Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 19:17:42 Player: luckinvolved Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (58) 290 Value Destroyed (1805) 1805 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (582) 582 TOTAL SCORE: 8197 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 60 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 356/700 Energy 95/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Matter Compressor Core Analyzer Core Analyzer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Reinforced Antimatter Reactor Peak State ------------ > --- POWER ------------ Micro Nuclear Core Reinforced Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Advanced Weight Redist. System Improved Sensor Array Core Analyzer Core Analyzer Core Analyzer Core Analyzer Hacking Suite > --- WEAPON ----------- Heavy Disruptor Cannon Gauss Rifle > --- INVENTORY -------- High-capacity Matter Pod Dispersion Rifle [Rating: 90] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Flight Unit Cesium-ion Thruster Utility Heat Sink Device Heat Sink Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Light Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon HERF Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac DSF Fac Slots Evolved 12 | . . . 2 . 2 2 . . 2 2 . 2 Power 1 | . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 1 2 . . 1 . . . Utility 6 | . . . 2 . . . . . 1 1 . 2 Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 113 | 6 3 2 8 11 25 10 5 1 6 2 9 25 Power 18 | 1 1 1 1 1 3 1 2 . 1 1 . 5 Engine 10 | 1 . . 1 1 2 1 2 . 1 1 . . Core 6 | . 1 1 . . 1 . . . . . . 3 Reactor 2 | . . . . . . . . . . . . 2 Propulsion 33 | 2 2 1 2 2 13 6 . . . . 3 2 Treads 19 | . 2 1 2 2 12 . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 . Flight 11 | . . . . . 1 6 . . . . 2 2 Utility 32 | 1 . . 3 5 2 2 . . 4 . 2 13 Device 15 | . . . 2 3 2 . . . 4 . 1 3 Storage 7 | 1 . . 1 . . . . . . . . 5 Processor 6 | . . . . 2 . . . . . . . 4 Hackware 1 | . . . . . . . . . . . . 1 Protection 3 | . . . . . . 2 . . . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 30 | 2 . . 2 3 7 1 3 1 1 1 4 5 Energy Gun 11 | 1 . . . . 4 1 1 1 . . . 3 Energy Cannon 4 | . . . . . . . 1 . . 1 . 2 Ballistic Gun 9 | 1 . . 2 2 1 . . . . . 3 . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 6 | . . . . 1 2 . 1 . 1 . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . 3 1 . . . . . 1 Corrupted Parts 1 | . . . . . . . . . 1 . . . System Corruption 7 | . . . . . . . . . 7 . . . Parts Lost 54 | . . . 4 4 13 2 1 . . . 15 15 Power 9 | . . . 1 1 2 1 . . . . 2 2 Propulsion 17 | . . . 1 1 7 . . . . . 4 4 Utility 16 | . . . 1 1 3 . . . . . 6 5 Weapon 12 | . . . 1 1 1 1 1 . . . 3 4 Highest Loss Streak 14 | . . . 3 3 5 1 1 . . . 14 10 To Critical Strikes 2 | . . . . . . . . . . . . 2 Average Slot Usage (%) 84 | . 85 85 71 95 94 97 98 92 85 84 40 51 Engine 6 | . 11 . 5 11 7 7 7 7 6 11 . . Core 3 | . 3 14 5 . . . . . . . . 5 Treads 17 | . 20 28 20 21 24 . . . . . . . Flight 7 | . . . . . . 38 38 38 33 29 18 9 Device 11 | . . . 10 19 16 7 7 7 15 23 7 8 Storage 8 | . 14 14 11 11 9 . . . . . . . Processor 6 | . . . . 10 9 7 7 7 3 . . 16 Protection 2 | . . . . . . 12 15 15 12 5 4 . Energy Gun 10 | . 14 14 5 . 18 19 21 15 13 11 2 2 Ballistic Gun 8 | . 14 14 14 13 6 . . . . . 3 3 Launcher 2 | . . . . 7 2 3 . . . 1 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 45 | 13 13 13 30 32 41 42 24 21 27 36 30 45 Greatest Support 63 | 32 40 40 40 40 63 25 25 25 34 34 36 48 Greatest Overweight (x) 1 | 1 . . 1 1 1 1 . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 5 5 5 5 5 10 Average Capacity 10 | 7 8 8 12 15 15 6 5 5 5 5 5 5 Most Carried 15 | 6 8 8 12 11 15 14 5 5 5 5 5 5 Average Carried 8 | 3 7 7 9 9 13 5 4 5 4 4 4 2 Final Capacity 15 | 8 8 8 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | 6 8 8 12 11 15 4 5 5 5 5 5 2 Class Distribution -------------------- 39% | Mutant 19% | Scavenger-Mutant 16% | Scavenger-Gunner 15% | Sprinter 3% | Scavenger-Skirmisher 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/DSF Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac DSF Fac Matter Collected 1791 | 198 95 191 160 206 308 285 111 16 73 . 71 77 Remotely . | . . . . . . . . . . . . . Salvage Created 2277 | . 95 . 287 131 1282 172 123 . 133 . 54 . Parts 114 | . 4 . 15 6 69 8 4 . 6 . 2 . Haulers Intercepted 3 | . . . 1 . 1 . . . 1 . . . Recyclers Shooed 3 | . . . 2 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented 1 | . . . . . . . 1 . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac DSF Fac Combat Hostiles Destroyed 47 | . 2 . 5 9 26 2 2 . . . 1 . Guns 38 | . 2 . 4 5 22 2 2 . . . 1 . AOE 7 | . . . . 4 3 . . . . . . . Classes Destroyed 16 | . 1 . 3 2 6 1 1 . 1 . 1 . Worker 2 | . . . . . 2 . . . . . . . Builder 3 | . . . . . 1 2 . . . . . . Tunneler 1 | . . . . . . . . . 1 . . . Hauler 3 | . . . 1 . 1 . . . 1 . . . Recycler 1 | . . . . . 1 . . . . . . . Mechanic 2 | . . . . . 2 . . . . . . . Operator 2 | . . . . . 2 . . . . . . . Watcher 1 | . . . . . . 1 . . . . . . Swarmer 10 | . . . . 3 7 . . . . . . . Grunt 20 | . 2 . 3 1 12 2 . . . . . . Duelist 2 | . . . 1 1 . . . . . . . . Sentry 6 | . . . 1 . 5 . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . Hunter 1 | . . . . . . . . . . . 1 . Assembled 4 | . . . . 4 . . . . . . . . Thug 1 | . . . . . . . 1 . . . . . Savage 1 | . . . . . . . 1 . . . . . Best Kill Streak 5 | . 2 . 2 3 5 5 2 . 2 . 1 . Combat Bots Only 4 | . 2 . 2 3 4 2 2 . . . 1 . Max Kills in Single Turn 3 | . 1 . 1 2 2 3 1 . 1 . 1 . Gunslinging 1 | . . . . . 1 . . . . . . . Exploded 2 | . . . . 2 1 . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac DSF Fac Hostile Shots Fired 594 | . 18 . 38 48 147 7 10 . . . 85 241 Missed 212 | . 6 . 11 12 38 5 2 . . . 36 102 Damage Taken 6448 | . 167 . 359 614 1673 32 145 . 72 . 1238 2148 Core 1848 | . . . 47 139 257 . 21 . . . 216 1168 Absorbed by Shields 60 | . . . . . . . . . . . 21 39 Redirected to Shielding 136 | . . . . . . 9 13 . 23 . 91 . Core Remaining (%) 83 | 100 . 100 . 53 53 . . 97 100 . 78 . Volleys Fired 192 | . 10 1 47 32 62 9 8 . 6 . 10 7 Largest 3 | . 2 2 2 2 3 3 3 . 2 . 3 2 Hottest 176 | . 70 70 70 50 176 156 156 . 100 . 84 116 Shots Fired 412 | . 20 2 75 55 179 22 19 . 12 . 19 9 Gun 400 | . 20 2 75 51 172 22 18 . 12 . 19 9 Cannon . | . . . . . . . . . . . . . Launcher 12 | . . . . 4 7 . 1 . . . . . Special . | . . . . . . . . . . . . . Kinetic 176 | . 10 1 57 51 39 . . . . . 16 2 Thermal 210 | . 10 1 18 . 133 18 14 . 6 . 3 7 Explosive 12 | . . . . 4 7 . 1 . . . . . Electromagnetic 14 | . . . . . . 4 4 . 6 . . . Robot Hit Streak 13 | . 9 . 13 9 9 4 5 . 6 . 13 6 Robot Miss Streak 3 | . 2 . 2 3 3 2 3 . 3 . 2 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 7 | . . . . . 6 . 1 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . 1 . . . . . Shots Hit Robots 273 | . 13 . 54 37 115 15 8 . 9 . 16 6 Core Hits 129 | . 5 . 17 21 62 9 4 . 5 . 5 1 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . Critical Strikes 12 | . . . 2 . 7 . 2 . . . 1 . Burn 11 | . . . 2 . 7 . 2 . . . . . Destroy 1 | . . . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4658 | . 130 . 501 493 2318 480 135 . 183 . 295 123 Guns 3792 | . 130 . 501 257 1903 265 135 . 183 . 295 123 Cannons . | . . . . . . . . . . . . . Explosions 866 | . . . . 236 415 215 . . . . . . Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 1293 | . 55 . 330 257 398 . . . . . 237 16 Thermal 2507 | . 75 . 171 . 1505 411 91 . 89 . 58 107 Explosive 651 | . . . . 236 415 . . . . . . . Electromagnetic 207 | . . . . . . 69 44 . 94 . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . . . . 3 3 . . . 7 . . . Average Corruption 3 | . . . . 3 2 . . . 7 . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 15 | . . . . 11 4 . . . . . . . Message Errors 3 | . . . . 2 1 . . . . . . . Matter Fused 3 | . . . . 2 1 . . . . . . . Heat Flow Errors 1 | . . . . 1 . . . . . . . . Energy Discharges 3 | . . . . 2 1 . . . . . . . Parts Rejected 1 | . . . . . 1 . . . . . . . Data Loss (minor) 3 | . . . . 3 . . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1 | . . . . . 1 . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions 1 | . . . . . 1 . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 115 | . . . . 39 76 . . . . . . . Shots 3 | . . . . 1 2 . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 153 | . 150 34 28 72 153 131 95 . 6 . 4 126 Average Temperature 36 | . 74 22 9 40 27 68 33 . 3 . 4 42 Received Heat Transfer 1291 | . 114 . 150 78 711 9 108 . . . 121 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . 1 . 1 . . . . . . . Combat Hostiles 2 | . . . 1 . 1 . . . . . . . Parts Melted 17 | . . . 3 . 14 . . . . . . . Heat Transferred 6096 | . 222 . 666 . 3774 657 333 . 185 . 111 148 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 2 1 . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac DSF Fac Peak Influence 434 | . 50 56 95 130 434 345 . . 251 122 88 55 Initial 176 | . . 19 21 11 . 176 . . 119 122 88 18 Average 97 | . 14 22 46 25 238 229 . . 174 122 16 32 Maximum Alert Level 2 | . . . . . 2 1 . . 1 . . . Low Security (%) 79 | 100 100 100 100 100 35 40 . . 83 100 100 100 Level 1 19 | . . . . . 61 59 . . 16 . . . Level 2 . | . . . . . 3 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 8 | . . . . . 3 2 . . . . 2 1 Investigation 2 | . . . . . . 1 . . . . . 1 Extermination . | . . . . . . . . . . . . . Reinforcement 5 | . . . . . 3 . . . . . 2 . Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac DSF Fac Distress Signals 2 | . . . 1 . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 110 | . 2 . 11 13 32 8 10 . 5 . 13 16 Peak Tracking Total 15 | . 2 . 5 9 5 4 5 . 5 . 8 15 Tactical Retreats 11 | . . . . 1 1 1 2 . 1 . 4 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac DSF Fac Traps Triggered 7 | . . . . . 3 . . . 1 . 2 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 2 | . . 2 . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . . . Most Traps Carried 1 | . . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac DSF Fac Machines Disabled 4 | . . . . 1 2 . . . . . . 1 Max in Single Turn 1 | . . . . 1 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac DSF Fac Machines Accessed 14 | . . . 3 . 3 1 1 2 1 1 . 2 Terminals 11 | . . . 3 . 3 . 1 1 . 1 . 2 Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 33 | . . . 4 . 8 4 7 2 1 1 . 6 Successful 15 | . . . 2 . 1 1 7 2 . 1 . 1 Failed 18 | . . . 2 . 7 3 . . 1 . . 5 Catastrophic 2 | . . . 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 14 | . . . 4 . 8 . . . . . . 2 Terminals 27 | . . . 4 . 8 . 7 1 . 1 . 6 Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . 4 . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 14 | . . . 2 . 1 . 7 2 . 1 . 1 Record 9 | . . . . . . . 7 1 . . . 1 Open Door 1 | . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . 1 . . Level Access Points 2 | . . . 1 . 1 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . . . 3 . 3 1 1 1 1 1 . 2 Full Trace Events 2 | . . . . . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac DSF Fac Total Allies 2 | . . 2 . . . . . . . . . . Largest Group 2 | . . 2 2 . . . . . . . . . Highest-Rated Group 41 | . . 41 41 . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 13 | . . 9 4 . . . . . . . . . Total Damage 166 | . . 126 40 . . . . . . . . . Kills 2 | . . 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 2 . . 1 2 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac DSF Fac Turns Passed 3613 | 75 134 488 443 631 899 109 270 31 105 30 163 235 Spaces Moved 3745 | 63 75 296 184 327 373 214 1015 127 334 88 264 385 Core 63 | 7 . . . . . . . . . . . 56 Treads 1217 | . 37 296 184 327 373 . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 94 | 56 38 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2371 | . . . . . . 214 1015 127 334 88 264 329 Fastest Speed 23 | 50 100 160 160 160 160 23 23 23 23 23 23 34 Average Speed 72 | 96 129 160 169 160 165 25 23 23 23 30 29 38 Slowest Speed 240 | 100 160 160 240 240 240 101 23 23 23 101 37 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 32 | 3 15 54 18 60 35 6 92 21 13 3 84 12 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . . 2 . . . . Known Exits Taken 7 | . . . 1 1 1 . 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . 1 . . . . . . Scrap Searched 10 | . . 2 . 2 . . 4 2 . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 94 | . . . . 33 42 5 14 . . . . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 94 | . . . . 33 42 5 14 . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac DSF Fac Total 4280 | 74 94 312 253 386 522 253 1033 128 348 91 329 457 Wait 98 | . . . 4 13 24 . . . . . 41 16 Move 3733 | 62 74 295 183 326 372 213 1014 126 333 87 263 385 Hop . | . . . . . . . . . . . . . Pick Up 59 | 6 4 5 7 3 21 6 3 . . . 2 2 Fast Attach 60 | 6 . . 3 5 15 2 . 1 4 1 7 16 Attach 34 | . . . 3 5 8 6 1 . 1 1 2 7 Detach 12 | . . . . . 2 2 1 . 1 1 . 5 Swap 20 | . 3 2 2 1 2 3 4 . 1 . . 2 Drop 56 | . 3 7 4 1 16 12 2 1 2 1 2 5 Fire 192 | . 10 1 47 32 62 9 8 . 6 . 10 7 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . 2 12 Rewire . | . . . . . . . . . . . . . Trap 2 | . . 2 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: Mat x3 / *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac x3) -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Discovered new exit (range 8) 210 | -10/Materials | Entered Mines 311 | -10/Mines | Build established: Mutant 524 | -10/Mines | Found a hidden stash of uninstalled traps 628 | -10/Mines | Discovered new exit (range 2) 698 | -10/Mines | Entered Materials 698 | -9/Materials | Accompanied by 2 allies 698 | -9/Materials | Evolved 2 slots: Utility x2 703 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 797 | -9/Materials | Identified exit to Materials 954 | -9/Materials | Lost 3 parts (1p1u1w) 1009 | -9/Materials | Identified exit to Mines 1141 | -9/Materials | Entered Mines 1251 | -9/Mines | Assembled infested the area 1253 | -9/Mines | Learned 8 Materials zone layouts 1266 | -9/Mines | Learned location of 1 exit from Lower Caves 1351 | -9/Mines | Lost 3 parts (1p1u1w) 1445 | -9/Mines | Build established: Scavenger-Mutant 1715 | -9/Mines | Discovered exit to Materials (range 9) 1772 | -9/Mines | Entered Materials 1772 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1773 | -8/Materials | Identified exit to Factory 1972 | -8/Materials | Lost 5 parts (1p3n1u) 2332 | -8/Materials | Build established: Scavenger-Gunner 2638 | -8/Materials | Lost 3 parts (2n1u) 2671 | -8/Materials | Entered Factory 2671 | -7/Factory | Evolved 2 slots: Propulsion x2 2719 | -7/Factory | Garrison activated, responded to threat 2777 | -7/Factory | Discovered new exit (range 10) 2780 | -7/Factory | Entered Lower Caves 2781 | -7/Lower Caves | Identified exit to Lower Caves 2864 | -7/Lower Caves | Ambushed by wild Derelicts 3015 | -7/Lower Caves | Learned Factory stockpile data 3023 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 3023 | -7/Lower Caves | Learned 6 Upper Caves zone layouts 3050 | -7/Lower Caves | Entered another Lower Caves area 3051 | -7/Lower Caves | Identified exit to Factory 3072 | -7/Lower Caves | Learned location of Zion (-6) 3076 | -7/Lower Caves | Build established: Sprinter 3081 | -7/Lower Caves | Entered Factory 3081 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3082 | -6/Factory | Identified exit to Factory 3186 | -6/Factory | Entered another Factory area 3186 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3216 | -5/Factory | Identified exit to DSF 3216 | -5/Factory | Entered DSF 3238 | -5/DSF | Additional patrols routed to DSF 3250 | -5/DSF | Discovered new exit (range 15) 3353 | -5/DSF | Lost 14 parts (2p4n5u3w) 3379 | -5/DSF | Entered Factory 3379 | -4/Factory | Evolved 2 slots: Utility x2 3574 | -4/Factory | Core integrity fell below 50% 3600 | -4/Factory | Lost 10 parts (1p2n3u4w) 3604 | -4/Factory | Core integrity fell below 20% 3614 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 03593_ Slug penetrates Wall. 03594_ K-01 Serf destroyed. 03594_ K-01 Serf collects debris. 03600_ S-27 Virus destroyed. 03600_ Core Analyzer destroyed. 03602_ K-01 Serf collects debris. 03603_ Core Analyzer destroyed. 03604_ Acquired 25 matter. 03606_ K-01 Serf collects debris. 03606_ Acquired VTOL Module. 03609_ S-27 Virus destroyed. 03610_ Penetrated by Slug. 03610_ Acquired Lgt. Nuclear Core. 03611_ Lgt. Nuclear Core destroyed. 03611_ Acquired 28 matter. 03612_ K-01 Serf collects debris. 03612_ R-10 Processor collects Lgt. Nuclear Core. 03613_ VTOL Module destroyed. 03613_ K-01 Serf collects debris. 03614_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????+ | | ???????????????????????????????????????????????# | | ????????????????????????????????################ | | ????????????????????????????????# / | | ????????????????????????????????# ######### | | ????????????????????????????????# """ #?????? | | ???????????????????????????????## """ #???? | | ??????????????????????###???????/ """ #?? | | ????????????????????? ???????# # | | ????????????????????? ???# ??# # !*! | | ????????????????????? ???# ??# !! # [ !! | | ?????????????????????# #### ### !! # *! | | ?????????????????????# h # !! ######### | | ?????????????????????# # #???????? | | ?????????????????????# !! # #???????? | | ?????????????????????# !! 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