Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.05 @ 00:23:27 Player: Quartz Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (154) 770 Value Destroyed (4416) 4416 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (366) 366 TOTAL SCORE: 9992 Bonus ------- Follower Combat Kills 66 Aligned with FarCom 300 Cogmind --------- Core Integrity 850/850 Matter 4/300 Energy 262/290 System Corruption 0% Temperature Cool (-100) Movement Walking (97) Location -6/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg VSS Leg VSS Leg VSS Leg > --- UTILITY (6) ------ Cryofiber Web Lightpack 2.0 Hacking Suite > --- WEAPON (3) ------- Advanced Beam Rifle Heavy Ion Cannon Flak Gun > --- INVENTORY (40) --- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Heat Sink Energy Well (72) Gravity Neutralizer Improved Trap Scanner Improved Signal Interpreter Improved Signal Interpreter Targeting Computer Target Analyzer Matter Filter Advanced ECM Suite Reaction Control System Reaction Control System Hardened Medium Armor Plating Improved Shield Generator Hacking Suite Hacking Suite System Shield Component Analysis Suite Component Analysis Suite Recalibrator Advanced Beam Rifle Advanced Beam Rifle Gatling Laser Phase Cannon Enhanced Autogun Flak Gun Flak Gun Flak Gun Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Gauss Cannon Plasma Cutter Heavy Flail Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Cryofiber Web Lightpack 2.0 Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Heavy Ion Cannon Flak Gun > --- INVENTORY -------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Heat Sink Energy Well Gravity Neutralizer Improved Trap Scanner Improved Signal Interpreter Improved Signal Interpreter Targeting Computer Target Analyzer Matter Filter Advanced ECM Suite Reaction Control System Hardened Medium Armor Plating Improved Shield Generator Hacking Suite Hacking Suite System Shield Component Analysis Suite Component Analysis Suite Recalibrator Advanced Beam Rifle Advanced Beam Rifle Gatling Laser Phase Cannon Enhanced Autogun Flak Gun Flak Gun Flak Gun Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Gauss Cannon Plasma Cutter Heavy Flail [Rating: 78] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Hacking Suite Device Cryofiber Web Storage Lightpack 2.0 Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Plasma Cutter Impact Weapon Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . 2 . . . 2 2 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . . 1 . Utility 4 | . . . 1 . . . 2 . 1 Weapon 1 | . . . . . . . . 1 . Parts Attached 140 | 4 17 5 28 2 . 3 29 50 2 Power 15 | 1 3 . 4 . . . 1 6 . Engine 10 | 1 1 . 4 . . . 1 3 . Core 5 | . 2 . . . . . . 3 . Reactor . | . . . . . . . . . . Propulsion 37 | 2 3 . 8 1 . 3 7 11 2 Treads . | . . . . . . . . . . Leg 37 | 2 3 . 8 1 . 3 7 11 2 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 32 | 1 4 3 7 1 . . 7 9 . Device 5 | . 1 . . . . . 3 1 . Storage 7 | 1 2 2 1 . . . 1 . . Processor 1 | . . . 1 . . . . . . Hackware 4 | . . . 1 . . . . 3 . Protection 15 | . 1 1 4 1 . . 3 5 . Artifact . | . . . . . . . . . . Weapon 56 | . 7 2 9 . . . 14 24 . Energy Gun 12 | . . . 5 . . . 3 4 . Energy Cannon 2 | . . . . . . . . 2 . Ballistic Gun 32 | . 7 1 4 . . . 7 13 . Ballistic Cannon 1 | . . . . . . . . 1 . Launcher 2 | . . 1 . . . . 1 . . Special Weapon 1 | . . . . . . . 1 . . Impact Weapon 6 | . . . . . . . 2 4 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . . . 4 1 . Parts Lost 40 | . 3 1 6 . . . 13 17 . Power 6 | . 2 . 1 . . . 1 2 . Propulsion 16 | . . . 2 . . . 7 7 . Utility 8 | . . 1 1 . . . 3 3 . Weapon 10 | . 1 . 2 . . . 2 5 . Highest Loss Streak 5 | . 1 1 2 . . . 5 5 . To Critical Strikes 1 | . . . . . . . 1 . . Average Slot Usage (%) 88 | . 97 97 99 100 100 100 77 75 62 Engine 6 | . 3 . 10 11 11 11 9 1 6 Core 3 | . 10 14 . . . . . 5 . Leg 27 | . 27 28 32 33 33 33 24 22 15 Device 1 | . . . . . . . 8 . 6 Storage 11 | . 14 25 12 11 11 11 9 7 6 Processor 2 | . . . 6 10 . . . . . Hackware 5 | . . . 8 11 11 11 . 6 6 Protection 6 | . 11 . 5 . 11 11 8 6 . Energy Gun 5 | . . . 3 22 22 22 5 1 6 Ballistic Gun 16 | . 27 27 17 . . . 11 20 6 Peak Build Rating 78 | 4 10 10 21 23 26 29 58 75 78 Average Rating 38 | 2 9 9 16 21 24 28 55 68 71 On Entrance 24 | . 4 10 10 21 23 26 29 57 68 Naked Turns . | . . . . . . . . . . Heaviest Build 98 | 8 52 53 93 98 98 98 98 40 35 Greatest Support 51 | 20 20 20 33 36 36 43 43 49 51 Greatest Overweight (x) 9 | . 2 2 4 2 2 2 2 9 1 Average Overweight (x) 1 | . 1 2 1 2 2 2 . . . Largest Inventory Capacity 40 | 8 20 20 25 25 25 25 40 40 40 Average Capacity 29 | 7 14 20 22 25 25 25 39 40 40 Most Carried 40 | 5 17 17 25 25 24 25 37 40 38 Average Carried 26 | 2 10 16 20 24 23 24 28 38 34 Final Capacity 40 | 8 20 20 25 25 25 25 40 40 40 Final Carried 38 | 4 17 17 23 24 24 25 35 32 38 Class Distribution -------------------- 36% | Mutant 29% | Hauler-Skirmisher 18% | Scavenger-Mutant 15% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Matter Collected 4790 | 188 544 290 996 29 . . 655 2088 . Remotely . | . . . . . . . . . . Salvage Created 6099 | . 726 300 1670 61 . 40 1002 2300 . Parts 329 | . 44 21 110 4 . 3 48 99 . Haulers Intercepted 10 | . 2 . 2 . . . 4 2 . Recyclers Shooed 13 | . 3 1 1 . . . 2 6 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 102 | . 13 8 29 4 . 1 11 36 . Melee 1 | . . . . . . . 1 . . Guns 99 | . 13 7 29 4 . 1 10 35 . Cannons 1 | . . . . . . . . 1 . AOE 1 | . . 1 . . . . . . . Classes Destroyed 17 | . 4 5 2 . . 1 1 4 . Worker 7 | . 1 . 4 . . . 1 1 . Builder 3 | . . 1 . . . . . 2 . Hauler 10 | . 2 . 2 . . . 4 2 . Recycler 16 | . . 2 5 . . . 2 7 . Operator 5 | . . . 2 . . . . 3 . Watcher 12 | . 3 . 4 . . . 2 3 . Swarmer 18 | . . 5 10 3 . . . . . Grunt 55 | . 13 . 14 1 . . 7 20 . Brawler 2 | . . . . . . . 1 1 . Duelist 1 | . . . . . . . . 1 . Sentry 14 | . . . 5 . . . 3 6 . Demolisher 2 | . . 2 . . . . . . . Specialist 2 | . . . . . . . . 2 . Hunter 2 | . . . . . . 1 . 1 . Programmer 4 | . . . . . . . . 4 . Heavy 1 | . . . . . . . . 1 . Assembled 1 | . . 1 . . . . . . . Best Kill Streak 7 | . 3 4 5 3 . 1 4 7 . Combat Bots Only 4 | . 3 3 4 3 . 1 4 4 . Max Kills in Single Turn 2 | . 1 2 2 1 . 1 1 2 . Gunslinging 1 | . . 1 1 . . . . . . Exploded 1 | . . 1 . . . . . . . Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 845 | . 77 25 167 49 . 4 71 452 . Missed 256 | . 18 8 54 12 . 3 13 148 . Damage Taken 7834 | . 729 224 1187 402 . 17 1591 3684 . Core 1047 | . 91 61 143 77 . . 205 470 . Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 43 | . . . . . . . 43 . . Core Remaining (%) 55 | 100 . 39 . . . 45 62 32 . Volleys Fired 471 | . 66 25 114 16 . 3 75 172 . Largest 3 | . 2 2 2 2 . 2 2 3 . Hottest 136 | . 40 50 126 126 . 126 126 136 . Shots Fired 1015 | . 128 50 225 29 . 6 129 448 . Gun 995 | . 128 46 225 29 . 6 125 436 . Cannon 12 | . . . . . . . . 12 . Launcher 4 | . . 4 . . . . . . . Special 4 | . . . . . . . 4 . . Kinetic 852 | . 128 46 195 . . . 101 382 . Thermal 159 | . . . 30 29 . 6 28 66 . Explosive 4 | . . 4 . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 16 | . 16 8 11 5 . 1 9 14 . Robot Miss Streak 16 | . 3 5 4 2 . 4 5 16 . Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 10 | . 1 1 7 . . . 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . . Shots Hit Robots 671 | . 91 27 129 17 . 2 83 322 . Core Hits 394 | . 37 19 62 5 . 2 33 236 . Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed 1 | . 1 . . . . . . . . Critical Strikes 10 | . 1 . 3 . . . 2 4 . Burn 8 | . . . 3 . . . 1 4 . Destroy 2 | . 1 . . . . . 1 . . Melee Attacks 34 | . . . . . . . 30 4 . Impact 34 | . . . . . . . 30 4 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11559 | . 1144 633 1994 297 . 36 1513 5942 . Guns 10888 | . 1144 326 1994 297 . 36 1472 5619 . Cannons 281 | . . . . . . . . 281 . Explosions 307 | . . 307 . . . . . . . Melee 41 | . . . . . . . 41 . . Ramming 42 | . . . . . . . . 42 . Kinetic 9051 | . 1144 326 1618 . . . 1146 4817 . Thermal 2118 | . . . 376 297 . 36 326 1083 . Explosive 307 | . . 307 . . . . . . . Electromagnetic . | . . . . . . . . . . Impact 41 | . . . . . . . 41 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 11 | . . . . . . . 11 1 . Average Corruption 2 | . . . . . . . 6 1 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 47 | . . . . . . . 26 21 . Message Errors 13 | . . . . . . . 4 9 . Matter Fused 12 | . . . . . . . 10 2 . Heat Flow Errors 7 | . . . . . . . 6 1 . Energy Discharges 4 | . . . . . . . 2 2 . Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 3 | . . . . . . . 1 2 . Data Loss (major) 2 | . . . . . . . . 2 . Misfires 1 | . . . . . . . . 1 . Alerts 2 | . . . . . . . 1 1 . Weapon Failures 2 | . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 23 | . . 11 . . . . . 12 . Projectiles 12 | . . . . . . . . 12 . Explosions 11 | . . 11 . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 37 | . . 37 . . . . . . . Shots 1 | . . 1 . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed 8 | . . . . . . . . 8 . Kicked 8 | . . . . . . . . 8 . Crushed . | . . . . . . . . . . Highest Temperature 559 | . 23 21 374 420 . 225 559 428 . Average Temperature 120 | . 7 12 80 170 . 117 192 118 . Received Heat Transfer 2509 | . 411 40 351 180 . . 468 1059 . Effects 26 | . . . 1 4 . 1 10 10 . Shutdowns 4 | . . . 1 1 . . . 2 . Energy Bleed 4 | . . . . 2 . . 2 . . Interference 8 | . . . . . . 1 1 6 . Matter Decay 2 | . . . . . . . 1 1 . Short Circuit 1 | . . . . . . . 1 . . Damage (minor) 4 | . . . . 1 . . 2 1 . Damage (major) 2 | . . . . . . . 2 . . Damage (core) 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . . . . . . . 2 3 . Heat Transferred 4628 | . . . 1036 629 . 74 777 2112 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Peak Influence 382 | . 146 183 326 130 . 45 173 382 182 Initial 182 | . . . . 103 . . . 23 182 Average 108 | . 53 50 153 39 . 43 45 161 182 Maximum Alert Level 1 | . . . 1 . . . . 1 . Low Security (%) 81 | 100 100 100 67 100 . 100 100 64 100 Level 1 18 | . . . 32 . . . . 35 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 24 | . 2 . 4 1 . . 1 15 1 Investigation 11 | . 2 . 2 1 . . 1 4 1 Extermination 4 | . . . . . . . . 4 . Reinforcement 6 | . . . 2 . . . . 4 . Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Distress Signals 4 | . . . 1 . . . 1 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 173 | . 21 21 44 9 . 1 20 57 . Peak Tracking Total 8 | . 4 8 4 3 . 1 4 5 . Tactical Retreats 12 | . 1 1 4 1 . . 1 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Traps Triggered 7 | . 1 . 2 . . . 1 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Disabled 3 | . . . 1 1 . . 1 . . Max in Single Turn 1 | . . . 1 1 . . 1 . . Garrison Access 2 | . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Accessed 28 | . 4 . 7 1 1 . 4 10 1 Terminals 19 | . 4 . 6 . . . 3 5 1 Fabricators 2 | . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . Scanalyzers 2 | . . . 1 . . . 1 . . Garrison Access 2 | . . . . . . . . 2 . Total Hacks 77 | . 12 . 23 1 1 . 14 25 1 Successful 38 | . 7 . 11 1 1 . 6 12 . Failed 39 | . 5 . 12 . . . 8 13 1 Catastrophic 10 | . 1 . 4 . . . 1 3 1 Database Lockouts . | . . . . . . . . . . Manual 36 | . 11 . 11 . 1 . 3 6 4 Terminals 56 | . 12 . 21 . . . 7 15 1 Fabricators 4 | . . . . . . . . 4 . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . Scanalyzers 9 | . . . 2 . . . 7 . . Garrison Access 5 | . . . . . . . . 5 . Terminal Hacks 26 | . 7 . 9 1 1 . 2 6 . Part Schematic 1 | . . . . . . . . 1 . Robot Analysis 7 | . 4 . 2 . . . . 1 . Prototype ID Bank 1 | . . . 1 . . . . . . Open Door 1 | . . . . 1 . . . . . Open DSF 1 | . . . . . . . . 1 . Terminal Index 3 | . 1 . 1 . . . . 1 . Repair Station Index 1 | . . . 1 . . . . . . Scanalyzer Index 2 | . 1 . 1 . . . . . . Alert Level 3 | . . . 1 . . . 1 1 . Unreport Threat 2 | . . . 1 . . . . 1 . Hauler Manifests 2 | . 1 . . . . . 1 . . Registered Components 1 | . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks 3 | . . . . . . . . 3 . Network Status 1 | . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . 1 . Scanalyzer 6 | . . . 2 . . . 4 . . Insert Component 3 | . . . 1 . . . 2 . . Analyze 3 | . . . 1 . . . 2 . . Garrison Access Hacks 2 | . . . . . . . . 2 . Seal Access 2 | . . . . . . . . 2 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . Used . | . . . . . . . . . . Hacking Detections 19 | . 3 . 5 . . . 4 6 1 Full Trace Events 8 | . 2 . . . . . 2 3 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . 2 1 . Parts Built 2 | . . . . . . . . 2 . Authchips . | . . . . . . . . . . Time 53 | . . . . . . . . 53 . Total Part Build Rating 12 | . . . . . . . . 12 . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . 2 . . Part Schematics Acquired 3 | . . . 1 . . . 2 . . Parts Damaged 1 | . . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total Allies 2 | . . 2 . . . . . . . Largest Group 2 | . . 2 2 . . . . . . Highest-Rated Group 39 | . . 39 39 . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 13 | . . . 13 . . . . . . Total Damage 209 | . . . 209 . . . . . . Kills 2 | . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Robot Analysis Total 5 | . 3 . 1 . . . . 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Turns Passed 14546 | 48 1825 867 2996 1292 562 406 1889 4297 364 Spaces Moved 5643 | 37 765 298 924 467 216 151 674 1880 231 Core 22 | 13 . . . . . . . 9 . Treads . | . . . . . . . . . . Legs 5621 | 24 765 298 924 467 216 151 674 1871 231 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 260 190 260 260 260 120 90 97 Average Speed 185 | 95 195 260 248 260 260 260 138 128 151 Slowest Speed 500 | 120 260 260 400 260 260 260 260 500 180 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . 2 . . Exploration Rate (%) 48 | 4 90 54 61 94 42 54 44 30 7 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 . 1 1 . Scrap Searched 2 | . . . . 2 . . . . . Spaces Dug 30 | . . . . . . . 26 4 . Terrain Destroyed 54 | . . 24 . . . . 26 4 . Melee 30 | . . . . . . . 26 4 . Projectile . | . . . . . . . . . . AOE 24 | . . 24 . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total 8854 | 50 974 340 1407 518 219 160 1488 3455 243 Wait 2269 | . 90 10 290 25 . . 605 1249 . Move 5632 | 36 764 297 923 466 215 150 671 1879 231 Hop . | . . . . . . . . . . Pick Up 203 | 9 26 2 31 5 1 2 65 52 10 Fast Attach 5 | . 1 . 1 . . . . 3 . Attach 67 | 4 7 1 13 . . . 16 24 2 Detach 5 | . . . 1 . . . 2 2 . Swap 68 | . 9 4 14 2 . 3 13 23 . Drop 80 | 1 11 1 20 4 3 2 9 29 . Fire 471 | . 66 25 114 16 . 3 75 172 . Melee 34 | . . . . . . . 30 4 . Ram . | . . . . . . . . . . Kick 8 | . . . . . . . . 8 . Crush . | . . . . . . . . . . Escape Stasis 12 | . . . . . . . 2 10 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 336 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 10) 739 | -10/Materials | Discovered new exit (range 13) 870 | -10/Materials | Build established: Scavenger-Mutant 1246 | -10/Materials | Build established: Mutant 1600 | -10/Materials | Discovered new exit (range 13) 1874 | -10/Materials | Entered Mines 1915 | -10/Mines | Met a Derelict bent on vengeance 2191 | -10/Mines | Assembled infested the area 2216 | -10/Mines | Core integrity fell below 50% 2646 | -10/Mines | Learned Materials garrison access intel 2723 | -10/Mines | Discovered new exit (range 7) 2741 | -10/Mines | Entered Materials 2741 | -9/Materials | Accompanied by 2 allies 2741 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2746 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3524 | -9/Materials | Discovered new exit (range 7) 4055 | -9/Materials | Identified exit to Mines 4091 | -9/Materials | Build established: Scavenger-Mutant 5159 | -9/Materials | Discovered new exit (range 15) 5206 | -9/Materials | Identified exit to Materials 5737 | -9/Materials | Entered Mines 5737 | -9/Mines | Discovered exit to Materials (range 15) 5802 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5979 | -9/Mines | Met a Derelict shopkeep closing up shop 6369 | -9/Mines | Build established: Mutant 6457 | -9/Mines | Learned Materials terminal intel 6670 | -9/Mines | Discovered exit to Materials (range 5) 6918 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6995 | -9/Mines | Core integrity fell below 50% 7010 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7013 | -9/Mines | Discovered new exit (range 5) 7029 | -9/Mines | Entered Exiles 7089 | -9/Exiles | Met 8R-AWN 7139 | -9/Exiles | Met EX-HEX 7211 | -9/Exiles | Met EX-BIN 7243 | -9/Exiles | Aligned with FarCom system 7245 | -9/Exiles | Given EX-Vault access code 7313 | -9/Exiles | Opened EX-Vault 7335 | -9/Exiles | Found Lightpack 2.0 7391 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7562 | -9/Exiles | Discovered new exit (range 14) 7591 | -9/Exiles | Left Exiles lab with Lightpack 2.0 7591 | -9/Exiles | Entered Mines 7961 | -8/Mines | Discovered exit to Materials (range 15) 7997 | -8/Mines | Entered Materials 7997 | -8/Materials | Evolved 2 slots: Utility x2 7998 | -8/Materials | Loaded intel: 10 terminal locations 7999 | -8/Materials | Loaded intel: 1 garrison access location 8302 | -8/Materials | Build established: Hauler-Mutant 8541 | -8/Materials | Lost 5 parts (1p1n2u1w) 9489 | -8/Materials | Crushed by falling debris 9490 | -8/Materials | System corruption reached 10% 9517 | -8/Materials | Crushed by falling debris 9542 | -8/Materials | Discovered new exit (range 3) 9886 | -8/Materials | Entered Factory 9886 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10225 | -7/Factory | Build established: Hauler-Skirmisher 10744 | -7/Factory | Discovered new exit (range 15) 10745 | -7/Factory | Garrison activated, responded to threat 11797 | -7/Factory | Lost 3 parts (2n1w) 13923 | -7/Factory | Discovered new exit (range 14) 14011 | -7/Factory | Core integrity fell below 50% 14061 | -7/Factory | Lost 5 parts (1p1n1u2w) 14155 | -7/Factory | Fabricated Imp. Kinecellerator? 14165 | -7/Factory | Garrison activated, responded to threat 14183 | -7/Factory | Entered another Factory area 14183 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 14188 | -6/Factory | Lost 4 parts (2n2w) 14547 | -6/Factory | Self-destructed Last Messages --------------- 14183_ Receiving FarCom transmissions... 14198_ Acquired Prototype Device. 14350_ Acquired Hacking Suite. 14386_ ALERT: Security rotation in progress. 14407_ Acquired Imp. Trap Scanner. 14449_ Acquired Phase Cannon. 14463_ Acquired Energy Well. Gauss Cannon swallowed by quantum anomaly within Lightpack 2.0. 14468_ Acquired Imp. Medium Treads. Transport Network Coupler swallowed by quantum anomaly within Lightpack 2.0. Quantum anomaly discharges Reaction Control System. 14474_ Acquired Imp. Medium Treads. 14476_ Acquired Reaction Control System. 14534_ Connecting with Terminal... 14534_ Current location identified: Factory 14534_ ALERT: Suspicious activity at Terminal F020. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????w????????????????????????????????????? | | ??????????????????????########???????????????????? | | ??????????????????????# ! #???????????????????? | | ??????????????????????# #??? ??????????????? | | ??????????????????????# """ #???""??? ??????????? | | ??????????????????????# """ #?? """ ?????????? | | ??????????????????????# """ #?? """ ????????? | | ????? ####+####???????# #? ????????? | | ????? # #???????####+#### ???????? | | ????? # ##+####### @ #????????????? | | ????? # [ #????????????? | | "???" + ! g #????????????? | | ?? ? ###### #????????????? | | " """ ? !! """ ###?????????????????? | | " """ #? !! """"" ""#???g?????????????? | | " """ #?# !! """"" ""#??????ssss???????? | | #?# T"#???g?????????????? | | ### """ """ ""#?????????????????? | | "" + """"" """"" ""#?????????????????? | | "" #?# """"" """"" ###?????????????????? | | ?"" #?### !!!#???????????????????? | | ??? #???# """ """ !!!#???????????????????? | | ??###+###?# """"" """"" !! #???????????????????? | | ??# #?# """"" """"" #???????????????????? | | ### ### #???????????????????? | | ! #???????????????????? | | ### ###### #???????????????????? | | ??# #????# #???????????????????? | | ??###+####?#####+#########+####??????????????????? | | ??# #?# #?# #??????????????????? | | ??# #?# #?# #??????????????????? | | ??# #?# ! #?# #??????????????????? | | ??# #?# ! #?# #??????????????????? | | ??# #?# """ #?#!! #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 290 Matter Stores 494 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 300 Utility Shielding 33 Evasion (%) 57 Offensive Hacking 20 Item Schematics ----------------- Reaction Control System | -9/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Imp. Kinecellerator | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Kinecellerator | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Challenges ------------ None Game ------ Seed SalvageMiningShearcannon Manual? 0 Play Time 01:43:22 Cumulative 21.7 hours Start 2025.05.04 @ 22:34:16 End 2025.05.05 @ 00:23:27 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 22 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f83ca08a-9ce2-4707-b965-b5ac3148fda7