Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 05:55:00 Player: DeluxeH30 Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (72) 360 Value Destroyed (1692) 1692 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (398) 398 TOTAL SCORE: 5170 Bonus ------- High Alert Combat Kills 38 Follower Combat Kills 60 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 173/300 Energy 150/150 System Corruption 23% Temperature Cool (0) Movement Flying (109) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (4) ------ Small Storage Unit Improved Light Armor Plating > --- WEAPON (2) ------- Axe > --- INVENTORY (8) ---- Micro Nuclear Core Light Treads Particle Charger Light Armor Plating Hacking Suite Beam Rifle Improved Medium Laser Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Small Storage Unit 0b10 Alert Chip Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Field Laser Pulse Rifle > --- INVENTORY -------- Improved Aluminum Leg Improved Flight Unit Advanced Targeting Computer Advanced Targeting Computer Particle Cannon Rocket Launcher Datajack Makeshift Axe [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Aluminum Leg Treads Armored Treads Leg Improved Aluminum Leg Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Field Laser Energy Gun Field Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Mace Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 136 | 6 16 10 . 4 100 Power 24 | 1 3 4 . 1 15 Engine 15 | 1 3 4 . 1 6 Core 9 | . . . . . 9 Reactor . | . . . . . . Propulsion 35 | 2 4 . . . 29 Treads 3 | . . . . . 3 Leg 14 | 2 4 . . . 8 Wheel . | . . . . . . Hover 2 | . . . . . 2 Flight 16 | . . . . . 16 Utility 18 | 1 1 1 . . 15 Device 4 | . . . . . 4 Storage 3 | 1 . 1 . . 1 Processor 2 | . . . . . 2 Hackware 1 | . 1 . . . . Protection 8 | . . . . . 8 Artifact . | . . . . . . Weapon 59 | 2 8 5 . 3 41 Energy Gun 31 | 2 3 2 . 1 23 Energy Cannon . | . . . . . . Ballistic Gun 1 | . 1 . . . . Ballistic Cannon 9 | . 3 2 . 1 3 Launcher 4 | . . . . . 4 Special Weapon . | . . . . . . Impact Weapon 1 | . 1 . . . . Slashing Weapon 10 | . . . . 1 9 Piercing Weapon . | . . . . . . Special Melee Weapon 3 | . . 1 . . 2 Unidentified Prototypes 5 | . . . . . 5 Parts Lost 20 | . 5 . . . 15 Power 5 | . 2 . . . 3 Propulsion 7 | . 2 . . . 5 Utility 4 | . . . . . 4 Weapon 4 | . 1 . . . 3 Highest Loss Streak 6 | . 3 . . . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 94 100 100 100 91 Engine 7 | . 13 14 14 14 3 Core 3 | . . . . . 5 Treads 2 | . . . . . 4 Leg 15 | . 27 28 28 28 6 Hover 1 | . . . . . 1 Flight 12 | . . . . . 21 Device 2 | . . . . . 3 Storage 11 | . 14 14 14 14 9 Processor 2 | . . . . . 4 Hackware 7 | . 9 14 14 14 3 Protection 5 | . . . . . 10 Energy Gun 15 | . 10 6 28 25 13 Ballistic Cannon 3 | . 14 15 . 1 . Slashing Weapon 1 | . . . . . 2 Naked Turns . | . . . . . . Heaviest Build 26 | 11 16 16 14 16 26 Greatest Support 46 | 20 26 26 26 26 46 Greatest Overweight (x) 4 | . . . . . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 4 8 8 8 8 8 Average Carried 7 | 2 6 7 8 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 2 8 8 8 7 8 Class Distribution -------------------- 54% | Mutant 26% | Sprinter 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Sprinter | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1986 | 120 580 144 . 52 1090 Remotely . | . . . . . . Salvage Created 2577 | . 968 71 . . 1538 Parts 143 | . 62 6 . . 75 Haulers Intercepted 3 | . 1 . . . 2 Recyclers Shooed 4 | . 2 1 . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 36 | . 12 . . . 24 Guns 20 | . 3 . . . 17 Cannons 9 | . 7 . . . 2 AOE 7 | . 2 . . . 5 Classes Destroyed 12 | . 9 . . . 3 Worker 4 | . 2 1 . . 1 Builder 6 | . 2 . . . 4 Tunneler 4 | . 2 . . . 2 Hauler 3 | . 1 . . . 2 Recycler 13 | . 7 1 . . 5 Operator 2 | . 2 . . . . Watcher 4 | . 1 . . . 3 Swarmer 6 | . 3 . . . 3 Grunt 20 | . 9 . . . 11 Brawler 1 | . . . . . 1 Sentry 8 | . . . . . 8 Hunter 1 | . . . . . 1 Best Kill Streak 19 | . 19 1 . . 11 Combat Bots Only 4 | . 3 . . . 4 Max Kills in Single Turn 2 | . 2 1 . . 2 Gunslinging 1 | . . . . . 1 Exploded 2 | . 1 . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 273 | . 111 . . 6 156 Missed 84 | . 36 . . 2 46 Damage Taken 3652 | . 906 28 . 51 2667 Core 778 | . 211 . . . 567 Absorbed by Shields . | . . . . . . Redirected to Shielding 84 | . . . . . 84 Core Remaining (%) 57 | 100 . . . 15 . Volleys Fired 178 | . 62 3 . 3 110 Largest 2 | . 2 2 . 2 2 Hottest 126 | . 80 78 . 102 126 Shots Fired 329 | . 119 4 . 6 200 Gun 216 | . 38 . . 3 175 Cannon 101 | . 81 4 . 3 13 Launcher 12 | . . . . . 12 Special . | . . . . . . Kinetic 101 | . 81 4 . 3 13 Thermal 188 | . 10 . . 3 175 Explosive 12 | . . . . . 12 Electromagnetic 28 | . 28 . . . . Robot Hit Streak 19 | . 10 1 . 5 19 Robot Miss Streak 5 | . 4 5 . 1 5 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . . . 2 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 207 | . 63 2 . 5 137 Core Hits 105 | . 34 2 . . 69 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 12 | . 5 . . . 7 Burn 5 | . . . . . 5 Blast 7 | . 5 . . . 2 Melee Attacks 55 | . 1 . . 3 51 Impact 1 | . 1 . . . . Slashing 51 | . . . . 3 48 Piercing . | . . . . . . Sneak Attacks 5 | . . . . . 5 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5156 | . 1558 42 . 96 3460 Guns 2418 | . 316 . . 35 2067 Cannons 1171 | . 931 42 . 61 137 Explosions 1310 | . 286 . . . 1024 Melee 237 | . 25 . . . 212 Ramming 20 | . . . . . 20 Kinetic 1171 | . 931 42 . 61 137 Thermal 2455 | . 353 . . 35 2067 Explosive 1024 | . . . . . 1024 Electromagnetic 249 | . 249 . . . . Impact 25 | . 25 . . . . Slashing 212 | . . . . . 212 Piercing . | . . . . . . Highest Corruption 23 | . . . . . 23 Average Corruption 19 | . . . . . 19 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 42 | . . . . . 42 Message Errors 13 | . . . . . 13 Matter Fused 12 | . . . . . 12 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 4 | . . . . . 4 Data Loss (minor) 6 | . . . . . 6 Data Loss (major) 1 | . . . . . 1 Alerts 1 | . . . . . 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 71 | . . . . . 71 Projectiles . | . . . . . . Explosions 19 | . . . . . 19 Melee 52 | . . . . . 52 Knockbacks 11 | . 11 . . . . Impact . | . . . . . . Kinetic 11 | . 11 . . . . Secondary . | . . . . . . Self-Inflicted Damage 62 | . 27 . . . 35 Shots 2 | . 1 . . . 1 Rammed . | . . . . . . Targets Rammed 4 | . . 2 . . 2 Kicked 4 | . . 2 . . 2 Crushed . | . . . . . . Highest Temperature 443 | . 214 18 . 138 443 Average Temperature 114 | . 60 12 . 70 134 Received Heat Transfer 1080 | . 321 . . 21 738 Effects 7 | . . . . . 7 Shutdowns 4 | . . . . . 4 Energy Bleed 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | . . . . . 8 Heat Transferred 5421 | . 500 . . 74 4847 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 473 | . 473 122 . 53 438 Initial 112 | . . 112 . . 20 Average 187 | . 217 117 . 7 205 Maximum Alert Level 2 | . 2 . . . 2 Low Security (%) 43 | 100 38 100 . 100 32 Level 1 53 | . 51 . . . 65 Level 2 2 | . 10 . . . 1 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 3 . . . 9 Investigation 6 | . 1 . . . 5 Extermination . | . . . . . . Reinforcement 6 | . 2 . . . 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 3 | . 1 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 83 | . 26 . . 5 52 Peak Tracking Total 6 | . 6 . . 3 6 Tactical Retreats 12 | . 4 . . . 8 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 3 | . . 1 . . 2 Indirectly . | . . . . . . Trap Hack Attempts 7 | . . . . . 7 Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 1 | . . . . . 1 Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 6 | . 1 . . . 5 Max in Single Turn 1 | . 1 . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 16 | . 2 1 1 . 12 Terminals 9 | . 1 . . . 8 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . . . . . 2 Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Total Hacks 52 | . 5 1 1 . 45 Successful 34 | . 1 1 1 . 31 Failed 18 | . 4 . . . 14 Catastrophic 3 | . 2 . . . 1 Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 33 | . 3 . . . 30 Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units 5 | . . . . . 5 Scanalyzers 10 | . . . . . 10 Garrison Access . | . . . . . . Terminal Hacks 22 | . 1 1 1 . 19 Record 4 | . . . . . 4 Prototype ID Bank 5 | . . . . . 5 Open Door 1 | . . 1 . . . Emergency Access Points 1 | . . . . . 1 Alert Level 3 | . . . . . 3 Unreport Threat 2 | . . . . . 2 Locate Traps 1 | . . . . . 1 Reinforcement Status 2 | . 1 . . . 1 Recall Reinforcements 1 | . . . . . 1 Zone Layout 1 | . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . . . . . 4 Process 1 | . . . . . 1 Report Inventory 2 | . . . . . 2 Retrieve Components 1 | . . . . . 1 Scanalyzer 8 | . . . . . 8 Insert Component 4 | . . . . . 4 Analyze 4 | . . . . . 4 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 2 . . . 11 Full Trace Events 4 | . 1 . . . 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . . . 4 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 81 | . . . . . 81 Retrieved Matter . | . . . . . . Retrieved Components 7 | . . . . . 7 Parts Scanalyzed 4 | . . . . . 4 Part Schematics Acquired 4 | . . . . . 4 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat 1 | . . . . . 1 Combat . | . . . . . . Robot Hacks Applied 1 | . . . . . 1 no_distress 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 3 1 Highest-Rated Group 40 | . . 40 40 40 16 Highest-Rated Ally 16 | . . 16 16 16 16 Total Orders . | . . . . . . Ally Attacks 17 | . . . . 12 5 Total Damage 187 | . . . . 124 63 Kills 2 | . . . . 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 4245 | 42 576 325 714 157 2431 Spaces Moved 3325 | 29 287 242 591 99 2077 Core 9 | 9 . . . . . Treads 270 | . . . . . 270 Legs 1421 | 20 287 242 591 99 182 Wheels . | . . . . . . Hover 140 | . . . . . 140 Flight 1485 | . . . . . 1485 Fastest Speed 26 | 50 120 120 120 120 26 Average Speed 85 | 98 120 120 120 120 65 Slowest Speed 385 | 120 120 120 120 120 385 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . . . . 2 Cave-ins Triggered 3 | . . . . . 3 Exploration Rate (%) 45 | 3 38 38 93 22 80 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 46 | . . . . 3 43 Terrain Destroyed 133 | . 13 . . 3 117 Melee 46 | . . . . 3 43 Projectile 14 | . 5 . . . 9 AOE 73 | . 8 . . . 65 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 4324 | 42 399 274 596 128 2885 Wait 388 | . . . 2 16 370 Move 3316 | 28 286 241 590 98 2073 Hop 2 | . . . . . 2 Pick Up 118 | 8 22 8 1 1 78 Fast Attach 12 | . 1 . . . 11 Attach 52 | 6 6 2 . 1 37 Detach 11 | . . . . . 11 Swap 72 | . 9 8 . 3 52 Drop 107 | . 12 10 1 3 81 Fire 178 | . 62 3 . 3 110 Melee 55 | . 1 . . 3 51 Ram . | . . . . . . Kick 4 | . . 2 . . 2 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 2 | . . . 2 . . Trap 7 | . . . . . 7 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 12) 334 | -10/Materials | Build established: Mutant 371 | -10/Materials | Core integrity fell below 50% 411 | -10/Materials | Core integrity fell below 20% 412 | -10/Materials | Lost 3 parts (1p1n1w) 619 | -10/Materials | Entered Mines 621 | -10/Mines | Met a Derelict bent on vengeance 683 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 787 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 825 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 936 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 937 | -10/Mines | Discovered new exit (range 5) 944 | -10/Mines | Entered Exiles 944 | -10/Exiles | Accompanied by 3 allies 974 | -10/Exiles | Discovered new exit (range 15) 987 | -10/Exiles | Met 8R-AWN 1023 | -10/Exiles | Met EX-HEX 1084 | -10/Exiles | Met EX-BIN 1109 | -10/Exiles | Aligned with FarCom system 1110 | -10/Exiles | Given EX-Vault access code 1176 | -10/Exiles | Opened EX-Vault 1185 | -10/Exiles | Found 0b10 Alert Chip 1213 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1245 | -10/Exiles | Met EX-DEC 1311 | -10/Exiles | Visited The Gauntlet 1648 | -10/Exiles | Discovered new exit (range 10) 1658 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1658 | -10/Exiles | Entered Mines 1658 | -9/Mines | Accompanied by 3 allies 1686 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1765 | -9/Mines | Discovered new exit (range 7) 1815 | -9/Mines | Entered Materials 1815 | -8/Materials | Accompanied by 1 ally 1815 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2075 | -8/Materials | Lost 3 parts (1p2w) 2412 | -8/Materials | Build established: Sprinter 3213 | -8/Materials | Build established: Mutant 3261 | -8/Materials | Crushed by falling debris 3261 | -8/Materials | Core integrity fell below 50% 3441 | -8/Materials | Crushed by falling debris 3441 | -8/Materials | Core integrity fell below 20% 3441 | -8/Materials | System corruption reached 10% 3447 | -8/Materials | Crushed by falling debris 3478 | -8/Materials | Lost 6 parts (1p3n1u1w) 3794 | -8/Materials | Build established: Scavenger-Mutant 4164 | -8/Materials | Discovered new exit (range 16) 4246 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Scanning Beam Rifle... Ready to analyze. >>Scanalyze Scanning: Beam Rifle... Schematic downloaded. >>Insert(Particle Charger) Scanning Particle Charger... Ready to analyze. >>Scanalyze Scanning: Particle Charger... Schematic downloaded. 04175_ U-05 Engineer builds a Wall. 04181_ System corrupted: Matter fused (-5). 04198_ System corrupted: Matter fused (-8). 04205_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 04242_ System corrupted: Component data lost. 04242_ Lgt. Armor Plating severed. 04244_ Penetrated by Slug. 04244_ Cesium-ion Thruster destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????######;########?????????????? | | ????????????????# !! = ######????????? | | ????????????????# !! # #????????? | | ????????????????# ! "" # !######???? | | ????????????????# ! S"" # !/ ##### | | ????????????????# %c% "" #! #### | | ????????????????#/ @c ! ; /!#??# | | ????????????????####;##+###+#####+##### | | ?????????????????# | | ?????????????????# H | | ?????????????????# | | ??????????????????#####+##### | | ????????????????????????????# | | ????????????????????????? / | | ?????????????????????? ########+### | | ??????????????????????" """ ???????????# | | ????????????????????????"""????????????# | | ?????????????????????????"?????????????# | | ???????????????????????????????????????# | | ?????????????#####?????????????????????# | | ?????????????#"""#???????????########### | | ?????????????#"R"#???????????# !! | | ??????????####" "###?????????# !! | | ??????????# #?????????# !! | | ??????????# #######???# """ | | ??????????# # ##### """"" | | ??????????# """ # """"" | | ??????????# """"" + """"" | | ??????????# """"" # """ | | ??????????# """"" # ] ###### | | ???######## """ ## ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Resistance: TH 10 Propulsion Shielding 66 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Mic. Nuclear Core | -8/Materials | Scanalyzed Beam Rifle | -8/Materials | Scanalyzed Particle Charger | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Party Time Challenges ------------ None Game ------ Seed LaserUltimateVibroblade Manual? 0 Play Time 01:15:15 Cumulative 15.2 hours Start 2024.04.03 @ 04:40:17 End 2024.04.03 @ 05:55:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e10fb17-4586-4dd3-8c70-ee244c639938