Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.14 @ 21:56:14 Player: gammafunk Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (205) 1025 Value Destroyed (7349) 7349 Prototype IDs (33) 660 Alien Tech Used (1) 200 Bonus (2940) 2940 TOTAL SCORE: 19874 Bonus ------- High Alert Combat Kills 61 Follower Combat Kills 1937 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -258 Cogmind --------- Core Integrity 1300/1300 Matter 274/300 Energy 590/590 System Corruption 0% Temperature Cool (0) Movement Treading (172) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- Enhanced Fission Core Heavy Antimatter Reactor > --- PROPULSION (4) --- Improved Heavy Treads Advanced Heavy Treads > --- UTILITY (10) ----- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Experimental Propulsion Shielding Layered Light Armor Plating > --- WEAPON (5) ------- Tesla Rifle Coil Gun KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY (28) --- Micro Fission Core Improved Treads Medium Treads Medium Treads Improved Medium Treads Armored Medium Treads Advanced Medium Treads Advanced Heat Sink Advanced Energy Well (800) Large Matter Pod (150) Advanced Terrain Scan Processor Weapon Cycler Improved Shield Generator Improved Force Field Advanced Force Field Improved Hacking Suite Advanced System Shield Transdimensional Reconstructor Tesla Rifle Heavy Beamcaster Quantum Rifle Coil Gun Hypervelocity Coil Gun Improved Proton Missile Launcher Molecular Deconstructor Power Sword Peak State ------------ > --- POWER ------------ Enhanced Fission Core Heavy Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Experimental Propulsion Shielding Zionite Weapon Casing Improved Force Field > --- WEAPON ----------- Tesla Rifle Coil Gun KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY -------- Micro Fission Core Improved Treads Medium Treads Medium Treads Improved Medium Treads Armored Medium Treads Advanced Medium Treads Advanced Heat Sink Advanced Energy Well Large Matter Pod Experimental Sensor Array Advanced Terrain Scan Processor Weapon Cycler Layered Light Armor Plating Improved Shield Generator Advanced Force Field Improved Hacking Suite Advanced System Shield Transdimensional Reconstructor Tesla Rifle Heavy Beamcaster Quantum Rifle Coil Gun Hypervelocity Coil Gun Improved Proton Missile Launcher Molecular Deconstructor Power Sword [Rating: 128] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Enhanced Fission Core Reactor Heavy Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Layered Medium Armor Plating Weapon Flak Gun Energy Gun Beamcaster Ballistic Gun Flak Gun Ballistic Cannon Battle Cannon Launcher Heavy Missile Launcher Special Weapon Molecular Deconstructor Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Slots Evolved 14 | . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . Utility 8 | . . 1 . 1 1 . . . . 2 . . . . . . . . . 2 1 Weapon 3 | . . 1 . . 1 . . . . . . . . . 1 . . . . . . Parts Attached 347 | 6 13 32 11 35 39 10 3 5 21 37 5 1 8 11 31 13 8 17 15 18 8 Power 16 | 1 2 3 . 1 2 1 . . . 1 . . . . 3 . . 1 . . 1 Engine 12 | 1 2 3 . 1 2 1 . . . 1 . . . . 1 . . . . . . Core 3 | . . . . . . . . . . . . . . . 2 . . . . . 1 Reactor 1 | . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 39 | 2 3 5 3 8 1 1 . . 2 4 . . 2 1 3 1 . . . 2 1 Treads 39 | 2 3 5 3 8 1 1 . . 2 4 . . 2 1 3 1 . . . 2 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 149 | 1 5 7 4 6 22 5 2 1 11 19 3 1 2 8 10 10 6 3 9 8 6 Device 107 | . 1 1 4 3 16 3 2 1 9 16 2 1 2 8 8 10 4 2 6 5 3 Storage 9 | 1 1 1 . 2 2 . . . . . . . . . . . . 1 1 . . Processor 6 | . 1 . . . 1 1 . . . . . . . . 1 . . . . 1 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 27 | . 2 5 . 1 3 1 . . 2 3 1 . . . 1 . 2 . 2 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 143 | 2 3 17 4 20 14 3 1 4 8 13 2 . 4 2 15 2 2 13 6 8 . Energy Gun 28 | . 2 4 . 3 1 . 1 . 1 5 1 . 1 1 4 1 . . 1 2 . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 87 | 2 1 13 3 14 10 2 . 4 4 6 . . 1 . 8 . 1 11 3 4 . Ballistic Cannon 2 | . . . . . . . . . . . . . 2 . . . . . . . . Launcher 17 | . . . 1 3 3 1 . . 3 . 1 . . 1 1 1 1 . 1 . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . . . . 2 . . . . 2 . . 2 . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 3 . . . . . . . . . . 1 . . 3 1 . 1 Parts Lost 17 | . 3 . 1 1 1 2 . . 3 2 . . . . . . 3 . . 1 . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . 1 . . . . . . . 2 1 . . . . . . . . . . . Utility 4 | . 1 . . 1 . 1 . . . . . . . . . . 1 . . . . Weapon 8 | . 1 . 1 . 1 . . . 1 1 . . . . . . 2 . . 1 . Highest Loss Streak 2 | . 1 . 1 1 1 2 . . 1 2 . . . . . . 1 . . 1 . Average Slot Usage (%) 98 | . 90 99 100 99 99 99 100 72 99 99 100 100 99 100 99 100 99 82 99 99 90 Engine 5 | . 14 11 11 9 7 6 7 7 7 6 6 6 6 6 3 . . . . . . Treads 21 | . 27 21 22 27 22 23 23 23 23 19 20 20 20 20 23 23 23 23 23 20 9 Device 12 | . . 10 11 8 11 5 7 15 13 19 19 20 20 20 16 11 10 9 7 10 9 Storage 13 | . 14 11 11 18 15 15 15 15 15 13 13 13 13 13 11 11 11 11 13 15 14 Processor 5 | . 2 . . . 3 8 7 7 7 6 6 6 6 6 5 11 11 11 11 10 14 Protection 6 | . 3 11 11 9 6 7 6 . 1 6 6 6 6 6 4 5 5 6 5 9 9 Energy Gun 4 | . 6 8 . . . . 7 . . 6 10 13 7 6 10 4 3 . . 5 4 Ballistic Gun 22 | . 20 24 32 26 29 29 23 3 28 19 14 13 18 19 17 23 22 8 27 20 19 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 174 | 9 19 39 39 58 99 98 96 90 100 106 112 106 106 109 114 116 118 117 148 161 174 Greatest Support 145 | 40 40 40 40 60 60 68 68 68 68 78 78 78 78 86 109 113 113 113 113 135 145 Greatest Overweight (x) 6 | . . 6 . . 1 1 1 1 1 2 1 1 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . . 1 1 1 1 1 1 1 1 1 1 . . . . . 1 1 Largest Inventory Capacity 28 | 6 8 10 10 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 28 28 28 Average Capacity 18 | 5 7 8 10 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 23 28 28 Most Carried 28 | 2 8 10 10 16 20 20 19 20 20 20 20 20 20 20 20 20 20 20 22 28 28 Average Carried 17 | 1 5 7 9 14 18 19 19 19 19 19 19 20 20 20 19 19 19 19 20 20 27 Final Capacity 28 | 6 8 10 10 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 28 28 28 Final Carried 27 | 2 8 10 10 16 20 19 19 19 20 20 20 20 20 20 20 20 18 20 22 27 27 Class Distribution -------------------- 42% | Hauler-Skirmisher 14% | Scavenger-Tank 10% | Scavenger-Skirmisher 6% | Hauler-Mutant 6% | Tank 6% | Hauler-Tank 5% | Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -8/Materials Hauler-Tank | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Skirmisher | -6/Proximity Caves Hauler-Skirmisher | -6/Factory Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Zion Hauler-Skirmisher | -5/Proximity Caves Hauler-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Hauler-Mutant | -5/Zhirov Hauler-Skirmisher | -4/Proximity Caves Hauler-Skirmisher | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Matter Collected 8847 | 264 339 625 365 1380 1049 387 33 . 456 982 133 106 . 410 562 313 286 187 392 466 112 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9196 | 85 475 797 239 1724 1006 431 52 . 423 903 32 . . 454 547 141 415 201 445 479 347 Parts 469 | 2 21 59 15 106 60 15 4 . 17 56 4 . . 15 27 8 7 1 21 16 15 Haulers Intercepted 11 | . 2 3 . 6 . . . . . . . . . . . . . . . . . Recyclers Shooed 8 | . . 1 1 . 1 . . . . 4 . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 85 | . . . . . . 2 3 . 20 . 2 3 . 26 . 8 5 . 16 . . Prevented 14 | . . . . . . . 2 . . . . 3 . 6 . . . . 3 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Combat Hostiles Destroyed 159 | . 9 15 12 32 13 7 1 . 11 8 4 . . 8 6 6 10 . 9 4 4 Guns 125 | . 7 15 9 31 13 7 1 . 4 7 . . . 5 6 3 4 . 5 4 4 AOE 34 | . 2 . 3 1 . . . . 7 1 4 . . 3 . 3 6 . 4 . . Classes Destroyed 15 | 1 4 2 . 1 2 2 . . . 2 . . . . . . 1 . . . . Worker 11 | . . 1 . 3 3 . . . . 2 . . . . 2 . . . . . . Builder 3 | . . . . . . . . . . 1 . . . . 1 . . . . . 1 Hauler 11 | . 2 3 . 6 . . . . . . . . . . . . . . . . . Recycler 11 | 1 . 1 . . 3 . . . . 3 . . . . 1 . . . . 2 . Operator 1 | . . . . . . . . . . 1 . . . . . . . . . . . Watcher 9 | . 2 2 . 3 2 . . . . . . . . . . . . . . . . Swarmer 44 | . 3 6 9 11 . . . . 2 . 4 . . . . 5 . . 4 . . Saboteur 1 | . . . . . . . . . . . . . . . . . 1 . . . . Grunt 48 | . 6 3 2 12 4 . . . 6 1 . . . 5 . . 6 . 2 . 1 Brawler 3 | . . . . 1 . . . . 1 . . . . 1 . . . . . . . Duelist 4 | . . . . . . . . . . . . . . 1 . . 2 . 1 . . Sentry 30 | . . 6 1 8 4 1 . . . 3 . . . . 2 1 1 . . . 3 Hunter 5 | . . . . . 1 . 1 . 2 . . . . . . . . . 1 . . Programmer 18 | . . . . . 4 . . . . 4 . . . 1 4 . . . 1 4 . Butcher 5 | . . . . . . 5 . . . . . . . . . . . . . . . Mutant 1 | . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 6 | 1 3 6 6 5 5 6 1 . 3 2 4 . . 3 3 3 6 . 3 4 3 Combat Bots Only 6 | . 3 5 6 5 2 6 1 . 3 1 4 . . 3 2 3 6 . 3 2 3 Max Kills in Single Turn 3 | 1 2 2 2 2 1 1 1 . 2 1 2 . . 1 3 2 2 . 2 2 2 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . . . . Exploded 2 | . 2 . 2 1 . . . . 2 1 2 . . 1 . 2 2 . 1 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Damage Taken 8614 | . 698 620 493 1510 696 1031 37 . 402 715 120 . . 207 245 349 572 . 591 288 40 Core 943 | . 124 80 54 202 46 12 . . 39 140 26 . . 33 . 16 70 . 101 . . Absorbed by Shields 49 | . . . . . . . . . . . . . . . . . . . . 49 . Core Remaining (%) 77 | 100 50 . 66 63 . . . . 86 . . . . 76 . . . . 81 100 . Volleys Fired 437 | 2 55 50 26 101 40 15 1 . 20 33 5 . . 16 11 12 14 . 22 11 3 Largest 5 | 2 2 3 3 3 4 4 4 . 4 4 1 . . 4 5 5 5 . 5 5 5 Hottest 223 | 40 70 110 69 79 129 102 129 . 102 176 43 . . 161 207 213 223 . 189 191 194 Shots Fired 1311 | 4 110 149 72 301 150 56 4 . 41 85 6 . 1 55 51 48 42 . 82 39 15 Gun 1265 | 4 110 149 69 299 147 55 4 . 29 85 1 . 1 52 50 45 36 . 75 39 15 Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 46 | . . . 3 2 3 1 . . 12 . 5 . . 3 1 3 6 . 7 . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 1108 | 4 91 108 69 299 145 55 3 . 29 51 1 . . 39 40 36 30 . 67 29 12 Thermal 98 | . 9 31 . . . . . . . 21 . . . 13 9 9 6 . . . . Explosive 38 | . . . 3 2 3 . . . 12 . 5 . . 3 1 3 6 . . . . Electromagnetic 67 | . 10 10 . . 2 1 1 . . 13 . . 1 . 1 . . . 15 10 3 Robot Hit Streak 29 | 3 13 16 6 22 29 14 10 . 11 13 . . . 9 18 12 12 . 10 12 7 Robot Miss Streak 6 | . 3 4 2 4 5 4 3 . 2 5 . . . 6 2 2 1 . 3 3 1 Penetration Max 2 | . . . . . . . . . . . . . . . 2 . . . 1 . 1 Secondary Targets 17 | . 2 2 5 . . 2 . . 1 . . . . . . 2 2 . . 1 . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . . 1 . . . . . . 1 1 . . 1 . Shots Hit Robots 918 | 3 76 91 47 214 111 51 4 . 26 58 . . . 43 44 28 33 4 48 31 6 Core Hits 500 | 2 30 33 17 97 67 37 4 . 30 47 4 . . 42 18 9 23 3 20 11 6 Critical Hits 29 | . 2 . 1 3 . . . . . . . . . . 4 2 3 1 6 3 4 Critical Kills 12 | . 1 . 1 . . . . . . . . . . . 2 . 1 1 2 1 3 Critical Parts Destroyed 16 | . 1 . . 2 . . . . . . . . . . 2 2 2 . 4 2 1 Melee Attacks 25 | . . . . . . . . . . 4 . . . . 12 . . 4 . 5 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 25 | . . . . . . . . . . 4 . . . . 12 . . 4 . 5 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . . . . 3 . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20433 | 23 696 1159 864 3411 2058 930 43 . 1331 1355 308 . . 1418 1655 719 1538 482 984 1113 346 Guns 14473 | 23 624 1125 594 3196 1854 900 43 . 279 1132 . . . 970 1050 464 513 . 765 687 254 Cannons . | . . . . . . . . . . . . . . . . . . . . . . Explosions 4203 | . 67 23 228 195 63 30 . . 1052 68 308 . . 448 . 255 1025 . 219 130 92 Melee 1192 | . . . . . . . . . . . . . . . 525 . . 482 . 185 . Ramming 565 | . 5 11 42 20 141 . . . . 155 . . . . 80 . . . . 111 . Kinetic 12511 | 23 456 781 594 3196 1814 900 26 . 279 578 . . . 757 802 365 416 . 720 591 213 Thermal 1758 | . 141 322 . . . . . . . 424 . . . 213 228 99 97 . 12 130 92 Explosive 3574 | . . . 228 195 63 . . . 1052 . 308 . . 448 . 255 1025 . . . . Electromagnetic 833 | . 94 45 . . 40 30 17 . . 198 . . . . 20 . . . 252 96 41 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 1192 | . . . . . . . . . . . . . . . 525 . . 482 . 185 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . 2 3 3 3 3 3 6 6 6 6 . 3 3 3 3 3 3 . Average Corruption 3 | . . . . 1 1 3 3 3 3 2 6 6 6 . 2 3 3 3 3 2 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 253 | . . . . 12 14 9 9 3 37 36 28 18 1 . 16 12 16 14 18 10 . Message Errors 68 | . . . . 5 3 1 5 . 8 10 5 8 . . 5 3 5 3 5 2 . Matter Fused 59 | . . . . . 1 2 1 1 12 8 9 5 . . 4 2 2 5 5 2 . Heat Flow Errors 34 | . . . . 1 2 1 . 1 7 4 3 2 . . 1 3 2 1 4 2 . Energy Discharges 34 | . . . . 2 3 . . . 5 5 5 . . . 3 1 3 4 . 3 . Data Loss (minor) 34 | . . . . 4 1 2 3 1 5 5 1 2 . . 2 2 3 1 1 1 . Data Loss (major) 3 | . . . . . . . . . . . 2 1 . . . . . . . . . Misfires 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . Targeting Errors 16 | . . . . . 3 3 . . . 2 2 . . . 1 1 1 . 3 . . Weapon Failures 3 | . . . . . 1 . . . . 2 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 518 | . . . 14 55 5 . . . 11 19 11 . . 3 130 26 60 97 . 87 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 199 | . . . 14 55 . . . . 11 19 11 . . 3 . 26 60 . . . . Melee 319 | . . . . . 5 . . . . . . . . . 130 . . 97 . 87 . Knockbacks 10 | . . 1 1 . 2 . . . . 2 . . . . 3 . . . . 1 . Impact 10 | . . 1 1 . 2 . . . . 2 . . . . 3 . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 327 | . 38 . . 122 . . . . . 148 . . . . . . . . . 19 . Shots 7 | . 1 . . 2 . . . . . 3 . . . . . . . . . 1 . Rammed 48 | . 3 2 6 3 11 . . . . 13 . . . . 3 . . . . 7 . Targets Rammed 54 | . 3 3 6 4 13 . . . . 15 . . . . 3 . . . . 7 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . . 1 . 1 2 . . . . 2 . . . . . . . . . . . Highest Temperature 438 | . 300 198 57 129 144 162 18 78 267 358 265 230 . 222 438 369 289 231 217 199 3 Average Temperature 78 | . 91 50 35 15 43 67 12 43 120 89 108 104 . 59 134 159 99 132 92 96 2 Received Heat Transfer 1827 | . 357 162 198 504 171 42 . . 30 126 . . . 57 . 27 114 . 30 . 9 Effects 4 | . . . . . . . . . 1 . . . . . 1 2 . . . . . Energy Bleed 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . 1 . . . . . . . . 3 . . . . 3 . . Impact Corruptions 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . 1 . . . . . . . . . . . . . . . . 1 1 Heat Transferred 2990 | . 272 827 . . . . . . . 642 . . . 370 333 148 148 . 50 150 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 1 1 . . . . . . . 1 . . . . . . . . 1 1 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Peak Influence 606 | 5 141 315 288 606 341 . . . . 107 . . . . 169 . . . . 367 302 Initial 275 | . 3 14 28 66 275 . . . . 44 . . . . 72 . . . . 25 192 Average 100 | . 69 103 101 201 132 . . . . 40 . . . . 66 . . . . 71 133 Maximum Alert Level 2 | . . 1 1 2 1 . . . . . . . . . . . . . . 1 1 Low Security (%) 86 | 100 100 92 98 59 73 . . . . 100 . . . . 100 . . . . 91 72 Level 1 11 | . . 7 1 26 26 . . . . . . . . . . . . . . 8 27 Level 2 1 | . . . . 14 . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 2 3 1 2 5 . . . . 6 . . . 1 6 . 1 . . 5 6 Investigation 3 | . . 1 . 1 . . . . . 1 . . . . . . . . . . . Extermination 16 | . . . . . 4 . . . . 5 . . . . 3 . . . . 3 1 Reinforcement 9 | . 2 2 . 1 1 . . . . . . . . . . . . . . 2 1 Assault 4 | . . . 1 . . . . . . . . . . 1 . . 1 . . . 1 Garrison 6 | . . . . . . . . . . . . . . . 3 . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Distress Signals 7 | . . . . 4 2 . . . . . . . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 263 | . 25 22 19 45 20 7 1 . 17 16 2 . . 26 8 6 14 . 8 20 7 Peak Tracking Total 8 | . 4 5 5 5 3 6 1 . 7 3 2 . . 8 2 3 5 . 4 4 5 Tactical Retreats 12 | . . . . 3 . . . . 1 . . . . 4 . 1 2 . 1 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Traps Triggered 9 | . . 1 . 3 . . . . . . . . . . 4 . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 2 . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Machines Disabled 21 | . 1 3 4 2 . . . . . 4 . . . 1 . . 1 . 2 1 2 Max in Single Turn 2 | . 1 1 2 2 . . . . . 1 . . . . . . 1 . 2 1 . Garrison Access 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Machines Accessed 54 | . 7 8 . 11 5 . . 4 . 10 . . . . 1 . 1 6 . 1 . Terminals 28 | . 6 6 . 8 3 . . . . 5 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 11 | . 1 1 . 2 2 . . . . 3 . . . . 1 . . . . 1 . Recycling Units 3 | . . 1 . . . . . . . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . Total Hacks 168 | . 26 34 . 25 10 . . 27 . 25 . . . . 2 . 1 16 . 2 . Successful 101 | . 17 13 . 11 5 . . 27 . 8 . . . . 2 . 1 16 . 1 . Failed 67 | . 9 21 . 14 5 . . . . 17 . . . . . . . . . 1 . Catastrophic 8 | . . 3 . 2 . . . . . 3 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 75 | . 11 16 . 11 3 . . . . 7 . . . . 21 . . . 1 5 . Terminals 83 | . 22 29 . 16 3 . . . . 13 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 31 | . 4 3 . 5 7 . . . . 8 . . . . 2 . . . . 2 . Recycling Units 6 | . . 2 . . . . . . . 4 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 4 . . . . . . . . . . . . . . . . . Terminal Hacks 68 | . 9 6 . 4 1 . . 27 . 4 . . . . . . 1 16 . . . Record 18 | . . 1 . . . . . 11 . 2 . . . . . . . 4 . . . Part Schematic 13 | . 1 . . 1 . . . 7 . . . . . . . . . 4 . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 9 | . 1 . . 1 . . . 3 . . . . . . . . . 4 . . . Open Door 1 | . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 5 | . 1 1 . 1 1 . . . . 1 . . . . . . . . . . . Terminal Index 3 | . 1 1 . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 2 . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 21 | . 4 2 . 4 4 . . . . 4 . . . . 2 . . . . 1 . Scan Component 11 | . 2 1 . 2 2 . . . . 2 . . . . 1 . . . . 1 . Repair 10 | . 2 1 . 2 2 . . . . 2 . . . . 1 . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 4 4 . 2 . . . . . . . . . . . . . . . . . Terminals 10 | . 4 4 . 2 . . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . Botnet 9 | . 3 4 . 2 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 6 7 . 9 4 . . . . 9 . . . . 1 . . . . 1 . Full Trace Events 3 | . . 1 . 1 . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . 1 . . 1 . . . 7 . . . . . . 13 . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 10 | . 2 1 . 2 2 . . . . 2 . . . . 1 . . . . . . Time 454 | . 52 16 . 112 70 . . . . 124 . . . . 80 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . 3 Robots Rewired 4 | . . . . . . . . . 2 . . . . 2 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Total Allies 24 | . 1 . 4 . . . . . 3 . . . 4 2 6 . . . . 4 . Largest Group 5 | . 1 . 4 2 . . . . 3 . . . 4 5 5 . . . . 4 4 Highest-Rated Group 412 | . 10 . 71 42 . . . . 154 . . . 153 173 175 . . . . 412 400 Highest-Rated Ally 103 | . 10 . 31 26 . . . . 94 . . . 41 41 49 . . . . 103 103 Zionite Dispatches 4 | . . . . . . . . . . . . . . . 2 . . . . 2 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . 2 . Fire 1 | . . . . . . . . . . . . . . . 1 . . . . . . Hacker 1 | . . . . . . . . . . . . . . . 1 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 198 | . . . 34 12 . . . . 30 . . . . 46 30 . . . . 28 18 Total Damage 8853 | . . . 487 149 . . . . 882 . . . . 2336 963 . . . . 2494 1542 Kills 52 | . . . 7 2 . . . . 5 . . . . 15 6 . . . . 12 5 Allies Corrupted 6 | . . . . . . . . . . . . . . 2 2 . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 11 | . . . 1 . . . . . 3 . 2 1 1 1 . 1 . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . . . . . . . . 3 . . . . . . Branch Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . 1 . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Turns Passed 28899 | 126 1379 1585 1095 2284 2628 500 613 192 2379 3253 996 720 1563 1689 1786 746 1095 742 1126 1378 1024 Spaces Moved 14515 | 71 704 826 620 1038 1203 232 319 99 1236 1599 540 400 859 713 862 390 589 418 551 703 543 Core 3 | 2 . 1 . . . . . . . . . . . . . . . . . . . Treads 14512 | 69 704 825 620 1038 1203 232 319 99 1236 1599 540 400 859 713 862 390 589 418 551 703 543 Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 190 186 186 186 183 180 180 180 180 180 160 162 162 162 162 175 172 Average Speed 175 | 156 160 160 160 163 190 187 186 186 184 180 180 180 180 180 179 169 162 166 181 181 172 Slowest Speed 350 | 160 160 350 160 170 190 190 186 186 186 200 180 180 180 180 180 182 182 182 182 182 175 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 93 58 94 85 31 40 56 72 66 25 66 54 85 55 20 47 55 62 62 15 7 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . Known Exits Taken 18 | . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . . 1 . . 1 . . 3 . 4 2 . . . 2 2 . 2 . . Spaces Dug 45 | . . . . . . . . . 16 . . . . . 27 . . . . 2 . Terrain Destroyed 492 | . 2 3 37 23 25 . . . 148 26 54 . . 13 28 35 71 . 10 8 9 Melee 6 | . . . . . . . . . . . . . . . 4 . . . . 2 . Projectile 18 | . . . . . . . . . . . . . . . 1 1 3 . 8 3 2 AOE 468 | . 2 3 37 23 25 . . . 148 26 54 . . 13 23 34 68 . 2 3 7 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Total 16986 | 80 863 998 671 1424 1450 262 335 107 1298 1904 558 400 875 1087 1054 444 701 458 621 769 627 Wait 1268 | . 74 40 . 200 116 3 13 . 1 180 2 . 4 312 101 27 90 . 26 16 63 Move 14494 | 70 703 825 619 1037 1202 231 318 98 1235 1598 539 399 858 712 861 389 588 417 550 702 543 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 113 | 2 8 14 2 18 17 2 . . 3 17 2 . 1 1 10 1 . 5 3 4 3 Fast Attach 55 | 6 6 6 . 2 2 1 . 3 . 2 . . 3 . 7 . . 10 3 2 2 Attach 42 | . 2 2 1 5 3 3 . 1 2 4 1 . . . 4 . 2 4 1 4 3 Detach 14 | . 2 . . 2 . 1 . 1 . . . . . . . . . 2 . 4 2 Swap 251 | . 5 24 10 28 34 6 3 1 19 31 4 1 5 11 20 13 6 4 11 12 3 Drop 176 | . 5 34 7 27 23 . . 3 . 20 2 . 4 5 19 2 1 12 5 2 5 Fire 437 | 2 55 50 26 101 40 15 1 . 20 33 5 . . 16 11 12 14 . 22 11 3 Melee 25 | . . . . . . . . . . 4 . . . . 12 . . 4 . 5 . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 54 | . 3 3 6 4 13 . . . . 15 . . . . 3 . . . . 7 . Escape Stasis 6 | . . . . . . . . . . . . . . . 6 . . . . . . Rewire 51 | . . . . . . . . . 18 . 3 . . 30 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x2 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 127 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 11) 729 | -10/Materials | Discovered new exit (range 15) 925 | -10/Materials | Identified exit to Mines 1042 | -10/Materials | Discovered new exit (range 16) 1247 | -10/Materials | Repaired Lgt. Assault Rifle 1275 | -10/Materials | Repaired Lgt. Treads 1506 | -10/Materials | Entered another Materials area 1506 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1787 | -9/Materials | Build established: Tank 1803 | -9/Materials | Discovered new exit (range 15) 2273 | -9/Materials | Discovered new exit (range 12) 2363 | -9/Materials | Build established: Scavenger-Tank 2470 | -9/Materials | Identified exit to Mines 2793 | -9/Materials | Discovered new exit (range 15) 2934 | -9/Materials | Repaired Hvy. Assault Rifle 3091 | -9/Materials | Entered Mines 3103 | -9/Mines | Learned 4 Materials zone layouts 3178 | -9/Mines | Discovered new exit (range 5) 3297 | -9/Mines | Discovered new exit (range 8) 3363 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3367 | -9/Mines | Found Prototype Device 3368 | -9/Mines | Identified Exp. Sensor Array 3405 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3551 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3619 | -9/Mines | Met a Derelict testing a Signal Generator 4068 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4186 | -9/Mines | Entered Materials 4186 | -8/Materials | Accompanied by 2 allies 4186 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4187 | -8/Materials | Identified exit to Factory 4300 | -8/Materials | Repaired Hvy. Assault Rifle 5160 | -8/Materials | Repaired Exp. Sensor Array 5896 | -8/Materials | Build established: Tank 6412 | -8/Materials | Discovered exit to Factory (range 10) 6470 | -8/Materials | Entered Factory 6470 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6574 | -7/Factory | Repaired Hrd. Light Armor Plating 6613 | -7/Factory | Repaired Arm. Treads 7623 | -7/Factory | Discovered new exit (range 16) 7849 | -7/Factory | Identified exit to Factory 8051 | -7/Factory | Discovered exit to Factory (range 11) 8516 | -7/Factory | Build established: Hauler-Tank 8757 | -7/Factory | Identified exit to Storage 8757 | -7/Factory | Identified exit to Lower Caves 9098 | -7/Factory | Entered Lower Caves 9100 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9175 | -7/Lower Caves | Attacked by a faux Warlord 9557 | -7/Lower Caves | Discovered new exit (range 7) 9570 | -7/Lower Caves | Build established: Hauler-Skirmisher 9594 | -7/Lower Caves | Identified exit to Lower Caves 9598 | -7/Lower Caves | Entered another Lower Caves area 10177 | -7/Lower Caves | Discovered new exit (range 13) 10205 | -7/Lower Caves | Identified exit to Data Miner 10211 | -7/Lower Caves | Entered Data Miner 10211 | -7/Data Miner | Discovered new exit (range 6) 10249 | -7/Data Miner | Met Data Miner 10288 | -7/Data Miner | Learned location of Section 7 (-2) 10288 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10320 | -7/Data Miner | Received God Mode back door access code from Data Miner 10399 | -7/Data Miner | Identified exit to Proximity Caves 10403 | -7/Data Miner | Entered Proximity Caves 10846 | -6/Proximity Caves | Escorted by Enhanced Grunt 10989 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 11091 | -6/Proximity Caves | Learned Factory security intel 11398 | -6/Proximity Caves | Learned 4 Factory zone layouts 11856 | -6/Proximity Caves | Learned Factory terminal intel 12528 | -6/Proximity Caves | Build established: Hauler-Mutant 12617 | -6/Proximity Caves | Spotted B-75 Beast 12619 | -6/Proximity Caves | Discovered exit to Factory (range 15) 12782 | -6/Proximity Caves | Entered Factory 12782 | -6/Factory | Evolved 2 slots: Utility x2 12785 | -6/Factory | Loaded intel: 21 terminal locations 13055 | -6/Factory | Discovered new exit (range 15) 13059 | -6/Factory | Build established: Hauler-Skirmisher 13773 | -6/Factory | Repaired Exp. Sensor Array 14118 | -6/Factory | Repaired Med. Treads 14364 | -6/Factory | Discovered new exit (range 12) 14383 | -6/Factory | Identified exit to Factory 14787 | -6/Factory | Incoming investigation squad redirected 14837 | -6/Factory | Build established: Scavenger-Skirmisher 14861 | -6/Factory | Identified exit to Lower Caves 14861 | -6/Factory | Identified exit to Extension 16035 | -6/Factory | Entered Lower Caves 16501 | -6/Lower Caves | Learned location of 1 exit from Factory 16702 | -6/Lower Caves | Build established: Hauler-Skirmisher 17009 | -6/Lower Caves | Discovered new exit (range 9) 17025 | -6/Lower Caves | Identified exit to Lower Caves 17031 | -6/Lower Caves | Entered another Lower Caves area 17033 | -6/Lower Caves | Discovered exit to Factory (range 10) 17189 | -6/Lower Caves | Encountered a Warlord checkpoint 17263 | -6/Lower Caves | Learned Factory garrison access intel 17726 | -6/Lower Caves | Discovered new exit (range 15) 17746 | -6/Lower Caves | Identified exit to Zion 17751 | -6/Lower Caves | Entered Zion 17814 | -6/Zion | System corruption cleaned by Quarantine Array 18014 | -6/Zion | Visited the Megawrench Repair Shop 18024 | -6/Zion | Megawrench repaired 13 parts 18491 | -6/Zion | Learned Factory emergency access door positions 18914 | -6/Zion | Imprinted 18916 | -6/Zion | Declared Zion's savior 19206 | -6/Zion | Given the Hacking Drone Bay 19287 | -6/Zion | Discovered new exit (range 10) 19303 | -6/Zion | Identified exit to Proximity Caves 19314 | -6/Zion | Entered Proximity Caves 19314 | -5/Proximity Caves | Accompanied by 4 allies 19316 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 20392 | -5/Proximity Caves | Learned Factory machine intel 20982 | -5/Proximity Caves | Discovered exit to Factory (range 13) 21003 | -5/Proximity Caves | Entered Factory 21003 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 21004 | -5/Factory | Identified exit to Upper Caves 21005 | -5/Factory | Identified exit to Factory 21007 | -5/Factory | Loaded intel: 270 machine locations 21008 | -5/Factory | Loaded intel: 4 garrison access locations 21028 | -5/Factory | Zion Hacker squad teleported in 21090 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 21392 | -5/Factory | Retrieved Zion intel report: Component Schematics 21393 | -5/Factory | Zion Fire squad teleported in 21667 | -5/Factory | Retrieved Zion intel report: Branch Access 21823 | -5/Factory | Repaired Exp. Sensor Array 21878 | -5/Factory | Garrison activated, responded to threat 22449 | -5/Factory | Terminal network hard line cut 22618 | -5/Factory | Build established: Scavenger-Tank 22789 | -5/Factory | Entered Upper Caves 22864 | -5/Upper Caves | Learned Factory security intel 23027 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23447 | -5/Upper Caves | Discovered new exit (range 10) 23457 | -5/Upper Caves | Identified exit to Upper Caves 23535 | -5/Upper Caves | Entered another Upper Caves area 23608 | -5/Upper Caves | Discovered exit to Factory (range 14) 23689 | -5/Upper Caves | Build established: Scavenger-Skirmisher 24230 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 24607 | -5/Upper Caves | Discovered new exit (range 10) 24628 | -5/Upper Caves | Identified exit to Zhirov 24630 | -5/Upper Caves | Entered Zhirov 24630 | -5/Zhirov | Discovered new exit (range 3) 24662 | -5/Zhirov | Met Zhirov 24691 | -5/Zhirov | Learned location of Quarantine (-3) 24725 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24756 | -5/Zhirov | Found Alien Artifact 24756 | -5/Zhirov | Identified Integrated Dissipator 24756 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 24783 | -5/Zhirov | Found Alien Artifact 24923 | -5/Zhirov | Build established: Hauler-Mutant 25119 | -5/Zhirov | Identified exit to Proximity Caves 25372 | -5/Zhirov | Entered Proximity Caves 25923 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 25967 | -4/Proximity Caves | Found Prototype Special Weapon 25967 | -4/Proximity Caves | Identified Molecular Deconstructor 26265 | -4/Proximity Caves | Build established: Hauler-Skirmisher 26301 | -4/Proximity Caves | Caught by Unaware searching for contraband prototypes 26469 | -4/Proximity Caves | Learned Research garrison access intel 26482 | -4/Proximity Caves | Discovered exit to Factory (range 9) 26498 | -4/Proximity Caves | Entered Factory 26498 | -4/Factory | Evolved 2 slots: Utility x2 27218 | -4/Factory | Zion Heavy squad teleported in 27742 | -4/Factory | Zion Heavy squad teleported in 27836 | -4/Factory | Discovered new exit (range 13) 27866 | -4/Factory | Identified exit to Research 27876 | -4/Factory | Entered Research 27876 | -3/Research | Accompanied by 4 allies 27876 | -3/Research | Evolved 2 slots: Power x1, Utility x1 27877 | -3/Research | Loaded intel: 4 garrison access locations 28158 | -3/Research | Build established: Scavenger-Gunner 28640 | -3/Research | Garrison activated, responded to threat 28802 | -3/Research | Found Prototype Protection 28802 | -3/Research | Identified Zio. Weapon Casing 28886 | -3/Research | Incoming assault squad redirected 28900 | -3/Research | Self-destructed Last Messages --------------- squad. O1-HDS(Z) destroyed. U-05 Engineer lays Concrete. RD-TC9(Z) destroyed. Slug penetrates Y-72 Warden. Y-72 Warden suffers critical hit. Y-72 Warden destroyed. Slug penetrates U-05 Engineer. U-05 Engineer destroyed. U-05 Engineer suffers critical hit. Destroyed Welding Torch. Slug penetrates U-05 Engineer. ALERT: Construction progress impeded, dispatching reinforcements to local area. ALERT: Higher priority target reported, redirecting assault. C-30 ARC bursts open, deploying its payload. G-73 Enforcer unfolds itself. B-74 Champion unfolds itself. G-67 Veteran unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????k???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ??????BB???????????????????????? | | ?????????????? ?????BB???????????????????????? | | ???t???????? ?????????????????????????????? | | ????????????# "?""?????????????????????????? | | ????????????# "F""?????????????????????????? | | ????????????# k !!!""#????????????????????????? | | ????????????# !!"""#????????????????????????? | | ????????????+ "" #????????????????????????? | | ????????????# R #????????????????????????? | | ????????????# +????????????????????????? | | ????????????# #????????????????????????? | | ??????????g?# == #????????????????????????? | | ?t?????????i# A]t ########?????????????????? | | ????????????# g @ #?????????????????? | | ??h????? "%+ gb #?????????????????? | | ???????? # #?????????????????? | | ????????????# #?????????????????? | | ????????????#########+##### #?????????????????? | | ??????????????????? ????# #?????????????????? | | ?????????????????? ?????# #?????????????????? | | ????????????????"" k"?????# #?????????????????? | | ????????????????"" ??????# #?????????????????? | | ????????????????"" ??????# #?????##??????????? | | ???????????????? ???????# #?##?# #??????????? | | ??????????????? ] ???????# #? ???????????? | | ??????????????s? ????????# !#? ???????????? | | ??????????????#s########### =[# """ ????????? | | ????????????s s =!%[# "G" ?????? | | ????????????? s |%!*#%!" " ?????? | | ????????????? =%![%!= ?????? | | ?????????????" ![[=! ?????? | | ?????????????"u ########## [#* """""""???????? | | ?????????????????# # # """"??????????? | | ?????????????????# # #? """???????????? | | ?????????????????# "" # #? ???????????? | | ?????????????????# """ # #?? ??????????? | | ?????????????????# "R # #???############### | | ????????????g????+ """ # #??????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Coolant Potential 50 Energy Generation 41 Energy Capacity 1150 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Resistance: EM 20 Propulsion Shielding 90 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Adv. Terrain Scanner | -8/Materials | Hacked Exp. Transmission Jammer | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Hpw. Tractor Beam | -5/Factory | Z-intel Arm. Huge Wheel | -5/Factory | Z-intel Com. Matter Pod | -5/Factory | Z-intel Adv. Shield Generator | -5/Factory | Z-intel Imp. Cryofiber Web | -5/Factory | Z-intel Drone Bay | -5/Factory | Z-intel Gyrokinetic Inverter | -5/Factory | Z-intel Weapon Shielding | -5/Factory | Z-intel Imp. Hardlight Generator | -5/Factory | Z-intel Variable Charge Gun | -5/Factory | Z-intel Imp. Integration Mediator | -5/Factory | Z-intel Imp. Component Analysis Suite | -5/Factory | Z-intel Armor Integrity Analyzer | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- I Spy Knowing Is Half The Battle Challenges ------------ None Game ------ Seed DamperSurveybotInterrupter Manual? 0 Play Time 03:15:41 Cumulative 45.2 hours Start 2021.03.11 @ 10:22:28 End 2021.03.14 @ 21:56:14 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 31 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 60x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 72f71604-a686-4b8b-83a7-0af54de6fb2f