Cogmind - Beta 9.3 --- EXPLORER MODE // 2019.12.25 @ 15:16:52 // Winter2019/RPGLIKE Player: n8leveler Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (970) 4850 Value Destroyed (44370) 44370 Prototype IDs (57) 1140 Alien Tech Used (0) 0 Bonus (18424) 18424 TOTAL SCORE: 76484 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 14601 Follower Combat Kills 873 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Friendly Fire -50 Cogmind --------- Core Integrity 0/2000 Matter 330/500 Energy 980/980 System Corruption 10% Temperature Cool (303) Movement Rolling (130) Ox3 Location -3/Armory Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (13) ----- Improved Energy Well Advanced Launcher Guidance Computer Recoil Nullifier Cloaking Device Layered Heavy Armor Plating Point Defense Array System Restoration Module > --- WEAPON (5) ------- Heavy Hardcell Cannon Fusion Bomb Launcher Enhanced Force Lance > --- INVENTORY (7) ---- Centrium Light Armor Plating Advanced Component Analysis Suite Hardcell Cannon Linear Accelerator Linear Accelerator Containment Facilitator Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Energy Well 0b10 Decoder Chip [Looter] Recoil Nullifier Improved Kinecellerator Improved Weapon Cycler Advanced Transmission Jammer Improved Core Shielding Layered Heavy Armor Plating Experimental Thermal Defense Suite EM Shield Advanced Force Field Improved Energy Mantle > --- WEAPON ----------- Vortex Rail Tri-rail Accelerator Heavy Hardcell Cannon > --- INVENTORY -------- Improved Hardlight Generator Point Defense Array System Restoration Module Long-range Proton Cannon Hardcell Cannon Rocket Array Fusion Bomb Launcher [Rating: 164] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Neutrino Core Reactor Light Quantum Reactor Propulsion Armored Huge Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Hardened Heavy Armor Plating Device Improved Transmission Jammer Storage Improved Energy Well Processor Core Analyzer Hackware Improved System Shield Protection Hardened Heavy Armor Plating Weapon Tri-rail Accelerator Energy Gun Shock Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun 8R-AWN's Boregun Ballistic Cannon Tri-rail Accelerator Launcher Precision Rocket Launcher Special Weapon Remote Datajack Impact Weapon Shock Maul Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Was Fac Low Low Fac Upp Upp War Pro Fac Upp Res Arm Slots Evolved 20 | . 6 1 5 1 1 1 1 . . 2 . . 1 . . . . . . 1 . Power 1 | . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . Utility 12 | . 2 . 3 1 1 1 . . . 2 . . 1 . . . . . . 1 . Weapon 4 | . 3 1 . . . . . . . . . . . . . . . . . . . Parts Attached 419 | 5 14 16 13 13 8 1 79 2 4 48 2 . 75 8 4 7 7 35 5 60 13 Power 32 | 1 1 2 . 2 3 . 3 . . 4 . . 8 . . . 1 3 . 4 . Engine 10 | 1 . 1 . 1 3 . 2 . . 1 . . 1 . . . . . . . . Core 11 | . 1 1 . 1 . . 1 . . 2 . . 5 . . . . . . . . Reactor 11 | . . . . . . . . . . 1 . . 2 . . . 1 3 . 4 . Propulsion 22 | 2 2 7 1 4 1 . 5 . . . . . . . . . . . . . . Treads 17 | 1 2 5 1 4 1 . 3 . . . . . . . . . . . . . . Leg 3 | 1 . 2 . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . 2 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 197 | 1 3 1 4 5 2 1 53 1 4 24 1 . 45 . 2 1 3 18 1 23 4 Device 147 | . 1 . 1 3 . 1 43 1 3 15 1 . 33 . 2 . 3 16 1 19 4 Storage 8 | . . . 1 . . . . . . 3 . . 3 . . . . 1 . . . Processor 11 | . . . . 1 1 . 1 . . 2 . . 2 . . 1 . . . 3 . Hackware 3 | . . . . . . . . . . 2 . . 1 . . . . . . . . Protection 28 | 1 2 1 2 1 1 . 9 . 1 2 . . 6 . . . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 168 | 1 8 6 8 2 2 . 18 1 . 20 1 . 22 8 2 6 3 14 4 33 9 Energy Gun 31 | . 1 . . . . . 5 1 . 7 . . 4 . . 2 . 1 1 8 1 Energy Cannon 27 | . 2 2 2 . 2 . 1 . . 6 1 . 2 1 . . . 1 . 5 2 Ballistic Gun 12 | 1 . 1 2 1 . . 3 . . 2 . . . 1 . . . . . 1 . Ballistic Cannon 35 | . 4 . 1 1 . . 5 . . 3 . . 5 1 . 2 1 5 2 4 1 Launcher 52 | . 1 2 3 . . . 2 . . . . . 10 5 1 2 2 7 1 12 4 Special Weapon 6 | . . 1 . . . . 2 . . 2 . . . . 1 . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . . . . . . . 3 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . Unidentified Prototypes 43 | . . 2 3 . 1 . 3 . . 7 . . 10 . . 2 . 1 . 11 3 Parts Lost 6 | . . . . . . . . . . . . . 1 . . . . 1 . 1 3 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . Utility 3 | . . . . . . . . . . . . . . . . . . 1 . 1 1 Weapon 3 | . . . . . . . . . . . . . 1 . . . . . . . 2 Highest Loss Streak 1 | . . . . . . . . . . . . . 1 . . . . 1 . 1 1 Average Slot Usage (%) 86 | . 95 99 98 99 95 80 88 85 85 85 86 86 78 81 82 81 82 79 77 79 81 Engine 4 | . 4 2 7 8 11 5 8 10 10 4 . . . . . . . . . . . Core 1 | . 6 7 . 2 . . 1 . . 2 9 9 4 . . . . . . . . Reactor 2 | . . . . . . . . . . 1 . . 3 8 8 8 8 8 8 7 8 Treads 5 | . 20 19 16 17 16 15 7 . . . . . . . . . . . . . . Wheel 6 | . . . . . . . 4 10 10 9 9 9 8 8 8 8 8 8 8 8 8 Device 22 | . 4 . 4 8 11 4 23 25 22 20 18 18 27 34 34 31 30 31 30 33 34 Processor 4 | . . . . 4 5 5 3 5 5 8 9 9 4 . . 2 4 4 4 2 4 Hackware 1 | . . . . . . . . . . 2 9 9 4 4 4 4 4 2 . . . Protection 13 | . 27 29 28 23 22 21 12 10 12 11 9 9 9 13 13 13 13 9 8 8 5 Energy Gun 1 | . . . . . . . 4 5 5 1 . . . . . . . . . 2 3 Energy Cannon 5 | . 6 19 15 11 11 10 5 5 5 5 7 9 . . . . . 3 4 1 . Ballistic Gun 2 | . . 7 7 5 5 5 5 5 5 3 1 . . . . . . . . . . Ballistic Cannon 6 | . 17 2 3 5 5 5 3 5 5 5 9 9 10 8 8 7 8 6 6 7 6 Launcher 4 | . 5 9 7 5 5 5 5 5 5 4 4 4 2 3 1 3 4 1 . 2 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 147 | 5 25 33 48 60 84 84 84 82 84 91 88 88 98 97 97 97 99 119 119 147 125 Greatest Support 72 | 20 40 43 63 63 70 70 72 56 56 56 56 56 56 56 56 56 56 56 56 56 28 Greatest Overweight (x) 4 | 1 . 2 1 . 1 1 2 1 1 1 1 1 1 1 1 1 1 2 2 4 4 Average Overweight (x) 1 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 3 Largest Inventory Capacity 7 | . . 3 4 4 4 5 6 6 6 6 6 6 7 7 7 7 7 7 7 7 7 Average Capacity 5 | . . . 3 4 4 4 5 6 6 6 6 6 6 7 7 7 7 7 7 7 7 Most Carried 7 | . . 1 4 4 4 5 6 6 6 6 6 6 7 7 7 7 7 7 6 7 7 Average Carried 5 | . . . 2 3 4 4 5 5 6 5 5 6 6 6 6 6 7 6 5 6 6 Final Capacity 7 | . . 3 4 4 4 5 6 6 6 6 6 6 7 7 7 7 7 7 7 7 7 Final Carried 7 | . . . 3 4 4 5 6 6 6 6 6 6 7 6 7 7 7 5 6 7 7 Class Distribution -------------------- 42% | Hacker-Tank 27% | Hacker-Gunner 12% | Hacker-Mutant 7% | Hauler-Tank 6% | Hauler-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Tank | -9/Materials Hacker-Tank | -9/Storage Hacker-Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -7/Waste Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Tank | -6/Waste Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Tank | -5/Factory Hacker-Tank | -5/Upper Caves Hacker-Tank | -5/Upper Caves Hacker-Tank | -5/Warlord Hacker-Tank | -4/Proximity Caves Hacker-Tank | -4/Factory Hauler-Tank | -4/Upper Caves Hauler-Tank | -3/Research Hauler-Gunner | -3/Armory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Was Fac Low Low Fac Upp Upp War Pro Fac Upp Res Arm Matter Collected 22598 | 224 360 364 498 617 337 348 3174 275 12 2986 143 . 3081 240 43 96 845 2015 441 4257 2242 Remotely 1631 | . . . . . . . . . . . . . 1329 . . . 220 82 . . . Salvage Created 33931 | . 126 941 1705 1079 1057 632 5100 615 . 5527 145 . 3793 258 . . 935 3495 252 5634 2637 Parts 1658 | . 14 74 90 103 56 7 281 32 . 296 5 . 186 8 . . 46 124 15 218 103 Haulers Intercepted 11 | . . 1 2 1 1 . 1 . . 3 . . 2 . . . . . . . . Recyclers Shooed 18 | . . . . . . . 5 . . 3 . . 3 . . . . 4 . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Was Fac Low Low Fac Upp Upp War Pro Fac Upp Res Arm Combat Hostiles Destroyed 728 | . 11 19 30 35 18 5 92 10 . 91 5 . 100 16 . . 36 70 10 118 62 Melee 10 | . . . . . . . . . . . . . . . . . . . . . 10 Guns 133 | . . 6 3 12 3 1 43 7 . 37 . . . . . . . 1 . 10 10 Cannons 446 | . 9 11 18 13 10 2 30 2 . 31 5 . 93 10 . . 25 51 10 89 37 AOE 127 | . 2 2 9 10 4 2 15 1 . 19 . . 7 6 . . 11 18 . 18 3 Classes Destroyed 23 | . 3 4 1 2 4 1 1 1 . 3 . . 1 . . . . . . . 2 Worker 53 | . . . 2 6 2 . 10 2 . 7 . . 8 . . . . 8 . 8 . Builder 50 | . . 1 2 3 2 . 4 3 . 5 . . 13 . . . . 9 . 8 . Tunneler 8 | . . . . . 1 . 1 . . . . . 2 . . . . 2 . 2 . Hauler 11 | . . 1 2 1 1 . 1 . . 3 . . 2 . . . . . . . . Recycler 41 | . . 1 7 1 1 . 12 . . 5 . . 7 . . . . 4 . 3 . Carrier 3 | . . . . . . . . . . 1 . . . . . . . . . 2 . Mechanic 7 | . . . . . 1 . . . . 1 . . . . . . . 1 . 3 1 Operator 12 | . . . . . 1 . 3 1 . 1 . . 4 . . . . 1 . 1 . Watcher 56 | . 2 4 2 5 1 . 8 2 . 8 . . 10 . . . . 6 . 4 4 Swarmer 90 | . 3 6 8 6 . . 8 2 . 16 . . 4 3 . . 16 . 6 12 . Saboteur 6 | . . . . . . . . . . 1 . . 1 . . . . 1 . 1 2 Grunt 305 | . 8 4 13 14 10 . 49 5 . 33 1 . 42 4 . . 16 32 3 44 27 Brawler 34 | . . . . 1 1 . 3 . . 5 2 . 3 3 . . . 2 . 9 5 Duelist 27 | . . . . 1 2 . 3 . . 3 1 . 2 3 . . . 4 . 6 2 Protector 12 | . . . . . . . . . . 2 . . . . . . . 1 . 4 5 Sentry 107 | . . 9 9 13 2 . 11 1 . 16 1 . 12 2 . . 2 9 1 17 2 Demolisher 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . 2 Hunter 42 | . . . . . . . 4 1 . 4 . . 6 1 . . 1 6 . 8 11 Programmer 95 | . . . . . 3 . 14 . . 11 . . 29 . . . 1 15 . 17 5 Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . . . . Compactor 5 | . . . . . . 5 . . . . . . . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 19 | . 4 4 18 9 8 1 7 10 . 9 5 . 9 8 . . 11 19 4 11 10 Combat Bots Only 12 | . 4 3 12 6 5 1 6 7 . 8 5 . 6 8 . . 11 8 4 10 7 Max Kills in Single Turn 7 | . 1 2 4 4 3 1 3 2 . 4 2 . 4 3 . . 3 7 2 4 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 2 2 2 2 1 2 1 . 3 . . 2 3 . . 3 3 . 3 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Was Fac Low Low Fac Upp Upp War Pro Fac Upp Res Arm Damage Taken 24285 | . 208 162 541 370 263 36 2872 301 . 3259 100 . 3369 192 . . 895 2676 499 3423 5119 Core 18235 | . 157 118 395 259 180 28 2166 232 . 2420 73 . 2633 146 . . 672 2035 377 2552 3792 Absorbed by Shields 5539 | . . . . 3 . . 57 27 . . . . 270 39 . . 279 555 135 1892 2282 Redirected to Core 16190 | . 121 100 338 231 174 28 2024 200 . 2082 73 . 2260 146 . . 625 1878 355 2418 3137 Core Remaining (%) 90 | 100 100 . 96 100 . . 100 . . . . 81 . . . . 96 . 51 . . Volleys Fired 1417 | . 30 30 51 47 31 20 209 26 2 150 9 . 194 18 . 2 43 145 18 257 135 Largest 5 | . 2 4 4 5 4 5 5 5 5 5 5 . 3 3 . 2 3 3 3 4 4 Hottest 301 | . 78 181 242 229 199 216 275 275 255 275 273 . 195 168 . 300 165 235 235 301 265 Shots Fired 3811 | . 47 79 131 173 104 89 674 77 11 540 28 . 442 29 . 3 88 290 48 629 329 Gun 938 | . . 23 38 38 24 20 322 41 5 200 . . . . . 1 . 2 . 101 123 Cannon 2698 | . 43 51 81 126 76 51 324 35 4 323 27 . 428 24 . 2 80 272 46 506 199 Launcher 170 | . 4 5 10 9 4 18 25 1 2 17 1 . 14 5 . . 8 16 2 22 7 Special 5 | . . . 2 . . . 3 . . . . . . . . . . . . . . Kinetic 2307 | . 43 27 48 76 49 39 299 38 5 295 18 . 418 21 . 2 80 199 31 420 199 Thermal 117 | . . . 2 . 12 16 38 18 . 27 . . . 3 . 1 . . . . . Explosive 167 | . 4 5 10 9 4 18 23 1 2 17 1 . 14 5 . . 8 16 2 21 7 Electromagnetic 1195 | . . 47 71 88 39 16 311 20 4 201 9 . 10 . . . . 73 15 168 123 Entropic 22 | . . . . . . . . . . . . . . . . . . 2 . 20 . Robot Hit Streak 90 | . 16 47 54 42 40 78 42 23 11 90 21 . 51 44 . . 43 64 29 44 47 Robot Miss Streak 6 | . 1 2 3 1 1 1 3 1 1 2 1 . 2 1 . . 2 2 1 5 6 Penetration Max 3 | . . . 1 2 1 . 1 2 1 2 . . . . . . . 3 . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 2992 | . 41 55 77 129 81 78 506 65 9 374 23 . 365 27 . . 74 253 43 488 304 Core Hits 2043 | . 19 35 62 72 46 20 228 40 3 221 12 . 271 44 . . 82 298 21 386 183 Critical Hits 261 | . 2 8 9 17 8 9 67 13 2 64 . . 9 2 . . . 4 1 25 21 Critical Kills 103 | . . 6 2 8 2 1 28 5 . 28 . . 3 . . . . . . 9 11 Critical Parts Destroyed 142 | . 2 2 6 8 6 4 39 8 . 33 . . 6 2 . . . 3 . 14 9 Melee Attacks 39 | . . . . . . . . . . . . . . . . . . . . . 39 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 39 | . . . . . . . . . . . . . . . . . . . . . 39 Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 142860 | . 914 1508 2566 4232 2705 3582 13041 1704 469 13334 908 . 22659 2324 . . 5112 18103 2162 30821 16716 Guns 16602 | . . 245 321 625 411 313 4843 894 57 3622 . . . . . . . 223 . 2418 2630 Cannons 95628 | . 731 908 1133 2106 1566 872 5108 460 70 6309 903 . 21160 1228 . . 4047 12880 2071 23315 10761 Explosions 28699 | . 183 355 1088 1501 728 2397 3087 350 342 3386 5 . 1460 1096 . . 1065 5000 91 5009 1556 Melee 1769 | . . . . . . . . . . . . . . . . . . . . . 1769 Ramming 138 | . . . . . . . 3 . . 17 . . 39 . . . . . . 79 . Kinetic 83778 | . 731 282 387 993 750 721 3963 553 119 4591 630 . 20825 1119 . . 4047 10863 1618 20825 10761 Thermal 6091 | . . . 115 247 336 547 1599 617 . 1224 . . 369 109 . . . 547 . 381 . Explosive 25118 | . 183 355 997 1254 688 2282 2104 191 342 2793 5 . 1091 1096 . . 1065 4453 91 4572 1556 Electromagnetic 25073 | . . 871 1067 1738 931 32 5372 343 8 4709 273 . 335 . . . . 2017 453 4294 2630 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 1769 | . . . . . . . . . . . . . . . . . . . . . 1769 Entropic 893 | . . . . . . . . . . . . . . . . . . 223 . 670 . Highest Corruption 33 | . . . 1 . 1 33 33 1 13 13 . . 2 . . . 1 2 . 8 10 Average Corruption 6 | . . . 1 . 1 17 12 1 7 4 . . 1 . . . 1 1 . 4 5 Corruption Purged 88 | . . . . . . . 45 . 1 17 . . 7 . . . . 5 . 10 3 Effects 543 | . . . 6 . 1 40 235 1 6 132 . . 22 . . . 2 4 . 56 38 Message Errors 114 | . . . 3 . . 11 49 . 4 18 . . 9 . . . 1 . . 14 5 Matter Fused 63 | . . . . . . 3 28 . 1 19 . . . . . . . . . 10 2 Heat Flow Errors 49 | . . . . . . 4 20 . . 15 . . 1 . . . . . . 6 3 Energy Discharges 49 | . . . 1 . . 3 18 . . 17 . . 4 . . . 1 . . 3 2 Parts Rejected 7 | . . . . . . 1 2 . . 1 . . . . . . . . . 2 1 Data Loss (minor) 63 | . . . 1 . . 5 23 1 . 18 . . 6 . . . . . . 3 6 Data Loss (major) 12 | . . . . . . . 8 . . 3 . . . . . . . . . . 1 Misfires 16 | . . . . . . . 8 . 1 4 . . . . . . . . . 2 1 Alerts 1 | . . . . . . 1 . . . . . . . . . . . . . . . Misdirections 32 | . . . . . . 3 20 . . 9 . . . . . . . . . . . Targeting Errors 120 | . . . 1 . 1 7 54 . . 25 . . 2 . . . . 3 . 14 13 Weapon Failures 17 | . . . . . . 2 5 . . 3 . . . . . . . 1 . 2 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6021 | . 40 24 65 107 146 36 390 44 . 360 36 . 647 93 . . 61 761 38 2044 1129 Projectiles 5290 | . 40 14 48 71 100 . 217 13 . 242 36 . 604 68 . . 56 691 38 1949 1103 Explosions 697 | . . 10 17 36 46 36 173 31 . 118 . . 43 25 . . 5 70 . 84 3 Melee 34 | . . . . . . . . . . . . . . . . . . . . 11 23 Knockbacks 476 | . 9 . . 2 1 . 9 . . 10 4 . 140 7 . . 32 78 5 116 63 Impact 1 | . . . . . . . . . . . . . 1 . . . . . . . . Kinetic 436 | . 7 . . 2 1 . 9 . . 10 4 . 128 7 . . 26 73 4 108 57 Secondary 39 | . 2 . . . . . . . . . . . 11 . . . 6 5 1 8 6 Self-Inflicted Damage 1333 | . . . 52 . . 36 326 . . 116 . . 95 65 . . 69 137 20 360 57 Shots 66 | . . . 2 . . 1 10 . . 5 . . 2 5 . . 5 9 2 20 5 Rammed 10 | . . . . . . . 2 . . 1 . . 1 . . . . . . 6 . Targets Rammed 10 | . . . . . . . 2 . . 1 . . 1 . . . . . . 6 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 735 | . 96 231 487 337 462 406 624 368 221 735 483 . 540 392 . 274 93 304 314 510 579 Average Temperature 133 | . 41 84 157 101 122 149 157 141 101 176 265 . 127 127 . 112 31 84 115 117 122 Received Heat Transfer 6189 | . 99 60 279 207 192 . 984 63 . 951 51 . 648 53 . . 136 592 102 830 942 Effects 195 | . . . 8 7 3 11 60 2 . 27 . . 33 1 . . . 1 . 25 17 Shutdowns 64 | . . . 1 . 2 1 23 . . . . . 19 1 . . . . . 11 6 Energy Bleed 26 | . . . 1 . 1 2 8 . . 4 . . 7 . . . . 1 . . 2 Interference 49 | . . . . 7 . 5 12 1 . 8 . . 2 . . . . . . 10 4 Matter Decay 12 | . . . . . . 1 4 . . 4 . . 1 . . . . . . 2 . Short Circuit 6 | . . . . . . . 1 . . 2 . . 1 . . . . . . 2 . Damage (minor) 13 | . . . 2 . . 2 1 1 . 2 . . 2 . . . . . . . 3 Damage (major) 20 | . . . 4 . . . 11 . . 5 . . . . . . . . . . . Damage (core) 5 | . . . . . . . . . . 2 . . 1 . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 19 | . . . . 1 1 . 6 . . 4 . . . . . . . . . 5 2 Combat Hostiles 12 | . . . . . 1 . 4 . . 4 . . . . . . . . . 1 2 Parts Fried 104 | . . 3 3 5 6 . 30 4 . 23 . . 2 . . . . 3 . 19 6 Impact Corruptions 14 | . 1 . . . . . . . . . . . . . . . 1 . 1 8 3 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . 1 . . 2 . . . . . . . 1 . . . Heat Transferred 7667 | . . . 200 300 420 742 2292 1200 . 1488 . . 250 75 . . . 550 . 150 . Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . 1 . . 5 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 28 | . . . 1 6 1 1 9 . . 4 . . . . . . . 3 . 3 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Was Fac Low Low Fac Upp Upp War Pro Fac Upp Res Arm Peak Influence 2221 | . 145 263 639 354 322 130 620 698 182 1485 . . 1102 . . . . 2183 . 2166 2221 Average Influence 428 | . 49 68 299 124 105 54 89 319 170 526 . . 387 . . . . 1031 . 1204 1368 Maximum Alert Level 5 | . . 1 2 1 1 . 2 2 . 4 . . 4 . . . . 5 . 5 5 Low Security (%) 51 | 100 100 93 31 81 83 100 86 37 100 29 . . 40 . . . . 7 . . . Level 1 11 | . . 6 39 18 16 . 8 1 . 18 . . 18 . . . . 8 . . . Level 2 10 | . . . 28 . . . 4 60 . 20 . . 16 . . . . 4 . 9 . Level 3 13 | . . . . . . . . . . 19 . . 23 . . . . 37 . 36 25 Level 4 8 | . . . . . . . . . . 12 . . 1 . . . . 22 . 38 45 Level 5 1 | . . . . . . . . . . . . . . . . . . 7 . 6 1 High Security 2 | . . . . . . . . . . . . . . . . . . 11 . 8 27 Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 180 | . 2 2 6 6 2 . 30 9 . 31 . . 20 . . . 1 19 . 30 22 Investigation 38 | . 2 . 2 1 . . 14 2 . 6 . . 2 . . . 1 . . 6 2 Extermination 46 | . . . . . 1 . 13 1 . 9 . . 11 . . . . 3 . 6 2 Reinforcement 26 | . . 2 2 2 . . 3 3 . 5 . . 4 . . . . 3 . 1 1 Assault 55 | . . . . . . . . . . 5 . . 3 . . . . 13 . 17 17 Garrison 15 | . . . 2 3 1 . . 3 . 6 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . 2 1 . 1 . . 1 . . . . 2 . . . Haulers Reinforced 4 | . . . . . . . . . . 2 . . 1 . . . . 1 . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Was Fac Low Low Fac Upp Upp War Pro Fac Upp Res Arm Distress Signals 17 | . 2 3 2 4 . . 1 . . 1 . . 1 . . . . 1 . 2 . Communications Jammed 344 | . . . . . . . 7 4 . 33 . . 15 . . . . 33 . 112 140 Distress Signals 336 | . . . . . . . 6 4 . 30 . . 13 . . . . 33 . 110 140 Times Spotted 1066 | . 16 25 35 46 21 7 117 17 6 133 6 . 114 13 . 1 34 102 13 181 179 Peak Tracking Total 40 | . 6 3 6 5 3 3 5 3 5 6 5 . 6 7 . 7 4 16 4 18 40 Tactical Retreats 62 | . 1 . 2 3 3 1 15 . 3 9 . . 1 . . . . . 2 8 14 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Was Fac Low Low Fac Upp Upp War Pro Fac Upp Res Arm Traps Triggered 38 | . . 2 . 2 1 . 12 1 . 6 . . 6 . . . . 3 . 4 1 Indirectly 3 | . . . . . . . . . . . . . . . . . . 2 . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . 3 . . 1 . . . . . . . . 6 1 . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Was Fac Low Low Fac Upp Upp War Pro Fac Upp Res Arm Machines Disabled 134 | . . 2 6 5 7 . 29 4 . 26 . . 23 2 . . 2 12 2 9 5 Max in Single Turn 5 | . . 1 1 1 2 . 4 2 . 4 . . 5 1 . . 1 2 1 1 1 Garrison Access 2 | . . . . . . . . . . 2 . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 4 | . . . . . . . . 1 . 1 . . 1 . . . . 1 . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Was Fac Low Low Fac Upp Upp War Pro Fac Upp Res Arm Machines Accessed 149 | . 8 8 11 11 2 . 28 4 . 24 . . 19 . . 6 1 7 2 14 4 Terminals 89 | . 6 7 9 8 2 . 14 2 . 13 . . 13 . . . 1 2 1 10 1 Fabricators 19 | . . . . . . . 5 1 . 5 . . 2 . . . . 2 . 2 2 Repair Stations 5 | . . . . . . . 2 . . 2 . . 1 . . . . . . . . Recycling Units 24 | . 2 1 2 2 . . 6 1 . 3 . . 3 . . . . 2 . 1 1 Scanalyzers 5 | . . . . 1 . . 1 . . 1 . . . . . . . 1 . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Total Hacks 384 | . 24 15 18 22 4 . 76 8 . 68 . . 58 . . 12 4 25 6 32 12 Successful 265 | . 17 13 12 19 1 . 44 7 . 48 . . 41 . . 12 4 20 6 14 7 Failed 119 | . 7 2 6 3 3 . 32 1 . 20 . . 17 . . . . 5 . 18 5 Catastrophic 12 | . . . 1 . . . 4 . . 3 . . 1 . . . . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . Terminals 230 | . 17 13 16 18 4 . 39 4 . 33 . . 42 . . . 4 8 5 24 3 Fabricators 58 | . . . . . . . 14 1 . 22 . . 5 . . . . 6 . 4 6 Repair Stations 14 | . . . . . . . 6 . . 6 . . 2 . . . . . . . . Recycling Units 54 | . 7 2 2 2 . . 15 3 . 5 . . 9 . . . . 5 . 1 3 Scanalyzers 15 | . . . . 2 . . 2 . . 2 . . . . . . . 6 . 3 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 161 | . 11 11 10 15 1 . 19 4 . 23 . . 28 . . 12 3 6 6 10 2 Record 19 | . 1 . . . . . . . . . . . . . . 10 3 . 5 . . Part Schematic 6 | . . . 1 . . . 2 1 . 1 . . 1 . . . . . . . . Robot Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . 1 . . . . . . . . . . . Prototype ID Bank 8 | . 1 2 . 1 . . . . . 1 . . 3 . . . . . . . . Open Door 6 | . . . 3 . . . . . . . . . . . . 2 . . 1 . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . . 1 . . . . . . . . 1 . . . . . . . . Scanalyzer Index 3 | . 1 . . . . . . . . 1 . . . . . . . 1 . . . Garrison Index 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . Alert Level 19 | . . . . . . . 4 . . 5 . . 7 . . . . 1 . 2 . Unreport Threat 12 | . 1 . . 1 1 . 2 . . 3 . . 3 . . . . . . 1 . Locate Traps 24 | . 3 2 3 5 . . 3 1 . 5 . . 1 . . . . 1 . . . Dispatch Records 2 | . . . . . . . 2 . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . Investigation Status 5 | . . . . 1 . . . . . . . . 3 . . . . . . 1 . Extermination Status 2 | . . . . . . . . . . . . . 2 . . . . . . . . Assault Status 5 | . . . . 1 . . . . . 2 . . 2 . . . . . . . . Recall Investigation 3 | . . . . 1 . . 1 . . . . . . . . . . . . 1 . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . 1 Recall Reinforcements 4 | . . 1 1 . . . . . . 1 . . . . . . . . . 1 . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 6 | . 2 1 . 1 . . . . . 1 . . 1 . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 23 | . 1 5 . 2 . . 3 2 . 1 . . 4 . . . . 1 . 3 1 Fabricator Hacks 34 | . . . . . . . 8 1 . 12 . . 3 . . . . 5 . 2 3 Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . Load Schematic 15 | . . . . . . . 4 . . 5 . . 2 . . . . 2 . 1 1 Build 18 | . . . . . . . 4 1 . 6 . . 1 . . . . 3 . 1 2 Repair Station Hacks 11 | . . . . . . . 3 . . 6 . . 2 . . . . . . . . Scan Component 6 | . . . . . . . 2 . . 3 . . 1 . . . . . . . . Repair 5 | . . . . . . . 1 . . 3 . . 1 . . . . . . . . Recycling Unit Hacks 47 | . 6 2 2 2 . . 13 2 . 5 . . 8 . . . . 5 . . 2 Recycle Component 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . Process 6 | . 1 . . . . . 1 . . 1 . . 2 . . . . 1 . . . Report Inventory 24 | . 2 1 2 2 . . 7 1 . 3 . . 3 . . . . 2 . . 1 Retrieve Matter 13 | . 2 1 . . . . 4 . . 1 . . 2 . . . . 2 . . 1 Retrieve Components 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . Scanalyzer 11 | . . . . 2 . . 1 . . 2 . . . . . . . 4 . 2 . Insert Component 6 | . . . . 1 . . 1 . . 1 . . . . . . . 2 . 1 . Analyze 5 | . . . . 1 . . . . . 1 . . . . . . . 2 . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . . . . . . . . 2 . . . . Terminals 1 | . . . . . . . . . . . . . . . . . 1 . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 10 | . . . . . 1 . 2 1 . 1 . . 3 . . . . 1 . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 98 | . 5 5 6 5 1 . 22 2 . 16 . . 14 . . . 1 6 . 13 2 Full Trace Events 37 | . 3 . 2 1 . . 14 2 . 6 . . 2 . . . . . . 5 2 Feedback Events 6 | . . . 1 . . . 3 1 . . . . . . . . . . . . 1 Corruption 6 | . . . 1 . . . 3 1 . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . Robots Built 17 | . . . . . . . 2 3 . 4 . . . . . . . 2 . . 6 Matter 2346 | . . . . . . . 252 285 . 504 . . . . . . . 252 . 351 702 Time 1021 | . . . . . . . 134 152 . 201 . . . . . . . 67 . 93 374 Total Robot Build Rating 89 | . . . . . . . 8 15 . 16 . . . . . . . 8 . . 42 Part Schematics Acquired 11 | . . . 1 1 . . 2 1 . 2 . . 1 . . . . 2 . 1 . Parts Built 9 | . . . . . . . 4 . . . . . 1 . . . . 4 . . . Matter 1294 | . . . . . . . 570 . . . . . 190 . . . . 534 . . . Time 455 | . . . . . . . 141 . . . . . 47 . . . . 267 . . . Total Part Build Rating 59 | . . . . . . . 20 . . . . . 5 . . . . 34 . . . Parts Repaired 5 | . . . . . . . 1 . . 3 . . 1 . . . . . . . . Time 163 | . . . . . . . 12 . . 101 . . 50 . . . . . . . . Parts Recycled 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . Recycled Matter 630 | . 18 . . . . . 70 . . 419 . . 45 . . . . 78 . . . Retrieved Matter 1175 | . 18 . . . . . 363 . . 455 . . 261 . . . . 78 . . . Retrieved Components 13 | . 3 . . . . . . 10 . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . 1 . . . . . 1 . . . . . . . 2 . 1 . Part Schematics Acquired 5 | . . . . 1 . . . . . 1 . . . . . . . 2 . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Was Fac Low Low Fac Upp Upp War Pro Fac Upp Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 2 . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . 1 . . . . . . . . . . . . . . Combat 1 | . . . . . . . 1 . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . 3 . . . . . . . . . . . . . . parse_system 2 | . . . . . . . 2 . . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . 1 . . 2 . . 2 . . . . . . . . Machine Destruction 1 | . . . . . . . . . . 1 . . . . . . . . . . . Programmers 4 | . . . . . . . 1 . . 1 . . 2 . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Was Fac Low Low Fac Upp Upp War Pro Fac Upp Res Arm Total Allies 19 | . . . . . . 1 2 3 . 4 . . . . . . . 2 1 . 6 Largest Group 3 | . . . . . . 1 2 3 . 2 . . . . . . . 2 1 . 3 Highest-Rated Group 141 | . . . . . . 31 64 87 . 64 . . . . . . . 64 125 . 141 Highest-Rated Ally 125 | . . . . . . 31 32 29 . 32 . . . . . . . 32 125 . 47 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 128 | . . . . . . 17 3 15 . 42 . . . . . . . 11 11 . 29 Total Damage 4162 | . . . . . . 252 82 227 . 2025 . . . . . . . 367 336 . 873 Kills 27 | . . . . . . 1 1 1 . 16 . . . . . . . 1 4 . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Was Fac Low Low Fac Upp Upp War Pro Fac Upp Res Arm Robot Analysis Total 1 | . . . . . . . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . . . . . 1 . . 1 3 . 2 . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 63 | . . . . . . . . . . . . . . . . . . 44 . 19 . Traps 28 | . . . . . . . . . . . . . . . . . . 28 . . . Emergency Access 15 | . . . . . . . . . . . . . . . . . . 15 . . . Items 18 | . . . . . . . . . . . . . . . . . . . . 18 . Garrisons 1 | . . . . . . . . . . . . . . . . . . . . 1 . Exits 1 | . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Was Fac Low Low Fac Upp Upp War Pro Fac Upp Res Arm Turns Passed 43884 | 66 1187 1920 1424 2155 1140 771 9395 797 217 6243 257 65 6163 652 480 1106 1511 2061 979 3666 1629 Spaces Moved 25875 | 45 665 1066 680 1078 562 375 4663 442 185 4128 196 60 4321 486 427 895 1205 1138 691 1965 602 Core 16 | 16 . . . . . . . . . . . . . . . . . . . . . Treads 6305 | 23 665 1063 680 1078 562 375 1859 . . . . . . . . . . . . . . Legs 9 | 6 . 3 . . . . . . . . . . . . . . . . . . . Wheels 19545 | . . . . . . . 2804 442 185 4128 196 60 4321 486 427 895 1205 1138 691 1965 602 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 150 160 160 161 178 110 110 110 110 110 110 110 110 110 110 110 110 110 110 130 Average Speed 126 | 122 160 160 167 162 175 178 134 110 110 110 110 110 110 110 110 110 110 113 119 126 139 Slowest Speed 181 | 160 160 180 180 166 181 178 178 110 110 110 110 110 110 110 110 110 110 120 120 140 140 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 4 | . . . . . . . . . . . . . 1 . . . . 2 . 1 . Exploration Rate (%) 66 | 4 93 90 96 95 18 84 95 14 98 95 47 17 90 67 69 91 95 30 87 46 47 Regions Visited 21 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . . . . . . . . . 1 . . . . . . Known Exits Taken 17 | 1 1 1 1 1 . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 11 | . . . . . . . . . . . 2 . . 2 3 . 2 . 2 . . Spaces Dug 70 | . . . 10 . . . 20 . . . . . 8 . . 5 1 7 . 17 2 Terrain Destroyed 3275 | . 23 59 76 150 57 184 384 30 30 398 18 . 499 71 . 5 244 387 67 500 93 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 737 | . 1 10 14 20 1 6 44 8 . 64 1 . 206 21 . 5 75 78 14 138 31 AOE 2538 | . 22 49 62 130 56 178 340 22 30 334 17 . 293 50 . . 169 309 53 362 62 Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Was Fac Low Low Fac Upp Upp War Pro Fac Upp Res Arm Total 34297 | 54 739 1218 868 1368 647 426 7346 696 190 5473 216 59 5360 579 438 1014 1324 1667 806 2731 1078 Wait 4951 | 4 10 83 74 181 23 15 2106 204 . 928 . . 537 26 . 95 20 244 70 194 137 Move 25854 | 44 664 1065 679 1077 562 374 4662 442 184 4127 195 59 4320 485 426 894 1204 1136 690 1963 602 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 162 | . . 1 12 5 2 . 32 1 . 19 1 . 46 . 3 1 1 9 3 20 6 Fast Attach 183 | 5 13 12 2 5 7 . 39 2 . 29 . . 18 2 3 6 3 6 . 26 5 Attach 94 | . . 1 8 1 . 1 14 . . 5 . . 36 . 1 . . 6 2 16 3 Detach 12 | . . . . . . 3 2 . . . . . 5 . . 1 . . . 1 . Swap 143 | . 1 3 3 7 1 . 26 . 4 14 2 . 22 6 . 1 4 23 3 18 5 Drop 303 | 1 8 10 8 10 9 1 63 3 . 44 1 . 59 3 5 7 4 17 2 40 8 Fire 1417 | . 30 30 51 47 31 20 209 26 2 150 9 . 194 18 . 2 43 145 18 257 135 Melee 39 | . . . . . . . . . . . . . . . . . . . . . 39 Ram 10 | . . . . . . . 2 . . 1 . . 1 . . . . . . 6 . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 53 | . . . . . . . 8 . . 16 . . . . . . . 1 . 9 19 Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1076 | . 13 13 31 35 12 12 183 18 . 140 8 . 122 39 . 7 45 80 18 181 119 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Ext) -4/Upper Caves (discovered 2 exits: *Upp / *Res) -3/Research (discovered 4 exits: *Res x2 / *Arm / *Tes) -3/Armory History --------- Turn | Location | Event 24 | -11/Scrapyard | Identified exit to Materials 24 | -11/Scrapyard | Discovered exit to Materials (range 15) 67 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Upgraded with Propulsion slot (x1) 100 | -10/Materials | Upgraded with Utility slot (x2) 100 | -10/Materials | Upgraded with Weapon slot (x1) 207 | -10/Materials | Identified exit to Materials 207 | -10/Materials | Discovered exit to Materials (range 11) 311 | -10/Materials | Build established: Hacker-Mutant 535 | -10/Materials | Identified exit to Mines 535 | -10/Materials | Discovered exit to Mines (range 12) 621 | -10/Materials | Discovered exit to Materials (range 13) 646 | -10/Materials | Discovered exit to Mines (range 11) 760 | -10/Materials | Discovered exit to Materials (range 8) 839 | -10/Materials | Upgraded with Weapon slot (x1) 866 | -10/Materials | Upgraded with Weapon slot (x1) 1175 | -10/Materials | Build established: Hacker-Tank 1254 | -10/Materials | Entered another Materials area 1256 | -9/Materials | Reached level 2 1256 | -9/Materials | Reached level 3 1256 | -9/Materials | Reached level 4 1350 | -9/Materials | Identified exit to Storage 1350 | -9/Materials | Discovered exit to Storage (range 5) 1494 | -9/Materials | Identified exit to Materials 1494 | -9/Materials | Discovered exit to Materials (range 7) 1666 | -9/Materials | Found Prototype Ballistic Gun 1666 | -9/Materials | Identified 8R-AWN's Boregun 1867 | -9/Materials | Discovered exit to Materials (range 8) 2033 | -9/Materials | Identified exit to Mines 2033 | -9/Materials | Discovered exit to Mines (range 22) 2129 | -9/Materials | Discovered exit to Mines (range 13) 2241 | -9/Materials | Reached level 5 2945 | -9/Materials | Discovered exit to Materials (range 8) 2984 | -9/Materials | Upgraded with Weapon slot (x1) 3174 | -9/Materials | Entered Storage 3176 | -9/Storage | Reached level 6 3246 | -9/Storage | Reached level 7 3521 | -9/Storage | Garrison activated, responded to threat 3523 | -9/Storage | Reached level 8 3561 | -9/Storage | Destroyed 12 combat bots 3606 | -9/Storage | Upgraded with Utility slot (x1) 3725 | -9/Storage | Upgraded with Utility slot (x1) 3822 | -9/Storage | Discovered exit to Materials (range 9) 3885 | -9/Storage | Garrison activated, responded to threat 4459 | -9/Storage | Upgraded with Power slot (x1) 4459 | -9/Storage | Upgraded with Propulsion slot (x1) 4459 | -9/Storage | Upgraded with Utility slot (x1) 4598 | -9/Storage | Entered Materials 4600 | -8/Materials | Reached level 9 4780 | -8/Materials | Reached level 10 4979 | -8/Materials | Upgraded with Utility slot (x1) 5192 | -8/Materials | Reached level 11 5350 | -8/Materials | Identified exit to Factory 5350 | -8/Materials | Discovered exit to Factory (range 9) 5886 | -8/Materials | Discovered exit to Factory (range 11) 6151 | -8/Materials | Garrison activated, responded to threat 6159 | -8/Materials | Reached level 12 6209 | -8/Materials | Discovered exit to Factory (range 21) 6753 | -8/Materials | Entered Factory 6755 | -7/Factory | Reached level 13 7016 | -7/Factory | Upgraded with Utility slot (x1) 7251 | -7/Factory | Garrison activated, responded to threat 7485 | -7/Factory | Reached level 14 7893 | -7/Factory | Sucked down chute 7893 | -7/Factory | Entered Waste 7894 | -7/Waste | Met a frightened Derelict 7908 | -7/Waste | EMP discharged 7950 | -7/Waste | Spotted C-40 Crusher 7981 | -7/Waste | Spotted C-40 Crusher 7981 | -7/Waste | Spotted C-40 Crusher 7981 | -7/Waste | Spotted C-40 Crusher 7989 | -7/Waste | Destroyed C-40 Crusher 7992 | -7/Waste | Spotted C-40 Crusher 8008 | -7/Waste | EMP discharged 8016 | -7/Waste | Destroyed C-40 Crusher 8078 | -7/Waste | Destroyed C-40 Crusher 8108 | -7/Waste | EMP discharged 8108 | -7/Waste | System corruption reached 10% 8133 | -7/Waste | Spotted C-40 Crusher 8171 | -7/Waste | Destroyed C-40 Crusher 8203 | -7/Waste | Destroyed C-40 Crusher 8208 | -7/Waste | EMP discharged 8220 | -7/Waste | Upgraded with Utility slot (x1) 8308 | -7/Waste | EMP discharged 8390 | -7/Waste | Identified exit to Factory 8390 | -7/Waste | Discovered exit to Factory (range 12) 8408 | -7/Waste | EMP discharged 8508 | -7/Waste | EMP discharged 8608 | -7/Waste | EMP discharged 8608 | -7/Waste | System corruption reached 30% 8664 | -7/Waste | Entered Factory 8958 | -7/Factory | Build established: Hacker-Mutant 9565 | -7/Factory | Reached level 15 9908 | -7/Factory | Build established: Hacker-Tank 11172 | -7/Factory | Build established: Scavenger-Tank 11906 | -7/Factory | Build established: Hacker-Gunner 12005 | -7/Factory | Repaired Particle Charger 12951 | -7/Factory | Identified exit to Lower Caves 12951 | -7/Factory | Discovered exit to Lower Caves (range 9) 13246 | -7/Factory | Reached level 16 13447 | -7/Factory | Identified exit to Factory 13447 | -7/Factory | Discovered exit to Factory (range 17) 13510 | -7/Factory | Upgraded with Propulsion slot (x1) 13929 | -7/Factory | Discovered exit to Factory (range 15) 15029 | -7/Factory | Fabricated Y-54 Guardian? 15092 | -7/Factory | Reached level 17 15210 | -7/Factory | Discovered exit to Lower Caves (range 12) 16082 | -7/Factory | Fabricated Imp. Transmission Jammer (x1) 16429 | -7/Factory | Fabricated Magnetic Acceleration Cannon (x2) 16709 | -7/Factory | Discovered exit to Factory (range 11) 17074 | -7/Factory | Build established: Hacker-Mutant 17659 | -7/Factory | Build established: Hacker-Gunner 17901 | -7/Factory | Fabricated Phase Shifter (x1) 18021 | -7/Factory | Discovered exit to Factory (range 5) 18059 | -7/Factory | Entered another Factory area 18061 | -6/Factory | Reached level 18 18280 | -6/Factory | Fabricated G-50 Soldier (x3) 18355 | -6/Factory | Garrison activated, responded to threat 18356 | -6/Factory | Local fabrication network quarantined 18470 | -6/Factory | Destroyed 7 combat bots 18856 | -6/Factory | Sucked down chute 18856 | -6/Factory | Entered Waste 18858 | -6/Waste | Reached level 19 18871 | -6/Waste | EMP discharged 18873 | -6/Waste | Spotted C-40 Crusher 18884 | -6/Waste | Spotted C-40 Crusher 18888 | -6/Waste | Spotted C-40 Crusher 18936 | -6/Waste | Spotted C-40 Crusher 18938 | -6/Waste | Spotted C-40 Crusher 18971 | -6/Waste | EMP discharged 19041 | -6/Waste | Identified exit to Factory 19041 | -6/Waste | Discovered exit to Factory (range 12) 19071 | -6/Waste | EMP discharged 19071 | -6/Waste | System corruption reached 10% 19073 | -6/Waste | Entered Factory 19644 | -6/Factory | Found Prototype Processor 19644 | -6/Factory | Identified Exp. Signal Interpreter 19751 | -6/Factory | Spotted B-75 Beast 19836 | -6/Factory | Fabricated Y-54 Guardian (x2) 19845 | -6/Factory | Allies destroyed B-75 Beast 20074 | -6/Factory | Local fabrication network quarantined 20114 | -6/Factory | Fabricated Y-54 Guardian? 20123 | -6/Factory | First assault squad dispatched 20135 | -6/Factory | Garrison activated, responded to threat 20145 | -6/Factory | Reached level 20 20171 | -6/Factory | Upgraded with Utility slot (x1) 20172 | -6/Factory | Upgraded with Utility slot (x1) 20263 | -6/Factory | Destroyed 8 combat bots 20915 | -6/Factory | Identified exit to Lower Caves 20915 | -6/Factory | Discovered exit to Lower Caves (range 14) 21544 | -6/Factory | Identified exit to Factory 21544 | -6/Factory | Discovered exit to Factory (range 17) 21780 | -6/Factory | Repaired EM Shield 21997 | -6/Factory | Reached level 21 22388 | -6/Factory | Discovered exit to Factory (range 6) 23358 | -6/Factory | Garrison activated, responded to threat 23836 | -6/Factory | Discovered exit to Factory (range 16) 23905 | -6/Factory | Build established: Hacker-Tank 24080 | -6/Factory | Discovered exit to Lower Caves (range 16) 24205 | -6/Factory | Repaired Med. Matter Pod 24257 | -6/Factory | Repaired Imp. Transmission Jammer 24390 | -6/Factory | Discovered exit to Factory (range 17) 25187 | -6/Factory | Build established: Hacker-Gunner 25316 | -6/Factory | Entered Lower Caves 25363 | -6/Lower Caves | Learned location of 1 exit from Factory 25368 | -6/Lower Caves | Encountered a Warlord checkpoint 25472 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 25558 | -6/Lower Caves | Identified exit to Lower Caves 25558 | -6/Lower Caves | Discovered exit to Lower Caves (range 12) 25573 | -6/Lower Caves | Entered another Lower Caves area 25610 | -6/Lower Caves | Discovered exit to Factory (range 10) 25638 | -6/Lower Caves | Entered Factory 25639 | -5/Factory | Identified exit to Factory 25640 | -5/Factory | Reached level 22 25807 | -5/Factory | Identified exit to Upper Caves 25807 | -5/Factory | Discovered exit to Upper Caves (range 4) 26558 | -5/Factory | Discovered exit to Factory (range 4) 26854 | -5/Factory | Core integrity fell below 50% 26870 | -5/Factory | Crushed by falling debris 26870 | -5/Factory | Core integrity fell below 20% 26955 | -5/Factory | Found Prototype Launcher 26956 | -5/Factory | Identified Rocket Array 27100 | -5/Factory | Reached level 23 27174 | -5/Factory | Build established: Hacker-Tank 27314 | -5/Factory | Discovered exit to Factory (range 11) 27437 | -5/Factory | Repaired Imp. Core Shielding 28141 | -5/Factory | Spotted B-75 Beast 28182 | -5/Factory | Destroyed B-75 Beast 28871 | -5/Factory | Build established: Hacker-Gunner 28909 | -5/Factory | Local fabrication network quarantined 28927 | -5/Factory | Fabricated Lyr. Medium Armor Plating (x1) 28938 | -5/Factory | First assault squad dispatched 29227 | -5/Factory | Build established: Hacker-Tank 29656 | -5/Factory | Build established: Hacker-Gunner 29670 | -5/Factory | Discovered exit to Factory (range 15) 29692 | -5/Factory | Reached level 24 30012 | -5/Factory | Build established: Hacker-Tank 30935 | -5/Factory | Upgraded with Utility slot (x1) 31801 | -5/Factory | Entered Upper Caves 31857 | -5/Upper Caves | Learned location of 1 exit from Factory 32310 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 32384 | -5/Upper Caves | Destroyed 8 combat bots 32438 | -5/Upper Caves | Identified exit to Upper Caves 32438 | -5/Upper Caves | Discovered exit to Upper Caves (range 13) 32453 | -5/Upper Caves | Entered another Upper Caves area 32790 | -5/Upper Caves | Identified exit to Warlord 32803 | -5/Upper Caves | Learned 12 Factory zone layouts 32933 | -5/Upper Caves | Entered Warlord 32990 | -5/Warlord | Identified exit to Proximity Caves 32990 | -5/Warlord | Discovered exit to Proximity Caves (range 14) 33520 | -5/Warlord | Visited the Vortex Lab 33531 | -5/Warlord | Found Prototype Energy Gun 33531 | -5/Warlord | Identified Vortex Rail 33535 | -5/Warlord | Warlord's base attacked by MAIN.C 33617 | -5/Warlord | Met Warlord 33678 | -5/Warlord | Found Prototype Energy Gun 33678 | -5/Warlord | Identified Plasma Storm 33885 | -5/Warlord | Warlord forces counterattacked 33997 | -5/Warlord | Opened side exit 34039 | -5/Warlord | Entered Proximity Caves 34041 | -4/Proximity Caves | Reached level 25 34232 | -4/Proximity Caves | Spotted B-86 Titan 34737 | -4/Proximity Caves | Learned Research emergency access door positions 34757 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 34857 | -4/Proximity Caves | Discovered exit to Factory (range 17) 34990 | -4/Proximity Caves | Attracted the attention of an 0b10 base 34992 | -4/Proximity Caves | Learned Extension stockpile data 34992 | -4/Proximity Caves | Learned Factory stockpile data 34992 | -4/Proximity Caves | Learned Extension emergency access door positions 35053 | -4/Proximity Caves | Destroyed 11 combat bots 35270 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 35550 | -4/Proximity Caves | Entered Factory 35551 | -4/Factory | Identified exit to Extension 35552 | -4/Factory | Identified exit to Upper Caves 35552 | -4/Factory | Reached level 26 36009 | -4/Factory | Destroyed 8 combat bots 36309 | -4/Factory | Fabricated Imp. Overload Regulator? 36423 | -4/Factory | Identified exit to Research 36517 | -4/Factory | Fabricated Lgt. Quantum Reactor? 36520 | -4/Factory | Discovered exit to Research (range 11) 36550 | -4/Factory | First assault squad dispatched 36615 | -4/Factory | Fabricated Y-54 Guardian? 36680 | -4/Factory | Reached level 27 36711 | -4/Factory | Crushed by falling debris 36738 | -4/Factory | Destroyed 8 combat bots 36756 | -4/Factory | Crushed by falling debris 37057 | -4/Factory | Build established: Hauler-Tank 37143 | -4/Factory | Local fabrication network quarantined 37348 | -4/Factory | Found Unknown Device 37349 | -4/Factory | Identified Quantum Capacitor 37377 | -4/Factory | High security lockdown imminent 37457 | -4/Factory | High security lockdown engaged 37559 | -4/Factory | Core integrity fell below 50% 37604 | -4/Factory | Discovered exit to Upper Caves (range 3) 37611 | -4/Factory | Entered Upper Caves 37626 | -4/Upper Caves | Destroyed 7 combat bots 37684 | -4/Upper Caves | Attracted the attention of an 0b10 base 37693 | -4/Upper Caves | Core integrity fell below 20% 37729 | -4/Upper Caves | AD-0RF showed up to help 37773 | -4/Upper Caves | AD-0RF revealed a hidden path 37775 | -4/Upper Caves | Learned Research non-interactive machine intel 37788 | -4/Upper Caves | Learned Research terminal intel 37788 | -4/Upper Caves | Learned Factory terminal intel 37788 | -4/Upper Caves | Learned Factory emergency access door positions 37788 | -4/Upper Caves | Learned Factory trap positions 37788 | -4/Upper Caves | Identified exit to Upper Caves 37951 | -4/Upper Caves | Learned Research emergency access door positions 38075 | -4/Upper Caves | Spotted B-86 Titan 38590 | -4/Upper Caves | Entered Research 38591 | -3/Research | Identified exit to Testing 38592 | -3/Research | Reached level 28 38593 | -3/Research | Loaded intel: 74 non-interactive machine locations 38594 | -3/Research | Loaded intel: 19 terminal locations 38626 | -3/Research | Found Gamma Bomb Array 38630 | -3/Research | Found Prototype Launcher 38630 | -3/Research | Identified Adv. Micro-nuke Launcher 38854 | -3/Research | Destroyed 10 combat bots 38979 | -3/Research | Found Prototype Processor 38979 | -3/Research | Identified Spectral Analyzer 39066 | -3/Research | Reached level 29 39130 | -3/Research | First assault squad dispatched 39276 | -3/Research | Found Fusion Bomb Launcher 39333 | -3/Research | Upgraded with Utility slot (x1) 39402 | -3/Research | Found Prototype Device 39403 | -3/Research | Identified Exp. Thermal Defense Suite 39599 | -3/Research | Identified exit to Research 39599 | -3/Research | Discovered exit to Research (range 16) 39953 | -3/Research | Crushed by falling debris 40316 | -3/Research | Destroyed 7 combat bots 40619 | -3/Research | Reached level 30 41037 | -3/Research | Build established: Hauler-Gunner 41776 | -3/Research | Found Enh. Force Lance 41853 | -3/Research | Destroyed 8 combat bots 41885 | -3/Research | Discovered exit to Research (range 10) 41934 | -3/Research | Found Prototype Launcher 41934 | -3/Research | Identified Tesla Bomb Launcher 41942 | -3/Research | High security lockdown imminent 41994 | -3/Research | Identified exit to Armory 41994 | -3/Research | Discovered exit to Armory (range 11) 42022 | -3/Research | High security lockdown engaged 42072 | -3/Research | Destroyed 10 combat bots 42256 | -3/Research | Entered Armory 42471 | -3/Armory | Fabricated G-67 Veteran? 42506 | -3/Armory | First assault squad dispatched 42731 | -3/Armory | Reached level 31 42735 | -3/Armory | Core integrity fell below 50% 42748 | -3/Armory | Fabricated G-67 Veteran? 43444 | -3/Armory | High security lockdown imminent 43524 | -3/Armory | High security lockdown engaged 43674 | -3/Armory | Destroyed 7 combat bots 43690 | -3/Armory | Spotted Investigator 43691 | -3/Armory | Scanned by Researcher 43692 | -3/Armory | Spotted Striker 43732 | -3/Armory | Destroyed Investigator 43810 | -3/Armory | Found Prototype Launcher 43819 | -3/Armory | Spotted Striker 43819 | -3/Armory | Spotted Executioner 43844 | -3/Armory | Spotted Executioner 43852 | -3/Armory | Core integrity fell below 20% 43876 | -3/Armory | System corruption reached 10% 43885 | -3/Armory | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 43869_ I-47 Archangel destroyed. 43870_ System corrupted: Matter fused (-6). 43874_ E-15 Imp destroyed. 43874_ Critical hit. 43874_ Gamma Rifle destroyed. 43878_ Acquired Unknown Device. 43878_ Slug penetrates Striker. 43880_ Penetrated by Slug. 43881_ P-80 Master resets H-77 Assassin, system corruption cleaned. 43881_ Penetrated by Slug. 43882_ Slug penetrates Wall. 43883_ Door malfunctions. 43885_ System corrupted: Heat flow error (+294). [Achievement: 20k Club] [Achievement: 30k Club] [Achievement: 40k Club] [Achievement: 50k Club] [Achievement: Punisher] [Achievement: Rambo] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#############?? | | ??????????????????????#????????????# %![[##? | | ??????????????????????# ???????????# "=""%!/%# | | ??????????????????????# ????????#### *"]]%[*+!% | | ??????????????????????# ?????+ + %!%]![=[### | | ??????????????????????# "?????# # %"]*"/[#?? | | ????????????????###+##? ??????? m #=%! =""]%[=### | | ????????????????# ##/##### # # *=*%!%!%! | | ????????????????# ??# ##/######%=#### | | ????????????????# Y @ #?????# ## #????#*# ## | | ????????????????# s #?????# ## #????#%# ## | | ????????????????# s ##pK########/##+###??#=#### | | ????????????????### ?## ##?#[#??# | | ?????????????????????#; """"""" #?#*#??# | | ?????????????????????## =!""""""" ####!#### | | ??????????????????????# =*=="""" "" " "[ ==/! | | ??????????????????????# !p%!%!!! ######### | | ??????????????????????# !p !!=" " """ #??????"" | | ??????????????????????# =/"""T""" #??????"" | | ??????????????????????###################?????#"T | | ??????????????????????????????????????????????#"" | | ???????????????????????????????????????????????"" | | ???????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 55 Energy Capacity 1030 Matter Stores 600 Matter Capacity 650 Sight Range 23 Robot Scan Range 24 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 2 Base Temperature (-) 150 Armor Coverage 750 Resistance: KI 50 Resistance: TH 65 Resistance: EX 35 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 33 Point Defense Rating 160 Reclamation Efficiency 10 Weapon Cycling 20 Evasion (%) 50 Launcher Accuracy 40 Core Analysis 6 Recoil Reduction 6 Matter Filtering 30 Energy Filtering 30 Particle Charging 20 Kinecelleration 40 Stasis Canceling 1 Offensive Hacking 20 Defensive Hacking 22 Item Schematics ----------------- Nuclear Core | -9/Storage | Hacked Prc. Rocket Launcher | -8/Materials | Scanalyzed Magnetic Acceleration Cannon | -7/Factory | Hacked Imp. Transmission Jammer | -7/Factory | Hacked Imp. System Backup Module | -6/Factory | Hacked Lyr. Medium Armor Plating | -6/Factory | Scanalyzed KE Penetrator | -6/Factory | Hacked Hvy. Neutron Cannon | -5/Factory | Hacked Lgt. Quantum Reactor | -4/Factory | Scanalyzed Recoil Nullifier | -4/Factory | Scanalyzed Fusion Bomb Launcher | -3/Research | Scanalyzed Robot Schematics ------------------ Y-54 Guardian | -7/Factory | Hacked Fabricated ------------ Y-54 Guardian | x2 | -7/Factory Imp. Transmission Jammer | x1 | -7/Factory Magnetic Acceleration Cannon | x2 | -7/Factory Phase Shifter | x1 | -7/Factory | Preloaded G-50 Soldier | x3 | -6/Factory | Preloaded Y-54 Guardian | x2 | -6/Factory Y-54 Guardian | x2 | -6/Factory Lyr. Medium Armor Plating | x1 | -5/Factory Imp. Overload Regulator | x2 | -4/Factory | Preloaded Lgt. Quantum Reactor | x2 | -4/Factory Y-54 Guardian | x2 | -4/Factory G-67 Veteran | x3 | -3/Armory | Preloaded G-67 Veteran | x3 | -3/Armory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 20k Club 30k Club 40k Club 50k Club A Powerful Ally? Achiever Below Brute Force Can't Touch This Charge!!! Decoder Ring Dramatic Entrance Hunted I'm Back, Baby! Maybe Next Time I'll Detach My Launcher No Signal Ooh, Shiny! Prolific Hacker Punisher Rambo War Machine Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Was Fac Low Low Fac Upp Upp War Pro Fac Upp Res Arm Levels Raised 30 | . . 4 3 4 2 . 3 1 1 2 . . 3 . . . 1 2 . 3 1 XP Earned 51807 | 6000 1420 6067 4475 5051 3474 149 4448 1842 97 3778 169 82 3949 352 82 162 1817 2429 337 4499 1128 XP Spent 50780 | . 5325 3750 7420 2000 2300 3850 3315 . . 7050 . . 5250 . . . 950 . 2520 5675 1375 Upgrades 84 | . 11 6 11 1 1 2 12 . . 6 . . 2 . . . 5 . 14 8 5 Power Slot 1 | . . . 1 . . . . . . . . . . . . . . . . . . Propulsion Slot 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . Utility Slot 12 | . 2 . 3 1 1 1 . . . 2 . . 1 . . . . . . 1 . Weapon Slot 4 | . 3 1 . . . . . . . . . . . . . . . . . . . Core Integrity 28 | . . . . . . . 9 . . . . . . . . . . . 14 . 5 Heat Dissipation 10 | . . . 4 . . . 1 . . . . . . . . . 5 . . . . Energy Generation 2 | . . 2 . . . . . . . . . . . . . . . . . . . Energy Storage 2 | . . . . . . . . . . . . . . . . . . . . 2 . Matter Storage 4 | . . . . . . . . . . 4 . . . . . . . . . . . Inventory Capacity 7 | . . 3 1 . . 1 1 . . . . . 1 . . . . . . . . Sight Range 1 | . 1 . . . . . . . . . . . . . . . . . . . . Sensor Range 2 | . 2 . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . KI Resistance % 3 | . . . . . . . . . . . . . . . . . . . . 3 . KI Damage % 1 | . . . . . . . . . . . . . . . . . . . . 1 . EX Damage % 1 | . . . . . . . . . . . . . . . . . . . . 1 . Protomatter Created 12378 | . 145 255 299 954 343 296 2014 191 . 1655 64 . 1081 292 . . 390 953 118 1987 1341 Integrity Restored 22183 | . 222 246 649 565 234 231 3717 350 . 2935 192 . 2562 779 . 159 933 1560 354 3888 2607 Core 16235 | . 157 118 373 281 172 36 2166 181 . 2162 192 . 2562 392 . 15 632 1243 354 2900 2299 Parts 5948 | . 65 128 276 284 62 195 1551 169 . 773 . . . 387 . 144 301 317 . 988 308 Protomatter Decayed 5348 | . 67 278 23 546 218 . 503 122 . 627 67 . 169 24 . 1484 76 153 . 589 402 Game ------ Seed EnhancedCooledBoomstick Manual? 0 Play Time 12:19:22 Cumulative 79.9 hours Start 2019.12.22 @ 12:00:01 End 2019.12.25 @ 15:16:52 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 52 Rogue 43 Adventurer 0 Explorer 9 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 20 Gallery% 48 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c38a4713-1e34-49ae-b5f8-d9dbe12c44be