Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.04 @ 05:29:30 Player: TacticsJustin Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (1312) 1312 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3862 Bonus ------- None Cogmind --------- Core Integrity 499/700 Matter 300/300 Energy 158/160 System Corruption 3% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (6) ------ Medium Storage Unit Structural Scanner Improved Sensor Array Improved Targeting Computer Hacking Suite > --- WEAPON (2) ------- Shock Rifle Great Maul > --- INVENTORY (10) --- Improved Ion Engine Improved Signal Interpreter Target Analyzer Hardlight Generator System Shield Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Structural Scanner Improved Sensor Array Improved Targeting Computer Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Signal Interpreter Hardlight Generator Improved Light Cannon Rocket Launcher Great Axe [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun Shock Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 4 | . . 1 1 2 Weapon . | . . . . . Parts Attached 39 | 6 2 14 4 13 Power 4 | 1 . 2 . 1 Engine 3 | 1 . 2 . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 15 | 2 . 5 1 7 Treads 2 | 2 . . . . Leg 13 | . . 5 1 7 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 2 1 3 3 Device 3 | . 1 . 1 1 Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware 1 | . . . . 1 Protection 3 | . . 1 1 1 Artifact . | . . . . . Weapon 10 | 2 . 6 . 2 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon 3 | . . 3 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 2 | . . 1 . 1 Slashing Weapon 2 | . . 2 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . . 3 . 7 Power 1 | . . . . 1 Propulsion 5 | . . 2 . 3 Utility 1 | . . . . 1 Weapon 3 | . . 1 . 2 Highest Loss Streak 6 | . . 3 . 6 To Critical Strikes . | . . . . . Average Backups 6 | 1 3 3 9 9 Power . | . 1 1 1 1 Propulsion 2 | 1 2 1 2 3 Utility 1 | . . . 2 2 Weapon 1 | . . 1 2 2 Tool/Special . | . . . . . Unused Backups 10 | . . . 2 8 Power 2 | . . . 1 1 Propulsion 1 | . . . . 1 Utility 4 | . . . . 4 Weapon 3 | . . . 1 2 Tool/Special . | . . . . . Average Slot Usage (%) 88 | . 85 81 89 93 Engine 9 | . 14 11 9 5 Treads 6 | . 28 8 . . Leg 20 | . . 17 27 27 Device 10 | . . 11 9 14 Storage 9 | . 14 11 9 7 Processor 4 | . . . 8 7 Hackware 2 | . . . . 6 Protection 5 | . . 4 9 5 Ballistic Gun 5 | . 28 5 . . Ballistic Cannon 10 | . . 6 18 12 Slashing Weapon 1 | . . 5 . . Peak Build Rating 36 | 6 7 17 24 36 Average Rating 20 | 4 6 10 22 32 On Entrance 10 | . 6 7 17 24 Naked Turns . | . . . . . Heaviest Build 36 | 12 18 29 31 36 Greatest Support 60 | 40 40 40 40 60 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 Most Carried 10 | 3 4 8 10 10 Average Carried 7 | 1 3 3 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 3 3 7 10 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1134 | 134 159 277 212 352 Remotely . | . . . . . Salvage Created 1422 | . 159 480 345 438 Parts 67 | . 8 28 24 7 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 29 | . 2 9 10 8 Melee 8 | . . 5 . 3 Guns 2 | . 2 . . . Cannons 16 | . . 4 10 2 Classes Destroyed 11 | . 3 2 2 4 Worker 2 | . . . . 2 Recycler 4 | . 1 1 . 2 Mechanic 1 | . . . . 1 Operator 1 | . . . 1 . Watcher 5 | . 1 3 1 . Swarmer 6 | . . . 3 3 Grunt 12 | . 2 5 4 1 Duelist 1 | . . 1 . . Sentry 7 | . . 3 3 1 Hunter 1 | . . . . 1 Programmer 2 | . . . . 2 Best Kill Streak 5 | . 2 5 3 4 Combat Bots Only 3 | . 2 2 3 2 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 282 | . 9 95 28 150 Missed 82 | . 2 21 12 47 Hits 200 | . 7 74 16 103 Melee 8 | . . 8 . . Projectile 192 | . 7 66 16 103 Critical Strikes 9 | . . 1 2 6 Damage Taken 2723 | . 85 1051 208 1379 Core 530 | . 36 259 34 201 Absorbed by Shields . | . . . . . Redirected to Shielding 25 | . . 25 . . Core Remaining (%) 78 | 100 85 35 93 . Volleys Fired 94 | . 18 27 22 27 Largest 2 | . 2 2 2 2 Hottest 74 | . 40 74 74 74 Shots Fired 152 | . 36 36 44 36 Gun 53 | . 36 13 . 4 Cannon 99 | . . 23 44 32 Launcher . | . . . . . Special . | . . . . . Kinetic 148 | . 36 36 44 32 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 4 | . . . . 4 Robot Hit Streak 9 | . 5 9 5 3 Robot Miss Streak 5 | . 2 3 5 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 125 | . 19 42 22 42 Core Hits 50 | . 11 17 16 6 Critical Kills 2 | . 1 . . 1 Critical Parts Destroyed 5 | . . . . 5 Critical Strikes 10 | . 1 2 1 6 Destroy 1 | . 1 . . . Blast 2 | . . 1 1 . Smash 6 | . . . . 6 Sever 1 | . . 1 . . Melee Attacks 62 | . . 32 . 30 Impact 30 | . . . . 30 Slashing 32 | . . 32 . . Piercing . | . . . . . Sneak Attacks 7 | . . 2 . 5 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3377 | . 153 1025 559 1640 Guns 257 | . 153 64 . 40 Cannons 1369 | . . 378 559 432 Explosions . | . . . . . Melee 1751 | . . 583 . 1168 Ramming . | . . . . . Kinetic 1586 | . 153 442 559 432 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 40 | . . . . 40 Impact 1168 | . . . . 1168 Slashing 583 | . . 583 . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . . . . 11 Message Errors 1 | . . . . 1 Matter Fused 3 | . . . . 3 Heat Flow Errors 2 | . . . . 2 Energy Discharges 3 | . . . . 3 Data Loss (minor) 1 | . . . . 1 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 694 | . . 58 15 621 Projectiles 50 | . . . 15 35 Explosions . | . . . . . Melee 644 | . . 58 . 586 Knockbacks 15 | . . . 6 9 Impact 2 | . . . . 2 Kinetic 11 | . . . 5 6 Secondary 2 | . . . 1 1 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 259 | . 12 21 57 259 Average Temperature 30 | . 7 4 23 83 Received Heat Transfer 795 | . 51 336 117 291 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 6 | . . . . 6 Combat Hostiles 3 | . . . . 3 Parts Fried 8 | . . . . 8 Impact Corruptions 18 | . . . . 18 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 153 | . 40 97 153 78 Initial 51 | . . 8 30 51 Average 26 | . 5 28 66 16 Influence Increases 880 | . 67 292 277 244 Destroy 0b10 Robot/C 580 | . 40 180 200 160 Destroy 0b10 Robot/NC 65 | . 10 20 10 25 Destroy Leader 160 | . 12 56 52 40 Successful Hack 12 | . 5 2 2 3 Disable Machine 15 | . . . . 15 Destroy Structure 18 | . . 4 13 1 Lose Combat Pursuer 30 | . . 30 . . Influence Decreases 808 | . 47 239 237 285 Entered New Map 117 | . . 12 43 62 Time Decay 591 | . 47 197 194 153 Lost Part 100 | . . 30 . 70 Squads Dispatched 7 | . . 2 2 3 Investigation 1 | . . . . 1 Extermination 2 | . . . . 2 Reinforcement 4 | . . 2 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | . 3 15 13 15 Peak Tracking Total 8 | . 2 5 4 8 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 7 | . 1 2 3 1 Terminals 7 | . 1 2 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . 3 3 7 5 Successful 11 | . 1 1 5 4 Failed 7 | . 2 2 2 1 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 18 | . 3 3 7 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 1 1 5 4 Record 7 | . . 1 4 2 Prototype ID Bank 1 | . . . . 1 Alert Level 2 | . . . 1 1 Reinforcement Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . 1 2 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1976 | . 12 533 474 957 Sensors 902 | . . . 14 888 Structural 1976 | . 12 533 474 957 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2406 | 81 361 533 474 957 Spaces Moved 1368 | 46 194 235 298 595 Core 3 | 3 . . . . Treads 333 | 43 194 96 . . Legs 1032 | . . 139 298 595 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 120 120 120 Average Speed 129 | 152 160 136 120 120 Slowest Speed 160 | 160 160 160 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 5 30 25 35 15 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 18 | . . 5 12 1 Melee . | . . . . . Projectile 18 | . . 5 12 1 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1743 | 54 215 360 371 743 Wait 120 | . . 33 35 52 Move 1364 | 45 193 234 297 595 Hop . | . . . . . Pick Up 35 | 3 1 13 8 10 Fast Attach 16 | 6 1 3 1 5 Attach 9 | . . 5 . 4 Detach . | . . . . . Swap 17 | . 1 6 3 7 Drop 23 | . 1 7 5 10 Fire 94 | . 18 27 22 27 Melee 62 | . . 32 . 30 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 3 | . . . . 3 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 16) 443 | -10/Materials | Entered another Materials area 443 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 704 | -9/Materials | Core integrity fell below 50% 720 | -9/Materials | Lost 3 parts (2n1w) 923 | -9/Materials | Discovered new exit (range 16) 976 | -9/Materials | Entered another Materials area 976 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1448 | -8/Materials | Discovered new exit (range 3) 1450 | -8/Materials | Entered Factory 1450 | -7/Factory | Evolved 2 slots: Utility x2 2326 | -7/Factory | Lost 6 parts (1p2n1u2w) 2407 | -7/Factory | Self-destructed Last Messages --------------- 02374_ Sneak attack on K-01 Serf. 02374_ Destroyed Med. Matter Pod. 02374_ K-01 Serf system corrupted by crushing effect. 02375_ K-01 Serf system terminally corrupted. 02375_ Lgt. Ion Engine fried. 02379_ K-01 Serf cleans the Terminal. 02382_ System corrupted: FCS attempts to trigger Shock Rifle. 02382_ System corrupted: Shock Rifle misfires. 02382_ Terminal disabled. 02407_ C-30 ARC bursts open, deploying its payload. 02407_ H-55 Commando unfolds itself. 02407_ X-62 Marksman unfolds itself. 02407_ P-60 Hacker unfolds itself. 02407_ X-57 Shotgunner unfolds itself. 02407_ I-36 Angel unfolds itself. 02407_ Penetrated by Slug. 02407_ K-01 Serf collects debris. 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[ + * #### | | ??????????????????????????? ## # #####+#### | | ?????????????????????????????? ############ =] # | | ?????????????????????????????? ############ # | | ?????????????????????????????? ??????????## # | | ?????????????????????????????????????????## # | | ?????????????????????????????????????????## ! # | | ?????????????????????????????????????????## # | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????#### #### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerBiometalPenetrator Manual? 0 Play Time 00:41:10 Cumulative 9.5 hours Start 2025.07.03 @ 05:40:39 End 2025.07.04 @ 05:29:30 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 16968410-21ce-4be2-b5be-5d88a799bbea