Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.03 @ 11:58:48 Player: ae Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (73) 365 Value Destroyed (1377) 1377 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (3493) 3493 TOTAL SCORE: 13135 Bonus ------- Aligned with FarCom 300 Win 3000 Win Speed 193 Cogmind --------- Core Integrity 1386/1600 Matter 180/300 Energy 222/240 System Corruption 4% Temperature Cool (48) Movement Flying (22) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (7) --- Nuclear Pulse Array Impulse Thruster Q-thruster Electron Diverter Electron Diverter Electron Diverter > --- UTILITY (14) ----- Advanced Power Amplifier Structural Scanner Enhanced Optical Array Improved Transmission Jammer Jamming Amplifier Advanced ECM Suite Advanced Reaction Control System Improved Utility Shielding Graphene Brace Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Enhanced Nova Cannon Power Sword > --- INVENTORY (5) ---- Impulse Thruster Stasis Canceller Enhanced Hardcell Cannon Micro-nuke Launcher Scythe Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Q-thruster Electron Diverter Electron Diverter Electron Diverter > --- UTILITY ---------- Advanced Power Amplifier Structural Scanner Enhanced Optical Array Improved Transmission Jammer Jamming Amplifier Advanced ECM Suite Advanced Reaction Control System Improved Utility Shielding Graphene Brace Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Enhanced Nova Cannon Power Sword > --- INVENTORY -------- Impulse Thruster Stasis Canceller Enhanced Hardcell Cannon Micro-nuke Launcher Scythe [Rating: 160] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun Small Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Micro-nuke Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 . 2 2 Power 1 | . . . . . . . . 1 . . . . . Propulsion 5 | . . . . . 2 2 . . 1 . . . . Utility 12 | . . . . . 2 . 2 1 1 2 . 2 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 91 | 7 2 . . . 16 11 11 9 5 1 1 3 25 Power 10 | 1 . . . . 1 3 . 1 . . . . 4 Engine 5 | 1 . . . . 1 2 . . . . . . 1 Core 2 | . . . . . . 1 . 1 . . . . . Reactor 3 | . . . . . . . . . . . . . 3 Propulsion 31 | 2 . . . . 6 6 3 3 2 . . . 9 Treads 3 | 2 . . . . 1 . . . . . . . . Leg 2 | . . . . . 2 . . . . . . . . Wheel 3 | . . . . . 3 . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 23 | . . . . . . 6 3 3 2 . . . 9 Utility 38 | 2 1 . . . 5 2 6 4 3 1 1 3 10 Device 16 | 1 . . . . 1 . 3 1 2 1 . 2 5 Storage 3 | 1 1 . . . 1 . . . . . . . . Processor 6 | . . . . . 1 2 . . . . . 1 2 Hackware 10 | . . . . . . . 3 3 1 . 1 . 2 Protection 3 | . . . . . 2 . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 12 | 2 1 . . . 4 . 2 1 . . . . 2 Energy Gun 1 | 1 . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . 1 Ballistic Gun 1 | 1 . . . . . . . . . . . . . Ballistic Cannon 3 | . 1 . . . 2 . . . . . . . . Launcher 3 | . . . . . 1 . . 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . 2 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 1 1 1 . . . . 2 Parts Lost 15 | . . . . . 2 . 3 . . . 2 . 8 Power 4 | . . . . . 1 . . . . . . . 3 Propulsion 6 | . . . . . 1 . 1 . . . . . 4 Utility 5 | . . . . . . . 2 . . . 2 . 1 Weapon . | . . . . . . . . . . . . . . Highest Loss Streak 7 | . . . . . 1 . 2 . . . 1 . 7 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 11 | 5 7 8 9 10 14 14 14 14 14 14 14 14 7 Power 1 | . 1 1 1 2 1 2 2 2 2 2 2 2 . Propulsion 3 | 3 3 3 3 3 5 2 3 4 3 4 4 4 1 Utility 3 | . . 1 1 2 3 7 5 6 6 5 5 4 1 Weapon 2 | 1 2 3 3 3 3 2 2 2 2 2 3 3 3 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 28 | . 2 . 1 . 3 9 5 2 1 . . . 5 Power 3 | . . . . . . . 1 1 . . . . 1 Propulsion 5 | . 1 . 1 . . 2 1 . . . . . . Utility 11 | . . . . . 2 3 2 1 1 . . . 2 Weapon 9 | . 1 . . . 1 4 1 . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 100 100 100 93 89 90 89 88 89 87 87 93 Engine 6 | . 14 14 14 14 9 2 . 7 10 9 9 8 . Core 1 | . . . . . . 4 5 1 . . . . 3 Treads 8 | . 28 28 28 28 12 . . . . . . . . Leg 1 | . . . . . 6 . . . . . . . . Wheel 1 | . . . . . 11 . . . . . . . . Flight 21 | . . . . . . 45 39 33 31 28 28 26 24 Device 12 | . 14 14 14 14 9 7 9 5 9 18 16 18 25 Storage 7 | . 14 14 14 14 9 7 6 5 5 4 4 4 . Processor 5 | . . . . . 8 13 6 1 . . . 3 6 Hackware 7 | . . . . . . . 10 20 21 19 19 17 17 Protection 3 | . . . . . 8 . 2 4 5 4 4 4 3 Ballistic Gun 3 | . 14 14 14 14 1 . . . . . . . . Ballistic Cannon 5 | . 9 14 14 14 15 . . . . . . . . Slashing Weapon 3 | . . . . . 1 6 6 5 5 4 4 4 4 Peak Build Rating 160 | 7 7 7 9 9 32 45 56 73 91 101 103 113 160 Average Rating 54 | 5 7 7 8 9 21 41 52 67 87 100 100 112 139 On Entrance 46 | . 7 7 7 9 9 32 44 55 73 91 101 100 113 Avg Prop Armor Cover (%) 6 | . . . . . 10 3 . . . . 1 . 1 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 53 | 11 18 18 18 18 33 30 33 34 33 37 37 40 53 Greatest Support 58 | 40 40 40 40 40 56 30 42 37 58 44 58 44 57 Greatest Overweight (x) 2 | . . . . . 2 . 1 . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 Average Capacity 12 | 7 8 10 10 10 14 15 15 15 15 15 15 15 7 Most Carried 15 | 7 8 9 10 10 15 15 15 15 15 15 15 14 15 Average Carried 11 | 5 7 8 9 10 14 14 14 14 14 14 14 13 7 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 15 5 Final Carried 15 | 7 8 9 10 10 15 15 14 15 15 15 15 14 5 Class Distribution -------------------- 40% | Mutant 16% | Hacker-Sprinter 13% | Scout 9% | Hacker-Ninja 8% | Hacker-Scout 6% | Wizard-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Armory Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Matter Collected 1903 | 293 159 20 . 70 538 176 120 135 40 . . 20 332 Remotely . | . . . . . . . . . . . . . . Salvage Created 2889 | 143 265 13 . 160 399 284 534 424 183 108 . 20 356 Parts 130 | 6 5 1 . 16 17 16 26 8 7 3 . 5 20 Haulers Intercepted 14 | . . . . . 3 2 2 3 2 1 . . 1 Recyclers Shooed 4 | 1 3 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Combat Hostiles Destroyed 20 | . 2 1 . . 10 . 3 . . . . . 4 Melee 4 | . . . . . . . 3 . . . . . 1 Guns 2 | . 2 . . . . . . . . . . . . Cannons 9 | . . 1 . . 8 . . . . . . . . AOE 5 | . . . . . 2 . . . . . . . 3 Classes Destroyed 13 | 2 1 1 . 2 5 . 1 . . . . . 1 Worker 10 | . . . . 2 . 1 1 5 . . . . 1 Builder 6 | . . . . 1 . . 2 . 1 . . 1 1 Tunneler 7 | 4 . . . 2 . . . . . . . . 1 Hauler 14 | . . . . . 3 2 2 3 2 1 . . 1 Recycler 8 | 1 3 . . 1 . 2 1 . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . Operator 5 | . . . . . 1 1 1 . . . . . 2 Drone 1 | . . . . . . . . . . . . . 1 Watcher 3 | . . . . . 1 . . 1 . . . . 1 Swarmer 7 | . . 1 . . . . 3 . . . . . 3 Grunt 10 | . 2 . . . 8 . . . . . . . . Sentry 1 | . . . . . 1 . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . Best Kill Streak 5 | 2 3 1 . 2 3 2 3 5 2 1 . 1 4 Combat Bots Only 3 | . 2 1 . . 3 . 2 . . . . . 3 Max Kills in Single Turn 3 | 1 1 1 . 1 2 1 1 1 1 1 . 1 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 . . . . . . . 3 Melee 1 | . . . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Hostile Shots Fired 218 | . 13 4 . . 46 . 25 1 2 4 19 . 104 Missed 88 | . 1 1 . . 10 . 13 1 2 3 10 . 47 Hits 130 | . 12 3 . . 36 . 12 . . 1 9 . 57 Projectile 130 | . 12 3 . . 36 . 12 . . 1 9 . 57 Critical Strikes 4 | . . . . . . . 2 . . . . . 2 Actively Blocked 2 | . . . . . . . . . . . . . 2 Damage Taken 2429 | . 178 23 . . 563 . 211 . . 22 216 . 1216 Core 424 | . 29 10 . . 103 . . . . . 68 . 214 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 114 | . . . . . 45 . . . . . . . 69 Regen/Repaired (Parts) 140 | . . . . . . 38 37 65 . . . . . Core Remaining (%) 94 | 100 . . . 84 81 100 100 100 100 . 94 100 86 Volleys Fired 126 | 23 18 6 . 13 53 . . 1 . . . . 12 Largest 2 | 2 2 2 . 2 2 . . 1 . . . . 1 Hottest 120 | 60 60 50 . 50 60 . . 43 . . . . 120 Shots Fired 236 | 46 36 12 . 26 104 . . 1 . . . . 11 Gun 97 | 46 27 6 . 13 5 . . . . . . . . Cannon 134 | . 9 6 . 13 98 . . . . . . . 8 Launcher 5 | . . . . . 1 . . 1 . . . . 3 Special . | . . . . . . . . . . . . . . Kinetic 191 | 23 27 12 . 26 103 . . . . . . . . Thermal 40 | 23 9 . . . . . . . . . . . 8 Explosive 5 | . . . . . 1 . . 1 . . . . 3 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 9 | 7 6 3 . 6 9 . . . . . . . 2 Robot Miss Streak 3 | 3 3 3 . 2 3 . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 213 | 31 22 5 . 16 73 11 20 12 7 3 . 1 12 Core Hits 92 | 8 9 1 . 9 27 4 12 6 2 1 . 1 12 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 7 | . . . . . 3 . 2 . 2 . . . . Blast 3 | . . . . . 3 . . . . . . . . Sever 4 | . . . . . . . 2 . 2 . . . . Melee Attacks 229 | . . . . . 6 55 40 31 15 13 18 3 48 Impact . | . . . . . . . . . . . . . . Slashing 229 | . . . . . 6 55 40 31 15 13 18 3 48 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 38 | . . . . . 1 7 11 9 3 2 . 1 4 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 7342 | 301 263 89 . 199 1375 760 1214 964 478 258 . 112 1329 Guns 565 | 301 136 19 . 74 35 . . . . . . . . Cannons 1463 | . 127 67 . 125 1100 . . . . . . . 44 Explosions 668 | . . . . . 120 . . . . . . . 548 Melee 4626 | . . . . . 103 760 1214 964 478 258 . 112 737 Ramming 20 | . . 3 . . 17 . . . . . . . . Kinetic 1731 | 122 189 86 . 199 1135 . . . . . . . . Thermal 297 | 179 74 . . . . . . . . . . . 44 Explosive 668 | . . . . . 120 . . . . . . . 548 Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 4626 | . . . . . 103 760 1214 964 478 258 . 112 737 Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . 1 . . . . . . 4 Average Corruption 3 | . . . . . . 1 . . . . . . 3 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 17 | . . . . . . . . . . . . . 17 Message Errors 2 | . . . . . . . . . . . . . 2 Matter Fused 3 | . . . . . . . . . . . . . 3 Heat Flow Errors 4 | . . . . . . . . . . . . . 4 Energy Discharges 4 | . . . . . . . . . . . . . 4 Parts Fused 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 617 | . . . . . 45 188 38 181 67 . . . 98 Projectiles 15 | . . . . . 15 . . . . . . . . Explosions 43 | . . . . . . . . . . . . . 43 Melee 559 | . . . . . 30 188 38 181 67 . . . 55 Knockbacks 24 | . 2 2 . 1 19 . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 24 | . 2 2 . 1 19 . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed 3 | . . 1 . . 2 . . . . . . . . Targets Rammed 3 | . . 1 . . 2 . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 225 | 40 142 10 . 10 7 163 126 85 . . 52 . 225 Average Temperature 39 | 19 48 7 . 7 3 42 38 25 . . 16 . 60 Received Heat Transfer 483 | . 102 . . . 189 . 108 . . 12 9 . 63 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . . . . . . Heat Transferred 612 | 400 175 . . . . . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 182 | 10 40 20 . 20 79 56 99 84 40 38 182 131 142 Initial 95 | . . . . . 1 15 14 . 36 17 4 95 78 Average 25 | . 10 1 . 3 23 10 23 41 14 16 56 97 53 Influence Increases 2327 | 25 91 20 . 45 325 249 281 250 86 63 266 56 570 Destroy 0b10 Robot/C 380 | . 40 20 . . 200 . 60 . . . . . 60 Destroy 0b10 Robot/NC 270 | 25 15 . . 30 25 30 35 45 15 5 . 5 40 Destroy Leader 94 | . 10 . . . 48 4 4 8 4 2 . . 14 Successful Hack 247 | . 11 . . . 6 70 16 34 8 6 24 . 72 Disable Machine 150 | . 15 . . 15 30 15 15 . . . 30 . 30 Destroy Structure 406 | . . . . . 16 40 16 58 14 20 32 6 204 Partial Spotted 345 | . . . . . . 75 60 45 30 . 15 45 75 Lose Combat Pursuer 435 | . . . . . . 15 75 60 15 30 165 . 75 Influence Decreases 2318 | 25 91 20 . 40 295 254 311 175 127 87 94 107 692 Entered New Map 242 | . . . . . 4 20 16 . 39 17 6 87 53 Time Decay 1597 | 25 86 20 . 40 227 233 181 175 81 70 70 20 369 Lost Part 126 | . . . . . 20 . 20 . . . 16 . 70 Purge Threat 353 | . 5 . . . 44 1 94 . 7 . 2 . 200 Squads Dispatched 29 | . . . . . 2 7 3 1 1 2 4 . 9 Investigation 9 | . . . . . 1 4 . . . . 2 . 2 Extermination 13 | . . . . . . 3 1 1 1 1 1 . 5 Reinforcement 7 | . . . . . 1 . 2 . . 1 1 . 2 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . Haulers Reinforced 3 | . . . . . . . 2 . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Distress Signals 4 | . . . . . . 1 . . 1 . 1 . 1 Communications Jammed 9 | . . . . . . . . . . . . . 9 Distress Signals 6 | . . . . . . . . . . . . . 6 Times Spotted 131 | . 4 1 . . 16 6 10 8 6 2 19 . 59 Peak Tracking Total 15 | . 3 1 . . 3 2 4 3 4 2 12 . 15 Tactical Retreats 25 | . . . . . . 1 2 3 1 1 4 . 13 ECM-based Alert Blocks 37 | . . . . . . . . . . . 3 . 34 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Traps Triggered 5 | . . . . . 1 1 1 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Machines Disabled 10 | . 1 . . 1 2 1 1 . . . 2 . 2 Max in Single Turn 1 | . 1 . . 1 1 1 1 . . . 1 . 1 Garrison Access 3 | . . . . . . . 1 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Machines Accessed 86 | . 5 . 2 . 5 21 13 11 6 2 7 . 14 Terminals 48 | . 5 . . . 4 9 7 4 5 1 5 . 8 Fabricators 7 | . . . . . . 3 2 1 . . . . 1 Repair Stations 6 | . . . . . . 2 1 2 . . . . 1 Recycling Units 7 | . . . . . . 3 1 1 . . 2 . . Scanalyzers 10 | . . . . . 1 3 1 1 1 1 . . 2 Garrison Access 6 | . . . . . . 1 1 2 . . . . 2 Total Hacks 187 | . 12 . 2 . 10 39 31 22 14 5 16 . 36 Successful 91 | . 4 . 2 . 7 15 16 11 8 3 6 . 19 Failed 96 | . 8 . . . 3 24 15 11 6 2 10 . 17 Catastrophic 24 | . 1 . . . 1 8 4 1 3 . 4 . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 60 | . 9 . 1 . 1 11 10 5 5 1 4 . 13 Terminals 116 | . 12 . . . 8 16 18 7 13 4 13 . 25 Fabricators 14 | . . . . . . 6 4 2 . . . . 2 Repair Stations 14 | . . . . . . 5 3 4 . . . . 2 Recycling Units 13 | . . . . . . 4 3 3 . . 3 . . Scanalyzers 20 | . . . . . 2 7 2 4 1 1 . . 3 Garrison Access 8 | . . . . . . 1 1 2 . . . . 4 Terminal Hacks 46 | . 3 . 2 . 4 5 7 3 7 1 5 . 9 Record 1 | . . . 1 . . . . . . . . . . Robot Analysis 2 | . . . . . . . 1 . 1 . . . . Prototype ID Bank 4 | . . . . . 2 1 . . 1 . . . . Open Door 2 | . . . . . . . . . . . 1 . 1 Level Access Points 5 | . . . . . . . 1 1 1 . 1 . 1 Branch Access Points 2 | . 1 . . . . . . . . . 1 . . Machine Index 1 | . . . . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . . . . . . . 1 Scanalyzer Index 1 | . . . . . . . . . 1 . . . . Unreport Threat 10 | . 1 . . . 1 1 2 . 2 . 1 . 2 Locate Traps 2 | . . . . . . 1 1 . . . . . . Maintenance Status 1 | . . . . . . . . . 1 . . . . Recall Investigation 2 | . . . . . . . . . . . 1 . 1 Recall Reinforcements 1 | . . . . . . . . . . . . . 1 Hauler Manifests 5 | . 1 . . . 1 1 1 . . 1 . . . Registered Components 2 | . . . . . . . . 1 . . . . 1 Registered Prototypes 1 | . . . . . . . . 1 . . . . . Zone Layout 2 | . . . . . . 1 . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 1 . . . . . 1 Network Status 3 | . . . . . . 1 1 . . . . . 1 Repair Station Hacks 8 | . . . . . . 2 2 3 . . . . 1 Scan Component 3 | . . . . . . 1 1 1 . . . . . Repair 3 | . . . . . . 1 1 1 . . . . . Refit 2 | . . . . . . . . 1 . . . . 1 Recycling Unit Hacks 3 | . . . . . . 2 . . . . 1 . . Retrieve Components 3 | . . . . . . 2 . . . . 1 . . Scanalyzer 14 | . . . . . 2 2 1 4 1 1 . . 3 Insert Component 3 | . . . . . 1 1 . 1 . . . . . Retrieve Study 11 | . . . . . 1 1 1 3 1 1 . . 3 Garrison Access Hacks 3 | . . . . . . . 1 1 . . . . 1 Seal Access 3 | . . . . . . . 1 1 . . . . 1 Unauthorized Hacks 14 | . 1 . . . 1 3 4 . . 1 . . 4 Terminals 10 | . 1 . . . 1 1 3 . . 1 . . 3 Assimilate 2 | . . . . . . . 1 . . . . . 1 Botnet 7 | . 1 . . . 1 1 1 . . 1 . . 2 Operators 1 | . . . . . . . 1 . . . . . . Fabricators 3 | . . . . . . 1 1 . . . . . 1 Fabnet 3 | . . . . . . 1 1 . . . . . 1 Repair Stations 1 | . . . . . . 1 . . . . . . . Mechanics 1 | . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 60 | . 4 . . . 3 17 9 7 2 1 5 . 12 Full Trace Events 8 | . . . . . 1 4 . . . . 2 . 1 Feedback Events 1 | . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 10 | . . . . . . 1 1 3 1 1 . . 3 Parts Repaired 3 | . . . . . . 1 1 1 . . . . . Time 126 | . . . . . . 44 44 38 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . 6 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % 4 | . . . . . . . 3 4 1 . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Total Allies 1 | . . . . . . . 1 . . . . . . Largest Group 1 | . . . . . . . 1 . . . . . . Highest-Rated Group 10 | . . . . . . . 10 . . . . . . Highest-Rated Ally 10 | . . . . . . . 10 . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Active Infowar (turns) 5330 | 6 306 369 342 214 910 830 441 437 240 155 78 58 944 Optics 2349 | . . . . . . 809 441 97 . . . 58 944 Structural 3507 | . . . . . 536 691 419 437 240 155 78 23 928 Seismic 1611 | 6 306 369 342 214 374 . . . . . . . . Jamming 712 | . . . . . . . . 1 . 5 . . 706 ECM 697 | . . . . . . . . . . 1 7 . 689 Robot Analysis Total 2 | . . . . . . . 1 . 1 . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Turns Passed 5775 | 235 306 369 342 214 910 949 441 437 240 155 174 59 944 Spaces Moved 8551 | 97 155 219 213 109 505 2042 1059 1095 448 421 408 123 1657 Core 1 | 1 . . . . . . . . . . . . . Treads 1028 | 96 155 219 213 109 236 . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 269 | . . . . . 269 . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 7253 | . . . . . . 2042 1059 1095 448 421 408 123 1657 Fastest Speed 5 | 50 160 160 160 160 100 20 20 20 5 20 5 20 12 Average Speed 40 | 158 160 160 160 160 130 20 20 20 19 20 21 20 21 Slowest Speed 240 | 160 160 160 160 160 240 23 91 24 20 20 24 24 106 Overloaded Moves 58 | . . . . . . . . . 4 . 21 . 33 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 43 | . . . . . . 3 . . 2 1 2 1 34 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 35 40 61 31 39 63 35 35 14 16 38 3 50 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . Known Exits Taken 6 | . 1 . . . 1 . 1 1 1 . 1 . . Unknown Exits Taken 7 | 1 . 1 1 1 . 1 . . . 1 . 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 174 | . . . . . 3 40 16 30 7 9 16 2 51 Terrain Destroyed 221 | . . . . . 12 40 16 30 7 9 16 2 89 Melee 138 | . . . . . 3 40 16 18 7 9 16 2 27 Projectile 7 | . . . . . . . . . . . . . 7 AOE 76 | . . . . . 9 . . 12 . . . . 55 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Total 10285 | 134 184 226 215 125 640 2489 1226 1256 576 470 465 150 2129 Wait 1135 | . . . . 4 34 336 89 99 98 34 38 22 381 Move 8456 | 96 154 218 212 108 504 2035 1058 1094 443 418 403 120 1593 Hop 38 | . . . . . . 3 . . 2 1 2 1 29 Pick Up 85 | 8 4 1 2 . 12 22 12 7 7 2 1 1 6 Fast Attach 33 | 6 1 . . . 7 1 4 5 . . 1 1 7 Attach 47 | 1 . . . . 3 8 6 2 4 2 1 2 18 Detach 20 | . 1 . . . . 4 3 3 . . . . 9 Swap 33 | . 1 . . . 7 5 4 4 2 . . . 10 Drop 81 | . 5 . 1 . 12 20 11 10 5 . 1 . 16 Fire 126 | 23 18 6 . 13 53 . . 1 . . . . 12 Melee 228 | . . . . . 6 55 39 31 15 13 18 3 48 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 3 | . . 1 . . 2 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 6 exits: *Fac x4 / [*Upp x2]) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: *Arm / *Tes) -3/Armory (discovered 2 exits: *Res x2) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 236 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 469 | -10/Materials | Identified exit to Mines 542 | -10/Materials | Entered Mines 585 | -10/Mines | Met a Derelict bent on vengeance 904 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 904 | -10/Mines | Discovered new exit (range 5) 911 | -10/Mines | Entered Exiles 937 | -10/Exiles | Discovered new exit (range 15) 959 | -10/Exiles | Met 8R-AWN 983 | -10/Exiles | Met EX-HEX 1026 | -10/Exiles | Met EX-BIN 1048 | -10/Exiles | Aligned with FarCom system 1050 | -10/Exiles | Given EX-Vault access code 1087 | -10/Exiles | Opened EX-Vault 1097 | -10/Exiles | Found Trap Reconfigurator 1130 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1183 | -10/Exiles | Met EX-DEC 1189 | -10/Exiles | Learned location of Zion (-7) 1239 | -10/Exiles | Discovered new exit (range 11) 1253 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1253 | -10/Exiles | Entered Mines 1425 | -9/Mines | Learned 8 Materials zone layouts 1432 | -9/Mines | Discovered new exit (range 5) 1467 | -9/Mines | Entered Materials 1467 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1468 | -8/Materials | Identified exit to Factory 2377 | -8/Materials | Entered Factory 2377 | -7/Factory | Evolved 2 slots: Propulsion x2 2841 | -7/Factory | Discovered new exit (range 6) 2881 | -7/Factory | Identified exit to Lower Caves 2922 | -7/Factory | Build established: Scout 2971 | -7/Factory | Repaired Imp. Cooling System 3299 | -7/Factory | Discovered new exit (range 19) 3326 | -7/Factory | Entered another Factory area 3326 | -6/Factory | Evolved 2 slots: Utility x2 3612 | -6/Factory | Identified exit to Factory 3682 | -6/Factory | Build established: Hacker-Scout 3705 | -6/Factory | Repaired Mic. Nuclear Core+ 3761 | -6/Factory | Spotted B-75 Beast 3767 | -6/Factory | Entered another Factory area 3767 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3878 | -5/Factory | Discovered new exit (range 15) 3999 | -5/Factory | Identified exit to Factory 4055 | -5/Factory | Repaired Imp. Light Armor Plating 4101 | -5/Factory | Spotted B-75 Beast 4152 | -5/Factory | Discovered new exit (range 8) 4156 | -5/Factory | Build established: Hacker-Sprinter 4161 | -5/Factory | Found Prototype Processor 4180 | -5/Factory | Identified Exp. Targeting Computer 4204 | -5/Factory | Entered another Factory area 4204 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4287 | -4/Factory | Identified exit to Research 4444 | -4/Factory | Entered Research 4444 | -3/Research | Evolved 2 slots: Utility x2 4487 | -3/Research | Spotted B-86 Titan 4502 | -3/Research | Found Fusion Bomb Launcher 4542 | -3/Research | Discovered new exit (range 15) 4546 | -3/Research | Discovered new exit (range 11) 4546 | -3/Research | Identified exit to Testing 4599 | -3/Research | Entered Armory 4615 | -3/Armory | Adv. Hacking Suite fried by hacking feedback 4634 | -3/Armory | Watched by a mysterious "MATRIX" hacker. 4638 | -3/Armory | Identified exit to Research 4773 | -3/Armory | Entered Research 4773 | -2/Research | Evolved 2 slots: Utility x2 4781 | -2/Research | Discovered new exit (range 21) 4832 | -2/Research | Entered Access 4832 | -1/Access | Evolved 2 slots: Utility x2 5081 | -1/Access | Lost 7 parts (2p4n1u) 5103 | -1/Access | Build established: Hacker-Ninja 5161 | -1/Access | Identified exit to Surface 5540 | -1/Access | Spotted B-99 Colossus 5700 | -1/Access | Build established: Wizard-Ninja 5776 | *** | Escaped! Last Messages --------------- 05639_ Destroyed Antigrav System. 05642_ W-44 Eye destroyed. 05643_ K-01 Serf collects debris. 05645_ Acquired 50 matter. 05647_ System corrupted: Energy discharge (-69). 05658_ Drone signal jammed. 05658_ Drone destroyed. 05661_ Acquired 7 matter. 05667_ System corrupted: Component data lost. 05684_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 9S. 05715_ System corrupted: Heat flow error (+165). 05729_ Drone signal jammed. 05741_ |Y7X:USD KENHY%W 5D1WNG1OI >EJN& 05765_ ALERT: Security rotation in progress. 05765_ K-01 Serf cleans the Terminal. 05775_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 05775_ The Access Shell folds into the floor. 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""""T"""" | | ## # ???????????? ??????# """"""""""" [ | | # ## ???????????? ???################## | | #### ?????????? # ###### ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 50 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Power Amplification 30 Armor Coverage 150 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 78 Targeting Accuracy 6 Launcher Accuracy 20 Recoil Reduction 2 Offensive Hacking 50 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Cooling System | 45% | -7/Factory Mic. Nuclear Core | 26% | -6/Factory Imp. Light Armor Plating | 63% | -5/Factory Studied --------- Mic. Nuclear Core | -7/Factory | Hacked Xenon Bombardment Thruster | -6/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Lrn. Missile Launcher | -5/Factory | Hacked Power Sword | -5/Factory | Hacked Impulse Thruster | -4/Factory | Hacked Micro-nuke Launcher | -3/Research | Hacked Lgt. Quantum Reactor | -1/Access | Hacked Enh. Nova Cannon | -1/Access | Hacked Scythe | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravjetSwarmEngine Manual? 0 Play Time 01:38:50 Cumulative 180.1 hours Start 2026.04.03 @ 10:21:48 End 2026.04.03 @ 11:58:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 110 Adventurer 4 Explorer 0 Win Type 0 Total 23 Types 22/0/1/0/0/0/0/0/0/0 Lore% 84 Gallery% 60 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e614d892-ddf6-4a5a-bd4e-f98c0256dd4a