Cogmind - Beta 16 *** ADVENTURER MODE // 2025.10.29 @ 22:42:14 Player: erkyp3rky Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (157) 785 Value Destroyed (5617) 5617 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (198) 198 TOTAL SCORE: 10440 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 179 Cogmind --------- Core Integrity 954/1000 Matter 244/300 Energy 490/490 System Corruption 3% Temperature Cool (0) Movement Walking (245) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Angular Momentum Engine > --- PROPULSION (4) --- Improved VSS Leg Thunder Leg > --- UTILITY (9) ------ High-capacity Storage Unit Improved Sensor Array Improved Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer > --- WEAPON (2) ------- Improved KE Penetrator Powered Hammer > --- INVENTORY (20) --- Improved Cryofiber Web Advanced Heat Sink Energy Well (350) High-capacity Matter Pod (200) High-capacity Matter Pod (200) Advanced Sensor Array Layered Medium Armor Plating Layered Medium Armor Plating Layered Heavy Armor Plating Long-range Tractor Beam Mini Drone Bay (3/3) Thermic Laser Heavy Flak Cannon Proton Missile Launcher Heavy Rocket Launcher Long-range Missile Launcher Powered Hammer Spear Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Fission Core > --- PROPULSION ------- Improved VSS Leg Improved VSS Leg Thunder Leg Thunder Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Improved Heavy Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Thermic Laser Powered Hammer > --- INVENTORY -------- Angular Momentum Engine Improved Cryofiber Web Advanced Heat Sink Energy Well High-capacity Matter Pod High-capacity Matter Pod Advanced Sensor Array Layered Medium Armor Plating Layered Medium Armor Plating Layered Heavy Armor Plating Long-range Tractor Beam Mini Drone Bay Improved KE Penetrator Heavy Flak Cannon Proton Missile Launcher Heavy Rocket Launcher Long-range Missile Launcher Powered Hammer Spear [Rating: 82] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Improved VSS Leg Treads Advanced Treads Leg Improved VSS Leg Utility High-capacity Storage Unit Device Microactuators Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Power Maul Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Launcher Rocket Launcher Impact Weapon Power Maul Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . 2 . . . Utility 7 | . . 2 . 2 1 2 Weapon . | . . . . . . . Parts Attached 113 | 9 4 13 12 19 42 14 Power 14 | 1 1 2 . 1 8 1 Engine 10 | 1 1 2 . 1 4 1 Core 3 | . . . . . 3 . Reactor 1 | . . . . . 1 . Propulsion 35 | 4 . 5 2 6 14 4 Treads 11 | 2 . 5 2 2 . . Leg 24 | 2 . . . 4 14 4 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 37 | 2 2 2 3 7 14 7 Device 18 | 1 . 2 1 3 6 5 Storage 4 | 1 2 . 1 . . . Processor 10 | . . . 1 2 5 2 Hackware 1 | . . . . . 1 . Protection 4 | . . . . 2 2 . Artifact . | . . . . . . . Weapon 27 | 2 1 4 7 5 6 2 Energy Gun 12 | 2 . 2 5 . 2 1 Energy Cannon 1 | . . 1 . . . . Ballistic Gun 6 | . . . 2 2 1 1 Ballistic Cannon . | . . . . . . . Launcher 3 | . 1 1 . . 1 . Special Weapon . | . . . . . . . Impact Weapon 4 | . . . . 2 2 . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . 1 . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . 3 1 . 2 1 Parts Lost 18 | . . . . 5 9 4 Power 3 | . . . . . 2 1 Propulsion 5 | . . . . 2 3 . Utility 10 | . . . . 3 4 3 Weapon . | . . . . . . . Highest Loss Streak 4 | . . . . 3 3 4 To Critical Strikes . | . . . . . . . Average Backups 12 | . 2 5 8 12 14 18 Power . | . . . 1 . . . Propulsion . | . . . . . . . Utility 6 | . 2 3 5 5 6 9 Weapon 5 | . . 1 2 6 6 7 Tool/Special . | . . . . . . . Unused Backups 24 | . 1 1 1 3 3 15 Power . | . . . . . . . Propulsion 2 | . . . . . 1 1 Utility 15 | . 1 . . 1 2 11 Weapon 7 | . . 1 1 2 . 3 Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 100 83 99 98 91 92 Engine 6 | . 14 10 9 7 4 5 Core 3 | . . . . . 5 4 Treads 9 | . 28 21 35 26 . . Leg 16 | . . . . 3 24 22 Device 17 | . 14 17 19 24 16 11 Storage 6 | . 14 11 9 7 6 5 Processor 9 | . . . 7 7 9 21 Protection 4 | . . . . 4 5 4 Energy Gun 4 | . 27 15 10 5 . . Ballistic Gun 2 | . . . . 1 4 . Impact Weapon 6 | . . . . 7 7 10 Peak Build Rating 82 | 7 7 22 32 48 71 82 Average Rating 52 | 5 7 13 28 41 61 77 On Entrance 26 | . 7 7 22 31 45 71 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 93 | 13 31 37 55 73 93 93 Greatest Support 100 | 40 40 45 88 100 69 76 Greatest Overweight (x) 4 | . . . . 4 2 2 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 Average Capacity 19 | 7 13 15 19 20 20 20 Most Carried 20 | 1 5 8 13 13 19 20 Average Carried 12 | . 2 5 8 12 14 18 Final Capacity 20 | 8 15 15 20 20 20 20 Final Carried 19 | 1 4 8 13 12 18 19 Class Distribution -------------------- 37% | Mutant 27% | Gladiator 18% | Scavenger-Gladiator 10% | Scavenger-Mutant 5% | Scientist-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Gladiator | -6/Factory Gladiator | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 3395 | 290 97 205 390 923 1251 239 Remotely 1044 | . . . . 351 511 182 Salvage Created 5867 | 131 139 508 625 1101 3080 283 Parts 248 | 10 13 40 21 49 104 11 Haulers Intercepted 5 | . . 2 2 1 . . Recyclers Shooed 4 | . . . 1 1 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 116 | . 6 15 13 29 48 5 Melee 20 | . . . . 7 11 2 Guns 33 | . 1 5 5 6 14 2 Cannons 1 | . . 1 . . . . AOE 45 | . 5 9 8 13 10 . Classes Destroyed 14 | 2 4 3 . 2 3 . Worker 8 | . 1 1 . 4 2 . Builder 7 | . . 2 . 3 1 1 Tunneler 4 | 2 . . . . 2 . Hauler 5 | . . 2 2 1 . . Recycler 9 | 1 . . 2 1 5 . Operator 2 | . . . . . 2 . Watcher 6 | . 1 4 1 . . . Swarmer 29 | . 3 8 4 9 5 . Grunt 57 | . 3 5 8 13 28 . Brawler 3 | . . . . . 3 . Sentry 11 | . . 2 1 4 3 1 Hunter 3 | . . . . 1 2 . Programmer 12 | . . . . 2 6 4 Heavy 1 | . . . . . 1 . Best Kill Streak 10 | 3 7 10 4 7 9 1 Combat Bots Only 9 | . 5 4 4 5 9 1 Max Kills in Single Turn 6 | 1 2 4 4 6 4 1 Gunslinging . | . . . . . . . Exploded 4 | . 2 2 4 3 3 . Melee 1 | . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 622 | . 4 35 36 238 246 63 Missed 191 | . 1 10 10 71 87 12 Hits 431 | . 3 25 26 167 159 51 Melee 4 | . . . . . 4 . Projectile 427 | . 3 25 26 167 155 51 Critical Strikes 20 | . . 1 2 6 7 4 Damage Taken 6062 | . 24 328 283 1503 2771 1153 Core 585 | . . 25 33 183 298 46 Absorbed by Shields . | . . . . . . . Ignored by Resistances 1632 | . 8 97 83 463 667 314 Regen/Repaired (Parts) 574 | . . . . . 574 . Core Remaining (%) 87 | 100 100 93 94 73 64 . Volleys Fired 182 | 3 7 34 34 31 60 13 Largest 2 | 2 2 2 2 2 2 1 Hottest 144 | 100 100 106 124 95 144 85 Shots Fired 301 | 6 14 62 59 49 98 13 Gun 240 | 6 9 53 37 38 84 13 Cannon 15 | . . 1 14 . . . Launcher 46 | . 5 8 8 11 14 . Special . | . . . . . . . Kinetic 99 | . . . 4 22 68 5 Thermal 140 | 6 9 54 47 . 16 8 Explosive 32 | . 5 8 8 11 . . Electromagnetic 30 | . . . . 16 14 . Robot Hit Streak 25 | 4 3 24 18 15 25 10 Robot Miss Streak 5 | 1 1 2 2 3 5 1 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . . 2 1 . Max Gunslinging Chain 1 | . . . . 1 1 . Shots Hit Robots 347 | 5 5 47 44 72 148 26 Core Hits 310 | 4 11 30 31 60 166 8 Critical Kills 3 | . . . . . 3 . Critical Parts Destroyed 13 | . . . . 4 8 1 Critical Strikes 25 | 2 . 3 1 4 13 2 Burn 9 | 2 . 3 1 . 2 1 Smash 16 | . . . . 4 11 1 Melee Attacks 192 | . . . . 44 106 42 Impact 174 | . . . . 40 92 42 Slashing . | . . . . . . . Piercing 18 | . . . . 4 14 . Sneak Attacks 8 | . . . . 3 4 1 Combat Hostiles . | . . . . . . . Follow-up Attacks 12 | . . . . 4 7 1 Damage Inflicted 15441 | 63 509 1373 1572 4119 6732 1073 Guns 4116 | 63 95 629 512 801 1760 256 Cannons 207 | . . 21 186 . . . Explosions 5947 | . 414 721 874 1848 2090 . Melee 5169 | . . . . 1470 2882 817 Ramming 2 | . . 2 . . . . Kinetic 2142 | . . . 52 510 1478 102 Thermal 3537 | 63 95 650 646 661 1268 154 Explosive 3273 | . 414 721 874 1187 77 . Electromagnetic 1318 | . . . . 291 1027 . Impact 4924 | . . . . 1389 2718 817 Slashing . | . . . . . . . Piercing 245 | . . . . 81 164 . Highest Corruption 3 | . . . . 2 3 3 Average Corruption 2 | . . . . 1 3 1 Corruption Purged 1 | . . . . . . 1 Corruption Blocked . | . . . . . . . Effects 44 | . . . . 9 31 4 Message Errors 11 | . . . . 5 4 2 Matter Fused 8 | . . . . 2 6 . Heat Flow Errors 7 | . . . . . 6 1 Energy Discharges 4 | . . . . . 4 . Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 6 | . . . . . 6 . Data Loss (major) 1 | . . . . . 1 . Misfires 1 | . . . . 1 . . Alerts 3 | . . . . 1 1 1 Weapon Failures 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 1751 | . 1 10 35 434 1085 186 Projectiles . | . . . . . . . Explosions 131 | . 1 10 35 73 12 . Melee 1620 | . . . . 361 1073 186 Knockbacks 24 | . . . . 7 11 6 Impact 23 | . . . . 6 11 6 Kinetic . | . . . . . . . Secondary 1 | . . . . 1 . . Self-Inflicted Damage 165 | . . 80 . 58 27 . Shots 6 | . . 3 . 2 1 . Rammed 1 | . . 1 . . . . Targets Rammed 1 | . . 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 342 | 78 96 342 69 106 279 300 Average Temperature 79 | 33 49 92 28 56 85 112 Received Heat Transfer 1830 | . 18 102 207 795 681 27 Effects 6 | . . 3 . . 3 . Interference 6 | . . 3 . . 3 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Robots Corrupted 21 | . . . . 4 15 2 Combat Hostiles 17 | . . . . 3 13 1 Parts Fried 33 | . . . . 8 21 4 Impact Corruptions 63 | . . . . 13 35 15 Robots Melted 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Parts Melted 16 | . 1 4 6 . 3 2 Heat Transferred 6183 | 333 259 1924 1406 500 1311 450 Parts Sabotaged 2 | . . . . . 2 . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . 3 . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level 2 | . . 1 1 2 1 . Low Security (%) 77 | 100 100 67 98 36 76 100 Level 1 21 | . . 32 1 57 23 . Level 2 . | . . . . 6 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 418 | 5 168 266 201 418 301 50 Initial 122 | . . 52 59 65 122 45 Average 115 | 1 28 169 115 236 122 4 Influence Increases 4137 | 15 200 524 458 1045 1709 186 Destroy 0b10 Robot/C 2420 | . 120 300 260 660 980 100 Destroy 0b10 Robot/NC 205 | 15 10 45 25 45 60 5 Destroy Leader 502 | . 32 62 46 122 210 30 Allied During Kill 3 | . . . . 3 . . Successful Hack 148 | . 16 17 10 17 88 . Disable Machine 297 | . . 18 54 81 135 9 Destroy Structure 352 | . 22 52 18 87 131 42 Lose Combat Pursuer 210 | . . 30 45 30 105 . Influence Decreases 4133 | 15 52 506 457 922 1890 291 Entered New Map 537 | . . 96 107 102 168 64 Time Decay 3100 | 15 52 260 350 600 1636 187 Lost Part 136 | . . . . 50 46 40 Lost Ally 60 | . . . . 20 40 . Purge Threat 300 | . . 150 . 150 . . Squads Dispatched 30 | . 2 2 1 10 11 4 Investigation 7 | . 2 . 1 3 1 . Extermination 9 | . . . . 2 5 2 Reinforcement 13 | . . 2 . 5 4 2 Assault 1 | . . . . . 1 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 4 | . . 1 . 2 1 . Haulers Reinforced 2 | . . . . 2 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 10 | . 1 2 2 . 5 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 164 | . 7 22 19 38 71 7 Peak Tracking Total 8 | . 5 5 5 5 8 2 Tactical Retreats 12 | . . 2 1 2 7 . Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 9 | . . . . 4 3 2 Indirectly 1 | . . . . . 1 . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 33 | . . 2 6 9 15 1 Max in Single Turn 8 | . . 2 3 8 3 1 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 30 | . 5 4 3 5 12 1 Terminals 22 | . 5 3 2 4 7 1 Fabricators 2 | . . . . . 2 . Repair Stations 3 | . . . . . 3 . Recycling Units . | . . . . . . . Scanalyzers 3 | . . 1 1 1 . . Garrison Access . | . . . . . . . Total Hacks 101 | . 16 11 15 18 39 2 Successful 49 | . 8 5 7 11 17 1 Failed 51 | . 8 5 8 7 22 1 Catastrophic 14 | . 1 . 1 5 7 . Database Lockouts 1 | . . 1 . . . . Manual 45 | . 9 5 8 1 20 2 Terminals 70 | . 16 9 11 11 21 2 Fabricators 7 | . . . . . 7 . Repair Stations 11 | . . . . . 11 . Recycling Units . | . . . . . . . Scanalyzers 13 | . . 2 4 7 . . Garrison Access . | . . . . . . . Terminal Hacks 21 | . 6 3 4 4 4 . Robot Analysis 7 | . 3 1 2 . 1 . Open DSF 1 | . . . . 1 . . Branch Access Points 1 | . . . . . 1 . Terminal Index 1 | . . . 1 . . . Scanalyzer Index 1 | . 1 . . . . . Alert Level 4 | . . . 1 1 2 . Unreport Threat 2 | . . 1 . 1 . . Zone Layout 4 | . 2 1 . 1 . . Fabricator Hacks 2 | . . . . . 2 . Network Status 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks 6 | . . . . . 6 . Scan Component 3 | . . . . . 3 . Repair 3 | . . . . . 3 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 12 | . . 2 3 7 . . Retrieve Study 12 | . . 2 3 7 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 8 | . 2 . . . 5 1 Terminals 7 | . 2 . . . 4 1 Botnet 7 | . 2 . . . 4 1 Fabricators 1 | . . . . . 1 . Fabnet 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 27 | . 5 4 2 4 11 1 Full Trace Events 6 | . 2 1 1 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 3 | . . . . . 3 . Authchips . | . . . . . . . Time 67 | . . . . . 67 . Total Robot Build Rating 12 | . . . . . 12 . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 12 | . . 2 3 7 . . Parts Repaired 3 | . . . . . 3 . Time 58 | . . . . . 58 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat . | . . . . . . . Combat 1 | . . . . . . 1 Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . 3 . Machine Destruction 3 | . . . . . 3 . Fabnet Peak Effective % 3 | . . . . . . 3 Autooverrided 1 | . . . . . . 1 Robots Rewired 1 | . . . . 1 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies 5 | . . . . 1 3 1 Largest Group 3 | . . . . 1 3 1 Highest-Rated Group 60 | . . . . 30 60 49 Highest-Rated Ally 49 | . . . . 30 20 49 Total Orders . | . . . . . . . Ally Attacks 9 | . . . . 5 4 . Total Damage 234 | . . . . 185 49 . Kills 5 | . . . . 4 1 . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . 1 . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 6171 | 20 381 515 711 1219 1960 1365 Optics 389 | . . . . . 389 . Sensors 2516 | . . . . . 1151 1365 Terrain 1862 | . . 107 117 1218 420 . Seismic 2013 | 20 381 515 711 386 . . Robot Analysis Total 7 | . 3 1 2 . 1 . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 8327 | 112 381 536 711 1219 3920 1448 Spaces Moved 3748 | 60 217 249 305 617 1667 633 Core 3 | 3 . . . . . . Treads 1383 | 48 217 249 305 564 . . Legs 2362 | 9 . . . 53 1667 633 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 145 145 145 127 175 Average Speed 174 | 148 160 155 145 153 191 179 Slowest Speed 410 | 160 160 160 145 410 260 245 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 25 | 4 45 30 32 24 29 15 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 64 | . . . . 10 34 20 Terrain Destroyed 368 | . 28 56 22 91 150 21 Melee 64 | . . . . 10 34 20 Projectile 1 | . . . . . . 1 AOE 303 | . 28 56 22 81 116 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 4984 | 74 236 333 513 780 2181 867 Wait 526 | . . 13 140 26 215 132 Move 3742 | 59 216 248 304 616 1666 633 Hop . | . . . . . . . Pick Up 50 | 1 4 6 5 7 21 6 Fast Attach 106 | 9 . 12 9 15 45 16 Attach 17 | . . . 2 5 7 3 Detach 16 | . . 1 4 2 5 4 Swap 75 | . 5 6 7 21 30 6 Drop 102 | 2 4 12 8 16 41 19 Fire 182 | 3 7 34 34 31 60 13 Melee 161 | . . . . 35 91 35 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . 1 . . . . Escape Stasis . | . . . . . . . Rewire 6 | . . . . 6 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 25 | -11/Scrapyard | Discovered new exit (range 14) 113 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 10) 494 | -10/Materials | Entered another Materials area 494 | -9/Materials | Evolved 2 slots: Utility x2 901 | -9/Materials | Discovered new exit (range 12) 968 | -9/Materials | Central database locked down 1030 | -9/Materials | Entered another Materials area 1030 | -8/Materials | Evolved 2 slots: Propulsion x2 1542 | -8/Materials | Discovered new exit (range 9) 1741 | -8/Materials | Entered Factory 1741 | -7/Factory | Evolved 2 slots: Utility x2 2604 | -7/Factory | Build established: Scientist-Gladiator 2831 | -7/Factory | Lost 3 parts (2n1u) 2841 | -7/Factory | Discovered new exit (range 14) 2960 | -7/Factory | Entered another Factory area 2960 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3115 | -6/Factory | Build established: Gladiator 3252 | -6/Factory | Fabricated B-48 Gladiator (x3) 3386 | -6/Factory | Lost 3 allies 3568 | -6/Factory | Destroyed 9 combat bots 3733 | -6/Factory | Build established: Scavenger-Gladiator 4907 | -6/Factory | Spotted B-75 Beast 4995 | -6/Factory | Crushed by falling debris 5026 | -6/Factory | Lost 3 parts (2n1u) 5596 | -6/Factory | Build established: Scavenger-Mutant 5711 | -6/Factory | Repaired Power Maul+ 6076 | -6/Factory | Repaired Carbon-fiber Leg 6331 | -6/Factory | Repaired Imp. Heavy Armor Plating 6382 | -6/Factory | Build established: Mutant 6501 | -6/Factory | Identified exit to Lower Caves 6657 | -6/Factory | Discovered new exit (range 8) 6880 | -6/Factory | Entered another Factory area 6880 | -5/Factory | Evolved 2 slots: Utility x2 7107 | -5/Factory | Build established: Gladiator 7871 | -5/Factory | Discovered new exit (range 13) 7872 | -5/Factory | Cargo convoy interrupted 7891 | -5/Factory | Identified exit to Factory 8328 | -5/Factory | Self-destructed Last Messages --------------- 08313_ Thunder Leg blasted off. 08313_ Knocked back. 08315_ Fission Core destroyed. 08317_ H-71 Marshal calls for reinforcements. 08317_ ALERT: Hostile activity reported, dispatching reinforcements to area. 08317_ Penetrated by Slug. 08317_ Imp. Signal Interpreter destroyed. 08317_ Critical hit (Blast). 08319_ Knocked back. 08320_ Acquired 10 matter. 08321_ Penetrated by Slug. 08321_ Knocked back. 08322_ U-05 Engineer builds a Wall. 08323_ Penetrated by Slug. 08323_ Imp. VSS Leg blasted off. 08323_ Knocked back. 08327_ Imp. Heavy Armor Plating destroyed. 08327_ Knocked back. 08328_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?# #??????????????????????????????????? | | ?# """"" #??????????????????????????????????? | | ?# """"" #??????????????????????????????????? | | ?# """ #???####???????????????????????????? | | ?# #??? #???????????????????????????? | | ?# """"" #??? #???????????????????????????? | | ?# """?? #??? #???????????????????????????? | | ?# ""????????" #???????????????????????????? | | ?# ????????"" #???????????????????????????? | | ?# ?????#"""" #???????????????????????????? | | ?# ?????#"""" #???????????????????????????? | | ?# ?????#"""" #???????????????????????????? | | ?#########+???#"""" #???????????????????????????? | | #######??# ???#"""" #???????????????????????????? | | #??# #??# #???????????????????????????? | | #??# #??# [ #???????????????????????????? | | = #??# #??# #?????########??????????????? | | #######??# #####+########## #??????????????? | | ?????????# ####???????????? | | ??######## ???????????? | | ??# # ? ??????????? | | ??#"""" # *%[ ???????????? | | ??#"""" + u ? ! #??????????????? | | ??#"""" # ############H### #??????????????? | | ??#"""" # # # =%#??######??????????????? | | ??# # # # =@#??????????????????????? | | ??######## # "" # """" %#?????????????????????? | | ########## # "" # = """"%##?????????????????????? | | + """ # """" #??????????????????????? | | ############ """ # """" #??????????????????????? | | ???????????# """ # """" #??????????????????????? | | ???????????# # ??""" #??????????????????????? | | ???????????? # ???? #??????????????????????? | | ????????????######??????##???????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 33 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 750 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 40 Evasion (%) 45 Targeting Accuracy 8 Melee Accuracy 14 Core Analysis 6 Recoil Reduction 4 Force Boost 20 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -6/Factory | Preloaded Repaired ---------- Power Maul | 12% | -6/Factory Carbon-fiber Leg | 36% | -6/Factory Imp. Heavy Armor Plating | 36% | -6/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Med. Laser | -9/Materials | Hacked Adv. Treads | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Hpw. Shotgun | -7/Factory | Hacked Med. Treads | -7/Factory | Hacked Deuterium Engine | -7/Factory | Hacked Shock Bomb Launcher | -7/Factory | Hacked Power Maul | -7/Factory | Hacked EM Shotgun | -7/Factory | Hacked Spear | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction DATA ERROR: Steam Global Achievement% DIY Cooler Deductive Reasoning For Emergencies Only Hammer Time I Have A Map? Item+ Jackpot Organ Harvest Overwhelming Spot Them First You Again Challenges ------------ None Game ------ Seed BackupFactoryShooter Manual? 0 Play Time 01:36:24 Cumulative 94.8 hours Start 2025.10.25 @ 14:06:28 End 2025.10.29 @ 22:42:14 Sessions 15 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 76 Rogue 28 Adventurer 48 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 50 Gallery% 59 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d946a0f8-64b3-4a86-a484-1cd41fc34d39