Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.20 @ 10:27:36 Player: Kotyk77 Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (108) 540 Value Destroyed (2903) 2903 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1449) 1449 TOTAL SCORE: 10152 Bonus ------- High Alert Combat Kills 79 Follower Combat Kills 170 Entered Garrisons 200 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1150 Matter 285/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Advanced Signal Interpreter Propulsion Shielding System Shield > --- WEAPON (2) ------- Autogun > --- INVENTORY (5) ---- Microactuators Advanced Hacking Suite Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Fusion Compressor > --- PROPULSION ------- Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Nuclear Pulse Array Field Propulsion Array > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Transmission Jammer Propulsion Shielding Improved Utility Shielding Hacking Suite System Shield > --- WEAPON ----------- Katana > --- INVENTORY -------- Microactuators Propulsion Shielding Advanced Hacking Suite Improved Heavy Machine Gun Improved Plasma Cutter [Rating: 74] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Gar Slots Evolved 12 | . . 2 2 2 . 2 2 . 2 . Power 1 | . . . . . . . 1 . . . Propulsion 6 | . . 1 1 2 . . 1 . 1 . Utility 5 | . . 1 1 . . 2 . . 1 . Weapon . | . . . . . . . . . . . Parts Attached 119 | 7 9 34 29 6 4 8 5 2 8 7 Power 14 | 1 2 4 2 . 1 . . 1 3 . Engine 9 | 1 2 3 1 . . . . . 2 . Core 5 | . . 1 1 . 1 . . 1 1 . Reactor . | . . . . . . . . . . . Propulsion 44 | 2 3 14 11 4 3 . 2 . 2 3 Treads 25 | 1 1 13 10 . . . . . . . Leg . | . . . . . . . . . . . Wheel 3 | 1 2 . . . . . . . . . Hover . | . . . . . . . . . . . Flight 16 | . . 1 1 4 3 . 2 . 2 3 Utility 32 | 2 2 6 6 2 . 6 3 1 3 1 Device 11 | 1 . 2 3 1 . 3 1 . . . Storage 5 | 1 1 1 1 . . . . . 1 . Processor 5 | . . 1 . . . 1 2 . 1 . Hackware 2 | . . . . . . 2 . . . . Protection 9 | . 1 2 2 1 . . . 1 1 1 Artifact . | . . . . . . . . . . . Weapon 29 | 2 2 10 10 . . 2 . . . 3 Energy Gun 3 | . 1 2 . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 19 | 2 1 5 7 . . 1 . . . 3 Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . 2 . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . 1 1 . . 1 . . . . Slashing Weapon 2 | . . . 2 . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . 2 1 . . 2 . . . . Parts Lost 34 | . 2 6 2 . 1 1 . 5 . 17 Power 5 | . . 2 . . . . . 1 . 2 Propulsion 11 | . . . . . . . . 3 . 8 Utility 11 | . . 2 2 . 1 1 . 1 . 4 Weapon 7 | . 2 2 . . . . . . . 3 Highest Loss Streak 16 | . 1 3 1 . 1 1 . 5 . 16 To Critical Strikes . | . . . . . . . . . . . Average Backups 15 | 3 10 19 19 14 5 4 4 5 5 4 Power . | . 1 . 1 . . . . . . . Propulsion 4 | 1 3 5 5 3 1 1 1 1 . . Utility 5 | . 4 6 6 5 2 . 1 2 2 2 Weapon 4 | . 1 5 5 4 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . Unused Backups 30 | . 3 8 10 3 . 3 1 . . 2 Power 1 | . . . . 1 . . . . . . Propulsion 5 | . 1 3 1 . . . . . . . Utility 15 | . 1 2 7 2 . 2 . . . 1 Weapon 7 | . 1 3 2 . . 1 . . . . Tool/Special 2 | . . . . . . . 1 . . 1 Average Slot Usage (%) 96 | . 99 99 99 92 88 98 91 80 63 56 Engine 8 | . 14 10 5 . . . . . 3 4 Core 1 | . . . 3 7 4 6 5 5 . . Treads 23 | . 14 32 28 11 . . . . . . Wheel 2 | . 14 . . . . . . . . . Flight 6 | . . . 7 26 46 40 38 30 21 16 Device 11 | . 13 15 8 9 12 18 8 5 5 3 Storage 9 | . 14 11 9 5 . . . . . 4 Processor 4 | . . . 9 7 7 6 8 11 10 10 Protection 6 | . . 6 9 7 4 6 5 3 6 2 Energy Gun 4 | . 12 5 . . . . . . . . Ballistic Gun 14 | . 15 14 15 15 12 7 5 3 . 2 Peak Build Rating 74 | 7 9 20 39 46 43 59 66 72 74 72 Average Rating 24 | 5 8 15 32 42 37 53 62 61 62 46 On Entrance 35 | . 7 9 18 39 43 40 55 66 48 67 Avg Prop Armor Cover (%) 7 | 12 8 7 . . 10 1 1 1 14 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 59 | 12 31 58 59 57 18 18 17 29 24 28 Greatest Support 84 | 20 20 60 84 78 30 33 31 35 43 43 Greatest Overweight (x) 4 | 1 3 2 1 . 4 . . . 1 4 Average Overweight (x) . | . 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 5 5 5 5 10 10 Average Capacity 16 | 7 13 19 20 15 5 5 5 5 5 9 Most Carried 20 | 7 15 20 20 20 5 5 5 5 5 5 Average Carried 15 | 3 11 19 19 13 5 4 4 5 4 4 Final Capacity 20 | 8 15 20 20 5 5 5 5 5 10 5 Final Carried 20 | 7 15 20 20 5 5 5 5 5 5 3 Class Distribution -------------------- 49% | Mutant 39% | Scavenger-Mutant 4% | Scavenger-Sprinter 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Scavenger-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/DSF Hacker-Mutant | -4/Factory Hacker-Sprinter | -4/Garrison Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Gar Matter Collected 3195 | 298 331 919 1089 . 57 62 . . 320 119 Remotely . | . . . . . . . . . . . Salvage Created 3678 | 105 602 1213 1384 . 57 62 . . 241 14 Parts 237 | 10 29 83 94 . 8 2 . . 9 2 Haulers Intercepted 9 | . 2 3 4 . . . . . . . Recyclers Shooed 5 | 1 1 . 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Gar Combat Hostiles Destroyed 68 | . 11 25 28 . 3 . . . . 1 Guns 57 | . 11 19 23 . 3 . . . . 1 AOE 11 | . . 6 5 . . . . . . . Classes Destroyed 13 | 2 4 3 2 . 1 1 . . . . Worker 7 | . 1 . 4 . . 1 . . 1 . Builder 3 | . . . 3 . . . . . . . Tunneler 3 | 1 . 1 1 . . . . . . . Hauler 9 | . 2 3 4 . . . . . . . Recycler 2 | 1 . . . . . . . . 1 . Mechanic 1 | . . 1 . . . . . . . . Operator 1 | . . . . . . 1 . . . . Watcher 14 | . 2 4 5 . . 1 . . 2 . Swarmer 16 | . . 4 11 . . . . . . 1 Cutter 3 | . . . . . 3 . . . . . Grunt 33 | . 11 14 8 . . . . . . . Sentry 15 | . . 7 8 . . . . . . . Hunter 1 | . . . 1 . . . . . . . Best Kill Streak 5 | 2 2 5 5 . 3 1 . . 2 1 Combat Bots Only 4 | . 2 4 4 . 3 . . . . 1 Max Kills in Single Turn 3 | 1 1 3 3 . 1 1 . . 1 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 3 2 . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Gar Hostile Shots Fired 635 | . 56 128 157 . 25 42 . 8 10 209 Missed 227 | . 12 38 60 . 12 26 . 2 7 70 Hits 408 | . 44 90 97 . 13 16 . 6 3 139 Melee 15 | . . . . . 12 . . 2 . 1 Projectile 393 | . 44 90 97 . 1 16 . 4 3 138 AOE 8 | . . . . . 6 . . 2 . . Critical Strikes 20 | . . 2 6 . 7 . . 3 . 2 Damage Taken 6638 | . 685 1190 1429 . 386 226 . 243 51 2428 Core 1736 | . 185 116 171 . 37 30 . 27 . 1170 Absorbed by Shields 49 | . . . . . . . . 49 . . Redirected to Shielding 61 | . . . . . . . . . 10 51 Regen/Repaired (Parts) 346 | . . . 346 . . . . . . . Core Remaining (%) 78 | 100 26 71 68 . 94 96 . 97 . . Volleys Fired 307 | 7 70 94 109 . 10 4 . . . 13 Largest 2 | 2 2 2 2 . 2 2 . . . 1 Hottest 85 | 40 85 85 76 . 50 50 . . . 23 Shots Fired 572 | 14 133 182 210 . 15 5 . . . 13 Gun 561 | 14 133 178 203 . 15 5 . . . 13 Cannon . | . . . . . . . . . . . Launcher 11 | . . 4 7 . . . . . . . Special . | . . . . . . . . . . . Kinetic 473 | 14 89 143 194 . 15 5 . . . 13 Thermal 88 | . 44 35 9 . . . . . . . Explosive 11 | . . 4 7 . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 26 | 2 20 26 16 . 2 6 . . . 3 Robot Miss Streak 4 | 2 3 4 3 . 4 . . . . 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . 1 2 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . Shots Hit Robots 416 | 6 93 134 157 . 7 6 . 1 6 6 Core Hits 176 | 4 29 55 76 . 4 4 . . 3 1 Critical Kills 1 | . . . 1 . . . . . . . Critical Parts Destroyed 3 | . . . 3 . . . . . . . Critical Strikes 10 | . 4 1 4 . . . . . 1 . Burn 5 | . 4 1 . . . . . . . . Destroy 2 | . . . 2 . . . . . . . Smash 2 | . . . 2 . . . . . . . Sever 1 | . . . . . . . . . 1 . Melee Attacks 50 | . . 8 9 . . 17 . 2 7 7 Impact 13 | . . 8 5 . . . . . . . Slashing 37 | . . . 4 . . 17 . 2 7 7 Piercing . | . . . . . . . . . . . Sneak Attacks 6 | . . . 3 . . . . . 3 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7365 | 60 1255 2075 3112 . 177 172 . 28 321 165 Guns 5691 | 60 1255 1654 2303 . 177 86 . . . 156 Cannons . | . . . . . . . . . . . Explosions 930 | . . 421 509 . . . . . . . Melee 698 | . . . 263 . . 86 . 28 321 . Ramming 46 | . . . 37 . . . . . . 9 Kinetic 4698 | 60 741 1299 2179 . 177 86 . . . 156 Thermal 993 | . 514 355 124 . . . . . . . Explosive 930 | . . 421 509 . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 263 | . . . 263 . . . . . . . Slashing 435 | . . . . . . 86 . 28 321 . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 272 | . . 23 223 . . . . . 26 . Projectiles . | . . . . . . . . . . . Explosions 23 | . . 23 . . . . . . . . Melee 249 | . . . 223 . . . . . 26 . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 43 | . . 28 11 . . . . . . 4 Shots 3 | . . 2 1 . . . . . . . Rammed 9 | . . . 4 . . . . . . 5 Targets Rammed 9 | . . . 4 . . . . . . 5 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 270 | . 270 202 27 . . 191 . 102 6 11 Average Temperature 50 | . 66 39 7 . . 43 . 53 6 6 Received Heat Transfer 1551 | . 300 444 648 . . 30 . . . 129 Effects 1 | . 1 . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . Impact Corruptions 3 | . . . 3 . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . 3 1 . . . . . . . Heat Transferred 2775 | . 1517 962 296 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Gar Maximum Alert Level 2 | . . 1 2 . . 1 . . . 1 Low Security (%) 55 | 100 100 62 17 100 100 95 100 100 100 38 Level 1 31 | . . 37 48 . . 4 . . . 61 Level 2 12 | . . . 33 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 479 | 5 75 319 479 169 181 214 100 65 7 378 Initial 169 | . . . 120 169 111 89 95 65 7 5 Average 186 | . 13 146 329 166 154 121 92 50 5 228 Influence Increases 3057 | 10 312 764 1059 . 70 207 19 . 27 589 Destroy 0b10 Robot/C 1500 | . 220 500 560 . 60 . . . . 160 Destroy 0b10 Robot/NC 200 | 10 25 45 85 . . 15 . . 20 . Destroy Leader 396 | . 58 144 168 . 10 2 . . 4 10 Allied During Kill 22 | . . . . . . . . . . 22 Successful Hack 116 | . 9 31 41 . . 16 4 . 3 12 Anti-Garrison Action 100 | . . . . . . . . . . 100 Destroy Structure 123 | . . 29 55 . . 9 . . . 30 Partial Spotted 60 | . . . . . . . 15 . . 45 Lose Combat Pursuer 540 | . . 15 150 . . 165 . . . 210 Influence Decreases 2693 | 10 312 479 971 214 58 182 121 79 34 233 Entered New Map 640 | . . . 165 204 48 82 101 29 8 3 Time Decay 1513 | 10 292 429 636 10 . 90 20 . 26 . Lost Part 330 | . 20 50 20 . 10 10 . 50 . 170 Lost Ally 60 | . . . . . . . . . . 60 Purge Threat 150 | . . . 150 . . . . . . . Squads Dispatched 14 | . 2 6 3 . 2 . . 1 . . Investigation 6 | . 1 5 . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 6 | . 1 1 1 . 2 . . 1 . . Assault . | . . . . . . . . . . . Garrison 2 | . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Gar Distress Signals 13 | . 3 4 4 . . 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 187 | . 18 40 50 . 6 25 . 3 7 38 Peak Tracking Total 16 | . 3 5 8 . 3 10 . 3 5 16 Tactical Retreats 15 | . . 1 3 . . 5 . . . 6 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Gar Traps Triggered 10 | . 1 2 1 . . 1 . 2 . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Gar Machines Disabled 1 | . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . 1 Garrison Relay 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Gar Machines Accessed 36 | . 4 11 12 1 . 4 2 . 1 1 Terminals 27 | . 4 10 8 1 . 2 1 . . 1 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 5 | . . 1 2 . . 2 . . . . Garrison Access 2 | . . . . . . . 1 . 1 . Total Hacks 104 | . 11 32 36 2 . 15 4 . 1 3 Successful 54 | . 6 14 19 1 . 11 1 . 1 1 Failed 48 | . 4 18 17 1 . 3 3 . . 2 Catastrophic 4 | . . 3 1 . . . . . . . Database Lockouts 2 | . 1 . . . . 1 . . . . Manual 25 | . 9 8 6 . . 2 . . . . Terminals 70 | . 11 27 21 2 . 4 2 . . 3 Fabricators . | . . . . . . . . . . . Repair Stations 9 | . . . 9 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 22 | . . 5 6 . . 11 . . . . Garrison Access 3 | . . . . . . . 2 . 1 . Terminal Hacks 22 | . 2 9 7 1 . 1 1 . . 1 Robot Analysis 6 | . 1 4 1 . . . . . . . Prototype ID Bank 4 | . . 2 2 . . . . . . . Open DSF 2 | . . . . 1 . . 1 . . . Emergency Access Points 2 | . . 1 . . . . . . . 1 Terminal Index 1 | . . 1 . . . . . . . . Repair Station Index 1 | . . . . . . 1 . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . Transport Status 1 | . . . 1 . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 6 | . . . 6 . . . . . . . Scan Component 3 | . . . 3 . . . . . . . Repair 3 | . . . 3 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 19 | . . 5 4 . . 10 . . . . Insert Component 3 | . . . . . . 3 . . . . Analyze 3 | . . . . . . 3 . . . . Retrieve Study 13 | . . 5 4 . . 4 . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . 1 . Unauthorized Hacks 6 | . 4 . 2 . . . . . . . Terminals 6 | . 4 . 2 . . . . . . . Botnet 6 | . 4 . 2 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 34 | . 4 11 12 1 . 4 1 . . 1 Full Trace Events 6 | . . 4 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 3 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 13 | . . 5 4 . . 4 . . . . Parts Repaired 3 | . . . 3 . . . . . . . Time 120 | . . . 120 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 3 . . . . Part Schematics Acquired 3 | . . . . . . 3 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Gar Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 3 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Gar Total Allies 3 | . . . . . . . . . . 3 Largest Group 2 | . . . . . . . . . . 2 Highest-Rated Group 100 | . . . . . . . . . . 100 Highest-Rated Ally 50 | . . . . . . . . . . 50 Total Orders . | . . . . . . . . . . . Ally Attacks 12 | . . . . . . . . . . 12 Total Damage 631 | . . . . . . . . . . 631 Kills 7 | . . . . . . . . . . 7 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Gar Active Infowar (turns) 3469 | 21 1108 1683 35 8 66 153 29 33 99 234 Optics 395 | . . . . . . . 29 33 99 234 Sensors 74 | . . . . 8 66 . . . . . Terrain 1853 | . . 1665 35 . . 153 . . . . Seismic 1820 | 21 1108 691 . . . . . . . . Jamming 266 | . . . . . . . 14 33 88 131 Robot Analysis Total 6 | . 1 4 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Gar Turns Passed 5908 | 94 1183 1683 2242 27 69 190 54 33 99 234 Spaces Moved 3950 | 59 583 767 1053 26 63 553 181 103 155 407 Core 30 | 2 . . . . 6 . . . 6 16 Treads 2064 | 4 236 767 1053 4 . . . . . . Legs . | . . . . . . . . . . . Wheels 400 | 53 347 . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1456 | . . . . 22 57 553 181 103 149 391 Fastest Speed 11 | 50 95 160 155 22 20 11 23 17 25 25 Average Speed 109 | 97 157 165 157 42 42 21 23 22 39 35 Slowest Speed 320 | 160 240 320 240 155 250 23 26 30 100 250 Overloaded Moves 49 | . . . . . . 4 . 45 . . Propulsion Burnouts 1 | . . . . . . . . 1 . . Robots Hopped 29 | . . . . . . 9 . 1 4 15 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 37 | 5 76 59 73 1 49 13 5 94 3 34 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 . 1 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 20 | . . 8 3 . . 9 . . . . Terrain Destroyed 97 | . . 29 59 . . 9 . . . . Melee 20 | . . 8 3 . . 9 . . . . Projectile . | . . . . . . . . . . . AOE 77 | . . 21 56 . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Gar Total 4877 | 79 719 1003 1423 43 90 589 192 107 176 456 Wait 240 | . 35 39 150 . 3 . . . 6 7 Move 3894 | 58 582 766 1052 25 62 537 180 100 150 382 Hop 18 | . . . . . . 6 . 1 1 10 Pick Up 73 | 7 13 24 16 2 . 7 3 . 1 . Fast Attach 48 | 7 1 4 8 1 7 5 1 2 7 5 Attach 19 | . 1 7 3 2 . 2 1 . 1 2 Detach 1 | . . 1 . . . . . . . . Swap 85 | . 8 30 33 4 4 3 3 . . . Drop 106 | . 9 30 39 9 4 8 4 . 3 . Fire 307 | 7 70 94 109 . 10 4 . . . 13 Melee 50 | . . 8 9 . . 17 . 2 7 7 Ram 5 | . . . . . . . . . . 5 Kick . | . . . . . . . . . . . Crush 4 | . . . 4 . . . . . . . Escape Stasis 6 | . . . . . . . . 2 . 4 Rewire 21 | . . . . . . . . . . 21 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/DSF -4/Factory -4/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Core integrity fell below 50% 301 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 15) 373 | -10/Materials | Central database locked down 923 | -10/Materials | Discovered new exit (range 7) 1081 | -10/Materials | Discovered new exit (range 12) 1278 | -10/Materials | Entered another Materials area 1278 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1317 | -9/Materials | Build established: Scavenger-Mutant 1541 | -9/Materials | Lost 3 parts (2p1w) 2225 | -9/Materials | Discovered new exit (range 8) 2332 | -9/Materials | Discovered new exit (range 13) 2685 | -9/Materials | Discovered new exit (range 15) 2695 | -9/Materials | Build established: Mutant 2961 | -9/Materials | Identified exit to Materials 2961 | -9/Materials | Entered another Materials area 2961 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3029 | -8/Materials | Build established: Scavenger-Mutant 3897 | -8/Materials | Garrison activated, responded to threat 3929 | -8/Materials | Build established: Mutant 4103 | -8/Materials | Repaired Hvy. Assault Rifle+ 4149 | -8/Materials | Repaired Med. Treads 4211 | -8/Materials | Discovered new exit (range 15) 4967 | -8/Materials | Repaired Med. Treads 4990 | -8/Materials | Garrison activated, responded to threat 5202 | -8/Materials | Identified exit to Factory 5203 | -8/Materials | Entered Factory 5203 | -7/Factory | Evolved 2 slots: Propulsion x2 5230 | -7/Factory | Identified exit to DSF 5230 | -7/Factory | Entered DSF 5234 | -7/DSF | Discovered new exit (range 13) 5237 | -7/DSF | Identified exit to Factory 5256 | -7/DSF | Additional patrols routed to DSF 5299 | -7/DSF | Entered Factory 5299 | -6/Factory | Evolved 2 slots: Utility x2 5399 | -6/Factory | Discovered new exit (range 6) 5400 | -6/Factory | Identified exit to Lower Caves 5449 | -6/Factory | Discovered new exit (range 11) 5463 | -6/Factory | Identified exit to Factory 5485 | -6/Factory | Central database locked down 5489 | -6/Factory | Entered another Factory area 5489 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5543 | -5/Factory | Identified exit to DSF 5543 | -5/Factory | Entered DSF 5567 | -5/DSF | Additional patrols routed to DSF 5570 | -5/DSF | Discovered new exit (range 15) 5575 | -5/DSF | Identified exit to Factory 5576 | -5/DSF | Entered Factory 5576 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5600 | -4/Factory | Lost 5 parts (1p3n1u) 5675 | -4/Factory | Identified exit to Garrison 5675 | -4/Factory | Entered Garrison 5707 | -4/Garrison | Garrison Relay disabled 5742 | -4/Garrison | Triggered checkpoint 5767 | -4/Garrison | Triggered checkpoint 5850 | -4/Garrison | Core integrity fell below 50% 5870 | -4/Garrison | Core integrity fell below 20% 5902 | -4/Garrison | Lost 16 parts (2p7n4u3w) 5906 | -4/Garrison | Discovered new exit (range 14) 5909 | -4/Garrison | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 05839_ An alarm sounds. 05841_ Rainmaker 7b destroyed. 05841_ Acquired VTOL Module. 05851_ VTOL Module destroyed. 05854_ Slug penetrates S-27 Virus. 05854_ S-27 Virus destroyed. 05857_ Hacking Suite destroyed. 05857_ Penetrated by Slug. 05862_ Slammed into G-67 Veteran. 05864_ Med. Storage Unit destroyed. 05864_ Slammed into G-67 Veteran. 05867_ Destabilizing: Core damaged (-57). 05869_ Acquired VTOL Module. 05871_ VTOL Module destroyed. 05872_ Acquired 15 matter. 05874_ Acquired Autogun. 05906_ EXIT=FOUND 05906_ Slug penetrates Wall. 05907_ Penetrated by Slug. 05909_ VTOL Module destroyed. Map ----- +----------------------------------------------------+ | ??????######+#######???????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????????????###???????????????????? | | ????????????????? ???????????????????? | | ????????????????? #???????????????????? | | ????????????????# ##??????????????????? | | ????????????????! ]???????????????????? | | ????????????????! ]???????????????????? | | ????????????????! ]???????????????????? | | ????????????????! ]???????????????????? | | ###+#???????????# #???????????????????? | | #???????????+ #???????????????????? | | ### #???????????# #???????????????????? | | ??# #???##+##???# ??????????+?????????? | | ??# #???# #???# ????????????????????? | | ### ##### #####;+#####+#+# < #???????? | | s s Y @ #???????? | | s lg #???????? | | s s Y b #???????? | | ### ############# #####+#+#####???????? | | ??# #???????????####???????????????????? | | ??# #??????????????????????????????????? | | ??# #??????????????????????????????????? | | ??# #??????????????????????????????????? | | ??# #??????????????????????????????????? | | ??# #??????????????????????????????????? | | ??# #??????????????????????????????????? | | ??# #??????????????????????????????????? | | ??# #????????????????????????#####?????? | | ??# ##########################!!!#?????? | | ??# + !#?????? | | ??# ##### ##### ##### ##!!!#?????? | | ??# #???# #???# #???# ######?????? | | ??# #???##"##???##+##???##"##??????????? | | #?# #????# #?????# #?????# #???????????? | | #?# #????# #?????# #?????#]#???????????? | | ### ###### #?????# #?????#*#???????????? | | " #?????# #?????# #???????????? | | ########## #????##%##???##%##??????????? | | #???????#! |#???#! !#####**=#??????????? | | #???????#! |#???#!%!%**==%%]+??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 29 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Armor Coverage 150 Propulsion Shielding 33 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 66 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Cesium-ion Thruster | -6/Factory | Scanalyzed Plasma Cutter | -6/Factory | Scanalyzed Imp. Flight Unit | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 20% | -8/Materials Med. Treads | 21% | -8/Materials Med. Treads | 41% | -8/Materials Studied --------- Flight Unit | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Minigun | -8/Materials | Hacked Katana | -8/Materials | Hacked Nuclear Core | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Surge Thruster | -6/Factory | Hacked Lgt. Nuclear Core | -6/Factory | Hacked Maul | -6/Factory | Hacked Plasma Cutter | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineShieldSheargun Manual? 0 Play Time 01:31:02 Cumulative 169.3 hours Start 2026.10.19 @ 23:33:08 End 2026.10.20 @ 10:27:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 131 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 48 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7f755d6b-7000-4235-a0aa-acf362f3be90