Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.05 @ 13:42:45

Player: Gabe+Kate4EVR

Result: Destroyed self with Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (12)      60
Value Destroyed (214)      214
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 474

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     280/300
Energy                     75/100
System Corruption          0%
Temperature                Warm (107)
Movement                   Flying (37)
Location                   -10/Materials

 Parts 
-------
>        --- POWER (1) --------
             (None)
>        --- PROPULSION (2) ---
         Flight Unit
         Flight Unit
>        --- UTILITY (2) ------
  Medium Storage Unit
         Weight Redist. System
>        --- WEAPON (2) -------
         Grenade Launcher
>        --- INVENTORY (10) ---
         Ion Engine
         Wheel
         Wheel
         Hover Unit
   Small Storage Unit
   Light Assault Rifle
         Grenade Launcher

 Peak State 
------------
>        --- POWER ------------
         Ion Engine
>        --- PROPULSION -------
         Aluminum Leg
         Hover Unit
>        --- UTILITY ----------
   Small Storage Unit
         Weight Redist. System
>        --- WEAPON -----------
  Medium Laser
   Light Assault Rifle
>        --- INVENTORY --------
         Ion Engine
   Light Treads
   Light Treads
         Wheel
         Wheel
   Light Assault Rifle
         Grenade Launcher
         Grenade Launcher
[Rating: 8]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Aluminum Leg
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Hover Unit               Hover Unit
  Flight Unit              Flight Unit
Utility                    Small Storage Unit
  Device                   Weight Redist. System
  Storage                  Small Storage Unit
Weapon                     Light Assault Rifle
  Energy Gun               Medium Laser
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             22   | 9   13  
  Power                    4    | 2   2   
    Engine                 4    | 2   2   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               10   | 3   7   
    Treads                 1    | 1   .   
    Leg                    3    | 2   1   
    Wheel                  .    | .   .   
    Hover                  4    | .   4   
    Flight                 2    | .   2   
  Utility                  4    | 1   3   
    Device                 2    | .   2   
    Storage                2    | 1   1   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   4    | 3   1   
    Energy Gun             1    | 1   .   
    Energy Cannon          .    | .   .   
    Ballistic Gun          2    | 2   .   
    Ballistic Cannon       .    | .   .   
    Launcher               1    | .   1   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 7    | .   7   
  Power                    1    | .   1   
  Propulsion               3    | .   3   
  Utility                  1    | .   1   
  Weapon                   2    | .   2   
  Highest Loss Streak      5    | .   5   
  To Critical Strikes      1    | .   1   
Average Slot Usage (%)     89   | .   89  
  Engine                   13   | .   13  
  Leg                      12   | .   12  
  Hover                    11   | .   11  
  Flight                   1    | .   1   
  Device                   7    | .   7   
  Storage                  14   | .   14  
  Energy Gun               13   | .   13  
  Ballistic Gun            13   | .   13  
Naked Turns                .    | .   .   
Heaviest Build             18   | 13  18  
  Greatest Support         20   | 20  20  
  Greatest Overweight (x)  2    | .   2   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 10   | 8   10  
  Average Capacity         8    | 7   8   
  Most Carried             8    | 6   8   
  Average Carried          6    | 3   7   
  Final Capacity           10   | 8   10  
  Final Carried            7    | 6   7   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           446  | 245 201 
  Remotely                 .    | .   .   
Salvage Created            291  | .   291 
  Parts                    24   | .   24  
Haulers Intercepted        1    | .   1   
Recyclers Shooed           .    | .   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  10   | .   10  
  Guns                     9    | .   9   
  AOE                      1    | .   1   
Classes Destroyed          4    | .   4   
  Hauler                   1    | .   1   
  Watcher                  1    | .   1   
  Swarmer                  6    | .   6   
  Grunt                    4    | .   4   
Best Kill Streak           4    | .   4   
  Combat Bots Only         3    | .   3   
Max Kills in Single Turn   1    | .   1   
  Gunslinging              .    | .   .   
  Exploded                 1    | .   1   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11 -10 
--------                   Run  | Yrd Mat 
Hostile Shots Fired        105  | .   105 
  Missed                   20   | .   20  
Damage Taken               786  | .   786 
  Core                     253  | .   253 
  Absorbed by Shields      .    | .   .   
Core Remaining (%)         100  | 100 .   
Volleys Fired              57   | .   57  
  Largest                  2    | .   2   
  Hottest                  70   | .   70  
Shots Fired                105  | .   105 
  Gun                      104  | .   104 
  Cannon                   .    | .   .   
  Launcher                 1    | .   1   
  Special                  .    | .   .   
  Kinetic                  56   | .   56  
  Thermal                  48   | .   48  
  Explosive                1    | .   1   
  Electromagnetic          .    | .   .   
  Robot Hit Streak         8    | .   8   
  Robot Miss Streak        5    | .   5   
  Penetration Max          .    | .   .   
  Secondary Targets        4    | .   4   
    Max Gunslinging Chain  1    | .   1   
Shots Hit Robots           54   | .   54  
  Core Hits                21   | .   21  
  Critical Kills           .    | .   .   
  Critical Parts Destroyed .    | .   .   
  Critical Strikes         1    | .   1   
    Burn                   1    | .   1   
Melee Attacks              .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
  Sneak Attacks            .    | .   .   
    Combat Hostiles        .    | .   .   
  Follow-up Attacks        .    | .   .   
Damage Inflicted           584  | .   584 
  Guns                     561  | .   561 
  Cannons                  .    | .   .   
  Explosions               23   | .   23  
  Melee                    .    | .   .   
  Ramming                  .    | .   .   
  Kinetic                  264  | .   264 
  Thermal                  297  | .   297 
  Explosive                23   | .   23  
  Electromagnetic          .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
Highest Corruption         .    | .   .   
  Average Corruption       .    | .   .   
  Corruption Purged        .    | .   .   
  Corruption Blocked       .    | .   .   
Overload Shots             .    | .   .   
Overflow Damage            .    | .   .   
  Projectiles              .    | .   .   
  Explosions               .    | .   .   
  Melee                    .    | .   .   
Knockbacks                 .    | .   .   
  Impact                   .    | .   .   
  Kinetic                  .    | .   .   
  Secondary                .    | .   .   
Self-Inflicted Damage      40   | .   40  
  Shots                    1    | .   1   
  Rammed                   .    | .   .   
Targets Rammed             .    | .   .   
  Kicked                   .    | .   .   
  Crushed                  .    | .   .   
Highest Temperature        415  | .   415 
  Average Temperature      148  | .   148 
  Received Heat Transfer   162  | .   162 
  Effects                  5    | .   5   
    Shutdowns              2    | .   2   
    Energy Bleed           1    | .   1   
    Short Circuit          1    | .   1   
    Damage (minor)         1    | .   1   
Siege Activations          .    | .   .   
Robots Corrupted           .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Fried              .    | .   .   
  Impact Corruptions       .    | .   .   
Robots Melted              .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Melted             .    | .   .   
  Heat Transferred         962  | .   962 
Parts Sabotaged            .    | .   .   
Parts Stolen               .    | .   .   
Parts Stripped             .    | .   .   
Power Chain Reactions      .    | .   .   

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Peak Influence             199  | .   199 
  Initial                  .    | .   .   
  Average                  73   | .   91  
Maximum Alert Level        .    | .   .   
  Low Security (%)         100  | 100 100 
  Level 1                  .    | .   .   
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          1    | .   1   
  Investigation            .    | .   .   
  Extermination            .    | .   .   
  Reinforcement            1    | .   1   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           2    | .   2   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              14   | .   14  
  Peak Tracking Total      5    | .   5   
  Tactical Retreats        .    | .   .   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            .    | .   .   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          .    | .   .   
  Max in Single Turn       .    | .   .   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                .    | .   .   
  Successful               .    | .   .   
  Failed                   .    | .   .   
    Catastrophic           .    | .   .   
  Database Lockouts        .    | .   .   
  Manual                   .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             .    | .   .   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         .    | .   .   
  Full Trace Events        .    | .   .   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Yrd Mat 
Turns Passed               419  | 83  336 
Spaces Moved               196  | 55  141 
  Core                     2    | 1   1   
  Treads                   3    | 3   .   
  Legs                     137  | 51  86  
  Wheels                   .    | .   .   
  Hover                    49   | .   49  
  Flight                   5    | .   5   
  Fastest Speed            37   | 50  37  
  Average Speed            112  | 120 108 
  Slowest Speed            190  | 160 190 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       13   | 3   24  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 .    | .   .   
Terrain Destroyed          .    | .   .   
  Melee                    .    | .   .   
  Projectile               .    | .   .   
  AOE                      .    | .   .   
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Yrd Mat 
Total                      299  | 68  231 
  Wait                     9    | .   9   
  Move                     195  | 54  141 
  Hop                      .    | .   .   
  Pick Up                  6    | 3   3   
  Fast Attach              16   | 8   8   
  Attach                   1    | .   1   
  Detach                   2    | 2   .   
  Swap                     5    | 1   4   
  Drop                     8    | .   8   
  Fire                     57   | .   57  
  Melee                    .    | .   .   
  Ram                      .    | .   .   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials

 History 
---------
 Turn | Location      | Event
   44 | -11/Scrapyard | Discovered new exit (range 15)
   84 | -11/Scrapyard | Entered Materials
  336 | -10/Materials | Build established: Mutant
  367 | -10/Materials | Core integrity fell below 50%
  393 | -10/Materials | Core integrity fell below 20%
  420 | -10/Materials | Destroyed self with Grenade Launcher

 Last Messages 
---------------
00398_ Med. Laser broken.
00398_ Overheating: Short circuit.
00399_ S-10 Pest destroyed.
00401_ Overheating: Energy bleed (-26).
00402_ Acquired Flight Unit.
00403_ Power failure, Ion Engine shutdown.
00405_ K-01 Serf collects debris.
00405_ Acquired Flight Unit.
00408_ Acquired 19 matter.
00409_ Acquired 6 matter.
00409_ K-01 Serf collects debris.
00409_ R-06 Scavenger collects Lgt. Treads.
00411_ Acquired 1 matter.
00411_ Ion Engine destroyed.
00412_ R-06 Scavenger collects Aluminum Leg.
00413_ Broken Med. Laser destroyed.
00413_ K-01 Serf collects debris. <x2>
00416_ R-06 Scavenger collects Sml. Laser.
00419_ Lgt. Assault Rifle destroyed.
00420_ G-34 Mercenary destroyed.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Additional Mass Support    6
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              MultinovaGravmagFlamer
  Manual?         0
Play Time         00:04:50
  Cumulative      150.8 hours
  Start           2024.05.05 @ 13:30:13
  End             2024.05.05 @ 13:42:45
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          302
  Rogue           302
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             38
Gallery%          58
Achievement%      41
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/X11
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 84924d69-96d2-4aac-81f3-49e3377a54a1