Cogmind - Beta 9.6 --- EXPLORER MODE // 2020.08.26 @ 21:52:35 Player: Magellan Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (205) 1025 Value Destroyed (12149) 12149 Prototype IDs (76) 1520 Alien Tech Used (2) 400 Bonus (9825) 9825 TOTAL SCORE: 32119 Bonus ------- High Alert Combat Kills 394 Follower Combat Kills 1109 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 6754 Friendly Fire -332 Cogmind --------- Core Integrity 772/1150 Matter 38/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1100) Ox21 Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit High-capacity Storage Unit Experimental Optical Array Experimental Armor Integrity Analyzer Improved Weapon Cycler > --- WEAPON (5) ------- (None) > --- INVENTORY (20) --- Light Antimatter Reactor Light Quantum Reactor Light Quantum Reactor Experimental Heat Sink Advanced Cooling System Experimental Cooling System Experimental Cooling System Large Matter Pod (0) Centrium Medium Armor Plating System Purifier Railgun Railgun Helical Railgun Enhanced Gauss Cannon Hardcell Cannon Hardcell Cannon Heavy Gauss Cannon Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Advanced Cooling System High-capacity Storage Unit High-capacity Storage Unit Experimental Optical Array Advanced Targeting Computer Experimental Armor Integrity Analyzer Improved Weapon Cycler Centrium Light Armor Plating > --- WEAPON ----------- Railgun Helical Railgun Hardcell Cannon Heavy Autocannon > --- INVENTORY -------- Light Antimatter Reactor Light Quantum Reactor Light Quantum Reactor Experimental Cooling System Experimental Cooling System Large Matter Pod Centrium Medium Armor Plating System Purifier Improved Field Recycling Unit Railgun Enhanced Gauss Cannon Hardcell Cannon Heavy Gauss Cannon Long-range Missile Launcher Long-range Missile Launcher [Rating: 147] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Medium Treads Treads Medium Treads Utility High-capacity Storage Unit Device Force Field Storage High-capacity Storage Unit Processor Targeting Computer Protection Powered Armor Weapon KE Penetrator Energy Gun Medium Laser Ballistic Gun KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Launcher Precision Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Slots Evolved 13 | . 1 . . . 4 2 . 2 . . . . 2 . . . . 2 . . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Utility 7 | . . . . . 3 1 . 1 . . . . 1 . . . . 1 . . . Weapon 3 | . 1 . . . . . . 1 . . . . . . . . . 1 . . . Parts Attached 190 | 7 5 6 7 1 15 9 27 11 12 6 . 10 12 1 . 4 6 17 1 . 33 Power 12 | 1 . . . . 1 . 2 . 1 . . 2 1 . . 2 . . . . 2 Engine 3 | 1 . . . . . . 1 . 1 . . . . . . . . . . . . Core 8 | . . . . . 1 . 1 . . . . 2 1 . . 2 . . . . 1 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 20 | 2 1 1 . . 1 2 5 . . . . 3 3 . . . . . . . 2 Treads 20 | 2 1 1 . . 1 2 5 . . . . 3 3 . . . . . . . 2 Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 86 | 2 1 2 4 . 10 5 6 6 7 2 . 4 2 1 . 2 2 13 1 . 16 Device 37 | . . 1 1 . 2 1 2 4 5 . . 2 . 1 . 1 2 8 1 . 6 Storage 13 | 1 . 1 3 . 2 . 1 1 . . . 1 . . . . . 1 . . 2 Processor 12 | . . . . . 2 1 1 1 . 2 . . . . . . . 2 . . 3 Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 24 | 1 1 . . . 4 3 2 . 2 . . 1 2 . . 1 . 2 . . 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 72 | 2 3 3 3 1 3 2 14 5 4 4 . 1 6 . . . 4 4 . . 13 Energy Gun 6 | 2 3 . 1 . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 38 | . . 3 2 . 2 1 5 3 1 2 . 1 5 . . . 3 4 . . 6 Ballistic Cannon 15 | . . . . 1 1 1 2 1 1 1 . . 1 . . . 1 . . . 5 Launcher 13 | . . . . . . . 7 1 2 1 . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . 3 . 1 . 3 1 . . . 2 . . . 4 . 1 . . 6 Parts Lost 20 | . . . . . . . 5 . 1 . . . . 1 . . . 3 . . 10 Power 3 | . . . . . . . 2 . . . . . . . . . . . . . 1 Propulsion 3 | . . . . . . . 1 . . . . . . . . . . . . . 2 Utility 11 | . . . . . . . 1 . 1 . . . . 1 . . . 3 . . 5 Weapon 3 | . . . . . . . 1 . . . . . . . . . . . . . 2 Highest Loss Streak 7 | . . . . . . . 4 . 1 . . . . 1 . . . 2 . . 7 Average Slot Usage (%) 92 | . 98 100 91 87 94 96 97 100 99 100 100 99 92 88 88 84 86 89 90 90 85 Engine 3 | . 12 12 12 12 5 . 1 6 6 6 6 1 . . . . . . . . . Core 5 | . . . . . 2 7 5 . . . . 4 11 11 11 11 11 10 10 10 7 Treads 18 | . 24 25 25 25 25 28 26 25 25 25 25 25 15 11 11 11 11 10 10 10 9 Device 11 | . . 11 5 . 8 7 6 12 11 12 12 12 11 11 11 11 14 18 20 20 19 Storage 12 | . 12 12 11 12 11 14 14 12 12 12 12 12 11 11 11 11 11 11 15 15 13 Processor 7 | . . . . . 4 7 12 12 10 6 12 12 11 11 11 11 11 8 5 5 7 Protection 6 | . 11 . . . 11 10 8 6 8 11 6 5 10 11 11 6 5 5 5 5 4 Energy Gun 2 | . 36 18 11 . . . . . . . . . . . . . . . . . . Ballistic Gun 16 | . . 18 24 25 16 14 10 12 12 13 18 18 15 16 16 16 15 19 20 20 17 Ballistic Cannon 5 | . . . . 11 8 7 8 8 9 10 6 6 4 5 5 5 5 5 5 5 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 174 | 20 22 45 92 94 101 88 99 112 129 129 115 118 132 132 132 132 131 147 140 133 174 Greatest Support 140 | 40 40 40 40 40 60 80 112 112 112 112 112 112 140 140 140 140 140 140 140 140 140 Greatest Overweight (x) 34 | 4 . 1 2 2 1 1 2 . 1 1 1 1 1 1 . . . 1 . . 34 Average Overweight (x) . | . . . 1 2 1 1 . . . 1 1 . . . . . . . . . . Largest Inventory Capacity 40 | 8 8 12 24 24 40 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 8 8 18 24 22 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 23 | 5 8 9 17 21 23 20 20 20 20 20 20 20 20 20 20 20 20 18 16 17 20 Average Carried 17 | 2 4 7 12 19 16 17 18 17 18 19 20 19 18 19 20 18 18 14 15 16 18 Final Capacity 24 | 8 8 12 24 24 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 21 | 3 8 9 15 21 17 20 20 18 20 20 20 19 19 20 20 18 18 15 16 17 18 Class Distribution -------------------- 31% | Scavenger-Tank 21% | Hacker-Tank 17% | Hacker-Skirmisher 7% | Hauler-Skirmisher 6% | Scavenger-Mutant 3% | Hauler-Gunner 3% | Commander-Tank Dominant Class ---------------- Hacker-Tank | -10/Materials Hacker-Skirmisher | -10/Mines Hauler-Gunner | -10/Exiles Hauler-Skirmisher | -9/Mines Hacker-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Storage Hacker-Skirmisher | -6/Factory Hacker-Tank | -6/Lower Caves Hacker-Tank | -6/Lower Caves Hacker-Tank | -6/Data Miner Hacker-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Commander-Tank | -4/Warlord Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Matter Collected 6582 | 236 84 60 50 180 260 590 980 134 462 57 . 177 466 433 108 . 434 56 429 20 1366 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9068 | . 107 . . 72 290 911 943 190 451 204 . 481 765 578 137 . 669 474 310 . 2486 Parts 397 | . 10 . . 1 25 39 43 13 16 8 . 22 42 25 9 . 31 24 18 . 71 Haulers Intercepted 4 | . 1 . . . . 1 2 . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled 93 | . . . . . . . . . 27 9 . 12 . . . . 26 7 12 . . Retrieved Matter 1109 | . . . . . . . . . 200 162 . 182 . . . . 331 69 165 . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Combat Hostiles Destroyed 183 | . 2 . . 1 5 17 24 4 13 6 . 9 11 13 4 . 14 6 7 . 47 Guns 116 | . 2 . . 1 2 12 15 3 5 2 . 8 9 10 3 . 13 4 5 . 22 Cannons 54 | . . . . . 3 5 8 1 3 1 . 1 2 3 1 . 1 2 2 . 21 AOE 13 | . . . . . . . 1 . 5 3 . . . . . . . . . . 4 Classes Destroyed 22 | . 3 . . . 4 6 2 . . . . . . . . . 1 1 . . 5 Worker 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . Builder 3 | . . . . . . 1 . 2 . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . 1 . . . Hauler 4 | . 1 . . . . 1 2 . . . . . . . . . . . . . . Recycler 2 | . . . . . . 2 . . . . . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . . Watcher 6 | . 1 . . . 2 . 2 . . . . . 1 . . . . . . . . Swarmer 29 | . 2 . . 1 . 2 1 . 6 . . 1 . 4 2 . 7 . 3 . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . 2 Grunt 67 | . . . . . 1 7 6 . 6 3 . 4 . 8 . . 3 3 3 . 23 Brawler 4 | . . . . . . 1 . . . . . . . . . . . . . . 3 Duelist 3 | . . . . . 1 . . . . . . 1 . 1 . . . . . . . Protector 3 | . . . . . . . . . . . . . . . . . . . . . 3 Sentry 24 | . . . . . 3 2 5 2 1 . . 1 6 . . . 1 2 1 . . Demolisher 3 | . . . . . . . 2 . . . . . . . . . . . . . 1 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . 1 Hunter 13 | . . . . . . 3 . 2 . 3 . . 3 . . . 2 . . . . Programmer 12 | . . . . . . 2 1 . . . . 2 2 . 2 . . 1 . . 2 Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . . Striker 8 | . . . . . . . . . . . . . . . . . . . . . 8 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . 2 Decomposer 3 | . . . . . . . . . 3 . . . . . . . . . . . . Assembled 9 | . . . . . . . 9 . . . . . . . . . . . . . . Best Kill Streak 24 | . 3 . . 1 3 5 10 2 7 3 . 2 4 4 2 . 4 4 6 . 24 Combat Bots Only 24 | . 2 . . 1 2 3 10 2 7 3 . 2 4 4 2 . 4 3 6 . 24 Max Kills in Single Turn 4 | . 2 . . 1 1 2 3 1 4 2 . 2 1 1 1 . 2 2 1 . 2 Gunslinging 1 | . 1 . . . . . . . 1 . . . . . . . 1 . . . . Exploded 4 | . . . . . . . 1 . 4 2 . . . . . . . . . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . 2 Warlord (-4/Warlord) Fake God Mode (-4/Warlord) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Damage Taken 10149 | . 17 18 . 44 193 479 1235 504 349 306 . 159 383 186 99 . 591 813 228 . 4545 Core 780 | . . . . . 20 52 113 26 60 7 . 19 14 18 4 . 69 . . . 378 Absorbed by Shields 1993 | . . . . . . . . 61 88 84 . 177 327 192 114 . 379 244 92 . 235 Reduced by Siege Mode 7 | . . . . . . . . . . . . . . . . . . . . . 7 Core Remaining (%) 89 | 100 . . . 100 96 . 76 . . . . 86 . . . . 80 . . . . Volleys Fired 384 | . 4 1 . 2 14 51 63 16 16 8 . 15 22 24 8 5 27 39 13 . 56 Largest 5 | . 3 3 . 3 3 3 3 4 4 4 . 4 4 4 4 1 4 5 5 . 5 Hottest 264 | . 130 130 . 82 85 95 120 148 157 157 . 139 149 149 149 53 163 201 203 . 264 Shots Fired 1308 | . 12 3 . 6 42 151 145 46 39 32 . 60 85 89 32 5 99 92 58 . 312 Gun 897 | . 12 3 . 4 28 102 83 24 26 18 . 45 63 72 24 . 81 53 47 . 212 Cannon 381 | . . . . 2 14 49 55 18 7 12 . 15 22 17 8 5 18 39 11 . 89 Launcher 30 | . . . . . . . 7 4 6 2 . . . . . . . . . . 11 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 1263 | . . . . 6 42 151 138 42 33 30 . 60 85 89 32 5 99 92 58 . 301 Thermal 5 | . 4 1 . . . . . . . . . . . . . . . . . . . Explosive 29 | . . . . . . . 6 4 6 2 . . . . . . . . . . 11 Electromagnetic 11 | . 8 2 . . . . 1 . . . . . . . . . . . . . . Robot Hit Streak 63 | . 7 10 . 13 16 44 48 16 20 15 . 30 27 45 14 . 22 34 23 . 63 Robot Miss Streak 2 | . 1 . . . 1 1 1 1 1 1 . 1 1 2 1 . 2 1 1 . 1 Penetration Max 1 | . . . . . . 1 1 . 1 . . 1 1 1 . . 1 1 . . 1 Secondary Targets 11 | . 1 . . . . . 1 . 3 . . . . 1 . . 4 . 1 . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . 1 . . . . 1 . . 1 . 1 . . Autonomous 119 | . . . . . . . . . . . . . . . . . . . . . 119 Shots Hit Robots 981 | . 8 3 . 3 33 123 111 25 26 25 . 38 59 70 23 . 77 48 42 . 267 Core Hits 460 | . 5 1 . 2 16 47 54 15 37 16 . 20 30 25 6 . 31 20 16 . 119 Critical Hits 36 | . . . . . 1 3 5 1 1 1 . . 2 1 1 . 6 4 . . 10 Critical Kills 13 | . . . . . . . 2 . . 1 . . 1 . . . 3 2 . . 4 Critical Parts Destroyed 20 | . . . . . 1 3 3 1 1 . . . 1 1 1 . 2 1 . . 5 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29037 | . 83 34 . 42 502 2359 2639 669 1351 802 . 953 1522 1576 630 . 1532 1405 1145 . 11793 Guns 18405 | . 83 34 . 42 355 1509 1482 303 541 256 . 738 1208 1297 471 . 1258 1056 963 . 6809 Cannons 7344 | . . . . . 147 850 973 167 106 163 . 215 314 279 159 . 274 349 182 . 3166 Explosions 3288 | . . . . . . . 184 199 704 383 . . . . . . . . . . 1818 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 25632 | . . . . 42 502 2359 2455 470 647 419 . 953 1522 1576 630 . 1532 1405 1145 . 9975 Thermal 26 | . 13 13 . . . . . . . . . . . . . . . . . . . Explosive 3286 | . . . . . . . 182 199 704 383 . . . . . . . . . . 1818 Electromagnetic 93 | . 70 21 . . . . 2 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . 1 . 3 . . . . . . . 1 1 1 6 6 6 6 Average Corruption 2 | . . . . . 1 . 3 . . . . . . . 1 1 1 4 6 6 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 97 | . . . . . 2 . 23 . . . . . . . 1 3 9 18 28 9 4 Message Errors 14 | . . . . . . . 1 . . . . . . . . . 4 1 5 2 1 Matter Fused 15 | . . . . . . . 8 . . . . . . . . . . 2 2 2 1 Heat Flow Errors 7 | . . . . . . . . . . . . . . . . . . 3 2 1 1 Energy Discharges 22 | . . . . . 2 . 7 . . . . . . . 1 2 1 4 3 1 1 Data Loss (minor) 12 | . . . . . . . 3 . . . . . . . . . 3 . 3 3 . Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . 3 . . Misfires 6 | . . . . . . . . . . . . . . . . . . 3 3 . . Targeting Errors 16 | . . . . . . . 2 . . . . . . . . 1 1 5 7 . . Weapon Failures 2 | . . . . . . . 2 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 378 | . . . . . . 28 25 11 . 5 . 16 1 25 19 . . 28 . . 220 Projectiles 330 | . . . . . . 28 16 . . . . 16 1 25 19 . . 28 . . 197 Explosions 48 | . . . . . . . 9 11 . 5 . . . . . . . . . . 23 Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 45 | . . . . . . 10 8 1 . 2 . . . 3 . . . 3 . . 18 Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 45 | . . . . . . 10 8 1 . 2 . . . 3 . . . 3 . . 18 Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 202 | . . . . . . . 27 21 9 18 . . . . . . . 69 . . 58 Shots 9 | . . . . . . . 2 1 1 1 . . . . . . . 2 . . 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 572 | . 217 69 . 21 84 14 131 229 136 348 . 368 184 238 222 . 279 349 572 171 464 Average Temperature 96 | . 96 37 . 11 28 5 45 83 55 130 . 135 63 101 89 . 90 104 211 99 112 Received Heat Transfer 2162 | . . 9 . . 72 141 531 48 92 54 . 64 44 94 4 . 26 54 46 . 883 Effects 14 | . . . . . . . . . . 1 . . . 1 . . . 1 9 . 2 Shutdowns 5 | . . . . . . . . . . 1 . . . . . . . 1 3 . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Interference 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . 1 Damage (major) 4 | . . . . . . . . . . . . . . . . . . . 4 . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 18 | . . . . . . . . . . . . . . . . . . . . . 18 Longest Duration 18 | . . . . . . . . . . . . . . . . . . . . . 18 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 74 | . 37 37 . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Peak Influence 356 | . 69 33 . 135 149 202 356 274 . . . . 228 . . . . 291 . . . Average Influence 68 | . 49 8 . 62 51 82 146 98 . . . . 38 . . . . 62 . . . Maximum Alert Level 1 | . . . . . . 1 1 1 . . . . 1 . . . . 1 . . . Low Security (%) 93 | 100 100 100 . 100 100 99 88 61 . . . . 98 . . . . 94 . . . Level 1 6 | . . . . . . . 11 38 . . . . 1 . . . . 5 . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . . . . . 2 4 5 1 . . . . 8 . . . . 2 . . . Investigation 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . Extermination 6 | . . . . . . 2 1 1 . . . . 1 . . . . 1 . . . Reinforcement 5 | . . . . . 2 1 1 . . . . . . . . . . 1 . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison 9 | . . . . . . . 3 . . . . . 6 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Distress Signals 4 | . 1 . . . 2 . . . . . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 283 | . 3 1 . 8 12 24 40 4 13 6 . 16 12 13 9 . 15 9 10 . 88 Peak Tracking Total 17 | . 3 2 . 3 3 3 6 2 7 3 . 4 3 4 9 . 3 4 7 . 17 Tactical Retreats 15 | . . . . 1 . 4 3 . . . . 1 . . . . 1 . . . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Traps Triggered 6 | . 2 . . . 1 2 . . . . . . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . 4 . . . . . . . . 7 Exploded 2 | . . . . . . 2 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Disabled 18 | . . . . . . 1 6 . 2 . . . 1 . . . . 4 3 . 1 Max in Single Turn 4 | . . . . . . 1 1 . 2 . . . 1 . . . . 4 2 . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Accessed 55 | . 3 . 5 . 3 4 4 . 2 . 4 . 4 . . 8 . 4 2 . 12 Terminals 16 | . 3 . . . 3 3 4 . 1 . . . . . . . . 1 1 . . Fabricators 3 | . . . . . . 1 . . . . . . . . . . . 2 . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . Total Hacks 194 | . 8 . 49 . 6 8 7 . 3 . 24 . 13 . . 47 . 6 4 . 19 Successful 184 | . 7 . 49 . 5 6 5 . 3 . 24 . 10 . . 47 . 5 4 . 19 Failed 10 | . 1 . . . 1 2 2 . . . . . 3 . . . . 1 . . . Catastrophic 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 27 | . 5 . 1 . 5 6 5 . . . . . . . . . . 2 . . 3 Terminals 35 | . 8 . . . 6 7 7 . 2 . . . . . . . . 2 3 . . Fabricators 4 | . . . . . . 1 . . . . . . . . . . . 3 . . . Repair Stations 4 | . . . . . . . . . . . . . 4 . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . 6 . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . Terminal Hacks 157 | . 4 . 49 . 2 2 3 . 3 . 24 . . . . 47 . . 4 . 19 Record 112 | . . . 48 . . . . . 2 . 11 . . . . 35 . . 3 . 13 Part Schematic 10 | . . . . . . . . . . . 6 . . . . 4 . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 18 | . 3 . . . 1 1 1 . . . 3 . . . . 4 . . . . 5 Open Door 4 | . . . . . . . 1 . 1 . . . . . . . . . 1 . 1 Branch Access Points 4 | . 1 . . . 1 1 1 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 1 . . . . . . . . . . . 3 . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . . . Build 3 | . . . . . . 1 . . . . . . . . . . . 2 . . . Repair Station Hacks 4 | . . . . . . . . . . . . . 4 . . . . . . . . Scan Component 2 | . . . . . . . . . . . . . 2 . . . . . . . . Repair 2 | . . . . . . . . . . . . . 2 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . . . . 6 . . . . . . . . Insert Component 2 | . . . . . . . . . . . . . 2 . . . . . . . . Analyze 4 | . . . . . . . . . . . . . 4 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 12 | . 3 . . . 3 3 2 . . . . . . . . . . 1 . . . Terminals 12 | . 3 . . . 3 3 2 . . . . . . . . . . 1 . . . Botnet 12 | . 3 . . . 3 3 2 . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 2 . . . 3 2 1 . . . . . 4 . . . . 3 1 . . Full Trace Events 3 | . 1 . . . . . . . . . . . 1 . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . 3 . . . Matter 351 | . . . . . . . . . . . . . . . . . . 351 . . . Time 93 | . . . . . . . . . . . . . . . . . . 93 . . . Total Robot Build Rating 21 | . . . . . . . . . . . . . . . . . . 21 . . . Part Schematics Acquired 12 | . . . . . . . . . . . 6 . 2 . . 4 . . . . . Parts Built 3 | . . . . . . 2 . . . . . . . . . . . 1 . . . Matter 486 | . . . . . . 168 . . . . . . . . . . . 318 . . . Time 168 | . . . . . . 84 . . . . . . . . . . . 84 . . . Total Part Build Rating 14 | . . . . . . 8 . . . . . . . . . . . 6 . . . Parts Repaired 2 | . . . . . . . . . . . . . 2 . . . . . . . . Time 94 | . . . . . . . . . . . . . 94 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . 2 . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . 5 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . 1 . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Total Allies 17 | . . 3 . 1 . 3 1 . . . . 1 . . . . . 3 . . 5 Largest Group 5 | . . 3 3 4 2 3 2 . . . . 1 . . . . . 3 3 . 5 Highest-Rated Group 270 | . . 40 40 71 24 93 99 . . . . 94 . . . . . 144 139 . 270 Highest-Rated Ally 99 | . . 16 16 31 16 31 99 . . . . 94 . . . . . 48 48 . 60 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 157 | . . . . 39 10 10 31 . . . . 29 . . . . . 5 9 . 24 Total Damage 4145 | . . . . 417 95 128 900 . . . . 1035 . . . . . 207 248 . 1115 Kills 38 | . . . . 11 . . 9 . . . . 7 . . . . . 2 3 . 6 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . 2 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 14 | . . 1 . 2 . . . . 1 2 . 1 . 2 . . . . 3 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Turns Passed 20440 | 91 263 1120 1242 1125 647 1233 1128 843 1509 942 143 971 1054 1860 568 401 1381 960 659 422 1878 Spaces Moved 10446 | 49 147 668 633 519 310 549 440 472 795 486 80 479 383 1108 339 236 773 379 371 264 966 Core 18 | 17 . . . . . . . . . . . . . . . . . . . . 1 Treads 10428 | 32 147 668 633 519 310 549 440 472 795 486 80 479 383 1108 339 236 773 379 371 264 965 Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 200 180 180 160 160 160 180 180 160 160 160 160 160 160 160 160 160 160 Average Speed 170 | 148 160 162 190 200 180 180 162 160 174 180 180 180 179 160 160 160 160 164 160 160 165 Slowest Speed 1750 | 250 160 180 200 200 180 180 200 160 180 180 180 182 183 180 160 160 160 180 160 160 1750 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 57 | 3 29 98 91 99 30 14 66 18 68 59 74 77 10 98 62 63 79 17 66 55 85 Regions Visited 21 Branch Regions 15 Pre-discovered Areas 7 | . . . 1 . . . . . . . 1 . . . . 3 . . 1 1 . Known Exits Taken 21 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 30 | . . 3 . 2 . . . . 9 3 . 3 . 4 1 . 2 . 1 2 . Spaces Dug 118 | . . . . . . . 39 2 41 . . 1 1 . . 5 . 28 1 . . Terrain Destroyed 452 | . . . . . 1 . 60 18 73 69 . 8 3 15 5 5 12 59 24 . 100 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 187 | . . . . . 1 . 4 3 2 2 . 8 3 15 5 5 12 37 24 . 66 AOE 265 | . . . . . . . 56 15 71 67 . . . . . . . 22 . . 34 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Total 12369 | 67 166 704 673 602 372 683 733 530 885 532 79 550 701 1138 346 256 854 659 413 264 1162 Wait 980 | 2 1 18 1 73 8 51 162 16 46 27 . 30 258 . . . 40 197 28 . 22 Move 10424 | 48 146 667 632 518 309 548 439 471 794 485 79 478 382 1107 338 235 772 377 370 263 966 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 191 | 10 10 5 24 6 13 13 19 8 9 2 . 7 14 3 . 4 4 15 1 1 23 Fast Attach 17 | . . 1 5 . . 1 4 . . 1 . 2 1 . . . 2 . . . . Attach 86 | 7 5 . 2 . 10 2 7 5 3 . . 2 7 1 . 4 2 11 . . 18 Detach 16 | . . . 1 . 2 . 1 . . . . . . . . . . . . . 12 Swap 89 | . . 5 . 1 5 6 16 6 9 5 . 6 4 . . 2 2 6 1 . 15 Drop 142 | . . 7 8 . 11 11 18 8 6 4 . 10 13 1 . 5 5 13 . . 22 Fire 384 | . 4 1 . 2 14 51 63 16 16 8 . 15 22 24 8 5 27 39 13 . 56 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . 1 . . . Rewire 39 | . . . . 2 . . 4 . 2 . . . . 2 . 1 . . . . 28 Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage (discovered 2 exits: *Fac / Rec) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res x2 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord (discovered 1 exit: *Pro) History --------- Turn | Location | Event 19 | -11/Scrapyard | Identified exit to Materials 19 | -11/Scrapyard | Discovered exit to Materials (range 15) 92 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Evolved 1 slot: Weapon x1 247 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Hacker-Tank 355 | -10/Materials | Entered Mines 355 | -10/Mines | Identified exit to Materials 355 | -10/Mines | Discovered exit to Materials (range 14) 357 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 608 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 744 | -10/Mines | Build established: Hacker-Skirmisher 780 | -10/Mines | Identified exit to Exiles 780 | -10/Mines | Discovered exit to Exiles (range 10) 793 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 828 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 919 | -10/Mines | Discovered exit to Materials (range 11) 1162 | -10/Mines | Learned 4 Materials zone layouts 1475 | -10/Mines | Entered Exiles 1475 | -10/Exiles | Accompanied by 3 allies 1523 | -10/Exiles | Met 8R-AWN 1552 | -10/Exiles | Met EX-HEX 1622 | -10/Exiles | Met EX-DEC 1703 | -10/Exiles | Visited The Gauntlet 1924 | -10/Exiles | Learned location of Zion (-7) 2093 | -10/Exiles | Identified exit to Mines 2093 | -10/Exiles | Discovered exit to Mines (range 15) 2215 | -10/Exiles | Met EX-BIN 2287 | -10/Exiles | Build established: Hauler-Gunner 2405 | -10/Exiles | Aligned with FarCom system 2407 | -10/Exiles | Given EX-Vault access code 2453 | -10/Exiles | Opened EX-Vault 2461 | -10/Exiles | Found Prototype Storage 2464 | -10/Exiles | Identified Superbattery 2469 | -10/Exiles | Found Prototype Device 2469 | -10/Exiles | Identified Cloak of Protection 2478 | -10/Exiles | Found Prototype Ballistic Gun 2478 | -10/Exiles | Identified AWS/Gauss 2570 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2717 | -10/Exiles | Left Exiles lab with AWS/Gauss 2717 | -10/Exiles | Entered Mines 2717 | -9/Mines | Accompanied by 3 allies 2720 | -9/Mines | Received a Mining Laser from a helpful Derelict 3006 | -9/Mines | Build established: Hauler-Skirmisher 3161 | -9/Mines | Learned 2 Materials zone layouts 3182 | -9/Mines | Identified exit to Materials 3182 | -9/Mines | Discovered exit to Materials (range 6) 3246 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3252 | -9/Mines | Found Prototype Device 3602 | -9/Mines | Discovered exit to Materials (range 15) 3842 | -9/Mines | Entered Materials 3842 | -8/Materials | Accompanied by 2 allies 3842 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3843 | -8/Materials | Identified exit to Factory 3844 | -8/Materials | Identified Exp. Sensor Array 4366 | -8/Materials | Discovered exit to Factory (range 13) 4472 | -8/Materials | Build established: Hacker-Skirmisher 4489 | -8/Materials | Entered Factory 4489 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4490 | -7/Factory | Identified exit to Storage 4772 | -7/Factory | Identified exit to Lower Caves 4790 | -7/Factory | Build established: Scavenger-Skirmisher 4992 | -7/Factory | Fabricated Gravmag System (x2) 5367 | -7/Factory | Build established: Scavenger-Tank 5651 | -7/Factory | Allied Derelicts emerged from ambush trap array 5722 | -7/Factory | Entered Storage 5722 | -7/Storage | Accompanied by 2 allies 5724 | -7/Storage | Assembled infested ambush trap array 5805 | -7/Storage | Lost 4 parts (1p1n1u1w) 5808 | -7/Storage | Destroyed 10 combat bots 6120 | -7/Storage | Identified exit to Recycling 6167 | -7/Storage | Found Powered Armor 6172 | -7/Storage | Found Powered Armor 6174 | -7/Storage | Found Powered Armor 6177 | -7/Storage | Found Powered Armor 6383 | -7/Storage | Met 01-MTF 6391 | -7/Storage | Found Prototype Launcher 6392 | -7/Storage | Identified Rocket Array 6402 | -7/Storage | Found Rocket Array 6428 | -7/Storage | Build established: Hacker-Skirmisher 6586 | -7/Storage | Garrison activated, responded to threat 6781 | -7/Storage | Identified exit to Factory 6781 | -7/Storage | Discovered exit to Factory (range 12) 6850 | -7/Storage | Entered Factory 6850 | -6/Factory | Accompanied by 1 ally 6850 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6855 | -6/Factory | 01-MTF left 7442 | -6/Factory | Identified exit to Lower Caves 7442 | -6/Factory | Discovered exit to Lower Caves (range 10) 7693 | -6/Factory | Entered Lower Caves 7703 | -6/Lower Caves | Learned Factory emergency access door positions 8170 | -6/Lower Caves | Build established: Hacker-Tank 8271 | -6/Lower Caves | Attracted the attention of an 0b10 base 8312 | -6/Lower Caves | Destroyed 7 combat bots 9166 | -6/Lower Caves | Encountered a Warlord checkpoint 9192 | -6/Lower Caves | Identified exit to Lower Caves 9192 | -6/Lower Caves | Discovered exit to Lower Caves (range 7) 9202 | -6/Lower Caves | Entered another Lower Caves area 9258 | -6/Lower Caves | Identified exit to Factory 9258 | -6/Lower Caves | Discovered exit to Factory (range 6) 9846 | -6/Lower Caves | Identified exit to Data Miner 10133 | -6/Lower Caves | Learned 8 Factory zone layouts 10144 | -6/Lower Caves | Entered Data Miner 10144 | -6/Data Miner | Identified exit to Proximity Caves 10144 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 10168 | -6/Data Miner | Met Data Miner 10215 | -6/Data Miner | Learned location of Section 7 (-3) 10215 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10245 | -6/Data Miner | Received God Mode back door access code from Data Miner 10287 | -6/Data Miner | Entered Proximity Caves 10407 | -5/Proximity Caves | Escorted by Enhanced Grunt 10481 | -5/Proximity Caves | Spotted B-75 Beast 10502 | -5/Proximity Caves | Allies destroyed B-75 Beast 10756 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10785 | -5/Proximity Caves | Found Prototype Device 10785 | -5/Proximity Caves | Identified Exp. Thermal Shield 11258 | -5/Proximity Caves | Entered Factory 11258 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11259 | -5/Factory | Identified exit to Factory 11342 | -5/Factory | Repaired Imp. Field Recycling Unit 11392 | -5/Factory | Repaired Magnetic Acceleration Cannon 11536 | -5/Factory | Discovered exit to Factory (range 21) 11695 | -5/Factory | Build established: Scavenger-Tank 11836 | -5/Factory | Identified exit to Upper Caves 11836 | -5/Factory | Discovered exit to Upper Caves (range 8) 12134 | -5/Factory | Incoming investigation squad redirected 12312 | -5/Factory | Entered Upper Caves 12662 | -5/Upper Caves | Learned 12 Factory zone layouts 12669 | -5/Upper Caves | Learned 8 Factory zone layouts 12802 | -5/Upper Caves | Identified exit to Upper Caves 12802 | -5/Upper Caves | Discovered exit to Upper Caves (range 9) 13432 | -5/Upper Caves | Encountered a Warlord checkpoint 14172 | -5/Upper Caves | Entered another Upper Caves area 14689 | -5/Upper Caves | Identified exit to Zhirov 14689 | -5/Upper Caves | Discovered exit to Zhirov (range 8) 14730 | -5/Upper Caves | Attracted the attention of an 0b10 base 14740 | -5/Upper Caves | Entered Zhirov 14740 | -5/Zhirov | Identified exit to Proximity Caves 14740 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 14790 | -5/Zhirov | Met Zhirov 14945 | -5/Zhirov | Learned location of Quarantine (-3) 14945 | -5/Zhirov | Learned location of Testing (-2) 14945 | -5/Zhirov | Learned location of Command (-1) 14961 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14991 | -5/Zhirov | Found Alien Artifact 15010 | -5/Zhirov | Found Alien Artifact 15011 | -5/Zhirov | Identified Transdimensional Reconstructor 15011 | -5/Zhirov | Warped through subspace 15012 | -5/Zhirov | Identified Integrated Reactor 15012 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 15052 | -5/Zhirov | Build established: Scavenger-Mutant 15141 | -5/Zhirov | Entered Proximity Caves 15563 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15725 | -4/Proximity Caves | Discovered exit to Factory (range 18) 15805 | -4/Proximity Caves | Build established: Scavenger-Tank 16070 | -4/Proximity Caves | Spotted B-86 Titan 16180 | -4/Proximity Caves | Destroyed B-86 Titan 16522 | -4/Proximity Caves | Entered Factory 16522 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 16523 | -4/Factory | Identified exit to Research 16865 | -4/Factory | Fabricated Exp. Optical Array (x1) 17113 | -4/Factory | Crushed by falling debris 17371 | -4/Factory | Fabricated L-61 Swordsman (x3) 17386 | -4/Factory | Identified exit to Upper Caves 17386 | -4/Factory | Discovered exit to Upper Caves (range 14) 17482 | -4/Factory | Entered Upper Caves 17482 | -4/Upper Caves | Accompanied by 3 allies 17631 | -4/Upper Caves | Attracted the attention of an 0b10 base 17697 | -4/Upper Caves | Learned Armory garrison access intel 17697 | -4/Upper Caves | Learned Factory emergency access door positions 17798 | -4/Upper Caves | Learned location of Armory (-4) 18046 | -4/Upper Caves | Learned Research garrison access intel 18128 | -4/Upper Caves | Identified exit to Upper Caves 18128 | -4/Upper Caves | Discovered exit to Upper Caves (range 5) 18141 | -4/Upper Caves | Entered another Upper Caves area 18170 | -4/Upper Caves | Discovered exit to Research (range 9) 18453 | -4/Upper Caves | Learned Research terminal intel 18539 | -4/Upper Caves | Identified exit to Warlord 18539 | -4/Upper Caves | Discovered exit to Warlord (range 17) 18563 | -4/Upper Caves | Entered Warlord 18608 | -4/Warlord | Identified exit to Proximity Caves 18608 | -4/Warlord | Discovered exit to Proximity Caves (range 15) 18677 | -4/Warlord | System corruption cleaned by Quarantine Array 18788 | -4/Warlord | Learned Research security intel 18793 | -4/Warlord | Learned Research emergency access door positions 18921 | -4/Warlord | Found Signal Generator 19229 | -4/Warlord | Build established: Hacker-Tank 19263 | -4/Warlord | Warlord's base attacked by MAIN.C 19552 | -4/Warlord | Build established: Commander-Tank 19613 | -4/Warlord | Warlord forces counterattacked 19749 | -4/Warlord | Spotted Striker 19754 | -4/Warlord | Found Prototype Ballistic Cannon 19761 | -4/Warlord | Allies destroyed Striker 19763 | -4/Warlord | Found Prototype Ballistic Cannon 19776 | -4/Warlord | Identified Hvy. Autocannon (x2) 19875 | -4/Warlord | Met Warlord 19893 | -4/Warlord | Opened Warlord's prototype stash 19898 | -4/Warlord | Found Prototype Reactor 19900 | -4/Warlord | Identified Vortex Chain Reactor 19905 | -4/Warlord | Found Prototype Device 19907 | -4/Warlord | Identified Exp. Cloaking Device 19915 | -4/Warlord | Found Prototype Processor 19916 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 19919 | -4/Warlord | Found Prototype Device 19920 | -4/Warlord | Identified System Purifier 19979 | -4/Warlord | Spotted Striker 20064 | -4/Warlord | Spotted Executioner 20064 | -4/Warlord | Spotted Striker 20067 | -4/Warlord | Spotted Striker 20068 | -4/Warlord | Spotted Striker 20083 | -4/Warlord | Destroyed Striker 20123 | -4/Warlord | Destroyed Executioner 20151 | -4/Warlord | Found Hvy. Reflective Plating 20171 | -4/Warlord | Attacked by Warlord forces 20175 | -4/Warlord | Destroyed Warlord 20176 | -4/Warlord | Destroyed Fake God Mode 20188 | -4/Warlord | Spotted Striker 20195 | -4/Warlord | Destroyed Striker 20218 | -4/Warlord | Destroyed 9 combat bots 20245 | -4/Warlord | Spotted Striker 20251 | -4/Warlord | Spotted Executioner 20257 | -4/Warlord | Destroyed Executioner 20262 | -4/Warlord | Destroyed Striker 20297 | -4/Warlord | Spotted Striker 20298 | -4/Warlord | Destroyed 9 combat bots 20307 | -4/Warlord | Spotted Striker 20309 | -4/Warlord | Destroyed Striker 20325 | -4/Warlord | Destroyed Striker 20330 | -4/Warlord | Spotted Striker 20334 | -4/Warlord | Spotted Striker 20342 | -4/Warlord | Destroyed Striker 20369 | -4/Warlord | Spotted Striker 20387 | -4/Warlord | Destroyed Striker 20403 | -4/Warlord | Destroyed Striker 20414 | -4/Warlord | Spotted B-90 Cyclops 20423 | -4/Warlord | Spotted B-86 Titan 20438 | -4/Warlord | Destroyed 24 combat bots 20441 | -4/Warlord | Self-destructed Last Messages --------------- G-73 Enforcer knocked back. Slug penetrates G-73 Enforcer. G-73 Enforcer destroyed. Slug penetrates X-82 Rainmaker. X-82 Rainmaker destroyed. Hvy. Treads destroyed. B-74 Champion destroyed. Imp. Field Recycling Unit permanently disabled. Overheating: Short circuit. The unstable cave ceiling collapses. Dropped Broken Imp. Field Recycling Unit. Acquired 23 matter. Vortex Chain Reactor destroyed. Centrium Light Armor Plating destroyed. Penetrated by Slug. The unstable cave ceiling collapses. Adv. Targeting Computer destroyed. The unstable cave ceiling collapses. Hrd. Heavy Armor Plating crushed. Slug penetrates Blast Doors. Map ----- +----------------------------------------------------+ | ???## """" #??????????????????????????????????? | | ????" "" #??????????????????????????????????? | | ###?# #??????????????????????????????????? | | "### #??????????????????????????????????? | | #! #?????#####????????????????????????? | | =#!%#*## ########??# #????????????????????????# | | * %==!!! #####" "### +???????????????????????## | | !*/=[ %* " ##"! " ## #??????????????????????## | | !!%*%%!= ###""%= [## #??????????????????????# | | ==## ==[= ##" ! "??# #??????????????????????# | | ]%## =%%= "# "### #??????????????????????? | | #%#[][ # ## ########????????????????? | | ###[!] ## ##"""!!#?????????????????? | | # [! ## [ ##"""!!#?????????????????? | | # ![ *= ##"X "#?????????????????? | | ### ! *= [ % =% =[ " X"#?????????????????? | | # %[%= [! =/! */ "#?????????????????? | | ##" =*= % /%=%!!![##!!!"##?????????????????? | | ##### * #=%! *![;;####;??????????????????? | | ###?# # ! *== =[;==*;;####??""???????????? | | # ### # !% !* !**[=% #?#""#??????????? | | # " %!!![!! % ##?#""#??????????? | | # ### # ### # ! [[% % * ###""#??????????? | | # #?#####?# = #### * % #""#####??????? | | # #???????###"##%#""# !% [!% "" #??????? | | #+###??#########!## ##;! @ % [ / ""% # ##### | | #??# ######= [ / =% "" """"" | | #??# ##### != != = ] = " " | | #??# # *%/= %== = x %[ | | #??# + =%!% * BB == BB %%*[ | | #??# # [*=%= = BB BB [%== | | #??# + ![%%= *! *=!=% | | #??# # #%= !*%%% ![ ! | | ! #??# ; # %=%=#! %=" = """""" | | #??#######";;; # =% ! *"" ###### | | /####????????# # ;###* #!# "" # ????? | | #?????????# ## !!!%% ;# ""# # #????? | | ###############;## %=%*= ;## # ""#?#?###????? | | + ##[!= "= ##?####""#??????????? | | ##### ##%=!"" ##????#""#??????????? | | #???# ##!%""" ##???#""???????????? | | +###???# #=%*""" #????##???????????? | | ????# #!%=!"" ##?????????????????? | | ??# # *[ #??????????????????? | | #?# #[ #??????????????????? | | #?#####+###/###%= ########??????????????????? | | ### # # * #?????????????????????????? | | + #?????????????????????????? | | ###### ### #?????????????????????????? | | #????##??# #### ##?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 65 Energy Capacity 700 Matter Stores 450 Matter Capacity 450 Sight Range 23 Robot Scan Range 30 Terrain Scan Range 14 Terrain Scan Density 85 Cloak Strength 5 Armor Coverage 1200 Resistance: KI 35 Resistance: TH 60 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Cycling 20 Evasion (%) 40 Targeting Accuracy 8 Core Analysis 8 Armor Integrity Analysis 90 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- Plasma Sword | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Mass Driver | -5/Factory | Scanalyzed Powered Armor | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Gravmag System | x2 | -7/Factory | Preloaded Exp. Optical Array | x1 | -4/Factory L-61 Swordsman | x3 | -4/Factory | Preloaded Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Achievements -------------- A Powerful Ally? Reappropriation Challenges ------------ None Game ------ Seed ShadeRagnarokStorm Manual? 0 Play Time 02:27:32 Cumulative 29.3 hours Start 2020.08.26 @ 15:00:39 End 2020.08.26 @ 21:52:35 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 17 Rogue 0 Adventurer 6 Explorer 11 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 32 Gallery% 47 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d07e8f7a-91ce-4e53-979e-b133f56dc817