Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.06 @ 12:17:32 Player: Henry Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (72) 360 Value Destroyed (1840) 1840 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4960 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 114/300 Energy 235/290 System Corruption 3% Temperature Cool (518) Movement Walking (160) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Titanium Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- Heavy Ion Cannon Plasma Cannon Autogun Mini Grenade Launcher > --- INVENTORY (4) ---- Carbon-fiber Leg Titanium Leg Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Medium Treads > --- UTILITY ---------- Heat Sink Improved Heat Sink Large Storage Unit Advanced Signal Interpreter > --- WEAPON ----------- Improved EM Shotgun Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Light Treads Improved Carbon-fiber Leg Improved Shield Generator Improved EM Shotgun Improved EM Shotgun Electrolaser Plasma Cannon Plasma Cannon Plasma Cannon Mini Grenade Launcher [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . . 1 . . Propulsion 1 | . . . 1 . . . Utility 2 | . . . 1 1 . . Weapon 2 | . . 2 . . . . Parts Attached 70 | 6 . 28 10 12 . 14 Power 12 | 1 . 4 2 3 . 2 Engine 9 | 1 . 3 1 2 . 2 Core 3 | . . 1 1 1 . . Reactor . | . . . . . . . Propulsion 14 | 2 . 4 1 2 . 5 Treads 5 | . . 2 1 2 . . Leg 5 | . . . . . . 5 Wheel 4 | 2 . 2 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 1 . 4 1 3 . 1 Device 5 | . . 2 1 2 . . Storage 3 | 1 . 1 . . . 1 Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 1 | . . 1 . . . . Artifact . | . . . . . . . Weapon 34 | 2 . 16 6 4 . 6 Energy Gun 17 | . . 9 5 3 . . Energy Cannon 6 | . . 1 . 1 . 4 Ballistic Gun 6 | 2 . 3 . . . 1 Ballistic Cannon . | . . . . . . . Launcher 5 | . . 3 1 . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 2 . . . Parts Lost 25 | . . 11 1 6 5 2 Power 4 | . . 1 . 1 2 . Propulsion 6 | . . 3 . 2 . 1 Utility 4 | . . 1 . 2 1 . Weapon 11 | . . 6 1 1 2 1 Highest Loss Streak 8 | . . 8 1 6 5 1 Average Slot Usage (%) 78 | . 85 85 98 93 40 28 Engine 8 | . 14 8 3 13 2 4 Core 1 | . . 1 5 . 3 . Treads 11 | . . 8 27 20 7 . Leg 1 | . . . . . . 12 Wheel 7 | . 28 13 . . . . Device 6 | . . 4 18 12 4 . Storage 8 | . 14 11 9 7 5 . Processor 1 | . . . . 6 5 . Energy Gun 16 | . . 15 34 27 9 . Energy Cannon 1 | . . . . 1 2 4 Ballistic Gun 10 | . 28 21 . . . 1 Naked Turns 149 | . . . . . 26 123 Heaviest Build 48 | 11 11 36 37 48 48 33 Greatest Support 68 | 32 32 40 60 68 48 53 Greatest Overweight (x) 5 | 1 . 2 . . 5 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 12 | 6 6 12 10 10 10 4 Average Capacity 8 | 5 6 9 10 10 7 4 Most Carried 10 | 2 4 10 10 10 6 4 Average Carried 5 | . 2 5 8 8 5 1 Final Capacity 10 | 6 6 10 10 10 4 4 Final Carried 10 | 2 4 10 9 6 4 2 Class Distribution -------------------- 42% | Scavenger-Gunner 31% | Gunner 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Matter Collected 1344 | 196 82 729 115 115 . 107 Remotely . | . . . . . . . Salvage Created 2442 | . 139 962 536 313 . 492 Parts 172 | . 12 80 32 14 . 34 Haulers Intercepted 3 | . 1 1 1 . . . Recyclers Shooed 3 | . . 2 . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 50 | . 1 23 10 5 . 11 Melee 1 | . . 1 . . . . Guns 26 | . 1 15 6 4 . . Cannons 7 | . . 2 . 1 . 4 AOE 15 | . . 5 4 . . 6 Classes Destroyed 13 | . 3 6 2 1 . 1 Worker 4 | . . 2 . . . 2 Builder 7 | . . 4 2 . . 1 Tunneler 1 | . . . . . . 1 Hauler 3 | . 1 1 1 . . . Recycler 2 | . . . 1 . . 1 Operator 2 | . . 2 . . . . Watcher 3 | . 2 1 . . . . Swarmer 20 | . . 8 4 . . 8 Grunt 15 | . 1 8 4 2 . . Brawler 1 | . . . . 1 . . Duelist 1 | . . 1 . . . . Sentry 11 | . . 6 1 2 . 2 Hunter 2 | . . . 1 . . 1 Best Kill Streak 9 | . 4 9 8 2 . 7 Combat Bots Only 6 | . 1 5 6 2 . 6 Max Kills in Single Turn 4 | . 2 4 3 1 . 3 Gunslinging 1 | . 1 . . . . . Exploded 3 | . . 3 2 . . 2 Melee 1 | . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Damage Taken 3895 | . 10 1318 394 989 184 1000 Core 1060 | . . 248 65 136 141 470 Absorbed by Shields . | . . . . . . . Core Remaining (%) 81 | 100 100 38 88 . . . Volleys Fired 130 | . 5 74 15 12 . 24 Largest 4 | . 2 4 4 4 . 3 Hottest 263 | . 40 201 198 263 . 168 Shots Fired 382 | . 10 235 52 47 . 38 Gun 329 | . 10 220 50 43 . 6 Cannon 35 | . . 8 . 4 . 23 Launcher 18 | . . 7 2 . . 9 Special . | . . . . . . . Kinetic 189 | . 10 173 . . . 6 Thermal 100 | . . 37 4 36 . 23 Explosive 18 | . . 7 2 . . 9 Electromagnetic 75 | . . 18 46 11 . . Robot Hit Streak 14 | . 4 8 9 14 . 7 Robot Miss Streak 11 | . 2 11 3 2 . 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 224 | . 6 122 38 33 . 25 Core Hits 134 | . 6 55 27 14 . 32 Critical Hits 1 | . . 1 . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4683 | . 87 1958 921 629 . 1088 Guns 2641 | . 87 1465 562 496 . 31 Cannons 538 | . . 70 . 53 . 415 Explosions 1398 | . . 381 359 80 . 578 Melee . | . . . . . . . Ramming 106 | . . 42 . . . 64 Kinetic 1297 | . 87 1179 . . . 31 Thermal 1400 | . . 262 253 470 . 415 Explosive 1010 | . . 306 126 . . 578 Electromagnetic 870 | . . 169 542 159 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . 3 3 3 Average Corruption 3 | . . . . 3 3 3 Corruption Purged . | . . . . . . . Effects 13 | . . . . 3 2 8 Message Errors 2 | . . . . 1 . 1 Matter Fused 7 | . . . . 1 2 4 Data Loss (minor) 3 | . . . . 1 . 2 Targeting Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 30 | . . . . . . 30 Projectiles 2 | . . . . . . 2 Explosions 28 | . . . . . . 28 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 161 | . . 22 66 36 . 37 Shots 7 | . . 2 3 1 . 1 Rammed 20 | . . 7 . . . 13 Targets Rammed 21 | . . 8 . . . 13 Kicked . | . . . . . . . Crushed 1 | . . 1 . . . . Highest Temperature 518 | . . 473 127 502 . 518 Average Temperature 120 | . . 103 48 171 . 178 Received Heat Transfer 921 | . 6 348 63 390 . 114 Effects 16 | . . 5 . 8 . 3 Shutdowns 3 | . . . . 2 . 1 Interference 3 | . . 1 . 2 . . Matter Decay 3 | . . 2 . 1 . . Short Circuit 2 | . . 1 . . . 1 Damage (major) 4 | . . 1 . 3 . . Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . 2 . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 3 | . . . . 1 . 2 Heat Transferred 2449 | . . 472 337 879 . 761 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 7 | . . 2 4 1 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Peak Influence 390 | . 93 390 352 204 17 372 Average Influence 186 | . 44 244 214 131 7 215 Maximum Alert Level 1 | . . 1 1 1 . 1 Low Security (%) 52 | 100 100 31 41 75 100 46 Level 1 47 | . . 68 58 24 . 53 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . . 5 . 2 . . Investigation 1 | . . 1 . . . . Extermination 1 | . . . . 1 . . Reinforcement 5 | . . 4 . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Distress Signals 2 | . . 2 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 84 | . 4 36 13 8 6 17 Peak Tracking Total 7 | . 2 7 4 4 6 7 Tactical Retreats 5 | . . 1 1 1 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Traps Triggered 4 | . . 2 . 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Machines Disabled 2 | . . 2 . . . . Max in Single Turn 2 | . . 2 . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Machines Accessed 6 | . 1 3 1 . . 1 Terminals 6 | . 1 3 1 . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 15 | . 4 6 4 . . 1 Successful 7 | . 1 3 3 . . . Failed 8 | . 3 3 1 . . 1 Catastrophic 4 | . 1 2 . . . 1 Database Lockouts . | . . . . . . . Manual 11 | . 4 3 4 . . . Terminals 15 | . 4 6 4 . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 1 2 1 . . . Part Schematic 1 | . 1 . . . . . Unreport Threat 3 | . . 2 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . . 1 2 . . . Terminals 3 | . . 1 2 . . . Track 1 | . . . 1 . . . Botnet 2 | . . 1 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . 2 1 . . 1 Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Turns Passed 2588 | 45 186 1045 287 569 75 381 Spaces Moved 1679 | 42 170 623 129 305 82 328 Core 259 | 19 . . . . 53 187 Treads 656 | . . 193 129 305 29 . Legs 141 | . . . . . . 141 Wheels 623 | 23 170 430 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 90 160 160 50 50 Average Speed 117 | 83 100 116 160 160 91 80 Slowest Speed 300 | 100 100 160 160 160 300 123 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 3 36 45 16 7 70 10 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 160 | . . 47 34 3 . 76 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 160 | . . 47 34 3 . 76 Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Total 2037 | 49 176 780 178 359 81 414 Wait 75 | . . 20 10 19 . 26 Move 1674 | 41 169 622 128 305 81 328 Hop . | . . . . . . . Pick Up 24 | 2 2 11 4 3 . 2 Fast Attach 38 | 6 . 18 5 3 . 6 Attach 25 | . . 8 4 6 . 7 Detach 18 | . . 9 3 2 . 4 Swap 7 | . . 2 1 3 . 1 Drop 24 | . . 8 8 6 . 2 Fire 130 | . 5 74 15 12 . 24 Melee . | . . . . . . . Ram 13 | . . . . . . 13 Kick . | . . . . . . . Crush 8 | . . 8 . . . . Escape Stasis 1 | . . . . . . 1 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 25 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Discovered new exit (range 7) 126 | -10/Materials | Discovered new exit (range 9) 232 | -10/Materials | Entered another Materials area 232 | -9/Materials | Evolved 2 slots: Weapon x2 523 | -9/Materials | Build established: Gunner 888 | -9/Materials | Core integrity fell below 50% 922 | -9/Materials | Lost 8 parts (1p2n1u4w) 1238 | -9/Materials | Discovered new exit (range 16) 1277 | -9/Materials | Entered another Materials area 1277 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1550 | -8/Materials | Build established: Scavenger-Gunner 1554 | -8/Materials | Discovered new exit (range 5) 1564 | -8/Materials | Entered Factory 1564 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2042 | -7/Factory | Lost 6 parts (1p2n2u1w) 2133 | -7/Factory | Sucked down chute 2133 | -7/Factory | Entered Waste 2145 | -7/Waste | Spotted C-40 Crusher 2148 | -7/Waste | Spotted C-40 Crusher 2157 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2162 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2165 | -7/Waste | Spotted C-40 Crusher 2169 | -7/Waste | Spotted C-40 Crusher 2175 | -7/Waste | Spotted C-40 Crusher 2179 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2182 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2184 | -7/Waste | Spotted C-40 Crusher 2204 | -7/Waste | Discovered new exit (range 10) 2208 | -7/Waste | Entered Factory 2213 | -7/Factory | Lost 5 parts (2p1u2w) 2251 | -7/Factory | Core integrity fell below 50% 2352 | -7/Factory | Core integrity fell below 20% 2448 | -7/Factory | Build established: Mutant 2590 | -7/Factory | Core destroyed Last Messages --------------- 02518_ Acquired Hvy. Ion Cannon. 02523_ Acquired Autogun. 02525_ System corrupted: Matter fused (-7). 02545_ U-05 Engineer lays Concrete. 02562_ System corrupted: Matter fused (-7). 02576_ Fusion Modulator explodes. 02576_ T-07 Excavator destroyed. 02583_ Imp. Carbon-fiber Leg permanently disabled. 02583_ Overheating: Short circuit. 02584_ Y-54 Guardian critical meltdown. 02584_ Gatling Laser melted. 02584_ U-05 Engineer lays Concrete. 02586_ System corrupted: Autogun targeting data glitched. 02586_ U-05 Engineer lays Concrete. 02587_ Power failure, Rnf. Deuterium Engine shutdown. 02587_ Imp. Carbon-fiber Leg destroyed. 02587_ U-05 Engineer lays Concrete. 02589_ System corrupted: Component data lost. 02589_ U-05 Engineer lays Concrete. 02590_ Overheating: Core damaged (-91). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????? #???????????????????????????????????? | | ?????????? #???????????????????????????????????? | | ?????????? #???????????????????????????????????? | | ?????????? #???????????????????????????????????? | | ?????????? #???????????????????????????????????? | | ?????????? #???????????????????????????????????? | | ?????????? #???????????????????????????????????? | | #????????? #???????????????????????????????????? | | ########## #???????????????????????????????????? | | ## ## #????? #????????????????????????????? | | ## """## ###### #????????????????????????????? | | ## """# #????????????????????????????? | | ## """# u #####+#??????????????????????? | | ## + u ##?????????????????????? | | ## # ;#?????????????????????? | | #####/### ;##????????????????????? | | #?# ; #????????????????????? | | #?# ; #????????????????????? | | T #?# ?????????????????????? | | #?# ?????????????????????? | | #?# ######;## ?????????? | | ### Y ????????? | | %=/????????? | | #### @ = ????????? | | ???# ;#######???????????????? | | #### ;;;;;;#?????????????????????? | | ^ ! ; #?????????????????????? | | *% #### #?????????????????????? | | #####+#### #??# ! #?????????????????????? | | ??# ######### #??# #?????????????????????? | | ??# #???#####+#### """ #?????????????????????? | | ??#""" #???# # """ #?????????????????????? | | ??#""" #???# # """ #?????????????????????? | | ??#""" #???# #######?????????????????????? | | ??# #???# """""" #???????????????????????????? | | ??# #???# """""" #???????????????????????????? | | ??#######???# """""" #???????????????????????????? | | ????????????# """""" #???????????????????????????? | | ????????????#?? #???????????????????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 25 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Challenges ------------ None Game ------ Seed CatalystArmoredTendrils Manual? 0 Play Time 00:41:05 Cumulative 409.5 hours Start 2020.08.05 @ 17:47:25 End 2020.08.06 @ 12:17:32 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 19 Gallery% 44 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3379fc2-c88d-45fc-b85a-714adcfbd483