Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.29 @ 22:54:52 Player: naththebg Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (358) 1790 Value Destroyed (15328) 15328 Prototype IDs (84) 1680 Alien Tech Used (3) 600 Bonus (8179) 8179 TOTAL SCORE: 35477 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 5120 Follower Combat Kills 513 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -354 Cogmind --------- Core Integrity 0/1300 Matter 280/300 Energy 138/550 System Corruption 55% Temperature Critical (942) Movement Rolling (158) Ox4 Location -3/Quarantine Parts ------- > --- POWER (2) -------- Reinforced Fission Core Particle Reactor > --- PROPULSION (4) --- Wheel Compact Wheel Centrium Wheel Centrium Wheel > --- UTILITY (9) ------ Advanced Cryofiber Web Huge Storage Unit Experimental Targeting Computer Advanced Weapon Cycler Hardened Heavy Armor Plating Phase Armor Improved Thermal Shield > --- WEAPON (6) ------- Long-range Phase Cannon Long-range Phase Cannon > --- INVENTORY (25) --- Vortex Chain Reactor Compact Wheel Advanced Heat Sink Experimental Energy Well (600) Advanced Signal Interpreter Weapon Cycler Experimental Core Shielding Layered Heavy Armor Plating Advanced Force Field Improved Energy Mantle Advanced System Shield Ghost Barrier Advanced Component Analysis Suite Advanced Remote Datajack Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Wheel Compact Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Experimental Targeting Computer Experimental Target Analyzer Advanced Weapon Cycler Phase Armor > --- WEAPON ----------- Thermic Laser Thermic Laser Advanced Plasma Rifle Phase Cannon Advanced Plasma Cannon Long-range Phase Cannon > --- INVENTORY -------- Reinforced Fission Core Vortex Chain Reactor Wheel Compact Wheel Advanced Heat Sink Experimental Energy Well Advanced Signal Interpreter Weapon Cycler Experimental Core Shielding Hardened Heavy Armor Plating Layered Heavy Armor Plating Makeshift Ablative Armor Improved Thermal Shield Advanced Force Field Improved Energy Mantle Advanced System Shield Ghost Barrier Advanced Component Analysis Suite Latent Energy Streamer Long-range Phase Cannon Advanced Remote Datajack Improved Plasma Cutter [Rating: 154] Favorites ----------- Power Fission Core Engine Improved Deuterium Engine Power Core Fission Core Reactor Fusion Reactor Propulsion Armored Huge Wheel Treads Armored Medium Treads Wheel Armored Huge Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Heavy Armor Plating Artifact Phase Armor Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Heavy Plasma Cannon Ballistic Gun Makeshift Shrapnel Gun Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Slots Evolved 14 | . . . . . 4 2 2 . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . Utility 7 | . . . . . 2 2 . . . . . . . . . 2 . . . . 1 . Weapon 4 | . . . . . 1 . 1 . . . 1 . . . . . . . . . 1 . Parts Attached 267 | 6 8 2 . 1 37 21 41 9 . 13 35 10 1 15 1 4 . . 10 3 35 15 Power 26 | 1 1 . . . 4 . 3 2 . 2 6 1 . 1 . . . . 1 . 3 1 Engine 13 | 1 1 . . . 4 . 3 1 . 1 1 1 . . . . . . . . . . Core 7 | . . . . . . . . 1 . . 4 . . 1 . . . . . . . 1 Reactor 6 | . . . . . . . . . . 1 1 . . . . . . . 1 . 3 . Propulsion 58 | 2 1 . . . 15 6 5 2 . . 9 . . . . . . . 4 . 12 2 Treads 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 57 | 2 1 . . . 15 6 5 2 . . 8 . . . . . . . 4 . 12 2 Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 108 | 1 5 1 . . 11 7 17 3 . 4 13 2 1 10 1 4 . . 4 3 14 7 Device 68 | . 3 . . . 5 5 13 1 . 4 10 1 . 10 1 . . . 1 1 10 3 Storage 6 | 1 2 . . . . . 1 . . . . . . . . . . . 2 . . . Processor 7 | . . 1 . . 2 . . 1 . . . . . . . 3 . . . . . . Hackware 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Protection 25 | . . . . . 3 2 3 1 . . 3 1 1 . . 1 . . 1 2 4 3 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 75 | 2 1 1 . 1 7 8 16 2 . 7 7 7 . 4 . . . . 1 . 6 5 Energy Gun 57 | 2 1 1 . . 6 6 16 2 . 5 5 6 . 2 . . . . 1 . 3 1 Energy Cannon 12 | . . . . . . 2 . . . 1 2 1 . 1 . . . . . . 3 2 Ballistic Gun 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 Special Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 1 . 2 . . 1 . . . 2 . . . . 5 . 2 4 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 10 | . . . . . . . . . . . . . . . . . . . . . . 10 Parts Lost 68 | . 4 . . 1 2 1 12 5 . 11 7 5 . . . 1 . . . 1 7 11 Power 5 | . . . . . . . 1 1 . 1 . 1 . . . . . . . . . 1 Propulsion 15 | . 1 . . 1 1 . 2 1 . 3 3 . . . . . . . . . 2 1 Utility 20 | . 1 . . . . . 5 1 . 3 3 1 . . . 1 . . . 1 1 3 Weapon 28 | . 2 . . . 1 1 4 2 . 4 1 3 . . . . . . . . 4 6 Highest Loss Streak 11 | . 2 . . 1 1 1 3 5 . 11 3 3 . . . 1 . . . 1 4 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 96 100 100 98 98 93 86 96 100 86 94 86 86 82 82 77 84 84 85 88 91 85 Engine 4 | . 14 14 14 14 9 7 6 . . . 3 1 5 1 . . . . . . . . Core 3 | . . . . . . . . 5 6 3 6 8 5 9 11 10 10 10 8 5 2 . Wheel 17 | . 27 28 28 26 26 17 13 24 26 18 15 11 11 11 11 10 10 10 11 15 16 18 Device 17 | . 12 14 . . 8 22 19 19 20 21 28 24 21 17 17 14 10 10 10 10 16 16 Storage 6 | . 14 14 14 14 9 7 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 Processor 5 | . . . 14 14 9 7 6 9 6 4 . . . . . 5 15 15 12 10 9 6 Protection 4 | . . . . . 7 6 6 2 6 3 . 4 5 5 5 5 5 5 6 9 6 2 Energy Gun 23 | . 26 28 28 15 24 22 25 26 26 21 22 21 23 24 29 26 26 26 26 26 22 8 Energy Cannon 2 | . . . . . . . . . . 1 5 5 5 3 . . . . . . 4 12 Peak Build Rating 154 | 6 8 8 9 14 33 56 69 63 60 62 92 89 90 100 96 109 107 107 114 117 138 154 Average Rating 69 | 4 7 8 8 13 27 47 64 57 60 54 80 86 87 93 95 100 106 107 109 115 131 143 On Entrance 65 | . 6 7 8 9 14 33 51 63 60 60 55 87 87 90 96 95 106 107 107 114 117 130 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 218 | 14 90 89 88 88 102 121 125 118 118 125 147 145 155 171 157 157 156 156 159 180 186 218 Greatest Support 60 | 20 20 20 20 20 30 44 56 52 48 48 60 56 56 56 56 56 56 56 56 54 58 58 Greatest Overweight (x) 10 | . 8 4 4 8 9 3 2 3 2 10 10 2 2 3 2 2 2 2 2 3 4 4 Average Overweight (x) 2 | . 3 4 4 4 3 2 1 2 2 3 2 2 2 2 2 2 2 2 2 3 2 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 18 15 16 25 25 25 25 23 20 22 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 2 12 15 15 22 24 24 24 19 20 19 23 24 24 24 25 24 24 25 24 24 24 21 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 16 15 16 25 25 25 23 20 20 21 24 25 25 25 25 23 25 25 24 25 24 17 Class Distribution -------------------- 16% | Scavenger-Tank 13% | Scavenger-Skirmisher 12% | Mutant 10% | Scavenger-Gunner 10% | Tank 7% | Pyromaniac-Executioner 6% | Derelict-Tank 5% | Pyromaniac-Tank 4% | Pyromaniac-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Tank | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Derelict-Tank | -5/Warlord Pyromaniac-Tank | -4/Proximity Caves Pyromaniac-Skirmisher | -4/Factory Pyromaniac-Gunner | -4/Upper Caves Pyromaniac-Gunner | -4/Upper Caves Pyromaniac-Gunner | -4/Zhirov Derelict-Gunner | -3/Proximity Caves Pyromaniac-Executioner | -3/Research Pyromaniac-Executioner | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Matter Collected 3253 | 260 270 . 20 35 445 150 476 73 . 196 385 97 10 10 164 35 . . . 135 346 146 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19217 | . 836 . . 29 1298 1135 2892 576 . 677 2221 614 264 . 450 82 202 . . 325 2866 4750 Parts 634 | . 42 . . 2 67 50 95 24 . 23 79 20 8 . 6 1 4 . . 6 52 155 Haulers Intercepted 13 | . 2 . . . 5 1 1 . . . . . . . . . . . . . 4 . Recyclers Shooed 9 | . 4 . . . . 1 2 . . . 1 . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 87 | . . . . . . . . 18 . 29 . 17 8 . 6 . 3 . . 6 . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Combat Hostiles Destroyed 261 | . 10 . . 2 23 16 50 10 . 18 24 11 1 . 7 1 3 . . 7 20 58 Guns 144 | . 8 . . 2 21 13 44 7 . 5 16 6 1 . 3 . 2 . . 5 7 4 Cannons 18 | . . . . . . . . . . . 2 4 . . . . . . . . 2 10 AOE 32 | . . . . . . . . . . 10 . . . . . . . . . . . 22 Classes Destroyed 23 | . 7 . . . 3 3 5 1 . 1 . . . . . . . . . . . 3 Worker 32 | . 1 . . . 8 1 8 . . . 7 . . . . . . . . . 7 . Builder 9 | . 3 . . . . 2 1 . . . 3 . . . . . . . . . . . Hauler 13 | . 2 . . . 5 1 1 . . . . . . . . . . . . . 4 . Recycler 16 | . 3 . . . 1 2 2 . . . 3 . . . . . . . . . 5 . Mechanic 5 | . . . . . . 1 . . . . 1 . . . . . . . . . . 3 Operator 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . Watcher 19 | . 3 . . . 2 3 4 . . . 2 . . . . . . . . . 5 . Swarmer 41 | . 3 . . 2 11 4 5 3 . 4 . 2 . . . . 2 . . 5 . . Saboteur 8 | . . . . . . . 3 . . . . . . . . . . . . . . 5 Grunt 98 | . 7 . . . 8 6 18 2 . 10 4 7 . . 2 . . . . . . 34 Brawler 12 | . . . . . . . 2 2 . . . . . . . . . . . . . 8 Duelist 9 | . . . . . . . 3 1 . . 1 1 . . . . . . . . . 3 Protector 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Sentry 26 | . . . . . 3 2 7 1 . 1 6 1 . . . 1 1 . . 1 2 . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Hunter 20 | . . . . . . . 7 . . . 2 . . . 4 . . . . . 4 3 Programmer 32 | . . . . . . 3 4 . . 2 9 . . . . . . . . 1 13 . Heavy 3 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . Behemoth 5 | . . . . . . . 1 1 . 1 1 . 1 . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Decomposer 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 31 | . 4 . . 2 5 7 8 8 . 10 8 6 1 . 2 1 3 . . 4 5 31 Combat Bots Only 31 | . 3 . . 2 4 6 6 8 . 10 5 6 1 . 2 1 3 . . 4 4 31 Max Kills in Single Turn 7 | . 2 . . 1 2 2 2 2 . 4 2 1 1 . 1 1 2 . . 1 2 7 Gunslinging 1 | . . . . . 1 . . 1 . 1 . . . . . . 1 . . . . . Exploded 7 | . . . . . . . . . . 4 . . . . . . . . . . . 7 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Hostile Shots Fired 1400 | . 53 . . 11 82 90 326 52 . 88 95 80 9 . 80 4 2 . . 27 105 296 Missed 413 | . 14 . . 6 26 27 102 8 . 26 32 19 3 . 25 1 . . . 5 27 92 Damage Taken 16542 | . 460 . . 67 728 605 3193 931 . 1180 1378 1188 144 . 923 140 34 . . 262 1473 3836 Core 2424 | . 114 . . . 117 55 324 172 . 161 133 108 . . 17 . . . . 11 69 1143 Absorbed by Shields 2002 | . . . . . . 213 278 . . . 80 . . . . . . . . 253 301 877 Redirected to Core 849 | . . . . . . . . . . . . . . . . . . . . . . 849 Ignored by Resistances 700 | . . . . . . . . . . 31 21 . . . . . . . . . . 648 Regen/Repaired (Parts) 691 | . . . . . 67 101 274 . . . . . . 249 . . . . . . . . Core Remaining (%) 74 | 100 . . . 54 78 92 . . . 22 . . . . 74 . . . . 99 . . Volleys Fired 631 | . 77 2 . 6 76 46 102 14 . 29 73 25 5 3 21 2 4 . . 11 74 61 Largest 6 | . 2 2 . 2 3 3 4 4 . 4 5 5 5 1 5 5 5 . . 5 6 6 Hottest 546 | . 100 80 . 64 168 196 320 278 . 308 411 396 405 85 405 405 405 . . 405 546 546 Shots Fired 2161 | . 152 4 . 12 212 138 376 55 . 79 340 106 25 3 96 8 20 . . 51 319 165 Gun 1860 | . 152 4 . 12 212 137 376 55 . 67 279 81 20 1 96 8 20 . . 51 235 54 Cannon 285 | . . . . . . 1 . . . 2 61 25 5 . . . . . . . 84 107 Launcher 11 | . . . . . . . . . . 10 . . . . . . . . . . . 1 Special 5 | . . . . . . . . . . . . . . 2 . . . . . . . 3 Kinetic 23 | . . . . 6 17 . . . . . . . . . . . . . . . . . Thermal 2108 | . 152 2 . 6 195 137 376 55 . 69 340 106 25 1 96 8 20 . . 51 319 150 Explosive 10 | . . . . . . . . . . 10 . . . . . . . . . . . . Electromagnetic 14 | . . 2 . . . 1 . . . . . . . . . . . . . . . 11 Robot Hit Streak 39 | . 12 5 . 6 23 12 39 25 . 13 19 8 5 2 6 4 7 . . 15 25 19 Robot Miss Streak 6 | . 4 . . 2 3 4 5 2 . 5 6 4 2 1 3 1 1 . . 4 2 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 29 | . . . . . 4 2 11 3 . 3 2 . . . 2 . 1 . . 1 . . Max Gunslinging Chain 1 | . . . . . 1 1 1 1 . 1 1 . . . 1 . 1 . . 1 . . Shots Hit Robots 1404 | . 96 4 . 9 147 98 285 44 . 56 189 48 13 2 50 6 12 . . 30 200 115 Core Hits 840 | . 34 . . 3 58 58 229 28 . 40 76 23 7 . 18 1 5 . . 15 70 175 Critical Kills 6 | . . . . . . . . . . . 4 . . . . . . . . . 1 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 140 | . 8 . . . 15 5 . 4 . . 23 5 1 . 10 2 3 . . 11 48 5 Burn 134 | . 8 . . . 15 5 . 4 . . 19 5 1 . 10 2 3 . . 11 47 4 Meltdown 6 | . . . . . . . . . . . 4 . . . . . . . . . 1 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 42984 | . 1289 46 . 154 2543 2307 7538 937 . 2737 5483 1293 307 . 966 118 225 . . 596 5142 11303 Guns 27537 | . 1214 46 . 154 2543 2018 7342 937 . 1065 4303 955 241 . 966 118 225 . . 596 3856 958 Cannons 5404 | . . . . . . 6 . . . . 1180 338 66 . . . . . . . 1286 2528 Explosions 10043 | . 75 . . . . 283 196 . . 1672 . . . . . . . . . . . 7817 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 368 | . . . . 119 249 . . . . . . . . . . . . . . . . . Thermal 34166 | . 1289 22 . 35 2294 2018 7342 937 . 1065 5483 1293 307 . 966 118 225 . . 596 5142 5034 Explosive 1868 | . . . . . . . 196 . . 1672 . . . . . . . . . . . . Electromagnetic 6582 | . . 24 . . . 289 . . . . . . . . . . . . . . . 6269 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 55 | . . . . . . 4 . . . 3 5 4 . . . . . . . 1 12 55 Average Corruption 6 | . . . . . . 3 . . . 2 3 2 . . . . . . . 1 8 17 Corruption Purged 15 | . . . . . . . . . . . . 5 . . . . . . . . 10 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 76 | . . . . . . 9 . . . 8 10 . . . . . . . . 1 29 19 Message Errors 14 | . . . . . . 1 . . . 2 1 . . . . . . . . 1 7 2 Matter Fused 17 | . . . . . . 3 . . . 2 5 . . . . . . . . . 6 1 Heat Flow Errors 6 | . . . . . . . . . . 1 1 . . . . . . . . . 3 1 Energy Discharges 8 | . . . . . . 1 . . . 1 2 . . . . . . . . . 1 3 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Data Loss (minor) 10 | . . . . . . 2 . . . . . . . . . . . . . . 5 3 Data Loss (major) 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . Misfires 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . Alerts 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . Weapon Failures 13 | . . . . . . . . . . . 1 . . . . . . . . . 4 8 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 449 | . . . . . . . 76 . . 58 64 13 8 . . . . . . . 32 198 Projectiles 139 | . . . . . . . . . . . 64 13 8 . . . . . . . 32 22 Explosions 310 | . . . . . . . 76 . . 58 . . . . . . . . . . . 176 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 511 | . . . . . . . 72 . . 33 . . . . . . . . . . . 406 Shots 11 | . . . . . . . 1 . . 3 . . . . . . . . . . . 7 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 948 | . 327 . . 12 371 112 380 . . 154 352 321 336 . 352 261 306 . . 389 359 948 Average Temperature 99 | . 75 . . 5 100 28 68 . . 48 95 114 121 . 164 158 140 . . 168 119 253 Received Heat Transfer 3409 | . 237 . . . 261 80 891 279 . 243 171 477 24 . 48 9 . . . 4 9 676 Effects 16 | . . . . . 2 . 1 . . . . . . . 1 . . . . . . 12 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Interference 7 | . . . . . 2 . . . . . . . . . 1 . . . . . . 4 Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 21 | . . . . . . . . . . . . . . . . . . . . . . 21 Combat Hostiles 20 | . . . . . . . . . . . . . . . . . . . . . . 20 Parts Fried 48 | . . . . . . 2 . . . . . . . . . . . . . . . 46 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 54 | . 2 . . . 2 3 6 3 . 3 6 1 . . 4 1 1 . . 2 18 2 Combat Hostiles 47 | . 2 . . . 2 3 6 3 . 3 6 1 . . 4 1 1 . . 2 11 2 Parts Melted 315 | . 11 . . . 22 19 45 5 . 10 45 6 . . 15 2 2 . . 18 106 9 Heat Transferred 76235 | . 4256 50 . 75 6353 4635 16270 2268 . 2107 9611 2457 709 . 3162 422 835 . . 2418 14705 5902 Parts Sabotaged 4 | . . . . . . . 2 . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Latent Energy Used 1386 | . . . . . . 200 . . . . . . . . . . . . . . . 1186 LE Corruption 24 | . . . . . . 3 . . . . . . . . . . . . . . . 21 Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Peak Influence 3042 | . 229 31 . 80 610 486 1002 . . . 813 . . . . 224 . . . . 360 3042 Initial 538 | . . 31 . . 13 277 166 . . . 538 . . . . 181 . . . . 101 202 Average 387 | . 57 31 . 18 280 266 543 . . . 561 . . . . 192 . . . . 129 2229 Maximum Alert Level 5 | . 1 . . . 2 2 3 . . . 3 . . . . 1 . . . . 1 5 Low Security (%) 42 | 100 99 100 . 100 30 27 24 . . . . . . . . 82 . . . . 88 . Level 1 24 | . . . . . 42 68 21 . . . 21 . . . . 17 . . . . 11 . Level 2 16 | . . . . . 26 3 10 . . . 61 . . . . . . . . . . . Level 3 12 | . . . . . . . 44 . . . 17 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 68 | . 1 . . . 4 5 16 . . 1 12 . . . . . . . . . 9 20 Investigation 6 | . . . . . 1 . 2 . . 1 2 . . . . . . . . . . . Extermination 15 | . . . . . . 3 4 . . . 3 . . . . . . . . . 5 . Reinforcement 14 | . 1 . . . 3 2 1 . . . 3 . . . . . . . . . 4 . Assault 24 | . . . . . . . 4 . . . . . . . . . . . . . . 20 Garrison 9 | . . . . . . . 5 . . . 4 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 1 . . . . 1 . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Distress Signals 12 | . 2 . . . 3 2 3 . . 1 . . . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 391 | . 22 . . 4 38 21 67 11 . 25 32 11 1 3 8 1 3 . . 7 30 107 Peak Tracking Total 19 | . 5 . . 3 5 5 6 9 . 12 4 6 1 9 3 1 3 . . 3 3 19 Tactical Retreats 23 | . 3 . . 1 4 1 7 1 . 1 . 1 . . 1 . . . . . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Traps Triggered 7 | . . . . . 1 . 3 . . . 1 . . . . 1 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . 1 . . . . . 9 . . . . . . . . Most Traps Carried 5 | . . . . 5 3 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Machines Disabled 31 | . 2 . . . . 7 6 . . 4 3 1 . . . . . . . . . 8 Max in Single Turn 3 | . 2 . . . . 2 3 . . 1 2 1 . . . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Machines Accessed 70 | . 4 . 1 1 13 11 11 . 3 1 5 2 1 7 . 1 . . 5 . 4 . Terminals 31 | . 2 . . . 10 4 6 . . 1 4 1 1 . . . . . . . 2 . Fabricators 3 | . . . . . . 1 1 . . . . . . . . 1 . . . . . . Repair Stations 7 | . . . . . 1 2 2 . . . . . . . . . . . . . 2 . Recycling Units 6 | . 2 . . . 1 2 1 . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . Total Hacks 174 | . 11 . 1 1 26 24 25 . 22 4 12 8 1 11 . 2 . . 18 . 8 . Successful 123 | . 9 . 1 1 13 14 13 . 22 4 5 8 1 11 . 1 . . 18 . 2 . Failed 51 | . 2 . . . 13 10 12 . . . 7 . . . . 1 . . . . 6 . Catastrophic 11 | . 1 . . . 3 2 2 . . . 2 . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 36 | . 3 . 1 . 8 5 13 . . . 3 . . 1 . 2 . . . . . . Terminals 82 | . 7 . . . 21 13 16 . . 4 10 7 1 . . . . . . . 3 . Fabricators 5 | . . . . . . 1 2 . . . . . . . . 2 . . . . . . Repair Stations 14 | . . . . . 2 4 3 . . . . . . . . . . . . . 5 . Recycling Units 10 | . 4 . . . 1 3 2 . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 2 1 . . . . 2 . . . . . . . . . . . Garrison Access 4 | . . . . . . 2 2 . . . . . . . . . . . . . . . Terminal Hacks 94 | . 6 . 1 1 6 6 8 . 22 4 2 8 1 11 . . . . 18 . . . Record 34 | . . . . . . . . . 11 4 . 7 1 5 . . . . 6 . . . Part Schematic 12 | . . . . . . . . . 8 . . . . . . . . . 4 . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 17 | . 1 . . . 2 . 1 . 3 . 1 . . 5 . . . . 4 . . . Open Door 3 | . . . . 1 . . . . . . . 1 . 1 . . . . . . . . Branch Access Points 3 | . . . . . 1 1 1 . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 7 | . 1 . . . 1 2 3 . . . . . . . . . . . . . . . Unreport Threat 8 | . 2 . . . 1 2 2 . . . 1 . . . . . . . . . . . Locate Traps 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . 2 4 . . . . . . . . . . . . . . 2 . Scan Component 5 | . . . . . 1 2 . . . . . . . . . . . . . . 2 . Repair 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 3 . . . 1 1 1 . . . . . . . . . . . . . . . Report Inventory 4 | . 1 . . . 1 1 1 . . . . . . . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . . Insert Component 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . . . . . 2 3 3 . . . 2 . . . . 1 . . . . . . Terminals 7 | . . . . . 2 2 1 . . . 2 . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Botnet 6 | . . . . . 2 2 1 . . . 1 . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Patch 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . 1 . . . 1 . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Hacking Detections 46 | . 3 . . . 11 10 10 . . 1 5 1 . . . 1 . . . . 4 . Full Trace Events 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 1 . . . 8 . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . Time 95 | . . . . . 32 63 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 17 | . 17 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . 3 3 3 Autooverrided 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Robots Rewired 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Total Allies 8 | . . . . 3 . . . 2 . 1 1 . . . . . . . . . . 1 Largest Group 3 | . . . . 3 2 . . 2 2 2 1 . . . . . . . . . . . Highest-Rated Group 96 | . . . . 40 32 . . 49 49 96 96 . . . . . . . . . . . Highest-Rated Ally 96 | . . . . 16 16 . . 29 29 96 96 . . . . . . . . . . . Total Orders 1 | . . . . . 1 . . . . . . . . . . . . . . . . . RETURN 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Ally Attacks 108 | . . . . 11 40 . . 1 . 43 13 . . . . . . . . . . . Total Damage 2162 | . . . . 163 396 . . 20 . 1030 553 . . . . . . . . . . . Kills 22 | . . . . 2 10 . . . . 7 3 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 13 | . . 1 . 2 . . . 1 . 3 . . 2 . 2 . 1 1 . . . . Drone Launches 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Drone Recoveries 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Turns Passed 18289 | 56 1073 143 339 776 1563 1644 2709 383 108 707 2094 644 620 1291 693 225 319 193 216 397 1678 418 Spaces Moved 10950 | 56 610 95 242 502 877 998 1540 215 84 396 1119 416 460 873 468 162 227 149 154 246 900 161 Core 13 | 13 . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 10937 | 43 610 95 242 502 877 998 1540 215 84 396 1119 416 460 873 468 162 227 149 154 246 900 161 Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 140 140 140 125 120 115 108 120 120 115 130 130 130 130 130 130 130 122 138 124 141 Average Speed 131 | 73 128 140 140 144 125 124 126 120 120 144 136 130 130 130 130 130 130 130 127 138 136 142 Slowest Speed 240 | 80 200 140 140 200 215 140 130 135 120 240 240 130 130 145 130 130 130 130 130 138 147 165 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 48 | 3 79 28 61 90 64 32 40 39 70 59 31 57 70 88 71 5 50 33 62 42 31 20 Regions Visited 22 Branch Regions 15 Pre-discovered Areas 5 | . . . . . . . . . 1 . . 1 . . . . . . 3 . . . Known Exits Taken 11 | . . 1 1 1 . . 1 . . . 1 . . 1 1 1 1 1 . 1 . . Unknown Exits Taken 11 | 1 1 . . . 1 1 . 1 1 1 . 1 1 . . . . . 1 . 1 . Scrap Searched 13 | . . . . 1 . . . . . 1 . 2 2 . 1 . 2 2 . 2 . . Spaces Dug 26 | . . . . . . . . . . . 6 2 . . . . . . . . 17 1 Terrain Destroyed 293 | . 12 . . . . 11 72 . . 51 58 15 3 . . . . . . . 33 38 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 98 | . . . . . . . . . . 1 31 15 3 . . . . . . . 33 15 AOE 195 | . 12 . . . . 11 72 . . 50 27 . . . . . . . . . . 23 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Total 13477 | 67 742 100 242 545 1186 1296 2005 300 91 474 1528 473 471 1025 496 173 240 148 171 276 1163 265 Wait 1260 | . 35 2 . 17 134 188 272 29 8 24 254 6 2 117 7 1 6 . . 12 125 21 Move 10928 | 55 609 94 241 501 876 997 1539 214 83 395 1118 415 459 872 467 161 226 148 153 245 899 161 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 170 | 6 11 . 1 14 25 16 15 4 . 11 24 10 2 8 . 3 2 . 2 3 10 3 Fast Attach 50 | 6 4 . . . 4 4 5 . . . 9 3 . . . . . . 4 . 6 5 Attach 84 | . 1 1 . . 10 3 14 7 . 10 7 4 1 1 . 4 . . 2 2 8 9 Detach 4 | . . . . . 1 2 . . . . . . . 1 . . . . . . . . Swap 135 | . 3 1 . 1 23 14 22 2 . 3 19 3 . 14 1 . . . 5 1 21 2 Drop 157 | . 2 . . 6 35 26 20 1 . 2 24 7 2 9 . 2 . . 5 2 12 2 Fire 631 | . 77 2 . 6 76 46 102 14 . 29 73 25 5 3 21 2 4 . . 11 74 61 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . 16 . . . . . . . . . . . . . 8 1 Rewire 31 | . . . . . . . . 29 . . . . . . . . 2 . . . . . Trap 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Res / [*Qua]) -3/Quarantine History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 14) 311 | -10/Materials | Build established: Mutant 770 | -10/Materials | Discovered new exit (range 16) 1130 | -10/Materials | Entered Mines 1143 | -10/Mines | Learned Materials stockpile data 1162 | -10/Mines | Assembled infested the area 1265 | -10/Mines | Discovered new exit (range 5) 1272 | -10/Mines | Identified exit to Exiles 1273 | -10/Mines | Entered Exiles 1307 | -10/Exiles | Met 8R-AWN 1331 | -10/Exiles | Met EX-HEX 1371 | -10/Exiles | Met EX-BIN 1388 | -10/Exiles | Aligned with FarCom system 1390 | -10/Exiles | Given EX-Vault access code 1422 | -10/Exiles | Opened EX-Vault 1433 | -10/Exiles | Found Latent Energy Streamer 1463 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1505 | -10/Exiles | Met EX-DEC 1595 | -10/Exiles | Discovered new exit (range 14) 1610 | -10/Exiles | Identified exit to Mines 1612 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1612 | -10/Exiles | Entered Mines 1645 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1662 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1879 | -9/Mines | Found a hidden stash of uninstalled traps 1918 | -9/Mines | Found the Drone Emporium 1930 | -9/Mines | Found Prototype Device 2019 | -9/Mines | Learned Materials terminal intel 2196 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2285 | -9/Mines | Discovered new exit (range 12) 2386 | -9/Mines | Identified exit to Materials 2388 | -9/Mines | Entered Materials 2388 | -8/Materials | Accompanied by 2 allies 2388 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2390 | -8/Materials | Loaded intel: 12 terminal locations 2413 | -8/Materials | Identified Decoy Drone Bay 2586 | -8/Materials | Repaired Hrd. Light Armor Plating 2701 | -8/Materials | Build established: Scavenger-Skirmisher 3515 | -8/Materials | Discovered new exit (range 16) 3779 | -8/Materials | Discovered new exit (range 15) 3951 | -8/Materials | Entered Factory 3951 | -7/Factory | Evolved 2 slots: Utility x2 4018 | -7/Factory | Repaired Imp. Medium Laser 4483 | -7/Factory | Build established: Scavenger-Tank 4972 | -7/Factory | Identified exit to Lower Caves 5566 | -7/Factory | Repaired Imp. Heat Sink 5586 | -7/Factory | Discovered new exit (range 4) 5595 | -7/Factory | Entered another Factory area 5595 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5736 | -6/Factory | Identified exit to Lower Caves 5826 | -6/Factory | Spotted B-75 Beast 5847 | -6/Factory | Destroyed B-75 Beast 6062 | -6/Factory | Build established: Tank 6355 | -6/Factory | Garrison activated, responded to threat 6862 | -6/Factory | Garrison activated, responded to threat 7345 | -6/Factory | First assault squad dispatched 7572 | -6/Factory | Lost 3 parts (1u2w) 7851 | -6/Factory | Build established: Scavenger-Skirmisher 7901 | -6/Factory | Lost 3 parts (1n1u1w) 7984 | -6/Factory | Discovered new exit (range 8) 8194 | -6/Factory | Lost 3 parts (1p1n1u) 8304 | -6/Factory | Entered Lower Caves 8324 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8345 | -6/Lower Caves | Core integrity fell below 50% 8394 | -6/Lower Caves | Destroyed 8 combat bots 8427 | -6/Lower Caves | Lost 5 parts (1p1n1u2w) 8613 | -6/Lower Caves | Build established: Scavenger-Gunner 8624 | -6/Lower Caves | Spotted B-75 Beast 8637 | -6/Lower Caves | Destroyed B-75 Beast 8675 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 8687 | -6/Lower Caves | Entered Data Miner 8687 | -6/Data Miner | Accompanied by 2 allies 8687 | -6/Data Miner | Discovered new exit (range 6) 8710 | -6/Data Miner | Met Data Miner 8733 | -6/Data Miner | Learned location of Section 7 (-2) 8733 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8755 | -6/Data Miner | Received God Mode back door access code from Data Miner 8795 | -6/Data Miner | Entered Proximity Caves 8795 | -5/Proximity Caves | Accompanied by 2 allies 8795 | -5/Proximity Caves | Spotted B-75 Beast 8797 | -5/Proximity Caves | Spotter reported a threat 8807 | -5/Proximity Caves | Destroyed B-75 Beast 8859 | -5/Proximity Caves | Learned location of 1 exit from Factory 8908 | -5/Proximity Caves | Learned location of 1 exit from Factory 8967 | -5/Proximity Caves | Spotter reported a threat 9230 | -5/Proximity Caves | Escorted by Enhanced Grunt 9264 | -5/Proximity Caves | Destroyed 10 combat bots 9264 | -5/Proximity Caves | Lost 11 parts (1p3n3u4w) 9410 | -5/Proximity Caves | Learned Extension trap positions 9468 | -5/Proximity Caves | Discovered new exit (range 14) 9502 | -5/Proximity Caves | Entered Factory 9502 | -5/Factory | Accompanied by 1 ally 9502 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 9503 | -5/Factory | Identified exit to Upper Caves 9504 | -5/Factory | Identified exit to Factory 9632 | -5/Factory | Incoming investigation squad redirected 9914 | -5/Factory | Spotted B-75 Beast 9956 | -5/Factory | Destroyed B-75 Beast 9980 | -5/Factory | Lost 3 parts (1n1u1w) 10154 | -5/Factory | Build established: Scavenger-Skirmisher 10324 | -5/Factory | Discovered exit to Factory (range 16) 10464 | -5/Factory | Build established: Scavenger-Gunner 10593 | -5/Factory | Garrison activated, responded to threat 11161 | -5/Factory | Garrison activated, responded to threat 11216 | -5/Factory | Build established: Gunner 11596 | -5/Factory | Entered Upper Caves 11979 | -5/Upper Caves | Attracted the attention of an 0b10 base 12054 | -5/Upper Caves | Lost 3 parts (1u2w) 12076 | -5/Upper Caves | Learned location of Armory (-4) 12076 | -5/Upper Caves | Learned Research trap positions 12076 | -5/Upper Caves | Learned Extension trap positions 12076 | -5/Upper Caves | Learned Extension emergency access door positions 12076 | -5/Upper Caves | Learned Research terminal intel 12076 | -5/Upper Caves | Learned Armory terminal intel 12224 | -5/Upper Caves | Discovered new exit (range 13) 12240 | -5/Upper Caves | Entered another Upper Caves area 12322 | -5/Upper Caves | Learned 4 Factory zone layouts 12327 | -5/Upper Caves | Build established: Scavenger-Tank 12610 | -5/Upper Caves | Spotted B-75 Beast 12708 | -5/Upper Caves | Destroyed B-75 Beast 12823 | -5/Upper Caves | Discovered new exit (range 8) 12832 | -5/Upper Caves | Learned 4 Factory zone layouts 12860 | -5/Upper Caves | Entered Warlord 12861 | -5/Warlord | Identified exit to Proximity Caves 12997 | -5/Warlord | Build established: Derelict-Tank 13627 | -5/Warlord | Warlord's base attacked by MAIN.C 13673 | -5/Warlord | Met Warlord 13697 | -5/Warlord | Opened Warlord's prototype stash 13707 | -5/Warlord | Found Prototype Reactor 13715 | -5/Warlord | Found Prototype Processor 13726 | -5/Warlord | Found Prototype Device 13726 | -5/Warlord | Identified Exp. Focal Shield 13731 | -5/Warlord | Found Prototype Processor 13741 | -5/Warlord | Found Prototype Hackware 13786 | -5/Warlord | Identified Vortex Chain Reactor 13823 | -5/Warlord | Identified Ghost Barrier 13911 | -5/Warlord | Identified Exp. Targeting Computer 13958 | -5/Warlord | Identified Exp. Target Analyzer 13977 | -5/Warlord | Warlord forces counterattacked 14034 | -5/Warlord | Lost 6 allies 14102 | -5/Warlord | Opened side exit 14151 | -5/Warlord | Entered Proximity Caves 14193 | -4/Proximity Caves | Build established: Pyromaniac-Tank 14204 | -4/Proximity Caves | Learned 12 Research zone layouts 14312 | -4/Proximity Caves | Spotter reported a threat 14326 | -4/Proximity Caves | Learned location of 1 exit from Research 14833 | -4/Proximity Caves | Discovered exit to Factory (range 9) 14844 | -4/Proximity Caves | Entered Factory 14844 | -4/Factory | Evolved 2 slots: Utility x2 15038 | -4/Factory | Discovered new exit (range 6) 15053 | -4/Factory | Identified exit to Upper Caves 15069 | -4/Factory | Entered Upper Caves 15069 | -4/Upper Caves | Learned Research stockpile data 15073 | -4/Upper Caves | Found DCF Scrap (13 items) 15261 | -4/Upper Caves | Encountered a Warlord checkpoint 15263 | -4/Upper Caves | Build established: Pyromaniac-Gunner 15324 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15378 | -4/Upper Caves | Discovered new exit (range 9) 15387 | -4/Upper Caves | Identified exit to Upper Caves 15388 | -4/Upper Caves | Entered another Upper Caves area 15555 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 15564 | -4/Upper Caves | Discovered new exit (range 14) 15580 | -4/Upper Caves | Identified exit to Zhirov 15581 | -4/Upper Caves | Entered Zhirov 15581 | -4/Zhirov | Discovered new exit (range 3) 15605 | -4/Zhirov | Met Zhirov 15633 | -4/Zhirov | Learned location of Quarantine (-3) 15633 | -4/Zhirov | Learned location of Testing (-2) 15633 | -4/Zhirov | Learned location of Command (-1) 15653 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15674 | -4/Zhirov | Found Alien Artifact 15674 | -4/Zhirov | Identified Integrated Reactor 15674 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15750 | -4/Zhirov | Found Alien Artifact 15797 | -4/Zhirov | Entered Proximity Caves 15798 | -3/Proximity Caves | Identified exit to Research 16015 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16141 | -3/Proximity Caves | Build established: Derelict-Gunner 16194 | -3/Proximity Caves | Entered Research 16194 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 16195 | -3/Research | Identified exit to Research 16197 | -3/Research | Loaded intel: 51 trap records 16199 | -3/Research | Loaded intel: 22 terminal locations 16491 | -3/Research | Build established: Derelict-Executioner 16880 | -3/Research | Build established: Pyromaniac-Executioner 17013 | -3/Research | Lost 4 parts (2n2w) 17272 | -3/Research | System corruption reached 10% 17789 | -3/Research | Discovered new exit (range 15) 17872 | -3/Research | Entered Quarantine 17872 | -3/Quarantine | Identified Transdimensional Reconstructor 17872 | -3/Quarantine | Warped through subspace 17873 | -3/Quarantine | Maximum security lockdown engaged 17893 | -3/Quarantine | Found Alien Artifact 17893 | -3/Quarantine | Identified Phase Armor 18087 | -3/Quarantine | Lost 4 parts (1n1u2w) 18125 | -3/Quarantine | Destroyed 31 combat bots 18129 | -3/Quarantine | Spotted Investigator 18134 | -3/Quarantine | Destroyed Investigator 18135 | -3/Quarantine | Spotted Striker 18136 | -3/Quarantine | Spotted Striker 18151 | -3/Quarantine | Core integrity fell below 50% 18157 | -3/Quarantine | Destroyed Striker 18169 | -3/Quarantine | Destroyed Striker 18170 | -3/Quarantine | System corruption reached 30% 18217 | -3/Quarantine | Lost 5 parts (2u3w) 18220 | -3/Quarantine | Destroyed 25 combat bots 18226 | -3/Quarantine | Found Prototype Launcher 18226 | -3/Quarantine | Identified Containment Facilitator 18236 | -3/Quarantine | Cryocooling Duct disabled 18251 | -3/Quarantine | Ambient heat levels rising (+20) 18261 | -3/Quarantine | Spotted Executioner 18273 | -3/Quarantine | Core integrity fell below 20% 18290 | -3/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 18282_ Power failure, Particle Reactor shutdown. 18282_ Overheating: System interference. 18282_ Lrn. Phase Cannon temporarily disabled. 18283_ Overheating: Imp. Thermal Shield damaged (-8). 18285_ Penetrated by Slug. 18286_ P-80 Master resets G-67 Veteran, system corruption cleaned. 18286_ M-36 Artificer repairs P-80 Master. 18287_ Overheating: Energy bleed (-18). 18288_ Lrn. Phase Cannon broken. 18288_ Overheating: Short circuit. 18288_ M-36 Artificer repairs Gamma Rifle. 18288_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 18289_ Overheating: Energy bleed (-15). 18289_ Penetrated by Slug. 18289_ Slug penetrates Earth. 18290_ Power failure, Particle Reactor shutdown. 18290_ Overheating: Core damaged (-130). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????" ??????????????? | | ???????????????????????????????""" ??????????????? | | ??????????????????#?????????? ????????C????????? | | ????????????#######;;;;####;;#;###???????????????? | | ?????????? ; @ !Epg CC ????????? | | ????????????# # %ggmi ????????? | | ????????????# "" """""" # ggp ????????? | | ????????????# " " """ #? ggg % ?????????? | | ????????????# #?###;#########?????????? | | ???????????######"#+######?????#?????????????????? | | ???????????# #?????????????????????????? | | ???????????# #?????????????????????????? | | ???????????# [ ##########????????????????? | | ??????????## "%%* # !! #????????????????? | | ??????????#" !/[%%% ! #????????????????? | | ??????????## [ *=%[ #????????????????? | | ???????????# = [[=%[= ###??????????????? | | ???????????# %!=%=[* "" #?????????????? | | ???????????# =!====== " ! """#?????????????? | | ???????????# %!=%[[%*= S"#?????????????? | | ???????????# =%[==%=[ " =###??????????????? | | ???????????# [!!=%![[ #????????????????? | | ????? #????# *%%*%==""#######????????????????? | | ### ###### ==/%![= #????????????????? | | =%%%[% "" " #????????????????? | | !*!==%!!= " #????????????????? | | !==%%= /%/" " #????????????????? | | !=*==%# ! " #????????????????? | | #####+####### %*!=/! ] " #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Energy Generation 51 Energy Capacity 1020 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 825 Resistance: KI 20 Resistance: TH 25 Core Shielding 40 Weapon Cycling 25 Evasion (%) 44 Targeting Accuracy 14 Target Analysis 10 Particle Charging 25 Offensive Hacking 10 Item Schematics ----------------- Adv. Assault Cannon | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Phase Armor Achievements -------------- Gun Specialist Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed ContainmentDisruptorBlade Manual? 0 Play Time 03:03:45 Cumulative 131.6 hours Start 2024.11.28 @ 18:00:26 End 2024.11.29 @ 22:54:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 65 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38bd029e-8b75-425e-8e36-1c19e0536a34