Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.14 @ 05:08:48 Player: aperiodic Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (87) 435 Value Destroyed (1801) 1801 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (378) 378 TOTAL SCORE: 4974 Bonus ------- Follower Combat Kills 145 Aligned with FarCom 300 Friendly Fire -67 Cogmind --------- Core Integrity 0/400 Matter 181/300 Energy 310/310 System Corruption 0% Temperature Cool (109) Movement Walking (180) Ox2 Location -8/Mines Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (2) --- Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Medium Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (28) --- Improved Flight Unit Flying Fortress v7 Experimental Heat Sink High-capacity Matter Pod (140) Gravity Neutralizing Apparatus Experimental Targeting Computer Medium Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Guided Plasma Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle AWS/Gauss 8R-AWN's Boregun EMP Blaster Grenade Launcher Rocket Launcher Mining Claw Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle 8R-AWN's Boregun > --- INVENTORY -------- Improved Flight Unit Flying Fortress v7 Experimental Heat Sink High-capacity Matter Pod Gravity Neutralizing Apparatus Experimental Targeting Computer Medium Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Guided Plasma Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle AWS/Gauss EMP Blaster Grenade Launcher Rocket Launcher Mining Claw [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Advanced Myomer Leg Wheel Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Salvage Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 114 | 6 24 6 49 2 25 2 Power 14 | 1 5 . 4 1 3 . Engine 9 | 1 4 . 4 . . . Core 5 | . 1 . . 1 3 . Reactor . | . . . . . . . Propulsion 22 | 2 10 . 6 . 4 . Treads 4 | . 4 . . . . . Leg 2 | . . . . . 2 . Wheel 16 | 2 6 . 6 . 2 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 26 | 1 4 . 11 1 9 . Device . | . . . . . . . Storage 15 | 1 4 . 6 . 4 . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 10 | . . . 5 1 4 . Artifact . | . . . . . . . Weapon 52 | 2 5 6 28 . 9 2 Energy Gun 1 | . 1 . . . . . Energy Cannon 5 | . 1 3 1 . . . Ballistic Gun 25 | 2 3 1 12 . 6 1 Ballistic Cannon 6 | . . . 6 . . . Launcher 8 | . . 2 2 . 3 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 7 | . . . 7 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 10 | . 3 1 4 . 2 . Power 4 | . 2 . 1 . 1 . Propulsion 1 | . . . . . 1 . Utility 1 | . . . 1 . . . Weapon 4 | . 1 1 2 . . . Highest Loss Streak 2 | . 2 1 2 . 2 . Average Slot Usage (%) 97 | . 95 99 99 100 91 100 Engine 7 | . 7 14 10 8 . . Core 3 | . 4 . . 2 11 11 Treads 1 | . 9 . . . . . Wheel 20 | . 17 28 22 22 17 . Storage 29 | . 27 28 32 33 22 33 Protection 7 | . . . 10 11 11 11 Energy Gun 1 | . 6 . . . . . Energy Cannon 2 | . 4 13 1 . . . Ballistic Gun 16 | . 16 13 13 22 19 16 Ballistic Cannon 1 | . . . 4 . . . Naked Turns . | . . . . . . . Heaviest Build 146 | 10 41 43 114 116 146 133 Greatest Support 60 | 20 40 20 22 22 60 60 Greatest Overweight (x) 5 | . 3 2 5 5 5 2 Average Overweight (x) 2 | . . 1 2 5 4 2 Largest Inventory Capacity 40 | 6 16 16 28 28 40 28 Average Capacity 21 | 4 12 16 21 28 26 28 Most Carried 28 | 4 13 14 27 28 28 28 Average Carried 19 | 2 10 13 21 27 22 28 Final Capacity 28 | 6 16 16 28 28 28 28 Final Carried 28 | 4 13 14 27 28 28 28 Class Distribution -------------------- 69% | Hauler-Mutant 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 2714 | 204 640 141 1200 125 404 . Remotely . | . . . . . . . Salvage Created 2743 | . 748 253 1362 137 150 93 Parts 191 | . 45 17 100 14 7 8 Haulers Intercepted 6 | . 2 . 4 . . . Recyclers Shooed 3 | . 2 . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 55 | . 12 8 21 5 7 2 Guns 36 | . 12 2 14 5 3 . Cannons 5 | . . 1 4 . . . AOE 13 | . . 5 2 . 4 2 Classes Destroyed 12 | . 7 1 3 . 1 . Worker 7 | . 4 . 3 . . . Builder 3 | . . 1 2 . . . Tunneler 2 | . 1 . 1 . . . Hauler 6 | . 2 . 4 . . . Recycler 3 | . 1 1 1 . . . Operator 5 | . . . 5 . . . Watcher 6 | . 2 . 4 . . . Swarmer 13 | . 3 6 1 3 . . Grunt 26 | . 9 2 12 1 . 2 Duelist 1 | . . . 1 . . . Sentry 8 | . . . 7 1 . . Assembled 6 | . . . . . 6 . Best Kill Streak 6 | . 4 4 5 3 6 2 Combat Bots Only 6 | . 3 3 3 3 6 2 Max Kills in Single Turn 4 | . 1 2 1 2 4 2 Gunslinging 1 | . . . . 1 . . Exploded 4 | . . 2 1 . 4 2 Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 3008 | . 612 107 1250 182 617 240 Core 536 | . 124 10 196 12 157 37 Absorbed by Shields . | . . . . . . . Core Remaining (%) 73 | 100 . 46 . . . . Volleys Fired 226 | . 86 13 101 9 13 4 Largest 2 | . 2 2 2 2 2 2 Hottest 89 | . 85 76 89 46 56 56 Shots Fired 472 | . 164 25 202 18 55 8 Gun 379 | . 150 12 140 18 53 6 Cannon 83 | . 14 10 59 . . . Launcher 10 | . . 3 3 . 2 2 Special . | . . . . . . . Kinetic 388 | . 119 12 180 18 53 6 Thermal 31 | . 31 . . . . . Explosive 8 | . . 3 3 . 2 . Electromagnetic 45 | . 14 10 19 . . 2 Robot Hit Streak 37 | . 20 8 13 8 35 37 Robot Miss Streak 7 | . 4 2 7 3 4 3 Penetration Max . | . . . . . . . Secondary Targets 6 | . 2 . 1 1 2 . Max Gunslinging Chain 1 | . 1 . 1 1 1 . Autonomous 29 | . . . . . 29 . Shots Hit Robots 314 | . 116 15 121 12 46 4 Core Hits 140 | . 41 11 55 7 21 5 Critical Hits 7 | . 3 . 3 . . 1 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 5 | . 2 . 2 . . 1 Melee Attacks 11 | . . . 11 . . . Impact . | . . . . . . . Slashing 11 | . . . 11 . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6132 | . 1464 534 2368 212 1312 242 Guns 3868 | . 1195 63 1268 212 1101 29 Cannons 1259 | . 269 209 781 . . . Explosions 938 | . . 262 252 . 211 213 Melee 67 | . . . 67 . . . Ramming . | . . . . . . . Kinetic 4010 | . 850 63 1755 212 1101 29 Thermal 440 | . 345 . . . . 95 Explosive 725 | . . 262 252 . 211 . Electromagnetic 890 | . 269 209 294 . . 118 Impact . | . . . . . . . Slashing 67 | . . . 67 . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 88 | . 23 29 35 . 1 . Projectiles 57 | . 23 2 32 . . . Explosions 31 | . . 27 3 . 1 . Melee . | . . . . . . . Knockbacks 5 | . . . 5 . . . Impact . | . . . . . . . Kinetic 5 | . . . 5 . . . Secondary . | . . . . . . . Self-Inflicted Damage 12 | . . 12 . . . . Shots 1 | . . 1 . . . . Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 246 | . 246 90 151 35 . 100 Average Temperature 44 | . 68 37 26 20 . 62 Received Heat Transfer 939 | . 288 . 450 75 . 126 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried 7 | . 2 2 3 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 951 | . 851 . . . . 100 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 312 | . 243 185 312 275 . 43 Initial 73 | . . . 1 73 . . Average 115 | . 112 97 126 117 . 16 Maximum Alert Level 1 | . 1 . 1 1 . . Low Security (%) 91 | 100 96 100 82 94 . 100 Level 1 8 | . 3 . 17 5 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 1 . 4 . . . Investigation 2 | . 1 . 1 . . . Extermination . | . . . . . . . Reinforcement 3 | . . . 3 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 4 | . . . 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 104 | . 19 8 51 14 9 3 Peak Tracking Total 9 | . 3 3 7 4 9 3 Tactical Retreats 12 | . 1 . 9 1 1 . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 3 | . 2 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 6 | . 1 . 1 . 4 . Max in Single Turn 2 | . 1 . 1 . 2 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 18 | . 8 . 9 . 1 . Terminals 16 | . 8 . 8 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 53 | . 27 . 25 . 1 . Successful 37 | . 18 . 18 . 1 . Failed 15 | . 8 . 7 . . . Catastrophic 2 | . . . 2 . . . Database Lockouts 1 | . 1 . . . . . Manual 33 | . 17 . 15 . 1 . Terminals 49 | . 27 . 22 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 22 | . 13 . 8 . 1 . Part Schematic 1 | . . . 1 . . . Robot Analysis 5 | . 3 . 2 . . . Prototype ID Bank 5 | . 4 . 1 . . . Branch Access Points 1 | . 1 . . . . . Terminal Index 1 | . . . 1 . . . Alert Level 1 | . . . 1 . . . Unreport Threat 2 | . 1 . 1 . . . Locate Traps 2 | . 2 . . . . . Hauler Manifests 2 | . 1 . 1 . . . Registered Components 1 | . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . 3 . . . Insert Component 1 | . . . 1 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 12 | . 5 . 7 . . . Terminals 12 | . 5 . 7 . . . Assimilate 1 | . . . 1 . . . Botnet 9 | . 4 . 5 . . . Operators 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used 1 | . . . 1 . . . Hacking Detections 15 | . 7 . 8 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 6 | . . 1 . 5 . . Largest Group 3 | . . 1 . 3 3 . Highest-Rated Group 51 | . . 31 . 51 51 . Highest-Rated Ally 31 | . . 31 . 31 31 . Total Orders . | . . . . . . . Ally Attacks 31 | . . . . 28 3 . Total Damage 393 | . . . . 381 12 . Kills 9 | . . . . 9 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total 5 | . 3 . 2 . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 5474 | 41 1001 587 1789 950 1090 16 Spaces Moved 3676 | 36 650 538 1092 668 691 1 Core 13 | 13 . . . . . . Treads 116 | . 116 . . . . . Legs 100 | . . . . . 99 1 Wheels 3447 | 23 534 538 1092 668 592 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 90 100 135 125 180 Average Speed 116 | 69 103 99 108 135 137 180 Slowest Speed 210 | 80 160 100 135 135 210 180 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 62 | 2 96 95 88 93 61 4 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 13 | . . 5 8 . . . Terrain Destroyed 86 | . . 26 28 . 28 4 Melee 8 | . . . 8 . . . Projectile 13 | . . . 2 . 11 . AOE 65 | . . 26 18 . 17 4 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 4435 | 51 826 560 1474 699 818 7 Wait 230 | . 26 2 165 13 24 . Move 3670 | 35 649 537 1091 667 690 1 Hop . | . . . . . . . Pick Up 102 | 10 27 2 30 4 29 . Fast Attach 5 | . 1 . 2 1 1 . Attach 30 | 6 7 1 4 . 12 . Detach 4 | . . . . . 4 . Swap 79 | . 16 5 43 1 12 2 Drop 77 | . 13 . 27 4 33 . Fire 226 | . 86 13 101 9 13 4 Melee 11 | . . . 11 . . . Ram 1 | . 1 . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 15) 641 | -10/Materials | Discovered new exit (range 11) 909 | -10/Materials | Discovered new exit (range 4) 1031 | -10/Materials | Central database locked down 1043 | -10/Materials | Entered Mines 1091 | -10/Mines | Discovered new exit (range 5) 1101 | -10/Mines | Core integrity fell below 50% 1286 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1305 | -10/Mines | Discovered new exit (range 16) 1315 | -10/Mines | Received a Mining Laser from a helpful Derelict 1398 | -10/Mines | Learned 8 Materials zone layouts 1630 | -10/Mines | Entered Materials 1630 | -9/Materials | Evolved 2 slots: Utility x2 1631 | -9/Materials | Identified exit to Materials 1973 | -9/Materials | Build established: Hauler-Mutant 2084 | -9/Materials | Discovered new exit (range 14) 2557 | -9/Materials | Discovered exit to Materials (range 10) 3419 | -9/Materials | Entered Mines 3445 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3500 | -9/Mines | Found a hidden stash of uninstalled traps 3518 | -9/Mines | Learned location of 1 exit from Materials 3567 | -9/Mines | Discovered exit to Materials (range 14) 3784 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3850 | -9/Mines | Discovered exit to Materials (range 8) 3858 | -9/Mines | Core integrity fell below 50% 4064 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4064 | -9/Mines | Discovered new exit (range 5) 4117 | -9/Mines | Learned location of Storage (-7) 4369 | -9/Mines | Entered Exiles 4369 | -9/Exiles | Accompanied by 3 allies 4399 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4403 | -9/Exiles | Met 8R-AWN 4426 | -9/Exiles | Met EX-HEX 4479 | -9/Exiles | Met EX-DEC 4692 | -9/Exiles | Met EX-BIN 4707 | -9/Exiles | Aligned with FarCom system 4708 | -9/Exiles | Given EX-Vault access code 4739 | -9/Exiles | Opened EX-Vault 4770 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4855 | -9/Exiles | Discovered new exit (range 14) 5081 | -9/Exiles | Found Flying Fortress v7 5085 | -9/Exiles | Found AWS/Gauss 5089 | -9/Exiles | Found Gui. Plasma Cannon 5175 | -9/Exiles | Attacked by the Exiles 5221 | -9/Exiles | Core integrity fell below 20% 5244 | -9/Exiles | Destroyed 8R-AWN 5246 | -9/Exiles | Found Prototype Processor 5259 | -9/Exiles | Found Prototype Ballistic Gun 5261 | -9/Exiles | Identified 8R-AWN's Boregun 5459 | -9/Exiles | Stole three prototypes: Flying Fortress v7, Gui. Plasma Cannon, AWS/Gauss 5459 | -9/Exiles | Entered Mines 5475 | -8/Mines | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05430_ Acquired Hrd. Light Armor Plating. 05436_ Acquired Imp. Flight Unit. 05439_ Acquired Med. Armor Plating. 05443_ Acquired Hrd. Light Armor Plating. 05446_ Acquired Hacking Suite. 05449_ Acquired Hrd. Light Armor Plating. 05453_ Acquired Imp. Assault Rifle. LOCATION=UNKNOWN GOAL=ESCAPE 05459_ HV Slug penetrates C-30 ARC. 05459_ C-30 ARC suffers critical hit. 05459_ Destroyed Imp. Ion Engine. 05459_ HV Slug penetrates Wall. 05460_ C-30 ARC bursts open, deploying its payload. 05460_ G-50 Soldier unfolds itself. 05460_ G-47 Trooper unfolds itself. 05461_ Seismic Survey Station disabled. 05469_ G-47 Trooper destroyed. 05469_ Chain reaction triggered in Lgt. Nuclear Core. 05469_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ????????????????????########??? | | ????????????????????# =!%##?? | | ????????????????????# g%;#?? | | ????????????????????# % ##? | | ????????????????????# *=; ?? | | ????????????????????# =#??? | | ????????????????????# @ #??? | | ????????????????????# #??? | | ????????????????????# """ #??? | | ????????????????????# """ #??? | | ????????????????????# #??? | | ????????????????????##### ##??? | | ????????????????????????# #???? | | ????????????????????????# #???? | | ????????????????????????# #???? | | ????????????????????????? ????? | | ?????????????????????????#????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 44 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Imp. Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassCoolantBarrier Manual? 0 Play Time 01:39:20 Cumulative 107.3 hours Start 2020.10.14 @ 03:23:53 End 2020.10.14 @ 05:08:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 47 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 61 Achievement% 45 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93e20e1d-4799-4123-a2fd-573e07246603