Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.01 @ 13:11:26 Player: Awoo-Bot Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (145) 725 Value Destroyed (3931) 3931 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1807) 1807 TOTAL SCORE: 8723 Bonus ------- High Alert Combat Kills 1107 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 259/265 System Corruption 32% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (3) ------- Field Laser Katana > --- INVENTORY (15) --- Large Storage Unit High-capacity Matter Pod (200) Advanced Targeting Computer System Shield Sensor Drone Bay (20/20) Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Large Storage Unit High-capacity Matter Pod System Shield Sensor Drone Bay Shock Rifle Improved Assault Rifle Datajack [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Field Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Gar Mat Slots Evolved 4 | . . . 2 . . 2 Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 2 | . . . . . . 2 Weapon 1 | . . . 1 . . . Parts Attached 98 | 7 8 11 25 12 3 32 Power 9 | 1 1 . 3 . 1 3 Engine 9 | 1 1 . 3 . 1 3 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 20 | 2 1 . 9 3 . 5 Treads 15 | 2 1 . 7 3 . 2 Leg 3 | . . . . . . 3 Wheel 2 | . . . 2 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 2 2 . . 1 . 9 Device 5 | . . . . . . 5 Storage 3 | 2 1 . . . . . Processor 2 | . 1 . . . . 1 Hackware 1 | . . . . . . 1 Protection 3 | . . . . 1 . 2 Artifact . | . . . . . . . Weapon 55 | 2 4 11 13 8 2 15 Energy Gun 2 | . . . . . . 2 Energy Cannon . | . . . . . . . Ballistic Gun 37 | 2 2 7 10 6 1 9 Ballistic Cannon . | . . . . . . . Launcher 13 | . 2 4 2 2 1 2 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes 3 | . . . 1 . . 2 Corrupted Parts 1 | . . . . . . 1 System Corruption 12 | . . . . . . 12 Parts Lost 24 | . . 1 1 . . 22 Power 2 | . . . . . . 2 Propulsion 7 | . . . 1 . . 6 Utility 5 | . . . . . . 5 Weapon 10 | . . 1 . . . 9 Highest Loss Streak 10 | . . 1 1 . . 10 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 98 | . 99 100 99 100 100 88 Engine 11 | . 14 14 11 11 11 7 Treads 26 | . 27 28 25 33 33 12 Leg 1 | . . . . . . 10 Wheel 1 | . . . 6 . . . Storage 12 | . 15 14 11 11 11 9 Processor 9 | . 12 14 11 1 . 3 Hackware 1 | . . . . . . 7 Protection 3 | . . . . 9 11 8 Ballistic Gun 27 | . 27 27 32 32 22 22 Launcher 1 | . . . . . 10 1 Naked Turns . | . . . . . . . Heaviest Build 56 | 18 32 33 36 42 42 56 Greatest Support 60 | 40 40 40 60 60 60 60 Greatest Overweight (x) 7 | . . . 2 . . 7 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 15 15 Most Carried 15 | 3 10 14 15 15 15 15 Average Carried 10 | 1 7 11 13 14 14 10 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 3 10 13 14 15 14 6 Class Distribution -------------------- 51% | Mutant 23% | Scavenger-Skirmisher 13% | Scavenger-Tank 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Tank | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Sto Gar Mat Matter Collected 3298 | 253 212 677 563 594 187 812 Remotely . | . . . . . . . Salvage Created 4559 | 58 388 186 755 1414 301 1457 Parts 293 | 2 35 21 51 80 25 79 Haulers Intercepted 4 | . . . 1 3 . . Recyclers Shooed 5 | . . . 1 1 . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Gar Mat Combat Hostiles Destroyed 106 | . 10 11 14 22 15 34 Melee 2 | . . . . . . 2 Guns 53 | . 6 4 11 18 . 14 AOE 50 | . 4 7 3 4 15 17 Classes Destroyed 12 | 1 5 . 2 1 1 2 Worker 7 | . 1 . 2 1 . 3 Builder 10 | . 1 1 1 3 . 4 Hauler 4 | . . . 1 3 . . Recycler 9 | 1 1 . 1 3 . 3 Mechanic 1 | . . . . . . 1 Operator 1 | . . . . 1 . . Watcher 7 | . 3 . 2 1 . 1 Swarmer 25 | . 3 6 3 2 4 7 Grunt 59 | . 7 5 7 13 10 17 Brawler 3 | . . . . . . 3 Duelist 4 | . . . . . 1 3 Sentry 15 | . . . 4 7 . 4 Best Kill Streak 16 | 1 4 3 4 12 7 16 Combat Bots Only 14 | . 3 3 3 7 7 14 Max Kills in Single Turn 5 | 1 1 2 2 2 4 5 Gunslinging 1 | . . . . 1 . 1 Exploded 5 | . 1 2 2 2 4 5 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Gar Mat Damage Taken 5022 | . 348 511 652 713 67 2731 Core 1055 | . 55 139 184 120 . 557 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 128 | . 128 . . . . . Core Remaining (%) 48 | 100 . 22 . . 24 . Volleys Fired 269 | . 37 33 56 55 14 74 Largest 3 | . 2 2 3 3 1 3 Hottest 69 | . 40 40 69 69 33 69 Shots Fired 609 | . 66 55 158 155 14 161 Gun 553 | . 58 45 153 150 1 146 Cannon . | . . . . . . . Launcher 56 | . 8 10 5 5 13 15 Special . | . . . . . . . Kinetic 549 | . 58 45 153 150 1 142 Thermal 1 | . . . . . . 1 Explosive 56 | . 8 10 5 5 13 15 Electromagnetic 3 | . . . . . . 3 Robot Hit Streak 21 | . 5 8 16 21 9 10 Robot Miss Streak 8 | . 8 3 4 3 1 3 Penetration Max . | . . . . . . . Secondary Targets 11 | . 1 1 1 3 . 5 Max Gunslinging Chain 1 | . 1 1 1 1 . 1 Shots Hit Robots 402 | . 32 42 101 110 10 107 Core Hits 258 | . 25 21 43 54 17 98 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 5 | . . . . 2 . 3 Critical Strikes 6 | . . . . 3 . 3 Destroy 5 | . . . . 3 . 2 Smash 1 | . . . . . . 1 Melee Attacks 11 | . . . . . . 11 Impact 6 | . . . . . . 6 Slashing 5 | . . . . . . 5 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10140 | 6 677 989 1496 2069 937 3966 Guns 4817 | . 299 285 1111 1702 . 1420 Cannons . | . . . . . . . Explosions 5038 | . 378 704 365 367 937 2287 Melee 259 | . . . . . . 259 Ramming 26 | 6 . . 20 . . . Kinetic 4757 | . 299 285 1111 1702 . 1360 Thermal 186 | . . . 170 . . 16 Explosive 4868 | . 378 704 195 367 937 2287 Electromagnetic 44 | . . . . . . 44 Impact 140 | . . . . . . 140 Slashing 119 | . . . . . . 119 Piercing . | . . . . . . . Highest Corruption 32 | . . . . . . 32 Average Corruption 24 | . . . . . . 24 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . . . . 5 Heat Flow Errors 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 Alerts 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 176 | . . 15 91 . 9 61 Projectiles . | . . . . . . . Explosions 144 | . . 15 90 . 9 30 Melee 32 | . . . 1 . . 31 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 248 | . . 54 105 31 20 38 Shots 8 | . . 2 2 2 1 1 Rammed 8 | 5 . . 3 . . . Targets Rammed 10 | 6 1 . 3 . . . Kicked . | . . . . . . . Crushed 2 | 1 1 . . . . . Highest Temperature 282 | . 24 38 53 167 5 282 Average Temperature 52 | . 6 16 18 49 4 93 Received Heat Transfer 1770 | . 114 237 219 315 21 864 Effects 2 | . . . . . . 2 Energy Bleed 1 | . . . . . . 1 Interference 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 1 | . . . . . . 1 Impact Corruptions 3 | . . . 1 . . 2 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 137 | . . . 100 . . 37 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Gar Mat Peak Influence 1136 | 5 247 312 559 937 1097 1136 Initial 611 | . 3 . . 235 611 534 Average 348 | 3 99 117 300 420 893 933 Maximum Alert Level 4 | . 1 1 2 3 3 4 Low Security (%) 50 | 100 83 88 42 . . . Level 1 15 | . 16 11 13 53 . . Level 2 14 | . . . 44 37 7 18 Level 3 14 | . . . . 8 92 46 Level 4 5 | . . . . . . 34 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 1 . 1 5 . 7 Investigation 2 | . 1 . . 1 . . Extermination . | . . . . . . . Reinforcement 7 | . . . 1 2 . 4 Assault 3 | . . . . . . 3 Garrison 2 | . . . . 2 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Gar Mat Distress Signals 8 | . 1 . 3 2 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 165 | . 25 11 37 29 11 52 Peak Tracking Total 10 | . 5 3 6 6 4 10 Tactical Retreats 2 | . . . 2 . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Gar Mat Traps Triggered 4 | . 1 . 2 1 . . Indirectly . | . . . . . . . Trap Hack Attempts 13 | . . . 13 . . . Triggered . | . . . . . . . Disarmed 1 | . . . . 1 . . Reprogrammed 1 | . . . 1 . . . Reused 1 | . . . 1 . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Sto Gar Mat Machines Disabled 6 | . . 1 2 . . 3 Max in Single Turn 2 | . . 1 2 . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Gar Mat Machines Accessed 20 | . 9 2 3 4 . 2 Terminals 16 | . 8 1 3 3 . 1 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . . 1 . . Total Hacks 57 | . 24 5 10 10 . 8 Successful 35 | . 17 3 4 7 . 4 Failed 21 | . 6 2 6 3 . 4 Catastrophic 2 | . 1 . . 1 . . Database Lockouts 1 | . 1 . . . . . Manual 48 | . 23 5 10 8 . 2 Terminals 45 | . 21 4 10 8 . 2 Fabricators . | . . . . . . . Repair Stations 3 | . 3 . . . . . Recycling Units . | . . . . . . . Scanalyzers 6 | . . . . . . 6 Garrison Access 2 | . . . . 2 . . Terminal Hacks 12 | . 6 3 . 3 . . Robot Analysis 6 | . 4 2 . . . . Open Door 2 | . . 1 . 1 . . Terminal Index 2 | . 1 . . 1 . . Unreport Threat 1 | . 1 . . . . . Disarm Traps 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . 3 . . . . . Scan Component 2 | . 2 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . . . . 4 Insert Component 2 | . . . . . . 2 Analyze 2 | . . . . . . 2 Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 14 | . 7 . 4 3 . . Terminals 14 | . 7 . 4 3 . . Assimilate 1 | . 1 . . . . . Botnet 10 | . 5 . 3 2 . . Operators 3 | . 1 . 1 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 17 | . 9 1 3 2 . 2 Full Trace Events 2 | . 2 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Sto Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Gar Mat Total Allies 1 | . 1 . . . . . Largest Group 1 | . 1 1 . . . . Highest-Rated Group 10 | . 10 10 . . . . Highest-Rated Ally 10 | . 10 10 . . . . Total Orders 4 | . 3 . . . . 1 STAY 1 | . 1 . . . . . FOLLOW 2 | . 2 . . . . . RETURN 1 | . . . . . . 1 Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Gar Mat Robot Analysis Total 6 | . 4 2 . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches 1 | . . . . . . 1 Drone Recoveries 1 | . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Sto Gar Mat Turns Passed 7064 | 87 2101 1385 1168 797 504 1022 Spaces Moved 3483 | 42 1164 797 601 278 296 305 Core 4 | 2 . . . . . 2 Treads 2979 | 40 1164 797 191 278 296 213 Legs 90 | . . . . . . 90 Wheels 410 | . . . 410 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 105 160 160 120 Average Speed 156 | 154 160 160 139 160 160 162 Slowest Speed 400 | 160 160 160 240 160 160 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 53 | 4 93 99 55 37 52 34 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 2 | . . 2 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 435 | . 40 100 91 47 38 119 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 435 | . 40 100 91 47 38 119 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Gar Mat Total 4587 | 57 1341 857 826 513 314 679 Wait 640 | . 118 9 107 159 . 247 Move 3477 | 41 1163 796 600 278 294 305 Hop . | . . . . . . . Pick Up 28 | 3 9 5 5 2 1 3 Fast Attach 25 | 7 2 . 4 1 . 11 Attach 19 | . 1 1 3 . . 14 Detach 4 | . . . 1 . . 3 Swap 54 | . 5 10 18 11 3 7 Drop 37 | . 5 3 16 7 2 4 Fire 269 | . 37 33 56 55 14 74 Melee 11 | . . . . . . 11 Ram . | . . . . . . . Kick . | . . . . . . . Crush 10 | 6 1 . 3 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 13 | . . . 13 . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Sto) -9/Storage -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 11) 743 | -10/Materials | Discovered new exit (range 16) 1122 | -10/Materials | Discovered new exit (range 18) 1300 | -10/Materials | Discovered new exit (range 5) 1326 | -10/Materials | Discovered new exit (range 17) 1802 | -10/Materials | Central database locked down 1957 | -10/Materials | Repaired Lgt. Treads 2189 | -10/Materials | Entered Mines 2189 | -10/Mines | Accompanied by 1 ally 2339 | -10/Mines | Discovered new exit (range 15) 2407 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2580 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2604 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2609 | -10/Mines | Found Prototype Device 2685 | -10/Mines | Core integrity fell below 50% 3135 | -10/Mines | Found the Drone Emporium 3142 | -10/Mines | Found Prototype Device 3240 | -10/Mines | Discovered new exit (range 8) 3574 | -10/Mines | Entered Materials 3574 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3575 | -9/Materials | Identified exit to Storage 3882 | -9/Materials | Build established: Scavenger-Skirmisher 3987 | -9/Materials | Discovered new exit (range 11) 4702 | -9/Materials | Discovered new exit (range 6) 4742 | -9/Materials | Entered Storage 4825 | -9/Storage | Core integrity fell below 50% 5182 | -9/Storage | Build established: Scavenger-Tank 5384 | -9/Storage | Garrison activated, responded to threat 5515 | -9/Storage | Destroyed 7 combat bots 5539 | -9/Storage | Identified exit to Garrison 5539 | -9/Storage | Entered Garrison 5570 | -9/Garrison | Triggered checkpoint 5570 | -9/Garrison | Triggered checkpoint 5617 | -9/Garrison | Destroyed 7 combat bots 5629 | -9/Garrison | Triggered checkpoint 5707 | -9/Garrison | Discovered new exit (range 15) 5816 | -9/Garrison | Triggered checkpoint 5858 | -9/Garrison | Build established: Scavenger-Mutant 5877 | -9/Garrison | Discovered new exit (range 12) 6005 | -9/Garrison | Discovered new exit (range 10) 6034 | -9/Garrison | Installed Relay Interface Framework 6043 | -9/Garrison | Entered Materials 6043 | -8/Materials | Evolved 2 slots: Utility x2 6061 | -8/Materials | Identified Exp. Sensor Array 6062 | -8/Materials | Identified Sensor Drone Bay 6376 | -8/Materials | Destroyed 14 combat bots 6443 | -8/Materials | First assault squad dispatched 6560 | -8/Materials | Core integrity fell below 50% 6606 | -8/Materials | Lost 9 parts (1p2n2u4w) 6936 | -8/Materials | Build established: Scavenger-Skirmisher 6981 | -8/Materials | System corruption reached 10% 7002 | -8/Materials | Core integrity fell below 20% 7020 | -8/Materials | System corruption reached 30% 7028 | -8/Materials | Lost 10 parts (3n3u4w) 7065 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 07029_ Sneak attack on R-06 Scavenger. 07031_ K-01 Serf collects debris. 07035_ Acquired Field Laser. 07037_ K-01 Serf collects debris. 07038_ System corrupted: Component data lost. 07040_ Acquired Katana. 07041_ K-01 Serf collects debris. 07042_ Acquired 30 matter. 07045_ K-01 Serf collects debris. 07046_ Acquired Rnf. Ion Engine. 07047_ K-01 Serf collects debris. 07049_ System corrupted: Field Laser failed to cycle. 07051_ K-01 Serf collects debris. 07054_ System corrupted: Component data lost. 07054_ K-01 Serf collects debris. 07058_ Y-45 Defender destroyed. 07060_ Hammer destroyed. 07060_ K-01 Serf collects debris. 07063_ G-47 Trooper suffers critical hit (Burn). 07064_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?# #????## #??????????? | | ?#################### #??????????? | | ?????????????# + #??????????? | | ?????????????# """ # #??????????? | | ?????????????# """ ## #####??????????? | | ?????????????# """ ??# #??????????????? | | ?????????????# """ ??# #??????????????? | | ?????????????? ???# #??????????????? | | ?????????????#####???# #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# ############???? | | ??????????????###????# ## #???? | | ??????????????# ??# ## #???? | | ??????????????# # ## ] #???? | | ??????????????# / + #???? | | ??????????????# ##### #???? | | ??????????????# ??????# #???? | | ??????????????# ????????# #???? | | ??????????????#??????????# #???? | | ????????????????????##########+#####???? | | ????????????????????# # #?????? | | ????????????????????# Y# #?????? | | ????????????????????# [gg T #?????? | | ????????????????????# !l# #?????? | | ????????????????????# @%# #?????? | | ????????????????????# % k!## ##?????? | | ????????????????????# !%! ## #??????? | | ????????????????????#[ % *## #??????? | | ????????????????????######### #??????? | | ????????????????????????????# #??????? | | ???????????????????????????? #??????? | | ???????????????????????????? #??????? | | ???????????????????????????? #??????? | | ????????????????????????????# #??????? | | ????????????????????????????? #??????? | | ????????????????????????????? #??????? | | ????????????????????????????? #??????? | | ????????????????????????????? ???????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedDataLog Manual? 0 Play Time 00:51:14 Cumulative 54.1 hours Start 2022.04.01 @ 11:59:50 End 2022.04.01 @ 13:11:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 61 Adventurer 28 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 28 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e304768d-c3ac-4b80-9149-e6ce6d946892