Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.13 @ 18:20:49 Player: TheSkyeDoctor Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (60) 300 Value Destroyed (1910) 1910 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6590 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 32/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Core Shielding Layered Light Armor Plating Heavy Pick Peak State ------------ > --- POWER ------------ Light Neutrino Core > --- PROPULSION ------- Improved Hover Unit Gyrokinetic Inverter Gyrokinetic Inverter Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive > --- UTILITY ---------- Improved Energy Well Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Hacking Suite System Guard > --- WEAPON ----------- Grenade Launcher Improved Plasma Cutter Power Maul > --- INVENTORY -------- Improved Core Shielding Improved Core Shielding Layered Light Armor Plating Heavy Pick [Rating: 75] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Cesium-ion Thruster Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Assault Rifle Energy Gun Plasma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 . . 2 2 Power . | . . . . . . . . . . Propulsion 4 | . . . . 1 1 . . . 2 Utility 4 | . . 2 . . . . . 2 . Weapon 2 | . . . . 1 1 . . . . Parts Attached 70 | 7 2 9 1 4 18 1 4 7 17 Power 6 | 1 . 1 . 1 1 . . 1 1 Engine 3 | 1 . 1 . . 1 . . . . Core 3 | . . . . 1 . . . 1 1 Reactor . | . . . . . . . . . . Propulsion 25 | 2 . 3 . 2 7 1 1 2 7 Treads 7 | 2 . 3 . 2 . . . . . Leg . | . . . . . . . . . . Wheel 2 | . . . . . 1 . . 1 . Hover 3 | . . . . . . . . . 3 Flight 13 | . . . . . 6 1 1 1 4 Utility 20 | 2 1 3 . 1 5 . 2 2 4 Device 6 | 1 . 1 . 1 1 . 1 1 . Storage 4 | 1 1 . . . 1 . . . 1 Processor 4 | . . . . . 1 . 1 1 1 Hackware 1 | . . . . . . . . . 1 Protection 5 | . . 2 . . 2 . . . 1 Artifact . | . . . . . . . . . . Weapon 19 | 2 1 2 1 . 5 . 1 2 5 Energy Gun 2 | . . . . . 1 . . 1 . Energy Cannon 3 | . . 1 . . . . . . 2 Ballistic Gun 4 | 2 1 . . . 1 . . . . Ballistic Cannon 2 | . . . 1 . 1 . . . . Launcher 1 | . . . . . . . . . 1 Special Weapon 3 | . . 1 . . 1 . . . 1 Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon 3 | . . . . . 1 . 1 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . . . . 3 Corrupted Parts 1 | . . . . . . 1 . . . System Corruption 3 | . . . . . . 3 . . . Parts Lost 42 | . 1 2 1 3 6 1 2 13 13 Power 6 | . . 1 . 1 1 . . 2 1 Propulsion 15 | . . . . 1 3 . 1 5 5 Utility 7 | . . 1 . 1 1 . . 2 2 Weapon 14 | . 1 . 1 . 1 1 1 4 5 Highest Loss Streak 9 | . 1 2 1 2 4 1 2 5 9 To Critical Strikes . | . . . . . . . . . . Average Backups 10 | 3 7 11 13 15 12 8 7 8 3 Power . | . 1 . 1 1 . . . . . Propulsion 4 | 1 2 6 7 9 3 1 1 . . Utility 2 | . 1 1 1 2 5 3 3 3 2 Weapon 2 | 1 2 2 3 2 2 4 3 4 1 Tool/Special . | . . . . . . . . . . Unused Backups 12 | . . . . 6 4 . . . 2 Power 1 | . . . . 1 . . . . . Propulsion 4 | . . . . 3 1 . . . . Utility 6 | . . . . 2 3 . . . 1 Weapon 1 | . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 85 | . 100 91 99 92 78 65 78 57 57 Engine 7 | . 14 10 11 8 1 7 7 3 . Treads 16 | . 28 21 22 26 . . . . . Flight 4 | . . . . . 24 21 25 9 1 Device 15 | . 14 22 22 17 12 7 10 9 . Storage 9 | . 14 11 11 9 7 7 7 5 3 Processor 4 | . . . . . 2 7 12 15 22 Protection 4 | . . 3 11 9 5 7 . . 1 Energy Cannon 5 | . . 6 11 9 5 . 6 . . Ballistic Gun 7 | . 28 14 10 . . . . . . Ballistic Cannon 2 | . . . . 9 2 . . 1 . Special Weapon 1 | . . 1 . 3 . 4 . . 1 Slashing Weapon 1 | . . . . . 2 . 6 5 . Peak Build Rating 75 | 7 8 16 18 24 39 30 43 44 75 Average Rating 22 | 5 7 14 16 22 29 27 37 31 45 On Entrance 17 | . 7 7 16 18 24 30 29 32 10 Avg Prop Armor Cover (%) 7 | . . . . . 9 3 . . 6 Naked Turns 4 | . . . . . . . . . 4 Heaviest Build 60 | 15 50 56 55 56 60 22 25 30 25 Greatest Support 69 | 40 40 46 46 69 29 24 32 25 29 Greatest Overweight (x) 9 | 2 1 1 1 1 5 . . 9 2 Average Overweight (x) . | . . 1 1 . 1 . . 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 10 10 10 5 Average Capacity 15 | 7 9 20 20 20 16 10 10 9 5 Most Carried 20 | 5 8 14 15 20 20 10 10 10 5 Average Carried 11 | 3 7 11 13 17 13 10 8 8 3 Final Capacity 20 | 8 20 20 20 20 10 10 10 5 5 Final Carried 19 | 5 7 12 15 19 10 10 10 5 3 Scrap Suit Usage (%) 7 | . . . . . . . . 85 . Class Distribution -------------------- 81% | Mutant 8% | Tank 8% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Matter Collected 1787 | 311 247 229 61 375 67 . 211 125 161 Remotely . | . . . . . . . . . . Salvage Created 2137 | 90 291 388 93 840 67 . 124 187 57 Parts 119 | 10 22 21 8 33 2 . 15 6 2 Haulers Intercepted 1 | . . . . . . . 1 . . Recyclers Shooed 2 | 1 . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Combat Hostiles Destroyed 45 | . 9 8 2 18 1 . 1 4 2 Melee 3 | . . . . . 1 . 1 . 1 Guns 17 | . 9 6 . . . . . 2 . Cannons 25 | . . 2 2 18 . . . 2 1 Classes Destroyed 12 | 2 4 2 . 2 . . 2 . . Worker 1 | . 1 . . . . . . . . Tunneler 3 | 2 . . 1 . . . . . . Hauler 1 | . . . . . . . 1 . . Recycler 2 | 1 . . . . . . . 1 . Watcher 8 | . 2 2 . 2 . . 1 . 1 Swarmer 11 | . 6 . . . . . . 3 2 Grunt 19 | . 3 5 2 9 . . . . . Brawler 2 | . . . . 2 . . . . . Duelist 1 | . . 1 . . . . . . . Sentry 10 | . . 2 . 6 1 . . 1 . Hunter 1 | . . . . 1 . . . . . Programmer 1 | . . . . . . . 1 . . Best Kill Streak 5 | 3 4 2 1 5 1 . 1 5 1 Combat Bots Only 5 | . 4 2 1 5 1 . 1 4 1 Max Kills in Single Turn 1 | 1 1 1 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Hostile Shots Fired 634 | . 48 44 6 88 90 2 12 196 148 Missed 202 | . 18 12 1 29 21 1 6 68 46 Hits 432 | . 30 32 5 59 69 1 6 128 102 Melee 8 | . . 5 . 1 . 1 . 1 . Projectile 424 | . 30 27 5 58 69 . 6 127 102 Critical Strikes 11 | . . 3 . 2 . 1 1 3 1 Actively Blocked 1 | . . . . 1 . . . . . Damage Taken 6168 | . 287 471 59 911 570 49 87 1787 1947 Core 2242 | . 45 53 11 179 193 49 12 696 1004 Absorbed by Shields 15 | . . . . . . . . 15 . Redirected to Shielding 56 | . . . 2 37 . . . . 17 Core Remaining (%) 69 | 100 82 . 84 67 . . 63 18 . Volleys Fired 193 | 11 39 46 5 68 1 . 2 15 6 Largest 2 | 2 2 2 2 2 1 . 1 2 2 Hottest 162 | 40 40 100 88 101 68 . 68 115 162 Shots Fired 359 | 22 77 83 7 136 1 . 2 22 9 Gun 158 | 22 77 50 2 . . . . 7 . Cannon 190 | . . 24 5 136 1 . 2 15 7 Launcher 2 | . . . . . . . . . 2 Special 9 | . . 9 . . . . . . . Kinetic 234 | 22 77 50 2 68 . . . 15 . Thermal 116 | . . 33 5 68 1 . 2 7 . Explosive 2 | . . . . . . . . . 2 Electromagnetic 7 | . . . . . . . . . 7 Robot Hit Streak 19 | 3 9 14 2 19 . . . 7 4 Robot Miss Streak 5 | 3 3 4 1 5 . . 2 1 1 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 237 | 11 48 49 4 87 5 . 7 17 9 Core Hits 96 | 4 18 17 3 35 1 . 3 8 7 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 9 | . . . . 4 3 . . 2 . Blast 6 | . . . . 4 . . . 2 . Sever 3 | . . . . . 3 . . . . Melee Attacks 60 | . . . . . 9 . 27 6 18 Impact 18 | . . . . . . . . . 18 Slashing 42 | . . . . . 9 . 27 6 . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4820 | 150 640 774 86 1845 276 . 410 431 208 Guns 1300 | 150 640 422 . . . . . 88 . Cannons 2648 | . . 352 81 1845 . . . 337 33 Explosions 61 | . . . . . . . . . 61 Melee 786 | . . . . . 276 . 410 . 100 Ramming 25 | . . . 5 . . . . 6 14 Kinetic 2406 | 150 640 422 . 857 . . . 337 . Thermal 1509 | . . 352 81 988 . . . 88 . Explosive 61 | . . . . . . . . . 61 Electromagnetic 33 | . . . . . . . . . 33 Impact 100 | . . . . . . . . . 100 Slashing 686 | . . . . . 276 . 410 . . Piercing . | . . . . . . . . . . Highest Corruption 12 | . . . . . . 12 12 . 6 Average Corruption 7 | . . . . . . 9 7 . 4 Corruption Purged 5 | . . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . . Effects 17 | . . . . . . 2 14 . 1 Message Errors 6 | . . . . . . 1 4 . 1 Matter Fused 6 | . . . . . . 1 5 . . Heat Flow Errors 3 | . . . . . . . 3 . . Data Loss (minor) 1 | . . . . . . . 1 . . Data Loss (major) 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 42 | . . . . 19 . . 19 4 . Projectiles 23 | . . . . 19 . . . 4 . Explosions . | . . . . . . . . . . Melee 19 | . . . . . . . 19 . . Knockbacks 16 | . . . . 9 . . . 5 2 Impact 2 | . . . . . . . . . 2 Kinetic 13 | . . . . 8 . . . 5 . Secondary 1 | . . . . 1 . . . . . Self-Inflicted Damage 10 | . . . . . . . . 3 7 Shots . | . . . . . . . . . . Rammed 4 | . . . 1 . . . . 1 2 Targets Rammed 4 | . . . 1 . . . . 1 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 257 | . 3 1 9 63 . 1 257 208 144 Average Temperature 56 | . 1 1 5 9 . 1 92 105 56 Received Heat Transfer 1626 | . 84 162 39 432 150 . 63 498 198 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 2753 | . . 629 148 1776 . . . 200 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Maximum Alert Level 1 | . . . . 1 . . . . . Low Security (%) 99 | 100 100 100 100 99 100 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 203 | 10 112 81 30 203 79 10 100 56 101 Initial 79 | . . 33 . 5 79 10 . 44 . Average 25 | 1 47 21 1 45 21 3 31 14 11 Influence Increases 1851 | 15 271 253 55 564 78 . 214 181 220 Destroy 0b10 Robot/C 900 | . 180 160 40 360 20 . 20 80 40 Destroy 0b10 Robot/NC 75 | 15 15 10 5 10 . . 10 5 5 Destroy Leader 248 | . 44 44 10 104 10 . 14 20 2 Successful Hack 17 | . . . . . . . 5 12 . Disable Machine 30 | . . 15 . 15 . . . . . Destroy Structure 86 | . 2 9 . 15 3 . 15 4 38 Partial Spotted 15 | . . . . . 15 . . . . Lose Combat Pursuer 480 | . 30 15 . 60 30 . 150 60 135 Influence Decreases 1843 | 15 191 333 41 403 223 30 124 271 212 Entered New Map 218 | . . 47 . 9 96 20 . 46 . Time Decay 1285 | 15 181 279 41 328 107 10 104 138 82 Lost Part 304 | . 10 7 . 30 20 . 20 87 130 Purge Threat 36 | . . . . 36 . . . . . Squads Dispatched 11 | . 1 1 . 2 2 . 3 1 1 Investigation 3 | . . 1 . 1 1 . . . . Extermination 4 | . . . . . 1 . 1 1 1 Reinforcement 4 | . 1 . . 1 . . 2 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Distress Signals 6 | . 1 2 . 1 . . 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 143 | . 19 13 2 32 5 6 15 22 29 Peak Tracking Total 14 | . 6 3 1 7 4 6 5 14 10 Tactical Retreats 17 | . 2 1 . 4 1 . 4 2 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Traps Triggered 5 | . . . . 1 2 . . 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Machines Disabled 2 | . . 1 . 1 . . . . . Max in Single Turn 1 | . . 1 . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Machines Accessed 15 | . 1 4 . 3 4 . 2 1 . Terminals 7 | . . 2 . 3 1 . 1 . . Fabricators 2 | . . . . . 1 . 1 . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 4 | . . 2 . . 1 . . 1 . Garrison Access . | . . . . . . . . . . Total Hacks 26 | . 2 8 . 4 6 . 4 2 . Successful 5 | . 1 1 . 1 . . 1 1 . Failed 20 | . 1 7 . 3 6 . 3 . . Catastrophic 7 | . . 3 . 2 2 . . . . Database Lockouts 1 | . . . . . . . . 1 . Manual 10 | . . 4 . 4 . . 2 . . Terminals 11 | . . 4 . 4 1 . 2 . . Fabricators 4 | . . . . . 2 . 2 . . Repair Stations 2 | . . . . . 2 . . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers 7 | . . 4 . . 1 . . 2 . Garrison Access . | . . . . . . . . . . Terminal Hacks 1 | . . . . 1 . . . . . Unreport Threat 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 2 | . . 1 . . . . . 1 . Retrieve Study 2 | . . 1 . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . . Terminals 1 | . . . . . . . 1 . . Botnet 1 | . . . . . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . . 3 . 2 4 . 2 . . Full Trace Events 2 | . . 1 . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 2 | . . 1 . . . . . 1 . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . 1 . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Active Infowar (turns) 3862 | 42 638 832 795 1262 293 . . . . Seismic 3862 | 42 638 832 795 1262 293 . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Turns Passed 5446 | 143 638 832 795 1262 396 49 308 492 531 Spaces Moved 3588 | 73 278 280 383 577 414 156 669 327 431 Core 103 | 22 . . . . . . . 35 46 Treads 1569 | 51 278 280 383 577 . . . . . Legs . | . . . . . . . . . . Wheels 163 | . . . . . 116 . . 47 . Hover 343 | . . . . . . . . . 343 Flight 1410 | . . . . . 298 156 669 245 42 Fastest Speed 26 | 50 160 200 200 160 26 29 29 30 39 Average Speed 117 | 130 168 232 200 160 78 30 30 126 74 Slowest Speed 515 | 160 240 240 200 200 186 32 32 515 205 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 10 | . . . . . . 6 4 . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 4 48 30 47 46 12 86 22 16 15 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 1 | . . . 1 . . . . . . Spaces Dug 41 | . . 8 . . 3 . 15 3 12 Terrain Destroyed 65 | . . 9 . 12 3 . 15 4 22 Melee 33 | . . . . . 3 . 15 3 12 Projectile 22 | . . 9 . 12 . . . 1 . AOE 10 | . . . . . . . . . 10 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Total 4313 | 96 373 357 405 782 470 150 716 374 590 Wait 295 | . 51 12 13 106 . . 10 . 103 Move 3566 | 72 277 279 382 576 414 147 661 327 431 Hop 5 | . . . . . . 2 3 . . Pick Up 54 | 6 3 8 3 16 5 . 6 1 6 Fast Attach 27 | 6 . 2 . 2 4 1 1 2 9 Attach 39 | 1 1 4 1 3 11 . 4 6 8 Detach 10 | . . . . . 7 . . 2 1 Swap 14 | . 1 5 . . 6 . 1 . 1 Drop 30 | . 1 1 . 11 13 . 1 2 1 Fire 193 | 11 39 46 5 68 1 . 2 15 6 Melee 60 | . . . . . 9 . 27 6 18 Ram 2 | . . . . . . . . . 2 Kick . | . . . . . . . . . . Crush 1 | . . . 1 . . . . . . Escape Stasis 13 | . . . . . . . . 13 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 4 | . . . . . . . . . 4 Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 756 | -10/Materials | Discovered new exit (range 5) 782 | -10/Materials | Entered another Materials area 782 | -9/Materials | Evolved 2 slots: Utility x2 1488 | -9/Materials | Discovered new exit (range 11) 1614 | -9/Materials | Entered Mines 1651 | -9/Mines | Met a Derelict bent on vengeance 1686 | -9/Mines | Assembled infested the area 1691 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1931 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1990 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1994 | -9/Mines | Found Scrap Suit 2349 | -9/Mines | Discovered new exit (range 3) 2409 | -9/Mines | Entered Materials 2409 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2704 | -8/Materials | Build established: Tank 3161 | -8/Materials | Build established: Mutant 3641 | -8/Materials | Discovered new exit (range 10) 3671 | -8/Materials | Entered Factory 3671 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4002 | -7/Factory | Lost 4 parts (1p2n1u) 4067 | -7/Factory | Sucked down chute 4067 | -7/Factory | Entered Waste 4070 | -7/Waste | Spotted C-40 Crusher 4082 | -7/Waste | EMP discharged 4085 | -7/Waste | Spotted C-40 Crusher 4086 | -7/Waste | Spotted C-40 Crusher 4089 | -7/Waste | Spotted C-40 Crusher 4089 | -7/Waste | Spotted C-40 Crusher 4091 | -7/Waste | Spotted C-40 Crusher 4095 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4106 | -7/Waste | Discovered new exit (range 12) 4110 | -7/Waste | System corruption reached 10% 4116 | -7/Waste | Entered Factory 4293 | -7/Factory | Build established: Sprinter 4419 | -7/Factory | Discovered new exit (range 6) 4424 | -7/Factory | Identified exit to Factory 4424 | -7/Factory | Entered another Factory area 4424 | -6/Factory | Evolved 2 slots: Utility x2 4638 | -6/Factory | Central database locked down 4745 | -6/Factory | Build established: Mutant 4758 | -6/Factory | Lost 5 parts (1p2n1u1w) 4887 | -6/Factory | Lost 4 parts (1p1n1u1w) 4902 | -6/Factory | Core integrity fell below 50% 4908 | -6/Factory | Discovered new exit (range 16) 4910 | -6/Factory | Noticed a derelict Sapper rigging charges 4915 | -6/Factory | Identified exit to Factory 4916 | -6/Factory | Core integrity fell below 20% 4916 | -6/Factory | Entered another Factory area 4916 | -5/Factory | Evolved 2 slots: Propulsion x2 4946 | -5/Factory | Lost 3 parts (1n2w) 5391 | -5/Factory | Core integrity fell below 50% 5432 | -5/Factory | Lost 9 parts (1p5n1u2w) 5441 | -5/Factory | Core integrity fell below 20% 5443 | -5/Factory | Released all parts (6) 5447 | -5/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 05404_ S-27 Virus destroyed. 05411_ Acquired Disruptor Cannon. 05413_ S-27 Virus destroyed. 05419_ Acquired Disruptor Cannon. 05421_ 4Z I8N/IWXQNK7 DCQEN7DX6BTD|I 05434_ Disruptor Cannon destroyed. 05435_ Power Maul destroyed. 05440_ Disruptor Cannon destroyed. 05442_ Hacking Suite destroyed. 05443_ Released Adv. Targeting Computer. 05443_ Released Imp. Signal Interpreter. 05443_ Released Adv. Targeting Computer. 05443_ Released Gyrokinetic Inverter. 05443_ Released Imp. Energy Well. 05443_ Released Imp. Core Shielding. 05445_ Slammed into P-80 Master. 05446_ Acquired 5 matter. 05446_ Slammed into M-28 Smith. 05446_ M-28 Smith knocked back. 05446_ Destabilizing: Core damaged (-30). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ??????????????? ##?????????????????????????????? | | ??????????????? #?????????????????????????????? | | ??????????????? #?????????????????????????????? | | ??????????????? #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ?????????###???# # ????????????????????????????? | | ???????### ##?# # ????????????????????????????? | | ??????? ## + ???????????????????????????? | | ######" "" # ???????????????????????????? | | # " #? "??????????????????????????? | | # " #? ??????????????????????????? | | " " #?? ?????????????????????????? | | " "= #??? ?????????????????????????? | | " %=* #???#m######??????????????????? | | " ;% ##### # #??????????????????? | | " ; RR %@ ! #??????????????????? | | # ; #######%gg #??????????????????? | | ####"""""## #?????# g #??????????????????? | | #??###????##+##?????# p #??????????????????? | | #???????????????????# g! #??????????????????? | | #???????????????????# #??????????????????? | | #???????????????????# ! #??????????????????? | | #???????????????????# = #??????????????????? | | #???????????????????###!##??????????????????? | | ##????????????????????###???????????????????? | | T#??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ##??????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | *%[ #???????????????????????????????????????????? | | = #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | %#???????????????????????????????????????????? | | "" =#???????????????????????????????????????????? | | #???????????????????????????????????????????? | | "" ""??????????????????????????????????????????? | | ""#?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 570 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Corruption Containment 8 Armor Coverage 150 Core Shielding 30 Evasion (%) 64 Targeting Accuracy 16 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Treads | -9/Materials | Hacked Cesium-ion Thruster | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Cya! Challenges ------------ None Game ------ Seed DeflectorSpacefoldWings Manual? 0 Play Time 00:43:32 Cumulative 62.6 hours Start 2026.03.13 @ 17:36:15 End 2026.03.13 @ 18:20:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 143 Rogue 143 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 42 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c352399-9a5f-452b-bf0f-19f947c351c4