Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.22 @ 09:26:07 Player: Daffa0360 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (78) 390 Value Destroyed (2575) 2575 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (316) 316 TOTAL SCORE: 7881 Bonus ------- Follower Combat Kills 67 Registered with UFD 300 Friendly Fire -51 Cogmind --------- Core Integrity 874/1000 Matter 286/300 Energy 80/100 System Corruption 3% Temperature Cool (0) Movement Treading (260) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Spiked Medium Treads Spiked Medium Treads Spiked Medium Treads > --- UTILITY (10) ----- Improved Heat Sink Huge Storage Unit Improved Sensor Array Improved Terrain Scan Processor Advanced Targeting Computer Light Regenerative Plating Makeshift Hacking Suite > --- WEAPON (2) ------- Beamcaster Heavy Shock Bomb Launcher > --- INVENTORY (25) --- Heavy Ion Engine Compact Wheel Scrap Suit Deep Structural Scanner Experimental Sensor Array Seismic Detector Core Analyzer Stasis Canceller Hacking Suite Hacking Suite Relay Coupler [Proto] (3) A0-MCA's Component Scanner Improved Field Recycling Unit (0) Mapping Drone Bay (3/3) Shock Rifle Variable Charge Gun Gauss Rifle KE Penetrator Slug Cannon Remote Datajack Plasma Cutter Power Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Spiked Medium Treads Spiked Medium Treads Spiked Medium Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Sensor Array Experimental Signal Interpreter Advanced Targeting Computer Light Regenerative Plating Hacking Suite Makeshift Hacking Suite > --- WEAPON ----------- Beamcaster KE Penetrator > --- INVENTORY -------- Heavy Ion Engine Light Angular Momentum Engine Compact Wheel Scrap Suit Deep Structural Scanner Experimental Sensor Array Improved Terrain Scan Processor Seismic Detector Core Analyzer Hacking Suite Hacking Suite Relay Coupler [Proto] A0-MCA's Component Scanner Improved Field Recycling Unit Mapping Drone Bay Shock Rifle Gauss Rifle Slug Cannon Remote Datajack Plasma Cutter Power Maul [Rating: 70] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Hacking Suite Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Regenerative Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Flail Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Slots Evolved 10 | . . 2 . 2 2 . . . 4 Power . | . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . 1 Utility 8 | . . 2 . 2 1 . . . 3 Weapon . | . . . . . . . . . . Parts Attached 105 | 2 . 19 4 29 6 11 3 24 7 Power 9 | . . 1 . 5 . 1 . 1 1 Engine 9 | . . 1 . 5 . 1 . 1 1 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 29 | 2 . 7 1 8 1 2 . 8 . Treads 22 | 2 . 6 . 5 1 1 . 7 . Leg . | . . . . . . . . . . Wheel 7 | . . 1 1 3 . 1 . 1 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 32 | . . 5 2 4 4 5 . 9 3 Device 12 | . . 1 . 1 1 4 . 4 1 Storage 2 | . . . 1 . . . . 1 . Processor 8 | . . 2 . 2 1 . . 1 2 Hackware 3 | . . . . 1 1 . . 1 . Protection 7 | . . 2 1 . 1 1 . 2 . Artifact . | . . . . . . . . . . Weapon 35 | . . 6 1 12 1 3 3 6 3 Energy Gun 18 | . . 4 . 7 1 1 1 3 1 Energy Cannon 8 | . . 1 . 3 . 2 1 1 . Ballistic Gun 2 | . . . . . . . . 1 1 Ballistic Cannon 3 | . . 1 1 . . . . 1 . Launcher 2 | . . . . 1 . . . . 1 Special Weapon 1 | . . . . . . . 1 . . Impact Weapon 1 | . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 9 | . . 3 . 2 1 3 . . . Parts Lost 23 | . . 3 . 16 . 1 . . 3 Power 6 | . . . . 4 . . . . 2 Propulsion 7 | . . 1 . 5 . 1 . . . Utility 4 | . . 1 . 2 . . . . 1 Weapon 6 | . . 1 . 5 . . . . . Highest Loss Streak 5 | . . 1 . 5 . 1 . . 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 89 | . 85 92 99 85 90 100 95 84 76 Engine 8 | . 14 11 11 8 7 7 7 6 5 Treads 16 | . 28 21 15 7 23 22 11 16 17 Wheel 3 | . . . 6 6 . . 7 2 . Device 5 | . . 9 . 2 6 7 7 6 10 Storage 8 | . 14 11 11 9 7 7 7 6 5 Processor 15 | . . 7 22 24 15 15 15 15 10 Hackware 8 | . . . . 8 12 15 15 15 11 Protection 5 | . . 9 11 1 1 7 7 6 5 Energy Gun 7 | . 28 13 11 9 7 5 3 . 2 Energy Cannon 3 | . . 2 3 4 7 9 7 . . Ballistic Cannon 2 | . . 6 7 2 . . . 2 . Peak Build Rating 70 | 6 6 18 20 38 49 49 48 60 70 Average Rating 34 | 5 6 13 19 28 42 47 45 46 63 On Entrance 27 | 6 6 6 18 20 29 49 48 36 52 Naked Turns . | . . . . . . . . . . Heaviest Build 110 | 14 14 30 102 102 110 110 109 106 109 Greatest Support 84 | 40 40 43 40 40 60 60 16 84 84 Greatest Overweight (x) 31 | . . 1 8 31 1 6 6 6 1 Average Overweight (x) 2 | . . . 4 5 1 1 5 3 1 Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 25 25 25 Average Capacity 20 | 8 8 8 19 25 25 25 25 24 25 Most Carried 25 | 7 8 8 14 22 25 25 25 25 25 Average Carried 17 | 5 5 7 11 18 20 24 23 23 23 Final Capacity 25 | 8 8 8 25 25 25 25 25 25 25 Final Carried 25 | 5 8 7 14 20 25 24 25 25 23 Class Distribution -------------------- 45% | Mutant 27% | Commander-Mutant 15% | Hacker-Mutant 6% | Scavenger-Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Hacker-Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Derelict-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Matter Collected 1612 | 220 . 348 40 348 60 80 135 218 163 Remotely . | . . . . . . . . . . Salvage Created 3254 | 100 83 993 . 1153 157 398 240 . 130 Parts 177 | 6 5 75 . 57 9 17 7 . 1 Haulers Intercepted 7 | . . 3 . 3 . 1 . . . Recyclers Shooed 3 | . . 1 . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Combat Hostiles Destroyed 59 | . 4 20 . 24 2 6 2 . 1 Melee 1 | . . . . 1 . . . . . Guns 33 | . 3 11 . 13 1 3 1 . 1 Cannons 19 | . . 8 . 7 1 2 1 . . AOE 5 | . 1 1 . 3 . . . . . Classes Destroyed 15 | 2 2 5 . 3 1 . 1 . 1 Worker 2 | . . . . 1 . 1 . . . Tunneler 1 | 1 . . . . . . . . . Hauler 7 | . . 3 . 3 . 1 . . . Recycler 4 | 1 . 1 . . 1 . . . 1 Operator 2 | . . 1 . 1 . . . . . Watcher 3 | . . 3 . . . . . . . Swarmer 10 | . 3 6 . 1 . . . . . Grunt 28 | . 1 9 . 14 . 3 1 . . Brawler 1 | . . 1 . . . . . . . Duelist 1 | . . . . 1 . . . . . Sentry 12 | . . 4 . 7 . 1 . . . Hunter 1 | . . . . . . . 1 . . Programmer 4 | . . . . . 2 2 . . . Heavy 1 | . . . . 1 . . . . . Behemoth 1 | . . . . . . . . . 1 Best Kill Streak 9 | 2 3 9 . 6 1 2 1 . 1 Combat Bots Only 6 | . 3 5 . 6 1 2 1 . 1 Max Kills in Single Turn 2 | 1 2 1 . 2 1 2 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . 1 1 . 1 . . . . . Melee 1 | . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Hostile Shots Fired 457 | . 6 100 . 179 8 53 33 . 78 Missed 139 | . 2 34 . 38 4 22 10 . 29 Damage Taken 5427 | 35 48 825 3 2414 61 381 337 . 1323 Core 943 | 35 12 85 . 549 . 69 67 . 126 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 245 | . . . . . . 16 50 14 165 Core Remaining (%) 65 | 86 81 . 78 . . . . 80 . Volleys Fired 263 | 5 7 61 . 100 7 23 39 . 21 Largest 2 | 2 2 2 . 2 2 2 2 . 2 Hottest 170 | 90 90 124 . 133 120 110 170 . 108 Shots Fired 451 | 10 14 121 . 166 14 47 43 . 36 Gun 269 | 10 14 72 . 104 7 21 7 . 34 Cannon 160 | . . 49 . 58 7 26 20 . . Launcher 6 | . . . . 4 . . . . 2 Special 16 | . . . . . . . 16 . . Kinetic 78 | . . 42 . 21 . . . . 15 Thermal 320 | 5 7 67 . 141 14 47 20 . 19 Explosive 4 | . . . . 4 . . . . . Electromagnetic 33 | 5 7 12 . . . . 7 . 2 Robot Hit Streak 25 | 4 5 8 . 25 6 18 11 . 21 Robot Miss Streak 5 | 2 1 4 . 5 1 5 2 . 2 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 1 | . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . Shots Hit Robots 304 | 5 9 69 . 124 11 25 32 . 29 Core Hits 132 | 3 5 36 . 57 4 12 7 . 8 Critical Kills 3 | . . . . 1 . 1 1 . . Critical Parts Destroyed 1 | . . . . 1 . . . . . Critical Strikes 19 | . . 7 . 7 . 1 1 . 3 Burn 12 | . . 5 . 4 . . . . 3 Meltdown 2 | . . . . . . 1 1 . . Blast 2 | . . 1 . 1 . . . . . Corrupt 1 | . . 1 . . . . . . . Smash 2 | . . . . 2 . . . . . Melee Attacks 5 | . . . . 5 . . . . . Impact 5 | . . . . 5 . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6668 | 85 181 1264 7 2661 299 617 716 . 838 Guns 3388 | 61 112 707 . 1288 113 289 77 . 741 Cannons 2417 | . . 486 . 920 186 328 497 . . Explosions 741 | 24 69 71 . 338 . . 142 . 97 Melee 115 | . . . . 115 . . . . . Ramming 7 | . . . 7 . . . . . . Kinetic 1254 | . . 424 . 440 . . . . 390 Thermal 4534 | 48 107 705 . 1768 299 617 639 . 351 Explosive 338 | . . . . 338 . . . . . Electromagnetic 420 | 37 74 135 . . . . 77 . 97 Impact 115 | . . . . 115 . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . 2 . 1 1 1 3 Average Corruption 1 | . . . . 2 . 1 1 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 31 | . . . . 5 . 4 4 18 . Message Errors 7 | . . . . 2 . . 1 4 . Matter Fused 3 | . . . . . . . . 3 . Heat Flow Errors 7 | . . . . 2 . 1 2 2 . Energy Discharges 3 | . . . . 1 . . . 2 . Parts Rejected 1 | . . . . . . . 1 . . Data Loss (minor) 6 | . . . . . . 1 . 5 . Data Loss (major) 1 | . . . . . . . . 1 . Misfires 1 | . . . . . . 1 . . . Alerts 2 | . . . . . . 1 . 1 . Overload Shots 3 | . . . . . . . 3 . . Overflow Damage 63 | . . . . 39 . 1 23 . . Projectiles 41 | . . . . 22 . 1 18 . . Explosions 5 | . . . . . . . 5 . . Melee 17 | . . . . 17 . . . . . Knockbacks 7 | . . 3 . 4 . . . . . Impact . | . . . . . . . . . . Kinetic 6 | . . 3 . 3 . . . . . Secondary 1 | . . . . 1 . . . . . Self-Inflicted Damage 135 | 35 8 12 3 38 . . 39 . . Shots 5 | 1 1 1 . 1 . . 1 . . Rammed 1 | . . . 1 . . . . . . Targets Rammed 1 | . . . 1 . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 457 | 102 138 432 . 457 39 258 372 151 326 Average Temperature 105 | 46 50 101 . 117 17 58 139 70 166 Received Heat Transfer 2069 | . 18 318 . 1089 . 141 117 . 386 Effects 14 | . . 4 . 8 . . 2 . . Shutdowns 2 | . . 1 . . . . 1 . . Energy Bleed 3 | . . 2 . 1 . . . . . Interference 7 | . . . . 7 . . . . . Short Circuit 1 | . . . . . . . 1 . . Damage (minor) 1 | . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . Robots Melted 2 | . . . . . . 1 1 . . Combat Hostiles 2 | . . . . . . 1 1 . . Parts Melted 20 | . 1 1 . 8 3 7 . . . Heat Transferred 9436 | 124 211 1913 . 3996 407 1105 903 . 777 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | 1 1 2 . . . . 1 . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Peak Influence 372 | 10 148 372 56 336 165 193 67 . 30 Initial 123 | . 6 62 56 . 123 16 . . . Average 88 | 7 91 175 18 142 58 68 17 . 12 Maximum Alert Level 1 | . . 1 . 1 . . . . . Low Security (%) 82 | 100 100 48 100 70 100 100 100 . 100 Level 1 17 | . . 51 . 29 . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . . 2 . 6 2 2 . . 1 Investigation 1 | . . . . 1 . . . . . Extermination 5 | . . . . . 2 2 . . 1 Reinforcement 4 | . . 2 . 2 . . . . . Assault . | . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Distress Signals 9 | . . 3 . 2 . 3 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 115 | . 7 36 . 48 2 10 4 . 8 Peak Tracking Total 7 | . 3 5 . 7 1 3 3 . 6 Tactical Retreats 12 | . 1 5 . 4 . 1 1 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Traps Triggered 1 | . . . . 1 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 4 | . . 4 . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Machines Disabled 8 | . . 2 . 3 . 3 . . . Max in Single Turn 2 | . . 2 . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Machines Accessed 28 | . 1 8 . 4 1 3 5 3 3 Terminals 20 | . 1 7 . 3 1 3 3 . 2 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 116 | . 1 34 . 12 3 12 31 15 8 Successful 85 | . . 26 . 6 1 7 27 15 3 Failed 31 | . 1 8 . 6 2 5 4 . 5 Catastrophic 1 | . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 49 | . 1 18 . 8 1 11 6 . 4 Terminals 64 | . 1 23 . 9 3 12 10 . 6 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . Scanalyzers 11 | . . 11 . . . . . . . Garrison Access 3 | . . . . 3 . . . . . Terminal Hacks 49 | . . 5 . 2 1 3 23 15 . Record 35 | . . . . . . . 20 15 . Part Schematic 1 | . . . . . . . 1 . . Prototype ID Bank 1 | . . . . . . . 1 . . Open Door 1 | . . . . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . . . Unreport Threat 4 | . . 1 . 1 . 2 . . . Locate Traps 3 | . . 3 . . . . . . . Disarm Traps 1 | . . 1 . . . . . . . Zone Layout 1 | . . . . 1 . . . . . Release Object 1 | . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 9 | . . 9 . . . . . . . Insert Component 4 | . . 4 . . . . . . . Analyze 5 | . . 5 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 26 | . . 12 . 4 . 4 4 . 2 Terminals 26 | . . 12 . 4 . 4 4 . 2 Botnet 13 | . . 6 . 2 . 2 2 . 1 Operators 2 | . . . . . . 1 1 . . Skim 11 | . . 6 . 2 . 1 1 . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . Used . | . . . . . . . . . . Hacking Detections 21 | . 1 7 . 4 1 2 3 . 3 Full Trace Events 1 | . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . 4 . . . . 1 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 4 | . . 4 . . . . . . . Part Schematics Acquired 4 | . . 4 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 9 | . . . . . . . 9 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Total Allies 9 | . . . . . . . 9 . . Largest Group 9 | . . . . . . . 9 9 9 Highest-Rated Group 202 | . . . . . . . 202 202 202 Highest-Rated Ally 34 | . . . . . . . 34 34 34 Total Orders . | . . . . . . . . . . Ally Attacks 13 | . . . . . . . 3 . 10 Total Damage 479 | . . . . . . . 98 . 381 Kills 4 | . . . . . . . 2 . 2 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Turns Passed 10837 | 38 300 1687 1210 2060 944 672 786 2217 923 Spaces Moved 4614 | 14 162 887 574 677 378 202 368 1025 327 Core 107 | . . . . 2 . . . 105 . Treads 2851 | 6 162 884 260 204 378 195 . 435 327 Legs 8 | 8 . . . . . . . . . Wheels 1648 | . . 3 314 471 . 7 368 485 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 160 115 160 135 240 190 175 50 260 Average Speed 204 | 137 160 160 192 233 240 238 188 204 260 Slowest Speed 1600 | 160 160 240 320 1600 240 243 190 480 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 44 | 2 39 60 100 54 11 26 87 58 8 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 3 | . . 1 2 . . . . . . Known Exits Taken 5 | . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 7 | . . . 3 . . . . 4 . Spaces Dug 9 | . . . . 6 . 1 2 . . Terrain Destroyed 85 | 2 6 2 . 62 . 8 5 . . Melee . | . . . . . . . . . . Projectile 25 | . . . . 14 . 8 3 . . AOE 60 | 2 6 2 . 48 . . 2 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Total 5607 | 23 189 1036 677 986 403 350 426 1154 363 Wait 437 | . 16 41 84 143 . 100 12 39 2 Move 4605 | 13 161 886 573 676 377 201 367 1024 327 Hop . | . . . . . . . . . . Pick Up 112 | 1 4 12 10 26 11 5 1 37 5 Fast Attach 14 | . . 6 1 . . 3 . 4 . Attach 56 | 1 . 5 . 22 6 1 1 14 6 Detach 12 | . . . . 3 . . 2 7 . Swap 35 | 1 . 8 3 7 . 7 2 6 1 Drop 67 | 2 1 17 5 4 2 10 2 23 1 Fire 263 | 5 7 61 . 100 7 23 39 . 21 Melee 5 | . . . . 5 . . . . . Ram 1 | . . . 1 . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 3) 39 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 16) 332 | -10/Materials | Build established: Mutant 339 | -10/Materials | Entered another Materials area 339 | -9/Materials | Evolved 2 slots: Utility x2 1224 | -9/Materials | Discovered new exit (range 9) 1644 | -9/Materials | Discovered new exit (range 16) 1726 | -9/Materials | Learned Storage stockpile data 1782 | -9/Materials | Loaded intel: 54 non-interactive machine locations 1828 | -9/Materials | Learned location of 1 exit from Recycling 1897 | -9/Materials | Learned Storage trap positions 1954 | -9/Materials | Learned 4 Recycling zone layouts 2026 | -9/Materials | Entered Mines 2104 | -9/Mines | Met a Derelict bent on vengeance 2150 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2157 | -9/Mines | Found Prototype Device 2218 | -9/Mines | Discovered new exit (range 16) 2394 | -9/Mines | Found DCF Scrap (13 items) 2536 | -9/Mines | Learned location of Storage (-7) 2803 | -9/Mines | Discovered new exit (range 5) 2920 | -9/Mines | Learned location of Zion (-6) 3236 | -9/Mines | Entered Materials 3236 | -8/Materials | Evolved 2 slots: Utility x2 3506 | -8/Materials | Discovered new exit (range 16) 3559 | -8/Materials | Identified exit to Factory 3716 | -8/Materials | Garrison activated, responded to threat 3749 | -8/Materials | Lost 5 parts (1p1n1u2w) 3777 | -8/Materials | Core integrity fell below 50% 3843 | -8/Materials | Lost 4 parts (1p1n2w) 4280 | -8/Materials | Identified Exp. Sensor Array 4907 | -8/Materials | Core integrity fell below 20% 5277 | -8/Materials | Discovered exit to Factory (range 4) 5296 | -8/Materials | Entered Factory 5296 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5297 | -7/Factory | Identified exit to Storage 5621 | -7/Factory | Identified exit to Lower Caves 5925 | -7/Factory | Build established: Hacker-Mutant 6240 | -7/Factory | Entered Storage 6241 | -7/Storage | Identified exit to Recycling 6242 | -7/Storage | Loaded intel: 23 trap records 6637 | -7/Storage | Found Prototype Protection 6637 | -7/Storage | Identified Lgt. Regenerative Plating 6906 | -7/Storage | Used back door to open Recycling access 6912 | -7/Storage | Entered Recycling 6913 | -7/Recycling | Identified exit to Factory 6914 | -7/Recycling | Identified exit to Scraptown 7630 | -7/Recycling | Scanned before Scraplab entrance 7657 | -7/Recycling | Entered Scraplab 7659 | -7/Recycling | Build established: Commander-Mutant 7698 | -7/Recycling | Entered Scraptown 7698 | -7/Scraptown | Accompanied by 9 allies 7887 | -7/Scraptown | Visited UFD Registry 7887 | -7/Scraptown | Registered with UFD as "Shortmech" 8059 | -7/Scraptown | Visited Chapter 10 8122 | -7/Scraptown | Visited A0-MCA Data Center 8134 | -7/Scraptown | Given a B- rating by A0-MCA 8136 | -7/Scraptown | Found A0-MCA's Component Scanner 8193 | -7/Scraptown | Visited Cartography Club 8253 | -7/Scraptown | Found Deep Structural Scanner 8497 | -7/Scraptown | Visited Infowarlord's Domain 8509 | -7/Scraptown | Found Exp. Signal Interpreter 8575 | -7/Scraptown | Visited DA-N13 Charitable Foundation 8600 | -7/Scraptown | Found DCF Scrap (30 items) 8698 | -7/Scraptown | Visited Scrap Suit Storage 8708 | -7/Scraptown | Found Scrap Suit 8744 | -7/Scraptown | Visited Abandonware Association 8763 | -7/Scraptown | Learned abandonware demo "POISON.EXE" 8804 | -7/Scraptown | Visited Supply Room 8935 | -7/Scraptown | Visited LU-1G1's Boring Crew 9050 | -7/Scraptown | Visited Junk Repository 9121 | -7/Scraptown | Visited Red Mages 9184 | -7/Scraptown | Found Relay Coupler [Proto] 9320 | -7/Scraptown | Visited Observation Area 9382 | -7/Scraptown | Visited Comm Corps 9522 | -7/Scraptown | Visited Shadow of the Wyrm 9553 | -7/Scraptown | Visited Cyclists 9595 | -7/Scraptown | Entered Cyclist Reading Room 9647 | -7/Scraptown | Visited Awakened 9886 | -7/Scraptown | Discovered exit to Factory (range 5) 9915 | -7/Scraptown | Entered Factory 9915 | -5/Factory | Accompanied by 9 allies 9915 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 10333 | -5/Factory | Spotted B-75 Beast 10379 | -5/Factory | Lost 8 allies 10390 | -5/Factory | Destroyed B-75 Beast 10647 | -5/Factory | Build established: Derelict-Mutant 10817 | -5/Factory | P-70 Sage assimilated allied Scavenger 4a 10838 | -5/Factory | Self-destructed Last Messages --------------- corruption cleaned. 10823_ Scavenger 4a destroyed. 10824_ R-10 Processor sends out distress signal. 10824_ Penetrated by Slug. 10824_ P-70 Sage resets R-10 Processor, system corruption cleaned. 10825_ P-70 Sage resets P-70 Sage, system corruption cleaned. 10828_ Door malfunctions. 10830_ P-70 Sage resets P-70 Sage, system corruption cleaned. 10832_ P-70 Sage resets R-10 Processor, system corruption cleaned. 10834_ P-70 Sage resets P-70 Sage, system corruption cleaned. 10836_ Lgt. Angular Momentum Engine destroyed. 10836_ P-70 Sage resets P-70 Sage, system corruption cleaned. 10837_ Slug penetrates Wall. 10837_ Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ######### ###?????????????????? | | ! ! # ????????????????? | | # ?? ?????????????? | | """ """ # ?????????????? | | """ Y" # "" "?????????????? | | ########## """ """ # "" ""????????????? | | #???# # """ """???????????? | | #???# ||! # """ """ ??????????? | | "" #???# ||/ """""" # """ """ """ ??????? | | "" #???# || """""" # #?????? | | "" #???# "" " + #?????? | | ] ##### " pp # #?????? | | "" ############% u ###############?????? | | "" # # p# #??????????? | | "" # # # #??????????? | | + % % ! p # #??????????? | | #% % #^ #??????????? | | ? # | % / """""" #??????????? | | ##??# #| # """""" #??????????? | | ????# ?#%% k % # """""" #??????????? | | ????# ?# # """""" #??????????? | | ?????# # / # #??????????? | | ?????# # [ ##########??????????? | | ????# ! # #?????????????????? | | ???? # #?????????????????? | | ????? # @ ###?????????????????? | | ????? ####### ########?????????????????? | | ?????? = [ ?????# #????????????????????????? | | ??????# # # ?????# #????????????????????????? | | ??????? # ?????# ????????????????????????? | | ??????? #### #??????# ????????????????????????? | | ???????""????# ???????+ ???????????????????????? | | ?????????????#????????# ???????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# "?????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????? ????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 110 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 16 Recoil Reduction 3 Offensive Hacking 21 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Imp. Medium Laser | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Phase Cannon | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MappingExpertExtrapolator Manual? 0 Play Time 01:34:17 Cumulative 103.2 hours Start 2024.09.20 @ 15:29:16 End 2024.09.22 @ 09:26:07 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 154 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 57 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07df98a9-4043-4e5a-a3d7-f5b5b64dee86