Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.03 @ 17:37:18 Player: Plonker Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (31) 155 Value Destroyed (724) 724 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (49) 49 TOTAL SCORE: 3848 Bonus ------- High Alert Combat Kills 35 Follower Combat Kills 14 Cogmind --------- Core Integrity 0/700 Matter 136/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Compact Battery Transmission Jammer ECM Suite > --- WEAPON ----------- Gauss Rifle Assault Cannon > --- INVENTORY -------- Ion Engine Micro Nuclear Core VSS Leg Improved Heat Sink Lightning Gun Pulse Rifle Grenade Launcher Heavy Mace [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion VSS Leg Leg VSS Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility ECM Suite Device ECM Suite Storage Compact Battery Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beamcaster Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Slots Evolved 6 | . . . 2 . 2 2 . Power 1 | . . . . . . 1 . Propulsion 1 | . . . . . 1 . . Utility 3 | . . . 2 . 1 . . Weapon 1 | . . . . . . 1 . Parts Attached 52 | 6 . 3 . 13 18 6 6 Power 9 | 1 . 1 . 1 1 4 1 Engine 5 | 1 . 1 . 1 . 1 1 Core 4 | . . . . . 1 3 . Reactor . | . . . . . . . . Propulsion 17 | 2 . 2 . 3 8 . 2 Treads . | . . . . . . . . Leg 8 | . . . . . 6 . 2 Wheel 2 | 2 . . . . . . . Hover 2 | . . . . . 2 . . Flight 5 | . . 2 . 3 . . . Utility 11 | 1 . . . 3 6 1 . Device 6 | . . . . 1 4 1 . Storage 4 | 1 . . . 1 2 . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 1 | . . . . 1 . . . Artifact . | . . . . . . . . Weapon 15 | 2 . . . 6 3 1 3 Energy Gun 4 | . . . . 1 1 . 2 Energy Cannon . | . . . . . . . . Ballistic Gun 4 | 2 . . . 1 1 . . Ballistic Cannon 1 | . . . . . 1 . . Launcher 5 | . . . . 4 . . 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 16 | . . . . 4 3 1 8 Power 3 | . . . . 1 . 1 1 Propulsion 3 | . . . . . 1 . 2 Utility 5 | . . . . 1 1 . 3 Weapon 5 | . . . . 2 1 . 2 Highest Loss Streak 8 | . . . . 2 2 1 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 76 | . 85 77 55 60 78 91 77 Engine 5 | . 14 14 11 8 . 5 . Core 5 | . . . . . 6 8 12 Leg 11 | . . . . . 15 23 19 Wheel 2 | . 28 9 . . . . . Hover 1 | . . . . . 4 . . Flight 7 | . . 18 22 22 4 . . Device 14 | . . . . 5 20 23 19 Storage 7 | . 14 6 . . 6 15 6 Protection 1 | . . . . 4 2 . . Energy Gun 1 | . . . . 2 1 . 12 Ballistic Gun 9 | . 28 28 22 7 7 7 . Ballistic Cannon 3 | . . . . . 6 6 . Launcher 3 | . . . . 9 2 . 6 Naked Turns 16 | . . . . . . . 16 Heaviest Build 47 | 12 12 12 5 13 38 45 47 Greatest Support 36 | 20 20 20 8 10 36 36 36 Greatest Overweight (x) 4 | . . 1 . 1 4 1 3 Average Overweight (x) . | . . . . . . 1 . Largest Inventory Capacity 15 | 8 8 8 5 5 15 15 15 Average Capacity 8 | 6 8 6 5 5 8 15 5 Most Carried 8 | 4 1 3 1 5 6 8 7 Average Carried 3 | . . 1 1 2 4 5 1 Final Capacity 15 | 8 8 5 5 5 15 15 5 Final Carried 7 | . 1 1 1 4 6 7 . Class Distribution -------------------- 82% | Mutant 7% | Infiltrator-Gunner 5% | Scavenger-Mutant 4% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Infiltrator-Gunner | -7/Waste Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Was Matter Collected 908 | 143 35 46 . 400 256 28 . Remotely . | . . . . . . . . Salvage Created 629 | . 35 46 . 284 236 28 . Parts 54 | . 3 9 . 34 8 . . Haulers Intercepted 2 | . . . . 1 1 . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Combat Hostiles Destroyed 24 | . 3 3 . 12 5 1 . Guns 10 | . 3 3 . 2 2 . . Cannons 3 | . . . . . 3 . . AOE 10 | . . . . 10 . . . Classes Destroyed 9 | . 1 . . 6 1 1 . Worker 2 | . . . . 2 . . . Builder 2 | . . . . 2 . . . Hauler 2 | . . . . 1 1 . . Watcher 1 | . . . . 1 . . . Swarmer 11 | . 3 3 . 5 . . . Grunt 7 | . . . . 4 3 . . Sentry 4 | . . . . 3 1 . . Hunter 1 | . . . . . 1 . . Programmer 1 | . . . . . . 1 . Best Kill Streak 14 | . 3 3 . 14 3 1 . Combat Bots Only 8 | . 3 3 . 8 3 1 . Max Kills in Single Turn 5 | . 1 1 . 5 1 1 . Gunslinging . | . . . . . . . . Exploded 4 | . . . . 4 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Hostile Shots Fired 245 | . 21 8 . 88 66 17 45 Missed 93 | . 7 4 . 47 18 1 16 Damage Taken 2072 | . 87 23 . 473 474 185 830 Core 891 | . 20 12 . 90 48 23 698 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 568 | . 28 8 . 138 137 51 206 Core Remaining (%) 88 | 100 . 87 . 77 91 . . Volleys Fired 61 | . 17 3 . 16 22 2 1 Largest 3 | . 2 2 . 2 2 1 3 Hottest 148 | . 40 40 . 60 119 28 148 Shots Fired 114 | . 34 6 . 30 39 2 3 Gun 71 | . 34 6 . 6 21 2 2 Cannon 18 | . . . . . 18 . . Launcher 25 | . . . . 24 . . 1 Special . | . . . . . . . . Kinetic 79 | . 34 6 . 6 31 2 . Thermal 9 | . . . . . 8 . 1 Explosive 25 | . . . . 24 . . 1 Electromagnetic 1 | . . . . . . . 1 Robot Hit Streak 23 | . 12 2 . 22 23 2 5 Robot Miss Streak 3 | . 1 2 . 3 1 . . Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 98 | . 30 3 . 22 30 10 3 Core Hits 53 | . 8 3 . 29 11 . 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 4 | . . . . . 3 1 . Blast 3 | . . . . . 3 . . Smash 1 | . . . . . . 1 . Melee Attacks 8 | . . . . . . 8 . Impact 8 | . . . . . . 8 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2473 | . 234 32 . 1057 615 315 220 Guns 680 | . 234 32 . 25 320 50 19 Cannons 295 | . . . . . 295 . . Explosions 1202 | . . . . 1032 . . 170 Melee 265 | . . . . . . 265 . Ramming 31 | . . . . . . . 31 Kinetic 852 | . 234 32 . 25 511 50 . Thermal 122 | . . . . . 104 . 18 Explosive 1202 | . . . . 1032 . . 170 Electromagnetic 1 | . . . . . . . 1 Impact 265 | . . . . . . 265 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 Average Corruption 1 | . . . . . . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 87 | . . . . 14 . 73 . Projectiles . | . . . . . . . . Explosions 14 | . . . . 14 . . . Melee 73 | . . . . . . 73 . Knockbacks 3 | . . . . . 2 1 . Impact 1 | . . . . . . 1 . Kinetic 2 | . . . . . 2 . . Secondary . | . . . . . . . . Self-Inflicted Damage 27 | . . . . . . . 27 Shots 1 | . . . . . . . 1 Rammed 13 | . . . . . . . 13 Targets Rammed 13 | . . . . . . . 13 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 207 | . . . . 32 207 . 45 Average Temperature 79 | . . . . 11 104 . 25 Received Heat Transfer 546 | . . . . 261 261 . 24 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 5 | . . . . . . 5 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 222 | . . . . . 185 . 37 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Peak Influence 546 | . 115 122 40 546 318 65 131 Initial 196 | . . 37 40 14 196 45 18 Average 162 | . 48 118 40 316 212 45 68 Maximum Alert Level 2 | . . . . 2 1 . . Low Security (%) 70 | 100 100 100 100 28 56 100 100 Level 1 22 | . . . . 39 43 . . Level 2 6 | . . . . 31 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . . . . 2 1 1 . Investigation 1 | . . . . 1 . . . Extermination 1 | . . . . . . 1 . Reinforcement 1 | . . . . . 1 . . Assault . | . . . . . . . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Distress Signals 2 | . 1 . . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 51 | . 9 3 . 19 7 1 12 Peak Tracking Total 7 | . 6 3 . 7 3 1 6 Tactical Retreats 5 | . . . . 2 . . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Traps Triggered 2 | . . . . 1 . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Was Machines Disabled 1 | . . . . 1 . . . Max in Single Turn 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Machines Accessed 7 | . . . . 7 . . . Terminals 5 | . . . . 5 . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 13 | . . . . 13 . . . Successful 5 | . . . . 5 . . . Failed 8 | . . . . 8 . . . Catastrophic 1 | . . . . 1 . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . . 1 . . . Terminals 10 | . . . . 10 . . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . 2 . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . . . . 3 . . . Robot Schematic 1 | . . . . 1 . . . Open Door 2 | . . . . 2 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . . 1 . . . Refit 1 | . . . . 1 . . . Recycling Unit Hacks 1 | . . . . 1 . . . Retrieve Components 1 | . . . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . . . . 4 . . . Full Trace Events 2 | . . . . 2 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 1 | . . . . 1 . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 2 1 . . . Highest-Rated Group 53 | . . 53 53 31 . . . Highest-Rated Ally 31 | . . 31 31 31 . . . Total Orders . | . . . . . . . . Ally Attacks 4 | . . . . 4 . . . Total Damage 43 | . . . . 43 . . . Kills 2 | . . . . 2 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Was Turns Passed 1704 | 37 89 85 52 372 544 383 142 Spaces Moved 1685 | 36 55 142 141 729 271 192 119 Core 24 | 13 . . . . 6 . 5 Treads . | . . . . . . . . Legs 473 | . . . . . 167 192 114 Wheels 96 | 23 55 18 . . . . . Hover 56 | . . . . . 56 . . Flight 1036 | . . 124 141 729 42 . . Fastest Speed 37 | 50 80 37 37 37 37 180 50 Average Speed 76 | 69 80 48 37 40 128 180 93 Slowest Speed 270 | 80 80 117 37 107 250 180 270 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 4 | . . . . 4 . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 27 | 4 23 35 13 56 19 5 61 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 95 | . . . . 87 . . 8 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 95 | . . . . 87 . . 8 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Total 1980 | 47 72 154 140 775 429 214 149 Wait 104 | . . . . 4 95 1 4 Move 1670 | 35 54 141 140 720 270 192 118 Hop 4 | . . . . 4 . . . Pick Up 41 | 6 1 3 . 12 14 4 1 Fast Attach 6 | . . . . . 6 . . Attach 31 | 6 . 2 . 8 8 3 4 Detach 1 | . . . . 1 . . . Swap 15 | . . 1 . 5 4 3 2 Drop 25 | . . 4 . 5 10 1 5 Fire 61 | . 17 3 . 16 22 2 1 Melee 8 | . . . . . . 8 . Ram 13 | . . . . . . . 13 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 1 | . . . . . . . 1 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 38 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 15) 127 | -10/Materials | Entered Mines 205 | -10/Mines | Discovered new exit (range 14) 212 | -10/Mines | Entered Materials 212 | -9/Materials | Accompanied by 2 allies 212 | -9/Materials | Evolved 2 slots: Utility x2 229 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 237 | -9/Materials | Discovered new exit (range 10) 264 | -9/Materials | Entered Storage 264 | -9/Storage | Accompanied by 1 ally 304 | -9/Storage | Build established: Mutant 413 | -9/Storage | Discovered new exit (range 10) 425 | -9/Storage | Destroyed 8 combat bots 427 | -9/Storage | Learned location of Armory (-3) 551 | -9/Storage | Garrison activated, responded to threat 636 | -9/Storage | Entered Materials 636 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1147 | -8/Materials | Discovered new exit (range 4) 1180 | -8/Materials | Entered Factory 1180 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1250 | -7/Factory | Discovered new exit (range 15) 1563 | -7/Factory | Sucked down chute 1563 | -7/Factory | Entered Waste 1579 | -7/Waste | Spotted C-40 Crusher 1597 | -7/Waste | Spotted C-40 Crusher 1606 | -7/Waste | Spotted C-40 Crusher 1608 | -7/Waste | Spotted C-40 Crusher 1609 | -7/Waste | Spotted C-40 Crusher 1609 | -7/Waste | Spotted C-40 Crusher 1679 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1682 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1684 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1685 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1687 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1688 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1691 | -7/Waste | Crushed by Compactor (1 part destroyed) 1691 | -7/Waste | Crushed by falling debris 1692 | -7/Waste | Core integrity fell below 50% 1700 | -7/Waste | Core integrity fell below 20% 1705 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 01687_ Mic. Nuclear Core crushed. 01687_ Pulse Rifle crushed. 01688_ Com. Battery crushed. 01688_ ECM Suite crushed. Open spaces previously occupied by now-destroyed walls and earth have a slight glow to them. Consecutive moves through these unstable areas may cause a cave-in, but only if doing so for extended periods. Tunneling a short distance between rooms is safe unless the area was destabilized by an explosion. 01689_ Acquired VSS Leg. 01690_ ECM Suite crushed. 01691_ VSS Leg crushed. 01691_ The unstable cave ceiling collapses. 01691_ Crushed by falling debris. 01691_ Ion Engine crushed. 01692_ Slammed into C-40 Crusher. 01695_ VSS Leg crushed. 01696_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ????????######??????##### #??????????????????????? | | ???????# #?????## =#??????????????????????? | | #??????# #?????# CC*#??????????????????????? | | #??????# #?????##CCCC##??????????????????????? | | #??????# #?????##CCCC #??????????????????????? | | ######## ####### CCCC@#??????????????????????? | | ] CCCC##??????????????????????? | | CC#???????????????????????? | | CC #???????????????????????? | | CC #???????????????????????? | | #??##### ######## #???????????????????????? | | #??????# #??????# #???????????????????????? | | #??????# #??????# #???????????#???????????? | | #??????#! #??????# #????????? =#???????????? | | ######## ######## ######## ##??????????? | | ] [ ??????????? | | #?????????? | | #?????????? | | ! "% #?????????? | | ######## ######## ######## #???????????? | | #??????# #??????# #???????????????????????? | | #??????# #??????# #???????????????????????? | | #??????# #??????# #???????????????????????? | | #??????# ######## ####????????????????????? | | #??????# ?????????????? | | #??????# ????????????? | | #??????# ?????????????? | | #??????# ?????????????? | | #??????# ######## ######## ??????????????? | | #??????# #??????# #????????? ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 25 Energy Capacity 510 Matter Stores 247 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 9 Armor Coverage 230 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ G-34 Mercenary | -9/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileMiningFlakker Manual? 0 Play Time 00:44:17 Cumulative 17.6 hours Start 2024.04.03 @ 16:44:43 End 2024.04.03 @ 17:37:18 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 15 Rogue 0 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/Tamsyn Map View 25x20 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 5cf76b84-7212-474f-bac1-684c2fe97217