Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.13 @ 13:40:06 Player: ClassActJerk Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (32) 160 Value Destroyed (986) 986 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (621) 621 TOTAL SCORE: 5367 Bonus ------- Follower Combat Kills 21 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 298/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heavy Armor Plating Improved Heavy Armor Plating Hardlight Generator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Makeshift Power Source > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Advanced Sensor Array Improved Terrain Scanner Improved Light Armor Plating Makeshift Light Armor Plating Makeshift Light Armor Plating > --- WEAPON ----------- Makeshift Laser Light Assault Rifle Improved Light Cannon Advanced Assault Cannon > --- INVENTORY -------- Improved Heavy Armor Plating Improved Heavy Armor Plating Medium Laser Grenade Launcher [Rating: 44] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fusion Compressor Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Protection Makeshift Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Slots Evolved 8 | . . . 2 . . . 6 . Power 1 | . . . . . . . 1 . Propulsion . | . . . . . . . . . Utility 5 | . . . 1 . . . 4 . Weapon 2 | . . . 1 . . . 1 . Parts Attached 39 | 6 3 4 6 2 1 3 11 3 Power 8 | 1 . 1 1 1 . . 3 1 Engine 7 | 1 . 1 1 1 . . 3 . Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 7 | 2 . 1 1 1 . . 2 . Treads 7 | 2 . 1 1 1 . . 2 . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 12 | 1 2 . 2 . . . 5 2 Device 3 | . . . . . . . 2 1 Storage 4 | 1 1 . 1 . . . . 1 Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 5 | . 1 . 1 . . . 3 . Artifact . | . . . . . . . . . Weapon 12 | 2 1 2 2 . 1 3 1 . Energy Gun 2 | 1 . . . . . . 1 . Energy Cannon . | . . . . . . . . . Ballistic Gun 3 | 1 . . 2 . . . . . Ballistic Cannon 3 | . . 1 . . 1 1 . . Launcher 4 | . 1 1 . . . 2 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 16 | . . 1 2 . . 1 8 4 Power 3 | . . . 1 . . . 1 1 Propulsion 2 | . . . . . . 1 1 . Utility 5 | . . . 1 . . . 2 2 Weapon 6 | . . 1 . . . . 4 1 Highest Loss Streak 5 | . . 1 1 . . 1 5 4 To Critical Strikes . | . . . . . . . . . Average Backups 6 | 3 3 9 6 5 8 7 5 3 Power 1 | 1 1 . . 1 2 2 . . Propulsion . | 1 . 1 . . . . . . Utility 1 | . . 1 . . 1 2 2 3 Weapon 3 | . 1 5 4 4 4 3 2 . Tool/Special . | . . . . . . . . . Unused Backups 3 | . . . . . . . . 3 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 3 | . . . . . . . . 3 Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 92 | . 95 99 99 100 100 98 90 66 Engine 11 | . 14 14 10 11 11 11 12 5 Treads 17 | . 28 28 22 22 22 21 10 . Device 3 | . . . . . . . 7 10 Storage 17 | . 14 14 22 22 22 22 13 17 Protection 13 | . 9 14 10 11 11 11 21 11 Energy Gun 4 | . 11 . . . . 4 4 11 Ballistic Gun 12 | . 14 6 26 33 31 8 4 . Ballistic Cannon 5 | . . 7 6 . . 14 9 . Launcher 4 | . 2 14 . . . 4 4 5 Peak Build Rating 44 | 6 9 11 12 11 14 17 44 38 Average Rating 19 | 1 7 10 11 11 12 15 36 31 On Entrance 11 | . 6 9 11 11 11 14 13 25 Avg Prop Armor Cover (%) 6 | . . . . . . . 6 . Naked Turns 99 | . . . . . . . . 99 Heaviest Build 64 | 14 34 36 37 36 39 43 64 59 Greatest Support 46 | 40 40 43 46 43 43 43 40 3 Greatest Overweight (x) 19 | 1 . . . . . 2 18 19 Average Overweight (x) . | . . . . . . . 1 6 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 5 12 15 15 15 15 15 15 13 Most Carried 12 | 5 10 12 9 6 10 9 10 8 Average Carried 7 | 3 3 9 6 5 8 7 6 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 Final Carried 10 | 1 10 10 6 5 7 8 9 5 Class Distribution -------------------- 35% | Scavenger-Tank 22% | Tank 21% | Mutant 17% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -7/Zion Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Derelict-Tank | -6/Extension Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Matter Collected 1449 | 232 37 267 212 . 47 184 470 . Remotely . | . . . . . . . . . Salvage Created 1058 | 76 74 83 174 . . 211 440 . Parts 55 | 3 3 10 17 . . 6 16 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 7 | . . . . . 3 4 . . Prevented 2 | . . . . . . 2 . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Combat Hostiles Destroyed 34 | . 2 12 7 . . 7 6 . Guns 6 | . . . 5 . . . 1 . Cannons 12 | . . 3 2 . . 2 5 . AOE 16 | . 2 9 . . . 5 . . Classes Destroyed 10 | 1 1 5 1 . . 1 1 . Worker 2 | . . 1 1 . . . . . Builder 2 | . . 1 . . . . 1 . Recycler 2 | 1 . . . . . . 1 . Swarmer 8 | . . 3 5 . . . . . Grunt 9 | . 2 . 1 . . 4 2 . Brawler 2 | . . . . . . 2 . . Sentry 4 | . . . 1 . . 1 2 . Demolisher 1 | . . 1 . . . . . . Programmer 2 | . . . . . . . 2 . Assembled 8 | . . 8 . . . . . . Best Kill Streak 10 | 1 2 10 4 . . 4 3 . Combat Bots Only 9 | . 2 9 3 . . 4 3 . Max Kills in Single Turn 4 | 1 2 4 1 . . 1 1 . Gunslinging . | . . . . . . . . . Exploded 4 | . 2 4 . . . 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Hostile Shots Fired 442 | . 1 42 59 . . 39 164 137 Missed 151 | . . 11 11 . . 20 58 51 Hits 291 | . 1 31 48 . . 19 106 86 Melee 1 | . . 1 . . . . . . Projectile 290 | . 1 30 48 . . 19 106 86 AOE 8 | . . 8 . . . . . . Critical Strikes 7 | . . . 1 . . . 4 2 Actively Blocked 1 | . . . . . . . 1 . Damage Taken 4150 | . 12 558 543 . . 292 1448 1297 Core 1033 | . . 87 64 . . 21 123 738 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 45 | . . . 18 . . 14 13 . Regen/Repaired (Parts) 32 | . . . . . 32 . . . Core Remaining (%) 81 | 100 . 65 . . . 78 . . Volleys Fired 75 | 4 1 17 19 . . 13 21 . Largest 4 | 2 2 2 3 . . 3 4 . Hottest 143 | 70 53 66 73 . . 103 143 . Shots Fired 187 | 8 2 26 57 . . 33 61 . Gun 104 | 8 1 4 49 . . 3 39 . Cannon 51 | . . 7 8 . . 14 22 . Launcher 32 | . 1 15 . . . 16 . . Special . | . . . . . . . . . Kinetic 131 | 4 1 11 57 . . 16 42 . Thermal 24 | 4 . . . . . 1 19 . Explosive 32 | . 1 15 . . . 16 . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 14 | 4 2 4 14 . . 6 5 . Robot Miss Streak 6 | 1 . 2 3 . . 5 6 . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 112 | 6 1 15 36 . . 19 35 . Core Hits 91 | 2 2 35 9 . . 23 20 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . . . . . . . 2 . Burn 1 | . . . . . . . 1 . Blast 1 | . . . . . . . 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3164 | 76 104 794 412 . . 1180 584 14 Guns 720 | 76 . 22 330 . . 20 272 . Cannons 676 | . . 129 82 . . 153 312 . Explosions 1754 | . 104 643 . . . 1007 . . Melee . | . . . . . . . . . Ramming 14 | . . . . . . . . 14 Kinetic 1170 | 51 . 151 412 . . 161 395 . Thermal 226 | 25 . . . . . 12 189 . Explosive 1754 | . 104 643 . . . 1007 . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . . . 6 6 Average Corruption 4 | . . . . . . . 3 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 37 | . . . . . . . 9 28 Message Errors 8 | . . . . . . . 2 6 Matter Fused 6 | . . . . . . . 2 4 Heat Flow Errors 6 | . . . . . . . 1 5 Energy Discharges 6 | . . . . . . . 1 5 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . 3 Data Loss (major) 3 | . . . . . . . 1 2 Misfires 1 | . . . . . . . 1 . Alerts 2 | . . . . . . . . 2 Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 30 | . . 30 . . . . . . Projectiles 4 | . . 4 . . . . . . Explosions 26 | . . 26 . . . . . . Melee . | . . . . . . . . . Knockbacks 5 | . . 2 1 . . . 2 . Impact . | . . . . . . . . . Kinetic 5 | . . 2 1 . . . 2 . Secondary . | . . . . . . . . . Self-Inflicted Damage 56 | . . 49 . . . . . 7 Shots 1 | . . 1 . . . . . . Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 472 | . . 75 60 . . 107 472 295 Average Temperature 131 | . . 36 28 . . 35 154 177 Received Heat Transfer 1053 | . 6 53 126 . . 129 210 529 Effects 12 | . . . . . . . 8 4 Shutdowns 3 | . . . . . . . 3 . Energy Bleed 1 | . . . . . . . 1 . Interference 4 | . . . . . . . . 4 Short Circuit 1 | . . . . . . . 1 . Damage (major) 3 | . . . . . . . 3 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . . . 2 . Heat Transferred 629 | 74 . . . . . 37 518 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 90 | 5 48 71 66 18 . . 90 78 Initial 35 | . . 4 20 18 . . 35 . Average 9 | . 4 11 15 4 . . 13 1 Influence Increases 971 | 5 48 224 196 . . 175 233 90 Destroy 0b10 Robot/C 580 | . 40 140 140 . . 140 120 . Destroy 0b10 Robot/NC 30 | 5 . 10 5 . . . 10 . Destroy Leader 110 | . . 30 20 . . 20 40 . Allied During Kill 11 | . . 11 . . . . . . Destroy Structure 45 | . 8 33 1 . . . 3 . Lose Combat Pursuer 195 | . . . 30 . . 15 60 90 Influence Decreases 893 | 5 36 184 200 48 . 119 289 12 Entered New Map 91 | . . 8 32 30 . . 21 . Time Decay 730 | 5 36 148 148 18 . 109 254 12 Lost Part 54 | . . 10 20 . . 10 14 . Lost Ally 18 | . . 18 . . . . . . Squads Dispatched 3 | . . . . . . . 3 . Investigation 1 | . . . . . . . 1 . Extermination 2 | . . . . . . . 2 . Reinforcement . | . . . . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Distress Signals 5 | . 1 . . . . . 1 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 85 | . 6 30 13 . . 9 13 14 Peak Tracking Total 20 | . 4 20 6 . . 4 4 10 Tactical Retreats 8 | . . . 1 . . 1 4 2 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Traps Triggered 1 | . . . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Machines Accessed . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks . | . . . . . . . . . Successful . | . . . . . . . . . Failed . | . . . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 3 | . . . . . 2 . 1 . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks . | . . . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 1 | . . . . . . . 1 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 14 | . . . . . 14 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Total Allies 9 | . . 3 . . 6 . . . Largest Group 6 | . . 3 . . 6 1 . . Highest-Rated Group 349 | . . 40 . . 349 40 . . Highest-Rated Ally 96 | . . 16 . . 96 40 . . Total Orders . | . . . . . . . . . Ally Attacks 26 | . . 22 . . . 4 . . Total Damage 343 | . . 199 . . . 144 . . Kills 4 | . . 4 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Active Infowar (turns) 1426 | . . . . . . . 1171 255 Sensors 765 | . . . . . . . 765 . Terrain 1426 | . . . . . . . 1171 255 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Turns Passed 7209 | 93 433 944 643 101 1368 1019 1599 1009 Spaces Moved 3084 | 77 186 514 213 40 850 572 390 242 Core 319 | 74 . . . . . . 3 242 Treads 2765 | 3 186 514 213 40 850 572 387 . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 240 50 Average Speed 194 | 90 160 160 160 160 160 166 287 396 Slowest Speed 1000 | 160 160 160 160 160 160 320 950 1000 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 3 23 93 22 20 70 64 7 23 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 4 | . . 2 . . 1 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 147 | . 10 63 . . . 72 2 . Melee . | . . . . . . . . . Projectile 3 | . . . . . . 1 2 . AOE 144 | . 10 63 . . . 71 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Total 4175 | 93 319 610 479 77 859 609 834 295 Wait 906 | . 118 70 233 35 . 17 392 41 Move 3076 | 76 185 513 212 39 849 571 389 242 Hop . | . . . . . . . . . Pick Up 43 | 7 11 3 3 . 5 1 13 . Fast Attach . | . . . . . . . . . Attach 36 | 6 1 4 6 . . 1 14 4 Detach 2 | . . 1 . . . 1 . . Swap 14 | . 2 . 3 2 2 5 . . Drop 22 | . 1 2 3 1 3 . 5 7 Fire 75 | 4 1 17 19 . . 13 21 . Melee . | . . . . . . . . . Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Extension History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 7) 313 | -10/Materials | Build established: Mutant 527 | -10/Materials | Entered Mines 584 | -10/Mines | Learned location of Zion (-7) 710 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 771 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 908 | -10/Mines | Assembled infested the area 913 | -10/Mines | Assisted by a Guerilla fighting off Assembled 972 | -10/Mines | Lost 4 allies 981 | -10/Mines | Destroyed 9 combat bots 1202 | -10/Mines | Learned Materials terminal intel 1423 | -10/Mines | Discovered new exit (range 10) 1471 | -10/Mines | Entered Materials 1471 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1472 | -9/Materials | Loaded intel: 12 terminal locations 1874 | -9/Materials | Build established: Tank 2062 | -9/Materials | Discovered new exit (range 15) 2114 | -9/Materials | Entered Mines 2196 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2215 | -9/Mines | Entered Zion 2276 | -7/Zion | Given A8's code to call for help 2286 | -7/Zion | Discovered new exit (range 11) 2422 | -7/Zion | Build established: Scavenger-Tank 2853 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2855 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3105 | -7/Zion | Met Imprinter 3131 | -7/Zion | Imprinted 3134 | -7/Zion | Declared Zion's savior 3583 | -7/Zion | Entered Proximity Caves 3583 | -6/Proximity Caves | Accompanied by 1 ally 3706 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3815 | -6/Proximity Caves | Build established: Tank 4498 | -6/Proximity Caves | Discovered new exit (range 16) 4602 | -6/Proximity Caves | Entered Factory 4602 | -6/Factory | Evolved 6 slots: Power x1, Utility x4, Weapon x1 4603 | -6/Factory | Identified exit to Extension 4911 | -6/Factory | Build established: Derelict-Tank 5317 | -6/Factory | Build established: Scavenger-Tank 6127 | -6/Factory | Terminal network hard line cut 6201 | -6/Factory | Entered Extension 6230 | -6/Extension | Lost 5 parts (1p1n2u1w) 6510 | -6/Extension | Build established: Derelict-Tank 7074 | -6/Extension | Spotted B-75 Beast 7099 | -6/Extension | Spotted B-75 Beast 7138 | -6/Extension | Lost 4 parts (1p2u1w) 7186 | -6/Extension | Core integrity fell below 50% 7204 | -6/Extension | Core integrity fell below 20% 7210 | -6/Extension | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07074_ Mak. Power Source destroyed. 07077_ Knocked back. 07084_ U-05 Engineer builds a Wall. 07095_ Grenade Launcher destroyed. 07101_ SRR0 07107_ Knocked back. 07108_ Dropped Matter Compressor. 07109_ Dropped Hcp. Matter Pod. 07109_ Dropped Lrg. Storage Unit. 07110_ Dropped Hardlight Generator. 07110_ Dropped Med. Laser. 07111_ Dropped Mak. Laser. 07157_ W-25 Informer sends out distress signal. 07159_ System corrupted: Matter fused (-5). 07174_ W-25 Informer sends out distress signal. 07184_ Slammed into G-50 Soldier. 07191_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????########################??????? | | ?????# gss@s s #??????? | | ?????# #################### #??????? | | ?????# #??????????????????# #??????? | | ?????# #??????????????????# ??????? | | ?????# #??????????????????# ?????? | | ?????# #??????????????????# ????? | | ?????# #??????????+??????? ????? | | ?????# #???????? ???????? #####???? | | ?????# ########/### ????? ????????? | | ?????# ????"????????? | | ?????# ?????????????? | | ?????# ?????????????? | | ?????# ?????????????? | | ?????# ###########??????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?#???# ##???????????????????????? | | ??#??# #?#?#????????????????????? | | ???#?# ###??????????????????????? | | #????# #?#??????????????????????? | | ?????# #????????????????????????? | | ???#?# ^ ##?#??????#??????????????? | | ?????# #?##?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 35 Energy Capacity 360 Matter Stores 581 Matter Capacity 750 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 350 Power Shielding 33 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Component Analysis Suite | -7/Zion | Archive Power Sword | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Med. Treads | -7/Zion | Archive Mass Driver | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Gravmag System | -7/Zion | Archive Focal Shield | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive S-27 Virus | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Help From High Places I Survived The Infestation I'm Back, Baby! Challenges ------------ None Game ------ Seed RegenerativeDirtyHammer Manual? 0 Play Time 00:35:32 Cumulative 23.7 hours Start 2025.11.13 @ 13:06:46 End 2025.11.13 @ 13:40:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 20 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ad1d416-7689-4c85-8fb1-c968e48431e0