Cogmind - Beta 15 X3 @@@ ROGUE MODE // 2025.04.12 @ 22:19:33 Player: aoemica Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (421) 2105 Value Destroyed (21327) 21327 Prototype IDs (374) 7480 Alien Tech Used (5) 1000 Bonus (52732) 52732 TOTAL SCORE: 94744 Bonus ------- High Alert Combat Kills 3940 Follower Combat Kills 648 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3060 Recovered Sigix Corpse 4000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed Architect 15000 Win 3000 Friendly Fire -1716 Cogmind --------- Core Integrity 1202/1600 Matter 227/300 Energy 909/1260 System Corruption 4% Temperature Cool (26) Movement Hovering (45) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- Concept Zero-point Core Concept Zero-point Core Concept Zero-point Core > --- PROPULSION (8) --- Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Experimental Antigrav System Concept Combat Aerolev Unit > --- UTILITY (12) ----- Experimental Cooling System Medium Storage Unit Concept Chromion Battery Experimental Targeting Computer Experimental Targeting Computer Concept Core Analysis Suite Advanced Particle Accelerator Experimental Weapon Cycler Advanced Phase Shifter Advanced Force Field > --- WEAPON (2) ------- Concept Plasma Driver Concept Plasma Driver > --- INVENTORY (10) --- Heavy Regenerative Plating Sigix Corpse Sigix Corpse Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Concept Zero-point Core Concept Zero-point Core > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Experimental Antigrav System Experimental Antigrav System Gravjet Array Concept Combat Aerolev Unit > --- UTILITY ---------- Experimental Cooling System Concept Antigrav Storage Unit Spectral Analyzer Experimental Targeting Computer Concept Core Analysis Suite Improved Reaction Control System Advanced Phase Shifter Concept Cloak Mesh Centrium Medium Armor Plating Graphene Brace AEGIS Remote Shield Concept Network Penetrator > --- WEAPON ----------- Concept Lightning Penetrator Concept Plasma Driver > --- INVENTORY -------- Experimental Antimatter Reactor Concept Zero-point Core Combat Linear Gravjet Combat Linear Gravjet Experimental Antigrav System Gravjet Array Advanced Power Amplifier Concept Chromion Battery Concept Chromion Battery Concept NT7 Matterbank Experimental Targeting Computer Improved Armor Integrity Analyzer Reaction Control System Layered Medium Armor Plating Layered Medium Armor Plating Improved Point Defense System Transdimensional Reconstructor Subatomic Replicator Concept Plasma Driver Omega Cannon Gamma Bomb Array [Rating: 275] Favorites ----------- Power Concept Zero-point Core Engine Ion Engine Power Core Concept Zero-point Core Reactor Light Quantum Reactor Propulsion Combat Linear Gravjet Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Linear Gravjet Flight Unit Improved VTOL Module Utility Advanced Hacking Suite Device Advanced Transmission Jammer Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Impact Mace Energy Gun Heavy Particle Gun Energy Cannon Concept Plasma Driver Ballistic Gun Shotgun Ballistic Cannon Omega Cannon Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Impact Mace Slashing Weapon Ionic Axe Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Slots Evolved 18 | . . . 2 2 2 . . . 4 . . . . 2 . . . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Propulsion 6 | . . . 1 1 . . . . 1 . . . . 1 . . . . . . 1 . 1 . . . . . Utility 10 | . . . 1 1 2 . . . 3 . . . . 1 . . . . . . . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 298 | . 11 2 32 16 17 25 1 7 15 1 . 3 1 7 . 7 . 2 15 2 27 3 9 15 32 13 24 11 Power 32 | . . . 3 2 2 2 . 1 1 . . 1 . . . . . 1 1 . 4 . 2 2 6 1 3 . Engine 8 | . . . 3 2 . . . 1 . . . . . . . . . . . . 2 . . . . . . . Core 9 | . . . . . 2 2 . . 1 . . . . . . . . 1 . . . . . . 1 1 1 . Reactor 15 | . . . . . . . . . . . . 1 . . . . . . 1 . 2 . 2 2 5 . 2 . Propulsion 81 | . 3 . 13 5 5 11 . . 3 . . . . . . 3 . . 3 . 8 1 3 4 8 2 5 4 Treads 28 | . 2 . 13 5 5 . . . . . . . . . . . . . . . . . . . . . 3 . Leg 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Wheel 4 | . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . . Hover 29 | . . . . . . . . . . . . . . . . . . . 1 . 6 1 3 3 8 2 1 4 Flight 18 | . . . . . . 8 . . 3 . . . . . . 3 . . 2 . 2 . . . . . . . Utility 126 | . 3 . 6 4 6 8 1 5 9 1 . 2 1 6 . 4 . . 4 2 9 1 4 4 13 10 16 7 Device 58 | . . . 2 1 4 4 . 1 4 1 . . . 3 . 1 . . 2 . 4 1 2 3 7 4 9 5 Storage 16 | . 2 . 1 1 1 . . 2 . . . . . 1 . . . . . 1 1 . . . 3 . 2 1 Processor 15 | . 1 . . . . 1 . 2 1 . . . . . . 1 . . 1 1 . . . 1 1 3 2 . Hackware 16 | . . . . 1 . 2 . . 2 . . 1 . 2 . 2 . . 1 . 3 . 1 . . 1 . . Protection 21 | . . . 3 1 1 1 1 . 2 . . 1 1 . . . . . . . 1 . 1 . 2 2 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 59 | . 5 2 10 5 4 4 . 1 2 . . . . 1 . . . 1 7 . 6 1 . 5 5 . . . Energy Gun 8 | . . . 2 2 . 2 . . . . . . . . . . . . . . . . . 1 1 . . . Energy Cannon 9 | . . 1 . . . 1 . . 1 . . . . . . . . . . . 2 1 . 1 2 . . . Ballistic Gun 14 | . 5 1 4 2 2 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . . . 2 . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . Launcher 6 | . . . 1 1 . . . . . . . . . . . . . 1 1 . . . . 2 . . . . Special Weapon 8 | . . . . . . . . . . . . . . . . . . . 5 . 2 . . . 1 . . . Impact Weapon 3 | . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Slashing Weapon 3 | . . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Unidentified Prototypes 33 | . . . 2 1 3 5 . . . . . 3 . 2 . 1 . . 9 . 2 . . 2 . . 3 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . System Corruption 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . Parts Lost 46 | . . . 3 1 11 16 . . 1 . . . . . . 1 . . . . 1 . . . 3 1 . 8 Power 4 | . . . 1 . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 12 | . . . 1 . 3 6 . . . . . . . . . . . . . . . . . . . . . 2 Utility 23 | . . . 1 1 5 4 . . 1 . . . . . . 1 . . . . . . . . 3 1 . 6 Weapon 7 | . . . . . 2 5 . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 8 | . . . 1 1 8 8 . . 1 . . . . . . 1 . . . . 1 . . . 1 1 . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 15 | . 11 14 17 23 24 17 4 7 8 9 9 9 10 9 10 9 10 10 9 10 10 14 14 13 19 22 20 7 Power 1 | . 1 1 1 1 2 1 . . 1 1 1 1 1 1 1 . 1 1 . . . . . . 1 2 2 . Propulsion 3 | . 3 4 6 8 6 3 1 1 1 2 2 2 2 1 1 1 1 1 . 2 1 2 1 1 4 5 3 2 Utility 6 | . 1 4 4 8 8 6 3 4 5 6 6 6 6 6 6 5 6 6 4 6 4 6 7 6 6 9 8 4 Weapon 3 | . 4 5 5 5 6 4 . . . . . . . . . . 1 1 2 1 2 2 3 3 4 3 3 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 63 | . 8 . 10 6 2 7 . 1 2 . 1 1 . . 2 2 . . 1 . 5 1 . 2 2 1 3 6 Power 9 | . 2 . 1 1 1 . . 1 1 . . . . . 1 . . . . . . . . . . . . 1 Propulsion 15 | . 3 . 4 2 . 1 . . 1 . . . . . . 1 . . . . 3 . . . . . . . Utility 23 | . 1 . 3 2 1 . . . . . . . . . 1 1 . . 1 . 1 1 . 2 2 . 2 5 Weapon 15 | . 2 . 2 1 . 5 . . . . 1 1 . . . . . . . . 1 . . . . 1 1 . Tool/Special 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 99 99 92 82 92 88 97 94 94 93 94 93 94 94 94 94 96 100 95 89 90 90 93 95 86 88 Engine 3 | . 14 14 11 9 2 . . 2 1 . . . . . . . . . . . 2 . . . . . . . Core 2 | . . . . . 4 6 7 4 3 5 5 5 5 5 5 5 5 5 4 . . . . . 1 7 4 12 Reactor 2 | . . . . . . . . . . . . . . . . . . . . 5 5 9 12 11 10 4 7 . Treads 10 | . 15 28 33 35 30 15 . . . . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . . . . . . . . . . 8 28 30 31 30 28 28 26 Flight 8 | . . . . . . 11 30 30 28 23 23 23 23 26 26 26 26 26 29 31 22 . . . . . . . Device 12 | . . . 14 17 18 18 19 9 6 5 5 5 5 9 10 9 10 10 9 10 8 8 9 14 19 21 17 19 Storage 6 | . 14 14 11 9 10 4 . 4 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 Processor 8 | . 13 14 3 . . 2 7 7 8 11 11 11 11 10 10 10 10 10 10 10 9 9 8 11 13 11 15 12 Hackware 7 | . . . . . 3 5 15 15 22 23 23 23 23 21 21 21 21 21 21 21 18 14 11 3 . 2 . . Protection 4 | . . . 4 9 5 . 3 7 5 5 5 4 5 4 5 4 5 5 5 5 3 4 4 4 4 7 5 6 Energy Gun 1 | . . . 1 15 . . . . . . . . . . . . . . . . . . . . . 3 . . Energy Cannon 1 | . . . 2 . . . . . . . . . . . . . . . . . 1 4 4 7 5 4 1 7 Ballistic Gun 5 | . 28 27 14 1 14 8 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 7 2 3 5 5 5 5 5 5 5 5 5 2 5 3 4 4 . . . . . Peak Build Rating 275 | . 11 11 25 40 61 61 44 43 77 79 79 83 83 98 98 109 106 107 122 120 162 161 182 200 250 263 275 250 Average Rating 111 | . 9 10 16 35 49 48 42 39 63 76 76 78 79 92 97 101 106 105 114 119 136 160 179 190 226 259 242 237 On Entrance 99 | 6 6 11 11 25 36 61 44 41 43 77 79 77 83 79 97 98 106 106 105 120 120 161 161 182 196 250 263 250 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 147 | 13 31 32 63 108 112 98 17 23 27 27 27 27 27 28 26 27 26 36 42 39 92 89 106 113 123 122 147 125 Greatest Support 240 | 20 40 40 63 99 104 94 20 20 29 29 29 29 32 37 34 37 37 37 35 35 101 95 109 137 129 126 240 126 Greatest Overweight (x) 6 | . 1 . 1 1 1 6 . 1 . . . . . . . 1 . . 1 1 1 . . 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 15 15 20 25 25 25 5 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 25 25 25 25 Average Capacity 16 | . 11 15 17 24 25 17 5 8 10 10 10 10 10 10 10 10 10 10 10 10 11 15 15 15 21 25 25 10 Most Carried 25 | . 15 15 20 25 25 25 5 10 10 10 10 10 10 10 10 10 10 10 10 11 15 15 15 15 25 25 25 25 Average Carried 16 | . 11 14 17 23 24 17 4 8 9 9 9 9 10 9 9 9 10 10 9 10 10 14 14 14 21 24 22 9 Final Capacity 25 | 8 15 15 20 25 25 5 5 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 25 25 25 10 Final Carried 25 | 6 15 15 20 25 25 5 4 10 10 9 10 10 10 10 10 10 10 10 10 11 15 15 15 15 25 25 25 4 Class Distribution -------------------- 29% | Mutant 12% | Hacker-Ninja 11% | Hacker-Scout 8% | Scavenger-Mutant 7% | Wizard-Ninja 5% | Machinist-Mutant 5% | Hacker-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Skirmisher | -7/Storage Scavenger-Skirmisher | -7/Recycling Hacker-Sprinter | -7/Scraptown Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Waste Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Wizard-Ninja | -4/Warlord Wizard-Ninja | -3/Proximity Caves Wizard-Ninja | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Scout | -2/Research Hacker-Scout | -2/Testing Sprinter | -2/Protoforge Hacker-Scout | -1/Access Machinist-Mutant | -1/Command Scavenger-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Matter Collected 13494 | 200 641 135 713 616 832 848 50 60 305 . 20 . 121 154 95 98 15 69 380 30 510 90 147 482 3630 274 2801 178 Remotely 460 | . . . . . . . . . . . . . . . . . . . . . . . . . 460 . . . Salvage Created 20408 | . 959 345 1786 1556 1001 813 . . 475 . . . 22 154 . 364 . 38 855 5 764 281 449 625 4441 690 1885 2900 Parts 889 | . 80 17 94 83 40 31 . . 9 . . . 2 3 . 4 . 9 17 . 29 3 12 28 187 42 56 143 Haulers Intercepted 33 | . 2 . 4 4 2 4 . . 4 . . . . 1 . 3 . . . . 4 . 3 1 . 1 . . Recyclers Shooed 15 | . 3 1 4 1 1 2 . . . . . . . . . . . . . . 1 . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . . . 2 . 2 . . . . 6 . 19 . . . . . . . . Prevented 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Combat Hostiles Destroyed 298 | . 21 10 32 29 21 10 . . . . . . 1 . . . . 4 24 1 5 1 1 7 69 8 24 30 Melee 7 | . . . 2 2 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . Guns 84 | . 21 10 11 22 16 3 . . . . . . . . . . . . . . . . . . . . 1 . Cannons 83 | . . . 8 . . . . . . . . . . . . . . . . . 2 . . 1 35 6 13 18 AOE 62 | . . . 5 3 4 7 . . . . . . . . . . . 4 24 . 3 . . 3 5 . 4 . Classes Destroyed 23 | . 9 . 2 . 4 . . . . . . . . . . . . . 4 1 . . . . 3 . . . Worker 15 | . 4 . . 2 . 4 . . . . . . . . . . . . . . 1 . . 1 2 . 1 . Builder 9 | . 2 . . 1 . 1 . . . . . . . . . . . . . . 2 . . 1 2 . . . Tunneler 5 | . . . 2 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . Hauler 33 | . 2 . 4 4 2 4 . . 4 . . . . 1 . 3 . . . . 4 . 3 1 . 1 . . Recycler 18 | . 2 . 4 3 2 3 . . . . . . . . . . . . . . 1 1 . 1 . . 1 . Mechanic 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Operator 11 | . 3 . 3 . . . . . . . . . . . . . . . . . 1 1 . 1 1 . 1 . Drone 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 5 . . . Watcher 26 | . 3 . 3 3 . . . . 3 . . . . 2 . 2 . . . . 2 1 2 2 1 1 1 . Swarmer 56 | . 9 6 4 10 4 . . . . . . . 1 . . . . 4 2 . 3 . . 4 . . 9 . Grunt 99 | . 12 4 20 12 8 10 . . . . . . . . . . . . 11 . . 1 1 1 14 1 4 . Brawler 5 | . . . . . . . . . . . . . . . . . . . 3 . . . . . 2 . . . Duelist 4 | . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . Protector 4 | . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . Sentry 28 | . . . 8 7 1 . . . . . . . . . . . . . . . . . . . 10 . 2 . Specialist 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . Hunter 5 | . . . . . 1 . . . . . . . . . . . . . 2 . . . . 2 . . . . Programmer 31 | . . . . . 4 . . . . . . . . . . . . . . . 2 . . . 15 7 3 . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Demolisher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Hotshot 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Decapitator 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Immortal 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . V-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 14 | . 5 3 9 6 4 9 . . 4 . . . 1 1 . 1 . 4 6 1 6 2 4 11 14 3 6 5 Combat Bots Only 14 | . 4 3 9 5 4 5 . . . . . . 1 . . . . 4 6 1 3 1 1 7 14 3 5 5 Max Kills in Single Turn 4 | . 2 2 3 2 3 2 . . 1 . . . 1 1 . 1 . 4 4 1 2 1 1 4 3 1 1 2 Gunslinging 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 1 3 2 . . . . . . . . . . . 4 4 . 2 . . 3 3 . 1 . Melee 1 | . . . 1 1 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed 8 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 5 YI-UF0 (-10/Mines) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Hostile Shots Fired 2231 | . 53 35 113 119 239 257 . . 8 . . . 13 12 . 35 1 5 11 2 31 4 10 35 317 53 147 731 Missed 1090 | . 9 9 25 42 67 93 . . 4 . . . 8 5 . 21 . 4 7 . 7 1 3 19 159 33 56 518 Damage Taken 17599 | . 448 280 1135 1084 2297 1926 . . 85 . . . 201 137 . 232 15 15 50 34 480 51 157 275 3141 452 1809 3295 Core 2467 | . 90 50 233 154 137 528 . . . . . . . 44 . . . . 34 . 63 . 19 16 448 54 114 483 Absorbed by Shields 7124 | . . . . . 568 . . . . . . . . . . . . . . 32 132 5 19 90 1641 442 1526 2669 Reduced by Siege Mode 117 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 117 . Redirected to Shielding 444 | . . . . . . . . . . . . . . . . . . . . . . . . . . 111 108 225 Regen/Repaired (Parts) 2554 | . . . . . . . . . . . . . . 173 . 326 . . 46 . 99 . . . . . 1137 773 Core Remaining (%) 69 | 100 . 44 41 72 . . . 5 . . . . 100 . . . . . . 93 . 95 . . 66 . . 75 Volleys Fired 1042 | . 84 21 76 110 78 46 . . . . . . . . . . . 1 19 . 18 16 10 65 249 42 90 117 Largest 2 | . 2 2 2 2 2 2 . . . . . . . . . . . 1 1 . 1 1 1 2 2 1 2 2 Hottest 280 | . 46 68 110 110 70 70 . . . . . . . . . . . 49 20 . 110 110 110 214 280 140 215 280 Shots Fired 1535 | . 148 38 138 216 144 84 . . . . . . . . . . . 1 19 . 18 16 10 70 268 42 96 227 Gun 715 | . 148 34 83 212 137 77 . . . . . . . . . . . . . . . . . . 14 4 6 . Cannon 755 | . . 4 52 . . . . . . . . . . . . . . . . . 16 16 10 65 241 38 86 227 Launcher 49 | . . . 3 4 7 7 . . . . . . . . . . . 1 6 . . . . 5 12 . 4 . Special 16 | . . . . . . . . . . . . . . . . . . . 13 . 2 . . . 1 . . . Kinetic 647 | . 148 34 101 24 137 77 . . . . . . . . . . . . . . . . . 1 74 . 51 . Thermal 700 | . . 4 34 188 . . . . . . . . . . . . . . . . 16 14 5 54 86 37 35 227 Explosive 33 | . . . 3 4 7 7 . . . . . . . . . . . 1 8 . 2 . . 1 . . . . Electromagnetic 143 | . . . . . . . . . . . . . . . . . . . . . . 2 5 14 107 5 10 . Entropic 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Robot Hit Streak 26 | . 18 5 9 15 20 11 . . . . . . . . . . . . 4 . 14 3 4 7 16 26 18 22 Robot Miss Streak 10 | . 7 4 4 4 6 7 . . . . . . . . . . . . 2 . 1 1 2 10 9 . 4 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 Secondary Targets 12 | . 3 3 1 1 4 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1049 | . 112 29 118 144 91 56 . . 13 . . . 1 8 . 8 . . 14 1 29 5 12 17 150 23 60 158 Core Hits 656 | . 61 22 61 59 48 44 . . 2 . . . . 1 . 2 . 3 62 . 9 1 3 20 107 8 47 96 Critical Kills 26 | . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 . 4 1 6 12 Critical Parts Destroyed 14 | . 1 . 1 1 . 3 . . 3 . . . . . . 2 . . . 1 2 . . . . . . . Critical Strikes 69 | . 1 . 1 10 1 3 . . 3 . . . . 1 . 2 . . 4 1 2 1 1 . 16 1 9 12 Burn 8 | . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 23 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 6 12 Destroy 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Blast 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 . 3 . Corrupt 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . Smash 15 | . . . 1 1 . 3 . . 3 . . . . . . 2 . . 1 1 2 . 1 . . . . . Sever 4 | . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Melee Attacks 305 | . . . 27 20 4 10 . . 55 2 11 . 15 34 . 33 1 1 12 7 33 19 18 1 2 . . . Impact 230 | . . . 27 20 3 9 . . 27 2 10 . 13 14 . 29 1 1 4 6 26 19 18 1 . . . . Slashing 41 | . . . . . 1 1 . . 28 . 1 . 2 8 . . . . . . . . . . . . . . Piercing 31 | . . . . . . . . . . . . . . 12 . 4 . . 8 1 6 . . . . . . . Sneak Attacks 40 | . . . . 1 . 4 . . 7 . . . . 3 . 4 . . 2 1 12 1 3 . 2 . . . Combat Hostiles 3 | . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . . . . Follow-up Attacks 6 | . . . . . . . . . 2 . . . . 1 . 2 . . 1 . . . . . . . . . Damage Inflicted 64804 | . 1723 575 2875 3485 2078 2327 . . 1154 . . . 45 554 . 618 . 347 7972 122 2996 296 887 1878 12637 2279 6811 13145 Guns 8617 | . 1704 437 1005 2495 1537 772 . . . . . . . . . . . . . . . . . . 360 144 163 . Cannons 34564 | . . 84 792 . . . . . . . . . . . . . . . . . 643 126 181 920 10184 2135 6354 13145 Explosions 14113 | . . . 277 261 495 989 . . . . . . . . . . . 347 7520 . 879 . . 958 2093 . 294 . Melee 6840 | . . . 746 597 29 562 . . 1154 . . . 45 554 . 618 . . 175 122 1362 170 706 . . . . . Ramming 281 | . 19 54 55 132 17 4 . . . . . . . . . . . . . . . . . . . . . . Kinetic 16802 | . 1704 437 1278 266 1537 772 . . . . . . . . . . . . . . . . . 96 6520 . 4192 . Thermal 23230 | . . 84 519 2229 . . . . . . . . . . . . . . . . 643 42 40 449 1854 2063 2162 13145 Explosive 7510 | . . . 277 261 495 989 . . . . . . . . . . . 347 3778 . 879 . . 484 . . . . Electromagnetic 6010 | . . . . . . . . . . . . . . . . . . . . . . 84 141 849 4263 216 457 . Impact 5414 | . . . 746 597 . 508 . . 860 . . . . 376 . 479 . . 52 122 798 170 706 . . . . . Slashing 811 | . . . . . 29 54 . . 294 . . . 45 . . . . . 277 . 112 . . . . . . . Piercing 1004 | . . . . . . . . . . . . . . 178 . 139 . . 123 . 564 . . . . . . . Entropic 3742 | . . . . . . . . . . . . . . . . . . . 3742 . . . . . . . . . Highest Corruption 36 | . . . . 2 8 8 8 . . . . . . . . 2 2 2 2 . 5 4 2 3 36 6 12 4 Average Corruption 6 | . . . . 1 6 8 8 . . . . . . . . 2 2 2 2 . 3 2 2 2 15 5 8 2 Corruption Purged 19 | . . . . . . . . . . . . . . . . . . . . . 5 2 . . . . 12 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 283 | . . . . 14 41 22 . . . . . . . . . 4 4 4 . . 3 6 6 13 115 2 31 18 Message Errors 71 | . . . . 6 10 6 . . . . . . . . . 1 . 1 . . 3 1 . 4 24 1 8 6 Matter Fused 59 | . . . . 4 9 3 . . . . . . . . . 1 1 2 . . . 1 3 2 25 . 4 4 Heat Flow Errors 33 | . . . . 2 4 3 . . . . . . . . . . . . . . . . . 3 16 . 3 2 Energy Discharges 25 | . . . . 2 3 4 . . . . . . . . . . . 1 . . . . 1 1 7 . 4 2 Parts Rejected 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . 2 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 27 | . . . . . 3 3 . . . . . . . . . 1 1 . . . . 1 1 2 9 1 4 1 Data Loss (major) 18 | . . . . . 2 . . . . . . . . . . . 1 . . . . 2 1 . 9 . 3 . Misfires 9 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . 3 . 1 2 Alerts 10 | . . . . . 2 1 . . . . . . . . . . 1 . . . . 1 . 1 3 . 1 . Misdirections 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 . 1 . Weapon Failures 12 | . . . . . 6 1 . . . . . . . . . . . . . . . . . . 5 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5231 | . . . 115 209 . 222 . . 487 . . . 19 171 . 204 . 81 165 122 782 116 203 29 958 435 509 404 Projectiles 2414 | . . . . . . . . . . . . . . . . . . . . . 79 . 26 23 938 435 509 404 Explosions 360 | . . . 4 . . 6 . . . . . . . . . . . 81 165 . 78 . . 6 20 . . . Melee 2457 | . . . 111 209 . 216 . . 487 . . . 19 171 . 204 . . . 122 625 116 177 . . . . . Knockbacks 49 | . . . 5 9 . . . . 1 . . . . . . . . . . . 3 2 . . 19 . 10 . Impact 14 | . . . 2 6 . . . . 1 . . . . . . . . . . . 3 2 . . . . . . Kinetic 31 | . . . 2 . . . . . . . . . . . . . . . . . . . . . 19 . 10 . Secondary 4 | . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 357 | . . . 45 . 44 118 . . . . . . . . . . . . . . . . . 20 61 45 24 . Shots 20 | . . . 1 . 1 5 . . . . . . . . . . . . . . . . . 2 7 1 3 . Rammed 30 | . 2 9 6 7 5 1 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 35 | . 4 9 6 9 6 1 . . . . . . . . . . . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . 1 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 370 | . 4 112 45 153 232 181 . . 8 . . . . . . . . . . . 216 216 144 235 237 19 370 293 Average Temperature 45 | . 1 31 10 28 43 36 . . 2 . . . . . . . . . . . 49 29 48 42 88 12 68 69 Received Heat Transfer 2783 | . 159 96 447 468 408 744 . . 27 . . . 9 30 . 9 . . 9 . 9 9 21 6 261 4 57 10 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 59 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 59 . Longest Duration 59 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 59 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Corrupted 55 | . . . 6 2 . 1 . . 3 . . . . 1 . 2 . . . . 5 3 4 3 24 1 . . Combat Hostiles 37 | . . . 6 1 . . . . . . . . . . . . . . . . . 1 1 3 24 1 . . Parts Fried 89 | . . . 12 3 . . . . 4 . . . . 5 . 4 . . . . 5 6 5 2 39 . 4 . Impact Corruptions 55 | . . . 8 8 . 3 . . 7 . . . . 2 . 4 . . . 1 13 3 6 . . . . . Robots Melted 24 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 1 6 12 Combat Hostiles 24 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 1 6 12 Parts Melted 74 | . . . . 6 . . . . . . . . . . . . . . . . . . . . 10 4 17 37 Heat Transferred 15283 | . . 148 925 4847 . . . . . . . . . . . . . . . . . . . 483 1257 1000 920 5703 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Maximum Alert Level 4 | . 1 . 2 2 1 1 . . . . . . . . . . . . . . 1 1 . . 4 3 4 . Low Security (%) 52 | . 67 100 53 19 51 73 100 . 100 . . . . 100 100 100 . . . . 81 99 100 100 12 . . . Level 1 19 | . 32 . 42 47 48 26 . . . . . . . . . . . . . . 18 . . . 11 . . . Level 2 7 | . . . 4 33 . . . . . . . . . . . . . . . . . . . . 24 9 . . Level 3 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 28 90 25 . Level 4 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 23 . 73 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1468 | . 316 176 614 561 308 393 153 . 52 . . . . 98 8 177 . . . . 257 202 89 191 1468 1023 1053 . Initial 876 | . . 115 24 154 254 104 153 . . . . . . . 8 . . . . . 238 98 87 6 . 876 634 . Average 270 | . 149 96 187 335 158 148 149 . 7 . . . . 19 . 14 . . . . 109 155 42 36 761 850 884 . Influence Increases 13696 | . 704 363 1111 1079 724 971 . . 262 15 . . 50 304 . 396 . 135 828 316 573 362 141 407 2116 626 1003 1210 Destroy 0b10 Robot/C 5660 | . 420 260 640 580 420 360 . . . . . . 20 20 . . . 80 480 200 100 20 20 140 1260 160 480 . Destroy 0b10 Robot/NC 670 | . 85 . 80 70 20 60 . . 40 . . . . 20 . 25 . . 20 10 60 15 25 35 70 10 25 . Destroy Leader 1030 | . 110 50 184 154 114 58 . . 14 . . . . 18 . 10 . 10 . 10 32 2 10 16 132 44 62 . Allied During Kill 166 | . . 8 . . . . . . . . . . . 14 . . . . 58 81 5 . . . . . . . Successful Hack 412 | . 14 . 22 38 10 24 . . 30 . . . . 22 . 23 . . . . 48 71 8 . 24 40 38 . Select Force Hacks 150 | . 60 . 30 30 . 30 . . . . . . . . . . . . . . . . . . . . . . Disable Machine 750 | . . . 30 30 105 30 . . . . . . . 60 . . . . . . . 45 . 75 195 15 75 90 Anti-Garrison Action 200 | . . . . . . . . . . . . . . . . . . . . . . . . . 150 . 50 . Destroy Structure 2243 | . . . 65 42 55 34 . . 58 . . . . 60 . 38 . . . . 88 44 33 141 135 162 198 1090 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . Partial Spotted 465 | . . . . . . 30 . . 105 . . . . 45 . 45 . . . . 45 15 30 . 15 90 15 30 Lose Combat Pursuer 1800 | . 15 45 60 135 . 345 . . 15 15 . . 30 45 . 255 . 45 270 15 45 150 15 . 135 105 60 . Influence Decreases 8087 | . 407 416 769 674 747 682 10 . 261 15 . . 50 281 8 227 80 50 300 184 486 304 215 413 654 510 264 80 Time Decay 6581 | . 407 416 439 664 598 342 10 . 251 15 . . 50 211 8 207 80 50 300 124 416 294 215 256 624 350 254 . Lost Part 460 | . . . 30 10 110 160 . . 10 . . . . . . 10 . . . . 10 . . . 30 10 . 80 Lost Ally 407 | . . . . . . 180 . . . . . . . 70 . 10 . . . 60 60 10 . 7 . . 10 . Purge Threat 639 | . . . 300 . 39 . . . . . . . . . . . . . . . . . . 150 . 150 . . Squads Dispatched 89 | . 6 . 5 7 10 9 . . 11 . . . . 4 . 7 . . . . 4 1 2 4 12 3 4 . Investigation 32 | . 3 . 2 3 1 4 . . 7 . . . . 4 . 3 . . . . 2 . 1 . 1 . 1 . Extermination 21 | . . . . . 4 . . . 1 . . . . . . 2 . . . . 2 1 1 2 5 2 1 . Reinforcement 24 | . 3 . 3 2 4 4 . . 3 . . . . . . 2 . . . . . . . 2 1 . . . Assault 9 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 5 1 2 . Garrison 3 | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 1 1 . . . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Distress Signals 53 | . 1 . 3 8 . 2 . . . . . . 13 1 . 1 . . 1 . 2 2 1 2 . 1 15 . Communications Jammed 34 | . . . . . . . . . . . . . . . . . . . . . . . . 5 16 13 . . Distress Signals 34 | . . . . . . . . . . . . . . . . . . . . . . . . 5 16 13 . . Times Spotted 651 | . 33 12 46 53 26 48 . . 26 1 . . 12 17 . 29 4 5 77 8 12 19 9 18 84 20 30 62 Peak Tracking Total 18 | . 4 3 9 6 7 18 . . 7 1 . . 8 8 . 13 5 4 10 3 3 10 3 6 12 6 6 11 Tactical Retreats 82 | . 1 2 3 4 . 8 . . 7 1 . . 3 5 . 8 . 1 7 1 3 6 1 . 7 3 4 7 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Traps Triggered 43 | . 1 . 1 2 2 2 . . 1 . . . 1 2 . 3 . . . . 1 . 1 3 19 3 1 . Indirectly 7 | . . . . . . . . . . . . . . . . . . . . . . . . 2 5 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Machines Disabled 58 | . . . 2 2 7 2 . . . . . . . 4 . . . . 3 . . 3 . 5 16 1 7 6 Max in Single Turn 4 | . . . 2 1 4 1 . . . . . . . . . . . . 2 . . 1 . 1 2 1 2 1 Garrison Access 6 | . . . . . 1 . . . . . . . . 1 . 1 . . . . 1 1 . . 1 . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Machines Accessed 142 | . 7 . 10 10 3 8 . 1 15 1 1 4 . 11 . 9 1 1 1 . 13 9 4 5 9 14 5 . Terminals 97 | . 5 . 8 9 2 7 . . 9 . . . . 6 . 4 . . . . 8 8 3 5 8 12 3 . Fabricators 8 | . . . . . . . . . 2 . . . . 2 . 1 . . . . 1 . 1 . . 1 . . Repair Stations 6 | . . . . . . . . . . . . . . 1 . 2 . . . . 1 . . . . . 2 . Recycling Units 12 | . 2 . 1 1 . 1 . . 4 . . . . 1 . . . . . . 2 . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 . . . . . . . . 1 . 1 . . . . 1 1 . . 1 1 . . Total Hacks 392 | . 16 . 31 18 9 18 . 1 51 1 1 17 . 38 . 36 1 7 1 . 46 24 13 10 18 23 12 . Successful 232 | . 7 . 17 5 6 8 . 1 26 1 1 17 . 24 . 27 1 7 1 . 37 12 5 3 5 13 8 . Failed 160 | . 9 . 14 13 3 10 . . 25 . . . . 14 . 9 . . . . 9 12 8 7 13 10 4 . Catastrophic 30 | . 2 . 1 7 1 2 . . 2 . . . . 1 . . . . . . . 2 . 2 5 5 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 164 | . 14 . 26 15 6 7 . . 34 . . . . 20 . 12 . . . . 11 7 . 3 3 4 2 . Terminals 269 | . 12 . 28 17 8 17 . . 36 . . . . 24 . 18 . . . . 26 23 9 10 16 20 5 . Fabricators 32 | . . . . . . . . . 7 . . . . 7 . 2 . . . . 10 . 4 . . 2 . . Repair Stations 20 | . . . . . . . . . . . . . . 2 . 9 . . . . 2 . . . . . 7 . Recycling Units 23 | . 4 . 1 1 . 1 . . 8 . . . . 4 . . . . . . 4 . . . . . . . Scanalyzers 8 | . . . 2 . . . . . . . . . . . . 6 . . . . . . . . . . . . Garrison Access 11 | . . . . . 1 . . . . . . . . 1 . 1 . . . . 4 1 . . 2 1 . . Terminal Hacks 122 | . 2 . 7 2 5 6 . 1 7 1 1 17 . 8 . 8 1 7 1 . 16 8 3 1 5 12 3 . Record 14 | . . . . . . . . . . . . 5 . . . . . 7 . . . . . . 2 . . . Part Schematic 5 | . . . . . . . . . . . . 4 . . . 1 . . . . . . . . . . . . Robot Analysis 9 | . . . 2 . . . . . . . . 4 . . . . . . . . . 1 . . . 1 1 . Prototype ID Bank 16 | . 2 . . 1 1 . . . 2 . . 4 . 1 . . . . . . 3 1 . . . 1 . . Open Door 11 | . . . . . . 3 . . . 1 1 . . . . . 1 . 1 . . . . . . 3 1 . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Branch Access Points 9 | . . . 1 1 1 . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . 1 . . Emergency Access Points 4 | . . . 1 . . . . . . . . . . 1 . . . . . . 2 . . . . . . . Machine Index 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Terminal Index 6 | . . . . . 1 1 . . . . . . . 1 . . . . . . . 1 . . . 1 1 . Alert Level 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . Unreport Threat 5 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . Locate Traps 3 | . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Patrol Status 3 | . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . Recall Investigation 4 | . . . . . . 1 . . 1 . . . . . . 2 . . . . . . . . . . . . Recall Extermination 4 | . . . . . . . . . . . . . . . . 1 . . . . 2 1 . . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . 1 . . Registered Components 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Zone Layout 11 | . . . 1 . . 1 . . 1 . . . . 1 . . . . . . 1 1 1 . 2 2 . . Proto ID Catalog 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 17 | . . . . . . . . . 3 . . . . 2 . 1 . . . . 8 . 2 . . 1 . . Network Status 4 | . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . Load Schematic 8 | . . . . . . . . . 1 . . . . 1 . 1 . . . . 4 . 1 . . . . . Build 5 | . . . . . . . . . 1 . . . . . . . . . . . 3 . 1 . . . . . Repair Station Hacks 14 | . . . . . . . . . . . . . . 2 . 6 . . . . 2 . . . . . 4 . Scan Component 7 | . . . . . . . . . . . . . . 1 . 3 . . . . 1 . . . . . 2 . Repair 7 | . . . . . . . . . . . . . . 1 . 3 . . . . 1 . . . . . 2 . Recycling Unit Hacks 6 | . 1 . . . . . . . 3 . . . . 1 . . . . . . 1 . . . . . . . Retrieve Components 6 | . 1 . . . . . . . 3 . . . . 1 . . . . . . 1 . . . . . . . Scanalyzer 7 | . . . 2 . . . . . . . . . . . . 5 . . . . . . . . . . . . Insert Component 4 | . . . 1 . . . . . . . . . . . . 3 . . . . . . . . . . . . Analyze 3 | . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . . . . . . . . 1 . 1 . . . . 1 1 . . . . . . Seal Access 5 | . . . . . 1 . . . . . . . . 1 . 1 . . . . 1 1 . . . . . . Unauthorized Hacks 60 | . 4 . 8 3 . 2 . . 13 . . . . 9 . 6 . . . . 9 3 . 2 . . 1 . Terminals 37 | . 2 . 7 2 . 1 . . 6 . . . . 5 . 4 . . . . 4 3 . 2 . . 1 . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Assimilate 7 | . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 1 . 1 . . 1 . Botnet 14 | . 1 . 1 2 . 1 . . 2 . . . . 2 . 1 . . . . 2 2 . . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Operators 4 | . . . 1 . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . Skim 10 | . 1 . 5 . . . . . 2 . . . . 1 . 1 . . . . . . . . . . . . Fabricators 9 | . . . . . . . . . 3 . . . . 3 . 1 . . . . 2 . . . . . . . Prioritize 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Haulers 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Recompile 5 | . . . . . . . . . 1 . . . . 2 . 1 . . . . 1 . . . . . . . Repair Stations 7 | . . . . . . . . . 4 . . . . 1 . 1 . . . . 1 . . . . . . . Patch 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 7 | . 2 . 1 1 . 1 . . . . . . . . . . . . . . 2 . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Tunnel 5 | . 2 . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Fedlink 5 | . . . . . . . . . 4 . . . . . . . . . . . 1 . . . . . . . Scrapoids 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Used 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Hacking Detections 105 | . 6 . 8 9 2 6 . . 11 . . . . 8 . 6 . . . . 9 8 4 4 9 11 4 . Full Trace Events 11 | . . . . 2 1 2 . . 1 . . . . 1 . 1 . . . . . . 1 . 1 . 1 . Feedback Events 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Corruption 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . 1 . . . . . . . . 4 . . . 3 . . . . . . . . 5 . . . Parts Built 9 | . . . . . . . . . 1 . . . . . . . . . . . 6 . 2 . . . . . Authchips 4 | . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . Time 422 | . . . . . . . . . 169 . . . . . . . . . . . 207 . 46 . . . . . Total Part Build Rating 78 | . . . . . . . . . 6 . . . . . . . . . . . 54 . 18 . . . . . Parts Repaired 6 | . . . . . . . . . . . . . . 1 . 3 . . . . 1 . . . . . 1 . Time 222 | . . . . . . . . . . . . . . 19 . 90 . . . . 19 . . . . . 94 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . 10 . . . . . . . 1 . . . . 2 . . . . . . 2 . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . . . . . . . . . . . . 4 . 1 . . . 3 . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Combat 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . . . parse_system 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Manual 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . . . . 5 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Total Allies 21 | . . 1 . . . 2 . . . . . . . 6 . 1 . . 5 2 1 1 . 1 . . 1 . Largest Group 6 | . . 1 . . . 2 . . . . . . . 5 . 1 . . 5 6 3 1 . 1 . . 1 . Highest-Rated Group 335 | . . 31 . . . 62 . . . . . . . 227 . 10 . . 274 335 176 45 . 45 . . 26 . Highest-Rated Ally 64 | . . 31 . . . 31 . . . . . . . 47 . 10 . . 64 64 64 45 . 45 . . 26 . Total Orders 19 | . . . . . . 2 . . . . . . . . . . . . 7 . 8 1 . . . . 1 . STAY 11 | . . . . . . . . . . . . . . . . . . . 4 . 5 1 . . . . 1 . ROAM 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . FOLLOW 6 | . . . . . . . . . . . . . . . . . . . 3 . 3 . . . . . . . Ally Attacks 152 | . . 11 . . . 36 . . . . . . . 31 . . . . 22 51 1 . . . . . . . Total Damage 4509 | . . 149 . . . 501 . . . . . . . 997 . . . . 973 1809 80 . . . . . . . Kills 30 | . . 3 . . . 8 . . . . . . . 4 . . . . 4 11 . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Active Infowar (turns) 19918 | . . . 1339 2503 1751 753 31 444 952 861 254 58 615 758 238 747 177 234 1085 303 1290 657 507 796 2481 787 297 . Optics 13867 | . . . . . . 295 31 444 952 861 254 58 615 758 238 747 177 234 1085 303 1290 657 507 796 2481 787 297 . Sensors 9806 | . . . . . . 5 19 444 952 859 253 56 266 757 238 735 177 234 395 302 1231 639 409 599 561 675 . . A.S.S. 533 | . . . . . 533 . . . . . . . . . . . . . . . . . . . . . . . Seismic 5999 | . . . 1339 2503 1566 458 . 133 . . . . . . . . . . . . . . . . . . . . Cloaking 2374 | . . . . . . . . . . . . . . . . . . . . . . . 103 574 760 787 150 . Jamming 3665 | . . . . . . . . . . 2 1 2 2 18 . 17 16 . 5 30 340 587 113 112 2070 350 . . ECM 342 | . . . . . . . . . 146 . . . 64 101 . 31 . . . . . . . . . . . . Robot Analysis Total 9 | . . . 2 . . . . . . . . 4 . . . . . . . . . 1 . . . 1 1 . Derelict Logs Recovered 7 | . . 1 . . . . . . . 1 3 . . . . . 1 1 . . . . . . . . . . Drone Launches 19 | . . . . . . 19 . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Turns Passed 27179 | . 1776 1015 2272 2532 1949 765 31 444 952 861 254 58 615 758 238 747 177 234 1085 303 1290 657 507 796 2481 787 2501 1094 Spaces Moved 33431 | 1 800 582 848 854 688 706 102 1345 1915 1470 537 154 516 1156 187 1666 487 657 2024 480 2764 1075 775 1339 3339 1482 3642 1840 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3560 | . 472 582 848 854 688 105 . . . . . . . . . . . . . . . . . . . . 11 . Legs 329 | 1 328 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 25 | . . . . . . 25 . . . . . . . . . . . . . . . . . . . . . . Hover 13968 | . . . . . . . . . . . . . . . . . . . . . 487 1075 775 1339 3339 1482 3631 1840 Flight 15549 | . . . . . . 576 102 1345 1915 1470 537 154 516 1156 187 1666 487 657 2024 480 2277 . . . . . . . Fastest Speed 14 | 120 120 160 160 160 162 27 27 27 24 27 27 27 24 20 24 18 20 20 18 18 14 41 38 21 18 35 33 33 Average Speed 48 | 120 148 160 161 219 239 66 27 31 24 27 27 27 26 23 24 23 23 23 20 21 23 41 38 36 32 35 35 36 Slowest Speed 245 | 120 190 160 240 242 245 243 27 97 27 27 27 27 27 24 24 96 24 24 88 88 110 41 38 124 124 130 147 120 Overloaded Moves 314 | . . . . . . . . . . . . . 52 37 . 28 6 3 . . 3 . . 34 151 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 59 | . . . . . . 13 6 2 12 2 . . 1 5 . 9 . . 8 . 1 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 62 | 2 97 86 84 80 17 86 23 86 46 96 66 61 45 26 89 40 74 83 93 67 30 93 28 96 40 43 78 69 Regions Visited 28 Branch Regions 17 Pre-discovered Areas 15 | . 2 1 3 1 . 1 . . 1 1 1 3 . . . . . 1 . . . . . . . . . . Known Exits Taken 19 | . . . 1 . 1 . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 26 | . . 1 . . . . . 8 . 2 3 . 2 . . . 3 4 . 3 . . . . . . . . Spaces Dug 317 | . . . 1 12 3 1 . . 29 2 10 . 12 21 . 19 1 18 20 3 19 18 8 24 25 56 5 10 Terrain Destroyed 1128 | . . . 68 49 127 27 . . 29 2 10 . 12 21 . 19 1 18 175 3 41 27 12 51 53 80 69 234 Melee 150 | . . . 1 2 3 1 . . 29 2 10 . 12 21 . 19 1 1 6 3 17 14 8 . . . . . Projectile 422 | . . . . . . . . . . . . . . . . . . . 2 . 3 13 4 38 52 50 26 234 AOE 556 | . . . 67 47 124 26 . . . . . . . . . . . 17 167 . 21 . . 13 1 30 43 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Total 42638 | . 1245 623 1597 1274 849 902 99 1370 2306 1927 627 168 962 1583 380 1957 544 728 2664 670 3340 1241 941 1569 4466 1695 4764 2147 Wait 6435 | . 318 5 526 213 21 88 . 1 300 455 77 . 403 368 190 250 57 66 518 170 391 112 106 104 594 118 859 125 Move 33299 | . 800 581 847 853 687 682 91 1341 1892 1465 536 153 513 1148 186 1647 486 656 2011 479 2761 1074 774 1338 3338 1480 3641 1839 Hop 45 | . . . . . . 10 4 1 10 2 . . 1 3 . 9 . . 4 . 1 . . . . . . . Pick Up 295 | . 16 2 30 18 12 5 . 8 11 . 2 1 . 3 2 5 . . 16 1 32 5 5 6 50 9 35 21 Fast Attach 183 | . 3 . 6 4 8 13 1 5 7 . . 6 1 6 . 6 . 1 19 2 18 3 2 11 30 8 14 9 Attach 170 | . 2 1 8 4 9 17 1 1 10 . . . . 3 . . . . 11 . 10 1 4 5 32 9 31 11 Detach 91 | . . . 1 . 3 2 . 2 3 . . . . 2 . . . . 7 1 8 1 2 2 22 5 28 2 Swap 274 | . 8 2 30 22 13 4 . 3 11 1 1 2 12 7 . 5 . 2 3 1 25 4 15 21 44 15 20 3 Drop 382 | . 11 2 40 21 8 18 2 8 14 1 1 6 1 6 2 6 . 1 29 2 44 6 5 16 63 8 41 20 Fire 1042 | . 84 21 76 110 78 46 . . . . . . . . . . . 1 19 . 18 16 10 65 249 42 90 117 Melee 280 | . . . 27 20 4 10 . . 48 2 10 . 13 28 . 29 1 1 9 6 32 19 18 1 2 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 33 | . 2 9 6 9 6 1 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 74 | . . . . . . . . . . . . . 18 9 . . . . . . . . . . 42 1 4 . Rewire 27 | . . . . . . . . . . . . . . . . . . . 18 8 . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . 6 . . . 1 . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -7/Recycling (discovered 2 exits: Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / Arm) -4/Waste -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Qua x2) -3/Quarantine -2/Research (discovered 5 exits: Acc x3 / *Tes x2) -2/Testing (discovered 3 exits: *Acc / *Sec / *Frg) -2/Protoforge -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 7) 706 | -10/Materials | Discovered new exit (range 15) 842 | -10/Materials | Discovered new exit (range 15) 1158 | -10/Materials | Discovered new exit (range 15) 1401 | -10/Materials | Derelicts attacked the area 1761 | -10/Materials | Discovered new exit (range 10) 1777 | -10/Materials | Entered Mines 1869 | -10/Mines | Discovered new exit (range 6) 1957 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2086 | -10/Mines | Found a hidden stash of uninstalled traps 2132 | -10/Mines | Core integrity fell below 50% 2199 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2201 | -10/Mines | Received a Mining Laser from a helpful Derelict 2236 | -10/Mines | Discovered new exit (range 15) 2283 | -10/Mines | Learned location of Zion (-7) 2721 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2735 | -10/Mines | Murdered YI-UF0 2750 | -10/Mines | Found Prototype Launcher 2792 | -10/Mines | Entered Materials 2792 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3518 | -9/Materials | Identified exit to Mines 3609 | -9/Materials | Discovered new exit (range 11) 3997 | -9/Materials | Identified YI-UF0's Doublenader 4062 | -9/Materials | Discovered new exit (range 15) 4068 | -9/Materials | Identified exit to Materials 4109 | -9/Materials | Learned Storage emergency access door positions 4138 | -9/Materials | Learned Storage security intel 4155 | -9/Materials | Learned Storage stockpile data 4161 | -9/Materials | Learned Storage security intel 4169 | -9/Materials | Learned 2 Storage zone layouts 4202 | -9/Materials | Build established: Scavenger-Mutant 4211 | -9/Materials | Learned 4 Recycling zone layouts 4246 | -9/Materials | Learned location of Mines (-9) 4504 | -9/Materials | Destroyed 9 combat bots 4591 | -9/Materials | Core integrity fell below 50% 5013 | -9/Materials | Build established: Mutant 5064 | -9/Materials | Entered another Materials area 5064 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5373 | -8/Materials | Build established: Scavenger-Mutant 5906 | -8/Materials | Discovered new exit (range 10) 6044 | -8/Materials | Build established: Mutant 6194 | -8/Materials | Garrison activated, responded to threat 6985 | -8/Materials | Discovered new exit (range 11) 7464 | -8/Materials | First assault squad dispatched 7596 | -8/Materials | Entered Factory 7596 | -7/Factory | Evolved 2 slots: Utility x2 8016 | -7/Factory | Identified exit to Storage 8016 | -7/Factory | Identified exit to Lower Caves 8992 | -7/Factory | Found Prototype Device 8992 | -7/Factory | Identified Active Sensor Suite 8997 | -7/Factory | Lost 8 parts (1p2n3u2w) 9191 | -7/Factory | Garrison activated, responded to threat 9293 | -7/Factory | Build established: Skirmisher 9545 | -7/Factory | Entered Storage 9724 | -7/Storage | Build established: Scavenger-Skirmisher 9775 | -7/Storage | Garrison activated, responded to threat 9981 | -7/Storage | Lost 4 parts (3n1u) 10008 | -7/Storage | Core integrity fell below 50% 10041 | -7/Storage | Lost 8 parts (1p2n2u3w) 10079 | -7/Storage | Met a pair of Derelict thieves 10086 | -7/Storage | Core integrity fell below 20% 10116 | -7/Storage | Lost 4 parts (1n1u2w) 10124 | -7/Storage | Lost 12 allies 10291 | -7/Storage | Build established: Hacker-Sprinter 10309 | -7/Storage | Used back door to open Recycling access 10309 | -7/Storage | Discovered new exit (range 3) 10310 | -7/Storage | Entered Recycling 10311 | -7/Recycling | Identified exit to Factory 10335 | -7/Recycling | Scanned before Scraplab entrance 10339 | -7/Recycling | Entered Scraplab 10341 | -7/Recycling | Discovered new exit (range 2) 10341 | -7/Recycling | Entered Scraptown 10341 | -7/Scraptown | System corruption cleaned by C-Scrubber 10396 | -7/Scraptown | Discovered exit to Factory (range 11) 10419 | -7/Scraptown | Visited Bundlers 10439 | -7/Scraptown | Visited Junk Repository 10441 | -7/Scraptown | Visited The Evicted 10446 | -7/Scraptown | Visited Assassins FH 10450 | -7/Scraptown | Visited Awakened 10507 | -7/Scraptown | Visited UFD Registry 10507 | -7/Scraptown | Registered with UFD as "Carbontank" 10516 | -7/Scraptown | Visited Derelict Rescue Squad 10518 | -7/Scraptown | Found DRS Beacon 10525 | -7/Scraptown | Visited Curators Association 10534 | -7/Scraptown | Visited Junk Repository 10542 | -7/Scraptown | Visited Science Testing Area 10545 | -7/Scraptown | Visited A0-MCA Data Center 10546 | -7/Scraptown | Given a B rating by A0-MCA 10549 | -7/Scraptown | Found A0-MCA's Component Scanner 10555 | -7/Scraptown | Visited Scrapoid Pod Storage 10563 | -7/Scraptown | Visited Research Penetration Think Tank 10570 | -7/Scraptown | Visited DA-N13 Charitable Foundation 10572 | -7/Scraptown | Found DCF Scrap (29 items) 10577 | -7/Scraptown | Visited Science Guys 10676 | -7/Scraptown | Discovered exit to Factory (range 3) 10769 | -7/Scraptown | Met Optimus 10769 | -7/Scraptown | Accepted into 0bPrime 10785 | -7/Scraptown | Entered Factory 10785 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 10807 | -5/Factory | Discovered new exit (range 8) 10913 | -5/Factory | Identified exit to Upper Caves 10964 | -5/Factory | Loaded intel: 8 recycling unit locations 11408 | -5/Factory | Learned location of Protoforge (-2) 11416 | -5/Factory | Fabricated Ionic Axe? 11697 | -5/Factory | Build established: Hacker-Scout 11737 | -5/Factory | Entered Upper Caves 11774 | -5/Upper Caves | Encountered a Warlord checkpoint 11805 | -5/Upper Caves | Learned location of Armory (-4) 11822 | -5/Upper Caves | Discovered new exit (range 10) 11959 | -5/Upper Caves | Activated DRS Beacon 12596 | -5/Upper Caves | Identified exit to Upper Caves 12598 | -5/Upper Caves | Entered another Upper Caves area 12603 | -5/Upper Caves | Learned Factory interactive machine intel 12724 | -5/Upper Caves | Identified exit to Factory 12749 | -5/Upper Caves | Discovered new exit (range 7) 12852 | -5/Upper Caves | Identified exit to Zhirov 12852 | -5/Upper Caves | Entered Zhirov 12852 | -5/Zhirov | Discovered new exit (range 3) 12857 | -5/Zhirov | Met Zhirov 12863 | -5/Zhirov | Learned location of Quarantine (-3) 12863 | -5/Zhirov | Learned location of Testing (-2) 12863 | -5/Zhirov | Learned location of Command (-1) 12865 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12870 | -5/Zhirov | Found Alien Artifact 12870 | -5/Zhirov | Identified Integrated Dissipator 12870 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12893 | -5/Zhirov | Found Alien Artifact 12908 | -5/Zhirov | Identified exit to Proximity Caves 12910 | -5/Zhirov | Entered Proximity Caves 12976 | -4/Proximity Caves | Spotted B-86 Titan 13084 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13521 | -4/Proximity Caves | Discovered exit to Factory (range 18) 13525 | -4/Proximity Caves | Entered Factory 13525 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13526 | -4/Factory | Loaded intel: 54 interactive machine locations 13745 | -4/Factory | Repaired Imp. Light Armor Plating 13843 | -4/Factory | Build established: Hacker-Ninja 13907 | -4/Factory | Scrapoid reinforcements arrived 13949 | -4/Factory | Lost 4 allies 13968 | -4/Factory | Identified exit to Upper Caves 13968 | -4/Factory | Identified exit to Armory 14283 | -4/Factory | Manually triggered Chute Trap 14283 | -4/Factory | Sucked down chute 14283 | -4/Factory | Entered Waste 14283 | -4/Waste | The area was eerily silent 14326 | -4/Waste | Discovered new exit (range 13) 14521 | -4/Waste | Identified exit to Factory 14521 | -4/Waste | Entered Factory 14625 | -4/Factory | Discovered new exit (range 6) 14626 | -4/Factory | Identified exit to Research 14765 | -4/Factory | Spotted B-86 Titan 14805 | -4/Factory | Discovered exit to Research (range 4) 14959 | -4/Factory | Repaired Cmb. Linear Gravjet 14990 | -4/Factory | Identified Transdimensional Reconstructor 15033 | -4/Factory | Repaired Mic. Antimatter Reactor? 15081 | -4/Factory | Repaired Imp. Light Armor Plating 15268 | -4/Factory | Entered Upper Caves 15313 | -4/Upper Caves | Encountered a Warlord checkpoint 15439 | -4/Upper Caves | Discovered new exit (range 5) 15444 | -4/Upper Caves | Identified exit to Upper Caves 15445 | -4/Upper Caves | Entered another Upper Caves area 15455 | -4/Upper Caves | Found DCF Scrap (14 items) 15476 | -4/Upper Caves | Entered an active Warlord outpost 15477 | -4/Upper Caves | Learned Armory stockpile data 15625 | -4/Upper Caves | Learned Research security intel 15647 | -4/Upper Caves | Discovered new exit (range 6) 15648 | -4/Upper Caves | Identified exit to Warlord 15679 | -4/Upper Caves | Entered Warlord 15687 | -4/Warlord | System corruption cleaned by Quarantine Array 15752 | -4/Warlord | Visited the Vortex Lab 15774 | -4/Warlord | Warlord's base attacked by MAIN.C 15843 | -4/Warlord | Rebuked by Warlord 15928 | -4/Warlord | Found Prototype Hackware 15928 | -4/Warlord | Identified Ghost Barrier 15932 | -4/Warlord | Found Prototype Device 15932 | -4/Warlord | Identified Thermal Barrier 15938 | -4/Warlord | Found Prototype Processor 15938 | -4/Warlord | Identified Spectral Analyzer 15960 | -4/Warlord | Found Prototype Special Weapon 15960 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 15962 | -4/Warlord | Found RU-N14's Throwing Claymores v3 15963 | -4/Warlord | Found RU-N14's Throwing Claymores v3 15964 | -4/Warlord | Found RU-N14's Throwing Claymores v3 15986 | -4/Warlord | Warlord forces counterattacked 16073 | -4/Warlord | Lost 3 allies 16076 | -4/Warlord | Found Prototype Launcher 16115 | -4/Warlord | Discovered new exit (range 22) 16176 | -4/Warlord | Spotted Executioner 16178 | -4/Warlord | Identified Vortex Catalyst Activator 16185 | -4/Warlord | Spotted Striker 16223 | -4/Warlord | Build established: Wizard-Ninja 16329 | -4/Warlord | Spotted Striker 16428 | -4/Warlord | Spotted Executioner 16449 | -4/Warlord | Warlord base infiltrated, sounded retreat 16469 | -4/Warlord | Found RU-N14's Throwing Claymores v3 16506 | -4/Warlord | Found Prototype Device 16506 | -4/Warlord | Identified Exp. Shock Absorption System 16511 | -4/Warlord | Spotted Striker 16561 | -4/Warlord | Spotted Striker 16592 | -4/Warlord | Allies destroyed Striker 16683 | -4/Warlord | Spotted Executioner 16693 | -4/Warlord | Spotted Executioner 16695 | -4/Warlord | P-70 Sage assimilated allied CA-6RF(g) 16740 | -4/Warlord | Identified exit to Proximity Caves 16745 | -4/Warlord | Lost 4 allies 16764 | -4/Warlord | Entered Proximity Caves 16764 | -3/Proximity Caves | Accompanied by 5 allies 16769 | -3/Proximity Caves | Spotter reported a threat 16849 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 17011 | -3/Proximity Caves | Discovered exit to Research (range 11) 17067 | -3/Proximity Caves | Entered Research 17067 | -3/Research | Accompanied by 3 allies 17067 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 17083 | -3/Research | Identified exit to DSF 17084 | -3/Research | Identified exit to Quarantine 17120 | -3/Research | Repaired Imp. Light Armor Plating 17128 | -3/Research | Identified exit to Research 17377 | -3/Research | Found Quantum Capacitor 17406 | -3/Research | Fabricated Cmb. Linear Gravjet (x2) 17475 | -3/Research | Fabricated Cmb. Linear Gravjet? 17531 | -3/Research | Lost 3 allies 17575 | -3/Research | Fabricated Cmb. Linear Gravjet (x2) 17926 | -3/Research | Found Gamma Bomb Array 18163 | -3/Research | Loaded intel: 5 recycling unit locations 18357 | -3/Research | Entered Quarantine 18415 | -3/Quarantine | Cryocooling Duct disabled 18430 | -3/Quarantine | Ambient heat levels rising (+20) 18430 | -3/Quarantine | Non-combat units ordered to evacuate 18478 | -3/Quarantine | Spotted Alpha 7 18487 | -3/Quarantine | Discovered exit to Research (range 19) 18670 | -3/Quarantine | Found Fusion Bomb Launcher 18724 | -3/Quarantine | Found Alien Artifact 18821 | -3/Quarantine | Build established: Hacker-Ninja 19014 | -3/Quarantine | Entered Research 19014 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 19290 | -2/Research | Fabricated Cmb. Linear Gravjet (x2) 19352 | -2/Research | Identified exit to Testing 19362 | -2/Research | Identified exit to Access 19521 | -2/Research | Entered Testing 19528 | -2/Testing | Found Prototype Ballistic Cannon 19528 | -2/Testing | Identified Omega Cannon 19561 | -2/Testing | Spotted PD-67K0DF06C0 19663 | -2/Testing | Destroyed 7 combat bots 19728 | -2/Testing | Found Prototype Energy Gun 19728 | -2/Testing | Identified Tachyon Dispersion Ray 19788 | -2/Testing | Found AEGIS Remote Shield 19899 | -2/Testing | Discovered exit to Access (range 6) 20038 | -2/Testing | Spotted Striker 20274 | -2/Testing | Spotted Fortress 20308 | -2/Testing | Discovered new exit (range 6) 20308 | -2/Testing | Discovered new exit (range 7) 20309 | -2/Testing | Identified exit to Section 7 20310 | -2/Testing | Identified exit to Protoforge 20317 | -2/Testing | Entered Protoforge 20336 | -2/Protoforge | Build established: Machinist-Scout 20351 | -2/Protoforge | Spotted Hotshot 20383 | -2/Protoforge | Spotted Hotshot 20442 | -2/Protoforge | Spotted Hotshot 20447 | -2/Protoforge | Spotted Overlord 20563 | -2/Protoforge | Superfortress began startup sequence 20567 | -2/Protoforge | Spotted Hotshot 20645 | -2/Protoforge | Spotted V366-v 20645 | -2/Protoforge | Spotted V762-i 20645 | -2/Protoforge | Spotted V851-o 20645 | -2/Protoforge | Spotted V780-y 20648 | -2/Protoforge | System corruption reached 10% 20711 | -2/Protoforge | Spotted Immortal 20711 | -2/Protoforge | Spotted Immortal 20714 | -2/Protoforge | Spotted Decapitator 20714 | -2/Protoforge | Spotted Decapitator 20714 | -2/Protoforge | Spotted Decapitator 20714 | -2/Protoforge | Spotted Decapitator 20733 | -2/Protoforge | Destroyed Immortal 20755 | -2/Protoforge | Destroyed Immortal 20828 | -2/Protoforge | Found Cep. Combat Aerolev Unit 20952 | -2/Protoforge | Destroyed 14 combat bots 21092 | -2/Protoforge | Found Cep. Antigrav Storage Unit 21094 | -2/Protoforge | Found Cep. Matter Streamer 21096 | -2/Protoforge | Found Cep. NT7 Matterbank 21104 | -2/Protoforge | Found Cep. Chromion Battery 21105 | -2/Protoforge | Found Cep. Chromion Battery 21107 | -2/Protoforge | Found Cep. Antigrav Storage Unit 21109 | -2/Protoforge | Found Cep. Chromion Battery 21113 | -2/Protoforge | Build established: Sprinter 21114 | -2/Protoforge | Spotted V920-l 21159 | -2/Protoforge | Destroyed Decapitator 21161 | -2/Protoforge | Destroyed Decapitator 21163 | -2/Protoforge | Destroyed Decapitator 21190 | -2/Protoforge | Found Cep. Gyrokinetic System 21201 | -2/Protoforge | Found Faulty Cep. Combat Aerolev Unit 21215 | -2/Protoforge | Found Crosscalibrator 21232 | -2/Protoforge | Found Cep. Network Penetrator 21253 | -2/Protoforge | Spotted Decapitator 21256 | -2/Protoforge | Spotted Decapitator 21256 | -2/Protoforge | Spotted Decapitator 21256 | -2/Protoforge | Spotted V778-s 21257 | -2/Protoforge | Spotted V508-u 21269 | -2/Protoforge | Destroyed Decapitator 21321 | -2/Protoforge | Forge Plexus network access discovered 21552 | -2/Protoforge | Spotted Hotshot 21561 | -2/Protoforge | Destroyed Hotshot 21567 | -2/Protoforge | Spotted Decapitator 21567 | -2/Protoforge | Spotted Decapitator 21567 | -2/Protoforge | Spotted Decapitator 21569 | -2/Protoforge | Destroyed Decapitator 21571 | -2/Protoforge | Spotted Decapitator 21571 | -2/Protoforge | Spotted Decapitator 21576 | -2/Protoforge | Destroyed Decapitator 21584 | -2/Protoforge | Destroyed Decapitator 21629 | -2/Protoforge | Spotted Immortal 21629 | -2/Protoforge | Spotted Immortal 21642 | -2/Protoforge | Spotted Hotshot 21645 | -2/Protoforge | Destroyed Immortal 21649 | -2/Protoforge | Destroyed Hotshot 21665 | -2/Protoforge | Destroyed Immortal 21670 | -2/Protoforge | Spotted V768-w 21684 | -2/Protoforge | Spotted V991-b 21685 | -2/Protoforge | Found Cep. Zero-point Core 21695 | -2/Protoforge | Spotted V983-d 21695 | -2/Protoforge | Spotted V350-z 21711 | -2/Protoforge | Destroyed V991-b 21729 | -2/Protoforge | Destroyed V983-d 21786 | -2/Protoforge | Found Faulty Cep. Zero-point Core 21788 | -2/Protoforge | Found Faulty Cep. Zero-point Core 21852 | -2/Protoforge | Found Faulty Cep. Plasma Driver 21871 | -2/Protoforge | Found Faulty Cep. Plasma Driver 22000 | -2/Protoforge | Spotted AP7-3 22000 | -2/Protoforge | Spotted AP7-3 22067 | -2/Protoforge | First assault squad dispatched 22217 | -2/Protoforge | Additional patrols dispatched to research labs 22235 | -2/Protoforge | Destroyed AP7-3 22241 | -2/Protoforge | Destroyed AP7-3 22293 | -2/Protoforge | Found Cep. Cloak Mesh 22296 | -2/Protoforge | Found Cep. Core Analysis Suite 22318 | -2/Protoforge | Found Cep. Helical Railcannon 22325 | -2/Protoforge | Found Cep. Lightning Penetrator 22360 | -2/Protoforge | Spotted V415-s 22360 | -2/Protoforge | Spotted V022-y 22634 | -2/Protoforge | Spotted Hotshot 22634 | -2/Protoforge | Spotted Hotshot 22651 | -2/Protoforge | Destroyed Hotshot 22677 | -2/Protoforge | Destroyed Hotshot 22717 | -2/Protoforge | Spotted Decapitator 22717 | -2/Protoforge | Spotted Decapitator 22735 | -2/Protoforge | Destroyed Hotshot 22759 | -2/Protoforge | Spotted Hotshot 22760 | -2/Protoforge | Spotted Hotshot 22760 | -2/Protoforge | Discovered exit to Access (range 18) 22760 | -2/Protoforge | Spotted Hotshot 22761 | -2/Protoforge | Spotted Immortal 22762 | -2/Protoforge | Spotted Immortal 22771 | -2/Protoforge | System corruption reached 30% 22798 | -2/Protoforge | Entered Access 22798 | -1/Access | Evolved 2 slots: Utility x2 22859 | -1/Access | Spotted B-99 Colossus 22861 | -1/Access | Spotted B-99 Colossus 23004 | -1/Access | Build established: Infiltrator-Scout 23010 | -1/Access | Identified exit to Command 23051 | -1/Access | Found Exp. Targeting Computer 23068 | -1/Access | Found Exp. Targeting Computer 23155 | -1/Access | Spotted B-99 Colossus 23259 | -1/Access | Spotted B-99 Colossus 23572 | -1/Access | Spotted B-99 Colossus 23575 | -1/Access | First assault squad dispatched 23585 | -1/Access | Entered Command 23585 | -1/Command | Spotted B-99 Colossus 23688 | -1/Command | Repaired Centrium Medium Armor Plating? 23827 | -1/Command | Spotted M Guard 23827 | -1/Command | Spotted M Guard 23828 | -1/Command | Spotted Combat Programmer 23828 | -1/Command | Spotted Combat Programmer 23831 | -1/Command | Destroyed M Guard 23835 | -1/Command | Destroyed M Guard 23861 | -1/Command | Destroyed Combat Programmer 23864 | -1/Command | Destroyed Combat Programmer 23864 | -1/Command | All MAIN.C guards destroyed 23875 | -1/Command | Found Adv. Micro-nuke Launcher 23879 | -1/Command | First assault squad dispatched 23883 | -1/Command | Found Zero-point Reactor 23885 | -1/Command | Found Zero-point Reactor 23895 | -1/Command | Found Prototype Protection 23895 | -1/Command | Identified Hvy. Regenerative Plating 24036 | -1/Command | Build established: Mutant 24095 | -1/Command | 0b10 Conduit disabled 24096 | -1/Command | Met MAIN.C 24114 | -1/Command | System corruption reached 10% 24132 | -1/Command | Destroyed MAIN.C Shell 24134 | -1/Command | MAIN.C activated Command garrisons 24169 | -1/Command | Destroyed MAIN.C 24193 | -1/Command | Identified Subatomic Replicator 24193 | -1/Command | Discovered new exit (range 37) 24193 | -1/Command | Discovered new exit (range 79) 24193 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 24446 | -1/Command | Build established: Machinist-Mutant 24467 | -1/Command | Found Exp. System Purifier 25104 | -1/Command | Found Exp. Weapon Cycler 25476 | -1/Command | Phase Generator disabled 25906 | -1/Command | Found Zero-point Reactor 25931 | -1/Command | Found Adv. Particle Accelerator 26082 | -1/Command | Warped through subspace to slip node 26082 | -1/Command | Discovered new exit (range 4) 26086 | -1/Command | Entered Access_0 26087 | -1/Access_0 | Met Architect 26146 | -1/Access_0 | Architect warped through subspace 26170 | -1/Access_0 | Subspace Access Node disabled 26179 | -1/Access_0 | Destroyed A8 26199 | -1/Access_0 | Build established: Scavenger-Sprinter 26213 | -1/Access_0 | Architect warped through subspace 26223 | -1/Access_0 | A6 warped into view 26227 | -1/Access_0 | Destroyed A6 26232 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 26272 | -1/Access_0 | Architect warped through subspace 26379 | -1/Access_0 | Found Sigix Corpse 26382 | -1/Access_0 | Architect warped through subspace 26414 | -1/Access_0 | Found Exp. Phase Shifter 26467 | -1/Access_0 | Subspace Access Node disabled 26473 | -1/Access_0 | Architect warped through subspace 26475 | -1/Access_0 | Used Subatomic Replicator to replicate Sigix Corpse 26517 | -1/Access_0 | A5 warped into view 26645 | -1/Access_0 | Architect warped through subspace 26667 | -1/Access_0 | Architect warped through subspace 26684 | -1/Access_0 | Destroyed A5 26711 | -1/Access_0 | Architect warped through subspace 26727 | -1/Access_0 | Found Core Regenerator 26727 | -1/Access_0 | Used Core Regenerator, restored core integrity (+400) 26737 | -1/Access_0 | Architect warped through subspace 26794 | -1/Access_0 | Architect warped through subspace 26820 | -1/Access_0 | Architect warped through subspace 26837 | -1/Access_0 | A4 warped into view 26839 | -1/Access_0 | Build established: Scavenger-Mutant 26882 | -1/Access_0 | Architect warped through subspace 26951 | -1/Access_0 | Architect warped through subspace 27001 | -1/Access_0 | Subspace Access Node disabled 27005 | -1/Access_0 | Architect warped through subspace 27106 | -1/Access_0 | Architect warped through subspace 27122 | -1/Access_0 | Architect warped through subspace 27129 | -1/Access_0 | Destroyed A4 27156 | -1/Access_0 | Subspace Access Node disabled 27174 | -1/Access_0 | Destroyed Architect 27175 | -1/Access_0 | Architect triggered a singularity event 27177 | -1/Access_0 | Warped through subspace to slip node 27177 | -1/Access_0 | Discovered new exit (range 8) 27180 | *** | Escaped singularity! Last Messages --------------- 27168_ Penetrated by Quantum Shear. 27168_ Gravjet Array destroyed. 27171_ Plasma Slug penetrates Wall. 27172_ Quantum Shear penetrates Wall. 27172_ Exp. Antigrav System destroyed. 27174_ Plasma Slug penetrates Architect. 27174_ Destroyed Adv. Quantum Shading Machine. 27174_ Plasma Slug penetrates Architect. 27174_ Architect: "If I can't win, no one wins!" 27174_ Architect destroyed. 27175_ A0_COM: Initiating irreversible singularity event. Goodbye. 27176_ A0_COM: 10. 27177_ A0_COM: 9. 27177_ Warped through subspace, drawn to slip node. 27177_ EXIT=FOUND 27178_ A0_COM: 8. 27179_ A0_COM: 7. 27180_ A0_COM: 6. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Coolant Potential 50 Energy Generation 109 Energy Capacity 1720 Matter Stores 300 Matter Capacity 450 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Cloak Strength 6 Power Amplification 30 Additional Mass Support 25 Armor Coverage 1650 Resistance: TH 30 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 90 Point Defense Rating 160 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 90 Targeting Accuracy 24 Core Analysis 11 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 50 Offensive Hacking 50 Defensive Hacking 20 Authchip Count 3 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cmb. Linear Gravjet | -4/Factory | Scanalyzed Mic. Antimatter Reactor | -4/Factory | Scanalyzed Exp. Utility Shielding | -4/Factory | Hacked Centrium Medium Armor Plating | -2/Protoforge | Archive Imp. Thermal Defense Suite | -2/Protoforge | Archive Exp. EM Disruption Field | -2/Protoforge | Archive Graviton Reactor | -2/Protoforge | Archive Exp. Thermal Shield | -2/Protoforge | Archive Robot Schematics ------------------ A-02 Transporter | -2/Protoforge | Archive Fabricated ------------ Ionic Axe | x1 | -5/Factory | Preloaded Cmb. Linear Gravjet | x2 | -3/Research | Authchip Cmb. Linear Gravjet | x2 | -3/Research | Authchip Cmb. Linear Gravjet | x2 | -3/Research | Authchip Cmb. Linear Gravjet | x2 | -2/Research | Authchip Repaired ---------- Imp. Light Armor Plating | 3% | -4/Factory Cmb. Linear Gravjet | 5% | -4/Factory Mic. Antimatter Reactor | 4% | -4/Factory Imp. Light Armor Plating | 69% | -4/Factory Imp. Light Armor Plating | 45% | -3/Research Centrium Medium Armor Plating | 11% | -1/Command Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Subatomic Replicator Core Regenerator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed RegenerativeLongswordSaw Manual? 0 Play Time 06:09:20 Cumulative 1154.0 hours Start 2025.04.12 @ 13:57:22 End 2025.04.12 @ 22:19:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 515 Rogue 514 Adventurer 1 Explorer 0 Win Type 6 Total 185 Types 53/14/29/5/2/1/75/3/2/1 Lore% 96 Gallery% 98 Achievement% 93 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7a11fcc-1e1d-4c3e-b8e7-42313514a75a