Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.22 @ 13:48:29 Player: Draxis Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (421) 2105 Value Destroyed (21339) 21339 Prototype IDs (32) 640 Alien Tech Used (4) 800 Bonus (6317) 6317 TOTAL SCORE: 38501 Bonus ------- High Alert Combat Kills 2521 Follower Combat Kills 96 Entered Garrisons 200 Entered DSFs 500 Used Core Reset Matrix 3000 Cogmind --------- Core Integrity 0/1600 Matter 28/300 Energy 99/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Biometal Heavy Treads Advanced Heavy Siege Treads Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Advanced Coolant Injector Large Storage Unit Machine Analyzer Enhanced Optical Array Advanced Targeting Computer Experimental Targeting Computer Layered Heavy Armor Plating Experimental Thermal Shield Experimental Hacking Suite High-powered Tractor Beam > --- WEAPON ----------- Nova Cannon Heavy Linear Accelerator Enhanced Hardcell Cannon > --- INVENTORY -------- Light Antimatter Reactor Improved Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Matter Compressor Advanced Force Booster Drone Bay Compact HERF Cannon Compact HERF Cannon Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun [Rating: 180] Favorites ----------- Power Light Antimatter Reactor Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Hover Unit Antigrav Array Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Experimental Hacking Suite Protection Layered Medium Armor Plating Artifact Phase Redirector Weapon Improved KE Penetrator Energy Gun Cooled Phase Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Hardcell Cannon Launcher Fusion Bomb Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac Fac Res Res Qua Acc Com Slots Evolved 18 | . . 2 2 2 . . 2 2 2 2 2 . 2 . Power 2 | . . . . . . . 1 . . 1 . . . . Propulsion 4 | . . 1 1 . . . . 1 1 . . . . . Utility 10 | . . . . 2 . . 1 1 1 1 2 . 2 . Weapon 2 | . . 1 1 . . . . . . . . . . . Parts Attached 308 | . 4 9 13 3 3 33 22 32 39 18 49 31 34 18 Power 49 | . . 1 3 . . 7 5 3 5 4 5 5 7 4 Engine 12 | . . 1 2 . . 2 3 1 1 . . . 2 . Core 11 | . . . 1 . . 5 2 2 1 . . . . . Reactor 26 | . . . . . . . . . 3 4 5 5 5 4 Propulsion 89 | . 2 3 5 1 3 9 6 8 12 4 16 7 10 3 Treads 14 | . 2 . . . . 4 2 . . . . . 3 3 Leg 69 | . . 3 5 1 3 5 4 8 12 4 16 5 3 . Wheel . | . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . 1 3 . Flight 2 | . . . . . . . . . . . . 1 1 . Utility 104 | . 1 . 1 2 . 10 7 13 14 7 17 14 11 7 Device 63 | . . . . 1 . 7 4 6 10 4 7 7 11 6 Storage 8 | . 1 . 1 . . . . 2 . . 2 2 . . Processor 15 | . . . . 1 . . . 2 3 1 7 1 . . Hackware 2 | . . . . . . . . . . . . 2 . . Protection 15 | . . . . . . 3 3 3 1 2 1 1 . 1 Artifact 1 | . . . . . . . . . . . . 1 . . Weapon 66 | . 1 5 4 . . 7 4 8 8 3 11 5 6 4 Energy Gun 14 | . 1 1 . . . . 1 1 3 . 3 3 1 . Energy Cannon 18 | . . 1 3 . . 6 1 2 1 . . 1 . 3 Ballistic Gun 20 | . . 3 . . . 1 . 4 3 3 4 . 2 . Ballistic Cannon 10 | . . . . . . . 2 . 1 . 4 . 2 1 Launcher 4 | . . . 1 . . . . 1 . . . 1 1 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . 1 . . . . 1 4 4 1 1 6 3 . Corrupted Parts 3 | . . . . . . . 1 . . . . . 2 . System Corruption 8 | . . . . . . . 2 . . . . . 6 . Parts Lost 154 | . 1 . 1 . 2 21 15 6 19 4 28 30 15 12 Power 26 | . . . . . 2 . 3 1 2 . 4 7 5 2 Propulsion 43 | . . . . . . 10 6 4 6 1 7 8 1 . Utility 43 | . . . . . . 3 3 1 6 2 9 7 4 8 Weapon 42 | . 1 . 1 . . 8 3 . 5 1 8 8 5 2 Highest Loss Streak 10 | . 1 . 1 . 2 3 10 2 4 1 10 8 5 5 To Critical Strikes 2 | . . . . . . . . . 1 . 1 . . . Average Backups 13 | 6 11 13 13 13 13 14 12 14 14 14 12 11 10 10 Power 1 | 1 1 1 1 1 . 1 2 1 1 1 1 2 1 . Propulsion 2 | 4 4 3 . 2 2 1 2 2 1 2 2 2 7 3 Utility 4 | . 2 4 5 3 4 5 4 5 5 5 4 3 1 2 Weapon 4 | 1 2 3 5 7 7 5 2 4 5 5 3 3 . 5 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 38 | . . 3 4 . . 2 . 1 4 8 1 . 3 12 Power 4 | . . 2 . . . . . . . 1 . . 1 . Propulsion 8 | . . . . . . . . . . 2 . . 2 4 Utility 10 | . . . 3 . . 2 . 1 1 3 . . . . Weapon 16 | . . 1 1 . . . . . 3 2 1 . . 8 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 95 85 86 86 90 83 83 92 94 99 91 88 82 73 Engine 3 | . 14 11 5 7 6 . 8 4 3 . . . 2 . Core 1 | . . . 3 . . 5 3 5 . 1 . . . . Reactor 5 | . . . . . . . . . 5 11 11 11 7 10 Treads 4 | . 22 18 . . . 2 17 . . . . . 1 11 Leg 21 | . 5 4 35 30 30 26 7 28 30 27 24 21 13 . Device 12 | . . . . 4 7 7 12 15 22 19 11 12 16 13 Storage 8 | . 25 22 18 15 15 15 10 5 5 4 6 4 7 3 Processor 6 | . . . . 4 7 1 . 1 . 3 16 22 16 15 Protection 4 | . . . . . . 5 7 9 7 7 3 . . 3 Energy Gun 3 | . 26 18 5 . . . 2 . 4 4 2 5 . . Energy Cannon 3 | . . 7 16 15 15 15 3 . . . . . . 3 Ballistic Gun 5 | . . 3 . . . . 4 13 8 10 7 2 3 . Ballistic Cannon 2 | . . . . . . . 2 1 3 3 4 3 2 6 Peak Build Rating 180 | 6 8 12 19 22 32 48 51 88 119 143 165 174 160 180 Average Rating 92 | 6 7 10 16 21 24 30 39 72 104 136 147 151 142 166 On Entrance 58 | 6 6 8 12 18 22 31 27 41 83 119 143 153 72 130 Naked Turns 11 | . . . . . . . . . . . . . . 11 Heaviest Build 154 | 12 32 36 40 41 41 64 79 95 101 126 154 112 87 141 Greatest Support 180 | 20 40 40 40 45 69 80 80 85 135 140 171 166 173 180 Greatest Overweight (x) 2 | . . . . . . 2 1 1 1 1 1 . 2 . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 13 15 15 15 15 15 15 15 15 15 15 14 15 14 Most Carried 15 | 6 13 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 6 11 13 13 13 14 14 12 14 14 14 13 12 12 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 13 15 15 13 15 15 10 15 15 15 15 11 13 4 Class Distribution -------------------- 41% | Scavenger-Tank 20% | Scavenger-Gunner 15% | Scavenger-Mutant 9% | Gunner 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/DSF Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Quarantine Scavenger-Gunner | -1/Access Scavenger-Tank | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac Fac Res Res Qua Acc Com Matter Collected 12841 | 200 30 168 155 . . 566 836 1620 2501 1416 1627 1523 1063 1136 Remotely 1740 | . . . . . . . . . . . 23 809 552 356 Salvage Created 20860 | . 214 477 889 . . 2087 891 2638 3574 3128 3518 1029 1018 1397 Parts 905 | . 11 30 50 . . 95 28 124 150 121 145 52 37 62 Haulers Intercepted 15 | . . 1 4 . . . . 2 6 . 1 . 1 . Recyclers Shooed 21 | . . . 1 . . . 1 7 3 6 2 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac Fac Res Res Qua Acc Com Combat Hostiles Destroyed 318 | . 8 8 18 . . 47 17 31 44 28 43 27 14 33 Guns 137 | . 8 7 . . . 4 5 25 31 21 22 8 6 . Cannons 140 | . . . 17 . . 38 10 . 10 7 13 11 2 32 AOE 30 | . . 1 . . . 2 1 6 3 . 6 7 4 . Classes Destroyed 21 | . 2 4 2 . . 5 4 2 . 1 . 1 . . Worker 15 | . . . . . . . 1 6 3 3 1 . . 1 Builder 18 | . . . . . . . 1 5 4 4 4 . . . Tunneler 3 | . . . 1 . . . . 1 . . 1 . . . Hauler 15 | . . 1 4 . . . . 2 6 . 1 . 1 . Recycler 28 | . . 1 1 . . . 1 5 4 8 4 . 2 2 Mechanic 4 | . . . . . . . 1 . . . 3 . . . Operator 3 | . . 1 . . . . . . 1 . . . . 1 Watcher 17 | . . 1 . . . . . 2 3 2 3 3 1 2 Swarmer 70 | . 6 3 8 . . 15 . 10 4 . 5 5 . 14 Grunt 89 | . 2 5 6 . . 18 12 3 12 8 12 4 3 4 Brawler 5 | . . . . . . 1 1 . . . . . . 3 Duelist 6 | . . . . . . 1 . 2 1 . . . . 2 Protector 1 | . . . . . . 1 . . . . . . . . Sentry 22 | . . . 4 . . 9 . 3 . 4 1 . 1 . Demolisher 1 | . . . . . . 1 . . . . . . . . Specialist 11 | . . . . . . . . . . 4 4 3 . . Hunter 40 | . . . . . . . 2 4 12 2 10 6 2 2 Programmer 66 | . . . . . . 1 2 7 14 9 9 8 8 8 Heavy 4 | . . . . . . . . 1 . 1 2 . . . Behemoth 2 | . . . . . . . . 1 1 . . . . . Alpha 7 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 10 | . 3 4 8 . . 8 7 6 10 9 10 9 7 8 Combat Bots Only 9 | . 3 4 8 . . 8 5 5 6 6 9 9 5 9 Max Kills in Single Turn 6 | . 1 1 3 . . 2 1 5 3 2 4 6 4 2 Gunslinging 1 | . . . . . . . . . . 1 . . . . Exploded 6 | . . 1 . . . 2 1 5 3 . 4 6 4 . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac Fac Res Res Qua Acc Com Hostile Shots Fired 3620 | . 35 26 64 . 18 636 334 204 468 215 462 365 414 379 Missed 1205 | . 7 6 16 . 8 244 69 63 217 73 119 125 167 91 Deflected 9 | . . . . . . . . . . . 5 4 . . Hits 2415 | . 28 20 48 . 10 392 265 141 251 142 343 240 247 288 Melee 30 | . . . . . . 1 1 3 1 . . . . 24 Projectile 2385 | . 28 20 48 . 10 391 264 138 250 142 343 240 247 264 AOE 16 | . . . . . . 7 . . 6 . . . . 3 Critical Strikes 109 | . . 1 4 . . 5 15 7 10 4 12 16 10 25 Part Disruptions 10 | . . . . . . . . 1 3 1 2 1 1 1 Damage Taken 34005 | . 186 163 540 . 173 3342 3310 1467 3428 1234 6382 4826 3296 5658 Core 4112 | . 9 47 87 . 25 376 398 90 301 83 535 561 457 1143 Absorbed by Shields 4292 | . . . . . . . 418 941 917 1251 525 . 240 . Reduced by Siege Mode 238 | . . . . . . . . . . . . . . 238 Redirected to Core 10 | . . . . . . . . . . . . 10 . . Redirected to Shielding 106 | . . . . . . . . . . . . 106 . . Ignored by Resistances 10985 | . 63 50 159 . 48 1040 1032 670 1223 689 1871 1310 1105 1725 Regen/Repaired (Parts) 337 | . . . 39 . . . . . . . 298 . . . Core Remaining (%) 74 | 100 96 88 84 . . 42 53 91 73 93 . 21 . . Volleys Fired 1043 | . 13 26 48 . . 161 89 105 180 81 109 81 74 76 Largest 4 | . 2 3 3 . . 4 2 3 4 4 4 4 4 3 Hottest 285 | . 80 80 204 . . 272 170 162 164 147 285 244 190 241 Shots Fired 2504 | . 25 56 96 . . 271 111 261 501 324 346 202 139 172 Gun 1495 | . 25 56 12 . . 9 30 254 406 263 226 141 73 . Cannon 992 | . . . 84 . . 258 81 3 94 61 117 60 62 172 Launcher 17 | . . . . . . 4 . 4 1 . 3 1 4 . Special . | . . . . . . . . . . . . . . . Kinetic 1578 | . . 12 . . . 9 100 255 373 242 264 106 119 98 Thermal 730 | . . . 84 . . 227 4 . 117 82 79 65 . 72 Explosive 4 | . . . . . . . . . . . . . 4 . Electromagnetic 192 | . 25 44 12 . . 35 7 6 11 . 3 31 16 2 Robot Hit Streak 43 | . 14 9 20 . . 23 41 43 23 39 38 41 32 39 Robot Miss Streak 4 | . 1 2 2 . . 4 2 2 3 4 1 1 2 2 Penetration Max 2 | . . . . . . 2 2 1 1 1 2 1 . 1 Secondary Targets 25 | . 1 1 . . . . . 8 8 4 3 . . . Max Gunslinging Chain 1 | . 1 1 . . . . . 1 1 1 1 . . . Shots Hit Robots 1930 | . 20 34 66 . . 198 96 197 386 255 286 161 106 125 Core Hits 792 | . 10 17 31 . . 87 52 91 141 88 127 56 41 51 Critical Kills 28 | . . . 1 . . 4 . 9 2 8 2 . . 2 Critical Parts Destroyed 39 | . . . . . . . 1 14 6 9 7 2 . . Critical Strikes 136 | . 1 . 1 . . 4 3 24 25 29 23 12 6 8 Burn 19 | . . . . . . . . . 8 6 3 2 . . Meltdown 6 | . . . 1 . . 3 . . . . . . . 2 Destroy 67 | . . . . . . 1 1 24 12 18 9 2 . . Blast 43 | . . . . . . . 2 . 5 5 11 8 6 6 Corrupt 1 | . 1 . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 70678 | . 236 544 1488 . . 4377 3220 5990 12331 8486 11920 11181 3588 7317 Guns 32938 | . 236 483 79 . . 320 828 5211 9034 6530 5895 2991 1331 . Cannons 27980 | . . . 1229 . . 3898 1804 42 2942 1839 4498 2819 1592 7317 Explosions 9378 | . . 55 163 . . 159 573 700 192 . 1523 5359 654 . Melee . | . . . . . . . . . . . . . . . Ramming 382 | . . 6 17 . . . 15 37 163 117 4 12 11 . Kinetic 42228 | . . 110 . . . 320 2426 5211 9093 6519 7489 3780 2590 4690 Thermal 22846 | . . 55 1266 . . 3336 367 425 2598 1850 3590 6817 . 2542 Explosive 1150 | . . . 126 . . . . . . . 275 95 654 . Electromagnetic 4072 | . 236 373 79 . . 721 412 317 477 . 562 477 333 85 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . 4 8 10 13 13 13 11 15 Average Corruption 7 | . . . . . . . 3 5 5 4 10 12 9 11 Corruption Purged 7 | . . . . . . . . . . . . . . 7 Corruption Blocked 20 | . . . . . . . . . . . . 20 . . Effects 247 | . . . . . . . 11 39 37 17 46 10 44 43 Message Errors 46 | . . . . . . . 2 11 7 1 7 . 10 8 Matter Fused 54 | . . . . . . . 1 5 7 5 11 7 9 9 Heat Flow Errors 20 | . . . . . . . 2 2 3 1 5 1 4 2 Energy Discharges 29 | . . . . . . . 3 3 6 2 3 1 4 7 Parts Rejected 8 | . . . . . . . . 1 2 1 1 . 1 2 Parts Fused 5 | . . . . . . . . . . . 1 . 3 1 Data Loss (minor) 25 | . . . . . . . 1 3 4 3 3 . 4 7 Data Loss (major) 7 | . . . . . . . . 1 1 1 1 . 1 2 Misfires 17 | . . . . . . . 1 4 3 2 3 . 3 1 Alerts 8 | . . . . . . . . 3 1 . 2 . 2 . Misdirections 5 | . . . . . . . . . 1 . . 1 1 2 Weapon Failures 23 | . . . . . . . 1 6 2 1 9 . 2 2 Overload Shots 6 | . . . . . . . . . . . 6 . . . Effects 1 | . . . . . . . . . . . 1 . . . Heat Surge 1 | . . . . . . . . . . . 1 . . . Overflow Damage 3176 | . . . 1 . . 23 75 120 210 177 358 1468 126 618 Projectiles 1739 | . . . 1 . . 23 35 . 200 143 343 252 124 618 Explosions 1393 | . . . . . . . 40 120 . . 15 1216 2 . Melee 44 | . . . . . . . . . 10 34 . . . . Knockbacks 159 | . . . . . . . 21 1 31 11 33 19 11 32 Impact 4 | . . . . . . . . 1 2 1 . . . . Kinetic 142 | . . . . . . . 18 . 26 10 32 17 10 29 Secondary 13 | . . . . . . . 3 . 3 . 1 2 1 3 Self-Inflicted Damage 893 | . . 17 74 . . 4 75 35 . . 59 604 25 . Shots 12 | . . 1 2 . . 1 2 2 . . 1 1 2 . Rammed 1 | . . 1 . . . . . . . . . . . . Targets Rammed 20 | . . 1 2 . . . 2 3 5 4 1 1 1 . Kicked 18 | . . . 2 . . . 1 3 5 4 1 1 1 . Crushed 1 | . . . . . . . 1 . . . . . . . Highest Temperature 469 | . 108 87 330 . . 392 469 239 291 383 333 329 198 382 Average Temperature 96 | . 46 21 114 . . 120 228 20 82 92 84 111 92 101 Received Heat Transfer 5445 | . 51 72 279 . . 1383 1780 145 377 175 472 225 216 270 Effects 23 | . . . 2 . . 4 6 . 7 1 2 1 . . Shutdowns 5 | . . . . . . . 3 . . 1 1 . . . Energy Bleed 4 | . . . . . . . 1 . 1 . 1 1 . . Interference 14 | . . . 2 . . 4 2 . 6 . . . . . Siege Activations 5 | . . . . . . . . . . . . . . 5 Total Turns 103 | . . . . . . . . . . . . . . 103 Longest Duration 42 | . . . . . . . . . . . . . . 42 Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations 3 | . . . . . . . . . . . 1 2 . . Total Turns 65 | . . . . . . . . . . . 22 43 . . Longest Duration 22 | . . . . . . . . . . . 22 22 . . Robots Disrupted 1 | . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . Robots Corrupted 9 | . . . . . . . 1 . 2 1 2 . 2 1 Combat Hostiles 6 | . . . . . . . 1 . . . 2 . 2 1 Parts Fried 17 | . 1 . . . . 3 . 2 6 2 3 . . . Impact Corruptions 8 | . . . . . . . . . 3 2 . . . 3 Robots Melted 7 | . . . 1 . . 3 . . . . . 1 . 2 Combat Hostiles 5 | . . . 1 . . 3 . . . . . 1 . . Parts Melted 34 | . . . . . . 17 . 1 3 2 4 1 . 6 Heat Transferred 22639 | . . 100 2220 . . 5735 287 350 4120 2849 2676 2159 . 2143 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . 2 1 . . 1 . 1 . . 4 1 . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac Fac Res Res Qua Acc Com Maximum Alert Level 4 | . . . 1 . . 4 2 2 2 2 3 3 2 2 Low Security (%) 38 | 100 100 100 61 100 100 22 . 75 34 12 21 81 . 11 Level 1 30 | . . . 38 . . 12 43 22 28 61 18 5 57 75 Level 2 20 | . . . . . . 21 56 1 36 26 13 . 42 12 Level 3 10 | . . . . . . 39 . . . . 46 12 . . Level 4 . | . . . . . . 4 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1242 | . 75 96 399 120 70 1242 564 412 548 551 835 994 462 538 Initial 564 | . . 12 23 120 70 33 564 152 150 233 249 367 442 204 Average 321 | . 30 33 159 117 64 570 421 143 296 298 516 237 379 316 Influence Increases 11451 | . 205 276 668 4 . 1419 547 1067 1574 868 1501 1567 772 983 Destroy 0b10 Robot/C 6400 | . 160 160 360 . . 920 340 620 880 560 860 540 280 720 Destroy 0b10 Robot/NC 520 | . . 20 30 . . 5 20 105 105 85 85 15 20 30 Destroy Leader 1148 | . 30 24 78 . . 30 80 136 208 154 188 76 64 80 Allied During Kill 19 | . . . . . . . . . . . . . . 19 Successful Hack 147 | . 6 . 26 4 . 12 29 12 26 . 11 6 15 . Disable Machine 585 | . 9 18 45 . . . 36 99 90 18 54 180 27 9 Anti-Garrison Action 250 | . . . . . . 250 . . . . . . . . Destroy Structure 1647 | . . 9 24 . . 52 27 80 190 36 168 735 201 125 Partial Spotted 75 | . . . . . . . . . . . . 15 60 . Lose Combat Pursuer 660 | . . 45 105 . . 150 15 15 75 15 135 . 105 . Influence Decreases 11034 | . 170 245 425 199 64 227 1428 1072 1416 871 1262 1473 1252 930 Entered New Map 2897 | . . 23 43 189 44 17 678 209 206 281 262 383 402 160 Time Decay 6107 | . 160 222 372 10 . . 600 783 1020 550 720 640 550 480 Lost Part 1530 | . 10 . 10 . 20 210 150 50 190 40 280 300 150 120 Lost Ally 200 | . . . . . . . . 30 . . . . . 170 Purge Threat 300 | . . . . . . . . . . . . 150 150 . Squads Dispatched 63 | . . 2 1 . 1 . 6 8 12 10 8 7 5 3 Investigation 6 | . . 1 1 . . . 2 . 1 . . 1 . . Extermination 26 | . . . . . . . 2 3 5 3 3 4 3 3 Reinforcement 24 | . . 1 . . 1 . 1 2 6 4 5 2 2 . Assault 1 | . . . . . . . 1 . . . . . . . Garrison 6 | . . . . . . . . 3 . 3 . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . 1 . 2 . 1 1 . . Haulers Reinforced 4 | . . . . . . . . . 3 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac Fac Res Res Qua Acc Com Distress Signals 14 | . . 2 2 . . 5 . . 1 1 1 2 . . Communications Jammed 11 | . . . . . . . . . . . . . . 11 Distress Signals 11 | . . . . . . . . . . . . . . 11 Times Spotted 519 | . 10 14 24 . 3 57 25 39 52 33 62 33 34 133 Peak Tracking Total 117 | . 3 5 5 . 3 9 8 6 5 5 11 5 8 117 Tactical Retreats 32 | . . 3 5 . . 5 1 1 4 1 7 . 5 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac Fac Res Res Qua Acc Com Traps Triggered 9 | . . 1 . . . 3 2 1 . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac Fac Res Res Qua Acc Com Machines Disabled 67 | . 1 2 5 . . 1 4 11 10 2 6 21 3 1 Max in Single Turn 11 | . 1 1 1 . . 1 2 4 2 1 1 11 1 1 Garrison Access 1 | . . . 1 . . . . . . . . . . . Garrison Relay 1 | . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac Fac Res Res Qua Acc Com Machines Accessed 49 | . 5 2 7 1 . 2 7 4 4 2 9 4 1 1 Terminals 35 | . 4 2 4 1 . 2 5 2 2 . 7 4 1 1 Fabricators 1 | . . . . . . . . 1 . . . . . . Repair Stations 2 | . . . 1 . . . . . . . 1 . . . Recycling Units 9 | . 1 . 1 . . . 2 1 2 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . . . 1 . . . Total Hacks 101 | . 13 3 19 2 . 4 12 5 13 3 14 9 2 2 Successful 53 | . 8 1 10 1 . 1 7 5 5 1 6 6 2 . Failed 48 | . 5 2 9 1 . 3 5 . 8 2 8 3 . 2 Catastrophic 7 | . . 1 1 . . 1 3 . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 12 | . 6 . 3 . . . 2 . . 1 . . . . Terminals 73 | . 11 3 13 2 . 4 9 2 6 . 10 9 2 2 Fabricators 1 | . . . . . . . . 1 . . . . . . Repair Stations 6 | . . . 3 . . . . . . . 3 . . . Recycling Units 19 | . 2 . 2 . . . 3 2 7 3 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . . . 1 . . . Terminal Hacks 33 | . 5 1 5 1 . 1 4 2 2 . 4 6 2 . Record 4 | . . 1 . . . . . 1 . . . 1 1 . Robot Analysis 1 | . . . 1 . . . . . . . . . . . Prototype ID Bank 6 | . 2 . 1 . . . 2 . 1 . . . . . Open Door 2 | . . . . . . . . . . . 1 1 . . Open DSF 1 | . . . . 1 . . . . . . . . . . Level Access Points 2 | . 1 . . . . . . 1 . . . . . . Branch Access Points 2 | . . . 1 . . . . . 1 . . . . . Emergency Access Points 4 | . . . . . . . 2 . . . 1 1 . . Terminal Index 1 | . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . 1 . . . Unreport Threat 2 | . . . . . . . . . . . . 1 1 . Locate Traps 4 | . 1 . 1 . . . . . . . 1 1 . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . 1 . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . 1 . . . . . . Repair Station Hacks 4 | . . . 2 . . . . . . . 2 . . . Scan Component 2 | . . . 1 . . . . . . . 1 . . . Repair 2 | . . . 1 . . . . . . . 1 . . . Recycling Unit Hacks 10 | . 1 . 1 . . . 2 2 3 1 . . . . Report Inventory 8 | . 1 . 1 . . . 2 1 2 1 . . . . Retrieve Components 2 | . . . . . . . . 1 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . . Unauthorized Hacks 4 | . 2 . 1 . . . 1 . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . 1 . . . . . . . Mask 3 | . 1 . 1 . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . 1 Hacking Detections 37 | . 3 2 4 1 . 1 7 3 4 2 6 2 1 1 Full Trace Events 3 | . . . . . . . 1 . 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . 4 . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 40 | . . . . . . . . 40 . . . . . . Total Robot Build Rating 4 | . . . . . . . . 4 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . . . 1 . . . Time 125 | . . . 51 . . . . . . . 74 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . . . . 3 2 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac Fac Res Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . 7 . . . . . . . . Machine Destruction 3 | . . . . . . 3 . . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac Fac Res Res Qua Acc Com Total Allies 12 | . . . . . . . . 4 . . . . . 8 Largest Group 8 | . . . . . . . . 4 . . . . . 8 Highest-Rated Group 111 | . . . . . . . . 24 . . . . . 111 Highest-Rated Ally 15 | . . . . . . . . 6 . . . . . 15 Initial Warlord ECA Mod 3 | . . . . . . . 2 1 . . . . . . Total Orders 1 | . . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . . 1 Ally Attacks 14 | . . . . . . . . . . . . . . 14 Total Damage 365 | . . . . . . . . . . . . . . 365 Kills 3 | . . . . . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac Fac Res Res Qua Acc Com Active Infowar (turns) 4683 | . . . . 19 54 2 . 400 . . 848 1285 1112 963 Optics 4208 | . . . . . . . . . . . 848 1285 1112 963 Sensors 75 | . . . . 19 54 2 . . . . . . . . Terrain 544 | . . . . . . . . . . . . . 544 . Seismic 975 | . . . . . . . . 400 . . . . 575 . Machine Analysis 3867 | . . . . . . . . . . . 565 1285 1112 905 Jamming 324 | . . . . . . . . . . . . . . 324 Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac Fac Res Res Qua Acc Com Turns Passed 14467 | 3 467 520 762 25 54 1812 1204 1654 2052 1100 1443 1285 1112 974 Spaces Moved 7717 | 3 268 228 380 16 39 865 609 943 1122 634 739 654 836 381 Core 23 | . . . . . . . . . . . . . . 23 Treads 1247 | . 200 207 . . . 84 422 . . . . . . 334 Legs 5994 | 3 68 21 380 16 39 781 187 943 1122 634 739 654 407 . Wheels . | . . . . . . . . . . . . . . . Hover 453 | . . . . . . . . . . . . . 429 24 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 120 120 120 120 120 120 113 116 52 50 Average Speed 124 | 120 149 156 120 120 120 136 148 122 120 120 122 119 86 155 Slowest Speed 260 | 120 160 160 120 120 120 260 240 190 190 190 190 122 200 170 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . 4 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . 1 . . Exploration Rate (%) 29 | 2 51 21 48 1 35 73 18 29 26 18 19 59 18 21 Regions Visited 14 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 3 | . 1 . . 1 . . . 1 . . . . . . Unknown Exits Taken 9 | 1 . 1 1 . . . 1 . 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 19 | . . . . . . . 2 3 2 . 3 . 7 2 Terrain Destroyed 775 | . . 8 29 . . 4 31 47 95 21 59 370 81 30 Melee . | . . . . . . . . . . . . . . . Projectile 223 | . . . . . . 1 10 28 81 21 29 9 14 30 AOE 551 | . . 8 29 . . 3 21 19 14 . 29 361 67 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac Fac Res Res Qua Acc Com Total 10719 | 2 310 346 595 21 46 1263 804 1231 1543 835 1023 981 1125 594 Wait 1090 | . 13 56 128 3 . 145 40 95 124 53 70 149 127 87 Move 7701 | 2 267 227 379 15 38 862 608 942 1121 633 738 653 835 381 Hop . | . . . . . . . . . . . . . . . Pick Up 182 | . 9 7 8 . 2 19 14 16 26 17 22 17 15 10 Fast Attach 150 | . 2 1 7 . . 8 7 13 18 5 22 27 25 15 Attach 165 | . 2 11 6 2 1 25 20 15 21 5 22 18 12 5 Detach 81 | . 2 11 2 . . 12 7 7 11 . 7 10 9 3 Swap 95 | . . 1 3 1 3 17 6 13 15 12 13 4 3 4 Drop 192 | . 2 5 12 . 2 14 11 22 22 25 19 21 24 13 Fire 1043 | . 13 26 48 . . 161 89 105 180 81 109 81 74 76 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick 18 | . . . 2 . . . 1 3 5 4 1 1 1 . Crush 2 | . . 1 . . . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory -7/DSF -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 5 exits: *Res / Upp x2 / Ext x2) -3/Research -2/Research -2/Quarantine -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 4 | -11/Scrapyard | Entered Materials 5 | -10/Materials | Met a group of wandering Federalists 307 | -10/Materials | Build established: Mutant 352 | -10/Materials | Identified exit to Materials 471 | -10/Materials | Entered another Materials area 471 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 956 | -9/Materials | Build established: Gunner 986 | -9/Materials | Discovered new exit (range 4) 991 | -9/Materials | Entered another Materials area 991 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1502 | -8/Materials | Destroyed 8 combat bots 1707 | -8/Materials | Repaired Adv. Beam Cannon 1750 | -8/Materials | Discovered new exit (range 4) 1753 | -8/Materials | Entered Factory 1753 | -7/Factory | Evolved 2 slots: Utility x2 1778 | -7/Factory | Identified exit to DSF 1778 | -7/Factory | Entered DSF 1804 | -7/DSF | Additional patrols routed to DSF 1810 | -7/DSF | Discovered new exit (range 12) 1832 | -7/DSF | Entered Garrison 1916 | -7/Garrison | Triggered checkpoint 2138 | -7/Garrison | Triggered checkpoint 2334 | -7/Garrison | Discovered new exit (range 12) 2347 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2416 | -7/Garrison | Triggered checkpoint 2464 | -7/Garrison | Garrison Relay disabled 2530 | -7/Garrison | Triggered checkpoint 2655 | -7/Garrison | Triggered checkpoint 2780 | -7/Garrison | Lost 3 parts (1n1u1w) 2878 | -7/Garrison | Discovered new exit (range 10) 2890 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2968 | -7/Garrison | Triggered checkpoint 3054 | -7/Garrison | Triggered checkpoint 3312 | -7/Garrison | Build established: Scavenger-Mutant 3354 | -7/Garrison | Triggered checkpoint 3364 | -7/Garrison | Triggered checkpoint 3375 | -7/Garrison | Triggered checkpoint 3413 | -7/Garrison | Core integrity fell below 50% 3524 | -7/Garrison | Triggered checkpoint 3598 | -7/Garrison | Destroyed 8 combat bots 3599 | -7/Garrison | Lost 3 parts (1u2w) 3611 | -7/Garrison | Discovered new exit (range 15) 3644 | -7/Garrison | Entered Factory 3644 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3994 | -6/Factory | First assault squad dispatched 4276 | -6/Factory | Build established: Scavenger-Tank 4302 | -6/Factory | Discovered new exit (range 13) 4507 | -6/Factory | Lost 10 parts (1p5n2u2w) 4713 | -6/Factory | Lost 4 parts (2p1n1u) 4748 | -6/Factory | Build established: Scavenger-Mutant 4848 | -6/Factory | Entered another Factory area 4848 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5015 | -5/Factory | Fabricated K-01 Serf? 5065 | -5/Factory | Spotted B-75 Beast 5099 | -5/Factory | Lost 3 allies 5222 | -5/Factory | Build established: Scavenger-Tank 5419 | -5/Factory | Destroyed B-75 Beast 5474 | -5/Factory | Identified exit to Factory 5950 | -5/Factory | Cargo convoy interrupted 6019 | -5/Factory | Discovered new exit (range 12) 6116 | -5/Factory | Garrison activated, responded to threat 6456 | -5/Factory | Specialist reinforcements revealed to be Infiltrators 6502 | -5/Factory | Entered another Factory area 6502 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6625 | -4/Factory | Spotted B-86 Titan 6693 | -4/Factory | Lost 3 parts (2u1w) 6708 | -4/Factory | Destroyed B-86 Titan 7074 | -4/Factory | Found Prototype Processor 7074 | -4/Factory | Identified Exp. Targeting Computer 7084 | -4/Factory | Found Exp. Targeting Computer 7109 | -4/Factory | Lost 3 parts (1p1n1w) 8299 | -4/Factory | System corruption reached 10% 8327 | -4/Factory | Lost 4 parts (1n2u1w) 8489 | -4/Factory | Discovered new exit (range 8) 8536 | -4/Factory | Identified exit to Upper Caves 8536 | -4/Factory | Identified exit to Extension 8554 | -4/Factory | Entered Research 8554 | -3/Research | Evolved 2 slots: Power x1, Utility x1 8852 | -3/Research | Build established: Scavenger-Gunner 9114 | -3/Research | Spotted B-86 Titan 9178 | -3/Research | Build established: Scavenger-Tank 9213 | -3/Research | Garrison activated, responded to threat 9344 | -3/Research | System corruption reached 10% 9508 | -3/Research | Discovered new exit (range 16) 9654 | -3/Research | Entered another Research area 9654 | -2/Research | Evolved 2 slots: Utility x2 10179 | -2/Research | Lost 4 parts (2n1u1w) 10309 | -2/Research | Destroyed 9 combat bots 10327 | -2/Research | Lost 4 parts (1n2u1w) 10408 | -2/Research | Build established: Scavenger-Gunner 10489 | -2/Research | Lost 10 parts (2p3n3u2w) 10515 | -2/Research | System corruption reached 10% 10535 | -2/Research | Lost 3 parts (1n1u1w) 10921 | -2/Research | Repaired Centrium Leg? 11089 | -2/Research | Discovered new exit (range 9) 11097 | -2/Research | Entered Quarantine 11370 | -2/Quarantine | Cryocooling Duct disabled 11385 | -2/Quarantine | Ambient heat levels rising (+20) 11385 | -2/Quarantine | Non-combat units ordered to evacuate 11400 | -2/Quarantine | Found Alien Artifact 11400 | -2/Quarantine | Identified Core Reset Matrix 11400 | -2/Quarantine | Used Core Reset Matrix 11404 | -2/Quarantine | Detected hypermatrix surge 11404 | -2/Quarantine | Sensed 11 artifacts in vicinity 11472 | -2/Quarantine | Spotted Alpha 7 11539 | -2/Quarantine | Destroyed Alpha 7 11566 | -2/Quarantine | Found Sigix Terminator 11627 | -2/Quarantine | Found Sigix Corpse 11688 | -2/Quarantine | Lost 3 parts (1p1u1w) 11789 | -2/Quarantine | Lost 3 parts (3n) 11860 | -2/Quarantine | Found Phase Redirector 11916 | -2/Quarantine | Core integrity fell below 50% 11946 | -2/Quarantine | Lost 3 parts (1p1n1u) 11966 | -2/Quarantine | Discovered new exit (range 13) 11994 | -2/Quarantine | Lost 3 parts (1p1u1w) 12108 | -2/Quarantine | Found Prototype Hackware 12108 | -2/Quarantine | Identified Exp. Hacking Suite 12216 | -2/Quarantine | Fired Sigix Terminator 12239 | -2/Quarantine | Destroyed 9 combat bots 12247 | -2/Quarantine | Lost 8 parts (2p3u3w) 12311 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 12315 | -2/Quarantine | Warped through subspace 12346 | -2/Quarantine | Lost 4 parts (1p2n1w) 12382 | -2/Quarantine | Entered Access 12382 | -1/Access | Evolved 2 slots: Utility x2 12404 | -1/Access | Lost 3 parts (1p1n1w) 12778 | -1/Access | Lost 5 parts (2p1n1u1w) 12784 | -1/Access | Found Prototype Device 12784 | -1/Access | Identified Exp. Thermal Shield 12919 | -1/Access | Found Unknown Launcher 12919 | -1/Access | Identified Fusion Bomb Launcher 12937 | -1/Access | System corruption reached 10% 12957 | -1/Access | Spotted B-99 Colossus 13285 | -1/Access | Build established: Scavenger-Mutant 13362 | -1/Access | Spotted B-99 Colossus 13470 | -1/Access | Spotted B-99 Colossus 13480 | -1/Access | Spotted B-99 Colossus 13493 | -1/Access | Discovered new exit (range 3) 13494 | -1/Access | Entered Command 13522 | -1/Command | Lost 5 parts (2p3u) 13537 | -1/Command | Found Unknown Device 13537 | -1/Command | Identified Adv. Force Booster 13735 | -1/Command | Spotted Alpha 7 13735 | -1/Command | Spotted Striker 13735 | -1/Command | Spotted Executioner 13904 | -1/Command | Crushed by falling debris 14178 | -1/Command | Build established: Scavenger-Tank 14443 | -1/Command | Lost 4 parts (4u) 14457 | -1/Command | Released all parts (12) 14458 | -1/Command | Core integrity fell below 50% 14460 | -1/Command | Emitted hypermatrix ping 14463 | -1/Command | Core integrity fell below 20% 14465 | -1/Command | Assembled emerged from beneath the floor 14468 | -1/Command | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 14458_ P-80 Master resets C-57 Dissector, system corruption cleaned. 14459_ G-73 Enforcer springs to life. 14459_ C-57 Dissector destroyed. 14459_ G-73 Enforcer springs to life. 14460_ Emitted hypermatrix ping. 14460_ G-73 Enforcer springs to life. 14460_ P-80 Master resets P-80 Master, system corruption cleaned. 14461_ P-80 Master resets C-57 Dissector, system corruption cleaned. 14461_ S-43 Plague destroyed. 14461_ P-80 Master resets C-57 Dissector, system corruption cleaned. 14464_ Detected hypermatrix ping. 14465_ S-43 Plague destroyed. 14465_ Slug penetrates S-43 Plague. 14465_ P-80 Master resets P-80 Master, system corruption cleaned. [Achievement: Punisher] Map ----- +----------------------------------------------------+ | ????????????????????????? ??# + #??????????? | | ?????????????????????????? ?# # #??????????? | | #######???##??????????????? # # #??????????? | | # ??? ???????????????? # # #??????????? | | # ??? ??????????????????+ # #??????????? | | ? ?? ??????????????????# %+ #??????????? | | ? ? ??????????????????# ##+####??????????? | | ? ? ???????????######?# #?????????????? | | ? ? ???????????# ### #?????????????? | | #?# #?# #??????????# "" #?????????????? | | #?# #?# #??????????# T ####?????????????? | | #?# #?# #??????????# ##+#+###??????????????? | | #?# #?# #?????####### ## #??????????????? | | #?# #?# #?????# ### ##[ #??????????????? | | #?# #?# #?????# ##; ##[[// #??????????????? | | =###% ### #?????# ##; ##! / #??????????????? | | %* #= ######## ###; ## / #??????????????? | | | " + ## #??????????????? | | [ *[= [ + ; #########??????????????? | | ! ]%= %= " +! #??????????????????????? | | % ]]!]*%= " * + #??????????????????????? | | /* =]*]==%/ ####### ###c #??????????????????????? | | # #!=]= ##????# ###c #??????????????????????? | | ?# ]! #????# #?#c #??????????????????????? | | ?### # ##????# #?#c #??????????????????????? | | ???# # # #?????#####?# @#??????????????????????? | | ???# ### #??????????# ???????????????????? | | ???# [#?# #??????????#^ ^ ???????????????? | | ???#[%#?# #??????????# #????????????? | | ??? ! ? ??????????# = #????????????? | | ??? ? ?????????"" #????????????? | | ??# ? ?????????"" #????????????? | | ??# # ?????????"" ???????????? | | ??# # #???????#T ==! ?????????? | | ??# # #???????#"" ==! ???????? | | ??###########???????#"" =! ??????? | | ????????????????????#"" ??????? | | ?????????????????????## ??????? | | ??????????????????????# ???????? | | ??????????????????????######### ###### ???????? | | ???????????????????????????????+#+##?????????????? | | ????????????????????????????????????????????????"" | | ???????????????????????????????????????????????""" | | ???????????????????????????????????????????????""" | | ????????????????????????????????????????????????"" | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 118 Coolant Potential 100 Energy Generation 65 Energy Capacity 840 Matter Stores 700 Matter Capacity 700 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Corruption Block 20 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 77 Targeting Accuracy 28 Target Analysis 8 Recoil Reduction 6 Matter Filtering 50 Particle Charging 25 Kinecelleration 30 Offensive Hacking 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x4 | -5/Factory | Preloaded Repaired ---------- Adv. Beam Cannon | 70% | -8/Materials Centrium Leg | 33% | -2/Research Alien Tech Used ----------------- Core Reset Matrix Phase Redirector Sigix Terminator High-powered Transdimensional Reconstructor Achievements -------------- Hard Hitter Maybe Next Time I'll Detach My Launcher Punisher Turtlemind Challenges ------------ None Game ------ Seed SmartbombVampiricDerivative Manual? 0 Play Time 06:24:43 Cumulative 99.4 hours Start 2025.05.19 @ 14:39:20 End 2025.05.22 @ 13:48:29 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 32 Rogue 27 Adventurer 5 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 47 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 156529a7-8d2b-4b1c-961b-be6ca89c8901