Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.27 @ 21:40:33 // Winter2022/Polymind
Player: wchar_t
Result: Destroyed by B-99 Colossus with Multirail
Performance
-------------
Evolutions (9) 4500
Regions Visited (26) 5200
Robots Destroyed (112) 560
Value Destroyed (5394) 5394
Prototype IDs (3) 60
Alien Tech Used (0) 0
Bonus (16370) 16370
TOTAL SCORE: 31864
Bonus
-------
Polymind Skill 12612
Pacifist 564
High Alert Combat Kills 20
Follower Combat Kills 60
Met Zhirov 300
Met Warlord at Base 500
MAIN.C Attacked Warlord 500
Met Warlord at Research 2000
Friendly Fire -186
Cogmind
---------
Core Integrity 0/1600
Matter 0/0
Energy 200/200
System Corruption 15%
Temperature Cool (0)
Movement Core (150) Ox2
Location -1/Access
Parts
-------
> --- POWER (1) --------
Micro Antimatter Reactor
> --- PROPULSION (3) ---
(None)
> --- UTILITY (5) ------
Small Battery
Advanced Target Analyzer
> --- WEAPON (3) -------
(None)
> --- INVENTORY (5) ----
(None)
Peak State
------------
> --- POWER ------------
Micro Antimatter Reactor
> --- PROPULSION -------
Improved Antigrav System
Improved Antigrav System
Improved Antigrav System
> --- UTILITY ----------
Advanced Heat Sink
Advanced Heat Sink
Small Battery
Small Battery
Advanced Target Analyzer
> --- WEAPON -----------
Gamma Rifle
Gamma Rifle
Advanced Remote Datajack
> --- INVENTORY --------
(None)
[Rating: 72]
Favorites
-----------
Power Improved Deuterium Engine
Engine Improved Deuterium Engine
Power Core Neutrino Core
Reactor Particle Reactor
Propulsion Light Treads
Treads Light Treads
Leg Biometal Leg
Wheel Compact Wheel
Hover Unit Gravmag System
Flight Unit VTOL Module
Utility Improved Heat Sink
Device Improved Heat Sink
Storage Small Storage Unit
Processor Experimental Melee Analysis Suite
Protection Improved Light Armor Plating
Weapon Gatling Laser
Energy Gun Gatling Laser
Ballistic Gun Flak Gun
Launcher Micro-nuke Launcher
Special Weapon Remote Datajack
Slashing Weapon Particle Cleaver
Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1
------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc
Slots Evolved . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Parts Attached . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Engine . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Device . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Processor . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Protection . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Parts Lost 112 | . . . . . . . 13 20 . . . . 18 14 . . . . 22 . . . . . 5 20
Power 15 | . . . . . . . 3 3 . . . . 1 2 . . . . 4 . . . . . . 2
Propulsion 35 | . . . . . . . 5 6 . . . . 6 4 . . . . 7 . . . . . . 7
Utility 28 | . . . . . . . 2 6 . . . . 5 2 . . . . 4 . . . . . 3 6
Weapon 34 | . . . . . . . 3 5 . . . . 6 6 . . . . 7 . . . . . 2 5
Highest Loss Streak 9 | . . . . . . . 3 6 . . . . 6 9 . . . . 6 . . . . . 5 9
To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Average Slot Usage (%) 94 | . 100 100 100 100 100 100 88 94 100 100 100 100 93 96 100 100 100 100 89 100 100 100 100 100 88 74
Engine 8 | . 20 20 20 20 20 20 13 11 12 12 12 16 10 5 . . . . . . . . . . . .
Core 4 | . . . . . . . . . . . . . 1 6 12 12 12 12 8 25 25 25 25 25 7 .
Treads 16 | . . . . . . . 15 23 25 25 23 . 18 21 25 25 25 25 14 . . . . . . 9
Leg 1 | . . . . . . . . . . . . . . . . . . . 6 . . . . . 13 .
Wheel 4 | . 40 40 40 40 40 40 5 . . . . . . . . . . . . . . . . . . .
Hover 1 | . . . . . . . . . . . 2 33 4 1 . . . . . . . . . . 2 11
Flight 3 | . . . . . . . 6 1 . . . . . . . . . . 1 50 50 50 50 50 14 .
Device 20 | . 20 20 20 20 20 20 18 23 25 25 24 16 23 24 25 25 25 25 19 . . . . . . 14
Storage 2 | . 20 20 20 20 20 20 3 . . . . . . . . . . . . . . . . . . 3
Processor 1 | . . . . . . . . . . . 2 33 3 1 . . . . 3 . . . . . 7 9
Protection 8 | . . . . . . . 5 10 12 12 11 . 8 10 12 12 12 12 7 . . . . . 20 3
Energy Gun 8 | . . . . . . . 6 11 12 12 11 . 12 11 12 12 12 12 7 . . . . . . 7
Ballistic Gun 10 | . . . . . . . 12 11 12 12 11 . 9 10 12 12 12 12 17 25 25 25 25 25 7 3
Naked Turns 53 | . . . . . . . . 19 . . . . 2 8 . . . . 21 . . . . . 1 2
Heaviest Build 47 | 9 9 9 9 9 9 9 18 23 23 23 23 6 23 33 33 33 33 33 33 8 8 8 8 8 45 47
Greatest Support 56 | 32 32 32 32 32 32 32 40 40 40 40 40 14 40 46 46 46 46 46 50 8 8 8 8 8 56 56
Greatest Overweight (x) 6 | . . . . . . . . 5 . . . . 1 3 . . . . 6 . . . . . . 3
Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Largest Inventory Capacity 5 | 4 4 4 4 4 4 4 4 1 1 1 1 . 5 5 1 1 1 1 1 . . . . . 1 5
Average Capacity 1 | 1 4 4 4 4 4 4 1 . 1 1 . . 1 1 1 1 1 1 . . . . . . . 1
Most Carried 4 | 1 2 4 4 4 4 4 4 . . . . . . . . . . . . . . . . . . .
Average Carried . | . 1 3 2 4 4 4 . . . . . . . . . . . . . . . . . . . .
Final Capacity 5 | 4 4 4 4 4 4 4 1 1 1 1 . . 1 1 1 1 1 1 . . . . . . 1 5
Final Carried 4 | 1 2 4 4 4 4 4 . . . . . . . . . . . . . . . . . . . .
Class Distribution
--------------------
68% | Sentry
10% | Recycler
7% | Swarmer
3% | Programmer
3% | Knight
Dominant Class
----------------
Recycler | -10/Materials
Recycler | -10/Mines
Recycler | -9/Materials
Recycler | -9/Mines
Recycler | -9/Exiles
Recycler | -8/Mines
Sentry | -8/Materials
Sentry | -7/Factory
Sentry | -7/Lower Caves
Sentry | -7/Lower Caves
Sentry | -6/Factory
Watcher | -6/Waste
Sentry | -6/Factory
Sentry | -5/Factory
Sentry | -5/Upper Caves
Sentry | -5/Upper Caves
Sentry | -5/Zhirov
Sentry | -4/Proximity Caves
Sentry | -4/Factory
Swarmer | -4/Upper Caves
Swarmer | -4/Upper Caves
Swarmer | -4/Warlord
Swarmer | -3/Proximity Caves
Swarmer | -3/Research
Knight | -2/Research
Sentry | -1/Access
Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1
----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc
Matter Collected 1639 | . . 36 26 . . . 119 236 102 . . . 354 241 17 3 36 . 297 . 22 . . . 75 75
Remotely 62 | . . 36 26 . . . . . . . . . . . . . . . . . . . . . . .
Salvage Created 4730 | . . . . . . . 516 507 . . . . 822 398 13 11 320 . 882 . . . . . 486 775
Parts 216 | . . . . . . . 35 34 . 1 . . 29 14 . . 4 . 54 . . . . . 17 28
Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Recyclers Shooed 4 | . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . 1
Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Parts Self-Destructed 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . .
Prevented 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . .
Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1
------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc
Combat Hostiles Destroyed 95 | . . . . . . . 12 15 . 1 . . 21 8 . . . . 19 . . . . . 11 8
Melee 7 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 5 .
Guns 79 | . . . . . . . 12 13 . 1 . . 19 8 . . . . 18 . . . . . . 8
AOE 7 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 6 .
Classes Destroyed 17 | . . . . . . . 5 5 . . . . 4 1 . . . . . . . . . . 2 .
Worker 3 | . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . .
Builder 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . .
Tunneler 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1
Recycler 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1
Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . .
Operator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . .
Watcher 6 | . . . . . . . 2 1 . . . . 1 1 . . . . 1 . . . . . . .
Swarmer 22 | . . . . . . . 1 10 . . . . . . . . . . 6 . . . . . 1 4
Grunt 25 | . . . . . . . 5 . . . . . 12 4 . . . . . . . . . . 4 .
Brawler 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . .
Duelist 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . .
Sentry 17 | . . . . . . . 5 1 . . . . 4 2 . . . . 4 . . . . . . 1
Demolisher 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1
Hunter 5 | . . . . . . . 1 1 . 1 . . . . . . . . 1 . . . . . 1 .
Programmer 20 | . . . . . . . . 3 . . . . 3 1 . . . . 8 . . . . . 3 2
Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 .
Decomposer 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . .
Knight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 .
Best Kill Streak 6 | . . . . . . . 3 3 . 1 . . 5 2 . . . . 5 . . . . . 6 5
Combat Bots Only 6 | . . . . . . . 3 2 . 1 . . 5 2 . . . . 5 . . . . . 6 5
Max Kills in Single Turn 3 | . . . . . . . 1 2 . 1 . . 2 1 1 1 . . 1 . . . . . 3 2
Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1
Exploded 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 .
Melee 1 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 .
Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1
-------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc
Damage Taken 18925 | . . . . . . . 1393 2424 . 269 37 . 3221 2487 . . . . 3641 . . 39 . . 1704 3710
Core 4904 | . . . . . . . 346 514 . 16 16 . 545 681 . . . . 860 . . 13 . . 301 1612
Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Redirected to Shielding 76 | . . . . . . . . . . . . . . 25 . . . . . . . . . . 51 .
Core Remaining (%) 62 | 100 . 100 . . . 100 37 . . 24 . . 34 . . . . 31 . . . . 24 100 79 .
Volleys Fired 387 | . . . . . . . 62 71 1 4 . . 78 31 3 1 6 . 78 2 6 1 . . 7 36
Largest 3 | . . . . . . . 2 2 2 2 . . 2 2 2 2 2 . 3 1 1 1 . . 1 2
Hottest 150 | . . . . . . . 79 108 108 108 . . 108 114 114 114 114 . 114 23 23 23 . . 49 150
Shots Fired 649 | . . . . . . . 92 117 2 9 . . 126 55 6 2 13 . 152 2 6 1 . . 7 59
Gun 642 | . . . . . . . 92 117 2 9 . . 126 55 6 2 13 . 152 2 6 1 . . . 59
Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Launcher 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 .
Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Kinetic 386 | . . . . . . . 62 67 1 4 . . 63 24 3 1 6 . 130 2 6 1 . . . 16
Thermal 236 | . . . . . . . 30 50 1 5 . . 58 30 3 1 7 . 22 . . . . . . 29
Explosive 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 .
Electromagnetic 20 | . . . . . . . . . . . . . 5 1 . . . . . . . . . . . 14
Robot Hit Streak 19 | . . . . . . . 19 10 . 5 . . 19 17 3 1 6 . 17 . 3 . . . 6 17
Robot Miss Streak 9 | . . . . . . . 2 9 . 5 . . 7 3 1 1 1 . 5 . 1 . . . . 3
Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . .
Secondary Targets 5 | . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . 2
Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . 1
Shots Hit Robots 493 | . . . . . . . 75 91 . 7 . . 122 44 4 1 8 . 75 . 4 . . . 20 42
Core Hits 381 | . . . . . . . 37 65 . 5 . . 132 28 1 1 8 . 52 . 2 . . . 25 25
Critical Kills 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . .
Critical Parts Destroyed 5 | . . . . . . . 1 . . . . . . 1 . . . . 3 . . . . . . .
Critical Strikes 14 | . . . . . . . 2 1 . . . . . 2 . . . . 7 . . . . . 2 .
Burn 3 | . . . . . . . 1 1 . . . . . . . . . . 1 . . . . . . .
Destroy 8 | . . . . . . . 1 . . . . . . 1 . . . . 6 . . . . . . .
Corrupt 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . .
Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 .
Melee Attacks 27 | . . . . . . . . . . . . . . 5 . . . . . . . . . . 22 .
Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Slashing 27 | . . . . . . . . . . . . . . 5 . . . . . . . . . . 22 .
Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 .
Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 .
Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Damage Inflicted 12957 | . . . . . . . 996 1445 . 85 . . 3021 1266 106 26 269 . 2066 . 58 . . . 2404 1215
Guns 9939 | . . . . . . . 985 1411 . 85 . . 2669 1102 106 26 269 . 2028 . 58 . . . . 1200
Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Explosions 1707 | . . . . . . . . . . . . . 335 . . . . . . . . . . . 1372 .
Melee 1135 | . . . . . . . . . . . . . . 103 . . . . . . . . . . 1032 .
Ramming 176 | . . . . . . . 11 34 . . . . 17 61 . . . . 38 . . . . . . 15
Kinetic 5043 | . . . . . . . 607 724 . 32 . . 1172 418 74 26 128 . 1480 . 58 . . . . 324
Thermal 4990 | . . . . . . . 378 687 . 53 . . 1744 657 32 . 141 . 548 . . . . . . 750
Explosive 1372 | . . . . . . . . . . . . . . . . . . . . . . . . . 1372 .
Electromagnetic 241 | . . . . . . . . . . . . . 88 27 . . . . . . . . . . . 126
Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Slashing 1135 | . . . . . . . . . . . . . . 103 . . . . . . . . . . 1032 .
Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Highest Corruption 26 | . . . . . . . . 3 3 3 . 20 26 2 2 2 2 2 8 8 8 8 . . . 15
Average Corruption 10 | . . . . . . . . 2 3 3 . 20 22 2 2 2 2 2 5 8 8 8 . . . 11
Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Corruption Blocked 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15
Effects 186 | . . . . . . . . 9 12 4 . . 107 7 4 4 3 5 12 4 7 . . . . 8
Message Errors 43 | . . . . . . . . 3 . . . . 28 1 1 2 . 2 3 . 2 . . . . 1
Matter Fused 43 | . . . . . . . . 2 10 . . . 20 . 1 1 2 2 . 2 2 . . . . 1
Heat Flow Errors 26 | . . . . . . . . 1 . 1 . . 13 . 2 1 . 1 5 1 . . . . . 1
Energy Discharges 27 | . . . . . . . . 2 2 1 . . 13 1 . . . . 1 1 3 . . . . 3
Data Loss (minor) 15 | . . . . . . . . 1 . 1 . . 9 1 . . . . 2 . . . . . . 1
Data Loss (major) 7 | . . . . . . . . . . . . . 4 2 . . . . 1 . . . . . . .
Misfires 7 | . . . . . . . . . . 1 . . 3 2 . . 1 . . . . . . . . .
Alerts 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . .
Misdirections 7 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . 1
Weapon Failures 9 | . . . . . . . . . . . . . 9 . . . . . . . . . . . . .
Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Overflow Damage 67 | . . . . . . . . . . . . . 10 . . . . . . . . . . . 57 .
Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Explosions 27 | . . . . . . . . . . . . . 10 . . . . . . . . . . . 17 .
Melee 40 | . . . . . . . . . . . . . . . . . . . . . . . . . 40 .
Knockbacks 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1
Impact 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1
Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Self-Inflicted Damage 116 | . . . . . . . 1 . . . . . 81 22 . . . . . . . . . . 6 6
Shots 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 .
Rammed 48 | . . . . . . . 8 16 . . . . 3 13 . . . . 3 . . . . . . 5
Targets Rammed 64 | . . . . . . . 8 17 . . . . 3 17 . . . . 14 . . . . . . 5
Kicked 15 | . . . . . . . . . . . . . . 4 . . . . 11 . . . . . . .
Crushed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . .
Highest Temperature 359 | . . . . . . . 76 359 6 172 9 . 333 82 175 71 42 239 231 108 20 304 . . 39 63
Average Temperature 53 | . . . . . . . 21 39 4 32 6 . 63 30 55 37 23 120 74 52 10 158 . . 15 29
Received Heat Transfer 3192 | . . . . . . . 468 204 . 24 12 . 1089 783 . . . . 315 . . . . . 153 144
Effects 5 | . . . . . . . . 1 . . . . 2 . . . . . . . . 2 . . . .
Energy Bleed 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . .
Interference 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . .
Matter Decay 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . .
Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Robots Melted 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . .
Combat Hostiles 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . .
Parts Melted 18 | . . . . . . . 2 2 . . . . 6 1 . . . . 5 . . . . . . 2
Heat Transferred 8975 | . . . . . . . 1036 1617 . 125 . . 3225 1104 37 . 166 . 777 . . . . . . 888
Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1
------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc
Peak Influence 580 | . . 53 192 74 . 4 236 352 . . 128 44 242 170 . . . . 273 . . . . . 281 580
Initial 165 | . . . 20 74 . . 1 . . . 18 44 16 78 . . . . . . . . . . . 165
Average 97 | . . 7 101 74 . . 105 85 . . 30 31 133 74 . . . . 62 . . . . . 43 332
Maximum Alert Level 2 | . . . . . . . 1 1 . . . . 1 . . . . . 1 . . . . . 1 2
Low Security (%) 85 | 100 100 100 100 100 . 100 98 83 . . 100 100 74 100 . . . . 96 . . . . 100 94 16
Level 1 12 | . . . . . . . 1 16 . . . . 25 . . . . . 3 . . . . . 5 53
Level 2 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 30
Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Squads Dispatched 33 | . . . . . . . . 7 . . . . 13 2 . . . . 4 . . . . . 4 3
Investigation 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . .
Extermination 12 | . . . . . . . . 3 . . . . 4 1 . . . . 3 . . . . . . 1
Reinforcement 9 | . . . . . . . . . . . . . 1 1 . . . . 1 . . . . . 4 2
Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Garrison 9 | . . . . . . . . 3 . . . . 6 . . . . . . . . . . . . .
Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . .
Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1
Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1
--------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc
Distress Signals 12 | . . . 1 . . . 1 1 . . . . 1 1 . . . . 3 . . . . . 4 .
Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Times Spotted 285 | . . . 1 . . . 24 43 . 2 2 6 43 45 . . . . 51 . . . . . 24 44
Peak Tracking Total 15 | . . . 4 . . . 4 8 . 1 1 6 7 8 . . . . 9 . . . . . 6 15
Tactical Retreats 25 | . . . 1 . . . 1 3 . . . 1 3 4 . . . . 7 . . . . . 1 4
Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1
------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc
Traps Triggered 7 | . . . . . . . . 3 . . 1 . 1 1 . . . . . . . 1 . . . .
Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Triggered 8 | . . . . . . . . . . . . . . . 1 . . . . . . 7 . . . .
Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1
---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc
Machines Disabled 5 | . . . . . . . . . . . . . 1 1 . . 2 . 1 . . . . . . .
Max in Single Turn 1 | . . . . . . . . . . . . . 1 1 . . 1 . 1 . . . . . . .
Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . .
Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1
--------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc
Machines Accessed 11 | . . 1 1 . . 1 1 . . . . . 1 1 . . 1 . . . . 4 . . . .
Terminals 4 | . . . 1 . . 1 1 . . . . . 1 . . . . . . . . . . . . .
Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . .
Total Hacks 19 | . . 1 3 . . 3 1 . . . . . 1 2 . . 1 . . . . 7 . . . .
Successful 13 | . . 1 1 . . 1 1 . . . . . . 1 . . 1 . . . . 7 . . . .
Failed 6 | . . . 2 . . 2 . . . . . . 1 1 . . . . . . . . . . . .
Catastrophic . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Manual 4 | . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . .
Terminals 8 | . . . 3 . . 3 1 . . . . . 1 . . . . . . . . . . . . .
Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Garrison Access 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . .
Terminal Hacks 12 | . . 1 1 . . 1 1 . . . . . . . . . 1 . . . . 7 . . . .
Record 6 | . . . . . . . . . . . . . . . . . 1 . . . . 5 . . . .
Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . .
Open Door 3 | . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . .
Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . .
Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . .
Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . .
Seal Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . .
Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Data Cores Recovered 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . .
Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Hacking Detections 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . .
Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1
------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc
Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Robots Hacked 24 | . . . . . . . 4 3 . . 1 . 4 4 . . . . 4 . . . . . 1 3
Non-combat 3 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . 1
Combat 21 | . . . . . . . 3 3 . . . . 4 4 . . . . 4 . . . . . 1 2
Robot Hacks Applied 47 | . . . . . . . 7 6 . . 2 . 8 8 . . . . 8 . . . . . 2 6
find_recycling 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . .
map_route 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1
mark_security 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1
find_shortcuts 21 | . . . . . . . 3 3 . . . . 4 4 . . . . 4 . . . . . 1 2
find_garrison 21 | . . . . . . . 3 3 . . . . 4 4 . . . . 4 . . . . . 1 2
Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 .
Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 .
Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Robots Rewired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . .
Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1
-------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc
Total Allies 3 | . . 1 . . . . . . . 1 1 . . . . . . . . . . . . . . .
Largest Group 1 | . . 1 1 . . . . . . 1 1 1 . . . . . . . . . . . . . .
Highest-Rated Group 135 | . . 31 31 . . . . . . 135 29 29 . . . . . . . . . . . . . .
Highest-Rated Ally 135 | . . 31 31 . . . . . . 135 29 29 . . . . . . . . . . . . . .
Total Orders 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . .
STAY 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . .
Ally Attacks 12 | . . 4 3 . . . . . . . 1 4 . . . . . . . . . . . . . .
Total Damage 220 | . . 85 42 . . . . . . . 18 75 . . . . . . . . . . . . . .
Kills 5 | . . 2 2 . . . . . . . 1 . . . . . . . . . . . . . . .
Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 .
Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1
------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc
Robot Analysis Total 16 | 1 . . . . . . 3 2 . . 1 . 1 3 . . . . 1 . . . . . 1 3
Derelict Logs Recovered 8 | . . 1 . 2 . . . . 1 . . . . . . . . 1 . 2 1 . . . . .
Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1
------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc
Turns Passed 13222 | 96 64 330 398 224 214 46 844 2435 690 301 142 72 2180 1120 253 244 228 437 1156 99 148 208 97 6 685 505
Spaces Moved 9543 | 65 60 324 372 173 214 47 526 1038 419 181 96 128 1338 606 153 148 133 274 466 299 338 590 302 18 782 453
Core 281 | 40 . . . . . . 8 20 . . . . 37 6 . . . . 40 . . . . . 2 128
Treads 3961 | . . . . . . . 213 873 419 181 76 . 826 478 153 148 133 274 163 . . . . . . 24
Legs 455 | . . . . . . . . . . . . . . 7 . . . . 161 . . . . . 287 .
Wheels 1332 | 25 60 324 372 173 214 47 117 . . . . . . . . . . . . . . . . . . .
Hover 1090 | . . . . . . . . . . . 20 128 475 115 . . . . . . . . . . 51 301
Flight 2424 | . . . . . . . 188 145 . . . . . . . . . . 102 299 338 590 302 18 442 .
Fastest Speed 32 | 50 100 100 100 100 100 100 37 32 160 160 56 56 50 50 160 160 160 160 32 32 32 32 32 32 32 50
Average Speed 103 | 69 100 100 100 100 100 100 101 140 160 160 138 56 121 139 160 160 160 160 118 32 32 32 32 32 63 64
Slowest Speed 350 | 100 100 100 100 100 100 100 160 300 160 160 160 56 240 200 160 160 160 160 350 32 32 32 32 32 110 200
Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Robots Hopped 15 | . . . . . . . 2 8 . . . . . . . . . . 3 . . . . . 2 .
Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Exploration Rate (%) 39 | 6 21 63 32 53 62 16 44 36 62 31 5 96 34 17 41 32 61 53 13 44 62 80 65 2 24 22
Regions Visited 26
Branch Regions 14
Pre-discovered Areas 4 | . . 1 . 1 . . . . . . . . . . . . 1 . . 1 . . . . . .
Known Exits Taken 4 | . . . 1 1 . . 1 . . . . . . 1 . . . . . . . . . . . .
Unknown Exits Taken 20 | 1 1 1 . . 1 1 . 1 1 1 . . 1 . 1 1 1 1 1 1 1 1 1 1 1 .
Scrap Searched 5 | . . 1 . 1 . . . . . . . . . . 1 . . . . . 1 . 1 . . .
Spaces Dug 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . .
Terrain Destroyed 91 | . . . . . . . . . . . . . 23 5 . . 1 . 7 . . . . . 54 1
Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Projectile 10 | . . . . . . . . . . . . . . 5 . . 1 . 3 . . . . . . 1
AOE 77 | . . . . . . . . . . . . . 23 . . . . . . . . . . . 54 .
Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1
--------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc
Total 12181 | 116 64 330 403 223 213 46 746 1878 437 184 105 127 1719 814 156 154 138 273 926 300 372 607 301 17 927 605
Wait 2110 | 51 . 5 . 51 . . 137 761 18 . 8 . 278 146 1 6 . . 372 . 29 17 . . 119 111
Move 9490 | 64 59 323 371 172 213 46 521 1022 418 180 96 127 1337 605 152 147 132 273 460 298 337 589 301 17 777 453
Hop 13 | . . . . . . . 2 7 . . . . . . . . . . 2 . . . . . 2 .
Pick Up 30 | 1 3 2 16 . . . 8 . . . . . . . . . . . . . . . . . . .
Fast Attach . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Attach . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Detach . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Swap . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Drop 18 | . 2 . 11 . . . 5 . . . . . . . . . . . . . . . . . . .
Fire 387 | . . . . . . . 62 71 1 4 . . 78 31 3 1 6 . 78 2 6 1 . . 7 36
Melee 27 | . . . . . . . . . . . . . . 5 . . . . . . . . . . 22 .
Ram 16 | . . . . . . . 1 . . . . . 2 11 . . . . . . . . . . . 2
Kick 15 | . . . . . . . . . . . . . . 4 . . . . 11 . . . . . . .
Crush 34 | . . . . . . . 7 17 . . . . 2 2 . . . . 3 . . . . . . 3
Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Rewire 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . .
Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . .
Miscellaneous 39 | . . . 5 . . . 3 . . . . . 22 9 . . . . . . . . . . . .
Route
-------
-11/Scrapyard
-10/Materials
-10/Mines
-9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2)
-9/Mines (discovered 2 exits: *Mat / *Exi)
-9/Exiles
-8/Mines
-8/Materials (discovered 2 exits: *Fac x2)
-7/Factory (discovered 3 exits: [*Fac] / [*Low x2])
-7/Lower Caves
-7/Lower Caves
-6/Factory
-6/Waste
-6/Factory
-5/Factory
-5/Upper Caves
-5/Upper Caves
-5/Zhirov
-4/Proximity Caves
-4/Factory
-4/Upper Caves
-4/Upper Caves (discovered 2 exits: [*Res] / *War)
-4/Warlord
-3/Proximity Caves
-3/Research (discovered 2 exits: [*Res] / Qua)
-2/Research (discovered 3 exits: [*Acc] / Tes x2)
-1/Access
History
---------
Turn | Location | Event
3 | -11/Scrapyard | Discovered new exit (range 15)
97 | -11/Scrapyard | Entered Materials
153 | -10/Materials | Discovered new exit (range 6)
161 | -10/Materials | Entered Mines
185 | -10/Mines | Learned location of Zion (-6)
306 | -10/Mines | Received a Mining Laser from a helpful Derelict
474 | -10/Mines | Discovered new exit (range 5)
483 | -10/Mines | Found the Drone Emporium
491 | -10/Mines | Entered Materials
491 | -9/Materials | Accompanied by 1 ally
493 | -9/Materials | Discovered new exit (range 13)
608 | -9/Materials | Discovered new exit (range 9)
694 | -9/Materials | Identified exit to Mines
694 | -9/Materials | Identified exit to Storage
889 | -9/Materials | Entered Mines
909 | -9/Mines | Discovered new exit (range 3)
937 | -9/Mines | Identified exit to Exiles
951 | -9/Mines | Learned 2 Materials zone layouts
1010 | -9/Mines | Learned location of Storage (-9)
1057 | -9/Mines | Deemed a non-threat by the Exiles lab entrance
1113 | -9/Mines | Entered Exiles
1113 | -9/Exiles | Found Exiles lab abandoned
1315 | -9/Exiles | Discovered new exit (range 14)
1327 | -9/Exiles | Entered Mines
1357 | -8/Mines | Discovered new exit (range 9)
1373 | -8/Mines | Entered Materials
1374 | -8/Materials | Identified exit to Factory
1948 | -8/Materials | Lost 3 parts (1n1u1w)
2043 | -8/Materials | Lost 3 parts (1p1n1w)
2152 | -8/Materials | Core integrity fell below 50%
2170 | -8/Materials | Discovered exit to Factory (range 6)
2217 | -8/Materials | Entered Factory
2350 | -7/Factory | Discovered new exit (range 16)
2433 | -7/Factory | Lost 4 parts (1p2u1w)
2508 | -7/Factory | Lost 3 parts (2n1w)
3234 | -7/Factory | Discovered new exit (range 15)
4210 | -7/Factory | Garrison activated, responded to threat
4213 | -7/Factory | Core integrity fell below 50%
4249 | -7/Factory | Lost 6 parts (1p1n2u2w)
4320 | -7/Factory | Lost 4 parts (1p2n1w)
4439 | -7/Factory | Discovered new exit (range 9)
4652 | -7/Factory | Entered Lower Caves
5185 | -7/Lower Caves | Encountered a Warlord checkpoint
5304 | -7/Lower Caves | Discovered new exit (range 11)
5342 | -7/Lower Caves | Entered another Lower Caves area
5621 | -7/Lower Caves | Spotted B-75 Beast
5629 | -7/Lower Caves | 99-TNT showed up to help
5631 | -7/Lower Caves | 99-TNT revealed a hidden path
5643 | -7/Lower Caves | Entered Factory
5785 | -6/Factory | Sucked down chute
5785 | -6/Factory | Entered Waste
5790 | -6/Waste | Spotted C-40 Crusher
5790 | -6/Waste | Spotted C-40 Crusher
5795 | -6/Waste | 1 allies followed down the chute
5800 | -6/Waste | EMP discharged
5800 | -6/Waste | System corruption reached 10%
5800 | -6/Waste | Spotted C-40 Crusher
5803 | -6/Waste | Spotted C-40 Crusher
5812 | -6/Waste | Spotted C-40 Crusher
5823 | -6/Waste | Spotted C-40 Crusher
5850 | -6/Waste | Discovered new exit (range 12)
5856 | -6/Waste | Identified exit to Factory
5857 | -6/Waste | Entered Factory
6004 | -6/Factory | Garrison activated, responded to threat
6077 | -6/Factory | Lost 3 parts (1n1u1w)
6406 | -6/Factory | Lost 6 parts (2n1u3w)
6845 | -6/Factory | Core integrity fell below 50%
6918 | -6/Factory | Lost 5 parts (1p1n2u1w)
6939 | -6/Factory | Garrison activated, responded to threat
7701 | -6/Factory | Discovered new exit (range 15)
8037 | -6/Factory | Entered another Factory area
8038 | -5/Factory | Identified exit to Upper Caves
8601 | -5/Factory | Lost 9 parts (1p2n2u4w)
8661 | -5/Factory | Core integrity fell below 50%
8683 | -5/Factory | Lost 3 parts (1p1n1w)
9157 | -5/Factory | Entered Upper Caves
9391 | -5/Upper Caves | Discovered new exit (range 13)
9410 | -5/Upper Caves | Entered another Upper Caves area
9642 | -5/Upper Caves | Discovered new exit (range 8)
9654 | -5/Upper Caves | Entered Zhirov
9654 | -5/Zhirov | Discovered new exit (range 3)
9683 | -5/Zhirov | Met Zhirov
9828 | -5/Zhirov | Learned location of Testing (-2)
9838 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype
9882 | -5/Zhirov | Entered Proximity Caves
10279 | -4/Proximity Caves | Discovered new exit (range 4)
10319 | -4/Proximity Caves | Entered Factory
10458 | -4/Factory | Spotted B-86 Titan
10596 | -4/Factory | Lost 5 parts (1p1n1u2w)
10667 | -4/Factory | Lost 6 parts (1p1n2u2w)
10683 | -4/Factory | Core integrity fell below 50%
11212 | -4/Factory | Lost 6 parts (1p2n1u2w)
11231 | -4/Factory | Spotted B-86 Titan
11470 | -4/Factory | Discovered new exit (range 15)
11475 | -4/Factory | Entered Upper Caves
11478 | -4/Upper Caves | Learned location of Quarantine (-3)
11570 | -4/Upper Caves | Discovered new exit (range 15)
11574 | -4/Upper Caves | Entered another Upper Caves area
11578 | -4/Upper Caves | Spotted B-86 Titan
11583 | -4/Upper Caves | Discovered new exit (range 5)
11721 | -4/Upper Caves | Discovered new exit (range 5)
11722 | -4/Upper Caves | Entered Warlord
11735 | -4/Warlord | System corruption cleaned by Quarantine Array
11815 | -4/Warlord | Met Warlord
11840 | -4/Warlord | Warlord's base attacked by MAIN.C
11845 | -4/Warlord | Met EX-DEC
11903 | -4/Warlord | Opened side exit
11909 | -4/Warlord | Discovered new exit (range 9)
11930 | -4/Warlord | Entered Proximity Caves
12024 | -3/Proximity Caves | Discovered new exit (range 9)
12027 | -3/Proximity Caves | Entered Research
12028 | -3/Research | Identified exit to Quarantine
12030 | -3/Research | Discovered new exit (range 10)
12033 | -3/Research | Entered another Research area
12033 | -2/Research | Warlord forces began assault on 0b10
12034 | -2/Research | Identified exit to Testing
12143 | -2/Research | Research machine network offline
12208 | -2/Research | Met up with Warlord
12240 | -2/Research | Took control of Z4-FZ3(K) (ally)
12248 | -2/Research | Borebot progress halted
12311 | -2/Research | Spotted Executioner
12313 | -2/Research | Spotted Striker
12329 | -2/Research | Destroyed Striker
12331 | -2/Research | P-80 Master assimilated allied P9-0XL(K)
12331 | -2/Research | Spotted P9-0XL(K)
12465 | -2/Research | Spotted Striker
12662 | -2/Research | Spotted Striker
12669 | -2/Research | Destroyed Z4-FZ3(K)
12671 | -2/Research | Destroyed Striker
12681 | -2/Research | Borebot progress halted
12707 | -2/Research | Discovered new exit (range 15)
12718 | -2/Research | Entered Access
12744 | -1/Access | Lost 5 parts (3u2w)
13037 | -1/Access | System corruption reached 10%
13041 | -1/Access | Lost 7 parts (1p2n2u2w)
13059 | -1/Access | Core integrity fell below 50%
13087 | -1/Access | Lost 4 parts (1p2n1u)
13189 | -1/Access | Spotted B-99 Colossus
13212 | -1/Access | Core integrity fell below 20%
13223 | -1/Access | Destroyed by B-99 Colossus with Multirail
Last Messages
---------------
13206_ Imp. Antigrav System destroyed.
13206_ Gamma Rifle destroyed.
13206_ Knocked back. <x2>
13209_ Imp. Antigrav System destroyed.
13211_ Penetrated by Slug.
13211_ Imp. Antigrav System destroyed.
13211_ Penetrated by Slug. <x2>
13211_ Adv. Remote Datajack destroyed.
13211_ Penetrated by Slug. <x2>
13211_ Adv. Heat Sink destroyed.
13214_ Slug penetrates Wall. <x4>
13216_ Wall collapses.
13218_ ALERT: Rogue bot located, Programmers report to Access Zone 9P.
13218_ Penetrated by Slug.
13218_ Slug penetrates Wall. <x2>
13220_ Adv. Heat Sink destroyed.
13221_ Slug penetrates Wall. <x2>
13222_ Wall collapses.
13223_ Slug penetrates Wall. <x2>
13223_ Penetrated by Slug. <x2>
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 73
Energy Generation 34
Energy Capacity 300
Matter Stores 250
Matter Capacity 250
Sight Range 20
Robot Scan Range 16
Terrain Scan Density 10
Armor Coverage 825
Resistance: KI 25
Resistance: TH 25
Resistance: EX 100
Resistance: EM 75
Resistance: I 25
Resistance: S 25
Resistance: P 25
Core Shielding 20
Weapon Shielding 66
Melee Speed Boost 20
Phase Shifting 10
Evasion (%) 65
Targeting Accuracy 6
Melee Accuracy 12
Launcher Accuracy 40
Target Analysis 8
Recoil Reduction 2
Item Schematics
-----------------
None
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
None
Challenges
------------
None
Polymind | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1
---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc
Robots Controlled 26 | 1 . . . . . . 4 3 . . 1 . 4 4 . . . . 4 . . . . . 2 3
Combat Hostiles 21 | . . . . . . . 3 3 . . . . 4 4 . . . . 4 . . . . . 1 2
Allies 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 .
Classes Controlled 9 | 1 . . . . . . 2 . . . 1 . 1 1 . . . . 1 . . . . . 2 .
Average Host Suspicion 70 | 2 10 51 61 47 . 8 95 86 9 46 34 25 97 85 28 2 43 4 85 64 44 45 14 4 95 86
Unsuspicious Activity 1573 | 3 3 2 41 . . . 45 478 . . . . 230 169 20 10 30 . 389 . 60 . . . . 93
Returns to Shadow 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . .
Fuzzy Dispatches 3 | . . . . . . . . . . . . . 1 1 . . . . 1 . . . . . . .
Protomatter Created 4900 | . . 28 . . . . 103 105 . 31 . 12 279 220 38 . 43 . 304 . . 77 . . 3521 139
Used 1207 | 5 . . . . . . 57 116 . . 23 . 193 226 . . . . 236 . . . . . 142 209
Decayed 2813 | . . 21 . . . . 22 8 . . . 12 30 . 38 . . . 55 . . . . . 2502 125
Highest Spend 97 | 5 . . . . . . 23 51 . . 23 . 51 74 . . . . 74 . . . . . 90 97
Top 5 Hosts by Kills:
Y-64 Sentinel (-5/Factory: 11)
Y-45 Defender (-8/Materials: 9)
Game
------
Seed DynamicLightningSteel
Manual? 0
Play Time 01:54:05
Cumulative 88.7 hours
Start 2022.12.26 @ 23:19:59
End 2022.12.27 @ 21:40:33
Sessions 4
Manual Loads 0
Difficulty Rogue
Special Mode Winter2022/Polymind
Game No. 20
Rogue 9
Adventurer 8
Explorer 3
Win Type -
Total 5
Types 2/0/2/1/0/0/0/0/0
Lore% 64
Gallery% 58
Achievement% 59
Wizard Run 0
Options
---------
ASCII 1
Keyboard 1
Movement Vi
Keybinds 0
Fullscreen 1
Font 18/CogWide
Map View 76x50
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 0
RUN: ac5a88b4-7fcb-4b75-97dc-98b8cc3663e8