 1 . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Hunter 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 Programmer 8 | . . . . . . . . 2 . . . 1 . . . . . . . . . . 5 Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . Thug 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . Savage 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Best Kill Streak 8 | . 1 3 1 2 . 3 8 3 2 3 . 2 5 3 1 . 1 2 1 1 . 2 7 Combat Bots Only 8 | . 1 3 1 2 . 3 8 3 2 3 . 2 3 3 1 . 1 2 1 1 . 2 7 Max Kills in Single Turn 3 | . 1 3 1 1 . 2 3 2 1 1 . 1 2 1 1 . 1 1 1 1 . 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . . . 2 3 . . . . 1 1 . . . . . . . . . 3 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Damage Taken 7910 | . . 164 455 316 . 274 388 626 255 . . 272 299 355 285 . 62 151 275 165 . 47 3521 Core 1045 | . . 20 9 14 . 32 49 67 . . . 16 26 . 11 . . . 37 . . . 764 Absorbed by Shields 617 | . . . . . . . . 52 . . . . 170 . . . . . . . . . 395 Redirected to Shielding 188 | . . 15 8 . . . 21 47 . . . . . 38 59 . . . . . . . . Regen/Repaired (Parts) 249 | . . . . . . . 107 . . . . . 142 . . . . . . . . . . Core Remaining (%) 79 | 100 . 59 . . . 70 73 . . . . 73 . . . . 86 . . . . 92 . Volleys Fired 493 | . 11 18 24 11 . 14 38 59 24 9 1 22 42 30 7 . 6 20 16 9 . 9 123 Largest 2 | . 2 2 2 2 . 2 2 1 1 1 1 1 1 1 1 . 1 1 1 1 . 1 1 Hottest 130 | . 85 130 130 88 . 88 88 60 60 60 60 80 60 60 60 . 60 60 60 60 . 60 75 Shots Fired 577 | . 21 33 43 22 . 26 48 63 25 9 1 22 42 32 7 . 6 20 16 9 . 9 123 Gun 160 | . 21 30 43 22 . 24 20 . . . . . . . . . . . . . . . . Cannon 388 | . . . . . . . 27 63 25 9 1 13 39 31 7 . 6 20 16 9 . 9 113 Launcher 22 | . . 3 . . . 2 1 . . . . 2 3 1 . . . . . . . . 10 Special 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . Kinetic 432 | . 11 . . 11 . 12 37 63 25 9 1 13 39 31 7 . 6 20 16 9 . 9 113 Thermal 123 | . 10 30 43 11 . 12 10 . . . . 7 . . . . . . . . . . . Explosive 22 | . . 3 . . . 2 1 . . . . 2 3 1 . . . . . . . . 10 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 19 | . 5 5 14 16 . 5 13 7 8 3 . 9 4 19 2 . 3 12 3 2 . 3 12 Robot Miss Streak 4 | . 4 4 2 3 . 3 2 3 3 1 . 1 3 3 2 . 2 2 3 4 . 1 4 Penetration Max 1 | . . . . . . . 1 1 . . . . . . . . . . . . . . 1 Secondary Targets 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 365 | . 10 17 35 14 . 15 39 39 18 5 . 20 23 23 4 . 4 11 7 4 . 3 74 Core Hits 245 | . 5 13 7 6 . 9 31 18 9 3 . 11 15 9 1 . 1 5 3 3 . 2 94 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 41 | . 1 . 1 . . . 7 6 4 1 . 3 5 1 . . 1 2 . . . . 9 Burn 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Blast 39 | . . . . . . . 7 6 4 1 . 3 5 1 . . 1 2 . . . . 9 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 21653 | . 149 446 551 260 . 522 1616 2343 1002 189 . 1071 1902 1320 231 . 248 675 509 220 . 175 8224 Guns 1651 | . 149 309 551 255 . 199 188 . . . . . . . . . . . . . . . . Cannons 14297 | . . . . . . . 1274 2343 1002 189 . 603 1308 1201 231 . 248 675 509 220 . 175 4319 Explosions 5590 | . . 119 . . . 301 154 . . . . 403 589 119 . . . . . . . . 3905 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ramming 50 | . . 18 . 5 . 22 . . . . . . 5 . . . . . . . . . . Kinetic 14689 | . 71 . . 114 . 134 1347 2343 1002 189 . 603 1308 1201 231 . 248 675 509 220 . 175 4319 Thermal 1906 | . 78 309 551 141 . 65 115 . . . . 65 . . . . . . . . . . 582 Explosive 4908 | . . 119 . . . 301 154 . . . . 403 589 119 . . . . . . . . 3223 Electromagnetic 100 | . . . . . . . . . . . . . . . . . . . . . . . 100 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . 1 1 . . . . . 1 1 1 1 . . 5 5 5 5 . . . . 1 . Average Corruption 2 | . 1 1 . . . . . 1 1 1 1 . . 5 5 5 5 . . . . 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 11 | . . . . . . . . . . . . . . 11 . . . . . . . . . Effects 81 | . 3 5 . . . . . 17 7 6 . . . 25 6 3 8 . . . . 1 . Message Errors 23 | . 1 1 . . . . . 4 1 1 . . . 8 3 1 3 . . . . . . Matter Fused 17 | . . 1 . . . . . 5 1 1 . . . 4 2 . 3 . . . . . . Heat Flow Errors 10 | . . 1 . . . . . . 1 1 . . . 5 . 1 1 . . . . . . Energy Discharges 9 | . 2 2 . . . . . 2 . 2 . . . 1 . . . . . . . . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 10 | . . . . . . . . 1 2 1 . . . 4 . . 1 . . . . 1 . Data Loss (major) 3 | . . . . . . . . 1 . . . . . . 1 1 . . . . . . . Misfires 7 | . . . . . . . . 4 1 . . . . 2 . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1340 | . . . . . . 31 50 207 62 . . 187 80 95 . . 22 128 85 47 . . 346 Projectiles 1112 | . . . . . . . 50 207 62 . . 169 80 95 . . 22 128 85 47 . . 167 Explosions 228 | . . . . . . 31 . . . . . 18 . . . . . . . . . . 179 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 58 | . . . . . . . 1 10 9 . . 2 5 5 1 . 1 3 2 1 . 1 17 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 56 | . . . . . . . 1 10 9 . . 2 4 5 1 . 1 3 2 1 . 1 16 Secondary 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 Self-Inflicted Damage 20 | . . . . . . . . . . . . . 2 . . . . . . . . . 18 Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Rammed 10 | . . 4 . 1 . 4 . . . . . . 1 . . . . . . . . . . Targets Rammed 11 | . . 4 . 1 . 5 . . . . . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Highest Temperature 367 | . 160 318 289 244 . 260 38 69 367 92 22 51 51 259 36 211 218 96 79 47 . 47 200 Average Temperature 57 | . 62 116 90 89 . 100 9 27 85 38 12 20 16 60 15 112 58 35 28 16 . 21 48 Received Heat Transfer 2017 | . . 51 117 20 . 36 117 256 148 . . 111 153 126 93 . 12 . 81 9 . 21 666 Effects 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . 1 2 1 . . 1 1 . . . . . . . . . . 1 . . . . 2 Heat Transferred 3859 | . 231 647 1369 333 . 148 201 . . . . 480 . . . . . . . . . . 450 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Peak Influence 2766 | . 190 198 609 252 . 174 445 937 . . . . 634 . . . . 294 . . . . 2766 Initial 237 | . . . 74 237 . . 23 21 . . . . 3 . . . . 49 . . . . . Average 337 | . 80 93 432 105 . 74 148 380 . . . . 410 . . . . 127 . . . . 1170 Maximum Alert Level 5 | . . . 2 1 . . 2 3 . . . . 2 . . . . 1 . . . . 5 Low Security (%) 53 | 100 100 100 7 65 . 100 75 24 . . . . 13 . . . . 87 . . . . 3 Level 1 16 | . . . 26 34 . . 23 33 . . . . 8 . . . . 12 . . . . 3 Level 2 18 | . . . 66 . . . 1 26 . . . . 78 . . . . . . . . . 28 Level 3 5 | . . . . . . . . 14 . . . . . . . . . . . . . . 23 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . 13 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . 2 High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . 25 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . 1 . . . . . 4 15 . . . . 1 . . . . 6 . . . . 23 Investigation 11 | . 1 . . . . . 1 5 . . . . . . . . . 1 . . . . 3 Extermination 6 | . . . . . . . . 4 . . . . . . . . . 1 . . . . 1 Reinforcement 7 | . . . . . . . 1 3 . . . . . . . . . 1 . . . . 2 Assault 18 | . . . . . . . . 2 . . . . . . . . . . . . . . 16 Garrison 8 | . . . . . . . 2 1 . . . . 1 . . . . 3 . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 Active Scanning Responses 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Distress Signals 8 | . . . 1 . . . 2 1 . . . . 1 . . . . . . . . . 3 Communications Jammed 99 | . . . . . . . . 34 . . . . 28 . . . . . . . . . 37 Distress Signals 94 | . . . . . . . . 34 . . . . 28 . . . . . . . . . 32 Times Spotted 334 | . 8 9 21 25 . 12 33 33 8 3 . 9 22 23 4 . 2 9 10 5 . 4 94 Peak Tracking Total 22 | . 4 3 4 17 . 4 7 5 3 3 . 6 5 9 3 . 1 3 3 3 . 4 22 Tactical Retreats 9 | . . . . 2 . . 1 . 1 . . . . 3 . . . . . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 5 | . . . 1 . . . . 3 . . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . Triggered 3 | . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . Most Traps Carried 1 | . . . . . . . . . . . . 1 1 1 . . . . 1 1 . . . Exploded 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 53 | . . . 3 1 . . 1 11 . . . . 5 . . . . 1 . . . . 31 Max in Single Turn 8 | . . . 1 1 . . . 1 . . . . . . . . . . . . . . 8 Garrison Access 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 50 | . 3 1 6 . 1 . 10 9 . 1 1 . 3 . . 3 . 3 1 1 4 . 3 Terminals 21 | . 2 1 5 . . . 7 5 . . . . . . . . . . 1 . . . . Fabricators 5 | . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 Repair Stations 4 | . . . 1 . . . 1 . . . . . 2 . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 1 . . . . . . . . . 2 . . . . 2 Total Hacks 151 | . 9 2 17 . 1 . 35 20 . 1 4 . 7 . . 26 . 5 1 1 17 . 5 Successful 98 | . 4 1 5 . 1 . 22 6 . 1 4 . 5 . . 26 . 2 1 1 17 . 2 Failed 52 | . 4 1 12 . . . 13 14 . . . . 2 . . . . 3 . . . . 3 Catastrophic 11 | . . . 3 . . . 4 2 . . . . . . . . . 1 . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 106 | . 6 2 12 . . . 17 11 . 25 2 . 8 . . . . 6 9 . . . 8 Terminals 56 | . 5 2 15 . . . 22 11 . . . . . . . . . . 1 . . . . Fabricators 10 | . . . . . . . . 4 . . . . 2 . . . . 3 . . . . 1 Repair Stations 12 | . . . 2 . . . 5 . . . . . 5 . . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . 7 2 . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . 1 3 . . . . . . . . . 2 . . . . 4 Terminal Hacks 68 | . 2 1 3 . 1 . 9 2 . 1 4 . . . . 26 . . 1 1 17 . . Record 13 | . . . . . 1 . . . . . . . . . . 6 . . 1 . 5 . . Part Schematic 20 | . . . . . . . . . . . 4 . . . . 12 . . . . 4 . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . Robot Analysis 9 | . 1 1 1 . . . 2 . . . . . . . . . . . . . 4 . . Prototype ID Bank 8 | . . . . . . . 1 . . . . . . . . 3 . . . . 4 . . Open Door 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . Branch Access Points 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 2 . . . . 2 . . . . 1 . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Build 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Repair Station Hacks 7 | . . . 1 . . . 3 . . . . . 3 . . . . . . . . . . Scan Component 5 | . . . 1 . . . 2 . . . . . 2 . . . . . . . . . . Repair 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . 7 . . . . . . . . . . . . . . . . Insert Component 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Analyze 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 Seal Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 Unauthorized Hacks 8 | . 1 . 1 . . . 2 2 . . . . . . . . . 1 . . . . 1 Terminals 4 | . . . 1 . . . 2 1 . . . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Botnet 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Recompile 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 2 1 6 . . . 9 7 . . . . 2 . . . . 1 . . . . 2 Full Trace Events 8 | . 1 . 2 . . . 1 4 . . . . . . . . . . . . . . . Feedback Events 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . Corruption 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 3 . . . . 5 . . . . . . . Robots Built 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Time 67 | . . . . . . . . . . . . . 67 . . . . . . . . . . Total Robot Build Rating 16 | . . . . . . . . . . . . . 16 . . . . . . . . . . Part Schematics Acquired 49 | . . . . . . . 3 . . . 20 . 10 . . 12 . . . . 4 . . Parts Built 3 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 137 | . . . . . . . . 84 . . . . . . . . . 53 . . . . . Total Part Build Rating 14 | . . . . . . . . 8 . . . . . . . . . 6 . . . . . Parts Repaired 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . Time 64 | . . . . . . . 26 . . . . . 38 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . 8 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 2 . . . . . . . . . . . . . . 1 Machine Destruction 3 | . . . . . . . . 2 . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Total Allies 25 | . 1 . 1 3 . . . . . . 4 . 6 2 . . . 5 . . . . 3 Largest Group 5 | . 1 1 2 5 1 1 1 1 1 1 5 5 5 3 3 3 2 4 3 2 2 2 4 Highest-Rated Group 439 | . 62 66 80 120 72 73 81 96 96 99 258 258 209 209 172 172 138 289 292 221 222 228 439 Highest-Rated Ally 172 | . 62 66 70 72 72 73 81 96 96 99 102 102 108 112 110 110 108 119 132 136 137 143 172 Zionite Dispatches 6 | . . . . . . . . . . . . . 2 . . . . 2 . . . . 2 Heavy 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 Recon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Total Orders 5 | . . . . . . . . . . . . . . . . . . 1 . . . 2 2 STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 DROP 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Ally Attacks 556 | . 11 10 18 24 . 10 47 56 15 3 . 17 87 38 11 . 6 25 22 11 . 8 137 Total Damage 24161 | . 283 342 849 425 . 229 1450 2400 440 134 . 790 2633 2067 430 . 202 1290 1484 639 . 405 7669 Kills 198 | . 4 5 16 10 . 5 16 21 3 1 . 7 22 16 3 . 1 11 9 4 . 2 42 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Robot Analysis Total 9 | . 1 1 1 . . . 2 . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 17 | . . 1 . 1 . . . . 1 2 2 1 . 1 3 . 1 . 1 2 . 1 . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . 2 2 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Zionite Intel Received 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Turns Passed 22237 | 3 491 994 743 1111 319 1096 1765 2046 950 705 1739 1145 682 1592 348 105 280 597 1425 1406 267 1025 1403 Spaces Moved 12405 | 3 225 554 377 590 181 432 690 1142 578 452 1056 703 346 1002 248 80 194 360 1003 960 163 338 728 Core 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 Treads 2453 | . 198 554 377 590 181 432 121 . . . . . . . . . . . . . . . . Legs 30 | 3 27 . . . . . . . . . . . . . . . . . . . . . . Wheels 9914 | . . . . . . . 569 1142 578 452 1056 703 346 1002 248 80 194 360 1003 960 163 338 720 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 160 240 145 145 145 145 145 145 130 130 130 130 130 130 130 130 135 135 50 Average Speed 146 | 120 155 160 160 160 174 240 161 145 145 145 145 145 139 130 130 130 130 137 130 133 135 135 131 Slowest Speed 275 | 120 160 160 160 160 240 240 240 145 145 145 145 145 205 130 130 130 130 145 130 135 160 135 275 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 57 | 2 39 98 36 97 54 99 56 32 63 60 90 59 9 95 45 69 31 11 85 94 60 76 23 Regions Visited 23 Branch Regions 16 Pre-discovered Areas 11 | . 1 . . 1 1 . . . . . 3 1 . . . 1 . . . . 3 . . Known Exits Taken 17 | . . . 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . . 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 22 | . . . . 2 . . . . 3 2 1 1 . 2 2 . 1 . 2 3 . 3 . Spaces Dug 27 | . . . . . . . . 3 . 2 . . 1 . . . . 1 4 . . 4 12 Terrain Destroyed 374 | . . 19 . . . 16 19 32 10 8 . 47 21 21 5 . 2 4 11 8 . 9 142 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 151 | . . . . . . . 9 28 10 8 . 3 15 10 5 . 2 4 11 8 . 9 29 AOE 223 | . . 19 . . . 16 10 4 . . . 44 6 11 . . . . . . . . 113 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Total 15766 | 2 352 626 476 737 186 461 1281 1444 653 491 1263 798 483 1249 263 81 213 433 1102 1069 210 894 999 Wait 2473 | . 94 45 49 127 2 8 507 210 46 21 181 47 80 173 7 1 8 39 72 94 30 538 94 Move 12382 | 2 224 553 376 589 180 431 689 1141 577 451 1055 702 345 1001 247 79 193 359 1002 959 162 337 728 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 80 | . 9 2 6 2 2 1 15 9 1 3 4 2 3 5 . . 2 1 3 2 2 1 5 Fast Attach 67 | . 1 . 4 1 . . 10 3 2 . 6 5 2 5 . . . 2 1 1 7 2 15 Attach 48 | . 2 . 3 2 . . 2 3 . . 2 3 5 3 2 . 1 4 . . 1 1 14 Detach 33 | . . . 1 . . . 4 . 1 . 4 3 1 4 . 1 . 5 . . 1 1 7 Swap 46 | . 3 2 4 1 1 2 4 9 1 3 3 1 2 2 . . 1 1 3 . . 2 1 Drop 108 | . 8 2 9 3 1 . 12 10 1 4 7 8 2 7 . . 2 2 5 3 7 3 12 Fire 493 | . 11 18 24 11 . 14 38 59 24 9 1 22 42 30 7 . 6 20 16 9 . 9 123 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 10 | . . 4 . 1 . 5 . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire 23 | . . . . . . . . . . . . 5 . 18 . . . . . . . . . Trap 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 1 exit: [*Arm]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Discovered new exit (range 13) 193 | -10/Materials | Discovered new exit (range 13) 284 | -10/Materials | Central database locked down 303 | -10/Materials | Build established: Mutant 495 | -10/Materials | Entered Mines 711 | -10/Mines | Learned Materials emergency access door positions 949 | -10/Mines | Discovered new exit (range 6) 1385 | -10/Mines | Discovered new exit (range 11) 1489 | -10/Mines | Entered Materials 1489 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1759 | -9/Materials | Discovered new exit (range 4) 1865 | -9/Materials | Identified exit to Mines 2232 | -9/Materials | Entered Mines 2232 | -9/Mines | Accompanied by 1 ally 2240 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2260 | -9/Mines | Identified exit to Exiles 2325 | -9/Mines | Met a Derelict bent on vengeance 2351 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2392 | -9/Mines | Discovered new exit (range 8) 2528 | -9/Mines | Build established: Commander-Mutant 2571 | -9/Mines | Assembled infested the area 2576 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2698 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2870 | -9/Mines | Build established: Mutant 2963 | -9/Mines | Learned location of Storage (-7) 2965 | -9/Mines | Discovered new exit (range 7) 3343 | -9/Mines | Entered Exiles 3385 | -9/Exiles | Met 8R-AWN 3411 | -9/Exiles | Met EX-HEX 3490 | -9/Exiles | Met EX-DEC 3517 | -9/Exiles | Learned location of Zion (-7) 3631 | -9/Exiles | Discovered new exit (range 14) 3662 | -9/Exiles | Entered Mines 3737 | -8/Mines | Discovered new exit (range 5) 4730 | -8/Mines | Discovered new exit (range 9) 4758 | -8/Mines | Entered Materials 4758 | -8/Materials | Evolved 2 slots: Utility x2 4804 | -8/Materials | Garrison activated, responded to threat 4866 | -8/Materials | Destroyed 8 combat bots 5063 | -8/Materials | Build established: Scavenger-Mutant 5783 | -8/Materials | Build established: Mutant 5929 | -8/Materials | Discovered new exit (range 5) 6013 | -8/Materials | Repaired Broken Arm. Treads 6523 | -8/Materials | Entered Factory 6523 | -7/Factory | Evolved 2 slots: Utility x2 6703 | -7/Factory | Discovered new exit (range 6) 6710 | -7/Factory | Identified exit to Factory 6751 | -7/Factory | Garrison activated, responded to threat 6808 | -7/Factory | Build established: Scavenger-Mutant 7719 | -7/Factory | Fabricated Med. Treads (x2) 8281 | -7/Factory | Identified exit to Storage 8281 | -7/Factory | Identified exit to Lower Caves 8523 | -7/Factory | First assault squad dispatched 8569 | -7/Factory | Entered Lower Caves 8750 | -7/Lower Caves | Encountered a Warlord checkpoint 9015 | -7/Lower Caves | Learned location of 2 exits from Factory 9271 | -7/Lower Caves | Discovered new exit (range 10) 9319 | -7/Lower Caves | Identified exit to Lower Caves 9519 | -7/Lower Caves | Entered another Lower Caves area 9519 | -7/Lower Caves | Discovered exit to Factory (range 7) 9966 | -7/Lower Caves | Build established: Mutant 9969 | -7/Lower Caves | Discovered new exit (range 9) 10027 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 10214 | -7/Lower Caves | Identified exit to Zion 10224 | -7/Lower Caves | Entered Zion 10270 | -7/Zion | System corruption cleaned by Quarantine Array 10500 | -7/Zion | Discovered new exit (range 10) 10737 | -7/Zion | Learned location of Armory (-4) 10799 | -7/Zion | Given the Hacking Drone Bay 10801 | -7/Zion | Found Prototype Device 10802 | -7/Zion | Identified Hacking Drone Bay 10902 | -7/Zion | Found Prototype Device 11114 | -7/Zion | Found Prototype Processor 11114 | -7/Zion | Identified Exp. Target Analyzer 11117 | -7/Zion | Found Prototype Processor 11117 | -7/Zion | Identified Exp. Core Analyzer 11121 | -7/Zion | Found Prototype Processor 11121 | -7/Zion | Identified Exp. Armor Integrity Analyzer 11125 | -7/Zion | Found Prototype Processor 11125 | -7/Zion | Identified Exp. Signal Interpreter 11188 | -7/Zion | Learned location of Warlord (-4) 11311 | -7/Zion | Learned 4 Factory zone layouts 11432 | -7/Zion | Learned 8 Factory zone layouts 11613 | -7/Zion | Imprinted 11616 | -7/Zion | Declared Zion's savior 11918 | -7/Zion | Identified exit to Proximity Caves 11963 | -7/Zion | Entered Proximity Caves 11963 | -6/Proximity Caves | Accompanied by 4 allies 12220 | -6/Proximity Caves | Spotted B-75 Beast 12238 | -6/Proximity Caves | Destroyed B-75 Beast 13108 | -6/Proximity Caves | Entered Factory 13108 | -6/Factory | Accompanied by 1 ally 13108 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13109 | -6/Factory | Identified exit to Lower Caves 13110 | -6/Factory | Identified exit to Factory 13213 | -6/Factory | Spotted B-75 Beast 13253 | -6/Factory | Allies destroyed B-75 Beast 13403 | -6/Factory | Fabricated S-27 Virus? 13450 | -6/Factory | Garrison activated, responded to threat 13582 | -6/Factory | Repaired Hrd. Medium Armor Plating 13689 | -6/Factory | Build established: Scavenger-Mutant 13703 | -6/Factory | Zion Hacker squad teleported in 13723 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 13724 | -6/Factory | Zion Recon squad teleported in 13790 | -6/Factory | Entered Lower Caves 13790 | -6/Lower Caves | Accompanied by 2 allies 13791 | -6/Lower Caves | Encountered a Warlord checkpoint 14134 | -6/Lower Caves | Learned location of 1 exit from Factory 14158 | -6/Lower Caves | Build established: Mutant 14274 | -6/Lower Caves | Found Imp. Powered Armor 15194 | -6/Lower Caves | Discovered new exit (range 12) 15207 | -6/Lower Caves | Identified exit to Lower Caves 15236 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 15382 | -6/Lower Caves | Entered another Lower Caves area 15382 | -6/Lower Caves | Accompanied by 2 allies 15460 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15523 | -6/Lower Caves | Learned location of 1 exit from Factory 15531 | -6/Lower Caves | Learned Factory garrison access intel 15556 | -6/Lower Caves | Learned Factory trap positions 15622 | -6/Lower Caves | Discovered new exit (range 12) 15729 | -6/Lower Caves | Identified exit to Data Miner 15730 | -6/Lower Caves | Entered Data Miner 15730 | -6/Data Miner | Accompanied by 2 allies 15730 | -6/Data Miner | Discovered new exit (range 6) 15736 | -6/Data Miner | Identified exit to Proximity Caves 15757 | -6/Data Miner | Met Data Miner 15782 | -6/Data Miner | Learned location of Section 7 (-3) 15782 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15800 | -6/Data Miner | Received God Mode back door access code from Data Miner 15835 | -6/Data Miner | Entered Proximity Caves 15835 | -5/Proximity Caves | Accompanied by 2 allies 15845 | -5/Proximity Caves | Spotted B-75 Beast 15851 | -5/Proximity Caves | Destroyed B-75 Beast 16115 | -5/Proximity Caves | Entered Factory 16115 | -5/Factory | Accompanied by 1 ally 16115 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 16116 | -5/Factory | Identified exit to Factory 16116 | -5/Factory | Identified exit to Upper Caves 16117 | -5/Factory | Loaded intel: 120 trap records 16118 | -5/Factory | Loaded intel: 4 garrison access locations 16301 | -5/Factory | Zion Infowar Resupply teleported in 16326 | -5/Factory | Discovered exit to Factory (range 7) 16382 | -5/Factory | Incoming investigation squad redirected 16407 | -5/Factory | Build established: Scavenger-Mutant 16451 | -5/Factory | Found Prototype Device 16451 | -5/Factory | Identified Active Sensor Suite 16554 | -5/Factory | Fabricated Imp. Kinecellerator (x1) 16622 | -5/Factory | Zion Heavy squad teleported in 16712 | -5/Factory | Entered Upper Caves 16712 | -5/Upper Caves | Accompanied by 2 allies 16749 | -5/Upper Caves | Build established: Skirmisher 17121 | -5/Upper Caves | Found Prototype Protection 17121 | -5/Upper Caves | Identified Zio. Weapon Casing 17253 | -5/Upper Caves | Discovered new exit (range 11) 17360 | -5/Upper Caves | Identified exit to Upper Caves 17388 | -5/Upper Caves | Encountered a Warlord checkpoint 17566 | -5/Upper Caves | Learned Factory trap positions 18137 | -5/Upper Caves | Entered another Upper Caves area 18137 | -5/Upper Caves | Accompanied by 1 ally 18184 | -5/Upper Caves | Discovered exit to Factory (range 16) 18434 | -5/Upper Caves | Learned Factory terminal intel 18637 | -5/Upper Caves | Learned 8 Factory zone layouts 18894 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19276 | -5/Upper Caves | Discovered new exit (range 16) 19542 | -5/Upper Caves | Identified exit to Zhirov 19543 | -5/Upper Caves | Entered Zhirov 19543 | -5/Zhirov | Accompanied by 1 ally 19543 | -5/Zhirov | Discovered new exit (range 3) 19568 | -5/Zhirov | Met Zhirov 19598 | -5/Zhirov | Learned location of Quarantine (-3) 19598 | -5/Zhirov | Learned location of Testing (-2) 19598 | -5/Zhirov | Learned location of Command (-1) 19606 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19628 | -5/Zhirov | Found Alien Artifact 19628 | -5/Zhirov | Identified Integrated Reactor 19628 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19708 | -5/Zhirov | Found Alien Artifact 19809 | -5/Zhirov | Identified exit to Proximity Caves 19810 | -5/Zhirov | Entered Proximity Caves 19810 | -4/Proximity Caves | Accompanied by 1 ally 20612 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 20835 | -4/Proximity Caves | Entered Factory 20835 | -4/Factory | Accompanied by 1 ally 20835 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20837 | -4/Factory | Loaded intel: 116 trap records 20838 | -4/Factory | Loaded intel: 25 terminal locations 20841 | -4/Factory | Garrison activated, responded to threat 20945 | -4/Factory | Incoming assault squad redirected 21049 | -4/Factory | Zion Heavy squad teleported in 21335 | -4/Factory | First assault squad dispatched 21437 | -4/Factory | Build established: Scavenger-Skirmisher 21484 | -4/Factory | Found Prototype Protection 21484 | -4/Factory | Identified Zio. Heavy Carapace 21527 | -4/Factory | Found Zio. Heavy Carapace 21546 | -4/Factory | Lost 4 parts (1p2n1u) 21680 | -4/Factory | Incoming investigation squad redirected 21755 | -4/Factory | Zion Offense Resupply teleported in 21761 | -4/Factory | Found Prototype Processor 21761 | -4/Factory | Identified Exp. Targeting Computer 21877 | -4/Factory | High security lockdown imminent 21957 | -4/Factory | High security lockdown engaged 22084 | -4/Factory | Destroyed 7 combat bots 22211 | -4/Factory | Identified Transdimensional Reconstructor 22211 | -4/Factory | Warped through subspace 22211 | -4/Factory | Discovered new exit (range 12) 22221 | -4/Factory | Core integrity fell below 50% 22233 | -4/Factory | Released all parts (8) 22237 | -4/Factory | Core integrity fell below 20% 22238 | -4/Factory | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 22233_ Released Imp. Transmission Jammer. 22233_ Released Adv. Force Field. 22233_ Released Rnf. Fission Core. 22233_ Slug penetrates Machine. 22235_ Slug penetrates G-67 Veteran. 22236_ C-30 ARC bursts open, deploying its payload. 22236_ G-73 Enforcer unfolds itself. 22236_ B-60 Warrior unfolds itself. 22236_ G-67 Veteran unfolds itself. 22236_ M-36 Artificer unfolds itself. 22236_ Critical hit (Burn: +37). 22237_ C-30 ARC bursts open, deploying its payload. 22237_ G-73 Enforcer unfolds itself. 22237_ L-61 Swordsman unfolds itself. 22237_ B-60 Warrior unfolds itself. 22237_ G-67 Veteran unfolds itself. 22237_ M-36 Artificer unfolds itself. 22238_ Critical hit (Burn: +37). 22238_ Penetrated by Slug. 22238_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | % #?????????????????????? | | * % ############?????????????????????? | | % =% = %% ???????????????????????????? | | % %[ " ???????????????????????????? | | [%%% ! % ????????????????????????????? | | # ##%# % ????????????????????????????? | | * % # ????????????????????????????? | | [ # ## T###????????????????????????????? | | #?###??????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | / #??????????????????????????????????? | | =!!%% #??????????????????????????????????? | | *%%!% #????????##????????????????????????? | | #""""" =%[= #????????"""???????????????????????? | | # "% #???????? ""???????????????????????? | | # % #???????? ????????????????????????? | | # %" #?#######/##########???????????????? | | " #?#""""" """???????????????? | | " #?#"[[" "????????????????? | | " #?#"[[ ?????????????????? | | " ??#"[[ """ """??????????????????? | | " ###""" "## ##?? """#????????????? | | # ; g"# #" "#b ????????? | | # */!]! g/g ????????? | | # ^ ^/!!]gY @< g/l ????????? | | # ^^n!n]=! YYY % b g/g ??????^?? | | # !]!!]% # #" "#mm ????????? | | # = " #####; "! "## ##?? """#????????????? | | # " ????##"[[ """ ""????[??????????????? | | # " ??????#"[[ ??????????????????? | | # "???????#"[[" ?????????????????? | | ##""""""######??#""""" ""????????????????? | | #### #??#######/#########????????????????? | | # """ """ #????????? ????????????????????????? | | # """ """ #????????? "????????????????????????? | | # """ """ #?????????""????????????????????????? | | ! # #??????????#????????????????????????? | | !%!# * #???????????????????????????????????? | | % [# ###?????????????????????????????????? | | *[%=##""##"###"###########???????????????????????? | | [%= [ !%%% ????????????????? | | ] %[ % """#############???????????????????????? | | !] ]== ####???????????????????????????????????? | | =[!% / ###########????????????????????????????? | | = # #????????????????????????????? | | +###" ! # #????????????????????????????? | | #% ! # """"" #??????????????^?????????????? | | # =%| # """"" #????????????????????????????? | | + *= + """ #?????????????????^??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 43 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Corruption Block 8 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 25 Propulsion Shielding 66 Weapon Shielding 90 Evasion (%) 55 Targeting Accuracy 6 Armor Integrity Analysis 50 Recoil Reduction 3 Kinecelleration 40 Authchip Count 2 Item Schematics ----------------- Hvy. Assault Cannon | -8/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Mak. Terrain Scan Processor | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Spear | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Antigrav System | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Mak. Cloaking Device | -7/Zion | Archive Plasma Flamer | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Great Axe | -7/Zion | Archive Remote Shield | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Beamcaster | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Ripper | -7/Zion | Free Biomechanical Wings | -6/Factory | Z-intel Cld. Airjet | -6/Factory | Z-intel Impact Mace | -6/Factory | Z-intel Antimatter Cannon | -6/Factory | Z-intel Imp. VTOL Module | -6/Factory | Z-intel Cold Fusion Reactor | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel Imp. Lightning Gun | -6/Factory | Z-intel Imp. Cesium-ion Thruster | -6/Factory | Z-intel Imp. Heavy Machine Gun | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Imp. Arc Projector | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Corruption Screen | -6/Data Miner | Free Fusion Bomb Launcher | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive S-27 Virus | -7/Zion | Archive E-15 Imp | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Med. Treads | x2 | -7/Factory | Preloaded S-27 Virus | x4 | -6/Factory | Authchip Imp. Kinecellerator | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . Utility 7 | . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . 2 . Weapon 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 186 | . 14 9 10 2 . 1 23 21 1 3 2 1 17 14 2 . 2 7 8 3 1 3 42 Parts Lost 38 | . 2 2 . 1 . . 4 1 . . . . 7 . . . 1 1 1 . . . 18 Damage Taken 8620 | . 250 186 38 326 . 61 818 959 82 . . 64 969 340 18 . 184 252 169 139 . . 3765 Core 816 | . 60 22 16 35 . 14 97 82 . . . 20 . 38 . . 40 41 . . . . 351 Player 2/Cogmind (%) 43 | . 100 52 64 71 . 30 66 55 . . . 55 . 100 . . 100 100 . . . . 31 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18873 | . 283 342 849 271 . 229 1450 2400 440 134 . 432 1985 1685 301 . 64 1043 529 324 . 121 5991 Player 2/Cogmind (%) 46 | . 65 43 60 51 . 30 47 50 30 41 . 28 51 56 56 . 20 60 50 59 . 40 42 Combat Hostiles Destroyed 116 | . 3 5 11 7 . 5 11 17 3 1 . 2 6 13 2 . 1 2 3 1 . 1 22 Player 2/Cogmind (%) 48 | . 60 45 91 70 . 41 37 48 33 25 . 33 40 68 66 . 50 40 50 50 . 33 41 Game ------ Seed HugeTeslaSource Manual? 0 Play Time 02:00:06 Cumulative 1114.0 hours Start 2022.05.20 @ 01:08:34 End 2022.05.20 @ 21:56:40 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 791 Rogue 787 Adventurer 4 Explorer 0 Win Type - Total 122 Types 93/9/8/5/2/0/1/2/2 Lore% 94 Gallery% 97 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 225d55a3-252c-48ec-ba8d-aa774b095dab