Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 20:14:21 Player: Ferns Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (140) 700 Value Destroyed (4112) 4112 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (150) 150 TOTAL SCORE: 8862 Bonus ------- High Alert Combat Kills 225 Follower Combat Kills 94 Friendly Fire -169 Cogmind --------- Core Integrity 0/850 Matter 75/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Flying (100) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Cooled VTOL Module > --- UTILITY (6) ------ Small Storage Unit > --- WEAPON (4) ------- Coil Gun > --- INVENTORY (8) ---- Power Amplifier Propulsion Shielding System Restoration Module Phase Cannon Compact Ion Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter Matter Filter Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- Gatling Laser Compact Ion Cannon Advanced Assault Cannon Long-range Missile Launcher > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Energy Filter Microactuators Phase Shifter Propulsion Shielding Improved Light Armor Plating Improved System Shield Recalibrator Drone Bay Heavy Laser Gatling Laser Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Gauss Rifle Heavy Machine Gun Katana Axe [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg VSS Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Cooled VTOL Module Utility Improved Signal Interpreter Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Reactive Plating Weapon Assault Cannon Energy Gun Gatling Laser Energy Cannon Compact Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Long-range Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Axe Build | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Slots Evolved 8 | . . . . 4 2 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . 1 1 . . . . Utility 4 | . . . . 2 1 1 . . . Weapon 2 | . . . . 1 . 1 . . . Parts Attached 142 | 7 7 . 1 41 46 25 2 12 1 Power 19 | 1 1 . . 6 7 3 . 1 . Engine 9 | 1 1 . . 3 1 2 . 1 . Core 10 | . . . . 3 6 1 . . . Reactor . | . . . . . . . . . . Propulsion 38 | 2 3 . 1 10 12 5 2 3 . Treads 5 | . . . . 2 3 . . . . Leg 2 | . . . . 2 . . . . . Wheel 27 | 2 3 . 1 6 9 5 1 . . Hover 2 | . . . . . . . 1 1 . Flight 2 | . . . . . . . . 2 . Utility 33 | 2 2 . . 8 12 5 . 4 . Device 13 | 1 . . . 3 5 3 . 1 . Storage 7 | 1 2 . . . 2 . . 2 . Processor 2 | . . . . 2 . . . . . Hackware 1 | . . . . 1 . . . . . Protection 10 | . . . . 2 5 2 . 1 . Artifact . | . . . . . . . . . . Weapon 52 | 2 1 . . 17 15 12 . 4 1 Energy Gun 3 | . . . . 1 2 . . . . Energy Cannon 8 | . . . . 2 3 1 . 2 . Ballistic Gun 16 | 2 . . . 4 3 4 . 2 1 Ballistic Cannon 10 | . 1 . . 3 3 3 . . . Launcher 5 | . . . . 2 1 2 . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . Slashing Weapon 9 | . . . . 4 3 2 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . 3 . 1 . 1 . Parts Lost 83 | . . . 2 10 53 10 5 2 1 Power 11 | . . . . 1 7 1 1 1 . Propulsion 26 | . . . 1 5 12 4 3 . 1 Utility 24 | . . . 1 2 17 2 1 1 . Weapon 22 | . . . . 2 17 3 . . . Highest Loss Streak 34 | . . . 2 3 34 5 3 2 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 86 | . 100 100 92 90 79 92 70 36 17 Engine 5 | . 14 14 14 2 . 5 2 4 . Core 3 | . . . . 6 4 . . . . Treads 2 | . . . . 7 2 . . . . Wheel 17 | . 28 28 27 11 14 21 14 . . Device 7 | . 14 14 8 3 4 10 5 4 . Storage 9 | . 14 14 14 9 6 6 5 4 6 Processor 5 | . . . . 8 7 6 6 5 . Hackware 5 | . . . . 8 7 6 5 . . Protection 4 | . . . . 6 4 8 11 . . Energy Gun 1 | . . . . . 1 5 . . . Energy Cannon 1 | . . . . 1 1 1 . 4 . Ballistic Gun 6 | . 19 14 14 4 1 6 2 . 4 Ballistic Cannon 8 | . 8 14 14 8 9 4 . . . Impact Weapon 1 | . . . . 5 . . . . . Slashing Weapon 3 | . . . . 6 4 4 11 . . Naked Turns . | . . . . . . . . . . Heaviest Build 232 | 13 51 51 51 70 232 80 76 21 5 Greatest Support 52 | 26 26 20 20 40 52 52 36 20 7 Greatest Overweight (x) 23 | . 2 2 4 23 22 4 2 6 . Average Overweight (x) 2 | . 1 2 2 2 4 1 1 1 . Largest Inventory Capacity 35 | 8 20 20 20 20 35 20 20 8 8 Average Capacity 20 | 6 16 20 20 20 27 20 17 7 8 Most Carried 35 | 4 17 17 20 20 35 20 20 5 6 Average Carried 17 | 1 13 17 18 19 20 19 17 2 5 Final Capacity 20 | 8 20 20 20 20 20 20 5 8 8 Final Carried 20 | 4 17 17 20 20 18 20 5 5 5 Class Distribution -------------------- 51% | Mutant 11% | Scavenger-Tank 9% | Hauler-Mutant 6% | Scavenger-Mutant 6% | Scavenger-Gladiator 4% | Hauler-Tank 4% | Scavenger-Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Hauler-Mutant | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Gladiator | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Matter Collected 3594 | 272 409 . 37 1160 1305 411 . . . Remotely 74 | . . . . . 74 . . . . Salvage Created 4630 | 21 348 . 62 1427 2067 653 . 52 . Parts 255 | 3 25 . 2 83 94 48 . . . Haulers Intercepted 6 | . 1 . . 4 1 . . . . Recyclers Shooed 4 | . . . . 1 2 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented 2 | . . . . . . . . . 2 Kills | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Combat Hostiles Destroyed 88 | . 10 . 2 19 37 19 . 1 . Melee 16 | . . . . 7 6 3 . . . Guns 19 | . 7 . 1 4 5 2 . . . Cannons 35 | . 3 . 1 3 24 3 . 1 . AOE 15 | . . . . 4 . 11 . . . Classes Destroyed 16 | 1 5 . 1 6 3 . . . . Worker 11 | . . . . 7 4 . . . . Builder 12 | . . . . 5 3 4 . . . Tunneler 4 | 1 . . . 2 . 1 . . . Hauler 6 | . 1 . . 4 1 . . . . Recycler 10 | . . . . 1 8 1 . . . Mechanic 1 | . . . . . 1 . . . . Operator 2 | . 1 . . 1 . . . . . Watcher 5 | . 3 . . 2 . . . . . Swarmer 33 | . 6 . . 3 14 10 . . . Grunt 32 | . 4 . . 12 13 2 . 1 . Sentry 6 | . . . . 2 4 . . . . Specialist 4 | . . . . 2 . 2 . . . Hunter 4 | . . . . . 2 2 . . . Programmer 7 | . . . . . 4 3 . . . Heavy 1 | . . . . 1 . . . . . Subdweller 2 | . . . 2 . . . . . . Best Kill Streak 10 | 1 3 . 2 5 6 10 . 1 . Combat Bots Only 7 | . 3 . 2 3 4 7 . 1 . Max Kills in Single Turn 4 | 1 1 . 1 2 3 4 . 1 . Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . 2 . 3 . . . Melee 1 | . . . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Hostile Shots Fired 877 | . 37 . 8 112 519 116 6 45 34 Missed 256 | . 7 . 2 30 162 34 1 14 6 Damage Taken 8423 | . 275 1 153 1546 3813 1377 203 638 417 Core 1832 | . 45 1 . 336 587 205 170 234 254 Absorbed by Shields 60 | . . . . . 60 . . . . Ignored by Resistances 183 | . . . . 99 84 . . . . Core Remaining (%) 58 | 100 . . 81 38 16 . . . . Volleys Fired 270 | 2 51 . 5 52 121 19 . 13 7 Largest 4 | 2 2 . 2 3 3 4 . 1 1 Hottest 246 | 40 55 . 55 132 188 246 . 90 30 Shots Fired 582 | 4 102 . 10 138 244 65 . 12 7 Gun 232 | 4 76 . 5 53 56 31 . . 7 Cannon 336 | . 26 . 5 79 184 30 . 12 . Launcher 14 | . . . . 6 4 4 . . . Special . | . . . . . . . . . . Kinetic 482 | 4 102 . 10 131 176 52 . . 7 Thermal 86 | . . . . 1 64 9 . 12 . Explosive 4 | . . . . . . 4 . . . Electromagnetic 10 | . . . . 6 4 . . . . Robot Hit Streak 11 | 3 10 . 8 8 11 7 . 6 2 Robot Miss Streak 8 | 1 6 . 1 5 8 8 . 2 3 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 387 | 3 55 . 8 104 167 39 . 8 3 Core Hits 200 | 1 20 1 2 48 88 37 . 3 . Critical Kills 2 | . 1 . . 1 . . . . . Critical Parts Destroyed 3 | . . . . 2 . 1 . . . Critical Strikes 17 | . 1 . . 8 5 3 . . . Destroy 2 | . 1 . . . . 1 . . . Blast 5 | . . . . 1 4 . . . . Smash 3 | . . . . 3 . . . . . Sever 7 | . . . . 4 1 2 . . . Melee Attacks 95 | . . . . 51 27 17 . . . Impact 17 | . . . . 17 . . . . . Slashing 78 | . . . . 34 27 17 . . . Piercing . | . . . . . . . . . . Sneak Attacks 18 | . . . . 10 5 3 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 10 | . . . . 9 . 1 . . . Damage Inflicted 12000 | 34 773 3 114 3253 4707 2808 . 226 82 Guns 2227 | 34 532 . 47 486 827 219 . . 82 Cannons 4435 | . 241 . 67 964 2598 343 . 222 . Explosions 2345 | . . . . 204 387 1754 . . . Melee 2959 | . . . . 1599 868 492 . . . Ramming 34 | . . 3 . . 27 . . 4 . Kinetic 4995 | 34 773 . 114 1427 2152 413 . . 82 Thermal 1881 | . . . . 23 1487 149 . 222 . Explosive 1754 | . . . . . . 1754 . . . Electromagnetic 377 | . . . . 204 173 . . . . Impact 390 | . . . . 390 . . . . . Slashing 2569 | . . . . 1209 868 492 . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . 6 5 5 5 5 Average Corruption 3 | . . . . . 2 3 5 5 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 38 | . . . . . 17 10 2 9 . Message Errors 9 | . . . . . 3 3 1 2 . Matter Fused 7 | . . . . . 6 1 . . . Heat Flow Errors 6 | . . . . . 3 1 . 2 . Energy Discharges 3 | . . . . . 1 2 . . . Data Loss (minor) 8 | . . . . . 2 2 1 3 . Data Loss (major) 2 | . . . . . . 1 . 1 . Alerts 1 | . . . . . 1 . . . . Weapon Failures 2 | . . . . . 1 . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 654 | . 4 . . 295 202 153 . . . Projectiles 97 | . 4 . . 24 69 . . . . Explosions 145 | . . . . . 84 61 . . . Melee 412 | . . . . 271 49 92 . . . Knockbacks 30 | . 1 . 1 5 22 1 . . . Impact 1 | . . . . 1 . . . . . Kinetic 26 | . 1 . 1 4 19 1 . . . Secondary 3 | . . . . . 3 . . . . Self-Inflicted Damage 147 | . . 1 . 71 30 44 . 1 . Shots 8 | . . . . 5 2 1 . . . Rammed 6 | . . 1 . . 1 . . 4 . Targets Rammed 6 | . . 1 . . 1 . . 4 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 544 | . 12 . . 299 522 340 . 544 . Average Temperature 113 | . 5 . . 78 109 126 . 261 . Received Heat Transfer 1504 | . 66 . 48 360 661 54 . 315 . Effects 18 | . . . . . 9 1 . 8 . Shutdowns 4 | . . . . . 1 . . 3 . Energy Bleed 2 | . . . . . 2 . . . . Interference 4 | . . . . . 3 . . 1 . Matter Decay 2 | . . . . . . . . 2 . Short Circuit 1 | . . . . . . . . 1 . Damage (minor) 1 | . . . . . . 1 . . . Damage (major) 4 | . . . . . 3 . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . . . . 4 . . . . . Impact Corruptions 6 | . . . . 6 . . . . . Robots Melted 2 | . . . . . 2 . . . . Combat Hostiles 2 | . . . . . 2 . . . . Parts Melted 9 | . . . . 3 5 1 . . . Heat Transferred 3100 | . . . . 37 2518 249 . 296 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Peak Influence 720 | 5 279 28 . 379 465 720 236 192 . Initial 227 | . 3 28 . . 133 227 206 130 . Average 230 | 1 136 26 . 234 265 436 210 144 . Maximum Alert Level 3 | . 1 . . 1 2 3 1 . . Low Security (%) 42 | 100 82 100 . 27 27 1 13 100 . Level 1 47 | . 17 . . 72 63 46 86 . . Level 2 7 | . . . . . 8 38 . . . Level 3 1 | . . . . . . 14 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 23 | . 3 . . 5 8 6 . 1 . Investigation 4 | . 1 . . 1 . 1 . 1 . Extermination 6 | . . . . . 3 3 . . . Reinforcement 13 | . 2 . . 4 5 2 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 5 | . . . . 1 3 1 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Distress Signals 7 | . 1 . . 1 4 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 147 | . 20 . 3 36 56 18 6 4 4 Peak Tracking Total 6 | . 5 . 2 4 5 5 6 3 4 Tactical Retreats 14 | . 2 . . 3 6 1 . 1 1 Traps | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Traps Triggered 6 | . 1 . . . 2 1 . 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 Machines | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Machines Disabled 26 | . 1 . . 3 7 14 . 1 . Max in Single Turn 6 | . 1 . . 1 3 6 . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Machines Accessed 6 | . 2 . . 2 . 2 . . . Terminals 5 | . 2 . . 2 . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . Total Hacks 14 | . 3 . . 5 . 6 . . . Successful 5 | . 1 . . 3 . 1 . . . Failed 9 | . 2 . . 2 . 5 . . . Catastrophic 1 | . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 8 | . 3 . . 4 . 1 . . . Terminals 9 | . 3 . . 5 . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 5 | . . . . . . 5 . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 2 | . . . . 2 . . . . . Branch Access Points 1 | . . . . 1 . . . . . Alert Level 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . Insert Component 1 | . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . 1 . . . . . Terminals 2 | . 1 . . 1 . . . . . Botnet 2 | . 1 . . 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 4 | . 1 . . 1 . 2 . . . Full Trace Events 1 | . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . Programmers 4 | . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Total Allies 3 | . . 3 . . . . . . . Largest Group 3 | . . 3 3 3 . . . . . Highest-Rated Group 40 | . . 40 40 40 . . . . . Highest-Rated Ally 16 | . . 16 16 16 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 40 | . . . 6 34 . . . . . Total Damage 449 | . . . 75 374 . . . . . Kills 8 | . . . . 8 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Turns Passed 6670 | 158 1047 429 186 1673 1817 889 137 309 25 Spaces Moved 3567 | 57 731 101 149 803 680 661 128 237 20 Core 78 | 1 . . . 17 10 . 29 21 . Treads 74 | . . . . 47 27 . . . . Legs 1 | . . . . 1 . . . . . Wheels 3177 | 56 731 101 149 738 643 661 98 . . Hover 106 | . . . . . . . 1 105 . Flight 131 | . . . . . . . . 111 20 Fastest Speed 32 | 50 90 110 110 103 100 105 50 35 32 Average Speed 131 | 89 105 110 110 157 178 108 101 102 32 Slowest Speed 1200 | 100 110 110 140 1200 1150 160 120 350 32 Overloaded Moves 20 | . . . . . . . . . 20 Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 6 92 19 14 57 17 20 76 7 4 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . 1 1 . . . . Unknown Exits Taken 5 | 1 1 1 1 . . . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 1 | . . . . 1 . . . . . Terrain Destroyed 115 | . . . . 15 34 64 . 2 . Melee 1 | . . . . 1 . . . . . Projectile 25 | . . . . 14 4 5 . 2 . AOE 89 | . . . . . 30 59 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Total 4921 | 156 903 418 160 1061 1001 770 135 285 32 Wait 655 | 87 96 317 3 62 64 8 . 15 3 Move 3559 | 56 730 100 148 802 679 661 127 236 20 Hop . | . . . . . . . . . . Pick Up 123 | 4 14 . 3 29 48 23 1 1 . Fast Attach 53 | 7 . . . 16 15 6 2 7 . Attach 42 | . . . 1 8 18 9 . 5 1 Detach 9 | . . . . 1 2 1 . 4 1 Swap 47 | . 7 . . 17 13 10 . . . Drop 76 | . 5 . . 38 10 18 5 . . Fire 270 | 2 51 . 5 52 121 19 . 13 7 Melee 78 | . . . . 36 27 15 . . . Ram 6 | . . 1 . . 1 . . 4 . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 3 | . . . . . 3 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Subcaves -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Waste -6/Factory -6/Lower Caves History --------- Turn | Location | Event 103 | -11/Scrapyard | Discovered new exit (range 16) 159 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 302 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Discovered new exit (range 13) 435 | -10/Materials | Discovered new exit (range 15) 628 | -10/Materials | Discovered new exit (range 16) 1148 | -10/Materials | Discovered new exit (range 12) 1206 | -10/Materials | Entered Mines 1298 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1602 | -10/Mines | Discovered new exit (range 5) 1635 | -10/Mines | Entered Subcaves 1635 | -10/Subcaves | Accompanied by 3 allies 1653 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1656 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1805 | -10/Subcaves | Discovered new exit (range 10) 1821 | -10/Subcaves | Entered Materials 1821 | -8/Materials | Accompanied by 3 allies 1821 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3053 | -8/Materials | Core integrity fell below 50% 3109 | -8/Materials | Lost 3 parts (1p2n) 3475 | -8/Materials | Discovered new exit (range 16) 3493 | -8/Materials | Identified exit to Factory 3494 | -8/Materials | Entered Factory 3494 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3885 | -7/Factory | Build established: Hauler-Mutant 4461 | -7/Factory | Core integrity fell below 50% 4490 | -7/Factory | Lost 34 parts (3p5n11u15w) 4741 | -7/Factory | Build established: Mutant 4911 | -7/Factory | Discovered new exit (range 16) 4956 | -7/Factory | Lost 8 parts (1p3n3u1w) 5129 | -7/Factory | Core integrity fell below 20% 5159 | -7/Factory | Lost 7 parts (1p3n2u1w) 5281 | -7/Factory | Discovered new exit (range 13) 5294 | -7/Factory | Identified exit to Factory 5311 | -7/Factory | Entered another Factory area 5311 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5587 | -6/Factory | Build established: Scavenger-Tank 5629 | -6/Factory | Spotted B-75 Beast 5754 | -6/Factory | Destroyed 7 combat bots 5912 | -6/Factory | Lost 5 parts (2n2u1w) 6200 | -6/Factory | Sucked down chute 6200 | -6/Factory | Entered Waste 6211 | -6/Waste | Spotted C-40 Crusher 6216 | -6/Waste | Spotted C-40 Crusher 6227 | -6/Waste | Build established: Scavenger-Gladiator 6257 | -6/Waste | Spotted C-40 Crusher 6263 | -6/Waste | Spotted C-40 Crusher 6265 | -6/Waste | Spotted C-40 Crusher 6265 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6268 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6272 | -6/Waste | Spotted C-40 Crusher 6315 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6318 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6327 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6332 | -6/Waste | Discovered new exit (range 10) 6336 | -6/Waste | Identified exit to Factory 6337 | -6/Waste | Entered Factory 6358 | -6/Factory | Lost 3 parts (2n1u) 6549 | -6/Factory | Core integrity fell below 50% 6634 | -6/Factory | Discovered new exit (range 12) 6637 | -6/Factory | Build established: Mutant 6646 | -6/Factory | Entered Lower Caves 6654 | -6/Lower Caves | Core integrity fell below 20% 6671 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- data lost. 06604_ Acquired Coil Gun. 06606_ Acquired Phase Cannon. 06610_ Triggered Blade Trap. 06610_ Massive razor-sharp blades shoot up from within the floor. 06610_ Cld. VTOL Module severed. 06610_ Imp. Signal Interpreter severed. 06610_ Coil Gun severed. 06612_ System corrupted: Component data lost. 06612_ Acquired Coil Gun. 06616_ Acquired Cld. VTOL Module. 06633_ System corrupted: Heat flow error (+269). 06634_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 06648_ Broken Gravmag Array destroyed. 06659_ Slug penetrates S-27 Virus. 06661_ Slug penetrates Wall. 06667_ Slug penetrates S-27 Virus. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????####?#####?????????????? | | ?????????????????????????## ### ##????????????? | | ????????????????????????## ##########???? | | ?????????? #####???## ##??? | | ?????????? ##s ###? | | ?????????? ss### ### ## ## | | ???????????? #### @#?#### ##?###### # | | ???????????????????## ##????####???????## # | | ????????????????????## #??????????????????## # | | ?????????????????????###????????????????????? # | | ????????????????????????????????????????????? # | | ????????????????????????????????????????????? # | | ?????????????????????????????????????????????? # | | ?????????????????????????????????????????????? ## | | ??????????????????????????????????????????????###? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Propulsion Shielding 33 Melee Speed Boost 20 Evasion (%) 63 Recoil Reduction 2 Matter Filtering 30 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Packrat Challenges ------------ None Game ------ Seed SupersonicMetaFlamer Manual? 0 Play Time 00:57:40 Cumulative 16.5 hours Start 2024.04.11 @ 01:33:16 End 2024.04.11 @ 20:14:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 20 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 30 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6d6540a-2c1f-4f9c-9b81-c91e89b1e819