Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.12 @ 17:43:01 Player: the Result: Destroyed by as-40004 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (37) 185 Value Destroyed (583) 583 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1288 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 265/265 System Corruption 1% Temperature Cool (0) Movement Walking (190) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Mace Mace > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink Medium Storage Unit Visual Processing Unit Tractor Beam Medium Laser Medium Laser Light EM Pulse Cannon Light EM Pulse Cannon Datajack Mace Mace Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Mace Mace > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink Medium Storage Unit Visual Processing Unit Tractor Beam Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Datajack [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Impact Weapon Mace Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 26 | 7 19 . Power 4 | 1 3 . Engine 4 | 1 3 . Core . | . . . Reactor . | . . . Propulsion 7 | 2 5 . Treads . | . . . Leg 7 | 2 5 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 2 4 . Device 1 | 1 . . Storage 4 | 1 3 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 7 . Energy Gun 2 | 1 1 . Energy Cannon 1 | . 1 . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon 2 | . 2 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 2 | . 2 . Power 1 | . 1 . Propulsion . | . . . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 2 | . 2 . To Critical Strikes . | . . . Average Backups 10 | 3 10 15 Power 1 | 1 1 2 Propulsion 1 | . 1 2 Utility 2 | . 2 4 Weapon 3 | 1 3 6 Tool/Special . | . . . Unused Backups 15 | . 3 12 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 3 | . . 3 Weapon 8 | . 3 5 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 100 Engine 13 | . 13 14 Leg 28 | . 28 28 Device 13 | . 13 14 Storage 14 | . 14 14 Energy Gun 10 | . 10 . Energy Cannon 2 | . 2 . Ballistic Gun 6 | . 6 . Impact Weapon 6 | . 6 28 Peak Build Rating 12 | 7 12 12 Average Rating 8 | 6 9 12 On Entrance 6 | . 7 12 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 33 | 13 33 32 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | 1 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 11 | 7 11 15 Most Carried 15 | 5 15 15 Average Carried 10 | 4 10 15 Final Capacity 15 | 8 15 15 Final Carried 15 | 5 15 15 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 630 | 303 327 . Remotely . | . . . Salvage Created 999 | 224 775 . Parts 57 | 19 38 . Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 17 | . 17 . Melee 4 | . 4 . Guns 12 | . 12 . Classes Destroyed 8 | 3 5 . Worker 5 | 1 4 . Builder 2 | . 2 . Tunneler 8 | 7 1 . Hauler 2 | . 2 . Recycler 1 | 1 . . Watcher 2 | . 2 . Swarmer 6 | . 6 . Grunt 11 | . 11 . Best Kill Streak 5 | 4 5 . Combat Bots Only 4 | . 4 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 93 | . 91 2 Missed 28 | . 28 . Hits 65 | . 63 2 Projectile 65 | . 63 2 Damage Taken 869 | . 839 30 Core 252 | . 236 16 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 77 | 19 58 . Largest 2 | 2 2 . Hottest 110 | 70 110 . Shots Fired 139 | 38 101 . Gun 137 | 38 99 . Cannon 1 | . 1 . Launcher . | . . . Special 1 | . 1 . Kinetic 57 | 19 38 . Thermal 74 | 19 55 . Explosive . | . . . Electromagnetic 8 | . 8 . Robot Hit Streak 10 | 8 10 . Robot Miss Streak 5 | 2 5 . Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 110 | 27 83 . Core Hits 40 | 10 30 . Critical Kills 1 | . 1 . Critical Parts Destroyed 1 | . 1 . Critical Strikes 9 | 1 8 . Burn 7 | 1 6 . Destroy 1 | . 1 . Smash 1 | . 1 . Melee Attacks 41 | . 41 . Impact 38 | . 38 . Slashing . | . . . Piercing . | . . . Sneak Attacks 8 | . 8 . Combat Hostiles 2 | . 2 . Follow-up Attacks 1 | . 1 . Damage Inflicted 2023 | 350 1673 . Guns 1078 | 348 730 . Cannons 18 | . 18 . Explosions 109 | . 109 . Melee 786 | . 786 . Ramming 32 | 2 30 . Kinetic 483 | 221 262 . Thermal 556 | 127 429 . Explosive 109 | . 109 . Electromagnetic 57 | . 57 . Impact 786 | . 786 . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 9 | . 9 . Message Errors 2 | . 2 . Matter Fused 1 | . 1 . Heat Flow Errors 2 | . 2 . Energy Discharges 2 | . 2 . Data Loss (minor) 2 | . 2 . Overload Shots . | . . . Overflow Damage 122 | . 122 . Projectiles . | . . . Explosions . | . . . Melee 122 | . 122 . Knockbacks 4 | . 4 . Impact 4 | . 4 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 114 | . 114 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed 10 | 2 8 . Kicked 10 | 2 8 . Crushed . | . . . Highest Temperature 219 | 54 219 . Average Temperature 53 | 20 63 . Received Heat Transfer 312 | . 312 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 4 | . 4 . Combat Hostiles 1 | . 1 . Parts Fried 4 | . 4 . Impact Corruptions 9 | . 9 . Robots Melted 1 | . 1 . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 2146 | 444 1702 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 122 | 10 122 39 Initial 39 | . 3 39 Average 38 | 1 42 39 Influence Increases 661 | 45 616 . Destroy 0b10 Robot/C 340 | . 340 . Destroy 0b10 Robot/NC 100 | 45 55 . Destroy Leader 68 | . 68 . Trap Triggered on 0b10 20 | . 20 . Successful Hack 38 | . 38 . Select Force Hacks 30 | . 30 . Disable Machine 15 | . 15 . Destroy Structure 35 | . 35 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 622 | 40 521 61 Entered New Map 63 | . 2 61 Time Decay 539 | 40 499 . Lost Part 20 | . 20 . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 30 11 Peak Tracking Total 20 | . 6 20 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts 36 | . 36 . Triggered . | . . . Disarmed 1 | . 1 . Reprogrammed 2 | . 2 . Reused 2 | . 2 . Traps Extracted . | . . . Installed . | . . . Triggered 2 | . 2 . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 9 | . 9 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 34 | . 34 . Successful 21 | . 21 . Failed 13 | . 13 . Catastrophic . | . . . Database Lockouts . | . . . Manual 25 | . 25 . Terminals 27 | . 27 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 7 | . 7 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Prototype ID Bank 5 | . 5 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Retrieve Components 3 | . 3 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 13 | . 13 . Terminals 11 | . 11 . Botnet 4 | . 4 . Operators 1 | . 1 . Skim 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Recyclers 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 13 | . 13 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked 1 | . 1 . Non-combat 1 | . 1 . Combat . | . . . Robot Hacks Applied 2 | . 2 . parse_system 1 | . 1 . no_distress 1 | . 1 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 2067 | 172 1891 4 Seismic 2067 | 172 1891 4 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2150 | 224 1922 4 Spaces Moved 1072 | 61 1009 2 Core 5 | 5 . . Treads . | . . . Legs 1067 | 56 1009 2 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 146 | 117 148 190 Slowest Speed 190 | 190 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 3 97 6 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 9 | . 9 . Terrain Destroyed 41 | . 41 . Melee 8 | . 8 . Projectile 1 | . 1 . AOE 32 | . 32 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1446 | 171 1273 2 Wait 142 | 78 64 . Move 1070 | 60 1008 2 Hop . | . . . Pick Up 27 | 5 22 . Fast Attach 7 | 7 . . Attach 4 | . 4 . Detach . | . . . Swap 20 | . 20 . Drop 17 | . 17 . Fire 77 | 19 58 . Melee 36 | . 36 . Ram . | . . . Kick 10 | 2 8 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap 36 | . 36 . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 225 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 525 | -10/Materials | Discovered new exit (range 16) 725 | -10/Materials | Derelicts attacked the area 967 | -10/Materials | Discovered new exit (range 16) 1027 | -10/Materials | Build established: Scavenger-Mutant 1358 | -10/Materials | Discovered new exit (range 12) 1623 | -10/Materials | Build established: Mutant 1810 | -10/Materials | Discovered new exit (range 11) 1908 | -10/Materials | Discovered new exit (range 4) 1958 | -10/Materials | Identified exit to Mines 1965 | -10/Materials | Core integrity fell below 50% 2130 | -10/Materials | Core integrity fell below 20% 2147 | -10/Materials | Entered Mines 2148 | -10/Mines | Assembled infested the area 2151 | -10/Mines | Destroyed by as-40004 with Assembled Heavy Rifle Last Messages --------------- 02080_ K-01 Serf collects debris. 02082_ Acquired 10 matter. 02084_ K-01 Serf collects debris. 02087_ Sneak attack on A-02 Transporter. 02088_ K-01 Serf collects debris. 02115_ U-05 Engineer builds a Wall. 02129_ Nuclear Reactor explodes. 02129_ A-02 Transporter destroyed. 02130_ The unstable cave ceiling collapses. 02136_ System corrupted: Heat flow error (+141). 02136_ U-05 Engineer lays Concrete. 02141_ The unstable cave ceiling collapses. 02141_ U-05 Engineer lays Concrete. 02145_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 02145_ U-05 Engineer lays Concrete. LOCATION=MINES GOAL=ESCAPE 02148_ ALERT: Infestation in the mines, dispatching Demolisher response squad. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????######???????????????????????????????? | | ???????????? ??????????????????????????????? | | ??????????? ?????????????????????????????? | | ??????????? ?????????????????????????????? | | ??????????? ????????????????????????????? | | ???????????# ???????????????????????????? | | ????????????# ?#####???##???????????????? | | ????????????# a## ## #### #?????????? | | ????????????# a @ #?????????? | | ????????????# a ## #?????????? | | ????????????# ## ##### ##??????????????????? | | ????????????????????????## #???????????????????? | | ??????????????????????????# #??????????????????? | | ???????????????????????????####??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableServoPurifier Manual? 0 Play Time 00:14:48 Cumulative 493.9 hours Start 2026.01.12 @ 17:26:40 End 2026.01.12 @ 17:43:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 298 Rogue 298 Adventurer 0 Explorer 0 Win Type - Total 11 Types 7/0/2/0/0/0/0/2/0/0 Lore% 84 Gallery% 83 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 883194c0-654d-4e48-80c2-f812e469fee7