Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.27 @ 17:21:52 Player: Pitt Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (79) 395 Value Destroyed (2974) 2974 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1084) 1084 TOTAL SCORE: 6893 Bonus ------- High Alert Combat Kills 336 Follower Combat Kills 107 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -59 Cogmind --------- Core Integrity 0/550 Matter 275/300 Energy 143/150 System Corruption 0% Temperature Cool (9) Movement Hovering (56) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Gravmag System Gravmag System > --- UTILITY (3) ------ Medium Storage Unit Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Micro Nuclear Core Heat Sink Advanced Sensor Array Advanced Targeting Computer Relay Coupler [NC] (28) Relay Coupler [Hunter] (16) Improved Trap Extractor Improved Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Core Analyzer Improved Trap Extractor > --- WEAPON ----------- Advanced Beam Cannon Improved Assault Rifle Improved Datajack > --- INVENTORY -------- Micro Nuclear Core Heat Sink Hardened Medium Armor Plating Shock Rifle EM Pulse Cannon Heavy Particle Cannon Rocket Launcher Katana [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Seismic Analyzer Hackware Relay Coupler [Sentry] Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Slots Evolved 4 | . . . 2 . 2 . . Power . | . . . . . . . . Propulsion 2 | . . . 1 . 1 . . Utility 1 | . . . 1 . . . . Weapon 1 | . . . . . 1 . . Parts Attached 91 | 7 1 6 12 9 8 31 17 Power 8 | 1 . . 1 1 1 2 2 Engine 5 | 1 . . 1 . . 1 2 Core 3 | . . . . 1 1 1 . Reactor . | . . . . . . . . Propulsion 22 | 2 1 1 2 2 3 5 6 Treads 4 | . . . . . . . 4 Leg 13 | . . 1 2 2 3 5 . Wheel 3 | 2 1 . . . . . . Hover 2 | . . . . . . . 2 Flight . | . . . . . . . . Utility 17 | 2 . 1 1 1 2 6 4 Device 5 | 1 . . . 1 . 1 2 Storage 1 | . . 1 . . . . . Processor 3 | 1 . . 1 . 1 . . Hackware 5 | . . . . . . 4 1 Protection 3 | . . . . . 1 1 1 Artifact . | . . . . . . . . Weapon 44 | 2 . 4 8 5 2 18 5 Energy Gun 9 | . . 1 1 . 2 4 1 Energy Cannon 6 | . . 1 2 . . 2 1 Ballistic Gun 12 | 2 . . 2 3 . 4 1 Ballistic Cannon . | . . . . . . . . Launcher 7 | . . 1 2 2 . 2 . Special Weapon 2 | . . 1 1 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . . . . 3 . Piercing Weapon . | . . . . . . . . Special Melee Weapon 5 | . . . . . . 3 2 Unidentified Prototypes 2 | . . . 1 1 . . . Parts Lost 26 | . . . 1 . . 13 12 Power 4 | . . . 1 . . 1 2 Propulsion 8 | . . . . . . 4 4 Utility 1 | . . . . . . . 1 Weapon 13 | . . . . . . 8 5 Highest Loss Streak 3 | . . . 1 . . 3 3 Average Slot Usage (%) 93 | . 100 100 95 100 95 86 86 Engine 6 | . 14 14 10 10 . 1 4 Core 3 | . . . . . 9 7 . Treads 1 | . . . . . . . 9 Leg 25 | . . 8 27 33 36 25 24 Wheel 3 | . 28 19 2 . . . . Device 6 | . 14 5 . 10 5 3 7 Storage 8 | . . 8 11 11 9 9 9 Processor 9 | . 14 14 22 11 9 9 . Hackware 2 | . . . . . . 4 9 Energy Gun 4 | . . 1 7 . 5 4 10 Energy Cannon 7 | . . 7 9 11 9 7 2 Ballistic Gun 7 | . 28 13 . 5 9 7 3 Launcher 2 | . . 5 4 5 . . . Special Melee Weapon 1 | . . . . . . 1 4 Naked Turns . | . . . . . . . . Heaviest Build 33 | 7 7 21 25 25 32 33 26 Greatest Support 80 | 20 20 20 40 40 55 55 80 Greatest Overweight (x) 2 | . . 2 2 . . 1 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 4 4 8 8 8 8 8 8 Average Capacity 7 | 4 4 6 8 8 8 8 8 Most Carried 8 | 4 4 8 8 8 8 8 8 Average Carried 6 | 3 3 6 7 6 7 7 7 Final Capacity 8 | 4 4 8 8 8 8 8 8 Final Carried 8 | 4 4 8 7 8 8 8 8 Class Distribution -------------------- 51% | Scavenger-Mutant 35% | Mutant 8% | Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Mat Gar Mat Matter Collected 1559 | 371 43 81 138 181 . 447 298 Remotely 115 | . . . . . . . 115 Salvage Created 2175 | 197 80 34 276 84 173 680 651 Parts 136 | 14 10 6 23 2 11 36 34 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Combat Hostiles Destroyed 63 | . 4 3 12 2 3 24 15 Melee 9 | . . . . . . 6 3 Guns 25 | . 4 . 2 2 . 9 8 Cannons 11 | . . 1 1 . 2 4 3 AOE 17 | . . 2 9 . 1 5 . Classes Destroyed 12 | 2 2 . 2 . 3 2 1 Worker 2 | . . . . . 2 . . Tunneler 6 | 6 . . . . . . . Hauler 1 | . . . 1 . . . . Recycler 4 | 1 . . . . 1 . 2 Operator 1 | . . . . . . . 1 Watcher 2 | . . . . . 1 . 1 Swarmer 32 | . 3 3 7 . . 11 8 Grunt 18 | . 1 . 3 2 . 8 4 Brawler 1 | . . . . . . 1 . Sentry 8 | . . . 2 . 2 1 3 Demolisher 1 | . . . . . . 1 . Hunter 3 | . . . . . 1 2 . Best Kill Streak 8 | 2 4 3 8 2 5 7 8 Combat Bots Only 8 | . 4 3 8 2 1 7 4 Max Kills in Single Turn 5 | 1 1 2 3 1 5 3 1 Gunslinging . | . . . . . . . . Exploded 3 | . . 2 3 . 1 3 . Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Damage Taken 3565 | . 133 28 261 67 174 1680 1222 Core 630 | . 30 9 21 13 14 316 227 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 91 | 100 . 84 . 91 . . . Volleys Fired 196 | 31 6 9 26 9 10 47 58 Largest 3 | 2 2 1 2 1 3 3 3 Hottest 190 | 40 40 75 138 33 141 166 190 Shots Fired 321 | 62 12 9 34 9 30 84 81 Gun 220 | 62 12 3 13 5 20 53 52 Cannon 83 | . . 5 14 . 10 25 29 Launcher 16 | . . 1 5 4 . 6 . Special 2 | . . . 2 . . . . Kinetic 144 | 62 12 . 2 5 10 30 23 Thermal 127 | . . 8 27 . 10 24 58 Explosive 16 | . . 1 5 4 . 6 . Electromagnetic 34 | . . . . . 10 24 . Robot Hit Streak 9 | 8 4 2 3 3 9 4 8 Robot Miss Streak 7 | 3 2 2 4 1 3 7 5 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 171 | 39 5 5 14 4 15 46 43 Core Hits 98 | 12 4 4 17 4 8 28 21 Critical Hits 3 | 1 . . . . 1 1 . Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | 1 . . . . 1 1 . Melee Attacks 23 | . . . . . . 21 2 Impact . | . . . . . . . . Slashing 18 | . . . . . . 18 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4643 | 380 74 184 681 68 981 1520 755 Guns 1557 | 380 74 34 129 57 126 263 494 Cannons 870 | . . 75 175 . 122 254 244 Explosions 1779 | . . 75 377 11 733 583 . Melee 420 | . . . . . . 420 . Ramming 17 | . . . . . . . 17 Kinetic 1042 | 380 74 . 10 57 57 219 245 Thermal 1962 | . . 109 294 . 855 211 493 Explosive 1046 | . . 75 377 11 . 583 . Electromagnetic 156 | . . . . . 69 87 . Impact . | . . . . . . . . Slashing 420 | . . . . . . 420 . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 178 | . . 13 . . 106 59 . Projectiles 14 | . . 13 . . . 1 . Explosions 148 | . . . . . 106 42 . Melee 16 | . . . . . . 16 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 150 | . . . . . . 150 . Shots 3 | . . . . . . 3 . Rammed 5 | . . . . . . . 5 Targets Rammed 8 | . . . . . . . 8 Kicked . | . . . . . . . . Crushed 3 | . . . . . . . 3 Highest Temperature 468 | . . 134 198 . 371 468 384 Average Temperature 116 | . . 65 64 . 135 148 114 Received Heat Transfer 972 | . 39 . 54 42 54 405 378 Effects 5 | . . . . . 1 2 2 Shutdowns 1 | . . . . . . 1 . Interference 2 | . . . . . . . 2 Matter Decay 1 | . . . . . 1 . . Damage (minor) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . 1 . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 3 | . . . 1 . . . 2 Heat Transferred 2825 | . . 185 518 . 672 340 1110 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Peak Influence 935 | 35 177 175 515 192 255 935 572 Initial 455 | . 22 69 68 192 26 165 455 Average 267 | 20 48 112 312 65 73 595 446 Maximum Alert Level 3 | . . . 2 . 1 3 2 Low Security (%) 54 | 100 100 100 20 100 75 9 . Level 1 13 | . . . 58 . 24 17 16 Level 2 22 | . . . 21 . . 34 83 Level 3 8 | . . . . . . 38 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . . . 3 . 2 . 3 Investigation 4 | . . . 2 . 2 . . Extermination . | . . . . . . . . Reinforcement 2 | . . . 1 . . . 1 Assault 2 | . . . . . . . 2 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Distress Signals 9 | . 2 . 2 . 1 . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 97 | . 9 3 21 2 4 31 27 Peak Tracking Total 7 | . 5 3 4 2 2 7 6 Tactical Retreats 1 | . . . . . . 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Traps Triggered 6 | . . . . . . 6 . Indirectly . | . . . . . . . . Trap Hack Attempts 52 | . . . . . . 52 . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 6 | . . . . . . 6 . Reused 1 | . . . . . . 1 . Traps Extracted 7 | . . . . . . 7 . Installed 2 | . . . . . . 2 . Triggered 1 | . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Mat Gar Mat Machines Disabled 18 | . . 1 1 1 8 6 1 Max in Single Turn 8 | . . 1 1 . 8 2 1 Garrison Relay 4 | . . . . . . 4 . Phase Generator 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Machines Accessed 16 | . 2 2 1 . 6 . 5 Terminals 9 | . 2 1 1 . 1 . 4 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units 3 | . . . . . 2 . 1 Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . Total Hacks 49 | . 5 3 8 . 22 . 11 Successful 28 | . 2 2 5 . 13 . 6 Failed 21 | . 3 1 3 . 9 . 5 Catastrophic 3 | . 1 . 1 . 1 . . Database Lockouts . | . . . . . . . . Manual 28 | . 3 2 8 . 8 . 7 Terminals 28 | . 5 2 8 . 3 . 10 Fabricators . | . . . . . . . . Repair Stations 5 | . . . . . 5 . . Recycling Units 10 | . . . . . 9 . 1 Scanalyzers 3 | . . . . . 3 . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 11 | . 2 2 2 . 1 . 4 Robot Analysis 1 | . 1 . . . . . . Open Door 1 | . . 1 . . . . . Branch Access Points 1 | . . . . . . . 1 Terminal Index 4 | . 1 1 1 . . . 1 Maintenance Status 1 | . . . . . . . 1 Recall Investigation 1 | . . . . . 1 . . Recall Reinforcements 1 | . . . 1 . . . . Zone Layout 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . . . 4 . . Scan Component 2 | . . . . . 2 . . Repair 2 | . . . . . 2 . . Recycling Unit Hacks 3 | . . . . . 3 . . Report Inventory 2 | . . . . . 2 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer 2 | . . . . . 2 . . Insert Component 1 | . . . . . 1 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 7 | . . . 3 . 2 . 2 Terminals 4 | . . . 3 . . . 1 Track 1 | . . . 1 . . . . Botnet 2 | . . . 1 . . . 1 Operators 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . . 2 . 1 Mask 3 | . . . . . 2 . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used . | . . . . . . . . Hacking Detections 13 | . 2 1 1 . 5 . 4 Full Trace Events 3 | . 1 . . . 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . 2 . . Time 70 | . . . . . 70 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 4 | . . . . . 4 . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked 4 | . . . . . . 2 2 Non-combat . | . . . . . . . . Combat 4 | . . . . . . 2 2 Robot Hacks Applied 4 | . . . . . . 2 2 spike_heat 1 | . . . . . . . 1 overload_power 1 | . . . . . . 1 . streamctrl_high 1 | . . . . . . 1 . formatsys_high 1 | . . . . . . . 1 Relay Couplers Released 18 | . . . . . . 18 . Machine Destruction 18 | . . . . . . 18 . Attached 4 | . . . . . . 4 . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Total Allies 7 | . . 3 . 2 . 1 1 Largest Group 3 | . . 3 2 2 1 1 1 Highest-Rated Group 45 | . . 40 23 45 14 5 15 Highest-Rated Ally 31 | . . 16 15 31 14 5 15 Total Orders 2 | . . 1 . 1 . . . ROAM 2 | . . 1 . 1 . . . Ally Attacks 38 | . . 5 21 7 . 4 1 Total Damage 503 | . . 80 266 106 . 25 26 Kills 7 | . . 1 4 1 . 1 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Mat Gar Mat Turns Passed 5246 | 285 382 352 340 1161 653 1230 843 Spaces Moved 2450 | 174 113 308 184 320 307 706 338 Core 8 | 8 . . . . . . . Treads 106 | . . . . . . . 106 Legs 1694 | . . . 130 320 307 706 231 Wheels 641 | 166 113 308 54 . . . . Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Fastest Speed 50 | 50 80 80 90 123 122 120 120 Average Speed 115 | 78 80 89 114 123 122 126 133 Slowest Speed 180 | 80 80 100 125 123 122 150 180 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 49 | 5 37 81 23 87 28 98 37 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 2 | . . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug 26 | . . . 2 24 . . . Terrain Destroyed 206 | . . 10 42 39 31 84 . Melee . | . . . . . . . . Projectile 8 | . . 1 6 . . 1 . AOE 198 | . . 9 36 39 31 83 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Total 4529 | 265 394 375 272 1076 565 933 649 Wait 1600 | 44 270 44 42 736 222 29 213 Move 2442 | 173 112 307 183 319 306 704 338 Hop . | . . . . . . . . Pick Up 40 | 9 2 5 4 . 9 8 3 Fast Attach 40 | 3 1 2 3 2 4 13 12 Attach 13 | 4 . . 1 1 1 4 2 Detach 11 | . . 1 . 2 1 4 3 Swap 38 | . . 4 8 6 3 14 3 Drop 38 | 1 3 3 5 1 9 9 7 Fire 196 | 31 6 9 26 9 10 47 58 Melee 23 | . . . . . . 21 2 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 8 | . . . . . . . 8 Escape Stasis 26 | . . . . . . 26 . Rewire . | . . . . . . . . Trap 54 | . . . . . . 54 . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 1 exit: *Sto) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 286 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 661 | -10/Materials | Discovered new exit (range 9) 668 | -10/Materials | Entered Mines 672 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 678 | -10/Mines | Learned location of 1 exit from Materials 724 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 782 | -10/Mines | Found a hidden stash of uninstalled traps 806 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 809 | -10/Mines | Learned Materials garrison access intel 1004 | -10/Mines | Discovered new exit (range 8) 1020 | -10/Mines | Entered Materials 1020 | -9/Materials | Accompanied by 2 allies 1020 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1021 | -9/Materials | Identified exit to Materials 1124 | -9/Materials | Destroyed 8 combat bots 1233 | -9/Materials | Discovered new exit (range 18) 1360 | -9/Materials | Entered Mines 1360 | -9/Mines | Accompanied by 1 ally 1485 | -9/Mines | Build established: Scavenger-Mutant 1670 | -9/Mines | Discovered exit to Materials (range 3) 1924 | -9/Mines | Learned location of 1 exit from Materials 2379 | -9/Mines | Learned location of Zion (-6) 2439 | -9/Mines | Discovered exit to Materials (range 9) 2521 | -9/Mines | Entered Materials 2521 | -8/Materials | Accompanied by 1 ally 2521 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2522 | -8/Materials | Identified exit to Storage 2523 | -8/Materials | Loaded intel: 1 garrison access location 2704 | -8/Materials | Repaired Hvy. Particle Cannon 2737 | -8/Materials | Repaired Imp. Aluminum Leg 3163 | -8/Materials | Identified exit to Garrison 3174 | -8/Materials | Entered Garrison 3181 | -8/Garrison | Installed Relay Interface Framework 3218 | -8/Garrison | Build established: Gunner 3288 | -8/Garrison | Triggered checkpoint 3344 | -8/Garrison | Destroyed 7 combat bots 3487 | -8/Garrison | Lost 3 parts (1n2w) 3506 | -8/Garrison | Discovered new exit (range 8) 3550 | -8/Garrison | Phase Generator disabled 3570 | -8/Garrison | Triggered checkpoint 3630 | -8/Garrison | Garrison Relay disabled 3804 | -8/Garrison | Triggered checkpoint 3828 | -8/Garrison | Triggered checkpoint 3844 | -8/Garrison | Triggered checkpoint 3896 | -8/Garrison | Discovered new exit (range 8) 3918 | -8/Garrison | Triggered checkpoint 3935 | -8/Garrison | Garrison Relay disabled 4089 | -8/Garrison | Garrison Relay disabled 4090 | -8/Garrison | Triggered checkpoint 4099 | -8/Garrison | Core integrity fell below 50% 4172 | -8/Garrison | Discovered new exit (range 14) 4174 | -8/Garrison | Triggered checkpoint 4266 | -8/Garrison | Triggered checkpoint 4316 | -8/Garrison | Garrison Relay disabled 4383 | -8/Garrison | Build established: Scavenger-Mutant 4404 | -8/Garrison | Entered Materials 4919 | -8/Materials | Discovered exit to Storage (range 16) 5016 | -8/Materials | Lost 3 parts (2n1w) 5162 | -8/Materials | Core integrity fell below 20% 5204 | -8/Materials | First assault squad dispatched 5247 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05221_ R-06 Scavenger collects Aluminum Leg. 05224_ K-01 Serf collects debris. 05224_ R-06 Scavenger collects Lgt. Nuclear Core. 05226_ Acquired 5 matter. 05227_ K-01 Serf collects debris. 05228_ C-30 ARC bursts open, deploying its payload. 05228_ G-50 Soldier unfolds itself. 05228_ G-47 Trooper unfolds itself. 05228_ L-31 Rogue unfolds itself. 05228_ G-47 Trooper unfolds itself. 05228_ M-28 Smith unfolds itself. 05230_ Acquired Lgt. Angular Momentum Engine. 05230_ K-01 Serf collects debris. 05234_ Particle Gun destroyed. 05237_ K-01 Serf collects debris. 05241_ Acquired Gravmag System. 05244_ Dropped Lgt. Treads. 05245_ K-01 Serf collects debris. 05246_ Acquired Gravmag System. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | #????????????????????????????????????????????? | | +????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #??????????????????########??????????????????? | | #??????????????????#!!!!=@#??????????????????? | | #??????????????????#!!!!==#??????????????????? | | #??????????????????# ==#??????????????????? | | #################### ######+????????????? | | %g ????????? | | ^ " g% ???????? | | "%" k%%* ???????? | | ######################## ## ???????? | | #??????????????????????? #??????????? | | ""=* #???????????????????????? #??????????? | | "" *=###??????????????????????? #??????????? | | "" #???????????????????????? #??????????? | | +????????????????????????? #??????????? | | #??????????????????????????#??????????? | | "T"# #?????????????????????????????????????? | | """# #?????????????????????????????????????? | | #### #?????????????????????????????????????? | | ##?# ##????????????????????????????????????? | | #?# ????????????????????????????????????? | | #?# ????????????????????????????????????? | | #?# ???????????????????????????????????? | | #?# ###???????????????????????????????????? | | ### #?????????????????????????????????????? | | ## #?????????????????????????????????????? | | ### #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Armor Coverage 225 Evasion (%) 44 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Relay Coupler Types 43 Relay Coupler Value 1 Item Schematics ----------------- ECM Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Think I Know What's Going On Challenges ------------ None Game ------ Seed DerelictLatentTrap Manual? 0 Play Time 00:52:03 Cumulative 112.7 hours Start 2021.08.27 @ 16:28:29 End 2021.08.27 @ 17:21:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 179 Rogue 179 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 54 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed18ff5f-f284-43d8-85b3-f7c1f64074cd