Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.11 @ 12:40:10 Player: Finestep Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (7) 1400 Robots Destroyed (27) 135 Value Destroyed (857) 857 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1400) 1400 TOTAL SCORE: 7632 Bonus ------- Follower Combat Kills 100 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 1010/1300 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2+1) ------ (None) > --- PROPULSION (7+1) - (None) > --- UTILITY (9+1) ---- A0-MCA's Component Scanner Rainbow Chip > --- WEAPON (3+1) ----- (None) > --- INVENTORY (5) ---- Scrap Suit Advanced Sensor Array Matter Neutralizer Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Overtuned Titanium Leg Thunder Leg Thunder Leg Thunder Leg > --- UTILITY ---------- Scrap Suit Large Storage Unit Improved Sensor Array Advanced Signal Interpreter Improved Core Shielding Makeshift Light Armor Plating Improved System Shield > --- WEAPON ----------- Thermic Laser Thermic Laser Powered Hammer > --- INVENTORY -------- Neutrino Core Scrap Suit Improved Point Defense System A0-MCA's Component Scanner Tech Extrapolator System Guard System Guard Rainbow Chip Pulse Rifle KE Penetrator Flak Cannon Datajack Improved Plasma Cutter CPS Tube [Rating: 86] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Device Scrap Suit Storage Large Storage Unit Processor Targeting Computer Hackware Improved System Shield Protection Makeshift Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Build | -11 -10 -10 -7 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Res Slots Evolved 14 | . . . . 10 . 2 2 Power 1 | . . . . 1 . . . Propulsion 5 | . . . . 2 . 2 1 Utility 7 | . . . . 6 . . 1 Weapon 1 | . . . . 1 . . . Parts Attached 47 | 7 2 1 11 12 . 14 . Power 5 | 1 . . 1 . . 3 . Engine 2 | 1 . . 1 . . . . Core 2 | . . . . . . 2 . Reactor 1 | . . . . . . 1 . Propulsion 12 | 2 . . 5 4 . 1 . Treads 2 | . . . 2 . . . . Leg 10 | 2 . . 3 4 . 1 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 21 | 2 2 . 2 7 . 8 . Device 5 | 1 . . . 2 . 2 . Storage 4 | 1 1 . 1 . . 1 . Processor 9 | . 1 . . 3 . 5 . Hackware 1 | . . . . 1 . . . Protection 2 | . . . 1 1 . . . Artifact . | . . . . . . . . Weapon 9 | 2 . 1 3 1 . 2 . Energy Gun 3 | 1 . . 1 1 . . . Energy Cannon . | . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . Launcher 1 | . . . 1 . . . . Special Weapon 1 | . . 1 . . . . . Impact Weapon 2 | . . . 1 . . 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 13 | . . . 3 . 1 6 3 Power 2 | . . . 1 . . 1 . Propulsion 5 | . . . . . 1 4 . Utility 4 | . . . 1 . . 1 2 Weapon 2 | . . . 1 . . . 1 Highest Loss Streak 3 | . . . 3 . 1 2 3 To Critical Strikes . | . . . . . . . . Average Backups 10 | 3 7 9 10 12 13 13 4 Power . | . 1 1 . . . . . Propulsion 2 | 2 3 4 3 . 1 . . Utility 3 | . . 1 2 6 7 6 2 Weapon 3 | . 2 3 3 3 3 3 1 Tool/Special . | . . . . . . . . Unused Backups 19 | . 1 1 7 . . 7 3 Power 2 | . . . . . . 2 . Propulsion 4 | . 1 1 2 . . . . Utility 5 | . . . 2 . . 2 1 Weapon 4 | . . . 2 . . 1 1 Tool/Special 4 | . . . 1 . . 2 1 Average Slot Usage (%) 91 | . 100 100 99 83 87 70 20 Engine 10 | . 14 14 14 5 5 1 . Treads 4 | . . . 9 . . . . Leg 19 | . 28 28 18 22 22 13 . Device 3 | . 10 . . 10 11 8 . Storage 11 | . 14 14 14 5 5 4 . Processor 11 | . 3 14 13 7 5 7 16 Protection 3 | . . . . 9 11 9 . Energy Gun 13 | . 14 14 14 10 14 11 . Ballistic Gun 1 | . 14 5 . . 2 . . Special Weapon 7 | . . 8 12 . . . . Impact Weapon 1 | . . . . 4 . 3 4 Peak Build Rating 86 | 7 8 9 20 65 70 86 39 Average Rating 26 | 5 7 8 9 56 66 73 38 On Entrance 26 | . 7 8 9 20 65 67 39 Naked Turns 1 | . . . . . . 1 . Heaviest Build 70 | 12 16 16 32 44 47 70 3 Greatest Support 88 | 20 20 20 40 76 84 88 3 Greatest Overweight (x) 2 | 2 . . 1 1 1 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 5 Average Capacity 12 | 7 8 10 11 15 15 14 5 Most Carried 15 | 6 10 10 15 15 14 15 5 Average Carried 11 | 4 7 9 10 13 14 14 5 Final Capacity 15 | 8 10 10 15 15 15 5 5 Final Carried 15 | 6 10 10 15 14 14 5 5 Class Distribution -------------------- 86% | Mutant 6% | Skirmisher 4% | Scavenger-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Scavenger-Scrapper | -5/Factory Skirmisher | -5/DSF Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -7 -5 -5 -4 -3 ----------- Run | Yrd Mat Sub Scr Fac DSF Fac Res Matter Collected 818 | 236 82 11 182 . 54 253 . Remotely . | . . . . . . . . Salvage Created 1171 | 145 222 . 147 . 54 570 33 Parts 46 | 7 12 . 10 . 1 13 3 Haulers Intercepted 2 | . 1 . . . . 1 . Recyclers Shooed 3 | 1 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 3 | . . 2 1 . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Res Combat Hostiles Destroyed 14 | . 2 . 4 . 1 6 1 Melee 1 | . . . . . . . 1 Guns 6 | . 2 . 2 . . 2 . Cannons 1 | . . . . . . 1 . AOE 2 | . . . 2 . . . . Classes Destroyed 13 | 2 3 . 3 . 1 4 . Worker 2 | . . . . . . 2 . Builder 1 | . . . . . . 1 . Tunneler 3 | 3 . . . . . . . Hauler 2 | . 1 . . . . 1 . Recycler 4 | 1 1 . . . . 2 . Watcher 1 | . 1 . . . . . . Swarmer 5 | . . . . . . 4 1 Grunt 2 | . 2 . . . . . . Specialist 1 | . . . . . 1 . . Programmer 2 | . . . . . . 2 . Federalist 1 | . . . 1 . . . . Guru 1 | . . . 1 . . . . Scrapper 2 | . . . 2 . . . . Best Kill Streak 4 | 3 4 . 3 . 1 4 1 Combat Bots Only 4 | . 2 . 3 . 1 4 1 Max Kills in Single Turn 1 | 1 1 . 1 . 1 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . 1 . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -4 -3 -------- Run | Yrd Mat Sub Scr Fac DSF Fac Res Hostile Shots Fired 221 | . 3 7 29 . 53 100 29 Missed 69 | . 1 5 7 . 14 34 8 Hits 152 | . 2 2 22 . 39 66 21 Projectile 152 | . 2 2 22 . 39 66 21 Critical Strikes 5 | . . . 3 . 1 1 . Part Disruptions 9 | . . . . . 8 1 . Damage Taken 2654 | . 32 8 362 . 645 1117 490 Core 484 | . . . 31 . 57 106 290 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 59 | . . . . . 20 39 . Regen/Repaired (Parts) 14 | . . . . 4 . 10 . Core Remaining (%) 92 | 100 . . 87 . 94 90 . Volleys Fired 74 | 15 13 3 12 3 7 21 . Largest 3 | 2 2 2 2 2 3 3 . Hottest 233 | 70 70 100 115 113 233 233 . Shots Fired 153 | 30 25 4 21 6 19 48 . Gun 144 | 30 25 2 18 6 19 44 . Cannon 4 | . . . . . . 4 . Launcher 3 | . . . 3 . . . . Special 2 | . . 2 . . . . . Kinetic 41 | 15 13 1 8 . . 4 . Thermal 109 | 15 12 3 10 6 19 44 . Explosive 3 | . . . 3 . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 11 | 7 4 . 10 3 11 5 . Robot Miss Streak 10 | 2 2 . 3 1 1 10 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 115 | 20 14 . 15 4 16 43 3 Core Hits 43 | 6 11 . 9 1 2 13 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed 6 | . . . . . . 6 . Critical Strikes 18 | 2 . . 1 1 2 12 . Burn 12 | 2 . . 1 1 2 6 . Smash 6 | . . . . . . 6 . Melee Attacks 39 | . . . 5 8 . 21 5 Impact 39 | . . . 5 8 . 21 5 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . . . 4 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2788 | 216 158 . 489 64 288 1419 154 Guns 1406 | 216 158 . 146 64 284 538 . Cannons 33 | . . . . . . 33 . Explosions 343 | . . . 343 . . . . Melee 1002 | . . . . . . 848 154 Ramming 4 | . . . . . 4 . . Kinetic 236 | 77 69 . 57 . . 33 . Thermal 1203 | 139 89 . 89 64 284 538 . Explosive 343 | . . . 343 . . . . Electromagnetic . | . . . . . . . . Impact 1002 | . . . . . . 848 154 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . 6 3 . Average Corruption 2 | . . . . . 4 1 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 4 | . . . . . 2 2 . Matter Fused 1 | . . . . . . 1 . Energy Discharges 1 | . . . . . . 1 . Data Loss (minor) 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 476 | . . . . . . 476 . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 476 | . . . . . . 476 . Knockbacks 7 | . . . . . . 7 . Impact 4 | . . . . . . 4 . Kinetic 3 | . . . . . . 3 . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 2 | . . . . . 2 . . Kicked 2 | . . . . . 2 . . Crushed . | . . . . . . . . Highest Temperature 429 | 100 108 . 200 63 152 429 . Average Temperature 104 | 46 35 . 79 33 58 176 . Received Heat Transfer 375 | . 18 6 261 . 72 . 18 Effects 4 | . . . . . . 4 . Interference 4 | . . . . . . 4 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 5 | . . . . . . 5 . Combat Hostiles 3 | . . . . . . 3 . Parts Fried 9 | . . . . . . 9 . Impact Corruptions 17 | . . . . . . 17 . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 5 | . 1 . 1 . 2 1 . Heat Transferred 4149 | 555 259 . 297 222 909 1907 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -7 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Res Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 . . 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 150 | 10 50 . . 150 128 81 29 Initial 68 | . . . . . 68 61 29 Average 32 | 1 11 . . 46 97 30 23 Influence Increases 720 | 20 69 . . 188 60 363 20 Destroy 0b10 Robot/C 280 | . 40 . . . 20 200 20 Destroy 0b10 Robot/NC 65 | 20 15 . . . . 30 . Destroy Leader 74 | . 14 . . . 10 50 . Allied During Kill 11 | . . . . . . 11 . Successful Hack 8 | . . . . . . 8 . Disable Machine 75 | . . . . 30 . 45 . Anti-Garrison Action 150 | . . . . 150 . . . Destroy Structure 12 | . . . . 8 . 4 . Lose Combat Pursuer 45 | . . . . . 30 15 . Influence Decreases 720 | 20 69 . . 90 40 424 77 Entered New Map 115 | . . . . . 30 57 28 Time Decay 506 | 20 69 . . 90 . 307 20 Lost Part 79 | . . . . . 10 40 29 Lost Ally 20 | . . . . . . 20 . Squads Dispatched 7 | . 1 . . 3 1 2 . Investigation 1 | . . . . 1 . . . Extermination 1 | . . . . . . 1 . Reinforcement 2 | . 1 . . . 1 . . Assault 2 | . . . . 2 . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Scr Fac DSF Fac Res Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 41 | . 5 1 15 . 6 9 5 Peak Tracking Total 5 | . 2 3 5 . 5 4 5 Tactical Retreats 3 | . . . . . 2 1 . Traps | -11 -10 -10 -7 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Res Traps Triggered 4 | . . . . 2 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -4 -3 ---------- Run | Yrd Mat Sub Scr Fac DSF Fac Res Machines Disabled 8 | . . 1 1 3 . 3 . Max in Single Turn 1 | . . 1 1 1 . 1 . Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Scr Fac DSF Fac Res Machines Accessed 10 | . . 1 3 3 . 3 . Terminals 3 | . . . . 2 . 1 . Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 33 | . . 2 18 8 . 5 . Successful 24 | . . 2 18 1 . 3 . Failed 9 | . . . . 7 . 2 . Catastrophic 3 | . . . . 1 . 2 . Database Lockouts . | . . . . . . . . Manual 2 | . . . . . . 2 . Terminals 6 | . . . . 5 . 1 . Fabricators 3 | . . . . . . 3 . Repair Stations 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . 3 . . . Terminal Hacks 21 | . . 2 18 1 . . . Record 17 | . . 1 16 . . . . Open Door 1 | . . . 1 . . . . Open DSF 1 | . . . . 1 . . . Proto ID Catalog 2 | . . 1 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . . . . . . 2 . Terminals . | . . . . . . . . Fabricators 2 | . . . . . . 2 . Liberate 1 | . . . . . . 1 . Fabnet 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . . . . 2 . 2 . Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -4 -3 ------------ Run | Yrd Mat Sub Scr Fac DSF Fac Res Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . Machine Destruction 1 | . . . . 1 . . . Fabnet Peak Effective % 3 | . . . . . . . 3 Robots Rewired 1 | . . . . . . 1 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -4 -3 -------- Run | Yrd Mat Sub Scr Fac DSF Fac Res Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 56 | . . . . . . 56 . Highest-Rated Ally 56 | . . . . . . 56 . Total Orders . | . . . . . . . . Ally Attacks 15 | . . . . . . 15 . Total Damage 472 | . . . . . . 472 . Kills 4 | . . . . . . 4 . Allies Corrupted . | . . . . . . . . Allies Melted 7 | . . . 7 . . . . Intel | -11 -10 -10 -7 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Res Active Infowar (turns) 1204 | 65 202 . . 298 121 518 . Sensors 937 | . . . . 298 121 518 . Seismic 267 | 65 202 . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -4 -3 ------------- Run | Yrd Mat Sub Scr Fac DSF Fac Res Turns Passed 4385 | 118 286 430 2225 330 121 829 46 Spaces Moved 2965 | 51 180 340 1638 193 59 444 60 Core 103 | 14 . . . . . 29 60 Treads 407 | . . . 407 . . . . Legs 2455 | 37 180 340 1231 193 59 415 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 100 100 110 50 50 Average Speed 127 | 118 120 120 129 129 117 142 50 Slowest Speed 240 | 150 120 120 240 170 170 170 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 4 31 17 90 4 49 14 3 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . 1 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 11 | . . 2 9 . . . . Spaces Dug 25 | . . . 19 5 . 1 . Terrain Destroyed 44 | . . . 38 5 . 1 . Melee 9 | . . . 3 5 . 1 . Projectile . | . . . . . . . . AOE 35 | . . . 35 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Scr Fac DSF Fac Res Total 3343 | 78 229 354 1707 250 95 563 67 Wait 117 | . 27 9 4 15 25 35 2 Move 2958 | 50 179 339 1637 192 58 443 60 Hop . | . . . . . . . . Pick Up 43 | 6 5 1 16 6 . 9 . Fast Attach 28 | 7 1 . 5 6 . 9 . Attach 8 | . . . 2 4 . 2 . Detach . | . . . . . . . . Swap 22 | . 1 1 8 3 1 8 . Drop 34 | . 3 1 16 3 2 9 . Fire 74 | 15 13 3 12 3 7 21 . Melee 39 | . . . 5 8 . 21 5 Ram . | . . . . . . . . Kick 2 | . . . . . 2 . . Crush . | . . . . . . . . Escape Stasis 15 | . . . . 10 . 5 . Rewire 3 | . . . 2 . . 1 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/DSF -4/Factory -3/Research History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Met a group of wandering Federalists 153 | -10/Materials | Discovered new exit (range 8) 210 | -10/Materials | Discovered new exit (range 8) 310 | -10/Materials | Build established: Mutant 405 | -10/Materials | Entered Subcaves 406 | -10/Subcaves | Continued accompanying wandering Federalists (6) 581 | -10/Subcaves | Visited 4L-MR0's lab 599 | -10/Subcaves | Found Rainbow Chip 822 | -10/Subcaves | Discovered new exit (range 4) 835 | -10/Subcaves | Entered Scraptown 1050 | -7/Scraptown | Visited Symbiants 1061 | -7/Scraptown | Visited TADAMA 1122 | -7/Scraptown | Visited Bundlers 1184 | -7/Scraptown | Visited Comm Corps 1613 | -7/Scraptown | Visited Junk Repository 1646 | -7/Scraptown | Visited SPCMW 1707 | -7/Scraptown | Visited UFD Registry 1885 | -7/Scraptown | Discovered new exit (range 7) 2043 | -7/Scraptown | Registered with UFD as "Spikefunk" 2112 | -7/Scraptown | Visited Scrapoid Research Area 2168 | -7/Scraptown | Visited Science Guys 2227 | -7/Scraptown | Visited Sword Containment 2538 | -7/Scraptown | Visited A0-MCA Data Center 2548 | -7/Scraptown | Given a B rating by A0-MCA 2554 | -7/Scraptown | Found A0-MCA's Component Scanner 2584 | -7/Scraptown | Visited Research Penetration Think Tank 2683 | -7/Scraptown | Met Optimus 2683 | -7/Scraptown | Accepted into 0bPrime 2762 | -7/Scraptown | Visited Junk Repository 2818 | -7/Scraptown | Civil war broke out across Scraptown 2878 | -7/Scraptown | Lost 3 allies 2893 | -7/Scraptown | Identified exit to Factory 2920 | -7/Scraptown | Visited Chapter 10 3000 | -7/Scraptown | Lost 15 allies 3000 | -7/Scraptown | Found Scrap Suit 3004 | -7/Scraptown | Found Scrap Suit 3007 | -7/Scraptown | Lost 3 parts (1p1u1w) 3060 | -7/Scraptown | Entered Factory 3060 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 3151 | -5/Factory | Identified exit to DSF 3390 | -5/Factory | Entered DSF 3414 | -5/DSF | Discovered new exit (range 12) 3432 | -5/DSF | Additional patrols routed to DSF 3509 | -5/DSF | Identified exit to Factory 3511 | -5/DSF | Entered Factory 3511 | -4/Factory | Evolved 2 slots: Propulsion x2 3809 | -4/Factory | Garrison activated, responded to threat 4137 | -4/Factory | Discovered new exit (range 5) 4142 | -4/Factory | Identified exit to Research 4316 | -4/Factory | Released all parts (11) 4320 | -4/Factory | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 4340 | -4/Factory | Entered Research 4340 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4386 | -3/Research | Self-destructed Last Messages --------------- 04320_ Core temporarily expanded with Utility slot. 04320_ Core temporarily expanded with Weapon slot. 04321_ Acquired A0-MCA's Component Scanner. 04323_ Acquired Tech Extrapolator. 04325_ Acquired 16 matter. 04326_ Acquired Adv. Sensor Array. 04328_ System corrupted: Matter fused (-9). 04328_ Dropped Adv. Sensor Array. 04329_ Acquired Adv. Sensor Array. 04331_ Acquired 25 matter. 04333_ Acquired 23 matter. 04338_ Acquired 27 matter. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=RESEARCH GOAL=ESCAPE 04361_ ALERT: All DSF locations entering lockdown mode. 04381_ S-43 Plague destroyed. 04384_ System Guard destroyed. 04386_ Powered Hammer destroyed. 04386_ Tech Extrapolator destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????######??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# ! #??????????????????????? | | ?????????# s#??????????????????????? | | ?????????# #########?????###?##???? | | ?????????# !=@s s #????"""" ?#??? | | ?????????# =%####### #????""R"" #??? | | ?????????####Y#?????# #??? "" "" #??? | | ???????????? ?????# #??? #??? | | ???????????? ? ???# #?? #??? | | ?????????? ? """???# ### #??? | | ?????????# """"??# + #??? | | ?????????#] """"??# # #??? | | ?????????# """" ?# #######+###### | | ?????????#" ?# | | ?????????#" + | | ?????????#" # | | ?????????#T + | | ?????????#" !* # """" """" | | ?????????#" * # """" """" | | ?????????#" ?# """" """" | | ?????????# = ?# """" """" | | ?????????# ??# | | ?????????#########??# | | ????????????????????# | | ???????????????????#####+########## | | ???????????????????#] #????# | | ???????????????????# #????# | | ???????????????????# """"" #????# | | ???????????????????# """"" #????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Corruption Containment 8 Armor Coverage 100 Core Shielding 30 Evasion (%) 70 Targeting Accuracy 5 Recoil Reduction 2 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FortressArmorCoupler Manual? 0 Play Time 00:35:49 Cumulative 713.7 hours Start 2025.10.11 @ 12:03:44 End 2025.10.11 @ 12:40:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 449 Rogue 449 Adventurer 0 Explorer 0 Win Type - Total 10 Types 7/0/1/1/1/0/0/0/0/0 Lore% 76 Gallery% 78 Achievement% 75 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ad3610d-3db4-49ba-9fab-07ad9ebf7a5c