Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.22 @ 18:38:36 Player: TryingToLearn Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (85) 425 Value Destroyed (2891) 2891 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (876) 876 TOTAL SCORE: 10092 Bonus ------- High Alert Combat Kills 377 Follower Combat Kills 632 Met Imprinter 300 Was Imprinted 300 Friendly Fire -733 Cogmind --------- Core Integrity 0/1300 Matter 118/800 Energy 5/100 System Corruption 10% Temperature Cool (0) Movement Core (250) Ox4 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Gyrokinetic Inverter > --- UTILITY (9) ------ Experimental Matter Compressor Centrium Light Armor Plating EM Disruption Field EM Disruption Field System Restoration Module > --- WEAPON (4) ------- Advanced Remote Datajack > --- INVENTORY (5) ---- Q-thruster Improved System Restoration Module Peak State ------------ > --- POWER ------------ Light Neutrino Core > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Cooled Cesium-ion Thruster > --- UTILITY ---------- Experimental Matter Compressor Experimental Matter Compressor Improved Propulsion Shielding Advanced Shield Generator > --- WEAPON ----------- Gamma Bomb Array > --- INVENTORY -------- Improved System Restoration Module [Rating: 78] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg VSS Leg Hover Unit Gyrokinetic Inverter Flight Unit Nuclear Pulse Thruster Utility High-capacity Matter Pod Device Thermal Shield Storage High-capacity Matter Pod Processor Corruption Screen Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Neutron Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Slots Evolved 14 | . . . 2 . . . 6 2 2 2 Power 1 | . . . . . . . . 1 . . Propulsion 4 | . . . . . . . 2 1 . 1 Utility 7 | . . . 1 . . . 4 . 1 1 Weapon 2 | . . . 1 . . . . . 1 . Parts Attached 105 | 6 4 . 5 . 1 26 25 12 2 24 Power 15 | 1 . . . . . 4 2 4 1 3 Engine 4 | 1 . . . . . 3 . . . . Core 8 | . . . . . . 1 2 3 1 1 Reactor 3 | . . . . . . . . 1 . 2 Propulsion 20 | 2 . . . . . 4 5 1 1 7 Treads 5 | 2 . . . . . 3 . . . . Leg 7 | . . . . . . . 4 1 . 2 Wheel . | . . . . . . . . . . . Hover 6 | . . . . . . . 1 . . 5 Flight 2 | . . . . . . 1 . . 1 . Utility 38 | 1 3 . 2 . . 4 13 5 . 10 Device 15 | . . . . . . 1 4 4 . 6 Storage 10 | 1 3 . . . . . 4 . . 2 Processor 4 | . . . 1 . . 1 1 1 . . Hackware . | . . . . . . . . . . . Protection 9 | . . . 1 . . 2 4 . . 2 Artifact . | . . . . . . . . . . . Weapon 32 | 2 1 . 3 . 1 14 5 2 . 4 Energy Gun 13 | 2 . . 3 . . 6 1 1 . . Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 6 | . . . . . . 3 2 . . 1 Ballistic Cannon 1 | . . . . . . . 1 . . . Launcher 9 | . 1 . . . . 5 1 1 . 1 Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . . . 2 . 1 5 Corrupted Parts 3 | . . . . . . 1 . . . 2 System Corruption 4 | . . . . . . 1 . . . 3 Parts Lost 50 | . . . . . . 13 7 11 . 19 Power 8 | . . . . . . 1 1 2 . 4 Propulsion 15 | . . . . . . 3 2 3 . 7 Utility 14 | . . . . . . 4 2 3 . 5 Weapon 13 | . . . . . . 5 2 3 . 3 Highest Loss Streak 16 | . . . . . . 8 5 9 . 16 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 84 | . 98 100 97 100 100 83 83 55 10 25 Engine 6 | . 14 14 11 11 11 5 . . . . Core 2 | . . . . . . 4 5 4 2 1 Treads 15 | . 28 28 22 22 22 17 . . . . Leg 3 | . . . . . . . 22 6 . . Device 3 | . . . . . . . 15 19 5 2 Storage 16 | . 26 28 22 22 22 15 6 4 . 5 Processor 1 | . . . 2 . . 2 4 9 . . Protection 6 | . . . 5 11 11 5 9 . . . Energy Gun 11 | . 23 14 22 22 21 7 . 3 . . Ballistic Gun 3 | . . . . . . 5 10 . . . Launcher 7 | . 4 14 11 11 11 8 1 2 . . Slashing Weapon 2 | . . . . . . 6 . . . . Peak Build Rating 78 | 6 8 8 15 15 18 31 66 57 19 78 Average Rating 24 | 4 7 8 13 15 16 22 52 40 13 37 On Entrance 13 | . 6 8 8 15 15 18 6 42 7 19 Naked Turns 26 | . . . . . . 21 . 5 . . Heaviest Build 58 | 12 32 32 39 39 39 51 58 39 6 31 Greatest Support 56 | 40 40 40 40 40 40 40 56 32 9 56 Greatest Overweight (x) 4 | . . . . . . 2 1 2 1 4 Average Overweight (x) . | . . . . . . 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 10 10 5 5 Average Capacity 11 | 7 12 15 15 15 15 13 6 5 5 5 Most Carried 15 | 6 13 15 15 15 15 15 10 8 5 5 Average Carried 10 | 3 10 14 14 14 14 12 5 3 4 2 Final Capacity 15 | 8 15 15 15 15 15 5 10 5 5 5 Final Carried 15 | 6 13 15 15 15 15 5 9 5 5 2 Class Distribution -------------------- 43% | Mutant 39% | Tank 9% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -7/Zion Mutant | -6/Proximity Caves Tank | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Matter Collected 2242 | 177 222 37 166 20 6 677 602 108 97 130 Remotely . | . . . . . . . . . . . Salvage Created 2505 | . 188 43 267 14 . 595 1250 148 . . Parts 135 | . 14 10 20 6 . 18 66 1 . . Haulers Intercepted 3 | . 1 . 1 . . . 1 . . . Recyclers Shooed 5 | . . . 2 . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . 11 . . . . Prevented 8 | . . . . . . 8 . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Combat Hostiles Destroyed 58 | . 3 6 4 2 . 13 25 5 . . Melee 1 | . . . . . . . 1 . . . Guns 10 | . . . 4 . . . 5 1 . . Cannons 7 | . . . . . . . 7 . . . AOE 40 | . 3 6 . 2 . 13 12 4 . . Classes Destroyed 15 | . 5 1 1 . . 3 5 . . . Worker 8 | . . . . . . . 8 . . . Builder 9 | . 1 . . . . . 8 . . . Hauler 3 | . 1 . 1 . . . 1 . . . Recycler 3 | . . . . . . . 3 . . . Operator 1 | . 1 . . . . . . . . . Watcher 3 | . 1 . . . . . 2 . . . Swarmer 12 | . . 6 . 2 . 1 3 . . . Grunt 30 | . 3 . 2 . . 10 11 4 . . Brawler 1 | . . . . . . . 1 . . . Protector 1 | . . . . . . 1 . . . . Sentry 6 | . . . 2 . . 2 1 1 . . Demolisher 2 | . . . . . . . 2 . . . Programmer 5 | . . . . . . 1 4 . . . Assembled 3 | . . . . . . . 3 . . . Mutant 1 | . . . . . . 1 . . . . Best Kill Streak 15 | . 4 3 4 2 . 3 15 2 . . Combat Bots Only 8 | . 3 3 3 2 . 3 8 2 . . Max Kills in Single Turn 10 | . 2 3 1 2 . 3 10 1 . . Gunslinging . | . . . . . . . . . . . Exploded 3 | . 1 3 . 2 . 2 2 1 . . Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Hostile Shots Fired 632 | . 8 1 10 1 . 139 129 67 . 277 Missed 257 | . 3 . 4 . . 45 56 23 . 126 Damage Taken 7535 | . 64 13 78 8 . 1639 1687 930 . 3116 Core 2178 | . 12 . . . . 249 238 363 . 1316 Absorbed by Shields 60 | . . . . . . 60 . . . . Redirected to Shielding 170 | . . . . . . . 79 . . 91 Ignored by Resistances 225 | . . . . . . . 92 120 . 13 Core Remaining (%) 77 | 100 . 95 . . . 37 72 63 100 . Volleys Fired 107 | . 7 2 11 1 . 25 45 14 . 2 Largest 3 | . 2 2 3 1 . 3 3 2 . 1 Hottest 120 | . 80 70 120 30 . 115 106 93 . 10 Shots Fired 233 | . 14 4 23 1 . 54 117 18 . 2 Gun 121 | . 10 2 22 . . 20 56 11 . . Cannon 45 | . . . . . . . 45 . . . Launcher 65 | . 4 2 1 1 . 34 16 7 . . Special 2 | . . . . . . . . . . 2 Kinetic 107 | . . . . . . 7 100 . . . Thermal 7 | . . . . . . . . 7 . . Explosive 65 | . 4 2 1 1 . 34 16 7 . . Electromagnetic 52 | . 10 2 22 . . 13 1 4 . . Robot Hit Streak 17 | . 3 . 13 3 . 10 17 6 . 3 Robot Miss Streak 4 | . 1 2 4 . . 3 3 1 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . Shots Hit Robots 147 | . 10 . 15 1 . 33 73 13 . 2 Core Hits 186 | . 9 7 12 2 . 72 64 20 . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 5 | . . . . . . 2 3 . . . Blast 3 | . . . . . . . 3 . . . Sever 2 | . . . . . . 2 . . . . Melee Attacks 4 | . . . . . 1 3 . . . . Impact . | . . . . . . . . . . . Slashing 4 | . . . . . 1 3 . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9566 | . 375 229 249 80 . 2909 4662 1060 . 2 Guns 1573 | . 101 . 244 . . 260 851 117 . . Cannons 759 | . . . . . . . 759 . . . Explosions 7098 | . 274 229 . 80 . 2567 3020 928 . . Melee 82 | . . . . . . 82 . . . . Ramming 54 | . . . 5 . . . 32 15 . 2 Kinetic 1660 | . . . . . . 65 1595 . . . Thermal 1056 | . . . . . . 182 786 88 . . Explosive 5992 | . 274 229 . 80 . 2290 2234 885 . . Electromagnetic 722 | . 101 . 244 . . 290 15 72 . . Impact . | . . . . . . . . . . . Slashing 82 | . . . . . . 82 . . . . Piercing . | . . . . . . . . . . . Highest Corruption 11 | . . . . . . 2 . 3 . 11 Average Corruption 2 | . . . . . . 1 . 2 . 8 Corruption Purged 2 | . . . . . . . . 1 . 1 Corruption Blocked 5 | . . . . . . . 3 2 . . Effects 25 | . . . . . . 16 . 1 . 8 Message Errors 7 | . . . . . . 5 . . . 2 Matter Fused 9 | . . . . . . 6 . . . 3 Heat Flow Errors 1 | . . . . . . . . 1 . . Energy Discharges 2 | . . . . . . 1 . . . 1 Data Loss (minor) 3 | . . . . . . 2 . . . 1 Data Loss (major) 2 | . . . . . . 1 . . . 1 Misfires 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 531 | . . . . . . 22 434 75 . . Projectiles 2 | . . . . . . . 2 . . . Explosions 529 | . . . . . . 22 432 75 . . Melee . | . . . . . . . . . . . Knockbacks 11 | . . . . . . . 11 . . . Impact . | . . . . . . . . . . . Kinetic 10 | . . . . . . . 10 . . . Secondary 1 | . . . . . . . 1 . . . Self-Inflicted Damage 621 | . . 4 . . . 189 268 159 . 1 Shots 17 | . . 1 . . . 7 5 4 . . Rammed 2 | . . . 1 . . . . . . 1 Targets Rammed 9 | . . . 1 . . . 2 5 . 1 Kicked 7 | . . . . . . . 2 5 . . Crushed . | . . . . . . . . . . . Highest Temperature 307 | . 36 9 93 . . 307 80 151 . 37 Average Temperature 47 | . 16 6 36 . . 73 27 77 . 18 Received Heat Transfer 1304 | . 39 . 27 . . 496 147 387 . 208 Effects 1 | . . . . . . 1 . . . . Matter Decay 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 5 | . 4 . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . . . . 2 . . . Heat Transferred 898 | . . . . . . 150 600 148 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . 3 . 1 . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Peak Influence 970 | . 153 216 244 183 . . 970 767 445 513 Initial 475 | . . 59 83 94 . . . 475 370 233 Average 274 | . 65 160 164 101 . . 334 611 383 361 Maximum Alert Level 3 | . . 1 1 . . . 3 3 2 2 Low Security (%) 48 | 100 100 69 52 100 . . 40 . . . Level 1 27 | . . 30 47 . . . 28 . 94 64 Level 2 13 | . . . . . . . 5 73 5 35 Level 3 11 | . . . . . . . 24 26 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . 1 . 2 . . 1 6 1 . 3 Investigation 3 | . 1 . 1 . . . 1 . . . Extermination 3 | . . . . . . . 2 . . 1 Reinforcement 5 | . . . 1 . . . 2 . . 2 Assault 1 | . . . . . . 1 . . . . Garrison 2 | . . . . . . . 1 1 . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Distress Signals 5 | . . . . . . . 3 . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 115 | . 5 2 8 4 . 28 28 9 6 25 Peak Tracking Total 15 | . 3 3 4 4 . 7 5 5 5 15 Tactical Retreats 11 | . . . . . . 2 3 1 1 4 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Traps Triggered 5 | . 1 . . . . . 4 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Machines Disabled 35 | . . . . . . . 27 7 . 1 Max in Single Turn 18 | . . . . . . . 18 3 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Machines Accessed 6 | . 3 . . . . . 3 . . . Terminals 3 | . 3 . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 14 | . 7 . . . . . 7 . . . Successful 5 | . 2 . . . . . 3 . . . Failed 9 | . 5 . . . . . 4 . . . Catastrophic 3 | . 3 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 14 | . 4 . . . 1 . 8 . . 1 Terminals 7 | . 7 . . . . . . . . . Fabricators 2 | . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . . . . . . . 4 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Terminal Hacks 1 | . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . Network Status 1 | . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . Recycle Component 1 | . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 6 | . 3 . . . . . 3 . . . Full Trace Events 1 | . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . 15 . 11 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled 1 | . . . . . . . 1 . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Total Allies 11 | . . . . 3 4 2 . . . 2 Largest Group 6 | . . . . 3 6 6 . . . 2 Highest-Rated Group 192 | . . . . 40 185 185 . . . 192 Highest-Rated Ally 96 | . . . . 16 39 39 . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 68 | . . . . 5 . 51 . . . 12 Total Damage 2463 | . . . . 46 . 1876 . . . 541 Kills 19 | . . . . 2 . 13 . . . 4 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . 2 . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . 2 . . . Branch Access 1 | . . . . . . . 1 . . . Prototype Schematics 1 | . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Turns Passed 5898 | 69 393 156 259 208 1484 1727 925 264 118 295 Spaces Moved 3829 | 36 222 90 128 124 908 762 713 137 242 467 Core 199 | 2 . . . . . 41 . 23 126 7 Treads 2010 | 34 222 90 128 124 908 504 . . . . Legs 772 | . . . . . . . 647 114 . 11 Wheels . | . . . . . . . . . . . Hover 211 | . . . . . . . 29 . . 182 Flight 637 | . . . . . . 217 37 . 116 267 Fastest Speed 32 | 50 160 160 160 160 160 40 40 50 32 32 Average Speed 135 | 153 160 160 160 160 160 205 93 145 46 52 Slowest Speed 330 | 160 160 160 160 160 160 330 182 270 100 250 Overloaded Moves 44 | . . . . . . . . . 28 16 Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . 6 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 32 | 4 44 33 18 37 83 86 23 4 6 19 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 3 | . . . . 1 2 . . . . . Known Exits Taken 2 | . . . 1 . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 . 1 1 1 . Scrap Searched 9 | . . . . 1 4 4 . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 570 | . 34 17 9 8 . 181 233 88 . . Melee . | . . . . . . . . . . . Projectile 6 | . . . . . . . 5 1 . . AOE 564 | . 34 17 9 8 . 181 228 87 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Res Total 4309 | 47 245 101 163 134 941 869 886 175 247 501 Wait 107 | . 4 . 1 4 17 5 67 . 1 8 Move 3807 | 35 221 89 127 123 907 761 712 136 241 455 Hop 6 | . . . . . . . . . . 6 Pick Up 70 | 6 7 6 8 3 7 9 16 3 2 3 Fast Attach 61 | 6 1 . 3 . . 7 17 7 . 20 Attach 26 | . . . 1 . . 8 6 5 2 4 Detach 4 | . . . 1 . . 1 . 2 . . Swap 18 | . 3 . 1 . 1 11 2 . . . Drop 54 | . 2 4 9 3 7 10 13 3 1 2 Fire 107 | . 7 2 11 1 . 25 45 14 . 2 Melee 4 | . . . . . 1 3 . . . . Ram 1 | . . . . . . . . . . 1 Kick 7 | . . . . . . . 2 5 . . Crush 1 | . . . 1 . . . . . . . Escape Stasis 5 | . . . . . . . 5 . . . Rewire 31 | . . . . . 1 29 1 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: [*Fac] / Low x2) -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 10) 463 | -10/Materials | Entered Mines 470 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 564 | -10/Mines | Learned 2 Materials zone layouts 603 | -10/Mines | Discovered new exit (range 10) 619 | -10/Mines | Entered Materials 619 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 620 | -9/Materials | Identified exit to Mines 854 | -9/Materials | Discovered exit to Mines (range 16) 878 | -9/Materials | Entered Mines 886 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1050 | -9/Mines | Build established: Tank 1064 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1086 | -9/Mines | Entered Zion 1086 | -7/Zion | Accompanied by 2 allies 1178 | -7/Zion | Learned location of Quarantine (-3) 1652 | -7/Zion | Met Imprinter 1697 | -7/Zion | Imprinted 1700 | -7/Zion | Declared Zion's savior 2091 | -7/Zion | Found Relay Coupler [Programmer] 2094 | -7/Zion | Found Relay Coupler [Programmer] 2100 | -7/Zion | Found Relay Coupler [Programmer] 2141 | -7/Zion | Learned location of Warlord (-5) 2542 | -7/Zion | Given A8's code to call for help 2543 | -7/Zion | Discovered new exit (range 15) 2570 | -7/Zion | Entered Proximity Caves 2570 | -6/Proximity Caves | Accompanied by 6 allies 2644 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2681 | -6/Proximity Caves | Lost 3 allies 2742 | -6/Proximity Caves | Build established: Mutant 2833 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3406 | -6/Proximity Caves | Build established: Scavenger-Mutant 3537 | -6/Proximity Caves | Identified exit to Factory 3922 | -6/Proximity Caves | Spotted B-75 Beast 3954 | -6/Proximity Caves | Core integrity fell below 50% 3984 | -6/Proximity Caves | Lost 8 parts (2n2u4w) 4107 | -6/Proximity Caves | Learned location of 1 exit from Factory 4251 | -6/Proximity Caves | Build established: Mutant 4297 | -6/Proximity Caves | Entered Factory 4297 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 4298 | -6/Factory | Identified exit to Lower Caves 4870 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 4876 | -6/Factory | Build established: Tank 5008 | -6/Factory | Garrison activated, responded to threat 5022 | -6/Factory | Destroyed 8 combat bots 5048 | -6/Factory | Retrieved Zion intel report: Branch Access 5069 | -6/Factory | Assembled infested ambush trap array 5211 | -6/Factory | Discovered new exit (range 16) 5218 | -6/Factory | Lost 5 parts (1p1n1u2w) 5222 | -6/Factory | Entered another Factory area 5222 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5405 | -5/Factory | Garrison activated, responded to threat 5414 | -5/Factory | Discovered new exit (range 14) 5453 | -5/Factory | Released all parts (6) 5486 | -5/Factory | Entered another Factory area 5486 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5498 | -4/Factory | Build established: Mutant 5504 | -4/Factory | Lost 9 parts (1p2n3u3w) 5532 | -4/Factory | Discovered new exit (range 5) 5604 | -4/Factory | Entered Research 5604 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5679 | -3/Research | Found Gamma Bomb Array 5739 | -3/Research | Spotted B-86 Titan 5750 | -3/Research | Enhanced Grunt warped into view, answering call for help 5750 | -3/Research | Enhanced Grunt warped into view, answering call for help 5767 | -3/Research | Core integrity fell below 50% 5790 | -3/Research | Core integrity fell below 20% 5815 | -3/Research | System corruption reached 10% 5848 | -3/Research | Lost 16 parts (4p6n3u3w) 5880 | -3/Research | Search patrols dispatched 5899 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05857_ Acquired Adv. Remote Datajack. 05859_ P-80 Master repels hacking attempt. 05862_ Slammed into P-80 Master. 05863_ Slug penetrates Door. 05863_ Gyrokinetic Inverter destroyed. 05864_ Imp. Focal Shield destroyed. 05869_ System corrupted: Matter fused (-8). 05877_ Acquired System Restoration Module. 05878_ Slug penetrates Door. 05878_ Penetrated by Slug. 05880_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 05880_ Slug penetrates Wall. 05882_ Exp. Matter Compressor destroyed. 05885_ System Restoration Module purges 1% system corruption (10%). 05887_ Slug penetrates Wall. 05890_ P TUMWEKC/B9&DCKZETJRJMJ2YC,| OWM3C:T 05892_ Acquired Unknown Device. 05892_ Identified EM Disruption Field. 05895_ Acquired EM Disruption Field. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????????????###????????????????? | | ???????????????? ????????????????? | | ???????????????? ????????????????? | | ???????????????? ????????????????? | | ???????????????? ????????????????? | | ???????????????? ????????????????? | | ????????????????# #????????????????? | | ????????????????# #????????????????? | | ?????????######## #????????????????? | | ?????????#! # #????????????????? | | ?????????# # #????????????????? | | ?????????#/@ p #????????????????? | | ?????????#/! # #????????????????? | | ?????????#/! # #????????????????? | | ?????????# # #????????????????? | | ?????????######## #????????????????? | | ?????????????#### #????????????????? | | ?????????????# #????????????????? | | ?????????????# ########????????????? | | ?????????????# # #????????????? | | ?????????????# + #????????????? | | ?????????????# # #????????????? | | ?????????????# # #????????????# | | ?????????????# # #????????????+ | | ?????????????# # #????????????# | | ?????????????# ##"#####????????????# | | ?????????????# ##???????????????# | | ?????????????# T#??############## | | ?????????????# #??# *# | | ?????????????# ##??# # | | ?????????????# #???# # | | ?????????????# #???# ]] # | | ?????????????# #???# ]] # | | ?????????????# #???# ]] # | | ?????????????# ##### # | | ?????????????# " / | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 35 Energy Capacity 660 Matter Stores 500 Matter Capacity 1300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Power Amplification 20 Corruption Containment 8 Corruption Block 7 Armor Coverage 450 Resistance: KI 30 Resistance: TH 20 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- Kinecellerator | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Matter Filter | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Greatsword | -7/Zion | Archive Wave Gun | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Great Axe | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Rocket Array | -6/Factory | Z-intel Prc. Shock Rifle | -6/Factory | Z-intel Imp. Spread Laser | -6/Factory | Z-intel Biomechanical Wings | -6/Factory | Z-intel Com. Ion Cannon | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Cld. Pulse Rifle | -6/Factory | Z-intel Cold Fusion Reactor | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Force Rifle | -6/Factory | Z-intel Prc. Assault Rifle | -6/Factory | Z-intel Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive S-27 Virus | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Help From High Places It Was An Accident, I Swear Challenges ------------ None Game ------ Seed ClaymoresSystemAutogun Manual? 0 Play Time 01:08:18 Cumulative 47.6 hours Start 2025.03.22 @ 17:11:43 End 2025.03.22 @ 18:38:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 41 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d4f6cd3-9e10-48ed-86c7-340e9a996710