Cogmind - Beta 15 *** ADVENTURER MODE // 2025.10.07 @ 18:50:50 Player: XXZ Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (813) 813 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1953 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Warm (179) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Terrain Scan Processor Trap Extractor (0/4) > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Ion Engine Light Ion Engine Improved Ion Engine Small Storage Unit Medium Storage Unit Large Storage Unit Beam Cannon Light Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Terrain Scan Processor Shield Generator Trap Extractor > --- WEAPON ----------- Improved Light Cannon Hammer > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Improved Ion Engine Small Storage Unit Medium Storage Unit Large Storage Unit Beam Cannon Light Assault Rifle [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Hammer Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 26 | 6 4 16 Power 5 | 1 2 2 Engine 5 | 1 2 2 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads . | . . . Leg 5 | 2 . 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 10 | 1 2 7 Device 5 | . . 5 Storage 3 | 1 1 1 Processor 1 | . . 1 Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 6 | 2 . 4 Energy Gun . | . . . Energy Cannon 1 | . . 1 Ballistic Gun 2 | 2 . . Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 15 | . . 15 Power 2 | . . 2 Propulsion 5 | . . 5 Utility 5 | . . 5 Weapon 3 | . . 3 Highest Loss Streak 6 | . . 6 To Critical Strikes 1 | . . 1 Average Backups 7 | . 4 8 Power 3 | . 1 4 Propulsion . | . . . Utility 2 | . 1 2 Weapon 1 | . . 1 Tool/Special . | . . . Unused Backups 4 | . . 4 Power 2 | . . 2 Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 86 | . 99 81 Engine 11 | . 14 10 Leg 22 | . 28 20 Device 8 | . . 12 Storage 11 | . 14 11 Processor 3 | . . 4 Protection 4 | . 13 1 Ballistic Gun 10 | . 28 4 Ballistic Cannon 5 | . . 7 Impact Weapon 5 | . . 8 Peak Build Rating 15 | 6 8 15 Average Rating 9 | 4 7 10 On Entrance 4 | . 6 8 Naked Turns . | . . . Heaviest Build 28 | 11 23 28 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 6 | 2 1 6 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 8 10 Most Carried 10 | 1 8 10 Average Carried 7 | . 4 8 Final Capacity 10 | 8 10 10 Final Carried 9 | 1 8 9 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 598 | 255 110 233 Remotely . | . . . Salvage Created 962 | . 150 812 Parts 55 | . 16 39 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 23 | . 5 18 Melee 4 | . . 4 Guns 11 | . 5 6 Cannons 5 | . . 5 Classes Destroyed 7 | . 3 4 Mechanic 1 | . . 1 Watcher 4 | . 1 3 Swarmer 6 | . 3 3 Grunt 11 | . 2 9 Brawler 1 | . . 1 Duelist 1 | . . 1 Sentry 4 | . . 4 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 234 | . 31 203 Missed 50 | . 9 41 Hits 184 | . 22 162 Melee 21 | . . 21 Projectile 163 | . 22 141 Critical Strikes 8 | . . 8 Damage Taken 1872 | . 156 1716 Core 417 | . 16 401 Absorbed by Shields 151 | . . 151 Ignored by Resistances 601 | . 51 550 Regen/Repaired (Parts) 31 | . . 31 Core Remaining (%) 96 | 100 93 . Volleys Fired 71 | . 20 51 Largest 2 | . 2 2 Hottest 160 | . 40 160 Shots Fired 107 | . 40 67 Gun 79 | . 40 39 Cannon 26 | . . 26 Launcher . | . . . Special 2 | . . 2 Kinetic 87 | . 40 47 Thermal 20 | . . 20 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 29 | . 4 29 Robot Miss Streak 4 | . 4 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 113 | . 25 88 Core Hits 44 | . 14 30 Critical Kills 3 | . . 3 Critical Parts Destroyed 2 | . . 2 Critical Strikes 7 | . . 7 Destroy 1 | . . 1 Smash 6 | . . 6 Melee Attacks 36 | . . 36 Impact 36 | . . 36 Slashing . | . . . Piercing . | . . . Sneak Attacks 3 | . . 3 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1863 | . 251 1612 Guns 535 | . 242 293 Cannons 383 | . . 383 Explosions . | . . . Melee 897 | . . 897 Ramming 24 | . 9 15 Kinetic 637 | . 242 395 Thermal 305 | . . 305 Explosive . | . . . Electromagnetic . | . . . Impact 897 | . . 897 Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 10 | . . 10 Message Errors 3 | . . 3 Matter Fused 1 | . . 1 Heat Flow Errors 2 | . . 2 Data Loss (minor) 2 | . . 2 Data Loss (major) 1 | . . 1 Misfires 1 | . . 1 Overload Shots . | . . . Overflow Damage 161 | . . 161 Projectiles 12 | . . 12 Explosions . | . . . Melee 149 | . . 149 Knockbacks 5 | . . 5 Impact 3 | . . 3 Kinetic 2 | . . 2 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 2 | . . 2 Targets Rammed 11 | . 3 8 Kicked 9 | . 3 6 Crushed . | . . . Highest Temperature 324 | . 37 324 Average Temperature 79 | . 10 108 Received Heat Transfer 766 | . 63 703 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 4 | . . 4 Combat Hostiles 3 | . . 3 Parts Fried 5 | . . 5 Impact Corruptions 8 | . . 8 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 642 | . . 642 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 90 | . 90 71 Initial . | . . . Average 14 | . 17 13 Influence Increases 655 | . 127 528 Destroy 0b10 Robot/C 460 | . 100 360 Destroy 0b10 Robot/NC 25 | . 5 20 Destroy Leader 128 | . 22 106 Successful Hack 10 | . . 10 Destroy Structure 2 | . . 2 Lose Combat Pursuer 30 | . . 30 Influence Decreases 655 | . 127 528 Time Decay 570 | . 127 443 Lost Part 85 | . . 85 Squads Dispatched 4 | . . 4 Investigation 3 | . . 3 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | . 8 31 Peak Tracking Total 5 | . 3 5 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . . 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 14 | . 6 8 Terminals 7 | . 3 4 Fabricators . | . . . Repair Stations 3 | . 1 2 Recycling Units 4 | . 2 2 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 9 15 Successful 16 | . 6 10 Failed 8 | . 3 5 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 11 | . 6 5 Fabricators . | . . . Repair Stations 6 | . 1 5 Recycling Units 7 | . 2 5 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 3 3 Record 3 | . 1 2 Prototype ID Bank 3 | . 2 1 Fabricator Hacks . | . . . Repair Station Hacks 4 | . 1 3 Scan Component 3 | . 1 2 Repair 1 | . . 1 Recycling Unit Hacks 6 | . 2 4 Report Inventory 4 | . 2 2 Retrieve Components 2 | . . 2 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 1 5 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 26 | . . 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 17 | . . 17 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 369 | . . 369 Sensors 356 | . . 356 Structural 369 | . . 369 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2293 | 55 620 1618 Spaces Moved 1164 | 45 411 708 Core 28 | 23 . 5 Treads . | . . . Legs 1136 | 22 411 703 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 164 | 102 134 186 Slowest Speed 350 | 150 190 350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 48 | 3 78 64 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 1 | . . 1 Melee . | . . . Projectile 1 | . . 1 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1358 | 51 442 865 Wait 33 | . . 33 Move 1162 | 44 410 708 Hop . | . . . Pick Up 13 | 1 5 7 Fast Attach 15 | 6 1 8 Attach 8 | . . 8 Detach 1 | . . 1 Swap 8 | . 3 5 Drop . | . . . Fire 71 | . 20 51 Melee 36 | . . 36 Ram 2 | . . 2 Kick 9 | . 3 6 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 6) 303 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 4) 487 | -10/Materials | Discovered new exit (range 12) 644 | -10/Materials | Discovered new exit (range 8) 676 | -10/Materials | Entered another Materials area 676 | -9/Materials | Evolved 2 slots: Utility x2 853 | -9/Materials | Discovered new exit (range 6) 986 | -9/Materials | Lost 6 parts (1p2n1u2w) 1043 | -9/Materials | Core integrity fell below 50% 1458 | -9/Materials | Discovered new exit (range 16) 2078 | -9/Materials | Build established: Scavenger-Mutant 2215 | -9/Materials | Repaired Hammer 2287 | -9/Materials | Core integrity fell below 20% 2294 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Repairing Hammer... ETC: 26 System corrupted: Component data lost. Repair station completes Hammer repairs. Acquired Hammer. K-01 Serf cleans the Terminal. L-31 Rogue suffers critical hit (Smash). Hammer severed. Imp. Light Cannon destroyed. Kicked G-34 Mercenary out of the way. Kicked G-34 Mercenary. Kicked G-34 Mercenary out of the way. Aluminum Leg destroyed. Kicked G-34 Mercenary. Aluminum Leg destroyed. Slammed into G-34 Mercenary. Critical hit (Burn: +37). System corrupted: Heat flow error (+259). Slammed into L-31 Rogue. Imp. Ion Engine severed. 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T?# """"" #???????????????? | | ????????##??? ?# """ ?#???????????????? | | ?????????????? ?#######??????????????????? | | ?????????????? ??????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 85 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hammer | 69% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpliceIntegrityObliterator Manual? 0 Play Time 00:25:33 Cumulative 29.3 hours Start 2025.10.07 @ 18:25:42 End 2025.10.07 @ 18:50:50 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 44 Rogue 15 Adventurer 29 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1e8ebe7b-e149-4999-a08a-06f754f37c29