Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.25 @ 14:34:53 Player: s0lid Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (52) 260 Value Destroyed (1118) 1118 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (91) 91 TOTAL SCORE: 3189 Bonus ------- High Alert Combat Kills 91 Cogmind --------- Core Integrity 0/550 Matter 215/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Melee Analysis Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core High-capacity Matter Pod (200) Improved Light Armor Plating System Shield Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Medium Storage Unit Melee Analysis Suite Improved Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Flail > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg High-capacity Matter Pod Melee Analysis Suite Improved Light Armor Plating System Shield Advanced Beam Cannon [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Hacking Suite Device Tractor Beam Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Welding Torch Impact Weapon Flail Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 71 | 8 18 32 13 Power 7 | 1 2 3 1 Engine 7 | 1 2 3 1 Core . | . . . . Reactor . | . . . . Propulsion 27 | 2 8 12 5 Treads 7 | . . 5 2 Leg 18 | 2 7 6 3 Wheel 1 | . 1 . . Hover 1 | . . 1 . Flight . | . . . . Utility 20 | 3 3 7 7 Device 4 | 2 1 1 . Storage 7 | 1 2 3 1 Processor 3 | . . 1 2 Hackware 5 | . . 2 3 Protection 1 | . . . 1 Artifact . | . . . . Weapon 17 | 2 5 10 . Energy Gun 6 | 2 1 3 . Energy Cannon 2 | . 2 . . Ballistic Gun 3 | . 1 2 . Ballistic Cannon . | . . . . Launcher 4 | . . 4 . Special Weapon 1 | . 1 . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 29 | . 4 11 14 Power 3 | . . 1 2 Propulsion 15 | . 1 6 8 Utility 3 | . 1 . 2 Weapon 8 | . 2 4 2 Highest Loss Streak 14 | . 2 4 14 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 95 | . 95 95 92 Engine 11 | . 14 11 8 Treads 12 | . . 14 23 Leg 17 | . 27 16 . Device 3 | . 11 1 . Storage 11 | . 14 11 8 Processor 1 | . . 1 2 Hackware 16 | . . 19 30 Energy Gun 4 | . 6 4 . Energy Cannon 2 | . 9 . . Ballistic Gun 5 | . 1 6 7 Launcher 2 | . . 4 . Special Weapon 2 | . 9 . . Impact Weapon 3 | . . 3 9 Naked Turns . | . . . . Heaviest Build 30 | 14 30 23 22 Greatest Support 69 | 20 20 63 69 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 10 Average Capacity 9 | 7 10 10 9 Most Carried 14 | 8 14 10 10 Average Carried 9 | 5 8 9 8 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 8 10 10 5 Class Distribution -------------------- 41% | Hacker-Mutant 30% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1182 | 270 373 539 . Remotely 309 | . 309 . . Salvage Created 1545 | 198 520 827 . Parts 95 | 10 29 56 . Haulers Intercepted 3 | . 1 2 . Recyclers Shooed 4 | 1 2 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 31 | . 8 23 . Melee 1 | . . 1 . Guns 20 | . 6 14 . Cannons 2 | . 2 . . AOE 7 | . . 7 . Classes Destroyed 9 | 3 4 2 . Worker 4 | 1 2 1 . Builder 1 | . . 1 . Tunneler 5 | 5 . . . Hauler 3 | . 1 2 . Recycler 3 | 1 2 . . Watcher 5 | . 2 3 . Swarmer 10 | . 3 7 . Grunt 14 | . 5 9 . Sentry 7 | . . 7 . Best Kill Streak 4 | 3 4 4 . Combat Bots Only 4 | . 3 4 . Max Kills in Single Turn 2 | 1 1 2 . Gunslinging . | . . . . Exploded 2 | . . 2 . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 4391 | . 742 1684 1965 Core 959 | . 170 236 553 Absorbed by Shields . | . . . . Core Remaining (%) 57 | 100 32 41 . Volleys Fired 175 | 17 49 104 5 Largest 2 | 2 2 2 1 Hottest 95 | 90 90 95 23 Shots Fired 224 | 34 73 112 5 Gun 187 | 34 48 100 5 Cannon 21 | . 21 . . Launcher 12 | . . 12 . Special 4 | . 4 . . Kinetic 57 | . 6 46 5 Thermal 140 | 34 67 39 . Explosive 12 | . . 12 . Electromagnetic 15 | . . 15 . Robot Hit Streak 8 | 4 5 8 2 Robot Miss Streak 11 | 2 5 11 2 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 148 | 20 39 83 6 Core Hits 96 | 8 21 66 1 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . 2 . Critical Strikes 5 | 2 . 3 . Burn 2 | 2 . . . Destroy 1 | . . 1 . Smash 2 | . . 2 . Melee Attacks 15 | . . 8 7 Impact 15 | . . 8 7 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2666 | 269 546 1700 151 Guns 1597 | 269 282 1016 30 Cannons 262 | . 262 . . Explosions 440 | . . 440 . Melee 365 | . . 244 121 Ramming . | . . . . Kinetic 564 | . 35 499 30 Thermal 1285 | 269 511 505 . Explosive 350 | . . 350 . Electromagnetic 102 | . . 102 . Impact 365 | . . 244 121 Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 94 | . . 94 . Projectiles . | . . . . Explosions 25 | . . 25 . Melee 69 | . . 69 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 32 | . . 32 . Shots 3 | . . 3 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 436 | 240 436 245 29 Average Temperature 100 | 95 149 60 10 Received Heat Transfer 1668 | . 252 597 819 Effects 5 | 1 4 . . Shutdowns 1 | . 1 . . Energy Bleed 1 | . 1 . . Interference 2 | 1 1 . . Short Circuit 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 5 | . . 5 . Impact Corruptions 3 | . . 3 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | 1 1 . . Heat Transferred 2705 | 843 1262 600 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 540 | 35 223 540 207 Initial 199 | . 22 . 199 Average 246 | 11 98 352 188 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 48 | 100 85 21 71 Level 1 20 | . 14 24 28 Level 2 30 | . . 53 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 3 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 6 | . 1 3 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 6 | . 1 5 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 13 35 19 Peak Tracking Total 10 | . 5 5 10 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 4 | . 2 2 . Max in Single Turn 2 | . 1 2 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 15 | . 5 7 3 Terminals 12 | . 3 6 3 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 39 | . 7 18 14 Successful 29 | . 6 14 9 Failed 10 | . 1 4 5 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 11 | . . 4 7 Terminals 34 | . 4 16 14 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 20 | . 3 10 7 Record 3 | . . . 3 Prototype ID Bank 3 | . . 3 . Branch Access Points 2 | . . 1 1 Emergency Access Points 1 | . . 1 . Alert Level 1 | . . 1 . Unreport Threat 1 | . 1 . . Locate Traps 4 | . 1 1 2 Transport Status 1 | . 1 . . Recall Reinforcements 1 | . . . 1 Hauler Manifests 2 | . . 2 . Registered Prototypes 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Refit 1 | . 1 . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . . 2 2 Terminals 4 | . . 2 2 Assimilate 1 | . . . 1 Botnet 3 | . . 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 3 6 2 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 1 | . 1 . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2654 | 211 612 1493 338 Spaces Moved 1416 | 112 312 812 180 Core 13 | 13 . . . Treads 515 | . . 348 167 Legs 880 | 99 304 464 13 Wheels 8 | . 8 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 120 120 Average Speed 138 | 111 137 138 157 Slowest Speed 190 | 120 190 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 4 44 52 30 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 8 | . . 8 . Terrain Destroyed 67 | . . 67 . Melee . | . . . . Projectile . | . . . . AOE 67 | . . 67 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1873 | 161 429 1064 219 Wait 103 | 14 14 73 2 Move 1413 | 111 311 811 180 Hop . | . . . . Pick Up 46 | 10 13 15 8 Fast Attach 24 | 6 4 9 5 Attach 23 | 2 4 9 8 Detach 11 | . 4 4 3 Swap 24 | . 10 14 . Drop 39 | 1 20 17 1 Fire 175 | 17 49 104 5 Melee 15 | . . 8 7 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat / *Min x2 / Sto) -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 212 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Core integrity fell below 50% 386 | -10/Materials | Build established: Mutant 701 | -10/Materials | Discovered new exit (range 16) 824 | -10/Materials | Entered another Materials area 824 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 939 | -9/Materials | Discovered new exit (range 5) 1266 | -9/Materials | Identified exit to Mines 1266 | -9/Materials | Identified exit to Storage 1294 | -9/Materials | Build established: Hacker-Mutant 1450 | -9/Materials | Lost 3 parts (2n1w) 1511 | -9/Materials | Lost 4 parts (1p2n1w) 1937 | -9/Materials | Core integrity fell below 50% 1995 | -9/Materials | Build established: Scavenger-Mutant 2306 | -9/Materials | Discovered new exit (range 5) 2317 | -9/Materials | Entered another Materials area 2317 | -8/Materials | Evolved 2 slots: Utility x2 2476 | -8/Materials | Build established: Hacker-Mutant 2637 | -8/Materials | Core integrity fell below 50% 2650 | -8/Materials | Core integrity fell below 20% 2655 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02621_ The unstable cave ceiling collapses. 02624_ K-01 Serf collects debris. 02624_ U-05 Engineer builds a Wall. 02629_ Penetrated by Slug. 02629_ Aluminum Leg destroyed. 02636_ U-05 Engineer builds a Wall. 02641_ K-01 Serf collects debris. 02642_ Critical hit (Destroy). 02642_ Aluminum Leg destroyed. 02643_ R-06 Scavenger collects Carbon-fiber Leg. 02645_ G-47 Trooper destroyed. 02645_ K-01 Serf collects debris. 02648_ Aluminum Leg destroyed. 02648_ R-06 Scavenger collects Aluminum Leg. 02649_ Penetrated by Slug. 02649_ Imp. Ion Engine destroyed. 02651_ Critical hit (Burn: +37). 02652_ Melee Analysis Suite destroyed. 02653_ R-06 Scavenger collects Imp. Heat Sink. 02655_ Flail destroyed. 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Light Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactActiveSubcomponent Manual? 0 Play Time 00:36:40 Cumulative 131.5 hours Start 2022.06.25 @ 13:55:47 End 2022.06.25 @ 14:34:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 127 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 55 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae5d3a08-345e-4e41-bce1-0c8e29c4b888