Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.03 @ 21:04:56 Player: THN-L0C Result: Destroyed by TB-A85(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (670) 670 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (-7) -7 TOTAL SCORE: 1678 Bonus ------- Follower Combat Kills 25 Friendly Fire -32 Cogmind --------- Core Integrity 0/250 Matter 268/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Rolling (80) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Battle Rifle Battle Rifle > --- INVENTORY (5) ---- Large Matter Pod (150) Battle Cannon Rocket Launcher Multitool Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Beamcaster Rocket Launcher > --- INVENTORY -------- Scrap Suit Improved Heat Sink Small Storage Unit High-capacity Storage Unit Large Matter Pod Improved Terrain Scanner Seismic Detector Subdweller Beam Cannon Battle Rifle Battle Rifle Battle Cannon Grenade Launcher Mining Laser Multitool [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Weapon Shielding Weapon Assault Rifle Energy Gun Beamcaster Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 27 | 7 6 5 9 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 2 2 Treads 3 | 2 . . 1 Leg 2 | . . 2 . Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 9 | 2 4 2 1 Device 3 | 1 . 2 . Storage 4 | 1 3 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 9 | 2 2 . 5 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 4 | 2 . . 2 Ballistic Cannon 1 | . . . 1 Launcher 2 | . 1 . 1 Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . 4 5 Power 3 | . . 1 2 Propulsion 4 | . . 2 2 Utility 2 | . . 1 1 Weapon . | . . . . Highest Loss Streak 3 | . . 3 2 To Critical Strikes . | . . . . Average Backups 9 | 1 6 10 11 Power . | . . 1 . Propulsion . | . 1 1 . Utility 4 | . 3 5 5 Weapon 3 | . 1 3 4 Tool/Special . | . . . . Unused Backups 7 | . . . 7 Power . | . . . . Propulsion . | . . . . Utility 3 | . . . 3 Weapon 3 | . . . 3 Tool/Special 1 | . . . 1 Average Slot Usage (%) 94 | . 100 87 95 Engine 10 | . 14 3 13 Treads 21 | . 28 23 12 Leg 2 | . . 4 3 Wheel 3 | . . . 11 Device 6 | . 8 1 10 Storage 13 | . 15 14 10 Protection 6 | . 3 11 3 Energy Gun 1 | . . . 5 Ballistic Gun 18 | . 24 16 13 Launcher 6 | . 1 11 6 Special Weapon 1 | . 2 . 1 Peak Build Rating 17 | 7 8 12 17 Average Rating 9 | 5 7 7 13 On Entrance 6 | . 7 8 12 Avg Prop Armor Cover (%) 9 | . . . 9 Naked Turns . | . . . . Heaviest Build 50 | 15 50 31 33 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 7 | . 1 7 3 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 20 | 8 20 15 15 Average Capacity 12 | 7 9 15 12 Most Carried 15 | 3 9 15 15 Average Carried 9 | 1 6 11 12 Final Capacity 15 | 8 15 15 5 Final Carried 15 | 3 9 15 4 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1217 | 260 279 402 276 Remotely . | . . . . Salvage Created 702 | 56 293 165 188 Parts 49 | 7 16 14 12 Haulers Intercepted . | . . . . Recyclers Shooed 3 | 2 . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 11 | . . . 11 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 20 | . 6 9 5 Guns 10 | . 4 3 3 AOE 10 | . 2 6 2 Classes Destroyed 9 | 1 4 2 2 Worker 1 | . . 1 . Builder 1 | . 1 . . Tunneler 2 | 2 . . . Operator 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 6 | . . 6 . Grunt 9 | . 6 3 . Artisan 1 | . . . 1 Subdweller 5 | . . . 5 Best Kill Streak 3 | 1 2 3 1 Combat Bots Only 3 | . 2 3 1 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging . | . . . . Exploded 2 | . 2 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 118 | . 44 31 43 Missed 30 | . 14 6 10 Hits 88 | . 30 25 33 Projectile 88 | . 30 25 33 Critical Strikes 1 | . . . 1 Damage Taken 1497 | . 346 386 765 Core 264 | . 55 85 124 Absorbed by Shields . | . . . . Redirected to Shielding 52 | . 21 31 . Core Remaining (%) 100 | 100 . . . Volleys Fired 103 | 6 30 20 47 Largest 2 | 2 2 2 2 Hottest 108 | 40 100 40 108 Shots Fired 164 | 12 45 32 75 Gun 125 | 12 30 24 59 Cannon 2 | . . . 2 Launcher 21 | . 5 8 8 Special 16 | . 10 . 6 Kinetic 103 | 12 30 24 37 Thermal 40 | . 10 . 30 Explosive 21 | . 5 8 8 Electromagnetic . | . . . . Robot Hit Streak 22 | 5 4 11 22 Robot Miss Streak 4 | 1 3 4 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 94 | 8 20 17 49 Core Hits 49 | 3 16 15 15 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Burn 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2250 | 101 467 658 1024 Guns 1320 | 101 242 254 723 Cannons . | . . . . Explosions 914 | . 225 388 301 Melee . | . . . . Ramming 16 | . . 16 . Kinetic 983 | 101 242 254 386 Thermal 337 | . . . 337 Explosive 914 | . 225 388 301 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 88 | . 35 53 . Projectiles . | . . . . Explosions 88 | . 35 53 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 157 | . 16 96 45 Shots 6 | . 1 3 2 Rammed 1 | . . 1 . Targets Rammed 6 | . . 6 . Kicked 5 | . . 5 . Crushed . | . . . . Highest Temperature 90 | . 90 . . Average Temperature 33 | . 33 . . Received Heat Transfer 435 | . 180 99 156 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 666 | . . . 666 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 105 | 5 79 105 . Initial 27 | . . 27 . Average 16 | . 13 20 . Influence Increases 518 | 10 236 272 . Destroy 0b10 Robot/C 320 | . 120 200 . Destroy 0b10 Robot/NC 35 | 10 20 5 . Destroy Leader 44 | . 14 30 . Allied During Kill 1 | . . 1 . Successful Hack 18 | . 18 . . Disable Machine 15 | . 15 . . Destroy Structure 70 | . 34 36 . Partial Spotted 15 | . 15 . . Influence Decreases 518 | 10 164 326 18 Entered New Map 55 | . . 45 10 Time Decay 433 | 10 164 251 8 Lost Part 15 | . . 15 . Lost Ally 15 | . . 15 . Squads Dispatched 3 | . 2 1 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 10 13 7 Peak Tracking Total 4 | . 2 4 2 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 5 | . 4 . 1 Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 9 . 9 Successful 12 | . 3 . 9 Failed 6 | . 6 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 9 | . 9 . . Terminals 9 | . 9 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . . . 9 Record 8 | . . . 8 Proto ID Catalog 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 3 | . 3 . . Botnet 2 | . 2 . . Skim 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 7 | . . 7 . Total Damage 125 | . . 125 . Kills 1 | . . 1 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 803 | 30 773 . . Seismic 803 | 30 773 . . Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 2 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 4011 | 126 1269 1442 1174 Spaces Moved 2123 | 62 531 708 822 Core 8 | 6 . 2 . Treads 1186 | 56 531 599 . Legs 163 | . . 107 56 Wheels 766 | . . . 766 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 110 Average Speed 147 | 149 160 165 122 Slowest Speed 400 | 160 240 400 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 51 | 4 58 99 45 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 6 | . . 1 5 Spaces Dug 14 | . 6 8 . Terrain Destroyed 170 | . 34 81 55 Melee . | . . . . Projectile 10 | . 10 . . AOE 160 | . 24 81 55 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2802 | 80 875 940 907 Wait 500 | 3 295 197 5 Move 2120 | 61 530 707 822 Hop . | . . . . Pick Up 21 | 3 4 4 10 Fast Attach 13 | 7 . 4 2 Attach 2 | . . . 2 Detach . | . . . . Swap 27 | . 16 2 9 Drop 10 | . . . 10 Fire 103 | 6 30 20 47 Melee . | . . . . Ram . | . . . . Kick 5 | . . 5 . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 1 exit: Mat) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 127 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 10) 1365 | -10/Materials | Discovered new exit (range 15) 1396 | -10/Materials | Entered Mines 1407 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1426 | -10/Mines | Discovered new exit (range 8) 1477 | -10/Mines | Discovered new exit (range 8) 1792 | -10/Mines | Learned 2 Materials zone layouts 1825 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2140 | -10/Mines | Found Scrap Suit 2473 | -10/Mines | Met a Derelict testing a Signal Generator 2588 | -10/Mines | Core integrity fell below 50% 2624 | -10/Mines | Lost 3 parts (2n1u) 2798 | -10/Mines | Learned Materials emergency access door positions 2821 | -10/Mines | Discovered new exit (range 12) 2838 | -10/Mines | Entered Subcaves 2839 | -10/Subcaves | Approached by a straggling Scientist 2971 | -10/Subcaves | Build established: Scavenger-Mutant 3078 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3171 | -10/Subcaves | Core integrity fell below 20% 3323 | -10/Subcaves | Build established: Mutant 3487 | -10/Subcaves | Identified exit to Materials 3792 | -10/Subcaves | Visited 4L-MR0's lab 4012 | -10/Subcaves | Destroyed by TB-A85(R) with Subdweller Laser Last Messages --------------- a switch. Also why would anyone want that. >>Record "Uberlauncher" I hear [REDACTED] exploded during the installation process. I did warn them to fully install it before trying to fire, and something tells me that's where things went wrong. Still I'm glad they didn't listen, that way I'm not culpable for whatever they would've done with it. If we're lucky even some of the others got blasted, too. 03811_ 4L-MR0 mumbles to no one in particular: "Damn Subs sneaking around stealing my stuff." 03821_ Dropped Grenade Launcher. 03822_ Acquired Sub. Beam Cannon. 03823_ Acquired 9 matter. 03827_ Subatomizers dissect the Beamcaster. 03833_ 4L-MR0 mumbles: "Who knows where that last prototype ended up, probably tossed aside somewhere as if it were useless junk..." 03843_ Testing Chamber breached. 03847_ Dropped Sub. Beam Cannon. 03863_ Acquired 30 matter. 04002_ Scrap Shield destroyed. 04004_ Lgt. Ion Engine destroyed. 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"X" "#????????????? | | ??????# ## #????### #####??????????? | | ??????# ### #???#??# + #??????????? | | ??????# #?## #???#"?##########" #??????????? | | ??????####?## ##???# ####???#### "#??????????? | | ??????????## ##???# "#####! %!"#??????????? | | ????????### ######" !!!#%! ["#??????????? | | ????????# ###""## ]|!] !##??????????? | | ????????# ##### ##"""####????##???? | | ????????# ##?###" "###### #### #???? | | ????????# ## #### " ### #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TimingAlphaMicrothruster Manual? 0 Play Time 00:23:35 Cumulative 429.0 hours Start 2026.07.03 @ 20:34:10 End 2026.07.03 @ 21:04:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 315 Rogue 315 Adventurer 0 Explorer 0 Win Type - Total 9 Types 4/0/3/2/0/0/0/0/0/0 Lore% 78 Gallery% 73 Achievement% 54 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6632a5b1-543c-49c6-a2b0-bf091f52f2f7