Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.27 @ 21:40:33 // Winter2022/Polymind Player: wchar_t Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (112) 560 Value Destroyed (5394) 5394 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (16370) 16370 TOTAL SCORE: 31864 Bonus ------- Polymind Skill 12612 Pacifist 564 High Alert Combat Kills 20 Follower Combat Kills 60 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Friendly Fire -186 Cogmind --------- Core Integrity 0/1600 Matter 0/0 Energy 200/200 System Corruption 15% Temperature Cool (0) Movement Core (150) Ox2 Location -1/Access Parts ------- > --- POWER (1) -------- Micro Antimatter Reactor > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Small Battery Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Small Battery Small Battery Advanced Target Analyzer > --- WEAPON ----------- Gamma Rifle Gamma Rifle Advanced Remote Datajack > --- INVENTORY -------- (None) [Rating: 72] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Biometal Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Experimental Melee Analysis Suite Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun Flak Gun Launcher Micro-nuke Launcher Special Weapon Remote Datajack Slashing Weapon Particle Cleaver Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 112 | . . . . . . . 13 20 . . . . 18 14 . . . . 22 . . . . . 5 20 Power 15 | . . . . . . . 3 3 . . . . 1 2 . . . . 4 . . . . . . 2 Propulsion 35 | . . . . . . . 5 6 . . . . 6 4 . . . . 7 . . . . . . 7 Utility 28 | . . . . . . . 2 6 . . . . 5 2 . . . . 4 . . . . . 3 6 Weapon 34 | . . . . . . . 3 5 . . . . 6 6 . . . . 7 . . . . . 2 5 Highest Loss Streak 9 | . . . . . . . 3 6 . . . . 6 9 . . . . 6 . . . . . 5 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 100 100 100 100 100 88 94 100 100 100 100 93 96 100 100 100 100 89 100 100 100 100 100 88 74 Engine 8 | . 20 20 20 20 20 20 13 11 12 12 12 16 10 5 . . . . . . . . . . . . Core 4 | . . . . . . . . . . . . . 1 6 12 12 12 12 8 25 25 25 25 25 7 . Treads 16 | . . . . . . . 15 23 25 25 23 . 18 21 25 25 25 25 14 . . . . . . 9 Leg 1 | . . . . . . . . . . . . . . . . . . . 6 . . . . . 13 . Wheel 4 | . 40 40 40 40 40 40 5 . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 2 33 4 1 . . . . . . . . . . 2 11 Flight 3 | . . . . . . . 6 1 . . . . . . . . . . 1 50 50 50 50 50 14 . Device 20 | . 20 20 20 20 20 20 18 23 25 25 24 16 23 24 25 25 25 25 19 . . . . . . 14 Storage 2 | . 20 20 20 20 20 20 3 . . . . . . . . . . . . . . . . . . 3 Processor 1 | . . . . . . . . . . . 2 33 3 1 . . . . 3 . . . . . 7 9 Protection 8 | . . . . . . . 5 10 12 12 11 . 8 10 12 12 12 12 7 . . . . . 20 3 Energy Gun 8 | . . . . . . . 6 11 12 12 11 . 12 11 12 12 12 12 7 . . . . . . 7 Ballistic Gun 10 | . . . . . . . 12 11 12 12 11 . 9 10 12 12 12 12 17 25 25 25 25 25 7 3 Naked Turns 53 | . . . . . . . . 19 . . . . 2 8 . . . . 21 . . . . . 1 2 Heaviest Build 47 | 9 9 9 9 9 9 9 18 23 23 23 23 6 23 33 33 33 33 33 33 8 8 8 8 8 45 47 Greatest Support 56 | 32 32 32 32 32 32 32 40 40 40 40 40 14 40 46 46 46 46 46 50 8 8 8 8 8 56 56 Greatest Overweight (x) 6 | . . . . . . . . 5 . . . . 1 3 . . . . 6 . . . . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 4 4 4 4 4 4 4 4 1 1 1 1 . 5 5 1 1 1 1 1 . . . . . 1 5 Average Capacity 1 | 1 4 4 4 4 4 4 1 . 1 1 . . 1 1 1 1 1 1 . . . . . . . 1 Most Carried 4 | 1 2 4 4 4 4 4 4 . . . . . . . . . . . . . . . . . . . Average Carried . | . 1 3 2 4 4 4 . . . . . . . . . . . . . . . . . . . . Final Capacity 5 | 4 4 4 4 4 4 4 1 1 1 1 . . 1 1 1 1 1 1 . . . . . . 1 5 Final Carried 4 | 1 2 4 4 4 4 4 . . . . . . . . . . . . . . . . . . . . Class Distribution -------------------- 68% | Sentry 10% | Recycler 7% | Swarmer 3% | Programmer 3% | Knight Dominant Class ---------------- Recycler | -10/Materials Recycler | -10/Mines Recycler | -9/Materials Recycler | -9/Mines Recycler | -9/Exiles Recycler | -8/Mines Sentry | -8/Materials Sentry | -7/Factory Sentry | -7/Lower Caves Sentry | -7/Lower Caves Sentry | -6/Factory Watcher | -6/Waste Sentry | -6/Factory Sentry | -5/Factory Sentry | -5/Upper Caves Sentry | -5/Upper Caves Sentry | -5/Zhirov Sentry | -4/Proximity Caves Sentry | -4/Factory Swarmer | -4/Upper Caves Swarmer | -4/Upper Caves Swarmer | -4/Warlord Swarmer | -3/Proximity Caves Swarmer | -3/Research Knight | -2/Research Sentry | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 1639 | . . 36 26 . . . 119 236 102 . . . 354 241 17 3 36 . 297 . 22 . . . 75 75 Remotely 62 | . . 36 26 . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4730 | . . . . . . . 516 507 . . . . 822 398 13 11 320 . 882 . . . . . 486 775 Parts 216 | . . . . . . . 35 34 . 1 . . 29 14 . . 4 . 54 . . . . . 17 28 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 95 | . . . . . . . 12 15 . 1 . . 21 8 . . . . 19 . . . . . 11 8 Melee 7 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 5 . Guns 79 | . . . . . . . 12 13 . 1 . . 19 8 . . . . 18 . . . . . . 8 AOE 7 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 6 . Classes Destroyed 17 | . . . . . . . 5 5 . . . . 4 1 . . . . . . . . . . 2 . Worker 3 | . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . Builder 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Tunneler 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Recycler 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Watcher 6 | . . . . . . . 2 1 . . . . 1 1 . . . . 1 . . . . . . . Swarmer 22 | . . . . . . . 1 10 . . . . . . . . . . 6 . . . . . 1 4 Grunt 25 | . . . . . . . 5 . . . . . 12 4 . . . . . . . . . . 4 . Brawler 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Sentry 17 | . . . . . . . 5 1 . . . . 4 2 . . . . 4 . . . . . . 1 Demolisher 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Hunter 5 | . . . . . . . 1 1 . 1 . . . . . . . . 1 . . . . . 1 . Programmer 20 | . . . . . . . . 3 . . . . 3 1 . . . . 8 . . . . . 3 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Decomposer 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Knight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 6 | . . . . . . . 3 3 . 1 . . 5 2 . . . . 5 . . . . . 6 5 Combat Bots Only 6 | . . . . . . . 3 2 . 1 . . 5 2 . . . . 5 . . . . . 6 5 Max Kills in Single Turn 3 | . . . . . . . 1 2 . 1 . . 2 1 1 1 . . 1 . . . . . 3 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . Melee 1 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Damage Taken 18925 | . . . . . . . 1393 2424 . 269 37 . 3221 2487 . . . . 3641 . . 39 . . 1704 3710 Core 4904 | . . . . . . . 346 514 . 16 16 . 545 681 . . . . 860 . . 13 . . 301 1612 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 76 | . . . . . . . . . . . . . . 25 . . . . . . . . . . 51 . Core Remaining (%) 62 | 100 . 100 . . . 100 37 . . 24 . . 34 . . . . 31 . . . . 24 100 79 . Volleys Fired 387 | . . . . . . . 62 71 1 4 . . 78 31 3 1 6 . 78 2 6 1 . . 7 36 Largest 3 | . . . . . . . 2 2 2 2 . . 2 2 2 2 2 . 3 1 1 1 . . 1 2 Hottest 150 | . . . . . . . 79 108 108 108 . . 108 114 114 114 114 . 114 23 23 23 . . 49 150 Shots Fired 649 | . . . . . . . 92 117 2 9 . . 126 55 6 2 13 . 152 2 6 1 . . 7 59 Gun 642 | . . . . . . . 92 117 2 9 . . 126 55 6 2 13 . 152 2 6 1 . . . 59 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 386 | . . . . . . . 62 67 1 4 . . 63 24 3 1 6 . 130 2 6 1 . . . 16 Thermal 236 | . . . . . . . 30 50 1 5 . . 58 30 3 1 7 . 22 . . . . . . 29 Explosive 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Electromagnetic 20 | . . . . . . . . . . . . . 5 1 . . . . . . . . . . . 14 Robot Hit Streak 19 | . . . . . . . 19 10 . 5 . . 19 17 3 1 6 . 17 . 3 . . . 6 17 Robot Miss Streak 9 | . . . . . . . 2 9 . 5 . . 7 3 1 1 1 . 5 . 1 . . . . 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Secondary Targets 5 | . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . 1 Shots Hit Robots 493 | . . . . . . . 75 91 . 7 . . 122 44 4 1 8 . 75 . 4 . . . 20 42 Core Hits 381 | . . . . . . . 37 65 . 5 . . 132 28 1 1 8 . 52 . 2 . . . 25 25 Critical Kills 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Critical Parts Destroyed 5 | . . . . . . . 1 . . . . . . 1 . . . . 3 . . . . . . . Critical Strikes 14 | . . . . . . . 2 1 . . . . . 2 . . . . 7 . . . . . 2 . Burn 3 | . . . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . Destroy 8 | . . . . . . . 1 . . . . . . 1 . . . . 6 . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Melee Attacks 27 | . . . . . . . . . . . . . . 5 . . . . . . . . . . 22 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 27 | . . . . . . . . . . . . . . 5 . . . . . . . . . . 22 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12957 | . . . . . . . 996 1445 . 85 . . 3021 1266 106 26 269 . 2066 . 58 . . . 2404 1215 Guns 9939 | . . . . . . . 985 1411 . 85 . . 2669 1102 106 26 269 . 2028 . 58 . . . . 1200 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1707 | . . . . . . . . . . . . . 335 . . . . . . . . . . . 1372 . Melee 1135 | . . . . . . . . . . . . . . 103 . . . . . . . . . . 1032 . Ramming 176 | . . . . . . . 11 34 . . . . 17 61 . . . . 38 . . . . . . 15 Kinetic 5043 | . . . . . . . 607 724 . 32 . . 1172 418 74 26 128 . 1480 . 58 . . . . 324 Thermal 4990 | . . . . . . . 378 687 . 53 . . 1744 657 32 . 141 . 548 . . . . . . 750 Explosive 1372 | . . . . . . . . . . . . . . . . . . . . . . . . . 1372 . Electromagnetic 241 | . . . . . . . . . . . . . 88 27 . . . . . . . . . . . 126 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1135 | . . . . . . . . . . . . . . 103 . . . . . . . . . . 1032 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 26 | . . . . . . . . 3 3 3 . 20 26 2 2 2 2 2 8 8 8 8 . . . 15 Average Corruption 10 | . . . . . . . . 2 3 3 . 20 22 2 2 2 2 2 5 8 8 8 . . . 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Effects 186 | . . . . . . . . 9 12 4 . . 107 7 4 4 3 5 12 4 7 . . . . 8 Message Errors 43 | . . . . . . . . 3 . . . . 28 1 1 2 . 2 3 . 2 . . . . 1 Matter Fused 43 | . . . . . . . . 2 10 . . . 20 . 1 1 2 2 . 2 2 . . . . 1 Heat Flow Errors 26 | . . . . . . . . 1 . 1 . . 13 . 2 1 . 1 5 1 . . . . . 1 Energy Discharges 27 | . . . . . . . . 2 2 1 . . 13 1 . . . . 1 1 3 . . . . 3 Data Loss (minor) 15 | . . . . . . . . 1 . 1 . . 9 1 . . . . 2 . . . . . . 1 Data Loss (major) 7 | . . . . . . . . . . . . . 4 2 . . . . 1 . . . . . . . Misfires 7 | . . . . . . . . . . 1 . . 3 2 . . 1 . . . . . . . . . Alerts 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Misdirections 7 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . 1 Weapon Failures 9 | . . . . . . . . . . . . . 9 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 67 | . . . . . . . . . . . . . 10 . . . . . . . . . . . 57 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 27 | . . . . . . . . . . . . . 10 . . . . . . . . . . . 17 . Melee 40 | . . . . . . . . . . . . . . . . . . . . . . . . . 40 . Knockbacks 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Impact 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 116 | . . . . . . . 1 . . . . . 81 22 . . . . . . . . . . 6 6 Shots 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Rammed 48 | . . . . . . . 8 16 . . . . 3 13 . . . . 3 . . . . . . 5 Targets Rammed 64 | . . . . . . . 8 17 . . . . 3 17 . . . . 14 . . . . . . 5 Kicked 15 | . . . . . . . . . . . . . . 4 . . . . 11 . . . . . . . Crushed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 359 | . . . . . . . 76 359 6 172 9 . 333 82 175 71 42 239 231 108 20 304 . . 39 63 Average Temperature 53 | . . . . . . . 21 39 4 32 6 . 63 30 55 37 23 120 74 52 10 158 . . 15 29 Received Heat Transfer 3192 | . . . . . . . 468 204 . 24 12 . 1089 783 . . . . 315 . . . . . 153 144 Effects 5 | . . . . . . . . 1 . . . . 2 . . . . . . . . 2 . . . . Energy Bleed 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Interference 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Parts Melted 18 | . . . . . . . 2 2 . . . . 6 1 . . . . 5 . . . . . . 2 Heat Transferred 8975 | . . . . . . . 1036 1617 . 125 . . 3225 1104 37 . 166 . 777 . . . . . . 888 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Peak Influence 580 | . . 53 192 74 . 4 236 352 . . 128 44 242 170 . . . . 273 . . . . . 281 580 Initial 165 | . . . 20 74 . . 1 . . . 18 44 16 78 . . . . . . . . . . . 165 Average 97 | . . 7 101 74 . . 105 85 . . 30 31 133 74 . . . . 62 . . . . . 43 332 Maximum Alert Level 2 | . . . . . . . 1 1 . . . . 1 . . . . . 1 . . . . . 1 2 Low Security (%) 85 | 100 100 100 100 100 . 100 98 83 . . 100 100 74 100 . . . . 96 . . . . 100 94 16 Level 1 12 | . . . . . . . 1 16 . . . . 25 . . . . . 3 . . . . . 5 53 Level 2 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . . . . . . . . 7 . . . . 13 2 . . . . 4 . . . . . 4 3 Investigation 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . Extermination 12 | . . . . . . . . 3 . . . . 4 1 . . . . 3 . . . . . . 1 Reinforcement 9 | . . . . . . . . . . . . . 1 1 . . . . 1 . . . . . 4 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 9 | . . . . . . . . 3 . . . . 6 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 12 | . . . 1 . . . 1 1 . . . . 1 1 . . . . 3 . . . . . 4 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 285 | . . . 1 . . . 24 43 . 2 2 6 43 45 . . . . 51 . . . . . 24 44 Peak Tracking Total 15 | . . . 4 . . . 4 8 . 1 1 6 7 8 . . . . 9 . . . . . 6 15 Tactical Retreats 25 | . . . 1 . . . 1 3 . . . 1 3 4 . . . . 7 . . . . . 1 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 7 | . . . . . . . . 3 . . 1 . 1 1 . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . . . . 1 . . . . . . 7 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 5 | . . . . . . . . . . . . . 1 1 . . 2 . 1 . . . . . . . Max in Single Turn 1 | . . . . . . . . . . . . . 1 1 . . 1 . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 11 | . . 1 1 . . 1 1 . . . . . 1 1 . . 1 . . . . 4 . . . . Terminals 4 | . . . 1 . . 1 1 . . . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Total Hacks 19 | . . 1 3 . . 3 1 . . . . . 1 2 . . 1 . . . . 7 . . . . Successful 13 | . . 1 1 . . 1 1 . . . . . . 1 . . 1 . . . . 7 . . . . Failed 6 | . . . 2 . . 2 . . . . . . 1 1 . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 4 | . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . . Terminals 8 | . . . 3 . . 3 1 . . . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Terminal Hacks 12 | . . 1 1 . . 1 1 . . . . . . . . . 1 . . . . 7 . . . . Record 6 | . . . . . . . . . . . . . . . . . 1 . . . . 5 . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Open Door 3 | . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 24 | . . . . . . . 4 3 . . 1 . 4 4 . . . . 4 . . . . . 1 3 Non-combat 3 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 Combat 21 | . . . . . . . 3 3 . . . . 4 4 . . . . 4 . . . . . 1 2 Robot Hacks Applied 47 | . . . . . . . 7 6 . . 2 . 8 8 . . . . 8 . . . . . 2 6 find_recycling 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . map_route 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 mark_security 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 find_shortcuts 21 | . . . . . . . 3 3 . . . . 4 4 . . . . 4 . . . . . 1 2 find_garrison 21 | . . . . . . . 3 3 . . . . 4 4 . . . . 4 . . . . . 1 2 Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 3 | . . 1 . . . . . . . 1 1 . . . . . . . . . . . . . . . Largest Group 1 | . . 1 1 . . . . . . 1 1 1 . . . . . . . . . . . . . . Highest-Rated Group 135 | . . 31 31 . . . . . . 135 29 29 . . . . . . . . . . . . . . Highest-Rated Ally 135 | . . 31 31 . . . . . . 135 29 29 . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 12 | . . 4 3 . . . . . . . 1 4 . . . . . . . . . . . . . . Total Damage 220 | . . 85 42 . . . . . . . 18 75 . . . . . . . . . . . . . . Kills 5 | . . 2 2 . . . . . . . 1 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 16 | 1 . . . . . . 3 2 . . 1 . 1 3 . . . . 1 . . . . . 1 3 Derelict Logs Recovered 8 | . . 1 . 2 . . . . 1 . . . . . . . . 1 . 2 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 13222 | 96 64 330 398 224 214 46 844 2435 690 301 142 72 2180 1120 253 244 228 437 1156 99 148 208 97 6 685 505 Spaces Moved 9543 | 65 60 324 372 173 214 47 526 1038 419 181 96 128 1338 606 153 148 133 274 466 299 338 590 302 18 782 453 Core 281 | 40 . . . . . . 8 20 . . . . 37 6 . . . . 40 . . . . . 2 128 Treads 3961 | . . . . . . . 213 873 419 181 76 . 826 478 153 148 133 274 163 . . . . . . 24 Legs 455 | . . . . . . . . . . . . . . 7 . . . . 161 . . . . . 287 . Wheels 1332 | 25 60 324 372 173 214 47 117 . . . . . . . . . . . . . . . . . . . Hover 1090 | . . . . . . . . . . . 20 128 475 115 . . . . . . . . . . 51 301 Flight 2424 | . . . . . . . 188 145 . . . . . . . . . . 102 299 338 590 302 18 442 . Fastest Speed 32 | 50 100 100 100 100 100 100 37 32 160 160 56 56 50 50 160 160 160 160 32 32 32 32 32 32 32 50 Average Speed 103 | 69 100 100 100 100 100 100 101 140 160 160 138 56 121 139 160 160 160 160 118 32 32 32 32 32 63 64 Slowest Speed 350 | 100 100 100 100 100 100 100 160 300 160 160 160 56 240 200 160 160 160 160 350 32 32 32 32 32 110 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . 2 8 . . . . . . . . . . 3 . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 6 21 63 32 53 62 16 44 36 62 31 5 96 34 17 41 32 61 53 13 44 62 80 65 2 24 22 Regions Visited 26 Branch Regions 14 Pre-discovered Areas 4 | . . 1 . 1 . . . . . . . . . . . . 1 . . 1 . . . . . . Known Exits Taken 4 | . . . 1 1 . . 1 . . . . . . 1 . . . . . . . . . . . . Unknown Exits Taken 20 | 1 1 1 . . 1 1 . 1 1 1 . . 1 . 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . 1 . 1 . . . . . . . . . . 1 . . . . . 1 . 1 . . . Spaces Dug 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Terrain Destroyed 91 | . . . . . . . . . . . . . 23 5 . . 1 . 7 . . . . . 54 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 10 | . . . . . . . . . . . . . . 5 . . 1 . 3 . . . . . . 1 AOE 77 | . . . . . . . . . . . . . 23 . . . . . . . . . . . 54 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 12181 | 116 64 330 403 223 213 46 746 1878 437 184 105 127 1719 814 156 154 138 273 926 300 372 607 301 17 927 605 Wait 2110 | 51 . 5 . 51 . . 137 761 18 . 8 . 278 146 1 6 . . 372 . 29 17 . . 119 111 Move 9490 | 64 59 323 371 172 213 46 521 1022 418 180 96 127 1337 605 152 147 132 273 460 298 337 589 301 17 777 453 Hop 13 | . . . . . . . 2 7 . . . . . . . . . . 2 . . . . . 2 . Pick Up 30 | 1 3 2 16 . . . 8 . . . . . . . . . . . . . . . . . . . Fast Attach . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drop 18 | . 2 . 11 . . . 5 . . . . . . . . . . . . . . . . . . . Fire 387 | . . . . . . . 62 71 1 4 . . 78 31 3 1 6 . 78 2 6 1 . . 7 36 Melee 27 | . . . . . . . . . . . . . . 5 . . . . . . . . . . 22 . Ram 16 | . . . . . . . 1 . . . . . 2 11 . . . . . . . . . . . 2 Kick 15 | . . . . . . . . . . . . . . 4 . . . . 11 . . . . . . . Crush 34 | . . . . . . . 7 17 . . . . 2 2 . . . . 3 . . . . . . 3 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 39 | . . . 5 . . . 3 . . . . . 22 9 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: [*Fac] / [*Low x2]) -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: [*Res] / Qua) -2/Research (discovered 3 exits: [*Acc] / Tes x2) -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 6) 161 | -10/Materials | Entered Mines 185 | -10/Mines | Learned location of Zion (-6) 306 | -10/Mines | Received a Mining Laser from a helpful Derelict 474 | -10/Mines | Discovered new exit (range 5) 483 | -10/Mines | Found the Drone Emporium 491 | -10/Mines | Entered Materials 491 | -9/Materials | Accompanied by 1 ally 493 | -9/Materials | Discovered new exit (range 13) 608 | -9/Materials | Discovered new exit (range 9) 694 | -9/Materials | Identified exit to Mines 694 | -9/Materials | Identified exit to Storage 889 | -9/Materials | Entered Mines 909 | -9/Mines | Discovered new exit (range 3) 937 | -9/Mines | Identified exit to Exiles 951 | -9/Mines | Learned 2 Materials zone layouts 1010 | -9/Mines | Learned location of Storage (-9) 1057 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1113 | -9/Mines | Entered Exiles 1113 | -9/Exiles | Found Exiles lab abandoned 1315 | -9/Exiles | Discovered new exit (range 14) 1327 | -9/Exiles | Entered Mines 1357 | -8/Mines | Discovered new exit (range 9) 1373 | -8/Mines | Entered Materials 1374 | -8/Materials | Identified exit to Factory 1948 | -8/Materials | Lost 3 parts (1n1u1w) 2043 | -8/Materials | Lost 3 parts (1p1n1w) 2152 | -8/Materials | Core integrity fell below 50% 2170 | -8/Materials | Discovered exit to Factory (range 6) 2217 | -8/Materials | Entered Factory 2350 | -7/Factory | Discovered new exit (range 16) 2433 | -7/Factory | Lost 4 parts (1p2u1w) 2508 | -7/Factory | Lost 3 parts (2n1w) 3234 | -7/Factory | Discovered new exit (range 15) 4210 | -7/Factory | Garrison activated, responded to threat 4213 | -7/Factory | Core integrity fell below 50% 4249 | -7/Factory | Lost 6 parts (1p1n2u2w) 4320 | -7/Factory | Lost 4 parts (1p2n1w) 4439 | -7/Factory | Discovered new exit (range 9) 4652 | -7/Factory | Entered Lower Caves 5185 | -7/Lower Caves | Encountered a Warlord checkpoint 5304 | -7/Lower Caves | Discovered new exit (range 11) 5342 | -7/Lower Caves | Entered another Lower Caves area 5621 | -7/Lower Caves | Spotted B-75 Beast 5629 | -7/Lower Caves | 99-TNT showed up to help 5631 | -7/Lower Caves | 99-TNT revealed a hidden path 5643 | -7/Lower Caves | Entered Factory 5785 | -6/Factory | Sucked down chute 5785 | -6/Factory | Entered Waste 5790 | -6/Waste | Spotted C-40 Crusher 5790 | -6/Waste | Spotted C-40 Crusher 5795 | -6/Waste | 1 allies followed down the chute 5800 | -6/Waste | EMP discharged 5800 | -6/Waste | System corruption reached 10% 5800 | -6/Waste | Spotted C-40 Crusher 5803 | -6/Waste | Spotted C-40 Crusher 5812 | -6/Waste | Spotted C-40 Crusher 5823 | -6/Waste | Spotted C-40 Crusher 5850 | -6/Waste | Discovered new exit (range 12) 5856 | -6/Waste | Identified exit to Factory 5857 | -6/Waste | Entered Factory 6004 | -6/Factory | Garrison activated, responded to threat 6077 | -6/Factory | Lost 3 parts (1n1u1w) 6406 | -6/Factory | Lost 6 parts (2n1u3w) 6845 | -6/Factory | Core integrity fell below 50% 6918 | -6/Factory | Lost 5 parts (1p1n2u1w) 6939 | -6/Factory | Garrison activated, responded to threat 7701 | -6/Factory | Discovered new exit (range 15) 8037 | -6/Factory | Entered another Factory area 8038 | -5/Factory | Identified exit to Upper Caves 8601 | -5/Factory | Lost 9 parts (1p2n2u4w) 8661 | -5/Factory | Core integrity fell below 50% 8683 | -5/Factory | Lost 3 parts (1p1n1w) 9157 | -5/Factory | Entered Upper Caves 9391 | -5/Upper Caves | Discovered new exit (range 13) 9410 | -5/Upper Caves | Entered another Upper Caves area 9642 | -5/Upper Caves | Discovered new exit (range 8) 9654 | -5/Upper Caves | Entered Zhirov 9654 | -5/Zhirov | Discovered new exit (range 3) 9683 | -5/Zhirov | Met Zhirov 9828 | -5/Zhirov | Learned location of Testing (-2) 9838 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9882 | -5/Zhirov | Entered Proximity Caves 10279 | -4/Proximity Caves | Discovered new exit (range 4) 10319 | -4/Proximity Caves | Entered Factory 10458 | -4/Factory | Spotted B-86 Titan 10596 | -4/Factory | Lost 5 parts (1p1n1u2w) 10667 | -4/Factory | Lost 6 parts (1p1n2u2w) 10683 | -4/Factory | Core integrity fell below 50% 11212 | -4/Factory | Lost 6 parts (1p2n1u2w) 11231 | -4/Factory | Spotted B-86 Titan 11470 | -4/Factory | Discovered new exit (range 15) 11475 | -4/Factory | Entered Upper Caves 11478 | -4/Upper Caves | Learned location of Quarantine (-3) 11570 | -4/Upper Caves | Discovered new exit (range 15) 11574 | -4/Upper Caves | Entered another Upper Caves area 11578 | -4/Upper Caves | Spotted B-86 Titan 11583 | -4/Upper Caves | Discovered new exit (range 5) 11721 | -4/Upper Caves | Discovered new exit (range 5) 11722 | -4/Upper Caves | Entered Warlord 11735 | -4/Warlord | System corruption cleaned by Quarantine Array 11815 | -4/Warlord | Met Warlord 11840 | -4/Warlord | Warlord's base attacked by MAIN.C 11845 | -4/Warlord | Met EX-DEC 11903 | -4/Warlord | Opened side exit 11909 | -4/Warlord | Discovered new exit (range 9) 11930 | -4/Warlord | Entered Proximity Caves 12024 | -3/Proximity Caves | Discovered new exit (range 9) 12027 | -3/Proximity Caves | Entered Research 12028 | -3/Research | Identified exit to Quarantine 12030 | -3/Research | Discovered new exit (range 10) 12033 | -3/Research | Entered another Research area 12033 | -2/Research | Warlord forces began assault on 0b10 12034 | -2/Research | Identified exit to Testing 12143 | -2/Research | Research machine network offline 12208 | -2/Research | Met up with Warlord 12240 | -2/Research | Took control of Z4-FZ3(K) (ally) 12248 | -2/Research | Borebot progress halted 12311 | -2/Research | Spotted Executioner 12313 | -2/Research | Spotted Striker 12329 | -2/Research | Destroyed Striker 12331 | -2/Research | P-80 Master assimilated allied P9-0XL(K) 12331 | -2/Research | Spotted P9-0XL(K) 12465 | -2/Research | Spotted Striker 12662 | -2/Research | Spotted Striker 12669 | -2/Research | Destroyed Z4-FZ3(K) 12671 | -2/Research | Destroyed Striker 12681 | -2/Research | Borebot progress halted 12707 | -2/Research | Discovered new exit (range 15) 12718 | -2/Research | Entered Access 12744 | -1/Access | Lost 5 parts (3u2w) 13037 | -1/Access | System corruption reached 10% 13041 | -1/Access | Lost 7 parts (1p2n2u2w) 13059 | -1/Access | Core integrity fell below 50% 13087 | -1/Access | Lost 4 parts (1p2n1u) 13189 | -1/Access | Spotted B-99 Colossus 13212 | -1/Access | Core integrity fell below 20% 13223 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 13206_ Imp. Antigrav System destroyed. 13206_ Gamma Rifle destroyed. 13206_ Knocked back. 13209_ Imp. Antigrav System destroyed. 13211_ Penetrated by Slug. 13211_ Imp. Antigrav System destroyed. 13211_ Penetrated by Slug. 13211_ Adv. Remote Datajack destroyed. 13211_ Penetrated by Slug. 13211_ Adv. Heat Sink destroyed. 13214_ Slug penetrates Wall. 13216_ Wall collapses. 13218_ ALERT: Rogue bot located, Programmers report to Access Zone 9P. 13218_ Penetrated by Slug. 13218_ Slug penetrates Wall. 13220_ Adv. Heat Sink destroyed. 13221_ Slug penetrates Wall. 13222_ Wall collapses. 13223_ Slug penetrates Wall. 13223_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | """ # """"" #??????????????? | | """ + """"" #??????????????? | | " # " """ #??????????????? | | #??????????????? | | # ! ?? ??????????????? | | # = ?????????????????????? | | ######### ###### # ??????????????????????? | | ????????# #????? # ???????????????????????? | | ????????# #########????????????????????????? | | ????????# # ?? ??????????????????????? | | ????????# # ? #????????????????????? | | ????????# # ?? #????????????????????? | | ????????# # ? #????????????????????? | | ????????# ; ""? #????????????????????? | | ????????# # ""? #????????????????????? | | ????????# # T"? #????????????????????? | | ????????# %# h "?? #????????????????????? | | ????????# # h"?# #????????????????????? | | ??####### # ?+ #????????????????????? | | # ?# #????????????????????? | | ###;#;;## #????????????????????? | | %% #????????????????????? | | p #????????????????????? | | #????????????????????? | | " """"" #????????????????????? | | ? """" ^ """F""p #????????????????????? | | ???""" """="" #????????????????????? | | ????""" H === #????????????????????? | | ????"" #????????????????????? | | ???? !! A #????????????????????? | | ???? !! #????????????????????? | | ???? ????????????????????? | | ????? ???????????????????? | | ??????? k ???????????????????? | | ????????? ######### ??????????????????? | | ????????????????????# ??????????????????? | | ????????????????????# ?????????????????? | | ????????????????????# ?????????????????? | | ????????????????????# k ?????????????????? | | ????????????????????? ???????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 34 Energy Capacity 300 Matter Stores 250 Matter Capacity 250 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 25 Resistance: TH 25 Resistance: EX 100 Resistance: EM 75 Resistance: I 25 Resistance: S 25 Resistance: P 25 Core Shielding 20 Weapon Shielding 66 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 6 Melee Accuracy 12 Launcher Accuracy 40 Target Analysis 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Robots Controlled 26 | 1 . . . . . . 4 3 . . 1 . 4 4 . . . . 4 . . . . . 2 3 Combat Hostiles 21 | . . . . . . . 3 3 . . . . 4 4 . . . . 4 . . . . . 1 2 Allies 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Classes Controlled 9 | 1 . . . . . . 2 . . . 1 . 1 1 . . . . 1 . . . . . 2 . Average Host Suspicion 70 | 2 10 51 61 47 . 8 95 86 9 46 34 25 97 85 28 2 43 4 85 64 44 45 14 4 95 86 Unsuspicious Activity 1573 | 3 3 2 41 . . . 45 478 . . . . 230 169 20 10 30 . 389 . 60 . . . . 93 Returns to Shadow 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fuzzy Dispatches 3 | . . . . . . . . . . . . . 1 1 . . . . 1 . . . . . . . Protomatter Created 4900 | . . 28 . . . . 103 105 . 31 . 12 279 220 38 . 43 . 304 . . 77 . . 3521 139 Used 1207 | 5 . . . . . . 57 116 . . 23 . 193 226 . . . . 236 . . . . . 142 209 Decayed 2813 | . . 21 . . . . 22 8 . . . 12 30 . 38 . . . 55 . . . . . 2502 125 Highest Spend 97 | 5 . . . . . . 23 51 . . 23 . 51 74 . . . . 74 . . . . . 90 97 Top 5 Hosts by Kills: Y-64 Sentinel (-5/Factory: 11) Y-45 Defender (-8/Materials: 9) Game ------ Seed DynamicLightningSteel Manual? 0 Play Time 01:54:05 Cumulative 88.7 hours Start 2022.12.26 @ 23:19:59 End 2022.12.27 @ 21:40:33 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 20 Rogue 9 Adventurer 8 Explorer 3 Win Type - Total 5 Types 2/0/2/1/0/0/0/0/0 Lore% 64 Gallery% 58 Achievement% 59 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: ac5a88b4-7fcb-4b75-97dc-98b8cc3663e8