Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.23 @ 02:32:28 Player: puppuppit Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (201) 1005 Value Destroyed (8313) 8313 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (3931) 3931 TOTAL SCORE: 15789 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2865 Follower Combat Kills 366 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 90/300 Energy 100/100 System Corruption 1% Temperature Warm (165) Movement Treading (330) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads > --- UTILITY (4) ------ High-capacity Storage Unit Reactive Plating Hacking Suite Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Nuclear Core Improved Heat Sink High-capacity Matter Pod (200) Compact Matter Pod (150) IFF Parser Advanced Targeting Computer Weapon Mount Recoil Stabilizer Weapon Cycler Improved Propulsion Shielding High-powered Tractor Beam Improved EM Pulse Cannon Assault Cannon Assault Cannon Assault Cannon Flak Cannon Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Advanced Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Hardened Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Flak Cannon Flak Cannon Long-range Missile Launcher > --- INVENTORY -------- Nuclear Core Armored Treads Armored Treads High-capacity Matter Pod Compact Matter Pod IFF Parser Advanced Targeting Computer Weapon Mount Recoil Stabilizer Weapon Cycler Improved Propulsion Shielding Reactive Plating High-powered Tractor Beam Improved EM Pulse Cannon Assault Cannon Assault Cannon Assault Cannon Flak Cannon Flak Cannon [Rating: 42] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Utility Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 2 | . . . . . 2 . . Weapon 1 | . . . . . 1 . . Parts Attached 64 | 8 6 1 . . 29 8 12 Power 7 | 2 . 1 . . 3 . 1 Engine 6 | 2 . . . . 3 . 1 Core 1 | . . 1 . . . . . Reactor . | . . . . . . . . Propulsion 12 | 2 . . . . 7 1 2 Treads 12 | 2 . . . . 7 1 2 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | 2 2 . . . 6 3 5 Device 6 | 1 . . . . 2 2 1 Storage 3 | 1 1 . . . . . 1 Processor . | . . . . . . . . Hackware 4 | . 1 . . . 3 . . Protection 5 | . . . . . 1 1 3 Artifact . | . . . . . . . . Weapon 27 | 2 4 . . . 13 4 4 Energy Gun 2 | 1 . . . . 1 . . Energy Cannon 4 | . . . . . 2 2 . Ballistic Gun 7 | 1 2 . . . 4 . . Ballistic Cannon 10 | . . . . . 5 1 4 Launcher 4 | . 2 . . . 1 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . . Parts Lost 20 | . . . . . 2 6 12 Power 1 | . . . . . . . 1 Propulsion 6 | . . . . . . 2 4 Utility 3 | . . . . . . 1 2 Weapon 10 | . . . . . 2 3 5 Highest Loss Streak 10 | . . . . . 1 3 10 To Critical Strikes . | . . . . . . . . Average Backups 17 | . 12 19 20 20 19 18 19 Power . | . 1 . 1 2 1 . . Propulsion 1 | . . 2 2 2 1 1 2 Utility 8 | . 5 10 9 9 8 10 11 Weapon 6 | . 5 6 7 6 7 6 5 Tool/Special . | . . . . . . . . Unused Backups 35 | . . . 1 1 14 2 17 Power 4 | . . . . . 3 . 1 Propulsion 3 | . . . . . 1 . 2 Utility 22 | . . . 1 1 8 1 11 Weapon 5 | . . . . . 2 . 3 Tool/Special 1 | . . . . . . 1 . Average Slot Usage (%) 98 | . 98 100 100 100 96 99 99 Engine 8 | . 14 8 . . 8 9 8 Core 1 | . . 5 14 14 . . . Treads 26 | . 27 28 28 28 24 26 26 Device 3 | . 2 . . . 7 . 5 Storage 10 | . 14 14 14 14 9 9 9 Hackware 16 | . 11 14 14 14 19 18 18 Protection 2 | . . . . . . 8 3 Energy Gun 5 | . 11 14 14 14 . . . Energy Cannon 4 | . . . . . 7 8 8 Ballistic Gun 7 | . 15 14 14 14 4 . . Ballistic Cannon 9 | . . . . . 13 17 17 Peak Build Rating 42 | 9 11 13 14 14 39 41 42 Average Rating 25 | 6 9 11 13 14 34 36 38 On Entrance 16 | . 9 11 13 14 14 36 34 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 83 | 14 50 48 48 48 66 70 83 Greatest Support 84 | 40 40 40 40 40 84 76 78 Greatest Overweight (x) 1 | . 1 1 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 20 Most Carried 20 | 1 19 20 20 20 20 20 20 Average Carried 17 | . 12 19 19 19 19 18 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 1 19 20 20 20 20 20 16 Class Distribution -------------------- 40% | Mutant 29% | Hacker-Gunner 12% | Hacker-Tank 9% | Commander-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Gunner | -8/Materials Hacker-Tank | -8/Garrison Hacker-Gunner | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Matter Collected 4371 | 302 594 214 . 1 1620 730 910 Remotely . | . . . . . . . . Salvage Created 6141 | 155 658 163 . . 2394 938 1833 Parts 381 | 14 55 8 . . 149 62 93 Haulers Intercepted 7 | . 2 . . . 4 . 1 Recyclers Shooed 5 | 1 . . . . 3 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 146 | . 13 2 . . 50 36 45 Guns 14 | . 7 1 . . 6 . . Cannons 70 | . . . . . 24 20 26 AOE 62 | . 6 1 . . 20 16 19 Classes Destroyed 16 | 3 6 . . . 3 2 2 Worker 9 | 2 2 . . . 3 . 2 Builder 4 | . 1 . . . 2 . 1 Tunneler 4 | 4 . . . . . . . Hauler 7 | . 2 . . . 4 . 1 Recycler 12 | 1 1 2 . . 6 . 2 Mechanic 4 | . . . . . . . 4 Operator 6 | . 4 . . . 2 . . Watcher 9 | . 3 . . . 4 1 1 Swarmer 35 | . 3 . . . 15 15 2 Grunt 65 | . 10 2 . . 19 6 28 Brawler 4 | . . . . . . 3 1 Duelist 7 | . . . . . . 2 5 Protector 2 | . . . . . . . 2 Sentry 25 | . . . . . 13 6 6 Specialist 6 | . . . . . 2 4 . Heavy 2 | . . . . . 1 . 1 Best Kill Streak 18 | 3 4 2 . . 8 7 18 Combat Bots Only 14 | . 3 2 . . 5 7 14 Max Kills in Single Turn 5 | 1 2 1 . . 3 3 5 Gunslinging . | . . . . . . . . Exploded 5 | . 2 1 . . 3 3 5 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 491 | . 33 6 . . 144 78 230 Missed 156 | . 12 1 . . 42 27 74 Hits 335 | . 21 5 . . 102 51 156 Melee 3 | . . . . . . 2 1 Projectile 332 | . 21 5 . . 102 49 155 AOE 2 | . . . . . . . 2 Critical Strikes 15 | . 1 . . . 4 3 7 Part Disruptions 1 | . . . . . . . 1 Damage Taken 5448 | . 225 69 . . 1702 800 2652 Core 610 | . 32 16 . . 107 65 390 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 87 | . . . . . . . 87 Regen/Repaired (Parts) 576 | . 146 . . . 430 . . Core Remaining (%) 90 | 100 . . . 80 . . . Volleys Fired 369 | 22 58 17 . 1 108 97 66 Largest 3 | 2 2 2 . 2 3 3 3 Hottest 175 | 70 80 70 . 70 139 145 175 Shots Fired 823 | 44 111 34 . 2 281 181 170 Gun 265 | 44 99 33 . 2 87 . . Cannon 506 | . . . . . 177 173 156 Launcher 52 | . 12 1 . . 17 8 14 Special . | . . . . . . . . Kinetic 514 | 22 71 17 . 1 202 87 114 Thermal 81 | 22 28 16 . 1 14 . . Explosive 52 | . 12 1 . . 17 8 14 Electromagnetic 176 | . . . . . 48 86 42 Robot Hit Streak 19 | 8 12 6 . . 16 19 14 Robot Miss Streak 10 | 3 9 3 . 2 4 7 10 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 461 | 25 68 21 . . 144 88 115 Core Hits 392 | 8 47 8 . . 116 55 158 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 15 | . 4 1 . . 7 2 1 Burn 5 | . 3 1 . . 1 . . Destroy 1 | . 1 . . . . . . Blast 7 | . . . . . 5 1 1 Corrupt 2 | . . . . . 1 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 16482 | 261 1322 275 . . 4815 3562 6247 Guns 1683 | 261 628 204 . . 590 . . Cannons 7470 | . . . . . 2768 2055 2647 Explosions 7321 | . 694 71 . . 1457 1507 3592 Melee . | . . . . . . . . Ramming 8 | . . . . . . . 8 Kinetic 5136 | 85 346 90 . . 1887 1101 1627 Thermal 1164 | 176 282 114 . . 363 179 50 Explosive 6913 | . 694 71 . . 1278 1328 3542 Electromagnetic 3261 | . . . . . 1287 954 1020 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . . 1 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 5 | . . . . . . . 5 Message Errors 1 | . . . . . . . 1 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 315 | . . . . . 146 74 95 Projectiles 139 | . . . . . 115 8 16 Explosions 176 | . . . . . 31 66 79 Melee . | . . . . . . . . Knockbacks 54 | . . . . . 15 11 28 Impact . | . . . . . . . . Kinetic 53 | . . . . . 14 11 28 Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 250 | . 14 . . . 97 53 86 Shots 11 | . 2 . . . 5 2 2 Rammed 2 | . . . . . . . 2 Targets Rammed 2 | . . . . . . . 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 348 | 150 70 230 . 34 300 348 329 Average Temperature 71 | 61 20 93 . 23 59 84 93 Received Heat Transfer 1950 | . 93 39 . . 576 180 1062 Effects 3 | . . . . . . 1 2 Energy Bleed 1 | . . . . . . . 1 Interference 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 7 | . 3 . . . 3 . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | 1 . . . . . . . Heat Transferred 2642 | 518 1036 407 . . 581 100 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . . . . . 3 1 Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Maximum Alert Level 5 | . . . . . 3 5 5 Low Security (%) 52 | 100 100 100 . 100 46 . . Level 1 11 | . . . . . 34 . . Level 2 4 | . . . . . 12 3 . Level 3 7 | . . . . . 6 24 . Level 4 7 | . . . . . . 17 46 Level 5 14 | . . . . . . 54 36 High Security 1 | . . . . . . . 17 Max Security . | . . . . . . . . Sterilizations 2 | . . . . . 1 . 1 Peak Influence 2597 | 10 134 63 . . 867 2597 2545 Initial 1265 | . . 43 . . . 559 1265 Average 566 | 1 50 7 . . 260 1574 1654 Influence Increases 6429 | 35 670 81 . . 1621 2248 1774 Destroy 0b10 Robot/C 3120 | . 260 40 . . 1000 780 1040 Destroy 0b10 Robot/NC 300 | 35 65 10 . . 105 5 80 Destroy Leader 606 | . 80 10 . . 276 30 210 Allied During Kill 147 | . . . . . . 48 99 Trap Triggered on 0b10 60 | . 60 . . . . . . Successful Hack 95 | . 12 . . . 28 18 37 Select Force Hacks 120 | . 60 . . . 30 . 30 Disable Machine 210 | . 45 15 . . 75 30 45 Anti-Garrison Action 1150 | . . . . . . 1150 . Destroy Structure 486 | . 58 6 . . 92 172 158 Partial Spotted 15 | . 15 . . . . . . Lose Combat Pursuer 120 | . 15 . . . 15 15 75 Influence Decreases 3984 | 35 557 194 . . 760 512 1926 Entered New Map 1704 | . . 70 . . . 302 1332 Time Decay 1741 | 35 557 124 . . 621 . 404 Lost Part 200 | . . . . . 20 60 120 Lost Ally 80 | . . . . . 10 . 70 Purge Threat 259 | . . . . . 109 150 . Squads Dispatched 27 | . 4 . . . 12 . 11 Investigation 4 | . 2 . . . 1 . 1 Extermination . | . . . . . . . . Reinforcement 8 | . 2 . . . 5 . 1 Assault 8 | . . . . . . . 8 Garrison 7 | . . . . . 6 . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Distress Signals 9 | . 2 . . . 1 1 5 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 198 | . 24 2 . . 54 32 86 Peak Tracking Total 14 | . 3 2 . . 4 5 14 Tactical Retreats 6 | . 1 . . . 1 1 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Traps Triggered 2 | . . . . . . 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . 6 . . . . . . Reprogrammed 6 | . 6 . . . . . . Reused 6 | . 6 . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 6 | . 6 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Disabled 28 | . 3 1 . . 5 15 4 Max in Single Turn 3 | . 2 1 . . 3 2 1 Garrison Relay 9 | . . . . . . 9 . Phase Generator 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Accessed 35 | . 9 . 1 . 17 3 5 Terminals 22 | . 6 . . . 10 3 3 Fabricators . | . . . . . . . . Repair Stations 3 | . 1 . . . 2 . . Recycling Units 5 | . 2 . . . 2 . 1 Scanalyzers 3 | . . . . . 2 . 1 Garrison Access 1 | . . . . . 1 . . Total Hacks 133 | . 33 . 1 . 68 9 22 Successful 111 | . 29 . 1 . 61 3 17 Failed 19 | . 3 . . . 6 6 4 Catastrophic 2 | . . . . . . 2 . Database Lockouts 3 | . 1 . . . 1 . 1 Manual 86 | . 27 . . . 36 5 18 Terminals 79 | . 19 . . . 37 9 14 Fabricators . | . . . . . . . . Repair Stations 21 | . 7 . . . 14 . . Recycling Units 18 | . 7 . . . 6 . 5 Scanalyzers 12 | . . . . . 9 . 3 Garrison Access 2 | . . . . . 2 . . Terminal Hacks 23 | . 4 . 1 . 11 3 4 Record 1 | . . . 1 . . . . Robot Analysis 8 | . 2 . . . 2 . 4 Prototype ID Bank 2 | . . . . . 2 . . Branch Access Points 1 | . . . . . 1 . . Terminal Index 1 | . . . . . 1 . . Unreport Threat 2 | . . . . . 1 1 . Locate Traps 2 | . . . . . 2 . . Disarm Traps 1 | . 1 . . . . . . Reprogram Traps 1 | . 1 . . . . . . Recall Reinforcements 1 | . . . . . 1 . . Zone Layout 1 | . . . . . 1 . . Patrol Navigation 1 | . . . . . . 1 . Security Stations 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 20 | . 6 . . . 14 . . Scan Component 10 | . 3 . . . 7 . . Repair 10 | . 3 . . . 7 . . Recycling Unit Hacks 3 | . 1 . . . 1 . 1 Retrieve Components 3 | . 1 . . . 1 . 1 Scanalyzer 10 | . . . . . 7 . 3 Insert Component 3 | . . . . . 3 . . Analyze 3 | . . . . . 3 . . Retrieve Study 4 | . . . . . 1 . 3 Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 54 | . 18 . . . 27 . 9 Terminals 36 | . 11 . . . 20 . 5 Track 3 | . . . . . 3 . . Assimilate 5 | . 2 . . . 3 . . Botnet 9 | . 3 . . . 5 . 1 Disrupt 2 | . . . . . 2 . . Operators 3 | . 1 . . . 1 . 1 Skim 14 | . 5 . . . 6 . 3 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Mechanics 1 | . 1 . . . . . . Recycling Units 15 | . 6 . . . 5 . 4 Reject 4 | . 2 . . . 1 . 1 Recyclers 4 | . 1 . . . 2 . 1 Mask 4 | . 1 . . . 2 . 1 Tunnel 3 | . 2 . . . . . 1 Scanalyzers 1 | . . . . . 1 . . Extract 1 | . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . Intercept 1 | . . . . . 1 . . Data Cores Recovered 2 | . 2 . . . . . . Used 1 | . 1 . . . . . . Hacking Detections 32 | . 8 . . . 17 3 4 Full Trace Events 2 | . . . . . . 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 18 | . . . . . 18 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 4 | . . . . . 1 . 3 Parts Repaired 10 | . 3 . . . 7 . . Time 357 | . 78 . . . 279 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 21 | . 1 . . . 10 . 10 Parts Scanalyzed 3 | . . . . . 3 . . Part Schematics Acquired 3 | . . . . . 3 . . Parts Damaged 1 | . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 32 | . . . . . . 32 . Machine Destruction 32 | . . . . . . 32 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 4 | . . . . . . 4 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total Allies 6 | . 1 . . . 1 4 . Largest Group 5 | . 1 1 1 1 1 5 5 Highest-Rated Group 94 | . 10 10 10 10 10 94 94 Highest-Rated Ally 21 | . 10 10 10 10 10 21 21 Initial Warlord ECA Mod 15 | . . . . . . . 15 Total Orders 39 | . 6 2 . . 16 13 2 STAY 25 | . 4 2 . . 10 8 1 FOLLOW 14 | . 2 . . . 6 5 1 Ally Attacks 58 | . . . . . . 14 44 Total Damage 1163 | . . . . . . 259 904 Kills 15 | . . . . . . 3 12 Allies Corrupted 1 | . . . . . . . 1 Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Active Infowar (turns) 1328 | 34 546 . . . 748 . . Terrain 1328 | 34 546 . . . 748 . . Robot Analysis Total 8 | . 2 . . . 2 . 4 Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Turns Passed 13061 | 195 2748 1303 575 443 4141 2486 1170 Spaces Moved 5855 | 80 1070 519 239 183 1928 1293 543 Core 5 | 5 . . . . . . . Treads 5850 | 75 1070 519 239 183 1928 1293 543 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 160 163 155 Average Speed 192 | 153 232 240 240 240 175 164 161 Slowest Speed 245 | 160 240 240 240 240 240 245 243 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 69 | 5 98 96 61 48 95 92 60 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 11 | . 4 2 1 1 2 . 1 Known Exits Taken 2 | . . 1 . . 1 . . Unknown Exits Taken 4 | 1 1 . 1 1 . . . Scrap Searched 5 | . . 2 . 3 . . . Spaces Dug 19 | . . . . . 6 12 1 Terrain Destroyed 526 | . 51 6 . . 96 196 177 Melee . | . . . . . . . . Projectile 13 | . . . . . 10 . 3 AOE 513 | . 51 6 . . 86 196 174 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total 6973 | 109 1226 547 242 187 2477 1490 695 Wait 421 | . 59 5 . . 311 31 15 Move 5848 | 79 1069 518 238 182 1927 1292 543 Hop . | . . . . . . . . Pick Up 81 | . 19 2 2 2 32 9 15 Fast Attach 24 | 7 1 . . . 10 2 4 Attach 23 | . 1 . . . 9 6 7 Detach 3 | . . . . . . 2 1 Swap 113 | 1 19 3 . . 47 20 23 Drop 63 | . . 2 2 2 33 5 19 Fire 369 | 22 58 17 . 1 108 97 66 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . . . . . . . 2 Escape Stasis . | . . . . . . . . Rewire 26 | . . . . . . 26 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 196 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 751 | -10/Materials | Central database locked down 886 | -10/Materials | Discovered new exit (range 8) 970 | -10/Materials | Discovered new exit (range 12) 1158 | -10/Materials | Discovered new exit (range 15) 1429 | -10/Materials | Discovered new exit (range 7) 1492 | -10/Materials | Learned location of 2 exits from Mines 1608 | -10/Materials | Learned 2 Mines zone layouts 1688 | -10/Materials | Learned location of 1 exit from Recycling 1712 | -10/Materials | Learned location of 1 exit from Storage 1747 | -10/Materials | Learned Storage security intel 1751 | -10/Materials | Repaired Grenade Launcher 1779 | -10/Materials | Learned Storage garrison access intel 1788 | -10/Materials | Repaired Lgt. Assault Rifle 1815 | -10/Materials | Repaired Lgt. Treads 1821 | -10/Materials | Learned location of 1 exit from Recycling 1871 | -10/Materials | Learned Storage stockpile data 1903 | -10/Materials | Discovered new exit (range 5) 2944 | -10/Materials | Entered Mines 2944 | -10/Mines | Accompanied by 1 ally 2945 | -10/Mines | Identified exit to Materials 2945 | -10/Mines | Identified exit to Exiles 2985 | -10/Mines | Learned location of 1 exit from Materials 3354 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3548 | -10/Mines | Discovered new exit (range 13) 3635 | -10/Mines | Learned location of Zion (-6) 3702 | -10/Mines | Discovered exit to Materials (range 6) 4247 | -10/Mines | Entered Exiles 4247 | -10/Exiles | Accompanied by 1 ally 4283 | -10/Exiles | Discovered new exit (range 15) 4308 | -10/Exiles | Met 8R-AWN 4349 | -10/Exiles | Met EX-HEX 4445 | -10/Exiles | Met EX-DEC 4502 | -10/Exiles | Met EX-BIN 4788 | -10/Exiles | Discovered new exit (range 12) 4822 | -10/Exiles | Entered Mines 4822 | -9/Mines | Accompanied by 1 ally 5222 | -9/Mines | Discovered new exit (range 11) 5265 | -9/Mines | Entered Materials 5265 | -8/Materials | Accompanied by 1 ally 5265 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5266 | -8/Materials | Identified exit to Factory 5556 | -8/Materials | Build established: Scavenger-Skirmisher 6141 | -8/Materials | Central database locked down 6223 | -8/Materials | Learned location of 2 exits from Factory 6256 | -8/Materials | Learned Factory security intel 6274 | -8/Materials | Repaired Imp. EM Pulse Cannon+ 6278 | -8/Materials | Learned location of 1 exit from Lower Caves 6288 | -8/Materials | Learned 2 Lower Caves zone layouts 6289 | -8/Materials | Learned location of Lower Caves (-6) 6295 | -8/Materials | Learned 2 Storage zone layouts 6310 | -8/Materials | Learned Factory emergency access door positions 6312 | -8/Materials | Repaired Hvy. Assault Rifle 6333 | -8/Materials | Learned location of 1 exit from Lower Caves 6602 | -8/Materials | Build established: Hacker-Gunner 6670 | -8/Materials | Discovered exit to Factory (range 4) 7497 | -8/Materials | Repaired Cld. Ion Engine? 7552 | -8/Materials | Repaired Imp. Light Cannon 7585 | -8/Materials | Repaired Imp. Light Cannon 7631 | -8/Materials | Repaired Med. Treads 7676 | -8/Materials | Repaired Med. Treads 8500 | -8/Materials | Discovered exit to Factory (range 12) 8674 | -8/Materials | Garrison activated, responded to threat 9022 | -8/Materials | Identified exit to Garrison 9318 | -8/Materials | Sterilization system engaged 9318 | -8/Materials | Non-combat units ordered to evacuate 9406 | -8/Materials | Entered Garrison 9406 | -8/Garrison | Accompanied by 1 ally 9475 | -8/Garrison | Garrison Relay disabled 9480 | -8/Garrison | Triggered checkpoint 9514 | -8/Garrison | Build established: Hacker-Tank 9663 | -8/Garrison | Triggered checkpoint 9759 | -8/Garrison | Triggered checkpoint 9940 | -8/Garrison | Triggered checkpoint 9996 | -8/Garrison | Destroyed 7 combat bots 10082 | -8/Garrison | Triggered checkpoint 10266 | -8/Garrison | Triggered checkpoint 10279 | -8/Garrison | Discovered new exit (range 10) 10310 | -8/Garrison | Garrison Relay disabled 10490 | -8/Garrison | Phase Generator disabled 10521 | -8/Garrison | Garrison Relay disabled 10525 | -8/Garrison | Garrison Relay disabled 10527 | -8/Garrison | Garrison Relay disabled 10529 | -8/Garrison | Garrison Relay disabled 10740 | -8/Garrison | Discovered new exit (range 11) 10757 | -8/Garrison | Triggered checkpoint 10847 | -8/Garrison | Garrison Relay disabled 10854 | -8/Garrison | Triggered checkpoint 10933 | -8/Garrison | Lost 3 parts (1n1u1w) 11202 | -8/Garrison | Triggered checkpoint 11260 | -8/Garrison | Triggered checkpoint 11262 | -8/Garrison | Garrison Relay disabled 11289 | -8/Garrison | Build established: Commander-Tank 11347 | -8/Garrison | Discovered new exit (range 13) 11584 | -8/Garrison | Learned Materials security intel 11786 | -8/Garrison | Triggered checkpoint 11813 | -8/Garrison | Garrison Relay disabled 11892 | -8/Garrison | Entered Materials 11892 | -8/Materials | Accompanied by 5 allies 12191 | -8/Materials | Discovered exit to Factory (range 16) 12292 | -8/Materials | First assault squad dispatched 12372 | -8/Materials | Lost 4 allies 12420 | -8/Materials | Central database locked down 12635 | -8/Materials | Build established: Hacker-Gunner 12861 | -8/Materials | High security lockdown imminent 12941 | -8/Materials | High security lockdown engaged 12976 | -8/Materials | Garrison activated, responded to threat 12989 | -8/Materials | Core integrity fell below 50% 13014 | -8/Materials | Destroyed 14 combat bots 13023 | -8/Materials | Discovered exit to Factory (range 13) 13024 | -8/Materials | Sterilization system engaged 13024 | -8/Materials | Non-combat units ordered to evacuate 13058 | -8/Materials | Core integrity fell below 20% 13062 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 13040_ Adv. Treads destroyed. 13040_ G-47 Trooper knocked back. 13040_ L-31 Rogue knocked back. 13042_ Overheating: Energy bleed (-26). 13042_ Med. Treads destroyed. 13043_ L-31 Rogue knocked back. 13043_ G-47 Trooper knocked back. 13045_ The unstable cave ceiling collapses. 13045_ Flak Cannon destroyed. 13046_ The unstable cave ceiling collapses. 13046_ Hrd. Medium Armor Plating destroyed. 13048_ Rnf. Deuterium Engine destroyed. 13050_ Y-45 Defender suffers critical hit (Burn). 13055_ Arm. Treads destroyed. 13057_ Slammed into Y-45 Defender. 13058_ Med. Treads destroyed. 13058_ Critical hit (Burn: +37). 13059_ Slammed into Y-45 Defender. 13060_ The unstable cave ceiling collapses. 13061_ Flak Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????? ?????????? " ?????????????????????? | | ????? ??? ????????? ?????????????????????? | | #### ??" #????????! ! ????????????????????? | | # ?"" #????????# #????????????????????? | | "" # """ #????????# #????????????????????? | | "" # """ /#????????# #????????????????????? | | "" # ##???????# #????????????????????? | | # ????????# #????????????????????? | | * # #????????# #????????????????????? | | # ##???????#% #????????????????????? | | #### "#????#### ####?????????????????? | | ???# T#????# ##????????????????? | | ???#"" "#???## # # #???##???????????? | | ???#"T ###### ### #?## ###?????????? | | ???#"" [ ! # ] #?????????? | | #### ^ g # #?????????? | | ^ * = Y """ ??????????? | | #######+#########*# i# """ ??????????? | | ????? ???# g# % """ ??????????? | | ????# #?# g # #?????????? | | ????# ! #?# l Y #######?????????? | | ????# #?# [!! # @ Y #?????????? | | ????# #?# [! YYY# !#?????????? | | ????# #?# !! # YY " #?????????? | | ????########?# # * #?????????? | | ?????????????# # [ ]#?????????? | | ?????????????########### [%! #?????????? | | ???????????????????????## ! ####?????????? | | ???????????????????????## #???????????? | | ???????????????????????# < #??????????? | | ???????????????????????? ##??????????? | | ????????????????????????# # # #???????????? | | ????????????????????????? #???????????? | | ????????????????????????? " ?#???????????? | | ????????????????????????? "G" ????????????? | | ????????????????????????? ?"???????????????? | | ?????????????????????????"""?????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Weapon Cycling 15 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 30 Item Schematics ----------------- Fission Core | -8/Materials | Scanalyzed Imp. EM Pulse Cannon | -8/Materials | Scanalyzed Structural Scanner | -8/Materials | Extracted Melee Analysis Suite | -8/Materials | Extracted Core Shielding | -8/Materials | Extracted Ion Engine | -8/Materials | Extracted Cesium-ion Thruster | -8/Materials | Extracted Rocket Launcher | -8/Materials | Extracted Particle Cannon | -8/Materials | Extracted Hvy. EM Pulse Gun | -8/Materials | Extracted Lgt. Deuterium Engine | -8/Materials | Extracted Imp. Terrain Scanner | -8/Materials | Extracted Adv. Treads | -8/Materials | Extracted Disposable Heat Sink | -8/Materials | Extracted Imp. Light Armor Plating | -8/Materials | Extracted Axe | -8/Materials | Extracted Imp. Sensor Array | -8/Materials | Extracted Assault Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 28% | -10/Materials Lgt. Assault Rifle | 46% | -10/Materials Lgt. Treads | 57% | -10/Materials Imp. EM Pulse Cannon | 42% | -8/Materials Hvy. Assault Rifle | 73% | -8/Materials Cld. Ion Engine | 35% | -8/Materials Imp. Light Cannon | 49% | -8/Materials Imp. Light Cannon | 62% | -8/Materials Med. Treads | 56% | -8/Materials Med. Treads | 56% | -8/Materials Studied --------- Imp. EM Pulse Cannon | -8/Materials | Hacked Assault Cannon | -8/Materials | Hacked Imp. Light Cannon | -8/Materials | Hacked Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Oppo Buddy Challenges ------------ None Game ------ Seed CompactIonCloak Manual? 0 Play Time 01:12:49 Cumulative 630.6 hours Start 2025.11.23 @ 01:19:13 End 2025.11.23 @ 02:32:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 318 Rogue 318 Adventurer 0 Explorer 0 Win Type - Total 7 Types 3/0/2/1/0/0/0/0/0/1 Lore% 87 Gallery% 78 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 06904280-610d-4c43-8375-52c0fb043a82