Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.04 @ 16:00:05 Player: BlobtheGreat Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (211) 1055 Value Destroyed (11695) 11695 Prototype IDs (57) 1140 Alien Tech Used (7) 1400 Bonus (12900) 12900 TOTAL SCORE: 36490 Bonus ------- High Alert Combat Kills 284 Follower Combat Kills 2470 Forged Quantum Companion 2000 Delivered SUBCON Basin 2000 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2064 Hacked Protovariant 500 Scanned by Researcher 500 Win 3000 Friendly Fire -2018 Cogmind --------- Core Integrity 679/1600 Matter 300/300 Energy 43/150 System Corruption 15% Temperature Cool (12) Movement Walking (96) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor > --- PROPULSION (6) --- Biometal Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Centrium Leg > --- UTILITY (13) ----- Huge Storage Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Target Analyzer Core Analyzer Experimental Utility Shielding Graphene Brace Advanced Hardlight Generator System Mapper > --- WEAPON (3) ------- Superquantum Companion > --- INVENTORY (25) --- Micro Antimatter Reactor Myomer Leg Myomer Leg Myomer Leg Myomer Leg Experimental Cooling System High-powered Transdimensional Reconstructor Enhanced Nova Cannon Core Cannon Improved KE Penetrator Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Centrium Leg Centrium Leg Heavy Shield Leg > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Deep Structural Scanner Improved Targeting Computer Advanced Melee Analysis Suite Advanced Target Analyzer Core Analyzer Microactuators Experimental ECM Suite Advanced Reaction Control System Improved Hacking Suite System Mapper Improved System Shield > --- WEAPON ----------- Superquantum Companion Sigix Broadsword > --- INVENTORY -------- Particle Reactor Light Quantum Reactor Light Quantum Reactor Myomer Leg Myomer Leg Biometal Leg Biometal Leg Biometal Leg Centrium Leg Centrium Leg Experimental Cooling System Advanced Sensor Array Advanced Signal Interpreter Graphene Brace Point Defense System Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor Enhanced Nova Cannon Core Cannon Improved KE Penetrator Micro-nuke Launcher Core Stripper [Rating: 208] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Overtuned Flexi-carbon Leg Treads Light Treads Leg Overtuned Flexi-carbon Leg Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Core Analyzer Hackware System Mapper Protection Centrium Medium Armor Plating Weapon Companion Sword Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Launcher Micro-nuke Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Core Stripper Slashing Weapon Companion Sword Piercing Weapon Vortex Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Slots Evolved 18 | . . . . . 10 . . . . 2 . . . . 2 . 2 . 2 Power 2 | . . . . . 1 . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . 3 . . . . . . . . . 1 . . . . Utility 11 | . . . . . 6 . . . . 2 . . . . 1 . 2 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Attached 192 | 7 . 10 2 11 10 5 3 12 3 16 5 3 . 2 4 13 26 20 40 Power 33 | 1 . 1 . 1 1 1 1 1 . 4 1 . . 1 . 3 5 1 11 Engine 4 | 1 . 1 . 1 . . . . . 1 . . . . . . . . . Core 6 | . . . . . 1 1 1 . . 1 1 . . . . . 1 . . Reactor 23 | . . . . . . . . 1 . 2 . . . 1 . 3 4 1 11 Propulsion 47 | 2 . 2 . 4 1 . 1 1 1 2 1 1 . . 2 3 9 5 12 Treads 6 | 2 . 2 . 2 . . . . . . . . . . . . . . . Leg 41 | . . . . 2 1 . 1 1 1 2 1 1 . . 2 3 9 5 12 Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 87 | 2 . 2 1 4 7 4 1 6 2 10 2 2 . . 2 6 12 10 14 Device 45 | 1 . 1 . 1 4 2 1 2 1 10 1 . . . 2 2 6 5 6 Storage 6 | 1 . 1 . 2 . . . . . . . . . . . 1 . 1 . Processor 17 | . . . . 1 2 1 . 1 1 . 1 1 . . . 1 4 2 2 Hackware 3 | . . . . . . . . . . . . . . . . 1 . 2 . Protection 16 | . . . 1 . 1 1 . 3 . . . 1 . . . 1 2 . 6 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 25 | 2 . 5 1 2 1 . . 4 . . 1 . . 1 . 1 . 4 3 Energy Gun 5 | 1 . 2 . 1 . . . 1 . . . . . . . . . . . Energy Cannon 4 | . . 1 . . 1 . . . . . . . . . . . . 1 1 Ballistic Gun 2 | 1 . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . 1 . . . . . Special Weapon 2 | . . . . . . . . 2 . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 8 | . . 2 . 1 . . . . . . 1 . . . . 1 . 2 1 Piercing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . 1 . 1 1 . 1 9 . 2 . . 1 . 1 6 1 3 6 Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . . . . . System Corruption 7 | . . . . . . . . . 7 . . . . . . . . . . Parts Lost 91 | . . 3 4 . 3 1 1 . 4 8 2 . . . . 5 7 11 42 Power 23 | . . 1 . . 1 . 1 . . 3 . . . . . 2 2 1 12 Propulsion 25 | . . 1 2 . 1 1 . . . 2 1 . . . . 2 1 2 12 Utility 38 | . . . . . 1 . . . 4 3 1 . . . . 1 4 8 16 Weapon 5 | . . 1 2 . . . . . . . . . . . . . . . 2 Highest Loss Streak 11 | . . 1 3 . 1 1 1 . 4 5 2 . . . . 2 4 3 11 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . . . . . Average Backups 12 | 5 7 9 9 9 11 13 14 13 12 12 13 13 13 14 14 14 14 18 18 Power 1 | . 1 1 . . 1 1 . . 1 1 . 1 1 1 . . . 2 1 Propulsion 1 | 3 3 1 . . 1 . . 1 2 1 . . 1 1 2 3 4 4 5 Utility 6 | . 1 3 4 6 7 11 12 9 6 7 10 10 9 9 8 7 5 4 3 Weapon 2 | . 1 3 2 2 2 1 1 1 1 2 1 2 2 2 2 1 1 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 40 | . 2 4 5 1 . 2 2 6 1 . . 1 . 1 3 1 3 . 8 Power 5 | . . 1 1 . . . . . . . . . . . 1 . 1 . 1 Propulsion 13 | . 2 2 . . . . . . 1 . . . . . . . 2 . 6 Utility 15 | . . . 2 . . . 2 6 . . . 1 . 1 2 1 . . . Weapon 5 | . . 1 2 . . 2 . . . . . . . . . . . . . Tool/Special 2 | . . . . 1 . . . . . . . . . . . . . . 1 Average Slot Usage (%) 84 | . 100 99 96 62 58 77 81 81 75 79 83 88 89 89 89 89 90 83 75 Engine 4 | . 14 13 13 6 . . . . . . 3 . . . . . . . . Core 1 | . . . . . 2 8 10 5 . . 6 10 10 8 4 1 . . . Reactor 2 | . . . . . . . . 2 5 5 . . . 1 4 6 7 8 10 Treads 8 | . 28 28 26 4 7 2 . . . . . . . . . . . . . Leg 15 | . . . . 18 5 17 22 23 23 20 19 23 26 26 28 26 25 21 20 Device 15 | . 14 14 4 . 7 13 14 14 21 30 31 28 26 26 27 20 21 23 10 Storage 7 | . 14 14 13 10 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 8 | . . . . 9 12 17 17 17 7 5 9 11 10 10 9 13 16 13 14 Hackware 1 | . . . . . . . . . . . . . . . . 3 4 5 7 Protection 2 | . . . 8 . 2 3 2 1 3 4 . 2 5 5 4 3 3 1 2 Energy Gun 3 | . 14 11 5 2 3 . . . . . . . . . . . . . . Energy Cannon 2 | . . 10 3 . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . 5 9 9 5 5 5 5 5 5 5 5 5 5 4 4 4 4 5 Peak Build Rating 208 | 7 7 36 40 36 80 80 85 118 116 127 111 112 113 120 129 146 168 177 208 Average Rating 83 | 5 7 30 31 25 53 75 82 96 107 120 102 110 112 113 124 132 160 160 163 On Entrance 85 | . 7 7 36 2 36 75 75 85 118 106 111 107 112 113 115 129 140 155 171 Avg Prop Armor Cover (%) 7 | . . . . 28 8 7 . . . 7 4 3 3 3 2 3 2 20 10 Naked Turns 528 | . . . 47 481 . . . . . . . . . . . . . . . Heaviest Build 161 | 12 12 98 104 40 45 54 45 83 84 86 62 80 80 87 98 102 98 156 161 Greatest Support 178 | 40 40 40 40 46 82 82 102 112 112 114 78 116 96 96 136 154 173 178 176 Greatest Overweight (x) 11 | 3 . 2 2 11 2 . . . . 1 1 . . . . . . 1 2 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 Average Capacity 18 | 7 8 24 24 11 15 15 15 15 15 15 15 15 15 15 15 15 15 22 25 Most Carried 25 | 7 8 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 Average Carried 16 | 5 7 22 19 9 13 14 14 14 13 13 14 14 14 14 14 14 14 19 20 Final Capacity 25 | 8 8 25 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 Final Carried 25 | 7 8 24 5 15 15 15 15 14 12 14 15 14 15 15 15 15 14 25 12 Scrap Suit Usage (%) 1 | . . . . 2 6 . . 1 13 1 . . . . . . . . . Parts Cannibalized 8 | . . . . . 1 . . 1 4 2 . . . . . . . . . Class Distribution -------------------- 65% | Mutant 9% | Hacker-Mutant 6% | Hacker-Assassin 5% | Scavenger-Mutant 4% | Infiltrator-Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Commander-Mutant | -5/Warlord Mutant | -4/Proximity Caves Infiltrator-Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Hacker-Mutant | -3/Testing Hacker-Assassin | -2/Research Hacker-Mutant | -2/Quarantine Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Matter Collected 3930 | 287 . 106 28 50 180 240 81 210 305 469 101 52 20 45 . 418 429 440 469 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 12376 | 208 . 437 115 . 528 193 184 481 312 890 . . 294 287 . 976 2043 1811 3617 Parts 541 | 12 . 27 5 . 27 10 10 12 11 39 . . 4 14 . 43 89 86 152 Haulers Intercepted 3 | . . . . . . . . . . 1 . . . . . . . . 2 Recyclers Shooed 2 | . . . 1 . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 100 | . . 17 . . . 8 7 . 17 . . 21 1 29 . . . . . Prevented 73 | . . . . . . . 2 . 21 . 2 20 . 28 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Combat Hostiles Destroyed 164 | . . 4 2 . 8 2 2 20 5 10 . . . 5 . 15 25 20 46 Melee 113 | . . . 2 . 7 2 2 . 3 10 . . . 3 . 10 22 17 35 Guns 2 | . . 2 . . . . . . . . . . . . . . . . . Cannons 13 | . . 2 . . . . . 1 . . . . . . . . 1 1 8 AOE 27 | . . . . . . . . 18 2 . . . . 2 . 5 . . . Classes Destroyed 28 | 2 . 6 . . 3 2 . 6 . 3 . . . . . 3 . . 3 Worker 8 | . . . . . . . . . . . . . . . . 2 1 4 1 Builder 2 | . . . . . . . . . . 1 . . . . . 1 . . . Tunneler 7 | 5 . . . . . . . . . 1 . . . . . . 1 . . Hauler 3 | . . . . . . . . . . 1 . . . . . . . . 2 Recycler 7 | 1 . . . . 1 . . . . . . . . . . 1 2 1 1 Minesweeper 2 | . . . . . . 2 . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . 1 . 1 . . . . . . . . . Operator 3 | . . . . . . . . . . 1 . . . . . . . 2 . Drone 1 | . . . . . . . . . . . . . . . . . . . 1 Turret 1 | . . 1 . . . . . . . . . . . . . . . . . Watcher 6 | . . . . . 1 . . . . . . . . . . . 2 1 2 Swarmer 29 | . . . . . 4 . . 3 . . . . . 2 . 4 5 . 11 Saboteur 2 | . . . . . . . . 2 . . . . . . . . . . . Grunt 43 | . . 1 . . . . . 9 4 2 . . . . . 3 2 7 15 Brawler 5 | . . . . . . . . 2 1 . . . . . . 1 . . 1 Duelist 1 | . . . . . . . . 1 . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . 1 . . . Researcher 1 | . . . . . . . . . . . . . . . . 1 . . . Sentry 15 | . . 1 2 . 1 1 . . . 3 . . . 1 . . 5 . 1 Hunter 24 | . . . . . . 1 2 2 . . . . . . . 4 2 5 8 Programmer 38 | . . . . . 3 . . . . 5 . . . 2 . 2 11 8 7 Q-Series 1 | . . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 Investigator 1 | . . . . . . . . . . . . . . . . 1 . . . Striker 1 | . . . . . . . . 1 . . . . . . . . . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . Cobbler 1 | . . 1 . . . . . . . . . . . . . . . . . Subdweller 2 | . . 2 . . . . . . . . . . . . . . . . . Thug 4 | . . . . . . . . 4 . . . . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 13 | 4 . 2 1 . 4 1 2 5 2 3 . . . 2 . 7 13 5 10 Combat Bots Only 10 | . . 2 1 . 4 1 2 5 2 3 . . . 2 . 5 7 4 10 Max Kills in Single Turn 5 | 1 . 1 1 . 1 1 1 5 2 1 . . . 2 . 2 2 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . 5 2 . . . . 2 . 2 . . . Melee 2 | . . . 1 . 1 1 1 . 1 1 . . . 1 . 2 2 1 2 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Hostile Shots Fired 1470 | . . 41 131 . 69 17 27 29 38 127 2 1 . 11 8 131 186 145 507 Missed 471 | . . 14 57 . 20 1 5 13 12 38 . 1 . 6 4 49 74 57 120 Intercepted 3 | . . . . . . . . . . . . . . . . . . . 3 Deflected 31 | . . . . . . . 2 . 1 12 . . . . . . 2 1 13 Hits 999 | . . 27 74 . 49 16 22 16 26 89 2 . . 5 4 82 112 88 387 Melee 11 | . . . . . . . . . 11 . . . . . . . . . . Projectile 988 | . . 27 74 . 49 16 22 16 15 89 2 . . 5 4 82 112 88 387 AOE 39 | . . . . . . . . . . . . . . . 4 1 12 . 22 Critical Strikes 46 | . . . . . 3 . . 1 9 6 . . . . . 9 3 4 11 Actively Blocked 6 | . . . . . . . . . . 2 . . . . . . . . 4 Part Disruptions 5 | . . . . . 1 . . . . . 1 . . . . . 2 1 . Damage Taken 18984 | . . 583 538 . 956 268 264 266 770 1657 100 . . 106 167 1486 2857 2038 6928 Core 2363 | . . 36 113 . 134 49 52 51 88 146 13 . . 19 20 158 421 234 829 Absorbed by Shields 2183 | . . . . . . . . 116 . 47 . . . 105 77 44 770 . 1024 Redirected to Shielding 103 | . . . . . . . . . . . . . . . . . . . 103 Ignored by Resistances 127 | . . . 53 . . . . . . . . . . . . . . . 74 Regen/Repaired (Parts) 226 | . . . . . 10 . . 72 40 14 . . . . . . . . 90 Core Remaining (%) 66 | 100 . . . 40 . . . . 62 . . . . 84 . 86 . 54 42 Volleys Fired 175 | 17 . 43 2 . 5 21 . 9 19 17 6 . . 2 1 20 2 9 2 Largest 2 | 2 . 2 2 . 1 1 . 1 1 1 1 . . 1 1 1 1 1 1 Hottest 300 | 60 . 80 140 . 120 90 . 90 90 90 90 . . 49 90 90 90 120 300 Shots Fired 187 | 19 . 53 4 . 6 21 . 9 18 17 5 . . 1 1 20 2 9 2 Gun 62 | 19 . 36 2 . 5 . . . . . . . . . . . . . . Cannon 110 | . . 17 2 . 1 21 . 1 17 17 5 . . . 1 15 2 9 2 Launcher 6 | . . . . . . . . . . . . . . 1 . 5 . . . Special 9 | . . . . . . . . 8 1 . . . . . . . . . . Kinetic 23 | 17 . 6 . . . . . . . . . . . . . . . . . Thermal 128 | . . 28 4 . 6 21 . 1 17 17 5 . . . 1 15 2 9 2 Explosive 15 | . . . . . . . . 8 1 . . . . 1 . 5 . . . Electromagnetic 21 | 2 . 19 . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | 5 . 12 10 . 14 . . 6 7 . . . . . . 8 . . . Robot Miss Streak 2 | 2 . 1 . . . 1 . 1 . . . . . . . 2 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Autonomous 27 | . . . . . . . . . . . . . . . . . 6 4 17 Shots Hit Robots 527 | 13 . 42 15 . 23 9 6 7 26 58 . . 8 14 . 38 103 63 102 Core Hits 282 | 9 . 17 6 . 11 6 2 45 11 18 . . 5 5 . 37 31 29 50 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 26 | . . 1 2 . 2 . . 4 1 6 . . 2 . . . 2 4 2 Corrupt 1 | . . 1 . . . . . . . . . . . . . . . . . Sever 7 | . . . 2 . . . . 4 1 . . . . . . . . . . Melee Attacks 607 | . . 11 12 . 30 13 7 1 29 66 . . 10 16 1 44 144 91 132 Kinetic 2 | . . . . . . . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 598 | . . 11 6 . 30 13 7 . 29 66 . . 10 16 1 44 144 91 130 Piercing 6 | . . . 6 . . . . . . . . . . . . . . . . Entropic 1 | . . . . . . . . 1 . . . . . . . . . . . Sneak Attacks 51 | . . 1 7 . 3 3 . . 2 5 . . . 3 . 3 5 7 12 Combat Hostiles 7 | . . . 3 . 1 . . . 2 . . . . . . . . . 1 Follow-up Attacks 24 | . . . . . . . . . 4 . . . 1 . . 2 5 1 11 Martial Strikes 19 | . . . . . . 1 1 . 4 13 . . . . . . . . . Damage Inflicted 39823 | 122 . 820 470 . 1012 461 301 5803 1335 2613 . . 677 1038 . 3167 7201 4924 9879 Guns 710 | 118 . 388 44 . 160 . . . . . . . . . . . . . . Cannons 2568 | . . 224 52 . . . . . . . . . . . . . 494 336 1462 Explosions 7646 | . . . . . . . . 5411 377 . . . . 321 . 1537 . . . Melee 28426 | . . 208 356 . 852 461 301 . 910 2605 . . 677 717 . 1627 6707 4588 8417 Ramming 33 | 4 . . 18 . . . . . . 8 . . . . . 3 . . . Kinetic 185 | 93 . 34 . . . . . . . . . . . . . . . . 58 Thermal 678 | . . 422 96 . 160 . . . . . . . . . . . . . . Explosive 7646 | . . . . . . . . 5411 377 . . . . 321 . 1537 . . . Electromagnetic 181 | 25 . 156 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 28792 | . . 208 340 . 852 461 301 392 958 2605 . . 677 717 . 1627 6707 4588 8359 Piercing 16 | . . . 16 . . . . . . . . . . . . . . . . Phasic 2292 | . . . . . . . . . . . . . . . . . 494 336 1462 Highest Corruption 18 | . . . . . 6 6 6 6 18 17 17 17 17 18 . 8 9 9 15 Average Corruption 9 | . . . . . 4 6 6 6 10 10 17 17 17 17 . 7 6 6 12 Corruption Purged 6 | . . . . . . . . . . . . . . . . . . 6 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 320 | . . . . . 10 42 16 1 47 25 18 16 6 18 . 13 38 31 39 Message Errors 69 | . . . . . 2 11 1 . 13 3 5 3 1 5 . 3 8 4 10 Matter Fused 69 | . . . . . 2 12 4 . 12 6 4 3 . 2 . 1 8 6 9 Heat Flow Errors 42 | . . . . . 2 4 2 . 7 4 1 1 1 2 . 4 5 4 5 Energy Discharges 53 | . . . . . 2 8 5 1 3 4 3 2 2 2 . 1 6 9 5 Parts Rejected 6 | . . . . . 1 . . . 1 . . . . . . 1 . 3 . Parts Fused 7 | . . . . . . . . . . 3 1 1 . 1 . . 1 . . Data Loss (minor) 45 | . . . . . . 6 2 . 6 3 3 4 1 2 . 2 7 5 4 Data Loss (major) 15 | . . . . . . 1 1 . 2 2 . 1 1 2 . 1 3 . 1 Misfires 1 | . . . . . 1 . . . . . . . . . . . . . . Alerts 5 | . . . . . . . 1 . 1 . . 1 . 1 . . . . 1 Misdirections 5 | . . . . . . . . . 1 . . . . . . . . . 4 Weapon Failures 3 | . . . . . . . . . 1 . 1 . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 3555 | . . 52 . . 24 88 71 153 8 136 . . . 137 . 126 1133 406 1221 Projectiles 447 | . . . . . . . . 22 . . . . . . . . 118 29 278 Explosions 239 | . . . . . . . . 131 . . . . . 100 . 8 . . . Melee 2869 | . . 52 . . 24 88 71 . 8 136 . . . 37 . 118 1015 377 943 Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . Rammed 5 | 2 1 . 2 . . . . . . . . . . . . . . . . Targets Rammed 8 | 2 1 . 2 . . . . . . 2 . . . . . 1 . . . Kicked 3 | . . . . . . . . . . 2 . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 364 | 20 . 7 180 . 270 270 169 40 279 255 208 169 112 166 52 364 253 229 254 Average Temperature 85 | 15 . 4 92 . 106 77 88 22 95 52 80 89 59 76 24 101 87 114 87 Received Heat Transfer 942 | . . 138 129 . 9 9 . . 86 107 9 . . 4 . 4 96 54 297 Effects 4 | . . . . . . . . . 2 . . . . . . 2 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . . . Interference 2 | . . . . . . . . . 2 . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations 9 | . . . . . . 2 1 . 2 4 . . . . . . . . . Total Turns 316 | . . . . . . 40 20 . 139 117 . . . . . . . . . Longest Duration 106 | . . . . . . 21 20 . 106 71 . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . . . . . . . 1 . 2 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . 1 . 2 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . 2 . . . . . . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . 2 . . . . . . . . . . . Heat Transferred 870 | . . 546 124 . 200 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped 77 | . . . . . . . . . . . . . . . . . 17 16 44 Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Maximum Alert Level 2 | . . . . . . . . . . . . . . . . 1 2 2 2 Low Security (%) 68 | 100 100 . 100 . 100 . . . . 100 . . . . 100 50 68 3 49 Level 1 23 | . . . . . . . . . . . . . . . . 49 3 94 32 Level 2 8 | . . . . . . . . . . . . . . . . . 28 2 17 Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 662 | 10 6 . 52 . 80 . . . . 148 . . . . 93 286 505 414 662 Initial 283 | . . . 28 . . . . . . . . . . . 93 . 126 283 245 Average 143 | 1 . . 5 . 33 . . . . 62 . . . . 51 154 200 251 261 Influence Increases 7603 | 30 6 201 182 . 238 60 99 768 450 650 39 491 24 515 158 573 1105 719 1295 Destroy 0b10 Robot/C 4540 | . . 140 60 . 160 40 60 580 280 380 20 300 . 300 60 320 540 400 900 Destroy 0b10 Robot/NC 240 | 30 . . . . 10 10 5 10 . 25 . . 15 . . 25 35 40 35 Destroy Leader 730 | . . . . . 42 10 20 . 40 112 . 30 . 40 20 50 136 62 168 Allied During Kill 609 | . . 16 2 . . . 14 103 55 55 4 161 9 130 25 . 35 . . Successful Hack 136 | . 6 . . . 5 . . . . 14 . . . . . 18 35 46 12 Select Force Hacks 90 | . . . 90 . . . . . . . . . . . . . . . . Disable Machine 255 | . . . . . 15 . . . . . . . . . 15 45 15 75 90 Destroy Structure 358 | . . . . . 6 . . . . 34 . . . . 38 70 114 51 45 Partial Spotted 45 | . . . . . . . . . . 15 . . . . . . 30 . . Lose Combat Pursuer 600 | . . 45 30 . . . . 75 75 15 15 . . 45 . 45 165 45 45 Influence Decreases 7021 | 30 6 140 221 22 218 80 99 146 1072 615 74 136 379 376 296 350 824 814 1123 Entered New Map 1586 | . . . 33 22 . 8 . . 622 . 14 . 355 . 46 1 98 222 165 Time Decay 3872 | 30 6 70 138 . 198 72 99 126 340 407 50 96 24 196 150 299 551 482 538 Lost Part 812 | . . 10 22 . 10 . . . 30 80 10 . . . . 50 70 110 420 Lost Ally 751 | . . 60 28 . 10 . . 20 80 128 . 40 . 180 100 . 105 . . Squads Dispatched 46 | . 1 . . . 2 . . . . 8 . 1 . . 1 6 11 8 8 Investigation 6 | . 1 . . . . . . . . 1 . . . . . . 1 1 2 Extermination 21 | . . . . . 2 . . . . 3 . . . . 1 2 6 3 4 Reinforcement 12 | . . . . . . . . . . 3 . . . . . 3 . 4 2 Assault 3 | . . . . . . . . . . . . 1 . . . 1 1 . . Garrison 4 | . . . . . . . . . . 1 . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 1 . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Distress Signals 12 | . . . . . . . . 1 . 1 . . . . . . 5 . 5 Communications Jammed 24 | . . . . . . . . . . 15 . . . . . 8 1 . . Distress Signals 23 | . . . . . . . . . . 14 . . . . . 8 1 . . Times Spotted 346 | . 3 14 7 . 9 2 3 62 14 16 1 12 . 15 9 25 46 29 79 Peak Tracking Total 12 | . 3 6 4 . 4 1 2 12 4 4 1 5 . 5 4 6 9 4 9 Tactical Retreats 38 | . . 1 2 . . . . 4 3 1 1 . . 1 1 2 11 1 10 ECM-based Alert Blocks 27 | . . . . . . . . . . . . . . . . . 8 . 19 Traps | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Traps Triggered 11 | . . 1 . . 2 . . . . 1 1 . . 1 . . 3 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . 2 . . . . . . . . . . Traps Extracted 4 | . . . . . . . . . 4 . . . . . . . . . . Installed 6 | . . . . . . . . . 6 . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . . . . . . . . . Most Traps Carried 6 | . . . . . . 6 6 6 6 4 4 4 4 4 4 4 4 4 . Machines | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Disabled 22 | . . 2 . . 1 . . 1 . . . 2 . . 1 3 1 5 6 Max in Single Turn 4 | . . 1 . . 1 . . 1 . . . . . . 1 1 1 1 4 Garrison Access 5 | . . . . . . . . . . 2 . . . . 1 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Accessed 71 | . 2 4 7 4 1 1 . 4 . 11 1 . 4 . 4 6 12 6 4 Terminals 31 | . 2 . 4 . 1 . . . . 5 . . . . 2 4 7 3 3 Fabricators 2 | . . . . . . . . . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . 3 . . . . . . 2 . . . . . . 2 . . Scanalyzers 7 | . . . . . . . . . . 1 . . . . 1 1 1 2 1 Garrison Access 6 | . . . . . . . . . . 3 . . . . 1 1 . 1 . Total Hacks 160 | . 8 7 8 27 3 1 . 11 . 22 1 . 16 . 5 10 22 11 8 Successful 99 | . 3 7 3 27 1 1 . 11 . 6 1 . 16 . 2 5 9 5 2 Failed 59 | . 5 . 5 . 2 . . . . 16 . . . . 2 5 13 5 6 Catastrophic 20 | . 1 . 3 . 1 . . . . 4 . . . . 2 2 3 2 2 Database Lockouts 2 | . . . . . . . . . . . . . . . 1 . . 1 . Manual 35 | . 5 . 5 . 2 . . . . 5 . . . . 2 3 9 2 2 Terminals 62 | . 8 . 5 . 3 . . . . 12 . . . . 2 6 14 6 6 Fabricators 2 | . . . . . . . . . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . 3 . . . . . . 2 . . . . . . 4 . . Scanalyzers 14 | . . . . . . . . . . 3 . . . . 2 2 2 3 2 Garrison Access 10 | . . . . . . . . . . 5 . . . . 1 2 . 2 . Terminal Hacks 73 | . 3 7 . 27 . 1 . 11 . . 1 . 16 . . 2 2 2 1 Record 40 | . . 4 . 20 . 1 . 10 . . . . 5 . . . . . . Part Schematic 3 | . . . . . . . . . . . . . 3 . . . . . . Robot Analysis 12 | . 2 . . 5 . . . . . . . . 4 . . . 1 . . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . . . . . . Open Door 5 | . . 1 . 1 . . . 1 . . 1 . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 2 | . . . . . . . . . . . . . . . . . . 1 1 Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . Proto ID Catalog 2 | . . 1 . 1 . . . . . . . . . . . . . . . Protovariant Controls 2 | . . . . . . . . . . . . . . . . 2 . . . Release Object 1 | . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . 1 . . . . . . 2 . . Retrieve Components 3 | . . . . . . . . . . 1 . . . . . . 2 . . Scanalyzer 8 | . . . . . . . . . . 1 . . . . 1 2 2 1 1 Retrieve Study 8 | . . . . . . . . . . 1 . . . . 1 2 2 1 1 Garrison Access Hacks 5 | . . . . . . . . . . 2 . . . . 1 1 . 1 . Seal Access 5 | . . . . . . . . . . 2 . . . . 1 1 . 1 . Unauthorized Hacks 9 | . . . 3 . 1 . . . . 2 . . . . . . 2 1 . Terminals 6 | . . . . . 1 . . . . 2 . . . . . . 2 1 . Botnet 6 | . . . . . 1 . . . . 2 . . . . . . 2 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 3 . . . . . . . . . . . . . . . . Tunnel 3 | . . . 3 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 42 | . 2 . 4 . 1 . . . . 10 . . . . 3 5 9 4 4 Full Trace Events 4 | . 1 . . . . . . . . 1 . . . . . . 1 . 1 Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . . . 6 4 9 1 10 . . . . 3 . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . . . . . . . . 1 . . . . 1 2 2 1 1 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . 2 . . . . . . 2 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . 4 . . . Programmers 4 | . . . . . . . . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . 5 . . . 2 . . . . 1 . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total Allies 63 | . . 9 . . . . 4 5 6 11 4 5 . 6 6 . 7 . . Largest Group 9 | . . 6 5 . . . 4 9 4 5 4 6 6 6 4 . 4 . . Highest-Rated Group 556 | . . 114 95 . . . 324 556 324 371 324 416 416 416 324 . 324 . . Highest-Rated Ally 81 | . . 19 19 . . . 81 81 81 81 81 81 81 81 81 . 81 . . Total Orders 9 | . . . . . 3 2 . 4 . . . . . . . . . . . STAY 1 | . . . . . . . . 1 . . . . . . . . . . . AID 3 | . . . . . . . . 3 . . . . . . . . . . . EXPLORE 4 | . . . . . 3 1 . . . . . . . . . . . . . RETURN 1 | . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 424 | . . 32 33 . . . 3 55 47 59 4 39 . 101 25 . 26 . . Total Damage 11397 | . . 414 596 . . . 119 1637 1472 1470 155 1556 . 2285 873 . 820 . . Kills 70 | . . 4 1 . . . 1 11 9 9 1 15 . 12 4 . 3 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . Allies Melted 4 | . . . . . . . . . 1 2 . . . 1 . . . . . Intel | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Active Infowar (turns) 13962 | 77 188 612 . . 150 1705 488 1210 1532 1302 456 439 159 469 309 907 1808 1253 898 Sensors 11254 | . . . . . 150 1705 488 1210 1532 1182 456 439 159 469 309 901 1805 415 34 Terrain 751 | . . . . . . . . . . 83 456 212 . . . . . . . Structural 4687 | . . . . . . . . . . 1173 . . . . 308 239 1240 1253 474 Seismic 877 | 77 188 612 . . . . . . . . . . . . . . . . . Cloaking 1405 | . . . . . . . . . . 538 . . . . . . 104 763 . Jamming 3948 | . . . . . . . . . . 1260 36 . 103 469 309 841 930 . . ECM 805 | . . . . . . . . . . . . . . . . 2 83 17 703 Robot Analysis Total 12 | . 2 . . 5 . . . . . . . . 4 . . . 1 . . Derelict Logs Recovered 7 | . . 2 . . . 2 1 . 1 . . 1 . . . . . . . Drone Launches 4 | . . . . . 3 1 . . . . . . . . . . . . . Drone Recoveries 3 | . . . . . 2 1 . . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Turns Passed 24468 | 178 188 5545 1381 2548 507 1762 541 1497 1661 1323 456 439 159 469 309 907 1808 1253 1537 Spaces Moved 15358 | 90 111 1631 474 1696 299 1594 488 1247 1125 1010 449 448 146 443 310 696 1266 841 994 Core 1545 | 27 . . 98 1420 . . . . . . . . . . . . . . . Treads 2519 | 63 111 1631 376 212 126 . . . . . . . . . . . . . . Legs 11294 | . . . . 64 173 1594 488 1247 1125 1010 449 448 146 443 310 696 1266 841 994 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 50 50 90 96 96 97 97 90 91 87 87 87 91 88 95 108 96 Average Speed 135 | 139 160 319 280 144 128 96 103 99 100 99 94 89 87 87 91 93 103 111 114 Slowest Speed 600 | 200 160 340 340 600 360 192 192 102 194 192 170 94 87 87 94 96 113 181 240 Overloaded Moves 50 | . . . . . . 5 4 . 32 9 . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . 4 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 54 | 6 24 69 88 85 20 92 65 87 68 31 64 57 60 60 12 66 41 74 22 Regions Visited 19 Branch Regions 13 Pre-discovered Areas 12 | . . 1 3 4 . . . 1 . . . . 3 . . . . . . Known Exits Taken 13 | . . . . 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 . . . . . . . . 1 1 . . . . . . Scrap Searched 18 | . . 5 . 2 . 4 1 . 1 . 3 1 . 1 . . . . . Spaces Dug 152 | . . . . . 2 20 . 1 17 17 5 . . 19 1 14 34 17 5 Terrain Destroyed 280 | . . 2 . . 3 21 . 90 21 17 5 . . 19 1 39 34 18 10 Melee 49 | . . . . . 1 . . . . . . . . . . 1 32 10 5 Projectile 94 | . . 2 . . 2 21 . 1 17 17 5 . . . 1 13 2 8 5 AOE 137 | . . . . . . . . 89 4 . . . . 19 . 25 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total 18383 | 123 122 1906 519 1801 372 1784 520 1497 1611 1220 475 486 167 510 333 896 1655 1084 1302 Wait 1554 | . 6 188 12 65 19 125 15 142 403 71 7 22 11 41 2 84 157 76 108 Move 15338 | 89 110 1630 473 1695 298 1593 487 1246 1124 1009 448 447 145 442 309 695 1265 840 993 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 135 | 8 3 12 3 15 5 4 4 8 3 12 2 2 1 2 6 3 9 17 16 Fast Attach 119 | 6 . 4 . 9 5 2 1 10 3 5 5 2 1 1 2 11 16 16 20 Attach 134 | 1 . 2 1 2 7 10 1 7 13 17 2 1 1 1 4 12 9 14 29 Detach 81 | . . . . 5 2 10 . 8 9 9 1 1 1 2 2 11 5 10 5 Swap 87 | . . 5 3 2 1 3 3 5 9 20 . . . . 1 4 27 2 2 Drop 120 | . 2 11 11 8 . 4 3 18 1 5 4 3 . 1 5 10 20 10 4 Fire 175 | 17 . 43 2 . 5 21 . 9 19 17 6 . . 2 1 20 2 9 2 Melee 562 | . . 11 12 . 30 12 6 1 21 53 . . 7 16 1 42 139 90 121 Ram . | . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . 2 . . . . . 1 . . . Crush 5 | 2 1 . 2 . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . . 3 . . . Rewire 61 | . . . . . . . . 43 . . . 8 . 2 . . 6 . 2 Trap 6 | . . . . . . . . . 6 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: Res x4 / *Upp / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 2 exits: Acc / *Qua) -2/Quarantine -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 179 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 5) 367 | -10/Materials | Entered Subcaves 609 | -10/Subcaves | Visited 4L-MR0's lab 629 | -10/Subcaves | Found Power Bank 818 | -10/Subcaves | Learned Materials emergency access door positions 959 | -10/Subcaves | Visited triangular shrine 978 | -10/Subcaves | Found Prototype Device 979 | -10/Subcaves | Identified V3-11A's Pendant 984 | -10/Subcaves | Befriended Subdweller 1102 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1263 | -10/Subcaves | Found SUBCON Basin 1316 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2013 | -10/Subcaves | Visited Clippyterm 2023 | -10/Subcaves | Learned Factory stockpile data 2369 | -10/Subcaves | Befriended Subdweller 2464 | -10/Subcaves | Befriended Subdweller 2464 | -10/Subcaves | Befriended Subdweller 3092 | -10/Subcaves | Discovered new exit (range 6) 3957 | -10/Subcaves | Learned location of Zion (-6) 3957 | -10/Subcaves | Met a Zionite searching for "candidates" 4207 | -10/Subcaves | Discovered new exit (range 10) 4754 | -10/Subcaves | Befriended Subdweller 4860 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 4927 | -10/Subcaves | Learned Materials emergency access door positions 4954 | -10/Subcaves | Befriended Subdweller 5019 | -10/Subcaves | Befriended Subdweller 5070 | -10/Subcaves | Discovered new exit (range 13) 5119 | -10/Subcaves | Befriended Subdweller 5564 | -10/Subcaves | Befriended Subdweller 5912 | -10/Subcaves | Entered Recycling 5912 | -7/Recycling | Accompanied by 6 allies 5954 | -7/Recycling | Lost 4 allies 6716 | -7/Recycling | Discovered new exit (range 16) 6791 | -7/Recycling | Scanned before Scraplab entrance 6839 | -7/Recycling | Entered Scraplab 7243 | -7/Recycling | Core integrity fell below 50% 7277 | -7/Recycling | Lost 3 parts (2n1w) 7293 | -7/Recycling | Discovered new exit (range 2) 7293 | -7/Recycling | Entered Scraptown 7343 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7368 | -7/Scraptown | Discovered new exit (range 11) 7421 | -7/Scraptown | Delivered V3-11A's Pendant to T0-NE2 in exchange for information 7491 | -7/Scraptown | Visited Spacefarers 7498 | -7/Scraptown | Visited CPS Storage 7505 | -7/Scraptown | Visited Red Mages 7510 | -7/Scraptown | Visited Assassins FH 7519 | -7/Scraptown | Visited Cyclists 7525 | -7/Scraptown | Visited Shadow of the Wyrm 7531 | -7/Scraptown | Visited UFD Registry 7531 | -7/Scraptown | Registered with UFD as "Kinetiframe" 7549 | -7/Scraptown | Visited Modified Component R&D 7578 | -7/Scraptown | Visited Cartography Club 7583 | -7/Scraptown | Visited Supply Room 7589 | -7/Scraptown | Visited Analyses Database 7600 | -7/Scraptown | Visited Science Guys 7615 | -7/Scraptown | Visited Scrapoid Pod Storage 7622 | -7/Scraptown | Visited Junk Cannon Lab 7629 | -7/Scraptown | Visited Supply Room 7704 | -7/Scraptown | Found Surveybot 17 Chip 7723 | -7/Scraptown | Learned location of Recycling (-7) 7723 | -7/Scraptown | Learned location of Proximity Caves (-3) 7723 | -7/Scraptown | Learned location of Extension (-6) 7723 | -7/Scraptown | Learned 20 Factory zone layouts 7723 | -7/Scraptown | Learned 4 Mines zone layouts 7723 | -7/Scraptown | Learned 4 Recycling zone layouts 7723 | -7/Scraptown | Learned 8 Lower Caves zone layouts 7723 | -7/Scraptown | Learned 20 Lower Caves zone layouts 7723 | -7/Scraptown | Learned 8 Upper Caves zone layouts 7723 | -7/Scraptown | Learned 12 Upper Caves zone layouts 7723 | -7/Scraptown | Learned 24 Upper Caves zone layouts 7723 | -7/Scraptown | Learned Materials emergency access door positions 7723 | -7/Scraptown | Learned location of 2 exits from Lower Caves 7723 | -7/Scraptown | Learned location of 3 exits from Lower Caves 7723 | -7/Scraptown | Learned location of 3 exits from Upper Caves 7723 | -7/Scraptown | Identified exit to Factory 7735 | -7/Scraptown | Found Deep Structural Scanner 7818 | -7/Scraptown | Visited Scrap Suit Storage 7822 | -7/Scraptown | Found Scrap Suit 8105 | -7/Scraptown | Visited Sword Containment 8125 | -7/Scraptown | Found Prototype Slashing Weapon 8125 | -7/Scraptown | Identified Companion Sword 8168 | -7/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 9087 | -7/Scraptown | Entered Cyclist Reading Room 9498 | -7/Scraptown | Found Scrapoid Pod 9598 | -7/Scraptown | Found Scrap Suit 9612 | -7/Scraptown | Found Scrap Suit 9761 | -7/Scraptown | Met Optimus 9761 | -7/Scraptown | Accepted into 0bPrime 9841 | -7/Scraptown | Entered Factory 9841 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x6 9842 | -5/Factory | Identified exit to Factory 9843 | -5/Factory | Identified exit to Upper Caves 10124 | -5/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 10251 | -5/Factory | Discovered exit to Upper Caves (range 51) 10348 | -5/Factory | Entered Upper Caves 10349 | -5/Upper Caves | Identified exit to Upper Caves 10423 | -5/Upper Caves | Learned Factory terminal intel 10492 | -5/Upper Caves | Learned location of 2 exits from Factory 10540 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10694 | -5/Upper Caves | Entered a destroyed Warlord outpost 10985 | -5/Upper Caves | Encountered a Warlord checkpoint 11057 | -5/Upper Caves | Tech Extrapolator generated special schematic: Heat Bomb Trap 12110 | -5/Upper Caves | Entered another Upper Caves area 12111 | -5/Upper Caves | Identified exit to Warlord 12184 | -5/Upper Caves | Encountered a Warlord checkpoint 12236 | -5/Upper Caves | Learned Factory garrison access intel 12328 | -5/Upper Caves | Prototype Device suddenly appears! 12334 | -5/Upper Caves | Found Prototype Device 12335 | -5/Upper Caves | Identified Amulet of Y3-NDR 12357 | -5/Upper Caves | Joined by bewildered Wizard 12357 | -5/Upper Caves | Joined by bewildered Wizard 12357 | -5/Upper Caves | Joined by bewildered Wizard 12413 | -5/Upper Caves | Joined by bewildered Wizard 12651 | -5/Upper Caves | Entered Warlord 12651 | -5/Warlord | Accompanied by 4 allies 12686 | -5/Warlord | System corruption cleaned by Quarantine Array 12776 | -5/Warlord | Learned Armory stockpile data 12777 | -5/Warlord | Learned 4 Armory zone layouts 12777 | -5/Warlord | Learned 4 Access zone layouts 12778 | -5/Warlord | Learned Armory repair station intel 12778 | -5/Warlord | Learned Research repair station intel 12778 | -5/Warlord | Learned Research recycling unit intel 12778 | -5/Warlord | Learned Research scanalyzer intel 13168 | -5/Warlord | Warlord's base attacked by MAIN.C 13234 | -5/Warlord | Found Prototype Special Weapon 13234 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 13240 | -5/Warlord | Found RU-N14's Throwing Claymores v3 13288 | -5/Warlord | Build established: Commander-Mutant 13311 | -5/Warlord | Found Prototype Energy Gun 13311 | -5/Warlord | Identified Vortex Shotgun 13317 | -5/Warlord | Found Prototype Piercing Weapon 13317 | -5/Warlord | Identified Vortex Lance 13432 | -5/Warlord | Found Prototype Reactor 13432 | -5/Warlord | Identified Vortex Chain Reactor 13446 | -5/Warlord | Found Prototype Hackware 13518 | -5/Warlord | Warlord forces counterattacked 13667 | -5/Warlord | Spotted Striker 13705 | -5/Warlord | Lost 16 allies 13759 | -5/Warlord | Lost 3 allies 13835 | -5/Warlord | Spotted Striker 13843 | -5/Warlord | Warlord base infiltrated, sounded retreat 13907 | -5/Warlord | Spotted Striker 13949 | -5/Warlord | Spotted Striker 13952 | -5/Warlord | Destroyed Striker 13969 | -5/Warlord | Rebuked by Warlord 13981 | -5/Warlord | Spotted Striker 13992 | -5/Warlord | Spotted Striker 14070 | -5/Warlord | Spotted Striker 14075 | -5/Warlord | Lost 9 allies 14077 | -5/Warlord | P-80 Master assimilated allied 6N-681(K) 14081 | -5/Warlord | P-80 Master assimilated allied DV-QZY(c) 14081 | -5/Warlord | Spotted 6N-681(K) 14085 | -5/Warlord | Spotted Striker 14118 | -5/Warlord | Spotted Striker 14123 | -5/Warlord | Found Prototype Processor 14123 | -5/Warlord | Identified Exp. Core Analyzer 14130 | -5/Warlord | Discovered new exit (range 15) 14145 | -5/Warlord | Identified exit to Proximity Caves 14148 | -5/Warlord | Lost 8 allies 14148 | -5/Warlord | Entered Proximity Caves 14158 | -4/Proximity Caves | Learned Research interactive machine intel 14418 | -4/Proximity Caves | Build established: Mutant 14539 | -4/Proximity Caves | Joined by bewildered Wizard 14545 | -4/Proximity Caves | Joined by bewildered Wizard 14598 | -4/Proximity Caves | System corruption reached 10% 14628 | -4/Proximity Caves | Lost 4 parts (4u) 14678 | -4/Proximity Caves | Joined by bewildered Wizard 14679 | -4/Proximity Caves | Joined by bewildered Wizard 14690 | -4/Proximity Caves | Joined by bewildered Wizard 14697 | -4/Proximity Caves | Joined by bewildered Wizard 15789 | -4/Proximity Caves | Discovered exit to Factory (range 9) 15809 | -4/Proximity Caves | Entered Factory 15809 | -4/Factory | Evolved 2 slots: Utility x2 15810 | -4/Factory | Identified exit to Research 15810 | -4/Factory | Identified exit to Armory 15811 | -4/Factory | Identified exit to Upper Caves 15812 | -4/Factory | Loaded intel: 26 terminal locations 15813 | -4/Factory | Loaded intel: 4 garrison access locations 15855 | -4/Factory | Joined by bewildered Wizard 15855 | -4/Factory | Joined by bewildered Wizard 16002 | -4/Factory | Joined by bewildered Wizard 16003 | -4/Factory | Joined by bewildered Wizard 16078 | -4/Factory | Joined by bewildered Wizard 16086 | -4/Factory | Joined by bewildered Wizard 16088 | -4/Factory | Joined by bewildered Wizard 16109 | -4/Factory | Garrison activated, responded to threat 16156 | -4/Factory | Build established: Infiltrator-Mutant 16176 | -4/Factory | Joined by bewildered Wizard 16178 | -4/Factory | Joined by bewildered Wizard 16736 | -4/Factory | System corruption reached 10% 17013 | -4/Factory | Lost 5 parts (2p1n2u) 17132 | -4/Factory | Entered Upper Caves 17133 | -4/Upper Caves | Identified exit to Upper Caves 17247 | -4/Upper Caves | Build established: Mutant 17262 | -4/Upper Caves | Joined by bewildered Wizard 17262 | -4/Upper Caves | Joined by bewildered Wizard 17405 | -4/Upper Caves | Joined by bewildered Wizard 17407 | -4/Upper Caves | Joined by bewildered Wizard 17588 | -4/Upper Caves | Entered another Upper Caves area 17588 | -4/Upper Caves | Accompanied by 4 allies 17666 | -4/Upper Caves | Discovered exit to Research (range 12) 17810 | -4/Upper Caves | Joined by bewildered Wizard 17821 | -4/Upper Caves | Encountered a Warlord checkpoint 17890 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 17926 | -4/Upper Caves | Discovered new exit (range 10) 17975 | -4/Upper Caves | Joined by bewildered Wizard 18027 | -4/Upper Caves | Entered Zhirov 18027 | -4/Zhirov | Accompanied by 6 allies 18027 | -4/Zhirov | Discovered new exit (range 3) 18043 | -4/Zhirov | Met Zhirov 18059 | -4/Zhirov | Learned location of Quarantine (-2) 18059 | -4/Zhirov | Learned location of Testing (-3) 18059 | -4/Zhirov | Learned location of Command (-1) 18068 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18081 | -4/Zhirov | Found Alien Artifact 18081 | -4/Zhirov | Identified Integrated Reactor 18081 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18093 | -4/Zhirov | Found Alien Artifact 18186 | -4/Zhirov | Entered Proximity Caves 18186 | -3/Proximity Caves | Accompanied by 6 allies 18266 | -3/Proximity Caves | P-80 Master assimilated allied Veteran 7a 18291 | -3/Proximity Caves | Joined by bewildered Wizard 18296 | -3/Proximity Caves | Joined by bewildered Wizard 18415 | -3/Proximity Caves | Joined by bewildered Wizard 18455 | -3/Proximity Caves | Joined by bewildered Wizard 18457 | -3/Proximity Caves | Joined by bewildered Wizard 18496 | -3/Proximity Caves | Lost 3 allies 18545 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18553 | -3/Proximity Caves | Lost 3 allies 18635 | -3/Proximity Caves | Discovered exit to Research (range 10) 18655 | -3/Proximity Caves | Entered Research 18655 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18656 | -3/Research | Identified exit to Testing 18657 | -3/Research | Loaded intel: 43 interactive machine locations 18658 | -3/Research | Loaded intel: 4 repair station locations 18659 | -3/Research | Loaded intel: 5 recycling unit locations 18660 | -3/Research | Loaded intel: 6 scanalyzer locations 18721 | -3/Research | Central database locked down 18733 | -3/Research | Joined by bewildered Wizard 18734 | -3/Research | Joined by bewildered Wizard 18791 | -3/Research | Build established: Scavenger-Mutant 18810 | -3/Research | Joined by bewildered Wizard 18811 | -3/Research | Joined by bewildered Wizard 18865 | -3/Research | Joined by bewildered Wizard 18866 | -3/Research | Joined by bewildered Wizard 18880 | -3/Research | Lost 3 allies 18887 | -3/Research | Found Prototype Device 18887 | -3/Research | Identified Adv. Kinecellerator 18953 | -3/Research | Assembled infested ambush trap array 18964 | -3/Research | Entered Testing 19095 | -3/Testing | Spotted PH-EJ6KMAGH9U 19137 | -3/Testing | Identified System Mapper 19138 | -3/Testing | Protovariant out of control (PH-EJ6KMAGH9U) 19138 | -3/Testing | Unleashed a protovariant (PH-EJ6KMAGH9U) 19246 | -3/Testing | Spotted Investigator 19246 | -3/Testing | Scanned by Researcher 19250 | -3/Testing | Destroyed Investigator 19257 | -3/Testing | Found Prototype Device 19257 | -3/Testing | Identified Exp. ECM Suite 19509 | -3/Testing | Build established: Hacker-Mutant 19565 | -3/Testing | Spotted Superbehemoth 19797 | -3/Testing | Discovered new exit (range 13) 19810 | -3/Testing | Identified exit to Research 19871 | -3/Testing | Entered Research 19871 | -2/Research | Evolved 2 slots: Utility x2 19872 | -2/Research | Forged Quantum Companion 19872 | -2/Research | Identified exit to Access 19943 | -2/Research | Joined by bewildered Wizard 19944 | -2/Research | Joined by bewildered Wizard 20062 | -2/Research | Joined by bewildered Wizard 20191 | -2/Research | Spotted B-90 Cyclops 20211 | -2/Research | Garrison activated, responded to threat 20229 | -2/Research | Lost 3 allies 20246 | -2/Research | Build established: Hacker-Assassin 20774 | -2/Research | Found Prototype Device 20774 | -2/Research | Identified Exp. Shield Generator 21174 | -2/Research | Destroyed 7 combat bots 21524 | -2/Research | Lost 4 parts (2p2u) 21621 | -2/Research | First assault squad dispatched 21672 | -2/Research | Discovered new exit (range 8) 21678 | -2/Research | Identified exit to Quarantine 21679 | -2/Research | Entered Quarantine 21771 | -2/Quarantine | Found Alien Slashing Weapon 21938 | -2/Quarantine | Found Alien Artifact 21942 | -2/Quarantine | Found Alien Artifact 22299 | -2/Quarantine | Lost 3 parts (2n1u) 22392 | -2/Quarantine | Central database locked down 22546 | -2/Quarantine | Found Alien Impact Weapon 22559 | -2/Quarantine | Build established: Hacker-Mutant 22742 | -2/Quarantine | Found Alien Artifact 22745 | -2/Quarantine | Identified Subatomic Replicator 22745 | -2/Quarantine | Forged Prototype Slashing Weapon 22810 | -2/Quarantine | Found Alien Energy Cannon 22932 | -2/Quarantine | Entered Access 22932 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 22933 | -1/Access | Identified exit to Command 22933 | -1/Access | Identified Sigix Broadsword 23040 | -1/Access | Spotted B-99 Colossus 23224 | -1/Access | Build established: Hacker-Gladiator 23437 | -1/Access | Found Hvy. Reflective Plating 23438 | -1/Access | Lost 4 parts (1p1n2u) 23499 | -1/Access | Lost 5 parts (1p3u1w) 23589 | -1/Access | System corruption reached 10% 23630 | -1/Access | Lost 10 parts (2p3n5u) 23700 | -1/Access | Found Imp. Powered Armor 23766 | -1/Access | Identified Core Cannon 23767 | -1/Access | Discovered new exit (range 10) 23909 | -1/Access | Identified exit to Surface 23915 | -1/Access | Destroyed 10 combat bots 23915 | -1/Access | Lost 11 parts (3p4n4u) 23982 | -1/Access | Identified Dimensional Node Initializer 24043 | -1/Access | Found Dimensional Node Initializer 24068 | -1/Access | Initialized slip node 24212 | -1/Access | Build established: Scavenger-Mutant 24292 | -1/Access | Destroyed 8 combat bots 24354 | -1/Access | Identified Transdimensional Reconstructor 24354 | -1/Access | Warped through subspace to slip node 24355 | -1/Access | Core integrity fell below 50% 24388 | -1/Access | Identified Core Stripper 24390 | -1/Access | Spotted B-99 Colossus 24395 | -1/Access | Spotted B-99 Colossus 24406 | -1/Access | Destroyed B-99 Colossus 24455 | -1/Access | Lost 10 parts (5p4n1w) 24469 | *** | Escaped! Last Messages --------------- 24424_ Slug penetrates Reinforced Barrier. 24425_ R-10 Processor collects Adv. Coolant Injector. 24427_ Penetrated by Slug. 24427_ Slug penetrates Reinforced Barrier. 24427_ Penetrated by Slug. 24427_ Slug penetrates Sealed Heavy Doors. 24427_ Slug penetrates Reinforced Barrier. 24429_ R-10 Processor collects Arm. Heavy Treads. 24430_ Acquired 10 matter. 24433_ Acquired 7 matter. The surroundings shift and blur. 24462_ Sneak attack on H-88 Terminator. 24462_ H-88 Terminator destroyed. 24464_ Slug penetrates Sealed Heavy Doors. 24464_ Acquired Biometal Leg+. Superquantum Companion: "Together we ride!" The surroundings shift and blur. 24464_ Acquired 23 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ???????????????????????????????? "??# #????????? | | ??????????????????????????????? """??# #????????? | | ???????????????????????????? """""?# #????????? | | ????????????????????????? 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" " %R% #????????? | | ########## "??"%"""""" " #????????? | | ?????????# "??" !=%%%""" """ #????????? | | ?????????# "??" =[%! |""""T""" #????????? | | ?????????#########??##########"####### %#????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ????????????????????????############## #????????? | | ??????????????????????? ########## | | ??????????????????????? [ % | | ??????????????????????? [%%= | | ????????????????????????? #### ######+########### | | ?????????????????????????????????# !=[ #?????? | | ?????????????????????????????????# = #?????? | | ?????????????????????????????????# ] #?????? | | ?????????????????????????????????# #?????? | | ?????????????????????????????????# #?????? | | ?????????????????????????????????# #?????? | | ?????????????????????????????????# #?????? | | ?????????????????????????????????# #?????? | | ?????????????????????????????????###########?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 75 Energy Capacity 720 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 19 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Cloak Strength 3 Armor Coverage 600 Resistance: KI 10 Resistance: TH 25 Core Shielding 30 Utility Shielding 90 Point Defense Rating 80 Melee Speed Boost 40 Phase Shifting 15 Evasion (%) 97 Targeting Accuracy 6 Melee Accuracy 24 Target Analysis 8 Core Analysis 11 Recoil Reduction 2 Offensive Hacking 32 Defensive Hacking 12 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- Machine Rigger | -7/Scraptown | Extrapolated Mak. Coolant Network | -7/Scraptown | Extrapolated Mak. Leg | -7/Scraptown | Extrapolated Mak. Light Armor Plating | -7/Scraptown | Extrapolated Spk. Treads | -7/Scraptown | Extrapolated Mak. Trap Scanner | -7/Scraptown | Extrapolated Spk. Medium Treads | -5/Factory | Extrapolated Deep Structural Scanner | -5/Factory | Extrapolated 0b10 Decoder Chip [Generic] | -5/Factory | Extrapolated 0b10 Decoder Chip [Scout] | -5/Factory | Extrapolated 0b10 Decoder Chip [Skirmisher] | -5/Upper Caves | Extrapolated Mak. Medium Armor Plating | -5/Upper Caves | Extrapolated Mak. Flight Unit | -5/Upper Caves | Extrapolated Mak. Ablative Armor | -5/Upper Caves | Extrapolated Mapping Drone Bay | -5/Upper Caves | Extrapolated Beamcaster | -5/Upper Caves | Extrapolated Heat Bomb Trap | -5/Upper Caves | Extrapolated Mak. Targeting Computer | -5/Upper Caves | Extrapolated Hvy. Battle Rifle | -5/Upper Caves | Extrapolated Mak. System Shield | -5/Upper Caves | Extrapolated Mak. Heavy Armor Plating | -5/Warlord | Extrapolated Mak. Salvage Targeting Computer | -5/Warlord | Extrapolated Mak. Thermal Plating | -5/Warlord | Extrapolated Mak. Power Source | -5/Warlord | Extrapolated Arc Thrower | -5/Warlord | Extrapolated Imp. Arc Thrower | -5/Warlord | Extrapolated Mak. Hacking Suite | -5/Warlord | Extrapolated Bore Cannon | -5/Warlord | Extrapolated Multitool | -5/Warlord | Extrapolated Mak. Hammer | -5/Warlord | Extrapolated Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Exp. Targeting Computer | -3/Testing | Archive Robot Schematics ------------------ L-61 Swordsman | -3/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Adv. VSS Leg | -4/Factory | Hacked Flexi-carbon Leg | -3/Research | Hacked Imp. Thunder Leg | -3/Testing | Hacked Myomer Leg | -3/Testing | Hacked Centrium Leg | -2/Research | Hacked Quantum Reactor | -2/Research | Hacked Hvy. Shield Leg | -2/Quarantine | Hacked Biometal Leg | -1/Access | Hacked Alien Tech Used ----------------- Integrated Reactor Subatomic Replicator Sigix Broadsword Core Cannon Dimensional Node Initializer Transdimensional Reconstructor Core Stripper Achievements -------------- Freedom! No Explosion For You Protector Rodney's Helpers Challenges ------------ None Game ------ Seed ArcScatterTriangulator Manual? 0 Play Time 02:51:15 Cumulative 208.4 hours Start 2025.12.03 @ 17:53:53 End 2025.12.04 @ 16:00:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 190 Rogue 190 Adventurer 0 Explorer 0 Win Type 0 Total 10 Types 7/0/2/0/0/0/0/0/0/1 Lore% 84 Gallery% 73 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55dfccbb-7d07-405a-acad-538d7d03dba4