Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 12:59:15 Player: MO-55 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (173) 865 Value Destroyed (5344) 5344 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (452) 452 TOTAL SCORE: 13101 Bonus ------- High Alert Combat Kills 67 Follower Combat Kills 85 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 224/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (9) ------ Advanced Heat Sink Large Storage Unit Enhanced Optical Array Improved Target Analyzer Advanced Target Analyzer Advanced Cloaking Device > --- WEAPON (2) ------- Scythe > --- INVENTORY (15) --- Cold Fusion Reactor Micro Fission Core Makeshift Hover Unit Antigrav System Hacking Drone Bay (1/1) Cooled Phase Cannon Magnetic Acceleration Cannon Enhanced Gauss Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Makeshift Hover Unit Antigrav System Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Enhanced Optical Array Experimental Signal Interpreter Melee Analysis Suite Improved Target Analyzer Advanced Target Analyzer Advanced Cloaking Device Hacking Drone Bay > --- WEAPON ----------- Scythe Scythe > --- INVENTORY -------- Cold Fusion Reactor Micro Fission Core Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Cooled Phase Cannon Magnetic Acceleration Cannon Enhanced Gauss Cannon Improved Grenade Launcher [Rating: 96] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Utility Improved Light Armor Plating Device Improved Sensor Array Storage Huge Storage Unit Processor Experimental Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Weapon Katana Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Slots Evolved 10 | . . . 4 2 . . . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 2 . . . . . 1 . . . . . . . Utility 7 | . . . 2 2 . . . . 1 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 218 | 6 19 6 31 22 6 6 13 21 23 4 10 . 5 3 2 41 Power 15 | 1 2 . 3 1 1 . . 1 1 . 1 . . 1 . 3 Engine 10 | 1 2 . 3 1 1 . . . 1 . . . . . . 1 Core 3 | . . . . . . . . 1 . . 1 . . . . 1 Reactor 2 | . . . . . . . . . . . . . . 1 . 1 Propulsion 63 | 2 3 1 9 8 3 2 3 5 4 1 3 . 1 . 2 16 Treads 13 | . . . 5 2 . 1 1 . 1 1 . . . . . 2 Leg 28 | 2 1 . . 4 1 1 2 4 . . 3 . 1 . . 9 Wheel 17 | . 2 1 4 2 2 . . 1 3 . . . . . 2 . Hover 5 | . . . . . . . . . . . . . . . . 5 Flight . | . . . . . . . . . . . . . . . . . Utility 90 | 1 6 2 10 12 2 3 10 13 10 2 4 . . 2 . 13 Device 36 | . 2 . 4 6 1 1 . 6 4 2 1 . . . . 9 Storage 5 | 1 3 . . . . . 1 . . . . . . . . . Processor 10 | . . . . 1 . . 5 . 1 . . . . . . 3 Hackware 1 | . . . . . . . 1 . . . . . . . . . Protection 38 | . 1 2 6 5 1 2 3 7 5 . 3 . . 2 . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 50 | 2 8 3 9 1 . 1 . 2 8 1 2 . 4 . . 9 Energy Gun 8 | . 3 2 3 . . . . . . . . . . . . . Energy Cannon 2 | . . . 1 . . . . . . . . . . . . 1 Ballistic Gun 8 | 2 5 1 . . . . . . . . . . . . . . Ballistic Cannon 11 | . . . 1 . . . . . 3 . 1 . 2 . . 4 Launcher 9 | . . . . . . . . 1 5 . 1 . 2 . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . 1 1 . . . 1 . . . . . . . . Slashing Weapon 9 | . . . 3 . . 1 . . . 1 . . . . . 4 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 2 . . . 5 . 1 . . . . 1 . 2 Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . . System Corruption 3 | . . . . . . . 3 . . . . . . . . . Parts Lost 65 | . . 3 4 9 1 2 1 10 2 . 3 . 2 . 4 24 Power 4 | . . . . . 1 . . . . . 1 . . . . 2 Propulsion 29 | . . 1 3 4 . 1 . 5 . . . . 2 . 2 11 Utility 24 | . . 2 1 5 . 1 1 1 1 . 2 . . . 2 8 Weapon 8 | . . . . . . . . 4 1 . . . . . . 3 Highest Loss Streak 12 | . . 2 2 3 1 1 1 3 1 . 3 . 2 . 4 12 To Critical Strikes 2 | . . . 1 . . . . 1 . . . . . . . . Average Slot Usage (%) 92 | . 99 99 96 97 98 92 91 88 77 92 99 100 94 94 82 68 Engine 6 | . 13 14 8 6 5 6 6 . 2 6 4 . . . . 1 Core 1 | . . . . . . . . 6 3 . 1 6 6 2 . 2 Treads 3 | . . . 14 4 . 2 4 . 2 5 6 6 1 . . . Leg 9 | . 12 . . 4 16 2 1 21 6 6 25 26 25 23 17 5 Wheel 11 | . 15 27 16 14 7 13 13 2 8 13 . . . . 3 3 Device 7 | . 4 . 13 11 6 6 1 3 5 6 11 13 13 11 9 7 Storage 7 | . 14 14 8 6 6 6 6 6 6 6 6 6 6 5 5 5 Processor 11 | . . . . 4 6 6 16 20 19 20 20 20 20 17 17 20 Protection 11 | . 9 13 11 15 20 20 13 10 12 12 7 6 6 17 11 . Energy Gun 3 | . 12 24 4 . . . . . . . . . . . . . Ballistic Gun 2 | . 15 3 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . 4 6 5 6 5 5 3 2 Impact Weapon 2 | . . . 2 5 6 6 6 6 . . . . . . . . Slashing Weapon 8 | . . . 8 20 20 20 20 8 2 5 6 6 6 5 5 7 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 117 | 10 97 98 110 117 113 117 117 56 55 52 55 52 52 61 61 51 Greatest Support 80 | 20 20 20 80 40 40 38 38 52 38 38 71 71 75 75 75 70 Greatest Overweight (x) 11 | . 5 9 10 11 11 3 5 1 1 1 1 . . . 1 10 Average Overweight (x) 1 | . 2 4 2 3 7 2 2 . 1 1 . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 Average Capacity 19 | 6 17 25 25 25 25 25 22 15 15 15 15 15 15 15 15 15 Most Carried 25 | 5 24 25 25 25 24 22 24 15 12 15 15 15 15 14 14 15 Average Carried 17 | 2 15 23 23 23 20 20 20 13 10 14 14 15 14 12 13 11 Final Capacity 25 | 8 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 Final Carried 25 | 4 24 24 25 20 22 21 15 12 11 15 15 15 14 14 12 9 Class Distribution -------------------- 45% | Mutant 24% | Gladiator 12% | Derelict-Mutant 8% | Scavenger-Gladiator 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Zion Scavenger-Gladiator | -6/Proximity Caves Derelict-Mutant | -6/Factory Derelict-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Matter Collected 3742 | 231 493 131 764 150 100 89 83 282 234 185 359 . 127 . . 514 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5695 | . 524 202 1418 716 247 166 . 634 508 50 293 . 113 . . 824 Parts 301 | . 50 20 76 25 9 10 . 24 32 4 8 . 13 . . 30 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 93 | . . 16 . . 9 20 . 30 . 3 6 . 9 . . . Prevented 3 | . . . . . . 1 . 2 . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 135 | . 14 13 24 9 5 6 . 19 17 1 5 . 14 . . 8 Melee 49 | . . . 3 7 3 6 . 17 1 1 3 . . . . 8 Guns 30 | . 14 13 3 . . . . . . . . . . . . . Cannons 19 | . . . 15 . . . . . 4 . . . . . . . AOE 28 | . . . . . . . . . 12 . 2 . 14 . . . Classes Destroyed 16 | . 8 1 3 2 . . . 1 1 . . . . . . . Worker 9 | . 3 . 2 2 . . . . . . . . . . . 2 Builder 4 | . 2 . 1 . . . . . 1 . . . . . . . Tunneler 1 | . 1 . . . . . . . . . . . . . . . Recycler 8 | . . . 4 1 . . . . 1 . . . . . . 2 Mechanic 5 | . 1 . 2 . . . . 1 1 . . . . . . . Operator 3 | . 2 . 1 . . . . . . . . . . . . . Drone 2 | . . . . . . . . 2 . . . . . . . . Watcher 8 | . 2 . 3 3 . . . . . . . . . . . . Swarmer 64 | . 6 7 7 . . 6 . 12 12 . . . 14 . . . Grunt 40 | . 8 . 11 3 2 . . 5 3 . 3 . . . . 5 Duelist 2 | . . . . 1 1 . . . . . . . . . . . Protector 1 | . . . . . . . . . 1 . . . . . . . Sentry 10 | . . . 5 4 . . . . . . . . . . . 1 Hunter 4 | . . . 1 . . . . . . 1 2 . . . . . Programmer 6 | . . . . 1 2 . . . 1 . . . . . . 2 Subdweller 6 | . . 6 . . . . . . . . . . . . . . Best Kill Streak 10 | . 6 4 6 4 3 3 . 4 5 1 3 . 10 . . 6 Combat Bots Only 10 | . 5 4 6 2 3 3 . 4 4 1 3 . 10 . . 3 Max Kills in Single Turn 3 | . 2 2 2 1 1 2 . 1 3 1 1 . 3 . . 1 Gunslinging 1 | . 1 1 . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . 3 . 1 . 3 . . . Melee 2 | . . . 1 1 1 2 . 1 1 1 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Hostile Shots Fired 1132 | . 52 59 104 265 20 59 . 182 64 16 67 . 64 . 3 177 Missed 341 | . 7 17 29 100 7 15 . 52 20 7 23 . 24 . . 40 Damage Taken 11475 | . 389 724 715 1311 198 675 . 1951 757 127 649 . 578 . 135 3266 Core 2145 | . 35 164 99 189 . 98 . 323 65 . 78 . 81 . . 1013 Absorbed by Shields 888 | . 137 . 279 224 . . . . . . 96 . 128 . 24 . Ignored by Resistances 2 | . . . . . 2 . . . . . . . . . . . Regen/Repaired (Parts) 344 | . 136 . . . . . . . 208 . . . . . . . Core Remaining (%) 57 | 100 . 20 82 . . . . 12 . . . . 73 . . . Volleys Fired 305 | 2 49 98 68 . . . . . 20 25 7 . 26 . . 10 Largest 2 | 2 2 2 2 . . . . . 2 2 1 . 1 . . 1 Hottest 137 | 40 85 130 137 . . . . . 72 106 53 . 53 . . 53 Shots Fired 447 | 4 93 121 136 . . . . . 22 28 7 . 26 . . 10 Gun 257 | 4 93 121 39 . . . . . . . . . . . . . Cannon 162 | . . . 97 . . . . . 13 28 3 . 11 . . 10 Launcher 28 | . . . . . . . . . 9 . 4 . 15 . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 238 | 4 56 75 38 . . . . . 13 28 3 . 11 . . 10 Thermal 172 | . 37 46 89 . . . . . . . . . . . . . Explosive 28 | . . . . . . . . . 9 . 4 . 15 . . . Electromagnetic 9 | . . . 9 . . . . . . . . . . . . . Robot Hit Streak 16 | 3 12 15 16 . . . . . 6 5 1 . 3 . . 1 Robot Miss Streak 9 | 1 4 9 8 . . . . . 2 2 2 . 2 . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 3 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 451 | 3 75 42 115 63 12 13 . 54 17 11 9 . 3 . . 34 Core Hits 327 | . 70 49 64 15 3 7 . 17 48 4 13 . 19 . . 18 Critical Kills 4 | . . . 4 . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . 2 1 1 1 . 2 . . . . . . . . Critical Strikes 41 | . . . 9 8 2 2 . 8 . . . . . . . 12 Burn 2 | . . . 2 . . . . . . . . . . . . . Meltdown 2 | . . . 2 . . . . . . . . . . . . . Smash 9 | . . . 4 1 1 1 . 2 . . . . . . . . Sever 28 | . . . 1 7 1 1 . 6 . . . . . . . 12 Melee Attacks 359 | . . . 34 87 14 29 2 91 12 14 16 . 2 . . 58 Impact 65 | . . . 11 25 2 9 . 18 . . . . . . . . Slashing 294 | . . . 23 62 12 20 2 73 12 14 16 . 2 . . 58 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . 2 5 . . . 1 3 . . . . . . 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 65 | . . . 10 23 5 10 . 13 . . . . . . . 4 Damage Inflicted 15261 | 25 1018 608 2619 2364 455 604 . 1910 2066 362 697 . 1295 . . 1238 Guns 2197 | 25 1018 608 546 . . . . . . . . . . . . . Cannons 1818 | . . . 1276 . . . . . 262 224 25 . . . . 31 Explosions 3244 | . . . . . . . . . 1553 . 396 . 1295 . . . Melee 8002 | . . . 797 2364 455 604 . 1910 251 138 276 . . . . 1207 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 1533 | 25 474 . 492 . . . . . 262 224 25 . . . . 31 Thermal 2385 | . 544 608 1196 . . . . . 37 . . . . . . . Explosive 2801 | . . . . . . . . . 1110 . 396 . 1295 . . . Electromagnetic 540 | . . . 134 . . . . . 406 . . . . . . . Impact 1829 | . . . 330 749 117 109 . 524 . . . . . . . . Slashing 6173 | . . . 467 1615 338 495 . 1386 251 138 276 . . . . 1207 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 13 | . 1 1 . 2 3 6 6 1 . . . . . . . 13 Average Corruption 2 | . 1 1 . 1 2 5 4 1 . . . . . . . 6 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 77 | . 9 7 . 4 7 13 9 14 . . . . . . . 14 Message Errors 24 | . 4 1 . 1 1 6 3 6 . . . . . . . 2 Matter Fused 14 | . . 2 . 1 . 3 2 4 . . . . . . . 2 Heat Flow Errors 8 | . 1 2 . . 1 . 2 1 . . . . . . . 1 Energy Discharges 11 | . 1 . . . 2 1 . 2 . . . . . . . 5 Parts Fused 2 | . 2 . . . . . . . . . . . . . . . Data Loss (minor) 11 | . . 1 . 1 3 1 2 1 . . . . . . . 2 Data Loss (major) 6 | . . 1 . 1 . 2 . . . . . . . . . 2 Misfires 1 | . 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1058 | . . . 173 264 77 130 . 226 87 16 . . 57 . . 28 Projectiles 58 | . . . 32 . . . . . 10 16 . . . . . . Explosions 67 | . . . . . . . . . 10 . . . 57 . . . Melee 933 | . . . 141 264 77 130 . 226 67 . . . . . . 28 Knockbacks 36 | . . . 22 1 1 . . 1 4 6 1 . . . . . Impact 5 | . . . 2 1 1 . . 1 . . . . . . . . Kinetic 30 | . . . 20 . . . . . 3 6 1 . . . . . Secondary 1 | . . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 210 | . . . . . . . . . 108 . 46 . 56 . . . Shots 10 | . . . . . . . . . 6 . 2 . 2 . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 433 | . 281 250 433 3 276 . 271 150 7 81 30 . . . . 216 Average Temperature 79 | . 91 62 78 2 144 . 127 64 4 62 14 . . . . 62 Received Heat Transfer 1833 | . 123 51 243 278 18 . . 99 21 . 124 . 18 . . 858 Effects 2 | . . . 2 . . . . . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 13 | . . . 2 3 2 1 . 4 1 . . . . . . . Impact Corruptions 27 | . . . 5 7 4 3 . 7 1 . . . . . . . Robots Melted 2 | . . . 2 . . . . . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . . . . . Parts Melted 7 | . . . 7 . . . . . . . . . . . . . Heat Transferred 3843 | . 675 750 2368 . . . . . 50 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . 2 . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Peak Influence 577 | . 358 . 322 112 . . . . 577 . . . . 65 22 85 Initial 475 | . . . 57 . . . . . 475 . . . . 65 22 . Average 145 | . 95 . 204 40 . . . . 400 . . . . 65 15 24 Maximum Alert Level 2 | . 1 . 1 . . . . . 2 . . . . . . . Low Security (%) 65 | 100 77 . 41 100 . . . . 5 . . . . 100 100 100 Level 1 28 | . 22 . 58 . . . . . 51 . . . . . . . Level 2 6 | . . . . . . . . . 42 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 2 . 3 7 . . . 1 5 . . . . . . 3 Investigation 4 | . . . 2 . . . . . 1 . . . . . . 1 Extermination 4 | . . . . 1 . . . . 1 . . . . . . 2 Reinforcement 8 | . 2 . 1 3 . . . . 2 . . . . . . . Assault 2 | . . . . . . . . 1 1 . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Distress Signals 7 | . 1 . 4 . . . . . 1 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 226 | . 21 20 38 18 5 12 . 36 27 3 5 . 15 . 5 21 Peak Tracking Total 12 | . 6 6 6 4 3 3 . 6 5 2 3 . 8 . 5 12 Tactical Retreats 15 | . . 3 2 . . 1 . 7 . . . . 1 . . 1 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Traps Triggered 7 | . 2 . . 2 . . . . 1 . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . 2 . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Machines Disabled 11 | . . 1 . 1 . . . . 9 . . . . . . . Max in Single Turn 2 | . . 1 . 1 . . . . 2 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Machines Accessed 31 | . 6 1 5 7 1 . . . 3 1 . 4 . . . 3 Terminals 14 | . 5 . 3 5 1 . . . . . . . . . . . Fabricators 2 | . . . . . . . . . 1 . . . . . . 1 Repair Stations 2 | . 1 . . . . . . . 1 . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 Scanalyzers 3 | . . . 2 . . . . . 1 . . . . . . . Garrison Access 3 | . . . . 2 . . . . . . . . . . . 1 Total Hacks 101 | . 23 1 15 19 1 . . . 6 1 . 29 . . . 6 Successful 71 | . 13 1 12 8 1 . . . 4 1 . 29 . . . 2 Failed 29 | . 9 . 3 11 . . . . 2 . . . . . . 4 Catastrophic 7 | . 2 . 1 2 . . . . . . . . . . . 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 18 | . 12 . . 6 . . . . . . . . . . . . Terminals 41 | . 19 . 6 15 1 . . . . . . . . . . . Fabricators 4 | . . . . . . . . . 2 . . . . . . 2 Repair Stations 6 | . 4 . . . . . . . 2 . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 Scanalyzers 11 | . . . 9 . . . . . 2 . . . . . . . Garrison Access 7 | . . . . 4 . . . . . . . . . . . 3 Terminal Hacks 49 | . 8 1 4 5 1 . . . . 1 . 29 . . . . Record 12 | . . . . . 1 . . . . . . 11 . . . . Part Schematic 11 | . 1 . . . . . . . . . . 10 . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 2 . 1 . . . . . . . . 3 . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . Branch Access Points 2 | . . . 1 1 . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . Unreport Threat 4 | . . . 2 2 . . . . . . . . . . . . Locate Traps 3 | . 2 . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . . 1 Repair Station Hacks 6 | . 4 . . . . . . . 2 . . . . . . . Scan Component 3 | . 2 . . . . . . . 1 . . . . . . . Repair 3 | . 2 . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . 8 . . . . . 2 . . . . . . . Insert Component 5 | . . . 4 . . . . . 1 . . . . . . . Analyze 5 | . . . 4 . . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 3 | . 1 . . 2 . . . . . . . . . . . . Terminals 3 | . 1 . . 2 . . . . . . . . . . . . Botnet 3 | . 1 . . 2 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 5 . 5 6 . . . . 3 . . . . . . 3 Full Trace Events 3 | . . . 2 . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . 3 . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . 1 . 4 . . . 16 . 1 . . 10 . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . . . . 169 Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 2 . . . . . . . 1 . . . . . . . Time 74 | . 52 . . . . . . . 22 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 4 . . . . . 1 . . . . . . . Part Schematics Acquired 5 | . . . 4 . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Total Allies 2 | . . . . . . . . 1 1 . . . . . . . Largest Group 1 | . . . . . . . . 1 1 . . . . . . . Highest-Rated Group 32 | . . . . . . . . 32 26 . . . . . . . Highest-Rated Ally 32 | . . . . . . . . 32 26 . . . . . . . Total Orders 6 | . . . . . . . . . 2 . . . . . . 4 STAY 1 | . . . . . . . . . 1 . . . . . . . RETURN 5 | . . . . . . . . . 1 . . . . . . 4 Ally Attacks 9 | . . . . . . . . 9 . . . . . . . . Total Damage 360 | . . . . . . . . 360 . . . . . . . . Kills 2 | . . . . . . . . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . . 1 1 1 3 . 1 1 . 3 . . . Drone Launches 5 | . . . . . . . . . 1 . . . . . . 4 Drone Recoveries 5 | . . . . . . . . . 1 . . . . . . 4 Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Turns Passed 17757 | 69 2060 1289 2037 1421 900 806 1232 2040 1132 1440 1210 92 778 73 135 1043 Spaces Moved 10533 | 47 878 748 958 686 446 558 879 1172 716 1224 728 77 569 51 94 702 Core 10 | 7 . . . . . . . . . . . . . . . 3 Treads 237 | . . . 202 . . . 34 . . . . . . . . 1 Legs 2789 | 40 466 . . 94 1 . . 608 . . 719 77 569 51 55 109 Wheels 7266 | . 412 748 756 592 445 558 845 564 716 1224 9 . . . 39 358 Hover 231 | . . . . . . . . . . . . . . . . 231 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 46 | 50 110 140 125 125 120 120 105 105 105 105 105 120 120 120 90 46 Average Speed 128 | 109 141 140 153 152 192 127 135 119 109 105 119 120 120 120 109 94 Slowest Speed 560 | 120 260 215 240 260 260 135 560 193 115 105 120 120 120 120 190 550 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 52 | 5 87 45 57 26 65 54 82 87 20 80 49 68 66 2 72 20 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 3 | . . . . . . . . 1 . . . 1 1 . . . Known Exits Taken 9 | . . . . 1 1 . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . . . . . . . . Scrap Searched 15 | . . . . . 1 2 3 5 . 2 2 . . . . . Spaces Dug 85 | . . . 3 7 1 2 . 3 5 22 17 . 9 . . 16 Terrain Destroyed 230 | . . . 3 7 1 2 . 3 52 26 38 . 82 . . 16 Melee 47 | . . . 3 7 1 2 . 3 . 9 8 . 2 . . 12 Projectile 38 | . . . . . . . . . 5 17 2 . 10 . . 4 AOE 145 | . . . . . . . . . 47 . 28 . 70 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Total 13890 | 59 1602 874 1372 967 475 628 925 1697 1022 1330 1033 76 633 64 126 1007 Wait 2288 | . 618 18 213 171 11 46 3 411 238 53 266 . 32 7 28 173 Move 10518 | 46 877 747 957 685 445 557 878 1171 715 1223 727 76 568 51 93 702 Hop . | . . . . . . . . . . . . . . . . . Pick Up 141 | 5 25 4 40 16 2 2 7 8 4 7 5 . . 2 2 12 Fast Attach 55 | 5 4 . 10 5 . . 7 . 7 3 . . . 1 . 13 Attach 86 | 1 . 3 12 11 2 3 4 8 10 1 6 . 1 2 2 20 Detach 25 | . . . 2 2 2 . 3 1 5 . . . . . . 10 Swap 78 | . 15 3 9 6 4 3 3 13 6 . 4 . 4 . . 8 Drop 115 | . 14 1 41 14 . 1 19 6 5 4 2 . . 1 1 6 Fire 305 | 2 49 98 68 . . . . . 20 25 7 . 26 . . 10 Melee 273 | . . . 20 57 9 16 1 73 12 14 16 . 2 . . 53 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 6 | . . . . . . . . 6 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / Upp) -5/Waste -5/Factory (discovered 6 exits: Fac x4 / Upp x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 19 | -11/Scrapyard | Discovered new exit (range 14) 70 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 665 | -10/Materials | Central database locked down 714 | -10/Materials | Discovered new exit (range 6) 999 | -10/Materials | Discovered new exit (range 13) 1921 | -10/Materials | Repaired Ion Engine 1948 | -10/Materials | Repaired Assault Rifle 2070 | -10/Materials | Discovered new exit (range 8) 2130 | -10/Materials | Entered Subcaves 2322 | -10/Subcaves | Core integrity fell below 50% 2517 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2716 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3275 | -10/Subcaves | Visited 4L-MR0's lab 3307 | -10/Subcaves | Found Gun Armor 3411 | -10/Subcaves | Discovered new exit (range 6) 3419 | -10/Subcaves | Entered Materials 3419 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3717 | -8/Materials | Build established: Scavenger-Mutant 4687 | -8/Materials | Discovered new exit (range 13) 4721 | -8/Materials | Attached Gun Armor, gained temporary slots: Weapon x2 4933 | -8/Materials | Build established: Mutant 4998 | -8/Materials | Identified exit to Storage 5086 | -8/Materials | Discovered new exit (range 4) 5456 | -8/Materials | Entered Factory 5456 | -7/Factory | Evolved 2 slots: Utility x2 5659 | -7/Factory | Garrison activated, responded to threat 5691 | -7/Factory | Lost 3 parts (1n2u) 6044 | -7/Factory | Identified exit to Lower Caves 6158 | -7/Factory | Build established: Gladiator 6615 | -7/Factory | Lost 3 parts (1n2u) 6877 | -7/Factory | Entered Lower Caves 7015 | -7/Lower Caves | Spotted B-75 Beast 7564 | -7/Lower Caves | Identified exit to Lower Caves 7777 | -7/Lower Caves | Entered another Lower Caves area 7904 | -7/Lower Caves | Discovered new exit (range 4) 7925 | -7/Lower Caves | Encountered a Warlord checkpoint 8308 | -7/Lower Caves | Learned Factory terminal intel 8525 | -7/Lower Caves | Discovered new exit (range 12) 8583 | -7/Lower Caves | Entered Zion 8667 | -7/Zion | Identified exit to Deep Caves 8681 | -7/Zion | Given A8's code to call for help 8789 | -7/Zion | System corruption cleaned by Quarantine Array 8861 | -7/Zion | Found Prototype Processor 8861 | -7/Zion | Identified Exp. Melee Analysis Suite 8864 | -7/Zion | Found Prototype Processor 8864 | -7/Zion | Identified Exp. Armor Integrity Analyzer 8867 | -7/Zion | Found Prototype Processor 8867 | -7/Zion | Identified Exp. Signal Interpreter 8876 | -7/Zion | Found Prototype Processor 8876 | -7/Zion | Identified Exp. Targeting Computer 8896 | -7/Zion | Discovered new exit (range 10) 9124 | -7/Zion | System corruption cleaned by Quarantine Array 9205 | -7/Zion | Given the Hacking Drone Bay 9206 | -7/Zion | Found Prototype Device 9814 | -7/Zion | Identified exit to Proximity Caves 9815 | -7/Zion | Entered Proximity Caves 9818 | -6/Proximity Caves | Spotter reported a threat 9917 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10078 | -6/Proximity Caves | Core integrity fell below 50% 10278 | -6/Proximity Caves | Spotter reported a threat 10331 | -6/Proximity Caves | Build established: Scavenger-Gladiator 10376 | -6/Proximity Caves | Learned Factory emergency access door positions 10390 | -6/Proximity Caves | Spotter reported a threat 10814 | -6/Proximity Caves | Learned 12 Factory zone layouts 11267 | -6/Proximity Caves | Core integrity fell below 20% 11292 | -6/Proximity Caves | Lost 3 parts (3n) 11323 | -6/Proximity Caves | Spotted B-75 Beast 11820 | -6/Proximity Caves | Build established: Mutant 11849 | -6/Proximity Caves | Discovered new exit (range 3) 11852 | -6/Proximity Caves | Identified exit to Factory 11855 | -6/Proximity Caves | Entered Factory 11855 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11856 | -6/Factory | Identified exit to Factory 11858 | -6/Factory | Loaded intel: 28 terminal locations 11883 | -6/Factory | Identified Hacking Drone Bay 12480 | -6/Factory | Repaired Arm. Huge Wheel 12555 | -6/Factory | First assault squad dispatched 12734 | -6/Factory | Discovered exit to Factory (range 16) 12782 | -6/Factory | Build established: Derelict-Mutant 12953 | -6/Factory | Discovered new exit (range 3) 12957 | -6/Factory | Identified exit to Lower Caves 12987 | -6/Factory | Entered Lower Caves 13380 | -6/Lower Caves | Learned location of 1 exit from Factory 14149 | -6/Lower Caves | Spotted B-75 Beast 14357 | -6/Lower Caves | Discovered new exit (range 15) 14370 | -6/Lower Caves | Identified exit to Lower Caves 14427 | -6/Lower Caves | Entered another Lower Caves area 14519 | -6/Lower Caves | Encountered a Warlord checkpoint 14727 | -6/Lower Caves | Build established: Mutant 15216 | -6/Lower Caves | Discovered new exit (range 13) 15355 | -6/Lower Caves | Lost 3 parts (1p2u) 15453 | -6/Lower Caves | Learned Factory stockpile data 15635 | -6/Lower Caves | Identified exit to Data Miner 15637 | -6/Lower Caves | Entered Data Miner 15637 | -6/Data Miner | Discovered new exit (range 6) 15660 | -6/Data Miner | Met Data Miner 15690 | -6/Data Miner | Learned location of Section 7 (-3) 15690 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15702 | -6/Data Miner | Received God Mode back door access code from Data Miner 15727 | -6/Data Miner | Identified exit to Proximity Caves 15729 | -6/Data Miner | Entered Proximity Caves 15842 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15924 | -5/Proximity Caves | Destroyed 10 combat bots 16358 | -5/Proximity Caves | Learned Factory garrison access intel 16481 | -5/Proximity Caves | Discovered exit to Factory (range 14) 16507 | -5/Proximity Caves | Entered Factory 16507 | -5/Factory | Evolved 2 slots: Utility x2 16508 | -5/Factory | Identified exit to Upper Caves 16509 | -5/Factory | Identified exit to Factory 16511 | -5/Factory | Loaded intel: 4 garrison access locations 16580 | -5/Factory | Sucked down chute 16580 | -5/Factory | Entered Waste 16589 | -5/Waste | Spotted C-40 Crusher 16653 | -5/Waste | Spotted C-40 Crusher 16665 | -5/Waste | Spotted C-40 Crusher 16672 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16673 | -5/Waste | Spotted C-40 Crusher 16675 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16676 | -5/Waste | Spotted C-40 Crusher 16678 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16679 | -5/Waste | Spotted C-40 Crusher 16705 | -5/Waste | Discovered new exit (range 10) 16709 | -5/Waste | Lost 4 parts (2n2u) 16712 | -5/Waste | Identified exit to Factory 16715 | -5/Waste | Entered Factory 17358 | -5/Factory | Core integrity fell below 50% 17391 | -5/Factory | Lost 12 parts (1p3n6u2w) 17711 | -5/Factory | Build established: Scavenger-Gladiator 17712 | -5/Factory | Core integrity fell below 20% 17745 | -5/Factory | Lost 3 parts (2n1w) 17750 | -5/Factory | Crushed by falling debris 17750 | -5/Factory | System corruption reached 10% 17758 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 17728_ U-05 Engineer lays Concrete. 17729_ K-01 Serf collects debris. 17729_ U-05 Engineer lays Concrete. 17729_ U-05 Engineer builds a Wall. 17730_ U-05 Engineer lays Concrete. 17731_ K-01 Serf collects debris. 17731_ U-05 Engineer lays Concrete. 17732_ K-01 Serf cleans the Fusion Modulator. 17750_ The unstable cave ceiling collapses. 17750_ Crushed by falling debris. 17750_ Flexi-carbon Leg destroyed. 17750_ System corrupted by crushing effect (+3). 17750_ Antigrav System destroyed. 17750_ System corrupted by crushing effect (+2). 17750_ Exp. Signal Interpreter destroyed. 17750_ System corrupted by crushing effect (+1). 17753_ Melee Analysis Suite destroyed. 17754_ Lgt. Angular Momentum Engine destroyed. 17756_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????# # #????? | | ????????????????????????#""" # #????? | | ????????????????????????#""" # ###### | | ????????????????????????#""" # | | ????????????????????????# + ###??? | | ????????????????????????#""" # # #### | | ????????????????????????#""" ! # ## ##/# ## | | ????????????????????????#""" # | | ????????????????????????# # | | ????????????????????????#""" # | | ????????????????????????#""" # # | | ????????????????????????#""" # / | | ????????????????????????# # # | | ????????????????????????######## | | ???????????????####+############ [ | | ?????????????? | | ?????????????? | | ????????????? | | ????????????? # | | ????????????? #### | | ????????????????#################+######### ## | | ?????????" " ???# ???# #?#######? | | ?????????? " #s s= ]???# """ """ #????????? | | ???????????" + s%= ]*??# """ """ #????????? | | ????????????????# "" ! ### """ """ #????????? | | ????????????????#g"" @#" ! #????????? | | ????????????????# "T """s### """ """ #????????? | | ????????????????# "" """ ??# """ """ #????????? | | ????????????????# "" """???# """ """ #????????? | | ????????????????# ???# #????????? | | ????????????????##+# ##????# #????????? | | ???????????????????##??????# #????????? | | ???????????????????????????# =#????????? | | ???????????????????????????##############????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 21 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 585 Resistance: TH 10 Melee Speed Boost 40 Evasion (%) 55 Melee Accuracy 13 Target Analysis 11 Armor Integrity Analysis 50 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Signal Interpreter | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Plasma Cannon | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Adv. System Restoration Module | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Arc Projector | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Arm. Huge Wheel | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Adv. Launcher Guidance Computer | -6/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive W-25 Informer | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive A-15 Conveyor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExoskeletonNullPit Manual? 0 Play Time 02:07:28 Cumulative 101.0 hours Start 2024.04.14 @ 10:50:17 End 2024.04.14 @ 12:59:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 47 Gallery% 61 Achievement% 50 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4197b514-bbe7-4a2e-8fec-6fd8ba71da97