Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.18 @ 21:48:13 Player: FrigidRock Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (98) 490 Value Destroyed (3406) 3406 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1519) 1519 TOTAL SCORE: 10715 Bonus ------- High Alert Combat Kills 319 Follower Combat Kills 327 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -27 Cogmind --------- Core Integrity 0/850 Matter 292/300 Energy 90/100 System Corruption 7% Temperature Cool (16) Movement Flying (54) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Medium Treads Gravmag Array Cesium-ion Thruster Nuclear Pulse Thruster > --- UTILITY (6) ------ Improved Heat Sink Advanced Sensor Array Advanced Signal Interpreter Target Analyzer Improved Medium Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Tactical Coordination Suite Plasma Cutter Molecular Deconstructor CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Gravmag Array Cesium-ion Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Target Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Advanced Terrain Scanner Tactical Coordination Suite Storm Laser Plasma Cutter CR-A16's Pointy Stick [Rating: 69] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Nuclear Pulse Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher EMP Blaster Special Weapon Molecular Deconstructor Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . . . 2 1 . . . . . . . . . Utility 4 | . . . . . 2 1 . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 145 | 6 . 5 1 11 14 8 4 5 . 8 72 3 4 3 1 Power 14 | 1 . . . 3 2 . . . . . 7 . . . 1 Engine 12 | 1 . . . 3 1 . . . . . 6 . . . 1 Core 2 | . . . . . 1 . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 43 | 1 . 2 . 1 6 3 2 1 . 1 22 1 2 1 . Treads 8 | . . . . . . . . . . . 7 . 1 . . Leg 17 | 1 . . . . 5 3 2 1 . . 5 . . . . Wheel 5 | . . 2 . 1 . . . . . . 2 . . . . Hover 10 | . . . . . . . . . . 1 8 . 1 . . Flight 3 | . . . . . 1 . . . . . . 1 . 1 . Utility 57 | 2 . 2 1 2 5 4 1 3 . 5 27 1 2 2 . Device 28 | 1 . 2 . 2 3 . . 3 . 3 11 1 2 . . Storage 7 | 1 . . 1 . . 1 . . . . 4 . . . . Processor 9 | . . . . . 1 1 1 . . 1 4 . . 1 . Hackware 2 | . . . . . . . . . . . 2 . . . . Protection 11 | . . . . . 1 2 . . . 1 6 . . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 31 | 2 . 1 . 5 1 1 1 1 . 2 16 1 . . . Energy Gun 9 | 1 . . . 1 . . 1 . . . 6 . . . . Energy Cannon 2 | . . . . 2 . . . . . . . . . . . Ballistic Gun 3 | 1 . . . 1 . . . . . . 1 . . . . Ballistic Cannon 10 | . . 1 . 1 . 1 . . . 1 6 . . . . Launcher 3 | . . . . . 1 . . . . . 2 . . . . Special Weapon 2 | . . . . . . . . . . . 1 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 2 . . . . . 1 1 . . . Corrupted Parts 7 | . . . . 5 1 . . . . . . . . . 1 System Corruption 29 | . . . . 21 1 . . . . . . . . . 7 Parts Lost 71 | . . . . 2 3 5 5 3 . 14 39 . . . . Power 7 | . . . . 1 1 . . . . 1 4 . . . . Propulsion 29 | . . . . . 1 2 3 1 . 6 16 . . . . Utility 21 | . . . . . 1 1 1 2 . 4 12 . . . . Weapon 14 | . . . . 1 . 2 1 . . 3 7 . . . . Highest Loss Streak 12 | . . . . 1 3 2 5 3 . 12 9 . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 11 | . 1 3 5 12 14 13 10 14 12 12 13 7 3 5 4 Power . | . 1 1 1 1 1 1 1 1 1 1 . . . . . Propulsion . | . . . 1 3 3 2 . . . . . . . . . Utility 4 | . . 1 2 5 5 5 4 7 6 6 5 5 2 3 1 Weapon 3 | . . . 1 2 3 3 2 3 3 4 5 1 . 1 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 18 | . . . . 2 3 1 . . . 2 5 2 . 1 2 Power 2 | . . . . . 2 . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 10 | . . . . 1 1 1 . . . 1 3 2 . 1 . Weapon 5 | . . . . 1 . . . . . . 2 . . . 2 Tool/Special 1 | . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 86 | . 71 93 100 99 89 98 99 99 86 78 88 52 65 66 63 Engine 6 | . 14 14 14 13 8 7 7 7 7 6 8 . . . . Treads 6 | . . . . . . . . . . . 20 . 5 6 6 Leg 13 | . 14 3 . . 10 36 37 37 38 23 2 . . . . Wheel 3 | . . 21 28 28 17 . . . . . 1 . . . . Hover 3 | . . . . . . . . . . 3 2 13 12 8 6 Flight 1 | . . . . . . . . . . . . 1 6 10 13 Device 15 | . 14 24 24 13 21 14 14 14 15 21 13 9 19 13 13 Storage 6 | . . . 3 14 9 7 7 7 7 6 5 5 . 5 2 Processor 10 | . . . . . 2 7 14 15 15 8 11 13 13 13 13 Protection 3 | . . . . . 2 6 . . . . 4 6 6 6 6 Energy Gun 4 | . 14 14 14 11 5 4 . 7 1 2 4 . . . . Ballistic Cannon 4 | . . 10 14 3 . 5 8 6 . 1 5 1 . . . Peak Build Rating 69 | 5 5 9 9 23 40 47 43 46 45 46 67 60 63 48 69 Average Rating 42 | 3 5 8 9 18 30 44 39 45 38 36 53 42 47 46 45 On Entrance 29 | . 5 5 9 9 23 40 42 43 45 45 14 49 46 47 48 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 92 | 14 10 12 31 42 51 53 53 49 49 53 92 28 4 19 29 Greatest Support 141 | 10 10 20 20 20 60 75 65 70 70 70 141 40 6 20 20 Greatest Overweight (x) 11 | 2 . 1 1 2 5 . . . . 6 11 4 . . 1 Average Overweight (x) . | . . . . 1 . . . . . . 1 . . . . Largest Inventory Capacity 20 | 8 5 5 15 15 15 15 15 15 15 15 20 10 5 10 10 Average Capacity 14 | 6 5 5 7 15 15 15 15 15 15 14 17 9 5 9 6 Most Carried 20 | 1 2 5 9 15 15 15 15 15 12 15 20 10 5 10 10 Average Carried 11 | . 1 4 5 12 14 13 10 14 12 12 13 8 4 7 6 Final Capacity 15 | 5 5 5 15 15 15 15 15 15 15 15 10 5 5 10 5 Final Carried 15 | 1 2 5 9 15 15 15 13 12 12 6 8 5 5 10 5 Class Distribution -------------------- 58% | Mutant 14% | Scavenger-Mutant 8% | Derelict-Mutant 7% | Skirmisher 6% | Scout 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Scout | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Matter Collected 4349 | 246 . 98 17 272 85 522 187 208 . 317 1848 390 50 80 29 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3879 | 28 51 44 . 208 232 881 88 221 . 94 2032 . . . . Parts 139 | 2 4 3 . 15 20 27 1 6 . . 61 . . . . Haulers Intercepted 5 | . . . . . 2 . . . . . 3 . . . . Recyclers Shooed 6 | . . . . . . . . . . . 6 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . 4 7 . . . 6 5 1 . Prevented 3 | . . . . . . . . 2 . . . 1 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Combat Hostiles Destroyed 77 | . 3 . . 9 3 18 2 4 . 3 35 . . . . Melee 3 | . . . . . . . . . . 1 2 . . . . Guns 36 | . 3 . . 6 1 5 . 1 . . 20 . . . . Cannons 27 | . . . . 3 1 12 2 1 . . 8 . . . . AOE 8 | . . . . . 1 . . 2 . 2 3 . . . . Classes Destroyed 15 | 1 1 1 . 2 3 3 . . . 1 3 . . . . Worker 2 | . . 1 . . . . . . . . 1 . . . . Builder 4 | . . . . . 2 . . . . . 2 . . . . Tunneler 4 | 1 . 1 . . . . . . . . 2 . . . . Hauler 5 | . . . . . 2 . . . . . 3 . . . . Recycler 5 | . . . . 1 . 1 . . . . 3 . . . . Mechanic 1 | . . . . . . . . . . . 1 . . . . Drone 2 | . . . . . . . . . . 2 . . . . . Swarmer 22 | . 3 . . 8 2 2 . 3 . . 4 . . . . Grunt 27 | . . . . 1 . 8 1 . . . 17 . . . . Brawler 4 | . . . . . . 2 . . . . 2 . . . . Duelist 3 | . . . . . . 1 1 . . . 1 . . . . Sentry 11 | . . . . . 1 4 . 1 . 1 4 . . . . Hunter 1 | . . . . . . . . . . . 1 . . . . Programmer 6 | . . . . . . 1 . . . . 5 . . . . Behemoth 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 6 | 1 3 1 . 4 6 3 2 3 . 1 5 . . . . Combat Bots Only 5 | . 3 . . 4 3 3 2 3 . 1 5 . . . . Max Kills in Single Turn 2 | 1 1 1 . 2 2 1 1 1 . 1 2 . . . . Gunslinging 1 | . . . . . . . . . . . 1 . . . . Exploded 1 | . . . . . 1 . . 1 . 1 1 . . . . Melee 1 | . . . . . . . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Hostile Shots Fired 905 | . 24 . . 41 30 140 23 62 . 102 454 6 2 . 21 Missed 302 | . 5 . . 12 9 52 6 23 . 30 150 1 1 . 13 Hits 603 | . 19 . . 29 21 88 17 39 . 72 304 5 1 . 8 Melee 24 | . . . . . . 5 2 . . . 16 1 . . . Projectile 579 | . 19 . . 29 21 83 15 39 . 72 288 4 1 . 8 AOE 1 | . . . . . . . . . . . 1 . . . . Critical Strikes 15 | . . . . . 1 2 1 . . 2 9 . . . . Damage Taken 9539 | . 148 . . 323 275 1052 310 441 . 1180 5579 75 16 . 140 Core 1576 | . 52 . . 89 78 78 15 40 . 355 841 . . . 28 Absorbed by Shields 277 | . . . . . . . . . . 277 . . . . . Redirected to Shielding 86 | . . . . . . . . . . . 86 . . . . Core Remaining (%) 64 | 100 . . . 43 85 . . . . 30 . . . . . Volleys Fired 332 | 3 10 3 . 21 10 48 11 39 . 29 155 2 1 . . Largest 2 | 2 2 2 . 2 2 2 2 2 . 2 2 1 1 . . Hottest 155 | 60 60 70 . 155 155 155 115 115 . 119 155 44 . . . Shots Fired 613 | 6 20 6 . 44 16 95 21 68 . 56 278 2 1 . . Gun 321 | 6 20 5 . 25 3 23 2 36 . 19 182 . . . . Cannon 260 | . . 1 . 19 7 72 15 24 . 31 89 2 . . . Launcher 31 | . . . . . 6 . 4 8 . 6 7 . . . . Special 1 | . . . . . . . . . . . . . 1 . . Kinetic 272 | 3 10 3 . 18 . 48 16 24 . 31 117 2 . . . Thermal 269 | . . . . 14 10 47 1 36 . 19 142 . . . . Explosive 6 | . . . . . . . . . . . 6 . . . . Electromagnetic 65 | 3 10 3 . 12 6 . 4 8 . 6 13 . . . . Robot Hit Streak 21 | 3 3 1 . 3 6 14 16 13 . 9 21 3 . . . Robot Miss Streak 13 | 3 2 3 . 3 2 3 2 3 . 9 13 4 . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . . . . . . . 3 . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . . . . Shots Hit Robots 393 | 3 7 2 . 16 6 69 12 25 . 39 213 1 . . . Core Hits 277 | 1 3 1 . 10 9 31 7 8 . 8 199 . . . . Critical Kills 1 | . . . . 1 . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 21 | . . 1 . 1 . 3 . 3 . 2 11 . . . . Burn 16 | . . . . . . 1 . 3 . 1 11 . . . . Destroy 1 | . . . . 1 . . . . . . . . . . . Blast 3 | . . 1 . . . 2 . . . . . . . . . Sever 1 | . . . . . . . . . . 1 . . . . . Melee Attacks 7 | . . . . . . . . 1 . 6 . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 7 | . . . . . . . . 1 . 6 . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . 2 . . . . . Damage Inflicted 10923 | 44 91 29 . 273 297 1847 377 594 . 1372 5969 30 . . . Guns 5058 | 44 86 12 . 105 42 411 22 345 . 208 3783 . . . . Cannons 4624 | . . 17 . 168 101 1436 239 150 . 742 1741 30 . . . Explosions 1007 | . . . . . 154 . 116 99 . 214 424 . . . . Melee 208 | . . . . . . . . . . 208 . . . . . Ramming 26 | . 5 . . . . . . . . . 21 . . . . Kinetic 4656 | 29 62 29 . 134 . 908 261 150 . 742 2311 30 . . . Thermal 4915 | . . . . 71 143 939 48 345 . 208 3161 . . . . Explosive 342 | . . . . . . . . . . . 342 . . . . Electromagnetic 776 | 15 24 . . 68 154 . 68 99 . 214 134 . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 208 | . . . . . . . . . . 208 . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . 21 2 10 10 10 10 10 11 11 7 7 7 Average Corruption 8 | . . . . 20 1 6 10 10 10 10 5 7 7 7 7 Corruption Purged 4 | . . . . . . . . . . . . 4 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 247 | . . . . 22 . 20 33 39 3 37 59 12 18 . 4 Message Errors 66 | . . . . 3 . 6 11 12 1 11 14 4 4 . . Matter Fused 56 | . . . . 7 . 5 2 8 1 12 12 5 2 . 2 Heat Flow Errors 22 | . . . . 2 . 2 6 4 . 2 4 . 2 . . Energy Discharges 32 | . . . . 6 . 3 6 1 . 2 8 . 5 . 1 Parts Rejected 2 | . . . . . . . . . . . 2 . . . . Parts Fused 4 | . . . . . . . 1 2 . . 1 . . . . Data Loss (minor) 30 | . . . . 1 . 3 3 5 1 5 9 2 1 . . Data Loss (major) 17 | . . . . 1 . . 1 6 . 3 3 . 2 . 1 Misfires 7 | . . . . 2 . . 1 . . 1 3 . . . . Alerts 6 | . . . . . . . 1 1 . . 1 1 2 . . Misdirections 2 | . . . . . . 1 . . . . 1 . . . . Weapon Failures 3 | . . . . . . . 1 . . 1 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 88 | . . . . . 18 4 . 5 . 36 25 . . . . Projectiles 16 | . . . . . . 4 . . . . 12 . . . . Explosions 72 | . . . . . 18 . . 5 . 36 13 . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 29 | . . . . . . 3 . . . . 24 2 . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 28 | . . . . . . 3 . . . . 23 2 . . . Secondary 1 | . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 161 | . . . . . 18 . . 6 . 13 124 . . . . Shots 6 | . . . . . 1 . . 1 . 2 2 . . . . Rammed 6 | . . . . . . . . . . . 6 . . . . Targets Rammed 10 | . 2 . . . . . . . . . 8 . . . . Kicked 2 | . 2 . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . 2 . . . . Highest Temperature 385 | . . 9 . 385 87 383 242 268 . 257 335 . 251 . . Average Temperature 100 | . . 6 . 93 33 118 93 90 . 67 104 . 127 . . Received Heat Transfer 2842 | . . . . 12 72 351 126 36 . 454 1731 36 . . 24 Effects 11 | . . . . 2 . 4 . . . . 5 . . . . Shutdowns 2 | . . . . . . 1 . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . Interference 7 | . . . . 1 . 3 . . . . 3 . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . 1 . 2 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . 1 . . . . 3 . . . . Combat Hostiles 3 | . . . . . . 1 . . . . 2 . . . . Parts Melted 22 | . . . . . . 3 . 2 . . 17 . . . . Heat Transferred 11272 | . . . . 137 274 1777 50 814 . 370 7850 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 1 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Maximum Alert Level 2 | . . . . . . . . . . . 2 . . . . Low Security (%) 42 | 100 100 100 . 100 100 100 . . . . . . . . . Level 1 16 | . . . . . . . . . . . 28 . . . . Level 2 40 | . . . . . . . . . . . 71 . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 608 | 5 70 18 . 110 155 199 . . . . 608 . . . . Initial 315 | . . 13 . . . 24 . . . . 315 . . . . Average 277 | . 29 3 . 40 60 76 . . . . 442 . . . . Influence Increases 3105 | 5 76 10 . 223 258 577 50 100 . 67 1694 30 . . 15 Destroy 0b10 Robot/C 1680 | . 60 . . 180 140 360 40 80 . 40 780 . . . . Destroy 0b10 Robot/NC 130 | 5 . 10 . 5 20 5 . 10 . 10 65 . . . . Destroy Leader 360 | . 10 . . 20 44 80 10 10 . 10 176 . . . . Allied During Kill 80 | . . . . . 31 . . . . 7 42 . . . . Successful Hack 60 | . 6 . . . 6 5 . . . . 43 . . . . Disable Machine 165 | . . . . . 15 30 . . . . 120 . . . . Destroy Structure 105 | . . . . 3 2 7 . . . . 93 . . . . Advance Influence 300 | . . . . . . . . . . . 300 . . . . Partial Spotted 15 | . . . . . . 15 . . . . . . . . . Lose Combat Pursuer 210 | . . . . 15 . 75 . . . . 75 30 . . 15 Influence Decreases 3105 | 5 40 46 . 223 203 439 243 84 16 42 1135 387 227 . 15 Entered New Map 413 | . . 23 . . . 31 72 . 16 . 10 217 44 . . Time Decay 2108 | 5 40 23 . 203 173 358 121 60 . 42 715 170 183 . 15 Lost Part 564 | . . . . 20 30 50 50 24 . . 390 . . . . Lost Ally 20 | . . . . . . . . . . . 20 . . . . Squads Dispatched 15 | . . . . . . 3 . . . . 12 . . . . Investigation 2 | . . . . . . 1 . . . . 1 . . . . Extermination 6 | . . . . . . 1 . . . . 5 . . . . Reinforcement 4 | . . . . . . 1 . . . . 3 . . . . Assault 2 | . . . . . . . . . . . 2 . . . . Garrison 1 | . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Distress Signals 5 | . 1 . . . . . . . . . 1 . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 132 | . 8 . . 11 9 24 4 4 . 6 58 3 1 . 4 Peak Tracking Total 5 | . 5 . . 4 5 4 3 3 . 2 5 1 1 . 2 Tactical Retreats 11 | . . . . 1 . 3 . . . . 4 2 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Traps Triggered 4 | . . . . 1 . 2 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Machines Disabled 12 | . . . . . 1 2 . . . . 8 1 . . . Max in Single Turn 3 | . . . . . 1 1 . . . . 3 1 . . . Garrison Access 2 | . . . . . 1 . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Machines Accessed 30 | . 2 . 1 1 6 3 1 . 4 . 10 1 1 . . Terminals 17 | . 2 . . . 5 3 . . . . 7 . . . . Fabricators 2 | . . . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . 1 . . . . Total Hacks 85 | . 5 . 4 1 14 5 1 . 30 . 23 1 1 . . Successful 54 | . 3 . 4 1 5 1 1 . 30 . 7 1 1 . . Failed 31 | . 2 . . . 9 4 . . . . 16 . . . . Catastrophic 9 | . . . . . 3 2 . . . . 4 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 37 | . 4 . . . 11 3 . . . . 18 1 . . . Terminals 38 | . 5 . . . 12 5 . . . . 16 . . . . Fabricators 5 | . . . . . . . . . . . 5 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 2 . . . . . 2 . . . . Terminal Hacks 42 | . 1 . 4 1 1 . 1 . 30 . 2 1 1 . . Record 15 | . . . 4 . . . . . 11 . . . . . . Part Schematic 12 | . . . . . . . . . 12 . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . Open Door 4 | . . . . 1 . . 1 . . . . 1 1 . . Branch Access Points 2 | . 1 . . . . . . . . . 1 . . . . Locate Traps 1 | . . . . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . 1 . . . . Seal Access 2 | . . . . . 1 . . . . . 1 . . . . Unauthorized Hacks 10 | . 2 . . . 3 1 . . . . 4 . . . . Terminals 9 | . 2 . . . 3 1 . . . . 3 . . . . Botnet 9 | . 2 . . . 3 1 . . . . 3 . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . Fabnet 1 | . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . 1 . . . . Hacking Detections 20 | . 1 . . . 6 3 . . . . 10 . . . . Full Trace Events 3 | . . . . . 1 1 . . . . 1 . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 4 . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . . . . 12 . . . . 13 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . 3 Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Total Allies 8 | . . . . 3 . . . . . 1 . . . 4 . Largest Group 4 | . . . . 3 3 3 . . . 1 1 . . 4 4 Highest-Rated Group 153 | . . . . 40 40 40 . . . 96 96 . . 153 153 Highest-Rated Ally 96 | . . . . 16 16 16 . . . 96 96 . . 41 41 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 93 | . . . . . 24 17 . . . 13 32 . . . 7 Total Damage 2097 | . . . . . 201 158 . . . 632 1059 . . . 47 Kills 11 | . . . . . 4 1 . . . 1 5 . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Active Infowar (turns) 8509 | 4 154 167 142 509 435 936 928 1026 . 495 2677 231 643 40 122 Optics 269 | . . . . . . . . . . . 269 . . . . Sensors 4530 | . . . . . 414 745 . . . . 2335 231 643 40 122 Terrain 4364 | . . 127 142 509 . 191 928 1026 . . 1440 1 . . . Seismic 1123 | 4 154 167 102 . 201 . . . . 495 . . . . . Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 2 . . . 1 . 2 . 1 2 . 1 Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Turns Passed 11194 | 69 154 167 142 624 440 972 961 1106 102 1003 3285 344 643 1045 137 Spaces Moved 7095 | 36 101 182 165 522 345 588 471 317 82 396 1466 399 716 1153 156 Core 78 | 8 . . . . . . . . . 44 23 3 . . . Treads 842 | . . . . . . . . . . . 842 . . . . Legs 2091 | 28 101 7 . . 94 588 471 317 82 352 51 . . . . Wheels 1292 | . . 175 165 522 251 . . . . . 179 . . . . Hover 1818 | . . . . . . . . . . . 371 331 . 1089 27 Flight 974 | . . . . . . . . . . . . 65 716 64 129 Fastest Speed 40 | 50 120 80 80 95 95 120 120 120 120 50 50 40 40 60 54 Average Speed 107 | 138 120 81 83 97 105 120 120 120 120 140 161 58 58 78 59 Slowest Speed 600 | 190 120 120 95 110 155 120 120 120 120 350 600 250 60 80 130 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . 3 . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . Exploration Rate (%) 47 | 3 27 27 53 78 33 18 43 59 68 64 38 57 72 90 23 Regions Visited 15 Branch Regions 11 Pre-discovered Areas 9 | . . . 1 2 . . . 1 1 1 . 1 . 1 1 Known Exits Taken 7 | . 1 . . . 1 . . . . 1 1 1 1 1 . Unknown Exits Taken 8 | 1 . 1 1 1 . 1 1 1 1 . . . . . . Scrap Searched 21 | . . 1 . 2 . . 1 2 . 3 . 3 5 4 . Spaces Dug 28 | . . . . 5 . 2 1 4 . 1 15 . . . . Terrain Destroyed 127 | . . . . 6 2 7 8 6 . 3 94 1 . . . Melee 1 | . . . . . . . . 1 . . . . . . . Projectile 44 | . . . . 6 2 7 4 3 . 3 18 1 . . . AOE 82 | . . . . . . . 4 2 . . 76 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Total 9960 | 46 113 192 168 595 403 761 845 970 85 786 2066 501 938 1289 202 Wait 2139 | . . . . 19 13 100 351 606 . 325 275 80 212 122 36 Move 7079 | 35 100 181 164 521 344 587 470 316 81 395 1464 398 715 1152 156 Hop . | . . . . . . . . . . . . . . . . Pick Up 74 | 1 1 1 3 9 7 10 3 . . 6 29 . . 4 . Fast Attach 91 | 6 . 4 . 8 10 1 1 . 2 3 44 3 5 3 1 Attach 66 | . . . . 4 2 8 6 3 . 11 26 3 1 1 1 Detach 24 | . . 1 . 5 . . 1 . . 2 8 4 1 1 1 Swap 51 | . . 1 1 3 6 2 2 5 . 2 28 . . 1 . Drop 81 | 1 . 1 . 5 11 5 . . 2 9 28 7 3 5 4 Fire 332 | 3 10 3 . 21 10 48 11 39 . 29 155 2 1 . . Melee 5 | . . . . . . . . 1 . 4 . . . . . Ram 1 | . . . . . . . . . . . 1 . . . . Kick 2 | . 2 . . . . . . . . . . . . . . Crush 7 | . . . . . . . . . . . 7 . . . . Escape Stasis 1 | . . . . . . . . . . . 1 . . . . Rewire 3 | . . . . . . . . . . . . . . . 3 Trap . | . . . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . . . . . . . . 4 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Identified exit to Mines 224 | -10/Materials | Entered Mines 301 | -10/Mines | Build established: Mutant 344 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 344 | -10/Mines | Discovered new exit (range 5) 366 | -10/Mines | Learned 2 Materials zone layouts 391 | -10/Mines | Entered Exiles 410 | -10/Exiles | Met 8R-AWN 423 | -10/Exiles | Met EX-HEX 457 | -10/Exiles | Met EX-BIN 468 | -10/Exiles | Met EX-DEC 472 | -10/Exiles | Learned location of Zion (-6) 523 | -10/Exiles | Discovered new exit (range 11) 533 | -10/Exiles | Entered Mines 684 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 685 | -9/Mines | Core integrity fell below 50% 698 | -9/Mines | System corruption reached 10% 780 | -9/Mines | Learned location of Storage (-8) 1036 | -9/Mines | Build established: Scavenger-Mutant 1077 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1139 | -9/Mines | Discovered new exit (range 9) 1157 | -9/Mines | Entered Materials 1157 | -8/Materials | Accompanied by 3 allies 1157 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1158 | -8/Materials | Identified exit to Storage 1394 | -8/Materials | Lost 3 parts (1p1n1u) 1563 | -8/Materials | Discovered new exit (range 7) 1591 | -8/Materials | Identified exit to Factory 1597 | -8/Materials | Entered Factory 1597 | -7/Factory | Accompanied by 3 allies 1597 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1638 | -7/Factory | Build established: Mutant 1771 | -7/Factory | Lost 3 allies 2025 | -7/Factory | Discovered new exit (range 16) 2109 | -7/Factory | Identified exit to Factory 2367 | -7/Factory | System corruption reached 10% 2534 | -7/Factory | Discovered new exit (range 6) 2569 | -7/Factory | Entered Lower Caves 2806 | -7/Lower Caves | Lost 5 parts (3n1u1w) 3310 | -7/Lower Caves | Encountered a Warlord checkpoint 3518 | -7/Lower Caves | Discovered new exit (range 11) 3530 | -7/Lower Caves | Entered another Lower Caves area 3742 | -7/Lower Caves | Discovered exit to Factory (range 15) 4284 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4587 | -7/Lower Caves | Lost 3 parts (1n2u) 4613 | -7/Lower Caves | Discovered new exit (range 14) 4636 | -7/Lower Caves | Entered Data Miner 4636 | -7/Data Miner | Discovered new exit (range 6) 4663 | -7/Data Miner | Met Data Miner 4683 | -7/Data Miner | Learned location of Section 7 (-2) 4683 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4702 | -7/Data Miner | Received God Mode back door access code from Data Miner 4738 | -7/Data Miner | Entered Proximity Caves 4741 | -6/Proximity Caves | Spotter reported a threat 4741 | -6/Proximity Caves | Spotter reported a threat 4946 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5292 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5596 | -6/Proximity Caves | Spotted B-75 Beast 5669 | -6/Proximity Caves | Core integrity fell below 50% 5684 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 5691 | -6/Proximity Caves | Discovered exit to Factory (range 10) 5699 | -6/Proximity Caves | Lost 12 parts (1p4n4u3w) 5723 | -6/Proximity Caves | Escorted by Enhanced Grunt 5741 | -6/Proximity Caves | Entered Factory 5741 | -6/Factory | Accompanied by 1 ally 5741 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5835 | -6/Factory | Lost 3 parts (2n1w) 6351 | -6/Factory | Build established: Scavenger-Mutant 6441 | -6/Factory | First assault squad dispatched 6624 | -6/Factory | Discovered new exit (range 5) 6633 | -6/Factory | Identified exit to Factory 6995 | -6/Factory | Discovered exit to Factory (range 12) 7114 | -6/Factory | Build established: Skirmisher 7606 | -6/Factory | Core integrity fell below 50% 7646 | -6/Factory | Lost 5 parts (3n2u) 7782 | -6/Factory | Crushed by falling debris 7960 | -6/Factory | Build established: Scavenger-Skirmisher 8093 | -6/Factory | System corruption reached 10% 8343 | -6/Factory | Spotted B-75 Beast 8392 | -6/Factory | Destroyed B-75 Beast 8412 | -6/Factory | Lost 8 parts (4n2u2w) 8666 | -6/Factory | Build established: Mutant 8695 | -6/Factory | Lost 3 parts (1p1u1w) 8714 | -6/Factory | Identified exit to Lower Caves 8714 | -6/Factory | Identified exit to Extension 8785 | -6/Factory | Core integrity fell below 20% 8877 | -6/Factory | Lost 9 parts (1p3n2u3w) 8970 | -6/Factory | Garrison activated, responded to threat 9026 | -6/Factory | Entered Lower Caves 9027 | -6/Lower Caves | Encountered a Warlord checkpoint 9027 | -6/Lower Caves | Identified exit to Lower Caves 9070 | -6/Lower Caves | Learned location of Extension (-6) 9139 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 9148 | -6/Lower Caves | Found Prototype Special Weapon 9148 | -6/Lower Caves | Identified Molecular Deconstructor 9370 | -6/Lower Caves | Entered another Lower Caves area 9371 | -6/Lower Caves | Encountered a Warlord checkpoint 9499 | -6/Lower Caves | Learned Factory terminal intel 9604 | -6/Lower Caves | Build established: Scout 10007 | -6/Lower Caves | Discovered new exit (range 10) 10013 | -6/Lower Caves | Identified exit to Zion 10013 | -6/Lower Caves | Entered Zion 10033 | -6/Zion | System corruption cleaned by Quarantine Array 10052 | -6/Zion | Given the Hacking Drone Bay 10053 | -6/Zion | Found Prototype Device 10066 | -6/Zion | Discovered new exit (range 10) 10187 | -6/Zion | Learned location of Armory (-3) 10449 | -6/Zion | Found CR-A16's Pointy Stick 10646 | -6/Zion | Build established: Derelict-Mutant 10689 | -6/Zion | Met Imprinter 10704 | -6/Zion | Imprinted 10706 | -6/Zion | Declared Zion's savior 10794 | -6/Zion | Found Prototype Energy Gun 10936 | -6/Zion | Identified exit to Proximity Caves 11058 | -6/Zion | Entered Proximity Caves 11058 | -5/Proximity Caves | Accompanied by 4 allies 11071 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 11093 | -5/Proximity Caves | P-70 Sage assimilated allied 9T-5MQ(M) 11180 | -5/Proximity Caves | Spotted B-75 Beast 11195 | -5/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 11097_ Attempting to rewire 9T-5MQ(M). 11097_ 9T-5MQ(M) is rebooting, system inaccessible. 11098_ Attempting to rewire 9T-5MQ(M). 11098_ 9T-5MQ(M) is rebooting, system inaccessible. 11099_ 9T-5MQ(M) reactivates. 11099_ 9T-5MQ(M) IFF system glitched. 11099_ 26-79F(M) suffers critical hit (Burn). 11099_ P-70 Sage fails to hack 26-79F(M). 11100_ 26-79F(M) system terminally corrupted. 11100_ Dropped Imp. Deuterium Engine. 11100_ 9T-5MQ(M) destroyed. 11101_ Dropped Prototype Energy Gun. 11101_ Dropped Adv. Terrain Scanner. 11102_ Dropped Med. Storage Unit. 11104_ Acquired 29 matter. 11130_ System corrupted: Substantial component data lost. 11140_ Acquired derelict log, extracted data. World map confirmed: -3/Armory. 11148_ System corrupted: Energy discharge (-20). 11193_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ??????????? ?????????????????????? | | ????????????# ??????????? ?????????????????????? | | ????????????# #???#####?? ?????????????????????? | | ????????????# ???# ##? ##??????????????????? | | ????????????# #??# ## ?????????????????? | | ???????????## ##?# # ????????????????? | | ???????????? ### # ????????????????? | | ##??????????# ## ????????????????? | | ????????????# ?????????????????? | | #???????????## ??????????????????? | | #######????## BB ????????????????????? | | #??### BB;#?????????????????????? | | #?## #??????????????????????? | | #### ### #??????????????????????? | | ???# ## #??????????????????????? | | ???# #?# @#??????????????????????? | | ???# ### ## %##?????????????????????? | | ???# ## ###### #####?????????????????? | | ???# #????## #?????????????????? | | ???## ### ##?????## #?????????????????? | | ????#######?# ##???????## ##?????????????????? | | ????????????#####?????????#####??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 30 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 9 EM Shielding 2 Armor Coverage 225 Core Shielding 30 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 5 Particle Charging 20 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Adv. Reaction Control System | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Imp. Linear Gravjet | -7/Data Miner | Free Imp. Kinecellerator | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free A-15 Conveyor | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingGuidanceThruster Manual? 0 Play Time 01:51:59 Cumulative 342.1 hours Start 2025.08.17 @ 19:52:23 End 2025.08.18 @ 21:48:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 143 Rogue 72 Adventurer 68 Explorer 3 Win Type - Total 28 Types 16/2/2/4/3/0/0/0/0/1 Lore% 77 Gallery% 75 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34754c6f-e6bd-4c3e-88cf-c773f861a938