Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.18 @ 19:39:44 Player: %41THX3142 Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (40) 200 Value Destroyed (755) 755 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4255 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 172/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Rolling (100) Location -6/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Compact Wheel > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- Heavy Machine Gun > --- INVENTORY (5) ---- Makeshift Transmission Jammer Advanced ECM Suite System Restoration Module Heavy Plasma Cannon Peak State ------------ > --- POWER ------------ Ion Engine Nuclear Core > --- PROPULSION ------- Airjet Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Flight Unit > --- UTILITY ---------- Advanced Weight Redist. System Advanced Visual Processing Unit Improved Sensor Array Improved Terrain Scan Processor > --- WEAPON ----------- Heavy Ion Cannon Impact Mace > --- INVENTORY -------- Compact Wheel Airjet Gravmag System Advanced ECM Suite Minigun [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Improved Flight Unit Wheel Compact Wheel Hover Unit Airjet Flight Unit Improved Flight Unit Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Improved Terrain Scan Processor Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Impact Weapon Hammer Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac Low Slots Evolved 8 | . . 2 2 2 2 . Power 2 | . . . 1 1 . . Propulsion 3 | . . 2 1 . . . Utility 3 | . . . . 1 2 . Weapon . | . . . . . . . Parts Attached 95 | 7 20 19 9 20 14 6 Power 11 | 1 2 1 3 3 1 . Engine 10 | 1 2 1 3 2 1 . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 27 | 2 4 10 1 2 7 1 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 7 | 2 4 . . . . 1 Hover 9 | . . . . 2 7 . Flight 11 | . . 10 1 . . . Utility 13 | 2 1 2 2 3 3 . Device 9 | 1 1 1 1 3 2 . Storage 1 | 1 . . . . . . Processor 3 | . . 1 1 . 1 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 44 | 2 13 6 3 12 3 5 Energy Gun 3 | . 2 . . . 1 . Energy Cannon 4 | . . 3 . 1 . . Ballistic Gun 20 | 2 6 1 2 4 1 4 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 5 | . 4 . . . . 1 Impact Weapon 11 | . 1 2 1 6 1 . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . 1 . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 2 . 1 . . Parts Lost 24 | . 5 . 5 . 12 2 Power 3 | . . . 1 . 2 . Propulsion 11 | . 2 . 2 . 7 . Utility 4 | . 1 . 2 . 1 . Weapon 6 | . 2 . . . 2 2 Highest Loss Streak 8 | . 2 . 4 . 8 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 85 | . 97 98 96 78 59 13 Engine 12 | . 13 11 17 12 3 . Wheel 10 | . 27 . . . . 2 Hover 3 | . . . . 4 17 . Flight 14 | . . 42 42 23 2 . Device 12 | . 13 11 8 14 13 . Storage 5 | . 14 . . . . . Processor 4 | . . 10 8 7 11 . Energy Gun 2 | . 6 . . . 1 . Energy Cannon 2 | . . 4 1 6 . . Ballistic Gun 9 | . 15 11 9 2 . 9 Special Weapon 1 | . 4 . . . . . Impact Weapon 3 | . 1 6 7 4 4 . Naked Turns 53 | . . . . . 40 13 Heaviest Build 24 | 14 17 16 20 24 24 10 Greatest Support 57 | 32 32 20 25 24 57 16 Greatest Overweight (x) 5 | . 1 . . 1 5 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 Average Capacity 6 | 7 8 5 5 5 5 5 Most Carried 8 | 5 8 7 5 5 5 5 Average Carried 5 | 2 7 5 4 4 3 4 Final Capacity 8 | 8 8 5 5 5 5 5 Final Carried 8 | 5 8 5 4 5 4 4 Class Distribution -------------------- 73% | Mutant 19% | Sprinter 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Jun Mat Mat Mat Fac Fac Low Matter Collected 1472 | 306 438 65 251 213 157 42 Remotely . | . . . . . . . Salvage Created 1364 | 134 587 121 92 300 59 71 Parts 71 | 10 38 3 2 12 4 2 Haulers Intercepted 6 | . 1 1 2 2 . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 5 | . . . . . . 5 Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac Low Combat Hostiles Destroyed 17 | . 12 1 . 1 1 2 Guns 14 | . 12 . . . . 2 Cannons 2 | . . 1 . 1 . . Classes Destroyed 11 | 2 7 . . 1 . 1 Worker 5 | . 2 . . . 3 . Builder 2 | . 2 . . . . . Tunneler 3 | 2 . . . 1 . . Hauler 6 | . 1 1 2 2 . . Recycler 2 | 1 . . . 1 . . Operator 2 | . 1 1 . . . . Watcher 3 | . 2 . . 1 . . Swarmer 5 | . 3 . . . 1 1 Grunt 10 | . 9 1 . . . . Hunter 1 | . . . . . . 1 Programmer 1 | . . . . 1 . . Best Kill Streak 5 | 2 5 1 1 1 2 1 Combat Bots Only 4 | . 4 1 . 1 1 1 Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Jun Mat Mat Mat Fac Fac Low Damage Taken 3681 | . 710 30 487 224 1452 778 Core 1246 | . 201 14 103 78 544 306 Absorbed by Shields 28 | . . . . 28 . . Regen/Repaired (Parts) 112 | . 35 10 . 67 . . Core Remaining (%) 76 | 100 19 96 81 88 . . Volleys Fired 183 | 9 109 2 19 26 6 12 Largest 2 | 2 2 2 2 2 2 2 Hottest 120 | 40 120 91 91 90 90 110 Shots Fired 300 | 18 176 4 30 46 8 18 Gun 225 | 18 145 2 19 20 6 15 Cannon 41 | . . 2 11 26 2 . Launcher . | . . . . . . . Special 34 | . 31 . . . . 3 Kinetic 188 | 18 109 2 19 20 5 15 Thermal 111 | . 67 2 11 26 2 3 Explosive . | . . . . . . . Electromagnetic 1 | . . . . . 1 . Robot Hit Streak 14 | 3 14 3 3 7 8 9 Robot Miss Streak 9 | 4 4 . 4 9 . 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 158 | 9 90 3 13 21 12 10 Core Hits 58 | 4 35 1 3 8 2 5 Critical Kills 3 | . . 1 1 . 1 . Critical Parts Destroyed 2 | . 1 . . . 1 . Critical Strikes 5 | . 1 1 1 . 2 . Meltdown 2 | . . 1 1 . . . Destroy 1 | . 1 . . . . . Smash 2 | . . . . . 2 . Melee Attacks 119 | . 5 19 29 50 16 . Impact 118 | . 5 19 29 49 16 . Slashing . | . . . . . . . Piercing 1 | . . . . 1 . . Sneak Attacks 5 | . . 1 . 1 3 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2771 | 119 1075 77 226 549 566 159 Guns 1707 | 119 1027 . 102 206 115 138 Cannons 489 | . . 42 124 269 54 . Explosions . | . . . . . . . Melee 445 | . . 35 . 74 336 . Ramming 61 | . . . . . 61 . Kinetic 1340 | 119 684 . 102 206 91 138 Thermal 901 | . 391 42 124 269 54 21 Explosive . | . . . . . . . Electromagnetic 24 | . . . . . 24 . Impact 371 | . . 35 . . 336 . Slashing . | . . . . . . . Piercing 74 | . . . . 74 . . Highest Corruption 12 | . 2 . 12 . 2 2 Average Corruption 1 | . 1 . 12 . 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 20 | . 12 . 2 . 4 2 Message Errors 3 | . 1 . . . 1 1 Matter Fused 7 | . 4 . 1 . 2 . Heat Flow Errors 2 | . 1 . 1 . . . Energy Discharges 1 | . 1 . . . . . Data Loss (minor) 2 | . . . . . 1 1 Data Loss (major) 3 | . 3 . . . . . Alerts 1 | . 1 . . . . . Weapon Failures 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 136 | . . 25 . . 111 . Projectiles 8 | . . . . . 8 . Explosions . | . . . . . . . Melee 128 | . . 25 . . 103 . Knockbacks 2 | . . . . . 2 . Impact 2 | . . . . . 2 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 61 | . . . . . 61 . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 438 | . 143 33 438 269 49 . Average Temperature 73 | . 41 19 105 86 24 . Received Heat Transfer 780 | . 330 9 72 15 309 45 Effects 3 | . . . 3 . . . Shutdowns 2 | . . . 2 . . . Damage (minor) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . 1 . . 2 . Impact Corruptions 5 | . . 2 . . 3 . Robots Melted 2 | . . 1 1 . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . 2 2 2 . . . Heat Transferred 1734 | . 871 74 222 333 74 160 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac Low Peak Influence 307 | 15 259 161 307 217 267 . Initial 67 | . 9 61 67 29 44 . Average 117 | 5 114 115 170 89 150 . Maximum Alert Level 1 | . 1 . 1 1 1 . Low Security (%) 84 | 100 86 100 48 94 86 . Level 1 15 | . 13 . 51 5 13 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 17 | . 4 1 2 7 3 . Investigation 7 | . 1 . 2 2 2 . Extermination 2 | . . . . 2 . . Reinforcement 7 | . 3 1 . 2 1 . Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Fac Low Distress Signals 4 | . 3 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 95 | . 33 3 15 12 24 8 Peak Tracking Total 8 | . 5 1 8 3 6 7 Tactical Retreats 22 | . 3 . 7 4 8 . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac Low Traps Triggered 2 | . . . 1 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Jun Mat Mat Mat Fac Fac Low Machines Disabled 3 | . 2 1 . . . . Max in Single Turn 1 | . 1 1 . . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Fac Low Machines Accessed 26 | . 6 3 7 6 3 1 Terminals 18 | . 4 2 6 3 3 . Fabricators . | . . . . . . . Repair Stations 4 | . 1 1 . 2 . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 86 | . 18 10 29 21 7 1 Successful 34 | . 9 4 11 8 1 1 Failed 52 | . 9 6 18 13 6 . Catastrophic 10 | . . . 6 2 2 . Database Lockouts . | . . . . . . . Manual 36 | . 4 3 20 6 3 . Terminals 68 | . 14 5 27 15 7 . Fabricators . | . . . . . . . Repair Stations 12 | . 3 5 . 4 . . Recycling Units 3 | . 1 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 22 | . 6 1 8 5 1 1 Record 3 | . . . 1 2 . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . . . . . 1 Open DSF 1 | . . . . . 1 . Level Access Points 1 | . . . 1 . . . Branch Access Points 1 | . . . 1 . . . Emergency Access Points 1 | . 1 . . . . . Terminal Index 1 | . 1 . . . . . Repair Station Index 1 | . . . 1 . . . Alert Level 3 | . . . 1 2 . . Unreport Threat 1 | . . . 1 . . . Locate Traps 1 | . 1 . . . . . Reinforcement Status 1 | . . . . 1 . . Zone Layout 4 | . 1 1 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . 2 3 . 3 . . Scan Component 5 | . 1 2 . 2 . . Repair 3 | . 1 1 . 1 . . Recycling Unit Hacks 3 | . 1 . 2 . . . Report Inventory 2 | . 1 . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . Terminals 1 | . . . 1 . . . Assimilate 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 22 | . 5 3 6 5 3 . Full Trace Events 11 | . 3 1 3 2 2 . Feedback Events 2 | . 2 . . . . . Corruption 2 | . 2 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 1 1 . 1 . . Time 78 | . 26 26 . 26 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 8 | . . . 8 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Jun Mat Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Jun Mat Mat Mat Fac Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 3 | . . . . . 3 . EXPLORE 3 | . . . . . 3 . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac Low Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 3 | . . . . . 3 . Drone Recoveries 2 | . . . . . 2 . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Jun Mat Mat Mat Fac Fac Low Turns Passed 3668 | 89 1437 318 462 825 391 146 Spaces Moved 4018 | 49 999 350 691 1272 562 95 Core 138 | 1 . . . . 85 52 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 1090 | 48 999 . . . . 43 Hover 393 | . . . . 1 392 . Flight 2397 | . . 350 691 1271 85 . Fastest Speed 28 | 50 90 31 28 34 34 50 Average Speed 52 | 98 94 31 28 34 52 104 Slowest Speed 300 | 100 100 31 34 120 300 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . Exploration Rate (%) 33 | 4 97 22 55 31 12 11 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 4 | 1 1 . . 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 107 | . 27 13 20 38 9 . Terrain Destroyed 115 | . 29 13 20 43 10 . Melee 84 | . 5 13 20 37 9 . Projectile 30 | . 24 . . 6 . . AOE . | . . . . . . . Terrain Rammed 1 | . . . . . 1 . Walls Destroyed 1 | . . . . . 1 . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Fac Low Total 4996 | 69 1257 521 873 1532 623 121 Wait 497 | . 101 117 121 134 18 6 Move 4012 | 48 998 349 690 1271 561 95 Hop . | . . . . . . . Pick Up 34 | 5 13 4 2 7 2 1 Fast Attach 33 | 7 4 2 2 8 6 4 Attach 17 | . 4 3 3 1 5 1 Detach 2 | . . 1 . . 1 . Swap 45 | . 12 14 4 11 3 1 Drop 40 | . 11 10 3 11 4 1 Fire 183 | 9 109 2 19 26 6 12 Melee 119 | . 5 19 29 50 16 . Ram 1 | . . . . . 1 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 13 | . . . . 13 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Lower Caves History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 15) 90 | -11/Junkyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 11) 311 | -10/Materials | Build established: Mutant 468 | -10/Materials | Repaired Ion Engine 724 | -10/Materials | Core integrity fell below 50% 863 | -10/Materials | Discovered new exit (range 6) 1189 | -10/Materials | Core integrity fell below 20% 1253 | -10/Materials | Discovered new exit (range 9) 1291 | -10/Materials | Discovered new exit (range 6) 1527 | -10/Materials | Entered another Materials area 1527 | -9/Materials | Evolved 2 slots: Propulsion x2 1572 | -9/Materials | Repaired Flight Unit 1793 | -9/Materials | Discovered new exit (range 9) 1795 | -9/Materials | Identified exit to Materials 1845 | -9/Materials | Entered another Materials area 1845 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1867 | -8/Materials | Build established: Sprinter 1972 | -8/Materials | Discovered new exit (range 14) 1982 | -8/Materials | Identified exit to Factory 2277 | -8/Materials | Crushed by falling debris 2277 | -8/Materials | System corruption reached 10% 2307 | -8/Materials | Entered Factory 2307 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2308 | -7/Factory | Lost 4 parts (1p1n2u) 2366 | -7/Factory | Garrison activated, responded to threat 2577 | -7/Factory | Build established: Mutant 2614 | -7/Factory | Repaired Hammer 2786 | -7/Factory | Discovered new exit (range 8) 3108 | -7/Factory | Discovered new exit (range 9) 3132 | -7/Factory | Entered another Factory area 3132 | -6/Factory | Evolved 2 slots: Utility x2 3212 | -6/Factory | Discovered new exit (range 5) 3283 | -6/Factory | Lost 8 parts (2p4n2w) 3483 | -6/Factory | Released all parts (7) 3505 | -6/Factory | Lost 4 parts (3n1u) 3508 | -6/Factory | Core integrity fell below 50% 3523 | -6/Factory | Entered Lower Caves 3573 | -6/Lower Caves | Core integrity fell below 20% 3637 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3669 | -6/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 03562_ Slug penetrates Wall. 03569_ Wall collapses. 03569_ Hvy. Machine Gun destroyed. 03569_ Penetrated by Slug. 03575_ Slug penetrates Wall. 03578_ System corrupted: Component data lost. 03578_ H-66 Slayer destroyed. 03581_ Acquired 42 matter. 03584_ Acquired Mak. Transmission Jammer. 03585_ Flexi-carbon Leg fries itself beyond repair. 03588_ Acquired Hvy. Machine Gun. 03592_ Dropped Hvy. Machine Gun. 03636_ Penetrated by Slug. 03637_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 03641_ Y-64 Sentinel: "REQUESTING BACKUP." 03652_ S-27 Virus destroyed. 03661_ Autogun fries itself beyond repair. 03663_ Penetrated by Slug. 03669_ Hvy. Machine Gun severed. 03669_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ?????????????????????????#######??????????????#[ | | ?????????????????????????#"""""#??????????????# | | ?????????????????????????#"" ""#??????????????#!! | | ?????????????????????????#"" ""#??????????????#" | | ?????????????????????????##" "###???#####?????## | | ????????????????????????###" # ##### ##????## | | ???????????????????????## " "" ## ##???# # | | ???????????????????????# ##### ## | | ??????????????????????## @ | | ??????????????????????# lgg Y | | ????????????????????### bg % ### #### | | ????????????????????# ### ##?####??#" # | | ????????????????????## ##?## #????????#%"# | | ?????????????????????# ##???## ##????????#" # | | ?????????????????????##??????## #??????? # # | | ??????????????????????????##### ### # # | | ???????????????????????#### # | | ???????????????????????# # | | ???????????????????# ##### | | ??????????????????# ###???? | | ????????????????? ##?????? | | ????????????????? ### ## #??????? | | ???????????????????????# ##?# #??????? | | ???????????????????????## ###???###??????? | | ??????????????????????? # ###??????????????? | | ?????????????????????? ## # ##????????????????? | | ????????????????????? ?#?# ??????????????????? | | ???????????????????? ????# ??????????????????? | | ????????????????????##/?????# ??????????????????? | | ????????????????????????????# ??????????????????? | | ????????????????????????????# ??????????????????? | | ???????????????????????????? ??????????????????? | | ????????????????????????????? ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 110 ECM Strength 1 Additional Mass Support 9 Evasion (%) 64 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TractorVariableMount Manual? 0 Play Time 01:12:56 Cumulative 45.7 hours Start 2024.02.18 @ 18:26:06 End 2024.02.18 @ 19:39:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 49a1d3f1-c10d-4d8f-af9c-f6167fb741e5