Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.09.08 @ 06:13:55 Player: michzxl Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (943) 943 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2913 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 266/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Titanium Leg Heat Sink Large Storage Unit Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Light Armor Plating > --- WEAPON ----------- Beam Rifle Particle Gun Heavy Mace > --- INVENTORY -------- Titanium Leg Heat Sink Large Storage Unit [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Storage Medium Storage Unit Protection Light Armor Plating Weapon Grenade Launcher Energy Gun Particle Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 1 | . . . 1 . Parts Attached 53 | 8 16 . 15 14 Power 5 | 1 2 . 2 . Engine 4 | 1 1 . 2 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 18 | 4 4 . 6 4 Treads 6 | . . . 3 3 Leg 4 | 2 . . 1 1 Wheel 7 | 2 4 . 1 . Hover . | . . . . . Flight 1 | . . . 1 . Utility 11 | 1 5 . 2 3 Device 6 | . 3 . 1 2 Storage 4 | 1 2 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 19 | 2 5 . 5 7 Energy Gun 9 | 2 3 . 1 3 Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon 2 | . 1 . 1 . Launcher 6 | . 1 . 2 3 Special Weapon 1 | . . . 1 . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 20 | . 1 . 4 15 Power 2 | . . . . 2 Propulsion 8 | . 1 . 2 5 Utility 3 | . . . . 3 Weapon 7 | . . . 2 5 Highest Loss Streak 7 | . 1 . 4 7 Average Slot Usage (%) 87 | . 94 100 95 71 Engine 7 | . 8 . 11 7 Core 6 | . 5 14 11 2 Treads 4 | . . . 6 9 Leg 7 | . 9 . 2 10 Wheel 10 | . 18 28 7 . Device 9 | . 6 14 11 11 Storage 12 | . 16 14 11 9 Energy Gun 13 | . 18 14 11 8 Ballistic Cannon 2 | . 4 . 6 . Launcher 9 | . 4 14 12 9 Naked Turns . | . . . . . Heaviest Build 35 | 12 33 28 35 29 Greatest Support 66 | 20 20 20 20 66 Greatest Overweight (x) 11 | 2 1 1 11 2 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 14 | 6 14 10 10 8 Average Capacity 8 | 4 9 10 9 8 Most Carried 8 | 3 8 7 8 8 Average Carried 4 | . 4 6 4 4 Final Capacity 10 | 6 10 10 8 8 Final Carried 7 | 1 6 7 6 3 Class Distribution -------------------- 33% | Mutant 32% | Scavenger-Mutant 15% | Scavenger-Skirmisher 11% | Scavenger-Gunner 3% | Scavenger-Bomber 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 895 | 204 281 49 89 272 Remotely . | . . . . . Salvage Created 750 | . 309 53 134 254 Parts 69 | . 31 6 25 7 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 23 | . 5 5 6 7 Guns 14 | . 3 1 3 7 Cannons 2 | . 2 . . . AOE 7 | . . 4 3 . Classes Destroyed 7 | . 5 1 1 . Worker 2 | . 2 . . . Builder 3 | . 1 . 2 . Tunneler 1 | . 1 . . . Watcher 5 | . 3 . 2 . Swarmer 6 | . . 3 3 . Grunt 13 | . 5 2 1 5 Sentry 4 | . . . 2 2 Best Kill Streak 7 | . 4 5 7 2 Combat Bots Only 5 | . 2 5 5 2 Max Kills in Single Turn 2 | . 2 2 2 1 Gunslinging . | . . . . . Exploded 2 | . . 2 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2890 | . 614 71 240 1965 Core 713 | . 99 11 49 554 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 . 56 87 . Volleys Fired 92 | . 33 5 13 41 Largest 3 | . 2 2 3 3 Hottest 133 | . 95 95 133 128 Shots Fired 157 | . 66 10 26 55 Gun 109 | . 50 5 13 41 Cannon 16 | . 13 . 3 . Launcher 32 | . 3 5 10 14 Special . | . . . . . Kinetic 16 | . 13 . 3 . Thermal 109 | . 50 5 13 41 Explosive 32 | . 3 5 10 14 Electromagnetic . | . . . . . Robot Hit Streak 10 | . 6 10 5 10 Robot Miss Streak 4 | . 2 1 2 4 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 111 | . 42 9 13 47 Core Hits 79 | . 20 7 15 37 Critical Hits 1 | . . . 1 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2589 | . 755 413 537 884 Guns 1098 | . 349 78 160 511 Cannons 162 | . 143 . 19 . Explosions 1326 | . 263 335 355 373 Melee . | . . . . . Ramming 3 | . . . 3 . Kinetic 162 | . 143 . 19 . Thermal 1098 | . 349 78 160 511 Explosive 1326 | . 263 335 355 373 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 178 | . 143 13 7 15 Projectiles . | . . . . . Explosions 178 | . 143 13 7 15 Melee . | . . . . . Knockbacks 2 | . 2 . . . Impact . | . . . . . Kinetic 2 | . 2 . . . Secondary . | . . . . . Self-Inflicted Damage 221 | . 169 . 43 9 Shots 7 | . 2 . 4 1 Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 307 | . 307 100 96 184 Average Temperature 79 | . 111 59 33 60 Received Heat Transfer 1626 | . 303 27 63 1233 Effects 2 | . 2 . . . Interference 2 | . 2 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 2 . . 2 Heat Transferred 2466 | . 894 185 370 1017 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 339 | . 182 143 259 339 Average Influence 146 | . 76 86 196 228 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 63 | 100 100 100 28 33 Level 1 36 | . . . 71 66 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . . 1 2 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | . 11 6 11 16 Peak Tracking Total 5 | . 4 5 4 4 Tactical Retreats 4 | . 3 . . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 5 | . 3 . 1 1 Max in Single Turn 3 | . 3 . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 3 | . 1 1 . 1 Terminals 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . 2 2 . 4 Successful 8 | . 2 2 . 4 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . 2 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . . . . 4 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 2 . . Record 4 | . 2 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . . . . 4 Recycle Component 2 | . . . . 2 Process 1 | . . . . 1 Retrieve Matter 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 1 . 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 2 | . . . . 2 Recycled Matter 89 | . . . . 89 Retrieved Matter 89 | . . . . 89 Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1633 | 112 480 161 378 502 Spaces Moved 1022 | 78 345 161 202 236 Core 34 | 24 . . 6 4 Treads 111 | . . . 55 56 Legs 362 | 50 86 . 50 176 Wheels 515 | 4 259 161 91 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 90 90 125 Average Speed 119 | 107 97 90 151 147 Slowest Speed 600 | 150 120 90 600 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 6 40 42 21 17 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 250 | . 54 27 64 105 Melee . | . . . . . Projectile . | . . . . . AOE 250 | . 54 27 64 105 Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1281 | 108 425 166 244 338 Wait 43 | 10 . . . 33 Move 1018 | 77 344 160 201 236 Hop . | . . . . . Pick Up 48 | 10 18 1 9 10 Fast Attach . | . . . . . Attach 30 | 8 6 . 7 9 Detach 3 | . 3 . . . Swap 23 | . 10 . 8 5 Drop 23 | 3 11 . 5 4 Fire 92 | . 33 5 13 41 Melee . | . . . . . Ram 1 | . . . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 15) 507 | -10/Materials | Discovered new exit (range 8) 593 | -10/Materials | Entered Mines 610 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 710 | -10/Mines | Build established: Scavenger-Mutant 739 | -10/Mines | Discovered new exit (range 11) 754 | -10/Mines | Entered Materials 754 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 898 | -9/Materials | Lost 4 parts (2n2w) 1127 | -9/Materials | Discovered new exit (range 3) 1132 | -9/Materials | Entered another Materials area 1132 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1296 | -8/Materials | Lost 4 parts (1p1u2w) 1420 | -8/Materials | Lost 3 parts (2n1w) 1602 | -8/Materials | Core integrity fell below 50% 1624 | -8/Materials | Core integrity fell below 20% 1634 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Slug penetrates Wall. R-06 Scavenger collects Particle Gun. Beam Rifle destroyed. K-01 Serf collects debris. Penetrated by Slug. R-06 Scavenger collects Hvy. Mace. K-01 Serf collects debris. U-05 Engineer builds a Door. Lgt. Armor Plating destroyed. Slug penetrates Wall. Penetrated by Slug. Adv. Treads destroyed. Slug penetrates G-47 Trooper. G-47 Trooper destroyed. Acquired 38 matter. Penetrated by Slug. Slug penetrates Wall. 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