Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.29 @ 18:00:59 Player: Horse Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (174) 870 Value Destroyed (7409) 7409 Prototype IDs (62) 1240 Alien Tech Used (3) 600 Bonus (4969) 4969 TOTAL SCORE: 23488 Bonus ------- High Alert Combat Kills 472 Follower Combat Kills 1476 Entered DSFs 500 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 400 Friendly Fire -79 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 13/100 System Corruption 14% Temperature Cool (0) Movement Rolling (110) Ox1 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Centrium Wheel Centrium Wheel > --- UTILITY (13) ----- Advanced Heat Sink High-capacity Storage Unit Experimental Optical Array Transport Network Coupler Advanced Target Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (20) --- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Experimental Cooling System Gravity Neutralizer Advanced Melee Analysis Suite Launcher Loader Advanced Component Analysis Suite Enhanced Nova Cannon Lance Lance Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Gravity Neutralizer Enhanced Optical Array Experimental Optical Array Transport Network Coupler Advanced Target Analyzer Core Analyzer Core Analyzer Experimental Core Analyzer Advanced Reaction Control System Experimental Reaction Control System Zionite Weapon Casing Advanced Component Analysis Suite > --- WEAPON ----------- Lance Lance Lance Lance Lance > --- INVENTORY -------- Experimental Flexi-carbon Leg High-capacity Storage Unit Advanced Sensor Array Zionite Laser-M Zionite Phaser-M [Rating: 160] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Flexi-carbon Leg Treads Improved Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit Impulse Thruster Array Utility 0b10 Decoder Chip [Skirmisher] Device Advanced Terrain Scanner Storage Medium Storage Unit Processor 0b10 Decoder Chip [Skirmisher] Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Lightning Gun Energy Gun Improved Lightning Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Thermoblaster Impact Weapon Maul Slashing Weapon Ripper Piercing Weapon Lance Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Jun Mat Mat Min Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Slots Evolved 16 | . . 2 . . . 6 . . . 2 . . . . 2 . . . . 2 . 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . Utility 11 | . . 2 . . . 2 . . . 2 . . . . 2 . . . . 1 . 2 Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Parts Attached 345 | 6 3 6 5 10 13 45 . 5 8 17 9 18 28 6 4 15 35 2 15 1 1 93 Power 39 | 1 . . . . 3 9 . . 1 1 1 3 1 . . . 4 1 . . . 14 Engine 12 | 1 . . . . 2 4 . . 1 1 1 1 . . . . . . . . . 1 Core 11 | . . . . . 1 5 . . . . . 2 . . . . 3 . . . . . Reactor 16 | . . . . . . . . . . . . . 1 . . . 1 1 . . . 13 Propulsion 61 | 2 2 . 2 2 1 9 . . 2 3 2 1 2 . 1 2 6 . 4 1 . 19 Treads 8 | . . . . . . 1 . . 2 . 1 . . . . . 2 . . . . 2 Leg 32 | . . . . 2 . 5 . . . 3 1 1 2 . 1 2 4 . 4 1 . 6 Wheel 17 | 2 . . 2 . 1 3 . . . . . . . . . . . . . . . 9 Hover 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Utility 148 | 1 1 3 1 5 5 12 . . 5 10 4 12 20 6 3 9 12 1 5 . 1 32 Device 92 | . 1 2 . 3 5 9 . . 3 7 3 6 13 4 3 4 7 1 4 . 1 16 Storage 9 | 1 . . 1 1 . . . . . 1 . . . . . 1 1 . . . . 3 Processor 19 | . . 1 . 1 . 1 . . 1 1 . . 1 1 . 1 2 . 1 . . 8 Hackware 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Protection 26 | . . . . . . . . . 1 1 1 6 6 1 . 3 2 . . . . 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 97 | 2 . 3 2 3 4 15 . 5 . 3 2 2 5 . . 4 13 . 6 . . 28 Energy Gun 48 | 1 . . . 2 2 8 . 3 . 1 1 1 . . . 1 9 . 4 . . 15 Energy Cannon 3 | . . . . . . 1 . . . . . 1 1 . . . . . . . . . Ballistic Gun 18 | 1 . 1 1 1 . 4 . 1 . 2 . . . . . 1 2 . 1 . . 3 Ballistic Cannon 6 | . . . . . 1 . . . . . 1 . 1 . . . 1 . . . . 2 Launcher 10 | . . . . . . 2 . 1 . . . . 3 . . 2 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . Piercing Weapon 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . . . 2 1 7 . . . 1 . . 5 . 1 5 1 3 2 . . 7 Corrupted Parts 5 | . . . . . . . . . 3 . . . . . . . . . 1 . . 1 System Corruption 17 | . . . . . . . . . 15 . . . . . . . . . 1 . . 1 Parts Lost 135 | . . . . . 6 16 . . 2 . . 3 2 1 . 4 27 . 15 . 13 46 Power 16 | . . . . . 1 2 . . 1 . . 1 . . . . 3 . 1 . 1 6 Propulsion 29 | . . . . . 2 7 . . . . . . . . . 1 4 . 3 . 4 8 Utility 47 | . . . . . . 2 . . . . . 1 1 1 . 3 9 . 6 . 7 17 Weapon 43 | . . . . . 3 5 . . 1 . . 1 1 . . . 11 . 5 . 1 15 Highest Loss Streak 22 | . . . . . 4 8 . . 1 . . 1 2 1 . 2 22 . 9 . 11 21 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 87 | . 95 100 100 92 85 82 87 59 86 96 99 99 93 87 83 89 82 73 77 59 46 70 Engine 6 | . 14 11 11 11 9 4 12 12 11 11 11 5 2 . . . . . . . . . Core 1 | . . . . . . 4 . . . . . 4 2 . . . 2 5 3 . . . Reactor 1 | . . . . . . . . . . . . . 2 5 5 5 2 2 5 4 . 4 Leg 12 | . . . . 19 16 9 6 6 6 13 16 16 16 16 15 14 13 15 11 18 14 1 Device 12 | . 9 22 22 18 15 4 12 12 7 15 10 11 12 6 15 13 11 19 18 9 10 11 Storage 6 | . 14 11 11 14 10 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 3 2 Processor 15 | . . 11 11 3 10 10 12 12 16 16 22 22 16 21 20 22 23 20 19 18 12 23 Hackware 1 | . . . . . . 10 6 6 6 . . . . . . . . . . . . . Protection 2 | . . . . . . . . . . 4 5 4 5 9 2 8 3 5 . . . 1 Energy Gun 11 | . 14 2 . 11 14 12 18 1 18 16 15 13 11 5 5 5 14 2 9 . . 4 Ballistic Gun 4 | . 14 8 10 8 . 6 6 . 6 7 8 5 4 . . . 4 . 1 4 3 1 Ballistic Cannon 1 | . . . . . 2 1 . . . . 2 3 . 5 5 5 . . . . . . Launcher 2 | . . . . . . 1 6 . 5 . . . 4 11 10 8 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 127 | 11 12 16 19 31 43 60 60 60 70 82 85 92 127 127 124 125 89 70 85 38 38 110 Greatest Support 102 | 26 26 14 24 40 40 55 20 20 46 52 48 52 70 70 75 75 79 79 82 102 102 98 Greatest Overweight (x) 4 | . 1 1 . 1 2 3 2 2 3 1 1 1 1 1 1 2 2 . 2 . 1 4 Average Overweight (x) . | . . . . . . 1 2 1 2 1 1 1 1 1 1 1 . . . . . . Largest Inventory Capacity 20 | 8 8 8 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 20 Average Capacity 11 | 7 8 8 8 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 13 10 Most Carried 20 | 8 8 8 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 11 11 1 7 20 Average Carried 10 | 4 7 7 8 9 9 9 9 9 9 9 14 14 14 14 14 13 8 8 2 1 5 6 Final Capacity 20 | 8 8 8 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 5 20 Final Carried 15 | 8 8 8 10 10 8 9 10 9 10 10 15 15 15 14 15 14 4 11 2 1 5 12 Class Distribution -------------------- 17% | Mutant 17% | Skirmisher 16% | Derelict-Mutant 8% | Scavenger-Gunner 5% | Pyromaniac-Mutant 5% | Scavenger-Mutant 4% | Scavenger-Skirmisher 3% | Derelict-Skirmisher 3% | Pyromaniac-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Hacker-Gunner | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Data Miner Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Derelict-Skirmisher | -5/Upper Caves Pyromaniac-Mutant | -5/Warlord Pyromaniac-Tank | -4/Proximity Caves Pyromaniac-Mutant | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/DSF Messiah-Mutant | -2/Research Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Jun Mat Mat Min Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Matter Collected 5529 | 279 45 32 68 111 148 900 134 . 226 193 218 415 310 173 110 271 527 . 178 . . 1191 Remotely 178 | . . . . . . . . . . . . . . . . . . . 178 . . . Salvage Created 9537 | 194 81 32 58 . 353 1931 355 . 197 263 128 596 81 224 . 152 1090 . 145 . . 3657 Parts 356 | 22 8 . . . 5 62 5 . 8 3 4 17 2 13 . 8 37 . 4 . . 158 Haulers Intercepted 4 | . . . . . . 3 . . . . . . . . . . . . . . . 1 Recyclers Shooed 9 | . . . . . . 5 . . . . . . . . . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 122 | . . . . 2 25 . 5 . 3 . 4 25 . 11 . 17 28 . 2 . . . Prevented 15 | . . . . . 6 . . . 5 . . 1 . . . . 3 . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Jun Mat Mat Min Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Combat Hostiles Destroyed 125 | . 2 . 2 . 10 16 2 . 3 4 2 12 2 13 . 6 15 . 2 . . 34 Melee 22 | . . . . . . . . . . . . . . . . . . . . . . 22 Guns 68 | . 2 . . . 9 10 2 . 2 3 2 8 1 1 . 2 12 . 2 . . 12 Cannons 11 | . . . . . . 2 . . . . . 4 . 3 . 1 1 . . . . . AOE 17 | . . . . . 1 3 . . 1 . . . . 8 . 2 2 . . . . . Classes Destroyed 18 | 2 3 1 . . 2 3 1 . 1 . . 1 1 1 . . 2 . . . . . Worker 11 | . 1 . 1 . . 2 . . . . . . . . . . . . . . . 7 Builder 9 | . 1 . 1 . . 3 . . . . . . . . . . . . . . . 4 Tunneler 7 | 5 . 1 1 . . . . . . . . . . . . . . . . . . . Hauler 4 | . . . . . . 3 . . . . . . . . . . . . . . . 1 Recycler 16 | 1 . . . . . 6 . . . . . . . . . . . . . . . 9 Drone 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Watcher 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 Swarmer 33 | . 2 . 2 . 3 . 2 . . . . 2 . 8 . 5 . . . . . 9 Saboteur 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Grunt 38 | . . . . . 6 7 . . . 3 1 7 . . . . 5 . . . . 9 Brawler 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . Duelist 4 | . . . . . . . . . . . . . . . . . 3 . . . . 1 Sentry 10 | . . . . . 1 1 . . 1 1 1 . . . . . 2 . . . . 3 Hunter 14 | . . . . . . 6 . . . . . 2 . 2 . . 2 . 2 . . . Programmer 17 | . . . . . . 2 . . 1 . . . 1 1 . 1 . . . . . 11 Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Executioner 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 Samaritan 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 12 | 3 2 2 3 . 2 4 2 . 1 3 2 4 1 8 . 5 9 . 1 . . 12 Combat Bots Only 11 | . 2 . 2 . 2 3 2 . 1 3 2 4 1 8 . 5 9 . 1 . . 11 Max Kills in Single Turn 3 | 1 1 1 1 . 1 2 2 . 1 1 1 1 1 2 . 3 2 . 1 . . 2 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Exploded 2 | . . . . . 1 1 . . 1 . . . . 2 . 2 1 . . . . . Melee 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Jun Mat Mat Min Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Damage Taken 21426 | . 111 104 15 . 1034 2646 130 . 323 217 46 891 805 669 70 575 3966 . 1516 . 1256 7052 Core 3966 | . 37 51 . . 198 546 . . . 42 . 76 73 47 . 100 480 . 242 . 607 1467 Absorbed by Shields 30 | . . . . . . 30 . . . . . . . . . . . . . . . . Redirected to Shielding 645 | . . . . . . . . . . . . . . 72 . 245 19 . . . . 309 Regen/Repaired (Parts) 19 | . . . . . . . . . . . . . 19 . . . . . . . . . Core Remaining (%) 58 | 100 85 . . . 37 . . . 35 . . . . 76 . . . . 26 . 53 . Volleys Fired 335 | 19 15 1 . 4 27 64 20 . 9 14 5 25 6 19 1 11 44 . 13 . . 38 Largest 5 | 2 2 1 . 1 2 5 4 . 4 4 5 5 4 4 2 4 5 . 4 . . 5 Hottest 634 | 60 60 20 . 81 156 250 208 . 208 208 205 283 230 634 520 634 495 . 301 . . 336 Shots Fired 961 | 26 30 1 . 4 52 233 29 . 38 43 22 121 13 54 2 29 122 . 38 . . 104 Gun 821 | 26 30 1 . 4 52 214 29 . 37 43 22 85 9 11 . 18 114 . 38 . . 88 Cannon 91 | . . . . . . 14 . . . . . 36 4 11 . 6 4 . . . . 16 Launcher 49 | . . . . . . 5 . . 1 . . . . 32 2 5 4 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 367 | 19 15 1 . . . 98 21 . 9 11 10 50 5 11 . 10 47 . 8 . . 52 Thermal 427 | . . . . 4 52 86 . . . 5 4 61 8 43 2 19 66 . 30 . . 47 Explosive 6 | . . . . . . 5 . . 1 . . . . . . . . . . . . . Electromagnetic 161 | 7 15 . . . . 44 8 . 28 27 8 10 . . . . 9 . . . . 5 Robot Hit Streak 17 | 6 7 3 . . 12 13 9 . 17 9 5 6 3 3 . 3 15 . 7 . . 14 Robot Miss Streak 8 | 3 3 . . . 3 8 1 . 1 2 2 4 2 3 . 5 3 . 2 . . 7 Penetration Max 1 | . . . . . . 1 1 . . 1 . 1 . . . . 1 . . . . 1 Secondary Targets 13 | . 1 . . . 1 1 1 . . 2 . . . . . . 4 . . . . 3 Max Gunslinging Chain 1 | . 1 . . . 1 1 1 . . 1 . . . . . . 1 . . . . 1 Shots Hit Robots 650 | 17 20 4 8 . 32 130 20 . 27 26 12 53 6 17 . 11 83 . 25 . . 159 Core Hits 330 | 8 6 . . . 16 84 9 . 11 10 3 25 2 12 . 7 39 . 9 . . 89 Critical Kills 7 | . . . . . . . . . . . 1 . 1 . . . 3 . . . . 2 Critical Parts Destroyed 11 | . . 2 1 . . . 1 . . 1 . . . . . . 1 . 1 . . 4 Critical Strikes 58 | . . 2 1 . 2 3 1 . 1 1 2 6 2 2 . . 5 . 2 . . 28 Burn 14 | . . . . . 2 2 . . . . 1 5 1 . . . 1 . 1 . . 1 Meltdown 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Destroy 14 | . . . . . . . 1 . . 1 1 . . . . . 4 . 1 . . 6 Blast 7 | . . . . . . . . . . . . 1 . 2 . . . . . . . 4 Corrupt 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . Smash 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . Impale 17 | . . . . . . . . . . . . . . . . . . . . . . 17 Melee Attacks 150 | . . 6 10 . . 4 . . . . . . . . . . . . . . . 130 Impact 16 | . . 6 10 . . . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . 4 . . . . . . . . . . . . . . . . Piercing 130 | . . . . . . . . . . . . . . . . . . . . . . 130 Sneak Attacks 26 | . . 1 5 . . 1 . . . . . . . . . . . . . . . 19 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 30 | . . . . . . . . . . . . . . . . . . . . . . 30 Damage Inflicted 21376 | 159 202 179 499 . 751 3871 449 . 547 784 265 1592 210 1678 . 675 2538 . 543 . 6 6428 Guns 11936 | 159 202 6 . . 751 2627 449 . 449 632 265 1117 142 75 . 325 2183 . 541 . . 2013 Cannons 1838 | . . . . . . 247 . . . . . 475 68 365 . 165 72 . . . . 446 Explosions 2770 | . . . . . . 840 . . 98 152 . . . 1238 . 159 283 . . . . . Melee 4794 | . . 173 499 . . 157 . . . . . . . . . . . . . . . 3965 Ramming 38 | . . . . . . . . . . . . . . . . 26 . . 2 . 6 4 Kinetic 5700 | 107 65 6 . . . 965 328 . 134 161 145 822 42 365 . 265 939 . 91 . . 1265 Thermal 7951 | . . . . . 751 1382 . . 98 152 72 666 168 1313 . 384 1414 . 450 . . 1101 Explosive 840 | . . . . . . 840 . . . . . . . . . . . . . . . . Electromagnetic 2053 | 52 137 . . . . 527 121 . 315 471 48 104 . . . . 185 . . . . 93 Impact 672 | . . 173 499 . . . . . . . . . . . . . . . . . . . Slashing 157 | . . . . . . 157 . . . . . . . . . . . . . . . . Piercing 3965 | . . . . . . . . . . . . . . . . . . . . . . 3965 Highest Corruption 24 | . . . . . 2 6 6 6 21 . . . . . . 5 23 23 24 . . 14 Average Corruption 7 | . . . . . 1 5 6 6 8 . . . . . . 4 14 23 23 . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 211 | . . . . . 21 18 27 6 42 . . . . . . 11 26 7 30 . . 23 Message Errors 40 | . . . . . 5 6 5 1 8 . . . . . . 1 2 1 9 . . 2 Matter Fused 60 | . . . . . 4 5 4 2 14 . . . . . . 3 12 2 8 . . 6 Heat Flow Errors 28 | . . . . . 3 1 5 2 6 . . . . . . 3 2 3 . . . 3 Energy Discharges 25 | . . . . . 4 1 5 . 5 . . . . . . 1 1 . 3 . . 5 Parts Rejected 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 22 | . . . . . 2 2 3 . 6 . . . . . . 1 1 1 3 . . 3 Data Loss (major) 9 | . . . . . 2 . 2 . 1 . . . . . . . 2 . 1 . . 1 Misfires 11 | . . . . . . 1 3 . 2 . . . . . . 1 1 . 3 . . . Alerts 6 | . . . . . 1 1 . 1 . . . . . . . 1 . . . . . 2 Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Weapon Failures 5 | . . . . . . 1 . . . . . . . . . . 1 . 2 . . 1 Overload Shots 4 | . . . . . . . . . . 4 . . . . . . . . . . . . Overflow Damage 1081 | . . 113 209 . . 80 . . . 1 . 3 10 199 . 37 15 . . . . 414 Projectiles 152 | . . . . . . . . . . . . 3 10 78 . 37 . . . . . 24 Explosions 143 | . . . . . . 6 . . . 1 . . . 121 . . 15 . . . . . Melee 786 | . . 113 209 . . 74 . . . . . . . . . . . . . . . 390 Knockbacks 14 | . . 1 1 . . . . . . . . 2 . 2 . 1 1 . . . . 6 Impact 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . . . . . . . 2 . 2 . 1 1 . . . . 5 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 328 | . . . . . . 281 . . 24 21 . . . . . . . . . . . 2 Shots 12 | . . . . . . 10 . . 1 1 . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 7 | . . . . . . . . . . . . . . . . 4 . . 1 . 1 1 Kicked 6 | . . . . . . . . . . . . . . . . 4 . . 1 . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 500 | 40 96 . . 68 333 361 185 139 420 356 69 424 177 200 200 477 463 211 500 . . 162 Average Temperature 136 | 18 37 . . 33 131 126 73 72 103 177 36 150 76 147 123 188 197 104 186 . . 46 Received Heat Transfer 2880 | . . 39 . . 330 210 . . 33 126 18 351 105 9 . . 843 . 141 . 180 495 Effects 16 | . . . . . 1 . . . 1 1 . 8 . 1 . 3 1 . . . . . Shutdowns 5 | . . . . . . . . . 1 . . 3 . . . . 1 . . . . . Energy Bleed 3 | . . . . . 1 . . . . 1 . . . 1 . . . . . . . . Interference 8 | . . . . . . . . . . . . 5 . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Parts Fried 14 | . . 4 5 . . 1 1 . . 2 . 1 . . . . . . . . . . Impact Corruptions 16 | . . 6 10 . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . 1 . . . . . . 1 1 . 1 . . . . . . Combat Hostiles 4 | . . . . . . 1 . . . . . . 1 1 . 1 . . . . . . Parts Melted 30 | . . . . . 1 10 . . . . . 6 1 4 . 2 3 . 1 . . 2 Heat Transferred 12970 | . . . . . 1406 3025 . . . 150 250 1627 363 1430 . 534 2020 . 814 . . 1351 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . 1 1 . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Jun Mat Mat Min Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Peak Influence 733 | 30 97 151 269 . . 370 . . . 124 . . . . 670 . . . . 11 15 733 Initial 632 | . 19 3 58 . . 150 . . . 12 . . . . 632 . . . . 6 8 . Average 230 | 14 55 54 187 . . 175 . . . 62 . . . . 506 . . . . 7 8 307 Maximum Alert Level 3 | . . . 1 . . 1 . . . . . . . . 2 . . . . . . 3 Low Security (%) 58 | 100 100 100 56 . . 65 . . . 100 . . . . . . . . . 100 100 49 Level 1 19 | . . . 43 . . 34 . . . . . . . . 18 . . . . . . 9 Level 2 20 | . . . . . . . . . . . . . . . 81 . . . . . . 34 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . 6 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . . 3 . . 1 8 . . . 2 . . . . 3 . 1 . . . 1 4 Investigation 7 | . . 2 . . 1 . . . . 1 . . . . 2 . . . . . . 1 Extermination 8 | . . . . . . 4 . . . 1 . . . . 1 . . . . . . 2 Reinforcement 7 | . . 1 . . . 4 . . . . . . . . . . . . . . 1 1 Assault 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Jun Mat Mat Min Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Distress Signals 7 | . . 2 1 . . . . . . . . . . . . . . . . . . 4 Communications Jammed 4 | . . . . . . . . . . 4 . . . . . . . . . . . . Distress Signals 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Times Spotted 288 | . 6 13 6 . 25 24 3 . 3 6 6 13 48 16 5 11 16 . 10 . 7 70 Peak Tracking Total 13 | . 3 12 3 . 11 4 3 . 1 4 3 4 13 6 2 6 8 . 6 . 6 12 Tactical Retreats 17 | . . 2 . . 2 . 1 . . . 4 1 . 1 . 3 . . . . 1 2 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Jun Mat Mat Min Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Traps Triggered 5 | . . . . . . 1 . . . . . . . . 1 . . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . 4 . . . 1 . . . 7 . . . 1 . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Jun Mat Mat Min Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Machines Disabled 11 | . . . . . 1 8 . . . . . 1 . . 1 . . . . . . . Max in Single Turn 2 | . . . . . 1 2 . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Jun Mat Mat Min Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Machines Accessed 34 | . 4 3 1 . 1 3 2 4 . 2 . . 5 . 1 1 . 5 . 1 . 1 Terminals 10 | . 4 3 . . 1 . 1 . . . . . . . . . . . . 1 . . Fabricators 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . Total Hacks 108 | . 19 9 1 . 7 7 3 29 . 5 . . 5 . 2 1 . 17 . 1 . 2 Successful 81 | . 10 4 1 . 7 2 3 29 . 1 . . 5 . . 1 . 17 . 1 . . Failed 26 | . 8 5 . . . 5 . . . 4 . . . . 2 . . . . . . 2 Catastrophic 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Manual 69 | . 17 9 . 1 . 20 . . . 5 . . 1 . 9 . . . . . . 7 Terminals 38 | . 19 9 . . 7 . 2 . . . . . . . . . . . . 1 . . Fabricators 5 | . . . . . . . . . . 3 . . . . 2 . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . 3 . . . . . . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 2 . . . 2 . . . . . . . . . . . . Terminal Hacks 70 | . 5 1 1 . 7 . 3 29 . . . . 5 . . 1 . 17 . 1 . . Record 31 | . . . . . 7 . 2 11 . . . . 5 . . . . 6 . . . . Part Schematic 13 | . . . . . . . . 10 . . . . . . . . . 3 . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 9 | . 2 . . . . . . 3 . . . . . . . . . 4 . . . . Open Door 3 | . . . 1 . . . 1 . . . . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 4 2 . . . 1 . . . . . . . . . . . . . . . . Terminals 6 | . 4 2 . . . . . . . . . . . . . . . . . . . . Botnet 5 | . 3 2 . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Reject 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 4 3 . . 1 3 . . . 2 . . . . 1 . . . . . . 1 Full Trace Events 6 | . 1 2 . . 1 . . . . 1 . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . 3 . . . 5 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 44 | . . . . 16 . 15 . 10 . . . . . . . . . 3 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Jun Mat Mat Min Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Jun Mat Mat Min Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Total Allies 29 | . . . 6 4 . 7 . . 1 . . . . . 5 . 2 . . . . 4 Largest Group 8 | . . . 6 8 8 4 . . 1 . . . . . 5 4 2 2 2 . . 2 Highest-Rated Group 494 | . . . 112 223 223 112 . . 96 . . . . . 494 398 94 94 94 . . 244 Highest-Rated Ally 122 | . . . 31 41 41 51 . . 96 . . . . . 103 103 47 47 47 . . 122 Zionite Dispatches 7 | . . . . . . 2 . . . . . . . . 2 . . . . . . 3 Heavy 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Light 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Fire 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Hacker 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 55 | . . . . 2 16 . . . . 2 . . 16 . . 4 3 . . . . 12 STAY 5 | . . . . . 1 . . . . . . . 1 . . . . . . . . 3 ROAM 1 | . . . . . . . . . . . . . 1 . . . . . . . . . FOLLOW 5 | . . . . . 1 . . . . . . . . . . . . . . . . 4 DROP 1 | . . . . . . . . . . . . . . . . . . . . . . 1 COLLECT 4 | . . . . . . . . . . . . . . . . . . . . . . 4 EXPLORE 23 | . . . . 1 11 . . . . 1 . . 5 . . 2 3 . . . . . RETURN 16 | . . . . 1 3 . . . . 1 . . 9 . . 2 . . . . . . Ally Attacks 189 | . . . 10 . 54 19 . . 15 . . . 7 . 29 15 . . 6 . . 34 Total Damage 6994 | . . . 67 . 1367 544 . . 480 . . . . . 1362 675 . . 158 . . 2341 Kills 45 | . . . 4 . 12 5 . . . . . . . . 9 7 . . . . . 8 Allies Corrupted 6 | . . . . . . . . . . . . . . . . 2 . . . . . 4 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Jun Mat Mat Min Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 13 | . . . 2 3 2 . 1 . 1 . . 2 . 1 . 1 . . . . . . Drone Launches 68 | . . . . 16 16 . . . . 7 . . 20 . . 3 6 . . . . . Drone Recoveries 49 | . . . . 16 7 . . . . 7 . . 13 . . 3 3 . . . . . Decoded 0b10 Intel 45 | . . . . . . 19 . . . 9 . . . . 11 . . . . . . 6 Garrisons 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Patrols 16 | . . . . . . 10 . . . 1 . . . . 1 . . . . . . 4 Investigations 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . Reinforcements 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Guards 24 | . . . . . . 7 . . . 7 . . . . 8 . . . . . . 2 Zionite Intel Received 4 | . . . . . . 3 . . . . . . . . 1 . . . . . . . Prototype Stockpiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Component Schematics 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Trap Installations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Jun Mat Mat Min Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Turns Passed 17113 | 137 172 200 395 1871 1669 1501 990 190 1306 506 1006 1471 895 398 778 839 718 173 553 9 126 1210 Spaces Moved 9298 | 86 187 259 515 1315 861 633 359 92 414 197 509 622 417 181 432 419 368 146 292 7 109 878 Core 39 | 3 . . . . . . . . . . . . . . . . . . . . 23 13 Treads 73 | . . . . . . 4 . . 19 45 . . . . . . 2 . . . . 3 Legs 6973 | . . . . 1126 846 466 359 92 395 152 509 622 417 181 432 419 366 146 292 7 86 60 Wheels 696 | 83 28 . 107 189 15 163 . . . . . . . . . . . . . . . 111 Hover 826 | . 159 259 408 . . . . . . . . . . . . . . . . . . . Flight 691 | . . . . . . . . . . . . . . . . . . . . . . 691 Fastest Speed 39 | 50 56 56 56 90 115 105 260 190 240 190 190 190 176 176 176 176 113 113 113 117 50 39 Average Speed 154 | 88 61 64 63 132 171 173 260 197 302 201 190 190 182 176 176 180 137 113 165 117 104 61 Slowest Speed 330 | 90 125 116 90 210 280 280 260 260 330 240 190 190 190 176 176 255 250 113 260 117 190 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 38 | . . . . . . . . . . . . . . . . . . . . . . 38 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 54 | 4 36 31 89 89 97 21 57 68 73 6 69 78 90 43 10 74 78 60 59 1 91 20 Regions Visited 22 Branch Regions 14 Pre-discovered Areas 6 | . . . 1 . 1 . . 1 . . . . . . . . . 3 . . . . Known Exits Taken 14 | . . . . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . . . . . . . . . . . . . . Scrap Searched 19 | . . . 1 5 2 . . . 1 . 3 3 . . . 1 3 . . . . . Spaces Dug 28 | . . 1 2 . . 1 . . . 3 . 2 1 . 7 4 . . . . . 7 Terrain Destroyed 330 | . . 1 2 . . 106 1 . 29 9 3 20 2 60 7 24 53 . 1 . . 12 Melee 9 | . . 1 2 . . 1 . . . . . . . . . . . . . . . 5 Projectile 93 | . . . . . . 3 1 . . 5 3 20 2 7 . 8 36 . 1 . . 7 AOE 228 | . . . . . . 102 . . 29 4 . . . 53 7 16 17 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Jun Mat Mat Min Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Total 11154 | 122 218 281 563 1444 1001 861 392 102 444 279 534 839 549 216 449 478 483 155 339 7 120 1278 Wait 779 | 1 3 2 29 77 92 89 13 . 11 36 2 167 44 11 4 18 5 . 18 . 3 154 Move 9218 | 85 186 258 514 1314 860 632 358 91 413 196 508 621 416 180 431 418 367 145 291 6 108 820 Hop 20 | . . . . . . . . . . . . . . . . . . . . . . 20 Pick Up 139 | 10 5 5 3 16 . 6 1 . 2 4 4 3 25 . 4 6 7 2 . . 7 29 Fast Attach 162 | 5 2 . . 5 10 31 . 5 3 6 5 2 6 . 2 1 14 3 6 . . 56 Attach 92 | 1 1 2 . 4 3 6 . . 1 4 1 2 8 1 1 5 17 . 9 1 1 24 Detach 31 | . . . . 3 2 1 . . . 2 2 . 2 . 1 1 . 5 . . . 12 Swap 94 | . . 4 5 1 1 8 . . 4 7 3 14 14 5 1 9 4 . 1 . . 13 Drop 147 | 1 6 4 2 20 6 18 . 6 1 10 4 5 28 . 4 5 . . . . . 27 Fire 335 | 19 15 1 . 4 27 64 20 . 9 14 5 25 6 19 1 11 44 . 13 . . 38 Melee 102 | . . 5 10 . . 4 . . . . . . . . . . . . . . . 83 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Kick 6 | . . . . . . . . . . . . . . . . 4 . . 1 . 1 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Rewire 26 | . . . . . . . . . . . . . . . . . 25 . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x3 / *Low x2) -6/Lower Caves (discovered 2 exits: [Low] / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res x2 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/DSF -2/Research History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 16) 138 | -11/Junkyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 15) 241 | -10/Materials | Discovered new exit (range 15) 260 | -10/Materials | Central database locked down 310 | -10/Materials | Entered another Materials area 310 | -9/Materials | Evolved 2 slots: Utility x2 332 | -9/Materials | Build established: Mutant 503 | -9/Materials | Discovered new exit (range 15) 510 | -9/Materials | Entered Mines 556 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 564 | -9/Mines | Learned Materials garrison access intel 585 | -9/Mines | Discovered new exit (range 8) 598 | -9/Mines | Escorted by a lone wolf Derelict 663 | -9/Mines | Discovered new exit (range 11) 744 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 791 | -9/Mines | Found the Drone Emporium 800 | -9/Mines | Found Prototype Device 905 | -9/Mines | Entered Zion 905 | -7/Zion | Accompanied by 6 allies 954 | -7/Zion | Discovered new exit (range 16) 955 | -7/Zion | Led the pair of lost Derelicts to a safe place 986 | -7/Zion | Received a visual enhancement algorithm 1236 | -7/Zion | Given the Hacking Drone Bay 1236 | -7/Zion | Found Prototype Device 1500 | -7/Zion | Identified Bomb Drone Bay 1508 | -7/Zion | Found Prototype Processor 1510 | -7/Zion | Found Prototype Processor 1513 | -7/Zion | Found Prototype Processor 1546 | -7/Zion | Found Prototype Processor 1583 | -7/Zion | Found Prototype Hackware 1639 | -7/Zion | Identified exit to Deep Caves 1662 | -7/Zion | Build established: Derelict-Mutant 1782 | -7/Zion | Learned Factory emergency access door positions 2169 | -7/Zion | Learned location of 1 exit from Factory 2221 | -7/Zion | Identified Hacking Drone Bay 2384 | -7/Zion | Imprinted 2387 | -7/Zion | Declared Zion's savior 2776 | -7/Zion | Entered Proximity Caves 2776 | -6/Proximity Caves | Accompanied by 8 allies 2881 | -6/Proximity Caves | Spotter reported a threat 3177 | -6/Proximity Caves | Attracted the attention of an 0b10 base 3445 | -6/Proximity Caves | Learned Factory garrison access intel 3506 | -6/Proximity Caves | Learned location of Extension (-5) 3506 | -6/Proximity Caves | Identified exit to Factory 3506 | -6/Proximity Caves | Learned location of 1 exit from Factory 3506 | -6/Proximity Caves | Learned location of 2 exits from Upper Caves 3506 | -6/Proximity Caves | Learned Factory emergency access door positions 3506 | -6/Proximity Caves | Learned Research security intel 3521 | -6/Proximity Caves | Core integrity fell below 50% 3700 | -6/Proximity Caves | Spotted B-75 Beast 3749 | -6/Proximity Caves | Lost 4 parts (1p1n2w) 4003 | -6/Proximity Caves | Build established: Mutant 4075 | -6/Proximity Caves | Found Alien Artifact 4075 | -6/Proximity Caves | Identified Core Expander 4075 | -6/Proximity Caves | Installed Core Expander, added new Weapon slot 4400 | -6/Proximity Caves | Build established: Derelict-Mutant 4445 | -6/Proximity Caves | Entered Factory 4445 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x2, Weapon x2 4446 | -6/Factory | Identified exit to Factory 4447 | -6/Factory | Identified exit to Lower Caves 4449 | -6/Factory | Loaded intel: 4 garrison access locations 4513 | -6/Factory | Identified Exp. System Shield 4774 | -6/Factory | Retrieved Zion intel report: Trap Installations 4775 | -6/Factory | Zion Fire squad teleported in 5117 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 5118 | -6/Factory | Zion Hacker squad teleported in 5282 | -6/Factory | Lost 3 parts (2n1w) 5358 | -6/Factory | Retrieved Zion intel report: Component Schematics 5653 | -6/Factory | Core integrity fell below 50% 5654 | -6/Factory | Found Prototype Launcher 5654 | -6/Factory | Identified Rocket Array 5700 | -6/Factory | Lost 8 parts (1p2n1u4w) 5746 | -6/Factory | Terminal network hard line cut 5753 | -6/Factory | Found Rocket Array 5946 | -6/Factory | Entered Lower Caves 5947 | -6/Lower Caves | Encountered a Warlord checkpoint 6016 | -6/Lower Caves | Learned Factory non-interactive machine intel 6289 | -6/Lower Caves | Build established: Mutant 6856 | -6/Lower Caves | Discovered new exit (range 14) 6890 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6916 | -6/Lower Caves | Build established: Skirmisher 6936 | -6/Lower Caves | Entered Data Miner 6939 | -6/Data Miner | Discovered new exit (range 6) 6976 | -6/Data Miner | Met Data Miner 7023 | -6/Data Miner | Learned location of Section 7 (-2) 7023 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7040 | -6/Data Miner | Received God Mode back door access code from Data Miner 7126 | -6/Data Miner | Entered Proximity Caves 7230 | -5/Proximity Caves | Escorted by Enhanced Grunt 7365 | -5/Proximity Caves | Learned Factory garrison access intel 7446 | -5/Proximity Caves | Spotted B-75 Beast 7480 | -5/Proximity Caves | Destroyed B-75 Beast 8332 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8384 | -5/Proximity Caves | System corruption reached 10% 8417 | -5/Proximity Caves | Discovered exit to Factory (range 7) 8432 | -5/Proximity Caves | Entered Factory 8432 | -5/Factory | Evolved 2 slots: Utility x2 8434 | -5/Factory | Loaded intel: 209 non-interactive machine locations 8435 | -5/Factory | Loaded intel: 4 garrison access locations 8819 | -5/Factory | Discovered new exit (range 17) 8938 | -5/Factory | Identified exit to Upper Caves 8938 | -5/Factory | Entered Upper Caves 8939 | -5/Upper Caves | Identified exit to Upper Caves 8954 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9443 | -5/Upper Caves | Encountered a Warlord checkpoint 9944 | -5/Upper Caves | Entered another Upper Caves area 9945 | -5/Upper Caves | Identified exit to Warlord 10399 | -5/Upper Caves | Discovered new exit (range 19) 10463 | -5/Upper Caves | Identified Exp. Armor Integrity Analyzer 10475 | -5/Upper Caves | Identified Spectral Analyzer 10547 | -5/Upper Caves | Identified Exp. Terrain Scan Processor 10572 | -5/Upper Caves | Identified Exp. Target Analyzer 10679 | -5/Upper Caves | Build established: Derelict-Skirmisher 10847 | -5/Upper Caves | Learned Factory terminal intel 11242 | -5/Upper Caves | Build established: Scavenger-Skirmisher 11246 | -5/Upper Caves | Learned 4 Factory zone layouts 11415 | -5/Upper Caves | Entered Warlord 11449 | -5/Warlord | Discovered new exit (range 20) 11756 | -5/Warlord | Rebuked by Warlord 11773 | -5/Warlord | Opened Warlord's prototype stash 11779 | -5/Warlord | Warlord's base attacked by MAIN.C 11780 | -5/Warlord | Found Prototype Reactor 11780 | -5/Warlord | Identified Vortex Chain Reactor 11790 | -5/Warlord | Found Prototype Device 11811 | -5/Warlord | Identified Exp. Phase Shifter 11818 | -5/Warlord | Found Prototype Device 11819 | -5/Warlord | Identified Exp. Focal Shield 12129 | -5/Warlord | Warlord forces counterattacked 12132 | -5/Warlord | Spotted Executioner 12139 | -5/Warlord | Destroyed Executioner 12198 | -5/Warlord | Found Prototype Ballistic Cannon 12198 | -5/Warlord | Identified Hvy. Autocannon 12199 | -5/Warlord | Spotted Executioner 12213 | -5/Warlord | Spotted Executioner 12213 | -5/Warlord | Spotted Striker 12231 | -5/Warlord | Spotted Executioner 12253 | -5/Warlord | Found Prototype Processor 12281 | -5/Warlord | Spotted Striker 12308 | -5/Warlord | Identified exit to Proximity Caves 12310 | -5/Warlord | Entered Proximity Caves 12313 | -4/Proximity Caves | Spotter reported a threat 12313 | -4/Proximity Caves | Spotter reported a threat 12436 | -4/Proximity Caves | Identified exit to Factory 12450 | -4/Proximity Caves | Spotter reported a threat 12569 | -4/Proximity Caves | Spotted B-86 Titan 12694 | -4/Proximity Caves | Destroyed 8 combat bots 12708 | -4/Proximity Caves | Entered Factory 12708 | -4/Factory | Evolved 2 slots: Utility x2 12709 | -4/Factory | Identified exit to Upper Caves 12710 | -4/Factory | Loaded intel: 25 terminal locations 12826 | -4/Factory | Zion Light squad teleported in 12840 | -4/Factory | Discovered new exit (range 16) 12914 | -4/Factory | Build established: Pyromaniac-Mutant 13001 | -4/Factory | Search patrols dispatched 13208 | -4/Factory | Search patrols dispatched 13276 | -4/Factory | Discovered new exit (range 19) 13309 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 13310 | -4/Factory | Zion Heavy squad teleported in 13486 | -4/Factory | Entered Upper Caves 13486 | -4/Upper Caves | Accompanied by 4 allies 13598 | -4/Upper Caves | Found Prototype Protection 13598 | -4/Upper Caves | Identified Zio. Weapon Casing 13744 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13760 | -4/Upper Caves | Learned Research security intel 13865 | -4/Upper Caves | Found Zio. Weapon Casing 13961 | -4/Upper Caves | Identified Exp. Targeting Computer 14104 | -4/Upper Caves | Discovered new exit (range 19) 14267 | -4/Upper Caves | Build established: Scavenger-Gunner 14323 | -4/Upper Caves | Identified exit to Upper Caves 14325 | -4/Upper Caves | Entered another Upper Caves area 14355 | -4/Upper Caves | Discovered new exit (range 21) 14379 | -4/Upper Caves | Lost 5 parts (2u3w) 14559 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14600 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 14658 | -4/Upper Caves | System corruption reached 10% 14689 | -4/Upper Caves | Destroyed 9 combat bots 14713 | -4/Upper Caves | Core integrity fell below 50% 14761 | -4/Upper Caves | Lost 22 parts (3p4n7u8w) 14843 | -4/Upper Caves | Encountered a Warlord checkpoint 15026 | -4/Upper Caves | Discovered new exit (range 15) 15042 | -4/Upper Caves | Identified exit to Zhirov 15043 | -4/Upper Caves | Entered Zhirov 15043 | -4/Zhirov | Accompanied by 2 allies 15043 | -4/Zhirov | Discovered new exit (range 3) 15068 | -4/Zhirov | Met Zhirov 15088 | -4/Zhirov | Learned location of Quarantine (-2) 15088 | -4/Zhirov | Learned location of Testing (-3) 15088 | -4/Zhirov | Learned location of Command (-1) 15099 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15130 | -4/Zhirov | Found Alien Artifact 15130 | -4/Zhirov | Identified Integrated Dissipator 15130 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15171 | -4/Zhirov | Found Alien Artifact 15214 | -4/Zhirov | Identified exit to Proximity Caves 15216 | -4/Zhirov | Entered Proximity Caves 15216 | -3/Proximity Caves | Accompanied by 2 allies 15272 | -3/Proximity Caves | Identified Transdimensional Reconstructor 15272 | -3/Proximity Caves | Warped through subspace 15301 | -3/Proximity Caves | Lost 9 parts (3n4u2w) 15364 | -3/Proximity Caves | Build established: Scavenger-Mutant 15687 | -3/Proximity Caves | Lost 3 parts (1p1u1w) 15708 | -3/Proximity Caves | Discovered new exit (range 21) 15760 | -3/Proximity Caves | Identified exit to Research 15769 | -3/Proximity Caves | Entered Research 15769 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15776 | -3/Research | Identified exit to DSF 15778 | -3/Research | Entered DSF 15790 | -3/DSF | Lost 3 parts (1u2w) 15808 | -3/DSF | Additional patrols routed to DSF 15897 | -3/DSF | Discovered new exit (range 14) 15904 | -3/DSF | Entered Research 15904 | -2/Research | Evolved 2 slots: Utility x2 15927 | -2/Research | Lost 11 parts (4n6u1w) 15976 | -2/Research | Zion hero teleported in (12-ASH) 16053 | -2/Research | Found Prototype Processor 16053 | -2/Research | Identified Exp. Core Analyzer 16068 | -2/Research | Incoming investigation squad redirected 16236 | -2/Research | Zion Zionite Resupply teleported in 16236 | -2/Research | Found Prototype Launcher 16236 | -2/Research | Identified Hellfire Missile Launcher 16248 | -2/Research | Found Zio. Weapon Casing 16550 | -2/Research | Build established: Messiah-Mutant 16709 | -2/Research | Lost 10 parts (2p2n4u2w) 16710 | -2/Research | Destroyed 11 combat bots 16790 | -2/Research | Core integrity fell below 50% 16836 | -2/Research | Lost 13 parts (1p3n4u5w) 16841 | -2/Research | Destroyed 9 combat bots 16944 | -2/Research | Found Launcher Loader 16983 | -2/Research | Zion Heavy squad teleported in 17042 | -2/Research | Spotted B-90 Cyclops 17067 | -2/Research | Found Zio. Weapon Casing 17082 | -2/Research | Cargo convoy interrupted 17083 | -2/Research | Spotted Executioner 17085 | -2/Research | Core integrity fell below 20% 17096 | -2/Research | System corruption reached 10% 17103 | -2/Research | Incoming assault squad redirected 17103 | -2/Research | Destroyed Executioner 17111 | -2/Research | Incoming assault squad redirected 17114 | -2/Research | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 17107_ P-80 Master knocked back. 17108_ U-05 Engineer builds a Wall. 17108_ Penetrated by Slug. 17108_ Slug penetrates H-88 Terminator. 17108_ Penetrated by Slug. 17108_ Phase Gun destroyed. 17109_ Hardcell Cannon destroyed. 17110_ Penetrated by Slug. 17110_ Centrium Wheel destroyed. 17110_ Penetrated by Slug. 17110_ Slammed into H-88 Terminator. 17111_ ALERT: Higher priority target reported, redirecting assault. 17111_ Enh. Quantum Rifle destroyed. 17111_ Slug penetrates Wall. 17112_ Z#FKEXI6|POEX0/VGA:PN=VC=NTS/OGFGS 17113_ Sml. Matter Pod destroyed. 17113_ Penetrated by Slug. 17113_ Slug penetrates Wall. 17114_ Penetrated by Slug. 17114_ Adv. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????? | | [#????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ! #????????????????????????????????????????????? | | "+###????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | #=#??????????????????????????????????????????????? | | #[#??????????????????????????????????????????????? | | #+#??????????????????????????????????????????????? | | !%#??????????????????????????????????????????????? | | %#??????????????????????????????????????????????? | | %%####???????????????########????????????????????? | | =# ???????????????# #?????????#??????????? | | %%# ???????????????# #??????? #??????????? | | %!# ################ ] #??????? ????????????? | | =!## ## !!=## # #???? A ?????????????? | | %## ## !==## *# = #??? ???????????????? | | ## ## ==## %=" = #? ????????????????? | | #### ## ## ![ ###+#### ?????????????!? ??? | | ??## ## ## *=%*#%!%!!###+######### ! ??? | | ### ##+#######+#####[!p[==%! ^^ ?? | | =%?%%!%=!=!*[! ^ ?? | | ###= #####? #####hh*%%!![ ^ #?? | | ??#####???# #??##huh@[###+########### T##???? | | ??????????# #??#%i#=###* #???????????????? | | ??????????# #?# %*#!#???????????????????????? | | ??????????# ## *=#!#???????????????????????? | | ??????????# ###### # #%#???????????????????????? | | ??????????# #???# ## #!#???????????????????????? | | ??????????# #??# ###?# #=#???????????????????????? | | ??????????# #?# ????# # #???????????????????????? | | ?????????? #?##?????# # #???????????????????????? | | ??????????# #????????### #???????????????????????? | | ??????????#?#??????????# #???????????????????????? | | ??????????# #??????????# #???????????????????????? | | ??????????# ???????????# #???????????????????????? | | ?????????? ???????????# #???????????????????????? | | ?????????? ???????????? ????????????????????????? | | ?????????? ????????????=????????????????????????? | | ?????????? ????????????=????????????????????????? | | ?????????? ????????????=????????????????????????? | | ?????????? ????????????%????????????????????????? | | ?????????? ????????????%????????????????????????? | | ??????????? ???????????? ????????????????????????? | | ??????????? ???????????? ???A????????????????????? | | ???????????????????????? ????????????????????????? | | ????????????????????????#????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 126 Energy Generation 55 Energy Capacity 915 Matter Stores 350 Matter Capacity 350 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1010 Jamming Range 12 Cloak Strength 2 Power Amplification 30 Additional Mass Support 12 Armor Coverage 600 Resistance: KI 30 Resistance: TH 25 Core Shielding 20 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 76 Targeting Accuracy 18 Target Analysis 12 Core Analysis 11 Armor Integrity Analysis 50 Recoil Reduction 2 Matter Filtering 50 Particle Charging 30 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 16 Item Schematics ----------------- Mak. Hammer | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Adv. System Restoration Module | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Mak. Kinetic Plating | -7/Zion | Archive Remote Shield | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Flak Gun | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Spear | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Hvy. Ion Cannon | -6/Factory | Z-intel EM Disruption Field | -6/Factory | Z-intel Hpw. Shock Rifle | -6/Factory | Z-intel Lrg. Matter Pod | -6/Factory | Z-intel Imp. Terrain Scan Processor | -6/Factory | Z-intel Imp. Datajack | -6/Factory | Z-intel Imp. Signal Interpreter | -6/Factory | Z-intel Imp. Sensor Array | -6/Factory | Z-intel Gatling Laser | -6/Factory | Z-intel Seismic Detector | -6/Factory | Z-intel Proton Cannon | -6/Factory | Z-intel Lrn. Missile Launcher | -6/Factory | Z-intel Lgt. Angular Momentum Engine | -6/Factory | Z-intel Matter Compressor | -6/Factory | Z-intel Imp. Targeting Computer | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyAlphaTrap Manual? 0 Play Time 03:23:28 Cumulative 1100.0 hours Start 2023.12.27 @ 23:57:13 End 2023.12.29 @ 18:00:59 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 459 Rogue 459 Adventurer 0 Explorer 0 Win Type - Total 14 Types 12/0/1/1/0/0/0/0/0 Lore% 73 Gallery% 85 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 418b5a49-a474-4e8b-8a63-8fc0b9c6b1f5