Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.11 @ 03:17:29 Player: Scuttle Result: Destroyed Tau Ceti IV! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (499) 2495 Value Destroyed (24634) 24634 Prototype IDs (371) 7420 Alien Tech Used (14) 2800 Bonus (84609) 84609 TOTAL SCORE: 131658 Bonus ------- Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 8455 Follower Combat Kills 1854 Prayed to X0-1V1 5000 Major X0-1V1 Interference 18750 Subatomizer Sterilization 3000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 418 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 500 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Started Test 138-C 8000 Destroyed A8 300 Destroyed A5 500 Destroyed A2 1000 Win 3000 Friendly Fire -1468 Cogmind --------- Core Integrity 1325/1800 Matter 490/800 Energy 450/450 System Corruption 1% +Membrane Temperature Cool (0) Movement Walking (30) Location Subspace Parts ------- > --- POWER (1) -------- Improved Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4) ------ Experimental Core Analyzer Femtoactuators (fused) Experimental Actuator Array X0-1V1's Piety Tracker > --- WEAPON (3) ------- Nanosword (fused) Sigix Broadsword > --- INVENTORY (5) ---- Protomatter-160 Heavy Neutron Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Phase Shifter > --- WEAPON ----------- Hypervelocity Multirail Hypervelocity Multirail Sigix Broadsword > --- INVENTORY -------- Experimental Targeting Computer Terrabomb Sigix Sheargun Sigix Sheargun Ragnarok Missile Launcher [Rating: 256] Favorites ----------- Power Cold Fusion Reactor Engine Cooled Deuterium Engine Power Core Light Neutrino Core Reactor Cold Fusion Reactor Propulsion Compact Wheel Treads Armored Treads Leg Centrium Leg Wheel Compact Wheel Hover Unit Experimental Gyrokinetic Inverter Utility High-capacity Storage Unit Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Core Analyzer Protection Makeshift Heavy Armor Plating Artifact Phase Armor Weapon Enhanced Autogun Energy Gun Heavy Wave Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Graviton Cannon Launcher Micro-nuke Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Sigix Broadsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . 2 2 2 . . . . . . 2 2 . . . . 2 . 2 . 2 . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Utility 11 | . . 1 1 . . . . . . . 2 2 . . . . 1 . 1 . 1 . . 2 . . Weapon 4 | . . . 1 . . . . . . . . . . . . . 1 . 1 . 1 . . . . . Parts Attached 374 | 6 11 23 17 10 3 7 2 2 1 5 16 39 5 2 9 2 31 26 39 8 17 17 24 4 43 5 Power 44 | 1 1 3 4 . . . . 1 1 2 2 2 . . 1 1 4 2 7 1 . . 5 . 5 1 Engine 8 | 1 1 3 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . Core 5 | . . . 2 . . . . . . 1 . . . . . . 1 1 . . . . . . . . Reactor 31 | . . . 1 . . . . . 1 1 2 2 . . 1 1 2 1 7 1 . . 5 . 5 1 Propulsion 87 | 2 2 11 3 3 . 2 1 . . . 2 10 2 . 1 . 12 7 13 4 5 4 3 . . . Treads 18 | 1 1 4 . 3 . 2 . . . . 1 2 1 . 1 . 2 . . . . . . . . . Leg 41 | . . 4 . . . . . . . . . 1 . . . . . 7 13 4 5 4 3 . . . Wheel 27 | 1 1 3 3 . . . 1 . . . 1 7 1 . . . 9 . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 154 | 1 4 4 5 7 . 2 . 1 . 3 6 18 1 2 4 1 6 13 13 1 8 7 11 4 30 2 Device 113 | 1 2 4 3 2 . 2 . 1 . 3 5 15 . . 2 1 4 9 11 1 4 6 6 4 25 2 Storage 6 | . 2 . . 1 . . . . . . . . . 1 . . . . . . 1 1 . . . . Processor 19 | . . . . 2 . . . . . . . 2 . 1 2 . . 1 1 . 2 . 4 . 4 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 15 | . . . 2 2 . . . . . . 1 1 1 . . . 2 3 1 . . . 1 . 1 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Weapon 89 | 2 4 5 5 . 3 3 1 . . . 6 9 2 . 3 . 9 4 6 2 4 6 5 . 8 2 Energy Gun 25 | 1 3 2 . . . . . . . . 2 2 1 . 1 . 2 3 3 . 1 2 2 . . . Energy Cannon 11 | . 1 1 . . . 1 . . . . . 1 . . . . . 1 2 . . . 1 . 2 1 Ballistic Gun 39 | 1 . 1 3 . 3 2 1 . . . 3 6 1 . 1 . 6 . 1 1 2 4 2 . 1 . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Launcher 7 | . . 1 2 . . . . . . . . . . . . . 1 . . . 1 . . . 2 . Special Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Piercing Weapon 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 60 | . 1 3 4 . . . . . . . 2 5 . . 4 . 2 8 4 6 4 4 4 . 9 . Parts Lost 69 | . . 5 2 1 . 1 . 1 . 3 . 6 1 1 . . 7 8 . . 2 3 17 . 11 . Power 9 | . . 1 1 . . . . . . 1 . . . . . . . 1 . . . . 4 . 1 . Propulsion 20 | . . 3 . . . . . . . . . 2 1 1 . . 5 2 . . 1 . 5 . . . Utility 29 | . . 1 1 1 . . . 1 . . . 1 . . . . 1 3 . . 1 3 7 . 9 . Weapon 11 | . . . . . . 1 . . . 2 . 3 . . . . 1 2 . . . . 1 . 1 . Highest Loss Streak 16 | . . 4 1 1 . 1 . 1 . 3 . 2 1 1 . . 4 3 . . 1 1 16 . 3 . To Critical Strikes 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Average Backups 14 | 1 5 7 18 19 16 17 18 18 19 17 18 18 15 16 18 19 18 15 15 16 17 17 13 2 2 1 Power . | . . . . . . 1 1 1 1 1 1 2 2 2 1 2 1 1 1 . . . . . . . Propulsion 1 | 1 2 . 2 1 2 . . 1 1 1 1 1 1 1 1 2 3 . 1 1 . . . . . . Utility 7 | . . . 2 5 6 7 9 10 10 9 10 11 9 9 9 10 9 11 10 11 11 10 6 . 1 . Weapon 4 | . 1 5 11 11 7 7 6 6 6 5 4 3 3 4 6 4 5 3 2 1 2 3 4 2 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 52 | . 2 . 2 1 . 1 3 . . . 5 10 . . 2 1 4 . 3 3 . 1 5 . 6 3 Power 4 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . 2 Propulsion 5 | . . . 1 . . . . . . . . 2 . . . . . . . . . . . . 2 . Utility 23 | . . . 1 1 . 1 . . . . 1 4 . . 2 1 3 . 1 1 . 1 2 . 4 . Weapon 16 | . 2 . . . . . 2 . . . 3 3 . . . . 1 . 1 1 . . 2 . . 1 Tool/Special 4 | . . . . . . . 1 . . . . 1 . . . . . . . 1 . . 1 . . . Average Slot Usage (%) 86 | . 95 95 91 97 100 95 99 90 92 87 75 84 86 86 83 83 91 92 99 92 84 89 77 76 64 67 Engine 2 | . 14 10 5 7 7 7 7 7 13 3 . . . . . . 1 . . . . . . . . . Reactor 6 | . . . . 7 7 7 7 6 . 9 11 11 11 11 11 11 7 3 8 4 4 4 4 9 8 5 Treads 7 | . 14 15 11 20 21 28 33 21 21 21 8 5 5 11 11 11 8 . . . . . . . . . Leg 7 | . . 7 . . . . . . . . . . . . . . . 25 26 24 20 22 16 9 9 9 Wheel 6 | . 14 12 13 14 14 4 . 7 7 7 8 15 15 9 5 5 13 . . . . . . . . . Device 15 | . 15 19 15 12 7 7 7 5 7 6 5 10 15 15 16 16 19 15 17 18 15 19 17 25 20 25 Storage 4 | . 8 10 7 7 7 7 7 7 7 7 5 5 5 5 5 5 4 4 4 4 4 4 2 . . . Processor 12 | . . . . 2 7 7 7 7 7 7 5 10 11 13 17 22 19 19 21 22 20 20 18 18 15 9 Protection 1 | . . . 5 4 . . . . . . 4 4 4 5 3 . . 4 . . 3 . . . . . Energy Gun 3 | . 19 2 . . . . . . . . 1 . 10 10 6 5 4 2 11 5 1 . 2 . . . Energy Cannon 2 | . . 14 14 7 . 3 6 . . . . . 1 1 . . . 3 1 4 . . 1 1 4 1 Ballistic Gun 10 | . 8 3 9 14 27 22 21 28 28 24 21 18 3 . 3 4 9 5 4 4 8 10 7 14 1 . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . 2 . 1 3 4 3 . 3 12 Peak Build Rating 256 | 6 10 38 56 56 52 66 69 69 70 70 95 116 115 116 125 126 144 144 171 189 216 226 256 253 254 253 Average Rating 127 | 4 7 28 40 50 51 56 66 64 66 60 86 101 111 113 115 125 133 132 163 180 201 218 211 248 231 245 On Entrance 108 | . 6 8 38 49 44 49 66 69 66 70 67 88 97 115 112 125 125 113 130 169 189 214 223 231 251 225 Avg Prop Armor Cover (%) 14 | 14 13 11 8 19 20 21 18 18 18 20 10 8 15 20 21 24 17 . . . . . 4 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 151 | 10 52 57 80 82 76 78 81 77 76 80 109 120 101 101 91 85 91 108 117 111 151 125 130 37 57 47 Greatest Support 182 | 16 16 88 88 32 32 104 104 28 28 60 44 75 60 44 28 28 80 158 165 167 178 180 182 60 60 60 Greatest Overweight (x) 5 | . 3 2 2 2 2 2 2 2 2 2 3 3 2 3 3 3 5 . . . 1 . 4 . . . Average Overweight (x) . | . 1 . 1 2 2 . . 2 2 1 2 1 1 2 2 2 1 . . . . . . . . . Largest Inventory Capacity 25 | 5 20 20 20 20 20 20 20 20 20 20 20 20 20 25 20 20 20 20 20 20 20 20 20 5 5 5 Average Capacity 17 | 5 13 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 16 5 5 5 Most Carried 20 | 3 8 14 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 5 5 3 Average Carried 15 | 1 5 7 18 19 16 17 19 19 19 18 19 19 16 17 19 19 19 17 18 19 19 19 14 3 2 1 Final Capacity 20 | 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 Final Carried 20 | 3 6 14 20 20 18 20 19 20 20 19 20 19 17 19 20 20 20 15 19 20 20 20 5 4 1 2 Class Distribution -------------------- 21% | Gunner 17% | Tank 16% | Mutant 13% | Alien-Sigix 8% | Scavenger-Gunner 5% | Scavenger-Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Tank | -6/Factory Tank | -5/Factory Tank | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Gunner | -4/Factory Gunner | -4/Armory Skirmisher | -3/Research Skirmisher | -3/Quarantine Gladiator | -2/Research Scavenger-Assassin | -2/Testing Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 21032 | 153 442 353 1096 406 . 273 525 436 320 432 511 2804 201 227 898 172 1340 1074 1148 125 920 1844 2226 69 2706 331 Remotely 117 | . . . . . . . . . . . . . . . . . . . . . . . . . 117 . Salvage Created 27553 | 110 769 644 1508 663 225 269 331 286 . 497 749 4489 123 67 232 374 2202 715 1492 149 1025 2733 4426 405 2789 281 Parts 1204 | 8 34 33 62 29 2 18 18 10 . 21 30 200 5 1 1 11 100 18 73 5 51 132 170 10 135 27 Haulers Intercepted 24 | . 2 2 5 1 . . . . . . 1 5 . . . . 1 . . 1 1 . 2 3 . . Recyclers Shooed 15 | . 1 3 2 . . . . . . . 1 3 . . . . 2 . . . . 1 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 68 | . . . . . . . 16 10 2 20 . . 9 . . 11 . . . . . . . . . . Prevented 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 369 | . 19 16 20 9 1 3 13 7 . 9 8 48 4 1 4 7 35 14 21 . 20 30 48 1 28 3 Melee 9 | . . . . . . . . . . . . . . . 1 . . 1 . . . 1 1 . 2 3 Guns 260 | . 19 3 4 5 1 2 3 7 . 7 7 41 2 1 3 6 30 8 16 . 11 29 42 1 12 . Cannons 48 | . . 10 11 2 . . 2 . . . . 1 . . . . . 3 . . . . 5 . 14 . AOE 41 | . . 3 3 . . . 8 . . 2 . 6 2 . . . 3 1 4 . 9 . . . . . Classes Destroyed 28 | 2 4 3 1 . 1 3 1 1 . 1 . 1 . . 1 1 . 2 . . 2 1 . . 3 . Worker 28 | . . 1 . 2 . . . . . . 2 6 . . . . 9 . 1 . 1 . 3 . 3 . Builder 15 | . . . 2 . . 1 . . . . . 3 . . . . 3 . 1 . . 2 3 . . . Tunneler 6 | 1 . . . . . 1 . . . . . 3 . . . . 1 . . . . . . . . . Hauler 24 | . 2 2 5 1 . . . . . . 1 5 . . . . 1 . . 1 1 . 2 3 . . Recycler 28 | 1 1 1 5 . . 1 . . . . 1 9 . . . . 3 . 1 . . 1 2 . 2 . Mechanic 5 | . . . . . . 1 . . . . . . . . . . 2 . . . . . 2 . . . Operator 9 | . 1 . 2 1 . . . . . . . 2 . . . . . . . . . 1 1 . 1 . Drone 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . Watcher 14 | . . 2 . . . . . . . . 1 2 . . . . 2 1 1 1 . 1 2 . 1 . Swarmer 72 | . 7 6 4 . . . 8 3 . . . 10 2 . . . 13 . 5 . 10 . . . 4 . Saboteur 5 | . . . . . . . . . . . . . . . 1 . 1 1 . . . . 2 . . . Grunt 110 | . 12 8 11 6 . . 3 3 . 4 4 16 . . 2 . 8 1 6 . 2 10 13 . 1 . Brawler 8 | . . . . . . . . 1 . . . 1 . . . . 1 3 2 . . . . . . . Duelist 5 | . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 35 | . . 2 5 3 . 1 1 . . 1 1 3 1 . . 1 4 1 2 . . 4 2 1 2 . Demolisher 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Specialist 12 | . . . . . . . . . . . . 2 . . 1 . . . . . . . 6 . 3 . Hunter 29 | . . . . . . 1 . . . 1 1 3 . . . 4 . 1 2 . 4 6 2 . 4 . Programmer 58 | . . . . . . . . . . 1 2 11 1 . . . 8 2 4 . 1 9 12 . 7 . Heavy 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Compactor 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Striker 4 | . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Protovariant Y 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Thief 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Assembled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Golem 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Savage 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Guerrilla 4 | . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . Best Kill Streak 16 | 1 6 10 7 6 1 2 6 4 . 6 5 8 3 1 3 2 16 4 8 1 12 5 15 2 5 2 Combat Bots Only 11 | . 6 9 4 6 1 1 6 4 . 6 4 5 3 1 3 4 10 4 8 . 11 5 8 1 4 2 Max Kills in Single Turn 8 | 1 1 2 3 2 1 1 6 2 . 2 2 2 2 1 1 1 4 1 4 1 8 2 3 1 2 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . Exploded 7 | . . 2 3 . . . 6 . . 2 . 2 2 . . . 1 1 4 . 7 . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . . 1 . . . 1 1 . 1 1 Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A2 (-1/Access_0) A5 (-1/Access_0) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Sec Acc Com Ac0 Hostile Shots Fired 3658 | . 80 56 54 111 1 126 21 23 8 112 50 248 15 6 9 72 235 315 100 . 255 295 901 3 426 136 Missed 1345 | . 19 16 12 36 1 31 10 2 . 37 15 63 2 1 3 21 56 180 39 . 66 91 328 3 253 60 Deflected 16 | . . . . . . . . . . . . . . . . . . . . . 2 . 14 . . . Hits 2313 | . 61 40 42 75 . 95 11 21 8 75 35 185 13 5 6 51 179 135 61 . 189 204 573 . 173 76 Melee 69 | . . . . . . . 2 2 . . . 1 . . . . . 13 . . 9 . 22 . 20 . Projectile 2244 | . 61 40 42 75 . 95 9 19 8 75 35 184 13 5 6 51 179 122 61 . 180 204 551 . 153 76 AOE 21 | . . . . . . . . . . . . . . . . . . 13 . . . . 1 . 7 . Critical Strikes 126 | . 1 1 2 1 . . . . . 17 . 15 . . . . 9 11 1 . 5 6 38 . 8 11 Actively Blocked 41 | . . . . . . . . . . 7 . 6 . . . . . 4 . . . 1 23 . . . Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . Damage Taken 34625 | . 627 474 656 808 . 1038 144 316 158 1263 550 3591 274 114 155 609 3050 2926 1095 81 2627 1679 7228 . 4238 924 Core 4982 | . 177 62 109 17 . 118 23 20 18 101 38 340 . . 20 15 253 159 157 . 419 119 1235 . 1296 286 Absorbed by Shields 5924 | . . . 4 28 . . . . . . . 135 . . . 187 397 211 . . 898 1330 2479 . 255 . Reduced by Siege Mode 425 | . . . . . . . . . . . 19 73 . . . 159 174 . . . . . . . . . Redirected to Core 278 | . . . . . . . . . . . . . . . . . . . . . 278 . . . . . Redirected to Shielding 105 | . . . . . . . . . . . . . . 20 . . . 85 . . . . . . . . Ignored by Resistances 11921 | . . . 3 . . 9 3 . . . . 89 . 4 . 7 474 283 239 10 1381 1704 3982 . 2591 1142 Regen/Repaired (Parts) 4238 | . . . 38 . . . . . 929 . 107 . . . 305 . . . . 66 500 697 1390 . 88 118 Core Remaining (%) 71 | 100 10 84 82 . . . . . . 91 96 . . . . 83 . 69 . 89 . . 12 . . 73 Volleys Fired 1338 | 5 75 49 66 33 14 13 11 13 5 31 31 182 17 12 12 28 106 76 91 22 62 95 151 5 125 8 Largest 6 | 2 2 2 5 3 4 4 4 4 4 4 6 4 3 3 2 2 3 4 4 4 3 3 3 2 2 1 Hottest 340 | 70 90 136 209 114 100 146 151 108 108 108 166 158 278 223 118 118 170 213 299 340 138 158 200 180 240 110 Shots Fired 3300 | 10 150 95 212 98 56 46 26 52 20 94 125 573 22 20 24 51 269 137 199 26 157 272 358 10 190 8 Gun 2671 | 10 150 38 82 66 56 38 14 52 20 89 123 546 7 10 24 46 250 78 144 4 150 267 331 9 67 . Cannon 584 | . . 54 129 32 . 8 6 . . . . 21 13 4 . 5 18 59 54 22 5 5 27 1 113 8 Launcher 44 | . . 3 1 . . . 6 . . 5 1 6 2 6 . . 1 . 1 . 2 . . . 10 . Special 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Kinetic 2142 | 5 60 38 82 66 56 38 14 52 20 89 120 545 2 3 12 23 167 37 38 2 110 249 238 9 67 . Thermal 1010 | 5 90 54 129 32 . 8 6 . . . 3 22 18 11 12 28 101 88 160 24 45 23 82 . 61 8 Explosive 44 | . . 3 1 . . . 6 . . 5 1 6 2 6 . . 1 . 1 . 2 . . . 10 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 91 | . . . . . . . . . . . . . . . . . . . . . . . 38 1 52 . Entropic 12 | . . . . . . . . . . . . . . . . . . 12 . . . . . . . . Robot Hit Streak 38 | 7 14 9 16 8 11 9 4 7 6 7 11 26 7 6 11 26 38 23 18 3 12 23 30 6 13 . Robot Miss Streak 14 | 1 4 3 5 3 4 2 2 7 3 4 3 8 1 1 1 2 3 5 3 1 5 7 14 1 8 . Penetration Max 2 | . . . . . . . . . . . . 2 . . 1 1 1 2 1 . 2 1 2 . 2 . Secondary Targets 52 | . 1 . . . . . . 2 . . . 8 . . . . 11 2 6 . 4 5 10 . 3 . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . 1 . . . . 1 1 1 . 1 1 1 . 1 . Shots Hit Robots 2038 | 8 98 45 121 55 41 28 7 25 8 52 79 334 6 5 20 36 182 76 97 5 102 174 280 5 114 35 Core Hits 1096 | 3 38 24 45 24 9 14 15 14 2 28 30 161 8 3 11 18 120 34 57 3 44 89 172 5 113 12 Critical Kills 63 | . . 1 2 3 1 . . . . . . 4 . . . . 2 2 4 . . 4 22 4 14 . Critical Parts Destroyed 78 | . 1 . . 1 1 . . . . . 1 4 . . . . 5 2 5 . 1 3 37 4 13 . Critical Strikes 167 | . 7 1 2 4 2 . . . . . 1 9 . . 1 1 7 4 14 . 1 12 63 8 29 1 Burn 18 | . 6 . . . . . . . . . . . . . 1 1 . . 5 . . 4 1 . . . Meltdown 5 | . . 1 2 2 . . . . . . . . . . . . . . . . . . . . . . Destroy 139 | . 1 . . 2 2 . . . . . 1 9 . . . . 7 3 9 . 1 7 60 8 29 . Sever 4 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 1 Detonate 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Melee Attacks 161 | . . . . . . . . . . . . . . . 1 . . . . 1 4 22 30 . 55 48 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 160 | . . . . . . . . . . . . . . . . . . . . 1 4 22 30 . 55 48 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . . . . . . . . . . . . . 6 . . 2 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Damage Inflicted 72685 | 98 1233 1227 2560 1014 757 596 673 494 99 1147 1532 8657 398 91 632 832 7249 2840 3275 145 4629 5672 10093 88 12494 4160 Guns 42461 | 98 1232 225 739 503 757 394 81 494 99 793 1532 7966 184 91 632 832 5719 1785 2724 57 3064 4626 7245 88 501 . Cannons 12135 | . . 629 1680 511 . 102 81 . . . . 41 . . . . . 890 86 88 38 . 2074 . 5915 . Explosions 5919 | . . 361 141 . . 23 511 . . 354 . 642 214 . . . 1530 141 461 . 1527 . 14 . . . Melee 11957 | . . . . . . . . . . . . . . . . . . . . . . 1046 673 . 6078 4160 Ramming 213 | . 1 12 . . . 77 . . . . . 8 . . . . . 24 4 . . . 87 . . . Kinetic 31259 | 47 509 225 739 503 757 394 81 494 99 793 1487 7966 36 . 323 345 3201 621 727 27 2233 4297 4766 88 501 . Thermal 15951 | 51 723 629 1680 511 . 102 81 . . . 45 41 148 91 309 487 3829 1604 2083 118 869 329 2181 . 40 . Explosive 4444 | . . 361 141 . . . 511 . . 354 . 642 214 . . . 219 . 461 . 1527 . 14 . . . Electromagnetic 23 | . . . . . . 23 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 19751 | . . . . . . . . . . . . . . . . . . . . . . 1046 2592 . 11953 4160 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1044 | . . . . . . . . . . . . . . . . . . 591 . . . . 453 . . . Highest Corruption 15 | . . . . 3 3 5 5 10 10 13 3 14 3 3 . . 13 15 2 15 2 8 8 . 13 1 Average Corruption 5 | . . . . 2 3 4 5 9 10 13 2 2 2 3 . . 8 13 1 14 1 4 8 . 6 1 Corruption Purged 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 275 | . . . . 7 6 14 18 5 . 8 12 17 6 14 . . 44 54 12 9 3 37 . . 8 1 Message Errors 62 | . . . . 6 2 3 4 1 . 1 2 4 . 5 . . 5 14 1 3 1 7 . . 3 . Matter Fused 58 | . . . . . 2 3 4 1 . 1 5 4 . 5 . . 9 10 2 2 . 6 . . 3 1 Heat Flow Errors 32 | . . . . . 2 1 2 1 . 1 1 2 . . . . 3 6 2 2 1 7 . . 1 . Energy Discharges 27 | . . . . . . 2 1 1 . . 1 2 2 1 . . 8 4 . 1 . 4 . . . . Parts Rejected 7 | . . . . . . . . . . . . . . 1 . . 2 1 2 . . 1 . . . . Parts Fused 4 | . . . . . . . 1 . . . . . 1 1 . . . 1 . . . . . . . . Data Loss (minor) 34 | . . . . . . 1 3 . . 1 1 4 1 1 . . 5 6 2 1 . 7 . . 1 . Data Loss (major) 13 | . . . . . . 1 2 1 . . 1 . 2 . . . 2 2 1 . 1 . . . . . Misfires 11 | . . . . . . 2 1 . . 1 1 . . . . . 1 2 2 . . 1 . . . . Alerts 5 | . . . . . . 1 . . . 1 . . . . . . 1 1 . . . 1 . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . Weapon Failures 18 | . . . . 1 . . . . . 2 . 1 . . . . 6 5 . . . 3 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2540 | . . 5 1 1 . 5 61 . . . . 25 10 20 . . 214 36 . . 95 264 61 . 1400 342 Projectiles 172 | . . 3 1 1 . . . . . . . . . . . . . 36 . . . . 61 . 70 . Explosions 425 | . . . . . . . 61 . . . . 25 10 20 . . 214 . . . 95 . . . . . Melee 1943 | . . 2 . . . 5 . . . . . . . . . . . . . . . 264 . . 1330 342 Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 606 | . . . 18 . . 43 23 . . . . 56 . 35 . . 346 40 16 . . . . . 29 . Shots 13 | . . . 1 . . 1 1 . . . . 1 . 1 . . 5 1 1 . . . . . 1 . Rammed 14 | . 1 . . . . 12 . . . . . 1 . . . . . . . . . . . . . . Targets Rammed 20 | . 1 1 . . . 13 . . . . . 1 . . . . . 1 1 . . . 2 . . . Kicked 5 | . . 1 . . . . . . . . . . . . . . . 1 1 . . . 2 . . . Crushed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 483 | 27 153 144 483 89 185 264 145 334 250 330 393 284 102 203 6 . 97 278 413 199 190 221 350 . 105 . Average Temperature 95 | 12 41 35 134 33 80 80 59 154 113 152 137 76 45 64 5 . 19 85 123 83 57 94 72 . 65 . Received Heat Transfer 4819 | . 246 186 357 316 . 144 12 99 . 201 126 599 18 . 36 27 490 336 189 . 72 101 712 . 252 300 Effects 18 | . . . 5 . . . . 1 . . 7 . . . . . . . 3 . . 2 . . . . Shutdowns 5 | . . . 2 . . . . . . . 1 . . . . . . . 2 . . . . . . . Energy Bleed 10 | . . . 2 . . . . 1 . . 4 . . . . . . . 1 . . 2 . . . . Interference 3 | . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . Siege Activations 27 | . . . . . . . . . . . 1 14 . . . 2 10 . . . . . . . . . Total Turns 376 | . . . . . . . . . . . 33 136 . . . 47 160 . . . . . . . . . Longest Duration 42 | . . . . . . . . . . . 33 35 . . . 42 42 . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 8 | . . . . . . . . . . . . . . . . . . . . . 2 . 6 . . . Total Turns 175 | . . . . . . . . . . . . . . . . . . . . . 35 . 140 . . . Longest Duration 43 | . . . . . . . . . . . . . . . . . . . . . 32 . 43 . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . Impact Corruptions 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Robots Melted 14 | . . 1 5 2 . . . . . . . . . . . 1 2 1 2 . . . . . . . Combat Hostiles 9 | . . . 2 2 . . . . . . . . . . . 1 2 1 1 . . . . . . . Parts Melted 53 | 1 4 3 8 5 . . . . . . . . . . 2 6 8 3 6 . 1 3 3 . . . Heat Transferred 24929 | 148 2519 1110 3034 925 . 185 148 . . . 100 37 186 137 444 703 4613 1657 3544 111 999 900 3420 . 9 . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Sec Acc Com Ac0 Maximum Alert Level 5 | . 1 1 1 1 . . . . . . . 4 . . . . 4 4 3 2 3 3 5 5 5 . Low Security (%) 30 | 100 67 61 75 28 100 100 . . . . 100 41 . . . . 38 . . . . . . . . . Level 1 11 | . 32 38 24 71 . . . . . . . 6 . . . . . . . . 12 32 . . . . Level 2 16 | . . . . . . . . . . . . 2 . . . . 11 50 2 100 83 46 29 . . . Level 3 20 | . . . . . . . . . . . . 37 . . . . 28 46 97 . 3 21 12 . . . Level 4 7 | . . . . . . . . . . . . 11 . . . . 21 2 . . . . 23 . 12 . Level 5 11 | . . . . . . . . . . . . . . . . . . . . . . . 10 77 79 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . 23 22 . . Sterilizations 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2941 | 5 270 280 270 320 85 81 . . . . 89 1413 . . . . 1194 1112 1059 582 715 891 2941 1831 2407 . Initial 1764 | . 3 91 49 114 85 . . . . . 14 32 . . . . 150 580 567 582 266 332 491 1764 1171 . Average 594 | 1 176 159 125 215 36 18 . . . . 37 546 . . . . 576 730 957 524 568 553 1323 1794 1733 . Influence Increases 17825 | 10 692 499 696 509 . 166 270 175 . 240 300 2227 90 35 95 130 1878 1176 1022 130 819 1086 3270 117 1981 212 Destroy 0b10 Robot/C 8180 | . 380 320 400 180 . 60 240 140 . 180 160 1040 80 20 80 100 740 620 440 . 420 620 1340 20 600 . Destroy 0b10 Robot/NC 710 | 10 20 30 70 20 . 20 . . . . 25 170 . . . 10 105 10 25 10 10 25 95 15 40 . Destroy Leader 1440 | . 84 68 100 22 . 30 30 20 . 30 54 188 10 . . 20 124 104 82 4 62 82 228 16 82 . Allied During Kill 490 | . . . . . . . . . . . . 37 . . . . 44 167 10 . 16 . 181 . 35 . Successful Hack 207 | . 10 5 9 5 . 24 . . . . 47 14 . . . . 19 . 31 . . 29 14 . . . Select Force Hacks 90 | . 60 . 30 . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1305 | . . 30 . . . 30 . . . . . 120 . . . . 375 60 60 90 15 135 255 15 105 15 Anti-Garrison Action 350 | . . . . . . . . . . . . . . . . . . . . . 200 . 150 . . . Destroy Structure 2163 | . 3 16 12 1 . 2 . . . . 14 156 . . . . 306 62 72 26 96 90 285 36 789 197 Advance Influence 150 | . . . . . . . . . . . . . . . . . 150 . . . . . . . . . Partial Spotted 60 | . . . . . . . . . . . . 15 . . . . . . . . . . 30 15 . . Lose Combat Pursuer 1380 | . 135 30 75 15 . . . 15 . 30 . 75 . 15 15 . 15 45 30 . . 105 450 . 330 . Miscellaneous 1300 | . . . . 266 . . . . . . . 412 . . . . . 108 272 . . . 242 . . . Influence Decreases 17712 | 5 481 597 563 517 243 166 56 122 267 216 257 903 696 454 398 193 693 1279 1069 691 702 803 1203 1227 1144 2767 Entered New Map 8868 | . 2 125 69 137 158 . . 42 267 . 10 35 516 150 366 63 . 605 515 453 208 259 383 1177 660 2668 Time Decay 7090 | 5 479 422 474 270 50 156 56 70 . 186 247 598 170 294 32 130 523 474 514 238 374 514 510 50 254 . Search Patrol Dispatched 100 | . . . . 100 . . . . . . . . . . . . . . . . . . . . . . Lost Part 690 | . . 50 20 10 . 10 . 10 . 30 . 60 10 10 . . 70 80 . . 20 30 170 . 110 . Lost Ally 814 | . . . . . 35 . . . . . . 60 . . . . 100 120 40 . 100 . 140 . 120 99 Purge Threat 150 | . . . . . . . . . . . . 150 . . . . . . . . . . . . . . Squads Dispatched 136 | . 6 1 8 3 . 4 . . . . 7 15 . . . . 10 7 9 2 3 10 36 7 8 . Investigation 10 | . 3 1 2 . . . . . . . 2 . . . . . . 1 . . 1 . . . . . Extermination 31 | . . . . 1 . 1 . . . . 2 5 . . . . 4 2 4 1 . 5 4 . 2 . Reinforcement 44 | . 3 . 5 2 . 3 . . . . 3 8 . . . . 3 1 . 1 2 5 6 1 1 . Assault 46 | . . . . . . . . . . . . 2 . . . . 1 3 5 . . . 24 6 5 . Garrison 4 | . . . 1 . . . . . . . . . . . . . 2 . . . . . 1 . . . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Searches Triggered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . Haulers Reinforced 5 | . . . . . . . . . . . 1 1 . . . . . . . . 2 . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 47 | . 3 4 3 1 . . . . . . . 2 . . 1 . 2 2 2 1 2 2 3 . 19 . Communications Jammed 68 | . . . . . . . . . . . . . . . . . . . . . . 12 56 . . . Distress Signals 51 | . . . . . . . . . . . . . . . . . . . . . . 11 40 . . . Times Spotted 766 | . 43 25 33 15 8 5 9 7 1 12 10 84 4 2 35 6 57 53 47 3 27 45 152 3 63 17 Peak Tracking Total 24 | . 7 9 5 7 4 2 6 4 1 5 2 7 3 1 18 3 10 14 8 3 8 5 24 3 17 8 Tactical Retreats 59 | . 9 2 2 1 . . . 1 . 2 . 3 . 1 1 . 1 2 6 . . 6 11 . 8 3 ECM-based Alert Blocks 15 | . . . . . . . . . . . . . . . . . . . 15 . . . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 14 | . 2 1 . 2 . . . . . . 1 4 . . . . . . 1 1 . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 93 | . . 2 . . . 2 . . . . . 8 . . 1 . 26 4 4 6 1 9 21 1 7 1 Max in Single Turn 7 | . . 1 . . . 2 . . . . . 1 . . 1 . 7 1 1 1 1 1 3 1 1 1 Garrison Access 4 | . . . 1 . . . . . . . . . . . . . . . 1 . 1 . 1 . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 61 | . 7 3 4 2 . 2 . . . . 6 6 . . 1 . 4 6 8 2 2 5 2 . . 1 Terminals 30 | . 4 2 1 1 . 2 . . . . 3 2 . . . . 3 4 3 1 . 2 2 . . . Fabricators 8 | . . . . . . . . . . . 1 1 . . . . 1 2 2 . . 1 . . . . Repair Stations 6 | . 1 . 1 . . . . . . . 1 2 . . . . . . 1 . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . 1 . 1 . . . . . . 1 1 . . . . . . 1 1 1 1 . . . . Garrison Access 4 | . . . 1 . . . . . . . . . . . . . . . 1 . 1 1 . . . . Total Hacks 125 | . 14 6 9 2 . 6 . . . . 14 10 . . 1 . 10 9 19 4 4 8 5 . . 4 Successful 56 | . 4 2 6 2 . 3 . . . . 7 4 . . 1 . 2 2 11 1 1 4 2 . . 4 Failed 69 | . 10 4 3 . . 3 . . . . 7 6 . . . . 8 7 8 3 3 4 3 . . . Catastrophic 17 | . 1 . . . . 1 . . . . 3 1 . . . . 3 4 1 . 1 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 46 | . 12 5 5 . . 1 . . . . 8 3 . . . . 3 2 3 . 1 1 2 . . . Terminals 69 | . 10 5 4 1 . 6 . . . . 9 3 . . . . 6 5 8 2 . 5 5 . . . Fabricators 18 | . . . . . . . . . . . 3 2 . . . . 4 4 4 . . 1 . . . . Repair Stations 10 | . 2 . 2 . . . . . . . 1 2 . . . . . . 3 . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . 1 . 1 . . . . . . 1 3 . . . . . . 2 2 2 1 . . . . Garrison Access 6 | . . . 1 . . . . . . . . . . . . . . . 2 . 2 1 . . . . Terminal Hacks 23 | . 1 . 1 1 . 2 . . . . 3 1 . . 1 . 1 1 3 1 . 2 1 . . 4 Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . . . . 2 . . . . . . . . . . 1 . 1 . . 1 . . . . Open Door 3 | . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Alert Level 5 | . . . 1 . . . . . . . 2 . . . . . . 1 . 1 . . . . . . Unreport Threat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-C 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Repair Station Hacks 3 | . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . Scan Component 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . 1 . 1 . . . . . . 1 2 . . . . . . 1 . . 1 . . . . Insert Component 3 | . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . . Analyze 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Retrieve Study 3 | . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Seal Access 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 18 | . 3 1 2 . . 1 . . . . 3 1 . . . . . 1 3 . 1 1 1 . . . Terminals 8 | . 1 1 1 . . 1 . . . . 1 . . . . . . . 1 . . 1 1 . . . Botnet 8 | . 1 1 1 . . 1 . . . . 1 . . . . . . . 1 . . 1 1 . . . Fabricators 5 | . . . . . . . . . . . 1 1 . . . . . 1 2 . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Haulers 3 | . . . . . . . . . . . 1 1 . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Patch 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Cores Recovered 3 | . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 5 2 1 1 . 2 . . . . 4 4 . . . . 4 6 6 2 2 4 1 . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . Parts Built 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 208 | . . . . . . . . . . . . . . . . . 69 . 139 . . . . . . . Total Part Build Rating 27 | . . . . . . . . . . . . . . . . . 9 . 18 . . . . . . . Part Studies Acquired 3 | . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Time 51 | . . . 51 . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Sec Acc Com Ac0 Total Allies 88 | . . . . . 2 . . . . . . 5 . . . . 6 8 2 . 5 . 9 13 32 6 Largest Group 7 | . . . . . 2 . . . . . . 4 . . . . 5 5 2 . 5 . 4 6 7 3 Highest-Rated Group 328 | . . . . . 28 . . . . . . 164 . . . . 250 328 128 . 235 . 267 81 164 209 Highest-Rated Ally 164 | . . . . . 16 . . . . . . 41 . . . . 64 68 64 . 47 . 110 15 82 164 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 312 | . . . . . 8 . . . . . . 26 . . . . 32 63 6 . 17 . 106 . 27 27 Total Damage 12653 | . . . . . 89 . . . . . . 937 . . . . 1156 3112 239 . 516 . 4471 . 864 1269 Kills 57 | . . . . . . . . . . . . 8 . . . . 2 19 2 . 1 . 22 . 2 1 Allies Corrupted 5 | . . . . . . . . . . . . 3 . . . . . . . . . . . . 2 . Allies Melted 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . X0-1V1 Amusement Gains 603 | . 13 93 5 46 . . . 10 . . 5 30 . . 20 . 15 30 40 10 35 30 67 57 97 . Good Acts 215 | . . 4 12 1 10 5 4 . . 4 8 33 2 4 3 3 14 6 10 3 5 8 25 1 36 14 Bad Acts 164 | . . 4 10 8 1 1 1 1 . 4 1 34 . 6 . . 1 11 9 2 4 7 13 5 36 5 Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Sec Acc Com Ac0 Active Infowar (turns) 11551 | 3 508 . . . . . . . . . 2 2220 344 645 656 431 1278 901 1218 506 339 1316 1178 1 5 . Optics 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Sensors 9548 | . . . . . . . . . . . 2 2220 344 645 656 431 1278 900 1002 506 318 818 427 . 1 . Terrain 2857 | . . . . . . . . . . . . . . . . . . . 1097 505 1 807 447 . . . Seismic 511 | 3 508 . . . . . . . . . . . . . . . . . . . . . . . . . Triangulation 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Cloaking 715 | . . . . . . . . . . . . . . . . . . . 19 . 148 94 452 . 2 . Jamming 2411 | . . . . . . . . . . . . . . . . . . . . . 21 1252 1138 . . . ECM 63 | . . . . . . . . . . . . . . . . . . 2 60 . . . . 1 . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . 2 . . . . 1 . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 25464 | 70 1261 1038 1206 598 171 638 627 142 1102 430 790 3193 349 649 775 556 1747 1219 1401 506 862 1408 1819 131 2542 234 Spaces Moved 18862 | 45 700 631 726 395 114 378 370 80 834 256 478 1946 278 489 532 376 876 708 897 390 533 820 1319 283 3926 482 Core 49 | 2 . . . . . . . . . . . . . . . . . . . . . . 47 . . . Treads 944 | . . 205 55 . . 222 329 . . 1 . 85 . . . . 47 . . . . . . . . . Legs 9400 | . . 89 . . . . . . . . . . . . . . . 708 897 390 533 820 1272 283 3926 482 Wheels 8469 | 43 700 337 671 395 114 156 41 80 834 255 478 1861 278 489 532 376 829 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 100 100 105 120 120 120 130 130 130 130 120 105 105 120 120 120 103 106 106 106 106 106 30 30 30 30 Average Speed 95 | 97 128 131 113 120 120 146 156 130 130 130 126 119 106 122 133 120 129 111 109 108 110 110 74 30 30 30 Slowest Speed 305 | 100 145 305 225 120 120 250 160 130 130 250 145 270 120 135 135 135 240 113 115 110 179 120 250 30 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Potential Cave-ins 127 | . . . . . . . . . . . . 8 2 . . . 3 . . . . . 8 . 96 10 Cave-ins Triggered 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Exploration Rate (%) 47 | 4 96 70 62 23 65 12 67 20 80 54 16 51 53 69 78 61 28 31 28 39 21 86 58 10 68 36 Regions Visited 26 Branch Regions 14 Pre-discovered Areas 5 | . 2 . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . . Known Exits Taken 17 | . . . 1 . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 7 | 1 1 1 . . . 1 . 1 1 . . . . . . . . . . . . . . 1 . . Scrap Searched 17 | . . . . . . . 3 1 4 . . . 4 4 . 1 . . . . . . . . . . Spaces Dug 185 | . . . . . . . . . . . . 9 4 3 . 4 10 19 22 9 7 13 29 . 55 1 Terrain Destroyed 1476 | . . 24 7 . . . 70 1 . 47 13 110 29 79 1 11 170 37 43 13 53 32 92 10 626 8 Melee 29 | . . . . . . . . . . . . . . . . . . . . . 4 11 8 . 5 1 Projectile 683 | . . . . . . . . 1 . . . 60 14 6 1 11 42 35 35 13 29 18 52 7 352 7 AOE 750 | . . 24 7 . . . 70 . . 47 13 50 15 73 . . 128 2 8 . 18 . 30 1 264 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Sec Acc Com Ac0 Total 23525 | 58 913 743 966 460 138 427 402 101 846 316 615 2457 306 519 573 431 1247 1001 1157 451 668 1050 1777 317 5041 545 Wait 1543 | . 104 2 124 4 . 4 3 4 . 12 52 156 . . . 16 147 34 25 2 14 25 92 10 713 . Move 18830 | 44 700 630 725 395 113 377 369 79 833 255 477 1945 277 488 528 375 875 707 896 389 532 819 1319 282 3919 482 Hop 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Pick Up 188 | 3 6 9 13 3 2 5 1 1 1 1 7 17 . 4 10 2 15 9 13 10 5 6 21 3 19 2 Fast Attach 213 | 6 3 16 8 4 . 1 3 2 . 3 13 23 1 3 2 . 15 8 15 1 12 8 23 1 39 3 Attach 130 | . 2 3 3 4 2 3 1 . . 5 3 12 3 2 4 1 4 16 7 3 6 5 23 6 11 1 Detach 148 | . 3 11 4 4 2 2 2 1 . 6 9 17 . 1 3 . 2 5 13 2 8 3 14 1 32 3 Swap 479 | . 9 9 11 6 2 5 6 . 5 2 8 59 7 6 6 7 59 41 64 7 13 54 66 6 19 2 Drop 305 | . 11 13 12 7 3 4 6 1 2 1 15 29 1 3 6 2 24 8 32 14 12 13 26 3 51 6 Fire 1338 | 5 75 49 66 33 14 13 11 13 5 31 31 182 17 12 12 28 106 76 91 22 62 95 151 5 125 8 Melee 151 | . . . . . . . . . . . . . . . 1 . . . . 1 4 22 30 . 55 38 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . 1 . . . . . . . . . . . . . . . 1 1 . . . 1 . . . Crush 14 | . . . . . . 13 . . . . . 1 . . . . . . . . . . . . . . Escape Stasis 38 | . . . . . . . . . . . . 16 . . . . . . . . . . 11 . 11 . Rewire 117 | . . . . . . . . . . . . . . . . . . 96 . . . . . . 21 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 26 | . . . . . . . . . . . . . . . . . . . . . . . . . 26 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Arm) -4/Armory -3/Research (discovered 5 exits: *Res x3 / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command (discovered 2 exits: *Sur / *Ac0) -1/Access_0 Subspace History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Discovered new exit (range 5) 323 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 12) 367 | -10/Materials | Discovered new exit (range 6) 463 | -10/Materials | Discovered new exit (range 14) 533 | -10/Materials | Discovered new exit (range 10) 1000 | -10/Materials | Core integrity fell below 50% 1292 | -10/Materials | Made a sacrifice at D.C.S.S. Altar Unit 1293 | -10/Materials | Core integrity fell below 20% 1332 | -10/Materials | Entered another Materials area 1332 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1361 | -9/Materials | X0-1V1 released a cloud of subatomizers 1619 | -9/Materials | X0-1V1 sent you into danger 1673 | -9/Materials | Lost 4 parts (1p2n1u) 1697 | -9/Materials | Destroyed 9 combat bots 1796 | -9/Materials | Propulsion slot count permanently improved by X0-1V1 (+1) 1849 | -9/Materials | Discovered new exit (range 15) 1922 | -9/Materials | Sterilization system engaged 1922 | -9/Materials | Non-combat units ordered to evacuate 1942 | -9/Materials | X0-1V1 enhanced Transport squad support 2009 | -9/Materials | Discovered new exit (range 6) 2022 | -9/Materials | Combat units ordered to evacuate 2207 | -9/Materials | Discovered new exit (range 16) 2222 | -9/Materials | Ambient heat levels rising (+10) 2342 | -9/Materials | Discovered new exit (range 15) 2370 | -9/Materials | Entered another Materials area 2370 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2387 | -8/Materials | X0-1V1 redirected Transport squads to designated parking area 2551 | -8/Materials | Repaired Adv. Beam Cannon 2614 | -8/Materials | Met 7R-MNS 2629 | -8/Materials | Garrison activated, responded to threat 2641 | -8/Materials | EX resistance permanently improved by X0-1V1 (+10%; -100 max core) 2671 | -8/Materials | X0-1V1 sent hostile Y-45 Defender (x2) 2688 | -8/Materials | X0-1V1 mutated your Propulsion slot to Power slot 2704 | -8/Materials | Discovered new exit (range 13) 2908 | -8/Materials | Build established: Scavenger-Tank 3118 | -8/Materials | Weapon slot count temporarily expanded by X0-1V1 (+2) 3282 | -8/Materials | X0-1V1 foreshadows a heat wave 3284 | -8/Materials | Discovered new exit (range 7) 3370 | -8/Materials | Identified exit to Factory 3370 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 3417 | -8/Materials | Ambient heat levels rising (+10) 3465 | -8/Materials | X0-1V1 sent you to a vault 3468 | -8/Materials | X0-1V1 activates XOMVISION 3576 | -8/Materials | Entered Factory 3576 | -7/Factory | Evolved 2 slots: Propulsion x2 3577 | -7/Factory | Caught up to 7R-MNS 3742 | -7/Factory | X0-1V1 added 0b10 threat records associated with you (major) 3950 | -7/Factory | X0-1V1 redirected Transport squads to designated parking area 3976 | -7/Factory | Search patrols dispatched 4043 | -7/Factory | X0-1V1 sent hostile Y-54 Guardian (x2) 4060 | -7/Factory | X0-1V1 mutated your Utility slot to Weapon slot 4174 | -7/Factory | Sucked down chute 4174 | -7/Factory | Entered Waste 4189 | -7/Waste | Spotted C-40 Crusher 4191 | -7/Waste | Spotted C-40 Crusher 4191 | -7/Waste | Spotted C-40 Crusher 4205 | -7/Waste | Destroyed C-40 Crusher 4215 | -7/Waste | Spotted C-40 Crusher 4255 | -7/Waste | Spotted C-40 Crusher 4259 | -7/Waste | Build established: Gunner 4260 | -7/Waste | X0-1V1 sent allied G-47 Trooper (x2) 4311 | -7/Waste | Core integrity permanently improved by X0-1V1 (+300) 4333 | -7/Waste | Discovered new exit (range 10) 4345 | -7/Waste | Entered Factory 4943 | -7/Factory | Discovered new exit (range 13) 4983 | -7/Factory | Entered Lower Caves 5049 | -7/Lower Caves | Encountered a Warlord checkpoint 5189 | -7/Lower Caves | Spotted B-75 Beast 5464 | -7/Lower Caves | Identified exit to Lower Caves 5464 | -7/Lower Caves | X0-1V1 revealed exit location to -7/Lower Caves 5521 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5610 | -7/Lower Caves | Entered another Lower Caves area 5616 | -7/Lower Caves | System corruption reached 10% 5720 | -7/Lower Caves | Discovered new exit (range 6) 5741 | -7/Lower Caves | Found DCF Scrap (9 items) 5752 | -7/Lower Caves | Entered Zion 5801 | -7/Zion | System corruption cleaned by Quarantine Array 5828 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5907 | -7/Zion | Discovered new exit (range 12) 6268 | -7/Zion | Visited the Megawrench Repair Shop 6271 | -7/Zion | Megawrench repaired 11 parts 6321 | -7/Zion | Learned Factory emergency access door positions 6339 | -7/Zion | Learned Factory terminal intel 6422 | -7/Zion | Learned 4 Factory zone layouts 6854 | -7/Zion | Entered Proximity Caves 6861 | -6/Proximity Caves | Spotted B-75 Beast 6891 | -6/Proximity Caves | Core integrity restored by X0-1V1 (+216) 6907 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6957 | -6/Proximity Caves | Identified exit to Factory 6957 | -6/Proximity Caves | X0-1V1 revealed exit location to -6/Factory 6987 | -6/Proximity Caves | X0-1V1 sent hostile Guerrilla (x2) 7119 | -6/Proximity Caves | Lost 3 parts (1p2w) 7245 | -6/Proximity Caves | X0-1V1 activates XOMVISION 7284 | -6/Proximity Caves | Entered Factory 7284 | -6/Factory | Evolved 2 slots: Utility x2 7287 | -6/Factory | Build established: Scavenger-Gunner 7287 | -6/Factory | Loaded intel: 27 terminal locations 7318 | -6/Factory | X0-1V1 sent you to a vault 7713 | -6/Factory | Identified exit to Factory 7713 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 7721 | -6/Factory | Weapon slot count temporarily expanded by X0-1V1 (+3) 7858 | -6/Factory | X0-1V1 activates XOMVISION 7949 | -6/Factory | Build established: Tank 8019 | -6/Factory | Discovered exit to Factory (range 9) 8074 | -6/Factory | Entered another Factory area 8074 | -5/Factory | Evolved 2 slots: Utility x2 8215 | -5/Factory | Spotted B-75 Beast 8227 | -5/Factory | Identified exit to Factory 8227 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 8645 | -5/Factory | X0-1V1 enhanced Transport squad support 8757 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 9061 | -5/Factory | Build established: Scavenger-Tank 9525 | -5/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 9528 | -5/Factory | X0-1V1 announced a LAN party 9533 | -5/Factory | System corruption reached 10% 9534 | -5/Factory | X0-1V1 sent hostile Guerrilla (x2) 9588 | -5/Factory | Build established: Tank 9605 | -5/Factory | X0-1V1 mutated your Weapon slot to Propulsion slot 9611 | -5/Factory | X0-1V1 redirected Transport squads to designated parking area 9615 | -5/Factory | Sensors blinded by X0-1V1 9615 | -5/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 9633 | -5/Factory | X0-1V1 sent hostile P-70 Sage (x3) 9659 | -5/Factory | X0-1V1 sent allied H-66 Slayer (x4) 9795 | -5/Factory | X0-1V1 sent you to a vault 9874 | -5/Factory | First assault squad dispatched 10042 | -5/Factory | X0-1V1 turns hostiles against one another 10081 | -5/Factory | X0-1V1 activates XOMVISION 10468 | -5/Factory | Sensors blinded by X0-1V1 10524 | -5/Factory | Identified exit to Upper Caves 10524 | -5/Factory | X0-1V1 revealed exit location to -5/Upper Caves 10546 | -5/Factory | X0-1V1 sent you into danger 10696 | -5/Factory | Discovered exit to Factory (range 15) 10782 | -5/Factory | X0-1V1 revealed exit location to -5/Upper Caves 10878 | -5/Factory | X0-1V1 upgraded hostiles (x1) 11066 | -5/Factory | X0-1V1 downgraded hostiles (x1) 11267 | -5/Factory | Entered Upper Caves 11462 | -5/Upper Caves | X0-1V1 activates XOMVISION 11484 | -5/Upper Caves | Encountered a Warlord checkpoint 11566 | -5/Upper Caves | X0-1V1 downgraded hostiles (x1) 11572 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11613 | -5/Upper Caves | Discovered new exit (range 3) 11615 | -5/Upper Caves | Identified exit to Upper Caves 11616 | -5/Upper Caves | Entered another Upper Caves area 11621 | -5/Upper Caves | Discovered exit to Factory (range 9) 11884 | -5/Upper Caves | X0-1V1 sent hostile Savage (x1) 11912 | -5/Upper Caves | Core integrity restored by X0-1V1 (+180) 11923 | -5/Upper Caves | X0-1V1 mutated your Weapon slot to Utility slot 12149 | -5/Upper Caves | Spotted B-75 Beast 12163 | -5/Upper Caves | X0-1V1 activates XOMVISION 12206 | -5/Upper Caves | Learned location of Armory (-4) 12229 | -5/Upper Caves | Build established: Mutant 12249 | -5/Upper Caves | Discovered new exit (range 5) 12264 | -5/Upper Caves | Identified exit to Warlord 12265 | -5/Upper Caves | Entered Warlord 12497 | -5/Warlord | Visited the Vortex Lab 12507 | -5/Warlord | Found Prototype Piercing Weapon 12512 | -5/Warlord | Warlord's base attacked by MAIN.C 12514 | -5/Warlord | Found Prototype Energy Gun 12514 | -5/Warlord | Identified Vortex Shotgun 12520 | -5/Warlord | Found Vortex Shotgun 12803 | -5/Warlord | Identified Vortex Lance 12816 | -5/Warlord | Found Prototype Reactor 12827 | -5/Warlord | Identified exit to Proximity Caves 12827 | -5/Warlord | X0-1V1 revealed exit location to -4/Proximity Caves 12832 | -5/Warlord | Found Prototype Device 12832 | -5/Warlord | Identified System Purifier 12854 | -5/Warlord | Found Prototype Processor 12854 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 12862 | -5/Warlord | Warlord forces counterattacked 12870 | -5/Warlord | Met Warlord 13012 | -5/Warlord | Spotted Striker 13020 | -5/Warlord | Spotted Striker 13040 | -5/Warlord | Entered Proximity Caves 13043 | -4/Proximity Caves | Spotter reported a threat 13068 | -4/Proximity Caves | Lost 19 allies 13107 | -4/Proximity Caves | Learned Research interactive machine intel 13395 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13590 | -4/Proximity Caves | Discovered exit to Factory (range 5) 13596 | -4/Proximity Caves | Entered Factory 13596 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 13625 | -4/Factory | X0-1V1 activates XOMVISION 13672 | -4/Factory | X0-1V1 sent you to a vault 13685 | -4/Factory | Fabricated Centrium Leg? 13943 | -4/Factory | Garrison activated, responded to threat 14072 | -4/Factory | Build established: Gunner 14117 | -4/Factory | Garrison activated, responded to threat 14348 | -4/Factory | Destroyed 10 combat bots 14871 | -4/Factory | System corruption reached 10% 15096 | -4/Factory | First assault squad dispatched 15260 | -4/Factory | Identified exit to Research 15260 | -4/Factory | X0-1V1 revealed exit location to -3/Research 15294 | -4/Factory | X0-1V1 turns hostiles against one another 15319 | -4/Factory | Weapon slot count temporarily expanded by X0-1V1 (+1) 15329 | -4/Factory | Discovered new exit (range 11) 15340 | -4/Factory | Identified exit to Armory 15343 | -4/Factory | Entered Armory 15345 | -4/Armory | Lost 4 parts (3n1w) 15563 | -4/Armory | Found Prototype Device 15563 | -4/Armory | Identified Exp. ECM Suite 15825 | -4/Armory | Lost 3 parts (1p2w) 15896 | -4/Armory | X0-1V1 added 0b10 threat records associated with you (minor) 16066 | -4/Armory | Lost 3 allies 16093 | -4/Armory | First assault squad dispatched 16335 | -4/Armory | Lost 3 allies 16339 | -4/Armory | X0-1V1 sent you to a vault 16552 | -4/Armory | X0-1V1 upgraded hostiles (x2) 16559 | -4/Armory | Discovered exit to Research (range 6) 16562 | -4/Armory | Entered Research 16562 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 16563 | -3/Research | Loaded intel: 46 interactive machine locations 16579 | -3/Research | Found Quantum Capacitor 16597 | -3/Research | X0-1V1 added 0b10 threat records associated with you (major) 16763 | -3/Research | Discovered new exit (range 24) 16812 | -3/Research | First assault squad dispatched 16859 | -3/Research | Destroyed 8 combat bots 16894 | -3/Research | Identified exit to Research 17002 | -3/Research | X0-1V1 sent you to a vault 17028 | -3/Research | Found Prototype Device 17028 | -3/Research | Identified Exp. Actuator Array 17046 | -3/Research | Found Prototype Hackware 17117 | -3/Research | X0-1V1 activates XOMVISION 17129 | -3/Research | Found Adv. Powered Armor 17134 | -3/Research | X0-1V1 vaporized surrounding terrain (radius 18) 17306 | -3/Research | X0-1V1 revealed exit location to -2/Research 17362 | -3/Research | X0-1V1 redirected Transport squads to designated parking area 17425 | -3/Research | Fabricated Enh. Nova Cannon? 17626 | -3/Research | Discovered exit to Research (range 15) 17655 | -3/Research | Identified exit to Quarantine 17671 | -3/Research | X0-1V1 sent you into danger 17720 | -3/Research | Identified Ghost Barrier 17882 | -3/Research | Build established: Skirmisher 17963 | -3/Research | Entered Quarantine 17970 | -3/Quarantine | System corruption reached 10% 18023 | -3/Quarantine | Found Alien Energy Cannon 18058 | -3/Quarantine | Identified Vortex Chain Reactor 18059 | -3/Quarantine | Found Alien Slashing Weapon 18068 | -3/Quarantine | X0-1V1 sent you to a vault 18083 | -3/Quarantine | Found Ragnarok Missile Launcher 18093 | -3/Quarantine | Found Prototype Device 18093 | -3/Quarantine | Identified Exp. EM Shield 18107 | -3/Quarantine | Discovered exit to Research (range 24) 18151 | -3/Quarantine | Found Alien Artifact 18191 | -3/Quarantine | Found Alien Artifact 18247 | -3/Quarantine | Found Alien Artifact 18258 | -3/Quarantine | Identified Sigix Broadsword 18297 | -3/Quarantine | Found Alien Artifact 18402 | -3/Quarantine | Found Alien Artifact 18452 | -3/Quarantine | Found Alien Artifact 18469 | -3/Quarantine | Entered Research 18469 | -2/Research | Warlord forces began assault on 0b10 18469 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 18538 | -2/Research | Build established: Gladiator 18579 | -2/Research | Research machine network offline 18687 | -2/Research | Destroyed 11 combat bots 18797 | -2/Research | Met up with Warlord 18802 | -2/Research | X0-1V1 sent hostile Y-72 Warden (x1) 18916 | -2/Research | Borebot progress halted 18971 | -2/Research | Borebot progress halted 18990 | -2/Research | Discovered new exit (range 3) 19008 | -2/Research | Identified exit to Access 19009 | -2/Research | Spotted Striker 19019 | -2/Research | Spotted Striker 19019 | -2/Research | Spotted Striker 19029 | -2/Research | Spotted Executioner 19035 | -2/Research | X0-1V1 sent allied G-67 Veteran (x5) 19041 | -2/Research | Destroyed Striker 19042 | -2/Research | Borebot progress halted 19074 | -2/Research | Destroyed Executioner 19078 | -2/Research | Identified Phase Armor 19082 | -2/Research | Lost 5 allies 19101 | -2/Research | Destroyed Striker 19160 | -2/Research | Found Prototype Device 19160 | -2/Research | Identified Exp. Shock Absorption System 19201 | -2/Research | Found Prototype Processor 19201 | -2/Research | Identified Exp. Targeting Computer 19213 | -2/Research | Found Prototype Processor 19213 | -2/Research | Identified Exp. Core Analyzer 19281 | -2/Research | Discovered new exit (range 3) 19285 | -2/Research | Identified exit to Testing 19331 | -2/Research | Entered Testing 19397 | -2/Testing | Found Prototype Ballistic Gun 19399 | -2/Testing | Identified Hyp. Multirail 19738 | -2/Testing | Found Prototype Device 19738 | -2/Testing | Identified AEGIS Remote Shield 19813 | -2/Testing | Found Prototype Energy Gun 19813 | -2/Testing | Identified Hyp. EM Gauss Rifle 19848 | -2/Testing | X0-1V1 sent you into danger 20091 | -2/Testing | Spotted PG-LF08B97BV6 20198 | -2/Testing | X0-1V1 mutated your Propulsion slot to Utility slot 20317 | -2/Testing | Discovered exit to Access (range 16) 20323 | -2/Testing | Found Prototype Processor 20355 | -2/Testing | X0-1V1 mutated your Utility slot to Propulsion slot 20390 | -2/Testing | Identified Exp. Target Analyzer 20452 | -2/Testing | Destroyed PY-FHSU06XWIP 20565 | -2/Testing | Core integrity restored by X0-1V1 (+478) 20653 | -2/Testing | Spotted Fortress 20735 | -2/Testing | Discovered new exit (range 5) 20735 | -2/Testing | Discovered new exit (range 6) 20738 | -2/Testing | Identified exit to Section 7 20739 | -2/Testing | Entered Section 7 20740 | -2/Section 7 | Identified Core Reset Matrix 20740 | -2/Section 7 | Identified Subatomic Replicator 20740 | -2/Section 7 | Identified Terrabomb 20740 | -2/Section 7 | Identified Dimensional Node Initializer 20740 | -2/Section 7 | Used Core Reset Matrix 20744 | -2/Section 7 | Detected hypermatrix surge 20744 | -2/Section 7 | Sensed 19 artifacts in vicinity 20824 | -2/Section 7 | Spotted S7 Guard 20835 | -2/Section 7 | Found Core Membrane 20835 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 20877 | -2/Section 7 | Destroyed S7 Guard 20939 | -2/Section 7 | Found Integrated Reactor 20939 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 20989 | -2/Section 7 | First assault squad dispatched 21136 | -2/Section 7 | X0-1V1 downgraded hostiles (x3) 21231 | -2/Section 7 | Initialized slip node 21435 | -2/Section 7 | X0-1V1 sent allied Lightning (x2) 21503 | -2/Section 7 | Garrison activated, responded to threat 21561 | -2/Section 7 | Spotted Executioner 21561 | -2/Section 7 | Spotted Executioner 21569 | -2/Section 7 | Allies destroyed Executioner 21572 | -2/Section 7 | Allies destroyed Executioner 21632 | -2/Section 7 | Used Terrabomb 21638 | -2/Section 7 | Found Terrabomb 21649 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 21695 | -2/Section 7 | Build established: Scavenger-Gunner 21769 | -2/Section 7 | Warped through subspace 21787 | -2/Section 7 | X0-1V1 mutated your Propulsion slot to Utility slot 21795 | -2/Section 7 | Used Subatomic Replicator to replicate Hyp. Multirail 21921 | -2/Section 7 | Destroyed 8 combat bots 21992 | -2/Section 7 | Used Terrabomb 22007 | -2/Section 7 | X0-1V1 sent allied C-57 Dissector (x4) 22045 | -2/Section 7 | Lost 3 allies 22094 | -2/Section 7 | Core integrity fell below 50% 22098 | -2/Section 7 | X0-1V1 downgraded hostiles (x3) 22104 | -2/Section 7 | Spotted Executioner 22105 | -2/Section 7 | Spotted Executioner 22110 | -2/Section 7 | X0-1V1 added 0b10 threat records associated with you (major) 22124 | -2/Section 7 | Lost 16 parts (3p5n7u1w) 22124 | -2/Section 7 | Integrated with Sigix Exoskeleton 22165 | -2/Section 7 | X0-1V1 sent you to a vault 22191 | -2/Section 7 | Found Integrated Mediator 22191 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 22202 | -2/Section 7 | Weapon slot count temporarily expanded by X0-1V1 (+2) 22221 | -2/Section 7 | X0-1V1 revealed exit location to -1/Access 22233 | -2/Section 7 | Found Terrabomb 22254 | -2/Section 7 | Spotted Striker 22254 | -2/Section 7 | Spotted Striker 22283 | -2/Section 7 | Destroyed Executioner 22322 | -2/Section 7 | Destroyed Executioner 22327 | -2/Section 7 | Found Exp. Core Analyzer 22335 | -2/Section 7 | Found Exp. Targeting Computer 22350 | -2/Section 7 | Allies destroyed Striker 22381 | -2/Section 7 | Spotted Striker 22381 | -2/Section 7 | Spotted Striker 22397 | -2/Section 7 | Destroyed Striker 22397 | -2/Section 7 | Destroyed Striker 22408 | -2/Section 7 | Found Sigix Shearcannon 22432 | -2/Section 7 | Build established: Alien-Sigix 22454 | -2/Section 7 | Found Transdimensional Reconstructor 22455 | -2/Section 7 | Warped through subspace 22470 | -2/Section 7 | Spotted Striker 22470 | -2/Section 7 | Spotted Striker 22474 | -2/Section 7 | Scanned by Researcher 22475 | -2/Section 7 | Intercept squad dispatched 22476 | -2/Section 7 | Spotted Investigator 22486 | -2/Section 7 | Destroyed Investigator 22492 | -2/Section 7 | Spotted Tracker 22493 | -2/Section 7 | Core integrity fell below 20% 22493 | -2/Section 7 | Spotted Tracker 22504 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 22504 | -2/Section 7 | Destroyed Tracker 22508 | -2/Section 7 | Destroyed Tracker 22532 | -2/Section 7 | Spotted Combat Programmer 22547 | -2/Section 7 | Spotted Combat Programmer 22547 | -2/Section 7 | X0-1V1 sent hostile X-77 Beamer (x2) 22558 | -2/Section 7 | Entered Access 22558 | -1/Access | Evolved 2 slots: Utility x2 22563 | -1/Access | Emitted hypermatrix ping 22568 | -1/Access | Assembled emerged from beneath the floor 22579 | -1/Access | Energy Cycler disabled 22602 | -1/Access | X0-1V1 redirected Transport squads to designated parking area 22622 | -1/Access | Assembled emerged from beneath the floor 22669 | -1/Access | Discovered new exit (range 17) 22689 | -1/Access | Entered Command 22694 | -1/Command | Emitted hypermatrix ping 22699 | -1/Command | Assembled emerged from beneath the floor 22716 | -1/Command | Spotted B-99 Colossus 22716 | -1/Command | X0-1V1 sent you into danger 22736 | -1/Command | Assembled emerged from beneath the floor 22799 | -1/Command | System corruption reached 10% 22840 | -1/Command | X0-1V1 sent hostile Y-72 Warden (x2) 22870 | -1/Command | X0-1V1 sent you into danger 22916 | -1/Command | Spotted B-99 Colossus 22916 | -1/Command | X0-1V1 mutated your Utility slot to Propulsion slot 22920 | -1/Command | Assembled emerged from beneath the floor 22939 | -1/Command | First assault squad dispatched 22958 | -1/Command | Assembled emerged from beneath the floor 22997 | -1/Command | Spotted M Guard 22997 | -1/Command | Spotted M Guard 22997 | -1/Command | Spotted Combat Programmer 23004 | -1/Command | X0-1V1 mutated your Propulsion slot to Utility slot 23025 | -1/Command | Spotted Combat Programmer 23029 | -1/Command | Discovered new exit (range 18) 23048 | -1/Command | Destroyed Combat Programmer 23050 | -1/Command | Destroyed Combat Programmer 23060 | -1/Command | X0-1V1 sent you to a vault 23064 | -1/Command | Found Prototype Device 23064 | -1/Command | Identified Exp. Cloaking Device 23067 | -1/Command | Murdered Golem 23070 | -1/Command | Found Prototype Device 23070 | -1/Command | Identified Exp. Sensor Array 23072 | -1/Command | Found Prototype Device 23072 | -1/Command | Identified Exp. Shock Absorption System 23082 | -1/Command | Found Quantum Capacitor 23152 | -1/Command | X0-1V1 tapped a No Entrance sign 23155 | -1/Command | Destroyed M Guard 23172 | -1/Command | Destroyed M Guard 23172 | -1/Command | All MAIN.C guards destroyed 23176 | -1/Command | Found Prototype Reactor 23176 | -1/Command | Identified Zero-point Reactor 23187 | -1/Command | Found Prototype Device 23187 | -1/Command | Identified Thermal Barrier 23235 | -1/Command | High security lockdown imminent 23279 | -1/Command | Destroyed B-99 Colossus 23282 | -1/Command | X0-1V1 sent hostile X-77 Beamer (x3) 23315 | -1/Command | High security lockdown engaged 23360 | -1/Command | Met MAIN.C 23362 | -1/Command | 0b10 Conduit disabled 23409 | -1/Command | Found Femtoactuators 23421 | -1/Command | X0-1V1 sent allied Cetus Guard (x2) 23425 | -1/Command | X0-1V1 whisked you away to safety 23435 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 23438 | -1/Command | MAIN.C activated Command garrisons 23508 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 23526 | -1/Command | Destroyed MAIN.C 23528 | -1/Command | Discovered new exit (range 190) 23528 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 23692 | -1/Command | X0-1V1 vaporized surrounding terrain (radius 15) 24111 | -1/Command | Core integrity restored by X0-1V1 (+288) 24162 | -1/Command | Identified exit to Access_0 24162 | -1/Command | X0-1V1 revealed exit location to -1/Access_0 24207 | -1/Command | Found Exp. Core Analyzer 24284 | -1/Command | Found Exp. Hardlight Generator 24285 | -1/Command | Forcibly received Sfc. Transmogifier from X0-1V1 24286 | -1/Command | Found Zero-point Reactor 24374 | -1/Command | Crushed by falling debris 24579 | -1/Command | Crushed by falling debris 24587 | -1/Command | Crushed by falling debris 24717 | -1/Command | X0-1V1 sent hostile X-77 Beamer (x3) 24771 | -1/Command | Crushed by falling debris 24818 | -1/Command | X0-1V1 mutated your Utility slot to Propulsion slot 24860 | -1/Command | Zero-point Reactor reconfigured into Item Mimic 24864 | -1/Command | X0-1V1 mutated your Utility slot to Weapon slot 24872 | -1/Command | Found Multirail 24878 | -1/Command | Found Zero-point Reactor 25051 | -1/Command | X0-1V1 mutated your Propulsion slot to Weapon slot 25062 | -1/Command | Found Exp. System Purifier 25182 | -1/Command | Crushed by falling debris 25207 | -1/Command | X0-1V1 mutated your Weapon slot to Utility slot 25217 | -1/Command | Crushed by falling debris 25217 | -1/Command | Crushed by falling debris 25218 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 25228 | -1/Command | Crushed by falling debris 25231 | -1/Command | Entered Access_0 25232 | -1/Access_0 | Sensed 3 artifacts in vicinity 25232 | -1/Access_0 | Met Architect 25234 | -1/Access_0 | X0-1V1 sent allied C-57 Dissector (x2) 25239 | -1/Access_0 | Architect warped through subspace 25246 | -1/Access_0 | Identified exit to Surface 25246 | -1/Access_0 | X0-1V1 revealed exit location to -0/Surface 25259 | -1/Access_0 | Lost 3 parts (1p2u) 25292 | -1/Access_0 | Architect warped through subspace 25297 | -1/Access_0 | A6 warped into view 25329 | -1/Access_0 | Architect warped through subspace 25347 | -1/Access_0 | Found Exp. Actuator Array 25398 | -1/Access_0 | X0-1V1 sent allied C-57 Dissector (x3) 25406 | -1/Access_0 | Architect warped through subspace 25407 | -1/Access_0 | X0-1V1 turns hostiles against one another 25418 | -1/Access_0 | Allies destroyed A8 25421 | -1/Access_0 | A5 warped into view 25422 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 20% 25426 | -1/Access_0 | Core integrity restored by X0-1V1 (+360) 25443 | -1/Access_0 | Destroyed A2 25444 | -1/Access_0 | Lost 3 allies 25444 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 25452 | -1/Access_0 | Destroyed A5 25454 | -1/Access_0 | X0-1V1 vaporized surrounding terrain (radius 21) 25465 | -1/Access_0 | Started Test 138-B, establishing a local singularity 25465 | -1/Access_0 | Started Test 138-C, cascade imminent 25465 | *** | Destroyed Tau Ceti IV! Last Messages --------------- 25462_ X0-1V1 smiles upon you. (Received Protomatter-160) 25464_ Dropped Protomatter-160. 25464_ Acquired Protomatter-160. 25465_ Connecting with Gate Controls... >>Gate Test 138-A Running Singularity Gate diagnostics... All systems nominal. >>Gate Test 138-B Preparing Singularity Gate activation... Stable singularity established. >>Gate Test 138-C Initiating Test 138-C... Warning: Experimental formulas incomplete. Potential effects include instability. Repeat command to confirm test. >>Gate Test 138-C Initiating Test 138-C... Applying incomplete calculations.... INSTABILITY DETECTED, CASCADE IMMINENT. Map ----- +----------------------------------------------------+ | ???### " "" "" ## #### | | ??##### " "" " # ##### | | ???#### "" "" """ """""""" ## # | | ???##### " """" " # # | | ??###### " " "" "" " #% #% | | ???###### " " """"" """"" " ####% | | ???####### " " " "" " #"##### | | ??######### " " "%%%% ### | | ???######### " " " "!% % ### ### | | ???########## " " " " ""## ## ### | | ???############ " " " " ### ### | | ??###############" " " %%% ### ### | | ???############### """""" # ## # # ### | | ???##########""""" """""####### % # ### | | ??############"""" """"######## ### ### | | ???###########" "####### = ###### ### | | ???##########"" ""##### ### | | ??###########"" ""##### % ####### | | ???###########" "####### "#% ####### | | ???###########" "###### # " ####### | | ???###########" "######## ""# ####### | | ???###########" "######## "# "####### | | ???###########" "########" "##" ###### | | ????#########"" ""#######" "#### ##### | | ????#########"" ""#######" %###### #### | | ????##########" X "######### ####### ### | | ????##########"""" A""######### ########### | | ?????########""""" """""######## ########### | | ?????############# #############" ########## | | ?????############# ########""""" ######### | | ??????############ ########"!!/" ######## | | ???????########### ########"!!= ####### | | ???????####### #######"!/= ####### | | ????????#### # #######"!]=" ####### | | ?????????### Y # #######""""" ####### | | ??????????## #############" ####### | | ??????????#### ############" ####### | | ???????????#### ########### ####### | | ????????????######## ###### ####### | | ????????????######## "####### | | ???????????######## ## ######## | | ????????????#### ### ## ######### ########## | | ????????????#### #### # ######### ########## | | ????????????#### #### ##### ########## | | ????????????#### ## ##### ########## | | ????????????#### ### ##### ########## | | ?????????????#### #### ### ######### | | ?????????????#### ## ##### ## ######## | | ?????????????######### #### # ######## | | ??????????????############ ######### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 209 Coolant Potential 120 Energy Generation 100 Energy Capacity 2100 Matter Stores 1000 Matter Capacity 1000 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 3 Jamming Range 16 Cloak Strength 4 Base Temperature (-) 200 Armor Coverage 1200 Resistance: KI 67 Resistance: TH 50 Resistance: EX 85 Resistance: EM 100 Resistance: I 50 Resistance: S 50 Resistance: P 50 Utility Shielding 66 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 98 Targeting Accuracy 28 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Centrium Leg | x1 | -4/Factory | Preloaded Enh. Nova Cannon | x2 | -3/Research | Preloaded Repaired ---------- Adv. Beam Cannon | 70% | -8/Materials Studied --------- None Alien Tech Used ----------------- Sigix Broadsword Phase Armor Core Reset Matrix Core Membrane Integrated Reactor Dimensional Node Initializer Terrabomb High-powered Transdimensional Reconstructor Subatomic Replicator Sigix Exoskeleton Sigix Sheargun Integrated Mediator Sigix Shearcannon Transdimensional Reconstructor Achievements -------------- Superinsulated Challenges ------------ None Game ------ Seed MomentumLaserKit Manual? 0 Play Time 06:32:14 Cumulative 509.9 hours Start 2026.07.10 @ 18:45:57 End 2026.07.11 @ 03:17:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 219 Rogue 219 Adventurer 0 Explorer 0 Win Type 5 Total 29 Types 14/2/4/2/1/2/1/1/1/1 Lore% 89 Gallery% 80 Achievement% 75 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters BRIGHTNESS(90)|SATURATION(90) Filters NONE Steam 1 RUN: 0deb0005-2e7e-4680-a6af-94b59d448dea