Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.01.11 @ 06:54:10 Player: Yog-Sothoth Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (16) 80 Value Destroyed (387) 387 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (39) 39 TOTAL SCORE: 2386 Bonus ------- Follower Combat Kills 39 Cogmind --------- Core Integrity 511/550 Matter 290/300 Energy 66/185 System Corruption 0% Temperature Cool (0) Movement Hovering (76) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Light Nuclear Core > --- PROPULSION (3) --- Combat Airjet Combat Airjet > --- UTILITY (4) ------ Heat Sink Sensor Array Signal Interpreter > --- WEAPON (2) ------- Heavy EM Pulse Gun EM Pulse Cannon > --- INVENTORY (4) ---- Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Combat Airjet Combat Airjet > --- UTILITY ---------- Heat Sink Sensor Array Signal Interpreter > --- WEAPON ----------- EM Pulse Cannon Shotgun > --- INVENTORY -------- Light Assault Rifle Mining Laser [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Combat Airjet Treads Light Treads Hover Unit Combat Airjet Flight Unit Flight Unit Utility Signal Interpreter Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion 1 | . . . . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 29 | 6 7 7 4 5 Power 5 | 1 1 1 . 2 Engine 3 | 1 . 1 . 1 Core 2 | . 1 . . 1 Reactor . | . . . . . Propulsion 8 | 2 2 2 2 . Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover 4 | . 2 . 2 . Flight 2 | . . 2 . . Utility 6 | 1 4 1 . . Device 2 | . 1 1 . . Storage 2 | 1 1 . . . Processor 2 | . 2 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 2 . 3 2 3 Energy Gun 1 | . . . . 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 7 | 2 . 3 1 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . Average Slot Usage (%) 87 | . 96 85 87 78 Engine 5 | . 8 . . 9 Core 7 | . 5 11 11 7 Treads 6 | . 17 . . . Hover 11 | . 10 16 2 18 Flight 4 | . . 5 19 . Device 14 | . 4 22 22 18 Storage 3 | . 11 . . . Processor 9 | . 8 11 11 9 Energy Cannon 2 | . . . . 8 Ballistic Gun 19 | . 28 19 21 7 Naked Turns . | . . . . . Heaviest Build 19 | 13 17 12 9 19 Greatest Support 44 | 40 40 12 44 44 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 4 4 4 Average Capacity 4 | 5 5 4 4 4 Most Carried 6 | 4 6 4 4 3 Average Carried 2 | 1 4 2 3 1 Final Capacity 6 | 6 4 4 4 4 Final Carried 4 | 4 3 3 4 1 Class Distribution -------------------- 57% | Scavenger-Mutant 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 679 | 211 248 13 159 48 Remotely . | . . . . . Salvage Created 568 | . 331 47 . 190 Parts 38 | . 22 7 . 9 Haulers Intercepted 3 | . 2 . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 11 | . 6 2 . 3 Guns 8 | . 6 2 . . Cannons 1 | . . . . 1 Classes Destroyed 6 | . 3 2 . 1 Hauler 3 | . 2 . . 1 Operator 1 | . . 1 . . Watcher 1 | . 1 . . . Swarmer 3 | . . 2 . 1 Grunt 7 | . 6 . . 1 Hunter 1 | . . . . 1 Best Kill Streak 3 | . 3 3 . 2 Combat Bots Only 3 | . 3 2 . 2 Max Kills in Single Turn 1 | . 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 323 | . 79 16 128 100 Core 79 | . . 5 35 39 Absorbed by Shields . | . . . . . Core Remaining (%) 96 | 100 100 . 90 . Volleys Fired 51 | . 25 6 5 15 Largest 2 | . 2 2 2 2 Hottest 86 | . 40 43 40 86 Shots Fired 89 | . 50 12 10 17 Gun 74 | . 50 12 10 2 Cannon 15 | . . . . 15 Launcher . | . . . . . Special . | . . . . . Kinetic 74 | . 50 12 10 2 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 15 | . . . . 15 Robot Hit Streak 17 | . 17 3 11 8 Robot Miss Streak 2 | . 1 1 . 2 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 70 | . 39 8 10 13 Core Hits 28 | . 17 4 4 3 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 965 | . 497 87 74 307 Guns 653 | . 497 87 69 . Cannons 307 | . . . . 307 Explosions . | . . . . . Melee . | . . . . . Ramming 5 | . . . 5 . Kinetic 653 | . 497 87 69 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 307 | . . . . 307 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 2 | . . . 2 . Shots . | . . . . . Rammed 3 | . . . 3 . Targets Rammed 3 | . . . 3 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 29 | . 3 . . 29 Average Temperature 10 | . 2 . . 12 Received Heat Transfer 87 | . 60 . 18 9 Siege Activations . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Fried 4 | . . . . 4 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 246 | . 246 158 157 130 Initial 88 | . . 88 51 43 Average 72 | . 76 118 107 50 Maximum Alert Level 1 | . 1 . . . Low Security (%) 98 | 100 96 100 100 100 Level 1 1 | . 3 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 2 1 . Investigation 3 | . 2 1 . . Extermination . | . . . . . Reinforcement 2 | . . 1 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 36 | . 17 5 5 9 Peak Tracking Total 6 | . 6 3 4 4 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 1 | . . 1 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 3 | . . 2 . 1 Terminals 2 | . . 2 . . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . . 11 . 2 Successful 9 | . . 7 . 2 Failed 4 | . . 4 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 11 | . . 11 . . Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . . 7 . . Prototype ID Bank 2 | . . 2 . . Emergency Access Points 1 | . . 1 . . Locate Traps 1 | . . 1 . . Disarm Traps 1 | . . 1 . . Recall Investigation 1 | . . 1 . . Hauler Manifests 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 2 . . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 38 | . . . . 38 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 3 | . . . 3 . Largest Group 3 | . . . 3 . Highest-Rated Group 74 | . . . 74 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 20 | . . . 20 . Total Damage 422 | . . . 422 . Kills 6 | . . . 6 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 760 | 75 238 82 150 215 Spaces Moved 563 | 40 125 96 217 85 Core 1 | 1 . . . . Treads 96 | 39 57 . . . Legs . | . . . . . Wheels . | . . . . . Hover 226 | . 68 48 25 85 Flight 240 | . . 48 192 . Fastest Speed 37 | 50 56 37 37 76 Average Speed 69 | 157 103 46 41 76 Slowest Speed 160 | 160 160 56 80 76 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 4 31 18 49 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 840 | 49 183 121 268 219 Wait 162 | . 14 4 37 107 Move 559 | 39 124 95 216 85 Hop . | . . . . . Pick Up 17 | 4 6 4 . 3 Fast Attach 12 | 6 2 1 3 . Attach 7 | . 1 3 . 3 Detach 2 | . . 1 1 . Swap 10 | . 4 3 1 2 Drop 17 | . 7 4 2 4 Fire 51 | . 25 6 5 15 Melee . | . . . . . Ram 3 | . . . 3 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Discovered new exit (range 15) 289 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 313 | -10/Materials | Identified exit to Materials 314 | -10/Materials | Entered another Materials area 314 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 394 | -9/Materials | Discovered new exit (range 6) 396 | -9/Materials | Identified exit to Mines 396 | -9/Materials | Entered Mines 399 | -9/Mines | Received a Mining Laser from a helpful Derelict 426 | -9/Mines | Met a Derelict bent on vengeance 428 | -9/Mines | Discovered new exit (range 6) 429 | -9/Mines | Identified exit to Materials 435 | -9/Mines | Discovered exit to Materials (range 10) 484 | -9/Mines | Assembled infested the area 546 | -9/Mines | Entered Materials 546 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 597 | -8/Materials | Repaired Lgt. Nuclear Core 619 | -8/Materials | Build established: Scavenger-Mutant 761 | -8/Materials | Self-destructed Last Messages --------------- 00698_ K-01 Serf collects debris. 00720_ Dropped Shotgun. 00720_ Acquired Hvy. EM Pulse Gun. 00727_ G-47 Trooper misfires. 00730_ G-47 Trooper system terminally corrupted. 00730_ Particle Gun fried. 00730_ Lgt. Nuclear Core fried. 00732_ K-01 Serf collects debris. 00737_ Acquired 48 matter. 00738_ A-02 Transporter distress signal alerts nearby ally. 00744_ Penetrated by Slug. 00747_ Slug penetrates Wall. 00750_ Penetrated by Slug. 00752_ H-55 Commando system terminally corrupted. 00752_ Lgt. Nuclear Core fried. 00752_ Targeting Computer fried. 00752_ C-30 ARC bursts open, deploying its payload. 00752_ S-10 Pest unfolds itself. 00756_ S-10 Pest destroyed. 00760_ R-06 Scavenger collects Reflective Plating. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????###########?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# """ """ #?????????????????? | | ?????????????????????# """ """ #?????????????????? | | ?????????????????????# """ """ #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ????????????##############+######????????????????? | | ????????????# # ## +????????????????? | | ????????????# # ## ########?????????? | | ????????????# # " " + ???????? | | ????????????# / "R" ## ^ ???????? | | ????????????# # """ ## ############ ????????? | | ??########### # ## #??######????????????? | | ??#/// [ ## #########@ ##? ????????????? | | ??#/// # ####### # """ ????????????? | | ??#// # s # """""????????????? | | ??# + + """""????????????? | | ??# # %= w [= # """""????????????? | | ??# """ # #######%%=s # """ ????????????? | | ??# """ ## #########m *##? ????????????? | | ??# """ ## # #!!!#??######????????????? | | ??# ## # # %#????????????????????? | | ??########### # """ +r #????????????????????? | | ????????????# # """ # #????????????????????? | | ????????????# + """ # #????????????????????? | | ????????????# # # #????????????????????? | | ????????????############# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????+ +????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ????????????????????????? ?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 19 Energy Capacity 250 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumSniperAmplifier Manual? 0 Play Time 00:13:46 Cumulative 25.0 hours Start 2021.01.10 @ 18:38:01 End 2021.01.11 @ 06:54:10 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 41 Rogue 0 Adventurer 41 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 29 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9945211a-13ed-4d82-9e9b-dcddbde2b499