Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.01 @ 13:36:30 // Winter2019/RPGLIKE Player: FontPeg Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (918) 918 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2498 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 6/390 System Corruption 1% Temperature Cool (543) Movement Walking (120) Location -9/Storage Parts ------- > --- POWER (2) -------- Cooled Ion Engine Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Gravity Neutralizing Apparatus Sensor Array Signal Interpreter > --- WEAPON (2) ------- Improved Medium Laser Compact Ion Cannon > --- INVENTORY (3) ---- Compact Ion Cannon Compact Ion Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Gravity Neutralizing Apparatus Sensor Array Signal Interpreter > --- WEAPON ----------- Compact Ion Cannon Improved Assault Rifle > --- INVENTORY -------- Compact Ion Cannon Compact Ion Cannon Rocket Launcher [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Signal Interpreter Device Sensor Array Processor Signal Interpreter Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Compact Ion Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 6 | 5 . . 1 Power 1 | 1 . . . Propulsion 2 | 1 . . 1 Utility 2 | 2 . . . Weapon 1 | 1 . . . Parts Attached 37 | 8 3 14 12 Power 8 | 2 . 1 5 Engine 6 | 2 . 1 3 Core 2 | . . . 2 Reactor . | . . . . Propulsion 8 | 4 . 1 3 Treads . | . . . . Leg 6 | 2 . 1 3 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 8 | . 2 5 1 Device 4 | . . 3 1 Storage . | . . . . Processor 3 | . 2 1 . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 13 | 2 1 7 3 Energy Gun 3 | 1 . 1 1 Energy Cannon 4 | . . 3 1 Ballistic Gun 4 | 1 . 3 . Ballistic Cannon . | . . . . Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 7 | . . 2 5 Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . Average Slot Usage (%) 96 | . 76 99 96 Engine 18 | . 22 22 12 Core 2 | . . . 6 Leg 23 | . 22 22 27 Device 16 | . . 18 18 Processor 12 | . 10 12 11 Energy Gun 9 | . 11 11 8 Energy Cannon 3 | . . 3 5 Ballistic Gun 5 | . 2 5 5 Launcher 2 | . 9 2 . Naked Turns . | . . . . Heaviest Build 21 | 10 12 19 21 Greatest Support 42 | 26 20 20 42 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 3 | . . 3 3 Average Capacity 2 | . . 2 3 Most Carried 3 | . . 3 3 Average Carried 2 | . . 2 2 Final Capacity 3 | . . 3 3 Final Carried 3 | . . 3 3 Class Distribution -------------------- 63% | Mutant 25% | Scavenger-Mutant 11% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 723 | 242 . 259 222 Remotely . | . . . . Salvage Created 1155 | . . 598 557 Parts 58 | . . 34 24 Haulers Intercepted 2 | . . 1 1 Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 21 | . . 9 12 Guns 14 | . . 7 7 Cannons 6 | . . 2 4 AOE 1 | . . . 1 Classes Destroyed 6 | . . 6 . Worker 2 | . . 2 . Hauler 2 | . . 1 1 Recycler 2 | . . 1 1 Watcher 1 | . . 1 . Grunt 17 | . . 6 11 Sentry 4 | . . 3 1 Best Kill Streak 6 | . . 4 6 Combat Bots Only 5 | . . 2 5 Max Kills in Single Turn 2 | . . 2 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1659 | . 10 544 1105 Core 1442 | . 8 440 994 Absorbed by Shields . | . . . . Redirected to Core 715 | . 8 349 358 Core Remaining (%) 99 | 100 98 . . Volleys Fired 75 | . . 39 36 Largest 2 | . . 2 2 Hottest 146 | . . 105 146 Shots Fired 145 | . . 73 72 Gun 104 | . . 51 53 Cannon 34 | . . 18 16 Launcher 7 | . . 4 3 Special . | . . . . Kinetic 38 | . . 15 23 Thermal 51 | . . 22 29 Explosive 7 | . . 4 3 Electromagnetic 49 | . . 32 17 Robot Hit Streak 15 | . . 15 15 Robot Miss Streak 7 | . . 7 5 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 107 | . . 53 54 Core Hits 53 | . . 29 24 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1943 | . . 806 1137 Guns 1193 | . . 612 581 Cannons 445 | . . 139 306 Explosions 305 | . . 55 250 Melee . | . . . . Ramming . | . . . . Kinetic 324 | . . 112 212 Thermal 607 | . . 183 424 Explosive 305 | . . 55 250 Electromagnetic 707 | . . 456 251 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Effects 4 | . . . 4 Message Errors 2 | . . . 2 Energy Discharges 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 14 | . . . 14 Projectiles 1 | . . . 1 Explosions 13 | . . . 13 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 44 | . . 44 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 779 | . . 412 779 Average Temperature 133 | . . 98 179 Received Heat Transfer 528 | . 6 195 327 Effects 21 | . . 2 19 Shutdowns 5 | . . 1 4 Energy Bleed 6 | . . . 6 Matter Decay 2 | . . . 2 Short Circuit 2 | . . 1 1 Damage (major) 3 | . . . 3 Damage (core) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . 1 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 1 2 Heat Transferred 1062 | . . 396 666 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 340 | . 15 190 340 Average Influence 97 | . 4 82 151 Maximum Alert Level 1 | . . . 1 Low Security (%) 87 | 100 100 100 63 Level 1 12 | . . . 36 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 1 1 6 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault 1 | . . . 1 Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 5 18 19 Peak Tracking Total 6 | . 4 4 6 Tactical Retreats 6 | . . 3 3 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 7 | . 1 2 4 Terminals 6 | . 1 2 3 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 25 | . 2 10 13 Successful 15 | . . 7 8 Failed 10 | . 2 3 5 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 16 | . 2 8 6 Terminals 22 | . 2 10 10 Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . 2 2 Open Door 1 | . . . 1 Emergency Access Points 1 | . . 1 . Terminal Index 1 | . . . 1 Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . . 3 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Refit 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 24 | . 2 13 9 Terminals 8 | . . 5 3 Track 3 | . . 2 1 Assimilate 1 | . . 1 . Botnet 4 | . . 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 1 3 Full Trace Events 3 | . . 1 2 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 38 | . . . 38 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1595 | 59 117 861 558 Spaces Moved 817 | 45 94 415 263 Core 3 | 3 . . . Treads . | . . . . Legs 793 | 21 94 415 263 Wheels 21 | 21 . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 104 120 120 120 Slowest Speed 150 | 120 120 150 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 4 25 32 34 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 66 | . . 28 38 Melee . | . . . . Projectile 3 | . . . 3 AOE 63 | . . 28 35 Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1295 | 54 97 709 435 Wait 303 | . . 209 94 Move 814 | 44 93 414 263 Hop . | . . . . Pick Up 13 | . . 10 3 Fast Attach 28 | 8 3 10 7 Attach 4 | . . 4 . Detach 3 | . . 3 . Swap 5 | . . . 5 Drop 31 | 2 1 16 12 Fire 75 | . . 39 36 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 19 | . . 4 15 Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Upgraded with Power slot (x1) 2 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 2 | -11/Scrapyard | Upgraded with Utility slot (x2) 2 | -11/Scrapyard | Upgraded with Weapon slot (x1) 22 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 10) 175 | -10/Materials | Identified exit to Materials 177 | -10/Materials | Entered another Materials area 179 | -9/Materials | Reached level 2 241 | -9/Materials | Discovered new exit (range 13) 343 | -9/Materials | Identified exit to Storage 354 | -9/Materials | Build established: Mutant 964 | -9/Materials | Core integrity fell below 50% 1038 | -9/Materials | Entered Storage 1040 | -9/Storage | Reached level 3 1040 | -9/Storage | Upgraded with Propulsion slot (x1) 1249 | -9/Storage | Reached level 4 1497 | -9/Storage | Repaired Lgt. Nuclear Core 1519 | -9/Storage | Build established: Scavenger-Mutant 1566 | -9/Storage | Garrison activated, responded to threat 1585 | -9/Storage | Reached level 5 1586 | -9/Storage | Core integrity fell below 20% 1597 | -9/Storage | Core destroyed Last Messages --------------- 01581_ Power failure, Lgt. Nuclear Core shutdown. 01582_ R-06 Scavenger collects Sml. Laser. 01583_ Overheating: Matter decay (-46). 01585_ Power failure, Cld. Ion Engine shutdown. 01585_ Overheating: Energy bleed (-30). 01585_ Reached level 5. 01585_ G-34 Mercenary destroyed. 01586_ Overheating: Core damaged (-130). 01586_ U-05 Engineer builds a Wall. 01588_ Acquired 10 matter. 01589_ Power failure, Lgt. Nuclear Core shutdown. 01589_ Overheating: Energy bleed (-12). 01591_ Overheating: Lgt. Nuclear Core damaged (-30). 01591_ Overheating: Cld. Ion Engine damaged (-43). 01592_ Overheating: Energy bleed (-9). 01592_ ND>ZWARLNJS&9KNM5BPA 01595_ Overheating: Energy bleed (-14). 01596_ Overheating: Matter decay (-51). 01597_ Overheating: Core damaged (-190). [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ???????????????????????????????????# + | | ???????????????????????????????????# # | | ??????????????????????????????" ?# # | | ??????????????????????????????" ?######### | | ????????????????????????????? ########## | | ????????????????????????????? ^ | | ????????????????????????????? | | ??????????????????????????? ######## | | ???????????????????????????? "T" #????# [ | | ??????????????????????????? #????# | | ??????????????????????????? #????# " | | ?????????????????????????????# #????# " | | ?????????????????????????#####+## ###### " | | ?????????????????????????# # + | | ????????????????????????## " # ####### | | ????????????????????????#" "[" # # | | ?????????????????????????# "%! # # | | ?????????????????????????#= # + """ | | ?????????????????????????# # # """ | | ?????????????????????????##+##+## ########## """ | | ??????????????????????????# % #?????????? | | ????????????????????#?????# #?????????? #### | | ????????????????????# ##### #???????????#??? | | ????????????????????# #??????????????? | | ????????????????????# w #??????????????? | | ????????????????????# @ #??????????????? | | ?????????????????+ ???????? | | ?????????????????########################????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 10 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 150 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Let's See Who's Tougher Troublemaker Challenges ------------ None RPGLIKE | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Levels Raised 4 | . . 1 3 XP Earned 9135 | 3000 100 2720 3315 XP Spent 5930 | 2960 . 1500 1470 Upgrades 20 | 8 . 3 9 Power Slot 1 | 1 . . . Propulsion Slot 2 | 1 . . 1 Utility Slot 2 | 2 . . . Weapon Slot 1 | 1 . . . Core Integrity 8 | 2 . . 6 Heat Dissipation 1 | . . . 1 Energy Storage 1 | . . . 1 Inventory Capacity 3 | . . 3 . Sight Range 1 | 1 . . . Protomatter Created 263 | . . 119 144 Integrity Restored 417 | . . 93 324 Core 417 | . . 93 324 Protomatter Decayed 121 | . . 85 36 Game ------ Seed DecoderSegregatorCanceller Manual? 0 Play Time 00:36:01 Cumulative 31.4 hours Start 2020.01.01 @ 12:59:23 End 2020.01.01 @ 13:36:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 11 Gallery% 30 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f64d4cf8-661f-441e-adad-a0ddaab3535d